Log for #openttdcoop.devzone on 9th January 2013:
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00:00:16  <planetmaker> yes, I know... ah well
00:00:29  <planetmaker> likely not in 1.3 :D
00:00:42  <V453000> :D
00:00:44  <planetmaker> I still wonder whether cargod*st will make it...
00:01:06  <V453000> well as usually older wagons are smaller, modern ar bigger, it isnt really a problem :)
00:01:28  <planetmaker> I guess that' swhy it was introduced that way, too. And deemed sufficient at that time
00:01:43  <V453000> indeed
00:01:53  <V453000> cargo*st in trunk? :D lol
00:02:34  <V453000> im happy about power randomization support now, I shouldnt be talking about features :)
00:03:17  <planetmaker> :-)
00:04:08  <V453000> I guess it is likely that this desync fix is going to be in 1.3?
00:04:19  <V453000> cause I still include it in new versions of nuts while using it on stable :D
00:04:26  <planetmaker> it will be in every other release being made henceforth
00:04:28  <V453000> *evil*
00:04:39  <V453000> :)
00:04:48  <planetmaker> as well as the power randomization
00:05:00  <planetmaker> nearly same thing actually ;-)
00:05:18  <V453000> I thought it was one thing
00:06:13  <planetmaker> yes, I think so
00:06:51  <V453000> have you seen the assertion error I reported yesterday?
00:07:01  <V453000> stupid typo and what it does :)
00:07:10  <V453000> took me a while to find it :)
00:07:42  <planetmaker> The one in NML? I briefly saw it, but didn't really look at it
00:07:51  <planetmaker> Still, it shouldn't assert. Typo or not
00:08:07  <V453000> yeah that one :) yes that is why I reported it
00:09:11  <planetmaker> :-)
00:10:04  <V453000> anyway, good night :)
00:10:15  <planetmaker> yup. bed here, too. Good night!
00:11:26  <V453000> onwards to the human depots!
01:17:02  <Brot6> Canadian Railway Set - Revision 37:0a89c918d90d: Change: Use the new sprite template for the 060 ste... XplanetmakerX @
06:51:08  <Brot6> Canadian Railway Set - Revision 38:062a7b4feed4: Fix (r46): Add missing file XplanetmakerX @
15:22:41  <Brot6> Canadian Railway Set - Revision 39:f03c1cf7cd53: Add: Sprite template for 9/8 length vehicles XplanetmakerX @
17:17:47  <Brot6> canrail: update from r34 to r39 done (14 warnings) -
17:25:39  *** ODM has joined #openttdcoop.devzone
17:26:10  <planetmaker> Ammler, can you have a look at
17:26:23  <planetmaker> none of the errors should happen really...
17:26:46  <planetmaker> the same probably is the cause of many "errors" for many other newgrfs
18:06:29  *** frosch123 has joined #openttdcoop.devzone
18:07:02  <Ammler> planetmaker: that file is not counted
18:07:55  <Ammler> devzone log files are not part of the build files
18:08:33  <planetmaker> Ammler, yes. But still it's irritating that *every* build has an error log which is not empty for the devzone
18:08:55  <Ammler> well, you could "fix" those, if you don't like it
18:09:43  <Ammler> or tell me, if I shall adjust the default config so those are gone
18:10:18  <Ammler> where is the md5 file now?
18:10:29  <planetmaker> which md5 file? Of the grf(s)?
18:10:40  <Ammler> the one, which you made
18:10:49  <Ammler> (your Makefile)
18:11:11  <planetmaker> probably needs make md5.
18:11:27  <Ammler> well, it is a new error
18:12:11  <planetmaker> I think I keep seeing those for months
18:12:12  <Ammler> also translations report, shall we remove it from default?
18:12:25  <Ammler> we would then need to make a special config for firs
18:12:56  <planetmaker> what about: test for it and use it, if available?
18:13:05  <Ammler> that is done
18:13:15  <planetmaker> why is it an error then?
18:13:21  <Ammler> as said, that error file is not counted
18:13:51  <Ammler> the 14 errors are from the build error file
18:14:25  <planetmaker> I know about the white pixels errors. Yes. I just wonder why I nearly never find an empty devzone error file
18:14:44  <Ammler> it is basically a info fro you that you don't have a tranlation reort
18:15:08  <planetmaker> but maybe it's just the naming. It should not read devzone-err.log. But just devzone.log or so.
18:15:28  <Ammler> well, maybe I should not split it
18:16:01  <planetmaker> and don't call it errors. Maybe warnings. It's very common, if only FIRS has the fancy translation system :-)
18:16:30  <Ammler> I mean, why does it bother you, you check the file, you see there is a error with translation report you don't need, so fine
18:17:17  <Ammler> well, I could add a new flag, publish without notify if not existing
18:18:10  <planetmaker> one could check for that translation script, yes
18:18:30  <Ammler> hmm, basically pipe error to /dev/null
18:18:59  <Ammler> planetmaker: nah, that would be too much work
18:19:34  <Ammler> just wondering, did someone ask about it or is it just you?
18:20:23  <planetmaker> it's just me wondering. Maybe "better" might be to just call it devzone.log. And report on the results of the single steps
18:20:32  <planetmaker> grf: OK
18:20:50  <Ammler> well, but then if devzone has a real error, you need to search
18:20:58  <Ammler> fine with me
18:21:00  <planetmaker> md5: fail / not build (I wonder whether this is actually built normally. just make all doesn't afaik)
18:21:11  <Ammler> not anymore
18:21:13  <planetmaker> hm... dunno
18:21:24  <Ammler> I guess, this is related to the new checksum grfid
18:21:46  <planetmaker> likely, yes
18:21:52  <planetmaker> it needs grfid
18:22:39  <Ammler> which would be no big deal
18:22:50  <planetmaker> yes. But it needs update of every single grf :D
18:23:06  <Ammler> why?
