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01:23:59 *** barracuda has joined #openttdcoop.devzone 01:25:09 <barracuda> hello somebody help me 02:13:23 <Brot6> Canadian Railway Set - Revision 22:a7c532525872: Change: [Makefile] Don't write md5 into readme XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/a7c532525872 02:13:23 <Brot6> Canadian Railway Set - Revision 23:33eb9b70b0f8: Fix: Base costs were insane by default XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/33eb9b70b0f8 02:13:23 <Brot6> Canadian Railway Set - Revision 24:caf6698d51e3: Codechange: Some coding style in sprite_templates.p... XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/caf6698d51e3 02:13:25 <Brot6> Canadian Railway Set - Revision 25:3ae7d06ff023: Change: Convert all png files to 8bpp DOS palette XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/3ae7d06ff023 02:13:29 <Brot6> Canadian Railway Set - Revision 26:27a9330de815: Add: Tentative, preliminary and primitive coding of... XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/27a9330de815 02:13:33 <Brot6> Canadian Railway Set - Revision 27:2329a2e70bd2: Add: Preliminary coding of CNR S1 Class XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/2329a2e70bd2 02:13:39 <Brot6> Canadian Railway Set - Revision 28:20e229a765ca: Codechange: Apply ID template also to 060 XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/20e229a765ca 02:50:42 *** barracuda has quit IRC 05:51:53 <Brot6> NewGRF Meta Language - Bug #4760 (New): Cache also the white pixels messages XplanetmakerX @ http://dev.openttdcoop.org/issues/4760 07:22:38 *** Zuu has joined #openttdcoop.devzone 07:50:18 *** Zuu has quit IRC 15:53:31 <Brot6> Industrial Stations Renewal - Revision 16:547c487113a5: Fix: Remove white pixels from storage tanks ... Xmart3pX @ http://dev.openttdcoop.org/projects/isr/repository/revisions/547c487113a5 16:06:06 <planetmaker> \o/ 16:06:07 <Brot6> Canadian Railway Set - Revision 29:13e405c97d4e: Fix: Also template the vehicle ID of the 060 XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/13e405c97d4e 16:06:07 <Brot6> Canadian Railway Set - Revision 30:31734525b141: Add: Preliminarlily add S4 class (CNR) XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/31734525b141 16:06:07 <Brot6> Canadian Railway Set - Revision 31:d2ff1b564630: Add: sprite template for purchase view XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/d2ff1b564630 16:06:09 <Brot6> Canadian Railway Set - Revision 32:07ae1c7dd346: Add: Preliminary implementation of U1a-e class (CNR... XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/07ae1c7dd346 16:06:13 <Brot6> Canadian Railway Set - Revision 33:372a1c2fef83: Add: 8/8 length sprite templates XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/372a1c2fef83 16:06:17 <Brot6> Canadian Railway Set - Revision 34:9d903a5d6f28: Add: U1f, U2 and U4a classes. Fix a vehicle lengths... XplanetmakerX @ http://dev.openttdcoop.org/projects/canrail/repository/revisions/9d903a5d6f28 16:08:52 *** andythenorth has joined #openttdcoop.devzone 16:10:21 <Brot6> Industrial Stations Renewal - Revision 17:4cd9e0cff03a: Fix: Use cargo translation table for AI stat... Xmart3pX @ http://dev.openttdcoop.org/projects/isr/repository/revisions/4cd9e0cff03a 16:42:09 <Brot6> Industrial Stations Renewal - Revision 18:46ed05bcd334: Fix #3594: Minor alignment issue with train ... Xmart3pX @ http://dev.openttdcoop.org/projects/isr/repository/revisions/46ed05bcd334 16:42:09 <Brot6> Industrial Stations Renewal - Bug #3594 (Closed): Minor alignment issue with train sheds Xmart3pX @ http://dev.openttdcoop.org/issues/3594#change-12905 16:45:01 <andythenorth> :o 16:45:03 <andythenorth> ^^^ 16:45:12 <andythenorth> not on ric :( 16:45:17 <andythenorth> irc * 16:46:07 <planetmaker> yes... 16:46:15 <planetmaker> like foobar, I guess ;-) 16:48:33 *** frosch123 has joined #openttdcoop.devzone 16:55:33 <Brot6> Industrial Stations Renewal - Feature #4763 (New): Hi Mart3p XandythenorthX @ http://dev.openttdcoop.org/issues/4763 16:55:35 * andythenorth done a bad 16:55:37 <andythenorth> :P 17:16:50 *** Zuu has joined #openttdcoop.devzone 17:17:46 <Brot6> canrail: update from r21 to r34 done (6 warnings) - http://bundles.openttdcoop.org/canrail/nightlies/r34 17:19:17 <Brot6> isr: update from r14 to r18 done - http://bundles.openttdcoop.org/isr/nightlies/r18 17:51:57 *** ODM has joined #openttdcoop.devzone 19:07:28 *** Alberth has joined #openttdcoop.devzone 20:50:04 <Brot6> FIRS Industry Replacement Set - IMG_0823.JPG XandythenorthX @ http://dev.openttdcoop.org/attachments/download/3467/IMG_0823.JPG 20:51:00 <Brot6> FIRS Industry Replacement Set - IMG_0822.JPG XandythenorthX @ http://dev.openttdcoop.org/attachments/download/3470/IMG_0822.JPG 20:51:27 <Alberth> interesting industries :) 20:54:07 <andythenorth> it's highly industrious 