Log for #openttdcoop.devzone on 21st August 2012:
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13:25:59  <Brot6> World Airliners Set - Bug #4187 (New): Add Cockpit Windows To All A330-300s XBeardie27X @
13:47:46  <Brot6> World Airliners Set - Revision 818:fa6c714e4df5: Fixed all Sprite Misslaigments on A330-300 pcxs XBeardie27X @
13:57:03  <Brot6> worldairlinersset: update from r817 to r818 done -
14:06:38  <Beardie> Does anyone know how to place the reivision number of the grf development into the title of the grf in game.
14:11:40  <Rubidium> check OGFX+trains or any other that has the revision number in the title
14:11:59  <planetmaker> Beardie, yes ;-)
14:13:31  <planetmaker> basically store the revision in a makefile variable (which you can write / generate by reading the rev number) and then hand that to the cpp pre-processor which replaces the accordingly named variable in your NML code. And Rb's suggestion tells you where to find example code
14:13:48  <Beardie> thanks rubidium, and yes planetmaker, werid issue we are having though we had the title set to World Airliners Set Alpha 2 and now all of a sudden tis removed hte Alpha 2 but know one has touched anythink lol werid
14:14:22  <Frankr> not on mine may i add
14:14:37  <Beardie> what frankr you grf has different titel?
14:14:53  <Frankr> mine has the Alpha 2 title
14:14:55  <planetmaker> ah... there *may* be some bug with caching the version?
14:15:04  <Beardie> in the NewGRF list in game?
14:15:09  <Frankr> yh
14:15:17  <Beardie> mine doesn't have alpha 2 lOL
14:15:24  <planetmaker> after you re-started the game?
14:15:29  <Beardie> let me remake my file
14:15:36  <planetmaker> and I mean re-started, not just reload newgrfs or so
14:15:38  <Beardie> yeah lol
14:16:35  <Frankr> let me check again then
14:16:45  <Beardie> me too lol
14:17:30  <Beardie> mine jsut says world airliners set
14:17:41  <Frankr> mine doesn't
14:17:44  <Frankr> how wierd
14:17:47  <Beardie> how LOL
14:17:51  <Beardie> we have same GRF
14:18:07  <Frankr> well not quite
14:18:19  <Beardie> well we have the same filees to build it from
14:18:25  <Frankr> mine has an alteration, but not one that would affect it
14:19:50  <Beardie> hummmmm
14:20:24  <planetmaker> I use like $(_V) $(CC) -D REPO_REVISION=$(REPO_REVISION) $(CC_FLAGS) $(MAIN_SRC_FILE) > $(NML_FILE) to hand over the version string in $(REPO_REVISION)
14:20:35  <planetmaker> for releases it's not the revision but the tag
14:21:20  <Beardie> but we don;t use NML do we lol?
14:21:31  <planetmaker> yes, so?
14:21:34  <Frankr> in the makefile beardie
14:21:44  <planetmaker> s/NML/NFO/g
14:21:44  <Brot6> planetmaker: You did something wrong... Try s/you/me/ or tell me "help sed"
14:22:26  <Beardie> ok
14:22:29  <Beardie> sorry
14:22:38  <Beardie> XD
14:23:26  <planetmaker> and the header looks like where you'll recognize the string REPO_REVISION. Which then is replaced verbatim by what you hand over in that variable
14:26:58  <planetmaker> Beardie, Frankr if you like an NFO example, look at e.g. HEQS.
14:27:29  <Frankr> no prob planetmaker, hopefully just about to fix it
14:27:56  <planetmaker> hm, though HEQS replaces that by means of sed :D
14:30:09  <Beardie> lol thanks planetmaker, i think frankr has a better grasp than me though lol
14:31:09  <Frankr> getting there
14:31:16  <Beardie> would this link in with action 14?
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14:33:15  <Frankr> done
14:33:19  <Frankr> says both now
14:33:26  <Frankr> cheers planetmaker
14:33:28  <Beardie> Says Both?
14:33:42  <Frankr> Alpha 2 r(xxx)
14:34:00  <Beardie> well wouldn't it be better without the alpha 2?