18:23:09  <planetmaker> but then, if it needs update there... it's good to have that error :-)
18:23:19  <planetmaker> if the md5 is done by the makefile in a wrong way...
18:23:31  <planetmaker> or does the build script build it on its own? Then it's indeed a devzone bug
18:23:31  <Ammler> it only need update were you removed that target
18:23:48  <Ammler> basically on the new projects
18:23:54  <planetmaker> the target is not removed. But the md5 is not built automatically, afaik. Let's check
18:23:56  *** Alberth has joined #openttdcoop.devzone
18:24:16  <Ammler> check a older project
18:24:26  <Ammler> firs maybe
18:24:38  <planetmaker> canrail... only canrail.check.md5 exists
18:24:45  <Alberth> yo!
18:24:46  <planetmaker> not canrail.md5
18:24:49  <planetmaker> hi Alberth :-)
18:25:14  <Ammler> so the report is valid :-P
18:25:37  <Ammler> firs has firs.md5
18:25:41  <planetmaker> well. It's not needed usually :-) Hm
18:26:03  <Ammler> it is used for comparing versions
18:26:29  <Ammler> so of course only the grfid sum makes sense
18:26:47  <Ammler> md5sum should not be used anymore
18:26:57  <planetmaker> ah. just make (all) doesn't build any md5
18:27:03  <Ammler> then you also have solved the cross os issue
18:27:19  <planetmaker> nor does bundle_zip
18:27:54  <planetmaker> btw, I changed make (all) to actually build the tar file. As it has the advantage to allow checking readme etc. ingame
18:27:56  <Ammler> anyway, fix it or tell me if I shall change something
18:28:49  <Ammler> but you still package readme beside?
18:28:56  <planetmaker> hm. make md5 executes a full build. As does make all
18:29:13  <Ammler> of course, it needs the final grf
18:29:28  <planetmaker>
18:29:48  <Ammler> planetmaker: windows user can't do that
18:29:53  <planetmaker> can't do what?
18:30:00  <planetmaker> tar'ing it?
18:30:01  <Ammler> see what is inside a tar
18:30:14  <planetmaker> they also have the grf. It's not removed
18:30:31  <Ammler> I meant the zip
18:30:33  <planetmaker> basically make all is the same as make bundle_tar
18:31:08  <Ammler> there is no readme in the zip anymore (canrails)
18:31:31  <planetmaker> there's in the tar inside the zip. We have ingame readme :D
18:31:31  <Ammler> so windows user can't read reamde without openttd
18:31:43  <planetmaker> so, you want it packed twice?
18:31:48  <Ammler> yes
18:31:59  <Ammler> well, we did it already that way
18:32:11  <Ammler> you changed that silently :-)
18:32:29  <Ammler> or it was the reason, we didn't tar in the past
18:32:47  <Ammler> so if you tar, you should still have a readme in the zip
18:32:49  <planetmaker> yes, probably. zip was not tar'ed. That's it
18:33:30  <Ammler> the bundle is quite ugly that way
18:34:05  <Ammler> also we might consider to use gzip instead
18:34:22  <planetmaker> why? windows users will not understand that
18:34:47  <Ammler> well, now you use my argument :-P
18:34:57  <Ammler> so either gzip it or pack readme beside
18:35:18  <Ammler> then windows user needs 7zip or other advnaced unpacker
18:35:31  <Ammler> and then it is able to unpack the tar too
18:35:31  <planetmaker> my argument is: zip for compression. People will (only) need the tar as they get everything ingame. And it makes sure it stays together
18:35:47  <Ammler> but you zip a single file
18:35:48  <planetmaker> packing all text files twice... is feasible. But a bit ugly
18:36:00  <planetmaker> yes. I zip the tar file. As the tar file is what openttd uses
18:36:03  <Ammler> you don't
18:36:10  <planetmaker> ?
18:36:10  <Ammler> the tar and the reame
18:36:29  <Ammler> then in the tar grf and readme
18:37:10  <Ammler> so you don't see it twice unless you unpack the tar, which would be bad
18:37:34  <planetmaker> yes. you want everything inside the tar. And all text files again outside the tar in the zip
18:37:48  <planetmaker> which is... still a bit waste :-)
18:37:54  <Ammler> btw. you should call it something else
18:37:58  <Ammler> tar asks for unpacking
18:38:04  <planetmaker> eh?
18:38:22  <Ammler> the extension tar is bad for something which should not be unpacked
18:39:07  <Ammler> but that is something for openttd
18:39:50  <Ammler> someone there made already this bad decision, but you cuold fix it and support .tar for backport
18:40:15  <Alberth> tar is not compressed at all?
18:40:21  <planetmaker> however: there's little point usually to build the md5. If that's needed: it needs separate building
18:40:30  <planetmaker> tar is uncompressed data, yes
18:40:42  <Ammler> yes, that is not what we talked about
18:40:49  <Ammler> it is about the bundling
18:42:05  <Ammler> planetmaker: well, we need the .md5 or however you call it for the bundles server
18:42:14  <Alberth> (07:42:46 PM) Ammler: [cannot] see what is inside a tar  <-- yes they can, winzip etc understand tar format even within other archives
18:42:27  <Ammler> Alberth: since?