20:54:51 <frosch123> he, i know that toddler door 20:59:59 <Brot6> HEQS "Heavy Equipment" Set - P5280222.JPG XandythenorthX @ http://dev.openttdcoop.org/attachments/download/3473/P5280222.JPG 21:01:21 <andythenorth> probably more appropriate 21:09:17 *** ODM has quit IRC 21:14:30 <Brot6> Dutch Trains 2 - Bug #4766 (Confirmed): Misalignment Mat'36 XTransportmanX @ http://dev.openttdcoop.org/issues/4766 21:25:21 <Brot6> Dutch Trains 2 - Bug #4766 (Confirmed): Misalignment Mat'36 XTransportmanX @ http://dev.openttdcoop.org/issues/4766 21:25:21 <Brot6> Dutch Trains 2 - Bug #4766: Misalignment Mat'36 XTransportmanX @ http://dev.openttdcoop.org/issues/4766#change-12908 21:31:58 <Brot6> Industrial Stations Renewal - Feature #4763: Hi Mart3p Xmart3pX @ http://dev.openttdcoop.org/issues/4763#change-12911 21:43:10 *** andythenorth has quit IRC 21:48:16 <Brot6> Industrial Stations Renewal - Feature Request #4307 (Assigned): IRS uses default railway graphics Xmart3pX @ http://dev.openttdcoop.org/issues/4307#change-12914 22:28:55 *** Alberth has left #openttdcoop.devzone 22:35:53 <planetmaker> bah. that's so sad. DanMacK has drawn zillions of train sprites. But neither is in a proper palette. Nor are they even following any sprite template scheme 22:36:04 <planetmaker> Even one wagon the y offsets vary... 22:40:11 <V453000> :d that is ... interesting 22:41:09 <planetmaker> look: http://users.tt-forums.net/danmack/CansetSprite.html 22:43:05 <planetmaker> and converting that in any way automatically... of course fails in fugly way 22:44:44 <planetmaker> and I need purchase list sprites :-) 22:45:22 <V453000> hm :d 22:45:37 <V453000> which purchase list sprites do you mean? 22:45:55 <planetmaker> http://imagebin.org/242042 22:45:56 <Webster> Title: Imagebin - A place to slap up your images. (at imagebin.org) 22:45:58 <V453000> just the "<-" sprite or some specific? 22:46:16 <V453000> ah right 22:46:17 <planetmaker> articulated vehicles need the especially. Look the first two engines 22:46:25 <V453000> well I have separate purchase sprite file :) 22:47:03 <V453000> pm doing a new train set madness? :) 22:48:16 <planetmaker> I would like to. I'm kinda stuck. On... missing sprites. And missing train stats 22:48:41 <V453000> :d make stats up :P 22:48:57 <planetmaker> And I'm not very happy, should I need to palette-convert every image (that's rather feasible), but not to aligne separately every vehicle sprite 22:49:07 <planetmaker> yes, I made stats up for the image I just linked 22:49:10 <planetmaker> But... meh 22:49:12 <V453000> sounds like hell 22:49:21 <planetmaker> feels like hell :D 22:49:38 <V453000> it must be :) 22:49:56 <planetmaker> can't you teach DanMacK to use a programme which understands 8bpp palette? 22:50:16 <V453000> I dont think I even ever talked to Dan :) 22:50:22 <planetmaker> :D 22:50:25 <V453000> sooo Idguess not :D 22:50:51 <V453000> any special theme of the set? Like .. true insanity, nuts is nothing? or? :) 22:51:09 <planetmaker> canset 22:51:16 <V453000> feel free to take any of my sprites if you like btw 22:51:20 <V453000> ooohhh 22:52:39 <V453000> I dont think you can find use of my sprites there then :D 22:52:58 <V453000> unless "can" tranlates into beer can 22:53:05 <planetmaker> would not quite fit, I guess :-) 22:53:08 <V453000> that could open endless possibilities 22:53:14 <planetmaker> except beer :D 22:55:57 <V453000> beer always fits 22:56:29 <V453000> shame :) all my sprites fit in just a few templates :) 22:59:24 <planetmaker> that's how it "should" be 22:59:31 <planetmaker> otherwise hilarity ensues 22:59:43 <V453000> I figured :) 23:00:07 <V453000> some templates were actually really fun, like for the large steamers 23:00:32 <V453000> http://dev.openttdcoop.org/attachments/download/2879/RailICEsteam_2.png :) 23:00:45 <V453000> note that both tender and train is 8/8 :) 23:01:28 <V453000> so I can draw each no matter how long, and as long as it fits together as the two images, it works perfectly :) 23:02:33 <planetmaker> oh, yes. Well why not :-) 23:02:46 <planetmaker> though the tender looks shorter 23:04:00 <V453000> yeah :) 23:04:31 <V453000> I thought it would make weird things in curves but it is nice too :) 23:05:20 <V453000> also, I figured that making the template larger for sure, like 4 px blank blue everywhere around the actual sprite is good ... for various oversize cases 23:05:38 <V453000> I already made an exceptional template at least 3 times because I needed a larger train 23:05:44 <planetmaker> yes. It's not bad to generally use a high(er) template 23:06:08 <planetmaker> but usually using the normal-height one makes sure one knows the alignment and size :-) 23:06:09 <V453000> indeed 23:06:18 <planetmaker> otherwise one can easily get lost in the sea of blue ;-) 23:06:35 <V453000> :D that is true 23:47:46 *** frosch123 has quit IRC