14:34:10  <Frankr> can remove the Alpha 2 if you want
14:34:10  <Beardie> until we have a stable release
14:34:10  <Beardie> ok
14:34:11  <Beardie> lol
14:34:21  <Frankr> just need to delete that's all
14:34:27  <Beardie> ok
14:35:19  <planetmaker> I'd suggest to remove the alpha 2, yes :-)
14:35:37  <Brot6> World Airliners Set - Revision 819:4e1b881e81e7: Fixed and Correct A Number Of Sprites on The Etihad... XBeardie27X @
14:36:09  <Frankr> that's the easy part lol
14:36:16  <Beardie> can you push the changes frank see if it works on mine?
14:36:41  <Frankr> one sec
14:36:47  <Beardie> ty
14:37:42  <Frankr> i will try and figure out what yorick did and get rid of half the stuff
14:38:30  <Beardie> yeah it looks very cluttered
14:39:28  <Beardie> why have three if statements fro three different grf titles?
14:39:45  <Frankr> i did change something on the atr42-300 but can't remember, :)
14:40:25  <Frankr> well if you understand make more then it makes sense
14:40:40  <Beardie> the irony?
14:40:55  <Frankr> because i presume you'll be able to say "make modified", and it'll give you one title
14:41:15  <Frankr> "make repo_tag" it'll make it will a different title
14:41:18  <Brot6> World Airliners Set - Revision 820:b3f89c0f1bfb: Fix the Revision Problem XFrankX @
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14:41:40  <Frankr> but since we aren't that clever it is easier for us just to change the title manually
14:42:01  <Frankr> pushed
14:42:33  <planetmaker> It's easy to compose the complete title in the makefile
14:42:52  <planetmaker> GRF_NAME=World Airliner Set
14:43:24  <Brot6> worldairlinersset: update from r818 to r819 done -
14:44:35  <planetmaker> REPO_REVISION=$(shell hg id -n | cut -d+ -f1)
14:45:09  <planetmaker> REPO_MODIFIED=$(shell [ "`hg id | cut -c13`" = "+" ] && echo "M" || echo "")
14:45:25  <planetmaker> REPO_TAGS=$(shell hg id -t | grep -v "tip")
14:45:46  <Brot6> worldairlinersset: update from r819 to r820 done -
14:46:26  <planetmaker> REPO_VERSION_STRING=$(shell { -n "(REPO_TAGS)" ] && echo $(REPO_TAGS)$(REPO_MODIFIED) || echo r$(REPO_REVISION)$(REPO_MODIFIED))
14:46:46  <planetmaker> REPO_TITLE=$(GRF_NAME) $(REPO_VERSION_STRING)
14:46:56  <planetmaker> and you use REPO_TITLE as the thing to replace in the NFO file
14:47:23  <planetmaker> it'll use a tag, if present, otherwise the revision
14:47:37  <planetmaker> and always amend that to the GRF_NAME
14:49:13  <Frankr> yorick did something very similar
14:50:08  <planetmaker> yes, he kinda copied from me :-P but nevertheless made his own thing. Dunno why :-)
14:50:35  <Frankr> yh, nor do i
14:50:37  <Frankr> :)
14:53:33  <Beardie> lol
14:55:41  <Beardie> we thinking or changing back to what planetmaker said frankr?
14:56:35  <Beardie> It jsut says World Ailriners Se on mine
14:56:58  <Frankr> well i would but it means changing more of the makefile which i'm not 100% understanding on, :)
14:57:06  <Beardie> ok lol
14:57:22  <Frankr> well i don't know what wrong with yours then beardie
14:57:23  <Beardie> but on another note does  have the revision on your openttd?
14:57:30  <Frankr> yes
14:57:31  <Beardie> i am confused
14:58:17  <Frankr> so am i, don't have a clue what is wrong with it on yours
14:59:52  <Beardie> searching all the was.grf on my computer may be its reading the wrong one etc
15:00:13  <Beardie> what command you typing in the make the grf?
15:00:18  <Beardie> all i get is make clean
15:00:19  <Beardie> and make
15:00:48  <Frankr> my usual is
15:01:12  <Frankr> make clean >/dev/null  && make 2>error.log
15:01:49  <Ammler> why do you write errors to logfile?