18:42:30  <Ammler> windows 8?
18:42:53  <Alberth> no, much earlier, xp I think
18:43:10  <Ammler> I am around 99.9% sure it didn't
18:43:30  <Ammler> have no xp here right now, but can test later
18:43:42  <Ammler> anyway, that i not the main issue
18:43:50  <Ammler> the main issue is that .tar will be unpacked
18:44:06  <Ammler> which makes it again useless for the ingame reader
18:44:37  <Ammler> well, or it doesn't matter
18:44:50  <planetmaker> however, I think that's beside the point... DevZone should call the md5 target itself
18:44:57  <Ammler> IMO, if there would be a readme in the bundle, it would not be unpacked
18:45:06  <planetmaker> And I shall try to make it such that it not re-builds everything really
18:45:15  <Ammler> planetmaker: it's not the md5sum which is wanted
18:45:18  <planetmaker> maybe just making it a stupid target
18:45:19  <Ammler> it is the grfid sum
18:45:30  <planetmaker> right. so... maybe grfid is the right name :-)
18:45:33  <planetmaker> better :-)
18:45:34  <Ammler> md5sum cuold be done by devzone
18:45:45  <Ammler> it does already for zips etc.
18:45:46  <planetmaker> that is still done. for the zip
18:46:41  <Ammler> however, whatever you decide, tell me if I shall change something on the devzone config
18:47:12  <Ammler> packing the reamine inside the zip is not part of devzone ;-)
18:47:18  <Ammler> readme*
18:51:33  <planetmaker> remind me, what's the repo with the devzone CF?
18:51:59  <V453000> hm, stations arent in NML yet?
18:52:06  <V453000> =(
18:52:28  <planetmaker> nope :-(
18:52:31  <Ammler> planetmaker: misc
18:52:41  <Ammler> you mean with the devzone default config?
18:52:46  <V453000> well that complicates my ideas a little :d
18:52:52  <Ammler> misc/compiler
18:52:58  <Ammler> .default
18:53:06  <planetmaker> Ammler, yes. I need to know (the specs) as of which things the devzone needs and more or less implicitly relies on
18:53:34  <Ammler> well, the config is changed easy
18:53:38  <planetmaker> As I'm not really aware of its exact needs, calls and requirements... I just change makefiles slightly - and it poof breaks
18:53:51  <Ammler> work is needed if I need to change the script itself, like adding new flag
18:54:07  <Ammler> planetmaker: you don't need to know
18:54:30  <Ammler> it should basically deliver all your wishes :-P
18:54:33  <planetmaker> of course I do
18:54:48  <Ammler> but do not limit yourself on it
18:54:48  <planetmaker> because if I change a thing it relies on - it breaks
18:55:13  <Ammler> as said, config is easy changeable and also easy customizeable per project
18:55:33  <planetmaker> Yes... but customization... rather not
18:55:57  <Ammler> like it looks nobody uses the translation report except firs
18:56:10  <Ammler> so we could remove that publisher config again and add to firs
18:56:29  <Ammler> planetmaker: at least for me then :-P
18:56:47  <planetmaker> yes. that's the point
18:56:53  <Ammler> I meant with easy that it needs no work from my side
18:57:30  <Ammler> but that was also the reason I added translation to the default
18:57:41  <Ammler> because I expected other projects using it
18:57:57  <Ammler> and it would then not need any additional config
18:58:26  <planetmaker> It should not need config. It should just silently use it if present, I guess
18:58:44  <Ammler> that is what it does now
18:59:04  <planetmaker> nah... it issues an entry in devzone's log ;-)
18:59:11  <planetmaker> and that's where it all started
18:59:21  <Ammler> which I personally prefer
18:59:30  <Ammler> but as said, that could be changed
18:59:47  <planetmaker> <-- this reads like "things failed"
19:00:00  <planetmaker> but they don't fail. They're just not implemented. And that's the whole issue basically
19:00:08  <planetmaker> It reads much much worse than it is.
19:00:21  <Ammler> well, if it is bad, you get a ticket
19:00:26  <planetmaker> It should e.g. for translation rather say like "Translation framework not found"
19:00:30  <Ammler> or you get a number on irc
19:00:46  <Ammler> devzone does not know about that
19:00:48  <planetmaker> it's not an error. But it is presented as one
19:00:52  <Ammler> and it will never
19:01:08  <planetmaker> that's the point: it should though know that
19:01:26  <Ammler> well, maybe I add the flag for you, it is just that the whole work then is _just_ _for_ _you_ ;-)
19:01:43  <planetmaker> ?
19:01:59  <Ammler> the entry in the error log bothers you only
19:02:17  <Ammler> it does not count as warning here and it does not trigger a ticket
19:02:19  <planetmaker> my point is: it is NOT an error. A warning at best
19:02:28  <planetmaker> As such it should not treat it as error. But as warning
19:02:36  <planetmaker> The things given as error are no errors
19:02:37  <Ammler> yes, for you
19:02:53  <planetmaker> for everyone
19:03:01  <Ammler> hehe
19:03:28  <planetmaker> no grf built or no bundle for distribution --> error
19:03:34  <Ammler> I will check the script, maybe it is easy to get rid of it
19:03:52  <Ammler>  would rahther not like to remove .err from the file
19:03:59  <planetmaker> i.e. if we get the grf and the zip with the grf and txt inside: success. Rest is warnings
19:04:16  <Ammler> because ten I would need to search for real errors longer
19:04:21  <V453000> hm, I guess I will get mad before I am able to code a newgrf in nfo, looking at it
19:05:01  <Ammler> planetmaker: so if I call it devzon.warn.log ?
