Log for #openttdcoop.devzone on 12th October 2012:
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09:09:24  <Brot6> zBaseBuild - Revision 228:11ee469ce837: Add: Sugar mine XAlberthX @
09:41:27  <Brot6> zBase - Bug #4323: Wrong number of sprites for the toffee quarry XAlberthX @
09:44:29  <Brot6> zBase - Feature Request #4397 (New): Add foundation to the left part of the sugar mine XAlberthX @
09:45:52  <Brot6> zBaseBuild - Revision 229:2c0b0fe40bc3: Add: Toffee Quarry XAlberthX @
09:45:53  <Alberth> wie ba bie doe dap
09:49:41  <Alberth> bummer, forgot the masks :(
09:53:04  <Ammler> V453000: I guess, your issues with basecost are because of gui changes in openttd
09:54:17  <Ammler> please report it to or tell me how to work around
09:55:19  <Ammler> I do like the new menu, though
09:55:53  <Ammler> just see no reason, why double-click & text field is removed
09:56:10  <Ammler> why do those conflict?
09:57:36  <Ammler> that could be considered a bug
10:00:36  <Ammler> hehe, not long ago, I missed the textfield input and Yexo told me about double click :-)
10:03:41  <Brot6> zBaseBuild - Revision 230:304fd01d9558: Fix(r229): Add mask sprites and sprite offset corrections of... XAlberthX @
10:03:48  <Ammler> anoter little Feature Request: there should be a checkbox on the "inactive newgrf list" to show/hide old versions
10:04:19  <Ammler> and the gui setting should just enable/disable that box
10:04:50  <Ammler> so it could be easier to simulate "dummy user"
10:05:13  <Ammler> or rather "default user"
10:05:52  <Alberth> are you sure wou're using the right channel/medium?
10:06:36  <Alberth> bleh,  ztoy factory left
10:07:27  <Ammler> just playing around with the gui, this is the last channel with openttd people I am allowed to be :-)
10:08:27  <Ammler> true, I should not speak about such things here, sorry :-P
10:08:35  <Alberth> I can leave :)
10:09:17  <Ammler> well, the pre 12 CEST comments are valid
10:09:21  <Ammler> for V :-P
10:14:37  <Alberth> your other lines may also be valid :)
10:19:56  <Ammler> just ot :-P
10:33:27  <Ammler> Alberth: but zbase bug, the heliport is too small, the heli doesn't is on the air the wholetime
10:34:08  <Ammler> might also be wrong channel, should use tracker...
10:34:26  <Alberth> we fixed a bug in that area
10:36:18  <Ammler> oh might indeed not have newest version
11:08:56  <Brot6> zBaseBuild - Revision 231:d6395315eabe: Add: Toy factory. XAlberthX @
11:08:56  <Brot6> zBuild - Revision 66:87af8ddab670: Add: Last toyland industries. XAlberthX @
11:15:23  <Brot6> zBase - Bug #4399 (New): toy factory problems XAlberthX @
11:30:56  <Brot6> zBase - Bug #4399: toy factory problems XAlberthX @
11:43:31  <Brot6> zBase - Bug #4355: Missing rail selector sprites XzephyrisX @
12:55:44  <Brot6> zbuild: update from r65 to r66 done -
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15:31:35  <Brot6> zBaseBuild - Revision 232:cefe93f7fc4b: Change: provide all sizes of autorail sprites XRubidiumX @
15:44:17  <Rubidium> 1.57% to go ( I think)
15:45:44  <Rubidium> 129 sprites: 64 tunnel overlays, 52 toyland trains, 8 airport bit sprites (duplicated). 4 (company) statues and one toy factory sprite
15:46:21  <Rubidium> and everything seems to be coded
15:48:49  <Alberth> time to eat something :)
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19:03:53  <Brot6> zbuild: update from r64 to r66 done -
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20:01:17  <Brot6> FISH - Revision 933:2d07677572fc: Feature: Fastnet Paddle Steamer (graphics by DanMacK) XandythenorthX @
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20:39:10  <Rubidium> planetmaker: I think it would make sense to unsticky some of the old 32bpp graphics development threads since they seem stale and refer to totally ancient information
20:39:24  <Rubidium> especially since zbase is so much more complete than all other attempts
20:39:58  <planetmaker> in tt-forums? yes, let's look
20:40:35  <Rubidium> ofcourse ;)
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21:31:38  <planetmaker> Rubidium, Yexo - what do you think about that as a new sticky?
21:31:39  <Webster> Title: Transport Tycoon Forums Login (at
21:33:13  <Rubidium> seems okay to me
21:34:29  <planetmaker> then I sticky it in 32bpp
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