15:01:57  <Beardie> i added the error.log to the.hgignore file so it would not add it to repo
15:02:03  <Beardie> trying aht you put
15:02:07  <Ammler> it is much easier to see, where errors are if integrated in the rest
15:02:29  <Frankr> what do you mean Ammler
15:02:58  <Frankr> it tells us on which line there are errors thats all
15:03:29  <Ammler> you split stnadard output and errors in two different channels, which makes it harder to read, but well, you should know :-)
15:04:04  <Ammler> we split it on the devzone server to check _if_ there are errors at all
15:04:28  <Beardie> when it builds?
15:04:33  <Ammler> yes
15:04:40  <Beardie> well sometimes it takes a while and i need a quick check
15:04:53  <Beardie> once i pushed and it didn;t push build for a day
15:04:54  <Ammler> yep, another disadvante
15:05:06  <Beardie> but i need the errors
15:05:11  <Beardie> so i made the log lol
15:05:26  <Frankr> problem is with our set we have many problems, :)
15:05:28  <Beardie> Frank i read made the file i am still not getting ti on the title of the GRF
15:05:35  <planetmaker> Beardie, you also get the errors, if you don't pipe them to a specific file :-)
15:05:37  <Frankr> which are a pain to search for in the was.nfo
15:05:39  <Beardie> read = re* lol
15:06:01  <planetmaker> but they'll be mingled with the other makefile output
15:06:50  <Frankr> yh they are
15:06:54  <Beardie> ok why am i not getting the revision in the title of my GRF eyt frank is?
15:07:05  <Beardie> eyt= when LOL
15:07:13  <Frankr> yet*
15:07:18  <Beardie> yes lol
15:07:22  <Beardie> whatever
15:07:40  <Beardie> all i am getting is World Airliners Set which s one of the other options in the header
15:08:44  <Frankr> planetmaker got any idea how that happens?
15:09:06  <planetmaker> I don't know which code base you play with. so: no
15:09:07  <Beardie> we both have the same files?
15:09:15  <Beardie> both up to fate repos
15:09:18  <Beardie> date*
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15:10:12  <Frankr> would the version of openttd affect this planetmeker?
15:10:27  <Beardie> what version you got frankr?
15:10:34  <Beardie> I am on 1.2.1
15:10:48  <Frankr> some random version given to me by alex
15:10:53  <Beardie> lol
15:11:16  <Frankr> i wouldn't have thought it would matter
15:11:54  <Beardie> are your grfs in my documents opentd now?
15:12:12  <Frankr> i put it directly into the data file
15:12:15  <Frankr> folder*
15:12:38  <Beardie> well some openttd versions read it from the my documents folder mine does and they removed the data older?
15:12:54  <andythenorth> Yexo: [apologies for formatting, paste from Simuscape]
15:14:13  <Beardie> frank i added my openttd into dropbox
15:14:20  <Beardie> try running that one
15:14:25  <Beardie> i put the was.grf into its data folder
15:14:46  <Frankr> go to the repo on your pc beardie
15:14:55  <Frankr> sprites/was.nfo
15:15:14  <Beardie> yes
15:15:21  <Frankr> open that what does it say before coded:
15:15:49  <Beardie> "World Airliners Set " "" 00
15:16:29  <Beardie> its building it wrong on my pc
15:17:51  <Beardie> when alpha 2 was in the second line of the titel section it still did not have ahlpa 2 in game
15:17:57  <planetmaker> Beardie, Frankr the OpenTTD version doesn't play a role. They'll show the grf name. If it's trunkated due to small window size you usually will see it. And you'll anyway see the full name when you actually click it in the selection
15:18:01  <Beardie> its only take the title from the top option
15:18:20  <planetmaker> Frankr, the data folder is obsolete. Use newgrf for newgrfs
15:18:51  <Frankr> lol, i'm in the past still, will do, :)
15:19:23  <Beardie> my build planetmaker will not add the revision in the title
15:19:28  <Beardie> but frankr's build will
15:19:38  <Beardie> we have the same repo no differences
15:19:58  <planetmaker> you do? what does "hg parent" tell you?