19:05:16  <planetmaker> Ammler, my point basically is: check for existance of the translation framework: use it and print its errors, if found. Only issue a warning, if not found
19:05:52  <Ammler> planetmaker: yeah, I will do that, bu please accept the change will be for you only.
19:06:38  <planetmaker> what do you mean with "for you only"?
19:06:55  <Ammler> nobody complained about it as you told me
19:07:07  <Ammler> the additional check is no config change
19:07:12  <Ammler> so it needs work
19:07:18  <planetmaker> ... yes. Nobody except you and me probably look at devzone-err.log...
19:07:24  <planetmaker> people just see the grf. Or don't. That's it
19:07:32  <Ammler> yes, there is no big need to do from others
19:07:55  <Ammler> so if we are the only people looking at it, I like how it is now, the change is for you only :-P
19:08:34  <planetmaker> Ammler, if the file never is empty - as now - then it could as well tell what the messages it issues are about. Thus be a proper log. With errors and success
19:08:44  <planetmaker> like the output of ./configure from openttd and such
19:08:55  <Ammler> devzone.log is therr
19:09:04  <Ammler> the output jus is splitted
19:09:12  <Ammler> so I find errors faster
19:12:34  <planetmaker> ah well. nvm. leave it as it is
19:13:27  <Ammler> if I get a free minute I will add the flag, it should be no big thing, just work which needs to be done.
19:14:12  <Ammler> but not today :-P
19:14:53  <planetmaker> I really don't get what kind of flag you want to add where and when that will be set to which effect...
19:27:21  <planetmaker> V453000, writing canrail isn't hard either. All sprites are there... but one has to gather and convert them ;-)
19:28:13  <V453000> yeah, well I might even have a volunteer who would like to do the easy sprite jobs
19:28:17  *** andythenorth has joined #openttdcoop.devzone
19:43:03  <V453000> could I get kicked in the right direction for using "the stuff" ? pm please? :)
19:43:59  <V453000> I assume
19:44:04  <V453000> (not this again :d)
19:44:31  <V453000> uhm the linux vm wasnt necessary, was it?
19:44:38  <V453000> I totally dont want to do that if possible
19:45:07  <planetmaker> no, you don't need that. All you basically need is mercurial (hg) and possibly tortoiseHG as the GUI client
19:45:25  <planetmaker> using a repo doesn't mean you have to use the makefiles and stuff which I use
19:45:39  <planetmaker> it just means to use a programme to frequently take snapshots of what changed
19:45:46  <V453000> right :)
19:45:49  <planetmaker> and to occasionally sync that with the server
19:46:19  <andythenorth> CHIPS uses makefile though ;)
19:46:43  <V453000> which of them?
19:46:44  <Webster> Title: Mercurial SCM (at
19:46:57  <V453000> or does it matter?
19:47:09  <planetmaker> "latest" :-P
19:47:21  <planetmaker> and the proper one for your OS
19:47:37  <planetmaker> probably msi installer for windows
19:47:46  <V453000> TortoiseHg 2.6.2 with Mercurial 2.4.2 - x64 Windows	 sounds friendly
19:47:54  <planetmaker> yup
19:50:29  <planetmaker> afaik tortoise also integrates nicely in the file system explorer
19:51:57  <planetmaker> :-)
19:53:03  <Alberth> :)
19:53:14  <V453000> classic :)
19:53:32  <planetmaker> we're about to solve that for you :-P
19:53:34  <andythenorth> our fileserver is full of that crap
19:53:38  <Rubidium> ugh... that reminds me on my boss that wants to see version 1.0 on the first document you send (internally) on something, even though it is far far from 1.0 material
19:53:51  <andythenorth> at work
19:53:57  <Alberth> really, once you understand version control, you wonder how you managed without it :)
19:54:12  <V453000> ok I installed that thing
19:54:37  <V453000> starting workbench sez error occured, see log
19:54:37  <V453000> :d
19:54:46  <Rubidium> Alberth: likewise with LaTeX for large documents written by many people?
19:54:49  <Brot6> Dutch Trains 2 - Feature #4775: Have cab controls at end of vehid chain XTransportmanX @
19:54:55  <V453000> Bad magic number: this is a joke isnt it :D
19:55:02  <V453000> magic number
19:55:07  <planetmaker> ok, I suggest you start with a new repository. Not in your existing project folder. But separate
19:55:14  <planetmaker> err...?
19:55:24  <Alberth> Rubidium: sounds feasible, but I have no experience in that direction :)
19:55:36  <V453000> I received this :s
19:56:11  * Rubidium forced some people to use LaTeX + SVN; they didn't like it the first month, after that they agreed it was the better choice
19:56:42  <Alberth> :)
19:56:56  <planetmaker> hm...
19:57:21  <V453000> is there some prerequisite I need to obtain beforehand?
19:58:59  <planetmaker> dunno... are you on irc on freenode network?
19:59:13  <V453000> no only here on ofct
19:59:15  <V453000> oftc
20:00:09  <planetmaker> you just downloaded that, installed it and launched... what exactly?