15:20:14  <Beardie> revision 820
15:20:19  <Beardie> same as frank i would think
15:21:06  <Beardie> thats the latest one according to the openttdcoop devzone page
15:21:09  <Frankr> my fault, it did work on revision 818 but not on 820 so it is something i've done
15:21:22  <planetmaker> or better hg id --num --id
15:21:32  <andythenorth> Yexo: I pm-ed you the simuscape post, formatting is easier :P
15:21:52  <Beardie> lol frankr
15:22:00  <Frankr> GRF_REVISION = $(shell hg parent --template="{rev}" | grep -v "\"")
15:22:11  <Frankr> it is down as that in the makefile is this wrong?
15:24:07  <Frankr> sod it i'll just change the makefile to planetmakers suggestion, lol. move into the future
15:24:14  <Beardie> lol
15:24:40  <planetmaker> Frankr, I pasted earlier verbatim what works for me...
15:25:26  <planetmaker> hg id *might* be a bit newer, not sure. Or it wasn't too well known. Not sure ;-)
15:26:50  <Frankr> well as jeremy clarkson says "how hard can it be?" eh beardie
15:27:34  <Beardie> lol
15:28:23  <Ammler> hehe, andythenorth, formatting would be easier if you could link to the original post
15:28:38  <andythenorth> well yes
15:28:52  <Ammler> you see, how stupid this is
15:28:55  <planetmaker> he could. And what would be gained? Nothing. This is easier
15:29:13  <planetmaker> you're fighting wind mills ;-)
15:29:31  <planetmaker> we all agree there
15:29:42  <andythenorth> anyway
15:29:47  <andythenorth> I need to be sure the issue isn't CHIPS
15:29:49  <Ammler> it is such a shame to be country mate of that guy
15:29:54  <andythenorth> the reply annoys me somewhat
15:30:13  <planetmaker> I consider it typical ;-)
15:30:16  <andythenorth> the reply assumes that CHIPS has been done all wrong, and doesn't work
15:30:17  <Ammler> :-P
15:30:19  <andythenorth> which is bollocks :P
15:30:25  <andythenorth> one thing about andythenorth
15:30:37  <andythenorth> is that he doesn't like having good will thrown back in his face
15:30:50  * planetmaker hugs andythenorth 
15:30:57  <andythenorth> I'm not sad :P
15:31:03  <andythenorth> more on the possibly angry front
15:31:12  <andythenorth> but the issue may well be CHIPS, so we'll see first
15:31:24  <planetmaker> I understood that. :-)
15:31:44  <andythenorth> anyway
15:31:54  <andythenorth> on the nice front, anyone else tried cargo goal GS? :)
15:32:51  <Ammler> andythenorth: next time, if you paste something from simuscape, use private mode (-p), he might not like to be quoted public ;-)
15:33:07  <andythenorth> oh yes
15:33:08  <andythenorth> sorry
15:33:47  <andythenorth> oops
15:33:54  <Ammler> :-D
15:51:05  <Brot6> World Airliners Set - Revision 821:7d6b9d9061ce: Fixed Tiny error on 7F NFO XBeardie27X @
15:55:12  <Brot6> World Airliners Set - Revision 822:4932f063e1d5: Massive Thanks to Planetmaker, fixed now XFrankX @
15:56:06  <Brot6> worldairlinersset: update from r820 to r821 done -
15:57:46  <Brot6> worldairlinersset: update from r821 to r822 done -
16:07:05  <Ammler> oh, you fixed planetmaker :-)
16:07:21  <planetmaker> hm?
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16:16:24  <Yexo> andythenorth: I'll take another look at it, but I don't think that's the problem
16:16:35  <andythenorth> I didn't set any offsets for that sprite
16:16:42  <andythenorth> just a hard-coded sprite number
16:16:46  <andythenorth> however...