20:00:24  <V453000> thgw
20:00:57  <V453000> and it says error occured, check log
20:01:01  <V453000> and log says what I pasted
20:03:44  <planetmaker> are you somewhat familiar with the command line?
20:04:34  <V453000> cd and compile is all I do :d
20:04:34  <planetmaker> googling for that... it might be an ancient python bug...
20:04:41  <V453000> hm
20:05:10  <planetmaker>
20:05:11  <Webster> Title: fails on 64-bit architectures | Python | Dev (at
20:06:33  <andythenorth> wrong architecture?
20:07:54  <Alberth> old python?
20:07:55  <planetmaker> what happens, if you take the x86 download instead, V453000 ?
20:08:13  <planetmaker> Alberth, yes. If you can explain how to update / install that on windows :-) Please
20:08:34  <V453000> I will try
20:09:02  <Alberth> hmm, without using a Linux CD I guess :p
20:09:10  <planetmaker> :D
20:09:15  <Alberth> de-install old Python, install a new one?
20:09:37  <planetmaker> I wonder whether that download installed any python at all...
20:09:41  <planetmaker> maybe that's the issue :-)
20:09:48  <andythenorth> python import this
20:10:04  <andythenorth> :P
20:10:15  <Alberth> how do run .pyo files without python?
20:10:27  <planetmaker> good question. probably not
20:10:46  <planetmaker> wth, I could actually... reboot and try myself...
20:11:05  <planetmaker> my windows7 is somewhat virgin still. mostly ;-)
20:11:38  <V453000> lol
20:11:49  <V453000> x86 installer may not be used on x64 platform, bye
20:11:54  <planetmaker> :-)
20:12:02  <V453000> evil thing
20:12:07  <Alberth> what Python version do you have?
20:13:00  <Alberth> it probably has compiled C code that you need to call. That only works for the right architecture
20:13:02  <Brot6> Dutch Trains 2 - Feature #4775: Have cab controls at end of vehid chain XfoobarX @
20:13:12  <V453000> uhm where do I look for that?
20:13:37  <andythenorth> everyone should develop on a VM :P
20:13:44  <andythenorth> especially windows and OS X users :P
20:14:42  <Rubidium> but any recent x86 is already a VM
20:16:44  <planetmaker> V453000, only way I know goes via command line (prompt or cmd)
20:17:08  <V453000> and what to dump in there? :)
20:17:14  <planetmaker> python --version
20:18:17  <andythenorth>
20:18:18  <Webster> Title: Vagrant (at
20:18:23  <V453000> in the folder where tortoise hg lives,
20:18:24  <V453000> ?
20:18:41  <planetmaker> if it is properly installed it should work everywhere
20:19:02  <V453000> oh
20:19:08  <V453000> then that probably is the issue
20:19:46  <V453000> downloading both the Vagrant andy posted and python 3 3 0
20:19:58  <planetmaker> oh... rather python 2.7.x
20:20:03  <V453000> ok
20:20:04  <planetmaker> 3.3.x might be wrong
20:20:06  <andythenorth> V453000: vagrant won't help you right now
20:20:17  <Brot6> feed mqs had 12 updates, showing the latest 10
20:20:17  <Brot6> Chill's PatchPack - Revision 56:d8884898221f: Fix. Copypaste patch. XchillcoreX @
20:20:17  <Brot6> Chill's PatchPack - Revision 58:29d669b99a1d: Updated: changelog XchillcoreX @
20:20:17  <Brot6> Chill's PatchPack - Revision 57:4003078fe786: Backport from trunk: XchillcoreX @
20:20:17  <andythenorth> I am wondering if we as coop can solve this issue long term with it
20:20:18  <Brot6> Chill's PatchPack - Revision 59:2f1be8d98ba7: Rename complete patch XchillcoreX @
20:20:21  <Brot6> Chill's PatchPack - Revision 60:70cba50fcfda: Fix: Compiler warnings coming from the "Command all AI... XchillcoreX @
20:20:25  <Brot6> Chill's PatchPack - Revision 61:e8e96b0c9cc5: Fix: Compiler warnings coming from the copypaste patch XchillcoreX @
20:20:28  <planetmaker> python 3 is to python 2 like what NARS 2 is to NARS. Or so
20:20:29  <andythenorth> lost in CPP spam :(
20:20:29  <Brot6> Chill's PatchPack - Revision 62:9db544e01dba: Fix: Compiler warning coming from the departues boards... XchillcoreX @
20:20:33  <Brot6> Chill's PatchPack - Revision 63:2728a56d802f: Fix: Compiler warning coming from the programmable sig... XchillcoreX @
20:20:37  <Brot6> Chill's PatchPack - Revision 64:69ce5730417a: Fix: Compiler warnings coming from the moreheightlevel... XchillcoreX @
20:20:41  <Brot6> Chill's PatchPack - Revision 65:ae2e67a4f388: Fix: Compiler warning coming from the watch gui patch. XchillcoreX @
20:20:52  <Brot6> Chill's PatchPack - Revision 66:fa547cecbff6: Added tag r22555 for changeset ae2e67a4f388 XchillcoreX @
20:21:04  <V453000> :D more spam
20:22:20  <andythenorth> :x
20:22:40  <Brot6> Chill's PatchPack - Bug #4778 (New): DevZone compile failed XcompilerX @
20:23:11  * andythenorth considers an openttdcoop Vagrant box :P
20:23:23  <andythenorth> maybe a nice project for ammler? o_O
20:23:34  <planetmaker> it actually might be a nice project indeed...