16:16:55  <andythenorth> there are no issues with other tracksets, or maglev, or monorial
16:17:19  <Yexo> we use a dirty trick in chips
16:17:37  <Yexo> instead of allocating each sprite once, we reserve enough space for all sprites + 164 (twice the 82 offset)
16:17:54  <Yexo> then we allocate each sprite 3 times, once at offset +0, once at offset +82 and once at offset +164
16:18:14  <Yexo> then we use the default offset every time. Even when the game adds 82 or 164 it'll still be the same sprite
16:18:22  <Yexo> (as opposed to a differnt sprite for monorail/maglev)
16:18:49  <planetmaker> but that's only an offset number into the spriteset. Not into any sprite offset, as I see it? In both cases?
16:19:20  <Yexo> there is no spriteset
16:19:26  <Yexo> these sprites are allocated via GRM
16:19:36  <Yexo> so basically after that they work like baseset sprites would
16:19:50  <andythenorth> I wondered if other sets might have issues with Can Trains and/or CHIPS
16:19:55  <andythenorth> can't reproduce so far
16:20:11  <planetmaker> probably most don't use GRM :-P
16:20:15  <Yexo> andythenorth: it's the "slabs" tile from groundtiles.png, right?
16:20:29  <Yexo> or am I really barking up the wrong tree now
16:21:35  <Yexo> oh, nevermind
16:21:44  <Yexo> it's indeed an issue in firs, OzTrans is right
16:21:51  * Yexo blames andythenorth :p
16:22:18  <planetmaker> in FIRS?
16:22:32  <Yexo> no, in chips
16:22:50  <Ammler> planetmaker: hg id -t | grep -v "tip" <-- very silly
16:23:04  <Ammler> how you tag tip?
16:23:06  <Yexo> the only tile that has problems is one that uses real sprites from the baseset, not sprites allocated via grm
16:23:19  <planetmaker> Ammler: run hg id -t on tip, please
16:24:05  <Ammler> ah, it checks, if there exists a tag
16:24:23  <planetmaker> exactly
16:25:03  <andythenorth> Yexo: thought it might be that
16:26:05  <andythenorth> time for a 1.1 release :P
16:26:36  <Yexo> I'll fix that tonight :)
16:26:47  <andythenorth> related to this ;)
16:26:48  <andythenorth>
16:26:49  <Yexo> yep
16:27:00  <Yexo> fix: include the sprite in the grf, don't reference it from the baseset
16:27:04  <Yexo> that's by far the easiest solution
16:27:08  <andythenorth> violates GPL
16:27:16  <Hirundo> Instead of duplicating the sprites, you might want to set ASL flag bit 1 with a dummy register
16:27:22  <Yexo> you want to support the original baseset too?
16:27:29  <andythenorth> yup
16:27:36  <andythenorth> I only use that
16:27:40  <Yexo> then I'll work on a better solution
16:27:45  <Yexo> ie what Hirundo said
16:27:54  * Yexo wants support for stations in nml
16:27:58  <Yexo> would make this so much easier
16:28:10  <andythenorth> where would the fun be then? :P
16:28:31  <Yexo> adding more features to make it as complicated as before?
16:28:47  <Yexo> full snow support and such :p
16:29:23  <andythenorth> ugh :)
16:29:26  <andythenorth> then I have to draw it :P
16:30:00  <planetmaker> just add 3 layers with increased white sprinkles :-P
16:30:12  <planetmaker> combine. export. done. 5 minutes. at most
16:30:18  <planetmaker> for the ugly-minded :-P
16:32:47  <andythenorth> Yexo: I _did_ start working on new concrete tiles :|
16:32:48  <andythenorth>
16:32:58  <andythenorth> I didn't use the full-tile edition because I don't like it yet
16:33:12  <andythenorth> and it won't match with ogfx, then I'll get whined at some more
16:33:16  <Yexo> when are zoomed-in sprites coming? :p
16:33:20  <andythenorth> hmm
16:33:25  <andythenorth> 30th Feb
16:35:04  <andythenorth> hmm
16:35:11  <andythenorth> whoever fixed ogfx rivers did a correct thing ;)
16:35:20  <andythenorth> they looked silly when they used the sea texture
16:37:00  <andythenorth> planetmaker: want a new ogfx concrete tile? :P
16:37:08  <andythenorth> or is 8bpp ogfx being abandoned?