20:24:10  <andythenorth> it requires learning ssh
20:24:13  <andythenorth> but still...
20:24:21  <andythenorth> (for the end user)
20:24:29  <V453000> hm
20:24:41  <V453000> neither python --version nor the actual tortoisehg works
20:24:53  <V453000> after installing 2.7.x and rebooting
20:25:42  *** Alberth has left #openttdcoop.devzone
20:26:12  <planetmaker> hm...
20:26:50  <planetmaker> ok, I'll try in a minute on this machine
20:27:00  <planetmaker> I wonder whether I have IRC on windows, though ;-)
20:27:17  <V453000> just connect through webirc in case :p
20:28:55  <planetmaker> hm, yes. need to save & finish a few gimp windows ;-)
20:29:00  <V453000> :)
20:32:42  <planetmaker> seems I installed even xchat2 :-)
20:33:18  <planetmaker> but windows update orgy is... amazing
20:34:15  <V453000> :D
20:35:40  <planetmaker> ok... download tortoisehg-2.6.2-hg-2.4.2-x64.msi and starting it...
20:37:13  <planetmaker> installer window was hiding behind xchat and nicely hidden... took time to figure out that ;-)
20:37:33  <V453000> :D
20:37:59  <planetmaker> and then to notice the flashing shield icon which needs confirmation to allow modification of the system... wtf how insane is that?
20:38:50  <V453000> pm using windows is almost a better show than pm noticing some "nutjob" randomized power of vehicles :D
20:38:50  <planetmaker> however my start menu now has a TortoiseHG documentation entry.
20:39:09  <V453000> documentation I have as well, that works :D
20:39:17  <V453000> workbench not quite :(
20:39:27  <planetmaker> now, where's tortoise itself? :D
20:39:56  <planetmaker> there. Just works.
20:39:58  <V453000> c/program files if you didnt change anything
20:40:03  <V453000> hm
20:40:07  <V453000> that is what I was afraid of tbh :d
20:40:12  <planetmaker> just from the start menu
20:40:41  <planetmaker> start->tortoiseHG->TortoiseWorkbench (or however that was called)
20:40:54  <V453000> yes that is where I get the error
20:41:08  <V453000>  I did install it on D:/ instead of C but I doubt that is an issue
20:41:20  <V453000> or could it?
20:42:05  <planetmaker> it could
20:42:19  <planetmaker> if there's some stupid default assumption. I just pressed 'ok' to everything
20:42:25  <planetmaker> no customization whatsoever
20:42:42  <planetmaker> I've seen various programmes not work well when not on default location
20:43:04  <planetmaker> last month it made me completely re-setup a whole box
20:43:18  <planetmaker> (yes, windows computer :D )
20:43:24  <V453000> trying again
20:46:57  <V453000> my ass!
20:47:00  <V453000> I got the workbench open now
20:47:15  <V453000> sorry for the delay :) stupid mistake
20:47:34  <planetmaker> was it really just the install location?
20:47:47  <V453000> it looks so
20:47:58  <V453000> I didnt do anything else than that
20:48:16  <planetmaker> I'd not consider that your mistake. It's rather a bug in the installer. If it accepts it, it should make it work there, too
20:48:25  <V453000> true
20:48:27  <planetmaker> nice, that it works then, now
20:48:57  <planetmaker> and I wonder why the heck 190 GB of 200GB on my windows partition are used...
20:48:59  <V453000> jesus it is in czech, have to change that first of all
20:49:22  <planetmaker> :D
20:49:29  <V453000> k that is that
20:49:58  <planetmaker> let's jointly explore tortoiseHG and get going, k? :D
20:50:04  <V453000> yes!
20:50:23  <planetmaker> First thing I tested was whether I can clone from DevZone an existing repo
20:50:42  <planetmaker> Fiel->Clone
20:51:01  <planetmaker> *File->Clone Repository
20:51:12  <V453000> I have that
20:51:24  <V453000> both are on C:/ something atm ... what to change that to
20:51:34  <planetmaker> For fun you could just do that. You need to change the source to the URL
20:51:49  <V453000> oooh
20:51:50  <planetmaker> like
20:52:12  <V453000> guess I dont want to devastate firs just yet :D
20:52:13  <planetmaker> and the destination should be somewhere where you can write. In your Documents folder or so. Next to your other grf work
20:52:24  <planetmaker> you don't devestate it. You just get a copy
20:52:24  <V453000> which thing can I try it on? nuts has no repo yet
20:52:29  <V453000> oh
20:52:30  <V453000> right :)
20:52:33  <V453000> shame!
20:52:39  <andythenorth> FIRES
20:53:12  <V453000> running
20:53:27  <V453000> I haz firs now it looks
20:53:31  <Rubidium> is that extra zoom FIRS?
20:54:16  <Rubidium> 8bpp by the way (full indexed resolution)
20:54:20  <V453000> r3321 looks about right
20:54:23  <V453000> :)
20:54:55  <V453000> planetmaker: where do I wreak havoc next?
20:55:29  <andythenorth> CHIPS
20:55:32  <planetmaker> I guess with your own files :D But question: Do you have nmlc such that you can call it from anywhere?
20:55:43  <planetmaker> i.e. is it in your path?
20:56:06  <V453000> nuts nmlc is directly in my source folder
20:56:30  <planetmaker> Ha! We could get an NML checkout :D
20:57:11  <planetmaker> though... not sure it works that easy on windows
20:57:14  <V453000> im so evil, I even have a chips clone now
20:57:40  <V453000> LOL the nfo looks like forest
20:57:48  <V453000> all various // and \ :D
20:58:10  <planetmaker> :D
21:03:27  <planetmaker> Ok, V453000 let's setup NML such that it can be called from anywhere, shall we? It will be helpful, I guess :-)
21:03:48  <V453000> lets set it on fire and run around in circles?
21:03:57  <V453000> im listening :)
21:03:58  <planetmaker> Get a Download of NML and unzip it into a separate folder wherever you like. But where you want to keep NML
21:04:01  <Ammler> he should use the guide, then you knoo if the guide is still working
21:04:05  <V453000> alright
21:04:08  <planetmaker> press windows key + pause
21:04:24  <V453000> Ammler: any guide goes downright bork in my hands
21:04:30  <planetmaker> select 'advanced system settings'
21:04:50  <V453000> "set on fire" ?
21:04:55  <V453000> active
21:05:22  <V453000> what is there?
21:05:31  <planetmaker> click 'Environment Variables' in the bottom right
21:05:44  *** ODM has quit IRC
21:05:50  <planetmaker> in the lower selection box search for PATH
21:06:11  <planetmaker> edit that. And amend it by the path of where you unziped your fresh NML download
21:06:24  <V453000> alright
21:06:26  <V453000> I found Path
21:06:27  <planetmaker> here it's ";C:\Users\ingo\nml"
21:06:43  <planetmaker> which I added to the existing entry. Mind the separation of entries by the ;
21:06:56  <planetmaker> the " are quotation marks and don't go there
21:08:14  <planetmaker> click 'ok' when done... Hm... I wonder... doesn't work here yet
21:08:44  <V453000> so ... ;C:\Users\Vasek\NML ? beforehand it was just C:\Users\Vasek\NML
21:09:28  <V453000> the other things there also use C:\ except CLASSPATH which has .;C:\
21:10:22  <planetmaker> it works for me. After I actually put the correct path ;-)
21:10:39  <planetmaker> test that by opening the cmd. In the start menu of windows search for cmd
21:10:47  <planetmaker> open it. And type cmd
21:10:55  <planetmaker> nmlc
21:11:08  <planetmaker> and then you'll get nml help, if successful
21:11:29  <planetmaker> (don't type cmd)
21:11:47  <V453000> hm
21:11:48  <V453000> no
21:11:55  <V453000> neither with ;C or C
21:12:07  <planetmaker> you path variable had no other entry?
21:12:32  <planetmaker> nothing else than what you add? then it should be like C:\Users\Vasek\NML
21:12:45  <planetmaker> Iff you unzipped the nml zip file to that dir
21:12:48  <V453000> hm that is what I have there
21:12:50  <V453000> yeah I did
21:13:05  <Brot6> Industrial Stations Renewal - Revision 19:aec6f7c22085: Feature: Beginnings of FIRS cargo support. B... Xmart3pX @
21:13:14  <planetmaker> I don't mean the checkout. But the download from bundles server
21:13:48  <V453000> yeah zip with nml from bundles, extracted in C:\Users\Vasek\NML
21:14:50  <V453000> ... I assume it should work anywhere? the nmlc command
21:14:59  <V453000> in the folder seems obvious
21:15:27  <V453000> so I guess this path I set in the windows environments should link it so that I can use "nmlc" anywhere, right?
21:16:08  <V453000> should I rename the "Path" to something else?
21:16:34  <planetmaker> that's how it looks here
21:16:35  <Webster> Title: Imagebin - A place to slap up your images. (at
21:16:43  <planetmaker> the actual path name doesn't matter. As long as it's the same
21:17:25  <planetmaker> up right explorer window is my nml folder
21:17:38  <planetmaker> and up left is the path entry as I added it
21:17:38  <V453000> O
21:17:48  <V453000> the tortoisehg adress is before the ;C:\Users\Vasek\NML?
21:18:00  <planetmaker> It was the case here, yes
21:18:12  <planetmaker> Order doesn't matter really, though
21:18:15  <planetmaker> It's like
21:18:32  <planetmaker> path\to\programme1;path\to\programme2;path\to\programme3
21:18:33  <planetmaker> etc pp
21:19:33  <V453000> hm
21:19:37  <V453000> doesnt seem to work with C:\Program Files\TortoiseHg;C:\Users\Vasek\NML
21:19:57  <V453000> you have one more \ there
21:20:07  <planetmaker> what does that C:\Users\Vasek\NML look like? Can you post a screenshot of that folder?
21:20:18  <planetmaker> How "one \ more"? What does that mean?
21:20:24  <V453000> same as yours, extracted nml
21:20:28  <V453000> one \ more behind tortoisehg :)
21:20:38  <planetmaker> ah
21:20:49  <V453000> hm no that doesnt change it either
21:21:02  <planetmaker> I'd be surprised
21:21:13  <planetmaker> and your cmd looks like?
21:21:17  <V453000> the nml folder is exactly as yours
21:21:29  <planetmaker> and you only opened it after you entered the path, yes?