16:37:48  <planetmaker> it's not abandoned. And I'm not sure we should. But time will tell that really
16:42:23  <planetmaker> andythenorth: I like those tiles while at the same time I believe that they don't really fit 8bpp opengfx. It looks to me like quite distinct styles
16:44:36  <andythenorth> probly
16:44:49  <andythenorth> I don't mind either way ;)
16:44:58  <andythenorth> sometimes I think of improving ogfx
16:45:06  <andythenorth> but then I remember I have too many projects already :P
16:48:52  <Brot6> GRFCodec - Bug #4174 (Confirmed): grfcodec r935, decoding: limiting the height of the produced PCX/P... Xlexa2X @
16:48:52  <Brot6> GRFCodec - Bug #4174 (Confirmed): grfcodec r935, decoding: limiting the height of the produced PCX/P... XyexoX @
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16:50:39  <planetmaker> while I'd like to see you improve opengfx I agree also with "andy has enough projects at hand" :-)
17:06:56  * andythenorth continues playing cargo challenge
17:20:06  <Frankr> planetmaker do i need to add the REPO_TITLE to the CFLAGS?
17:20:32  <planetmaker> -DREPO_TITLE=$(REPO_TITLE)
17:20:40  <planetmaker> either as part of CFLAGS or as separate param
17:25:52  <Brot6> worldairlinersset: update from r817 to r822 done -
17:31:32  <Brot6> make-nml: compile of r14 still failed (#4048) -
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17:51:35  <Ammler> planetmaker: I use make-nml to fix the assign issue on compiler
17:52:47  <planetmaker> you mean "don't fix it"? :D
17:56:51  <Ammler> yes :-P
18:03:27  <Brot6> Makefile for NewGRFs - Bug #4188 (New): DevZone compile failed XcompilerX @
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18:35:14  <Brot6> Makefile for NewGRFs - Revision 15:d868085fe059: Fix: Reference correct filename XplanetmakerX @
18:35:14  <Brot6> Makefile for NewGRFs: Common part - Revision 15:60aa46dff14c: Fix: Reference correct filename XplanetmakerX @
18:35:14  <Brot6> Makefile for NewGRFs: Common part - Revision 16:df1ae3f16ced: Fix: Add a few missing ifdefs XplanetmakerX @
18:35:29  <Brot6> Makefile for NewGRFs: Common part - Revision 17:c90e647d2273: Fix: Also clean nmlc's cache files whe... XplanetmakerX @
18:35:29  <Brot6> Makefile for NewGRFs - Revision 16:52bd202a29c0: Fix: Also clean nmlc's cache files when running cle... XplanetmakerX @
18:37:58  <Brot6> FISH - Revision 895:e7b1f0194a99: Change: adjust buy cost Freshney Freight Barge; fix typo in name o... XandythenorthX @
18:39:29  <planetmaker> Ammler: I might have broken your testcase...
18:42:02  <Frankr> planetmaker how would i fix this
18:42:04  <Frankr> //!!Apparent real sprite does not contain a file name.
18:42:06  <Frankr> //!!Warning (149): No terminating null found.
18:42:07  <Frankr>     2 * 397	 08 07 "W" A5 00 01
18:42:09  <Frankr> //              World Airliners Set 00
18:42:23  <Brot6> make-nml: update from r13 to r16 done -
18:42:37  <Frankr> putting "" around REPO_TITLE just stops the process
18:42:55  <planetmaker> ah... yes, you have to escape the ". Use \"
18:43:04  <planetmaker> in the makefile
18:43:35  <planetmaker> REPO_TITLE=\"World airliner set $(REPO_REVISION)\"
18:43:38  <planetmaker> or alike
18:43:54  <Frankr> ok cheers
18:44:39  <Ammler> planetmaker: no, my fix is fine
18:44:48  <Ammler> as you see, make-nml bug is assigned to you
18:45:10  <Ammler> #4188
18:45:11  <Brot6> Ammler: #4188 is "Bug #4188: DevZone compile failed - Makefile for NewGRFs - #openttdcoop Development Zone"
18:46:20  <planetmaker> hm, it takes 5 minutes to build the smalles possible newgrf
18:46:34  <planetmaker> well. nearly smallest ;-)
18:46:40  <Ammler> that is fine for me
18:46:56  <Ammler> it also proves, there is no need to invest time in that
18:47:13  <Ammler> e.q. setup fixed building env.
18:47:47  <Ammler> also you should not wonder about the same thing all the time again :-P
18:48:50  <planetmaker> why does it prove that?
18:48:53  <Ammler> we can collect such things in project DevZone 2
18:49:08  <Ammler> it needs 5 min only
18:49:17  <Ammler> this is quite fast, imo
18:50:03  <Ammler> so the issue is not setup the build env if the whole thing needs 1.5h
18:51:23  <planetmaker> Ammler: yes... though for most grfs it will mean that the setup eats 90% of the time
18:51:27  <planetmaker> @calc 8/450
18:51:27  <Webster> planetmaker: 0.0177777777778
18:51:33  <planetmaker> actually 98% :-P
18:51:51  <planetmaker> indeed it doesn't matter for the few big projects, though
18:52:09  <Rubidium> yeah, it's negligable for zbase ;)
18:52:25  <Rubidium> next step for zbase: rebuild the graphics from the blenders
18:52:38  <Rubidium> s/er//
18:52:38  <Brot6> Rubidium meant: "next step for zbase: rebuild the graphics from the blends"
18:52:38  <planetmaker> :D
18:53:00  <planetmaker> I fear... that's nothing we can do nightly
18:53:04  <Ammler> planetmaker: we can think about, if there are so many projects that the queue would grow
18:53:24  <Ammler> fist step could be disabling cleanup before start
18:54:02  <Ammler> as you see with nightly, there a project needs around 2mins
18:55:28  <Brot6> Makefile for NewGRFs - Bug #4188 (Closed): DevZone compile failed XcompilerX @
18:55:28  <Brot6> Makefile for NewGRFs - Bug #4188 (Closed): DevZone compile failed XplanetmakerX @
18:57:48  <Ammler> but seperate constant building envs might be needed if the current osc thing doesn't work anymore
18:58:07  <Ammler> e.q. tars grow too big
18:58:36  <planetmaker> why don't we just dedicate a VM to it?
18:59:22  <Ammler> well, as said, if someone wants to do it, I would not care
18:59:35  <Ammler> I don't insist on the current osc thing
19:36:44  <Brot6> World Airliners Set - Revision 823:dfc8e376747f: Simplified 00header, Moved Title into Makefile XFrankX @
19:40:57  <Brot6> worldairlinersset: update from r822 to r823 done -
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20:35:29  <Yexo> <- anything obvious wrong with this prop 1A for stations?
20:35:34  <Yexo> frosch123?
20:37:55  <Brot6> NFORenum - Feature Request #4189 (New): Support action0 stations prop 1A XyexoX @
20:37:58  <frosch123> what's the \wx100 ?
20:38:06  <Yexo> the register
20:38:14  <Yexo> I wasn't sure about that
20:38:21  <frosch123> i think it's only a byte
20:39:08  <frosch123> yeah, only a byte
20:39:13  <frosch123> so, no \wx and no 100 :)
20:39:17  <Yexo> makes sense :)
20:39:37  <frosch123> rest looks correct
20:40:17  <frosch123> though i would not call it "basic layout" :)
20:40:25  <frosch123> unless that is a grf-internal name or something
20:40:36  <Yexo> nah, that's a leftover from before I changed the code
20:41:31  <frosch123> hmm, #4189 reminds me...
20:41:31  <Brot6> frosch123: hmm: #4189 is "Feature Request #4189: Support action0 stations prop 1A - NFORenum - #openttdcoop Development Zone"
20:41:46  <frosch123> i think i started that, though it did not work or something
20:42:07  <Yexo> care to fix that? I can do it too, but without it CHIPS is not going to build
20:42:48  <frosch123> <- found a wip_advspract0.diff file
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20:43:38  <Brot6> CHIPS Station Set - Revision 205:032e480dd750: Fix: concrete slap tile shouldn't get an offset on ot... XyexoX @
20:43:55  <frosch123> iirc it did not work
20:43:57  <Yexo> looks like a lot of work :(
20:46:05  <Brot6> NFORenum - Feature Request #4189: Support action0 stations prop 1A XfroschX @
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