21:21:34  <planetmaker> if not, close and open a new
21:21:40  <V453000> oh
21:21:40  <planetmaker> cmd
21:21:42  <V453000> :D
21:21:52  <V453000> there we go
21:21:58  <V453000> splendid, now it works
21:22:11  <planetmaker> :-) Cool. If you want to update NML, just overwrite in that folder
21:22:23  <V453000> yay
21:22:26  <planetmaker> Great. Now... to your NUTS repo. Let's create it
21:22:43  <planetmaker> back to the workbench
21:22:58  <planetmaker> File->New Repository
21:23:06  <andythenorth> [homework for later: should run nml from a checkout]
21:23:29  <planetmaker> andythenorth, on windows you might need to compile. Not sure... I don't dare to teach that where I've no clue myself
21:23:38  <andythenorth> herp
21:23:39  <planetmaker> it's not linux or OSX ;-)
21:23:42  <andythenorth> you'd need PIL and crap
21:23:50  <V453000> destination path
21:24:00  <planetmaker> Nope. Some local dir
21:24:09  <V453000> so my source folder more like
21:24:13  <planetmaker> like C:\Users\Vasek\NUTS (if it doesn't exist)
21:24:21  <planetmaker> make a new folder, empty, V453000
21:24:22  <V453000> right
21:24:26  <planetmaker> don't mess with your existing folder
21:24:41  <planetmaker> leave it untouched for this. Can only lead to tears
21:24:44  <V453000> probably wise :)
21:25:05  <V453000> okay
21:25:19  <andythenorth> maybe even take a copy :P
21:25:20  <V453000> there I have something
21:25:27  <andythenorth> in case you are in wrong dir when you run a command
21:25:51  <planetmaker> yes... I'd now copy the contents of the existing NUTS folder into the folder which now was created
21:25:51  <V453000> NUTS rev -1+ sounds funny
21:26:24  <planetmaker> and leave out the NML which you don't need. And leave out also compiled grf or other files you usually generate
21:26:34  <planetmaker> (or delete them after copy in the new folder)
21:26:40  <planetmaker> and only there! ;-)
21:26:41  <V453000> riight
21:26:57  <andythenorth> be careful ;)
21:27:12  <V453000> so only keep sprites, language file, custom_tags, compile.bat and nuts.nml?
21:27:21  <V453000> I have a backup so .. :)
21:27:22  <planetmaker> I guess, yes
21:27:28  <planetmaker> sounds good
21:28:27  <V453000> hopefully done
21:28:36  <Brot6> Industrial Stations Renewal - Revision 20:2e6532f548d9: Feature: [FIRS] Add AI station selection for... Xmart3pX @
21:29:32  <planetmaker> then try to refresh the view in the workbench. right-click+add the files
21:30:19  <planetmaker> when all those files are added...
21:30:32  <planetmaker> ... they'll show in green with an 'A' in front
21:30:55  <V453000> can I add them all at once?
21:30:59  <V453000> I have them all checked out
21:31:10  <planetmaker> use 'refresh filelist', if needed. Dunno if there's an add all
21:31:10  <V453000> but upon right click on one only that one gets added
21:31:45  <planetmaker> there surely is. No idea how, though
21:32:36  <andythenorth> add a directory?
21:32:40  * andythenorth is pure guessing
21:33:10  <planetmaker> easy to add many: click, click+shift to select them all. then right click
21:33:16  <planetmaker> usual way how to select many files :-)
21:33:31  <V453000> omfg :D
21:33:33  <V453000> ok right
21:33:38  <V453000> I have all green A :)
21:33:56  <planetmaker> now click 'options' somewhere in the middle of the window
21:34:17  <planetmaker> you want to set a proper user name. Probably V453000. Maybe Vasek. Whatever
21:34:28  <planetmaker> choose that as 'global', I guess
21:34:28  <V453000> I did set V453000
21:34:31  <planetmaker> good
21:34:46  <planetmaker> now hit the 'commit' button in the icon menu top
21:35:35  <V453000> that is by what I opened the list
21:35:40  <V453000> there is commit button to the right though
21:35:42  <V453000> looks shiny
21:35:54  <planetmaker> oh. yes :D
21:35:56  <planetmaker> use it
21:36:09  <V453000> and watch things burn
21:36:29  <planetmaker> Write a commit message first :-) "Add: First import"
21:36:41  <V453000> I wrote Stuff, that is descriptive just as much :)
21:36:58  <planetmaker> you also need to select all files
21:37:10  <V453000> that is what I did
21:37:31  <planetmaker> you then should have a first version of your set in the repo
21:38:09  <planetmaker> I'd say: try to compile it and fix what needs doing to make it compile :D
21:38:39  <planetmaker> then commit the needed fixes the same way you imported the files
21:38:39  <V453000> this thing writes "" and I cant seem to be able to change that
21:38:58  <planetmaker> which thing?
21:39:29  <V453000> the files should show on that page shouldnt they
21:39:34  <planetmaker> nope
21:39:43  <andythenorth> distributed version control
21:39:43  <planetmaker> you only commited it locally
21:39:48  <V453000> o
21:39:50  <andythenorth> nothing goes to the server until you push
21:39:52  <planetmaker> you did not push it there
21:39:56  <andythenorth> important ;)
21:40:14  <planetmaker> ok, let's push...
21:40:23  <V453000> shouldnt I do the compile thing first?
21:40:42  <planetmaker> doesn't exactly matter
21:40:48  <V453000> :)
21:41:01  <V453000> me hits push?
21:41:23  <andythenorth> compile-before-push comes later, when you are more in the habit of this ;)
21:41:40  <planetmaker> yes. hit push
21:41:54  <planetmaker> then choose the remote repository https:
21:42:20  <V453000> well I guess I didnt setup that yet :D
21:42:43  <planetmaker> and then
21:42:53  <planetmaker> hm... there IS a first commit in that repo?!
21:43:03  <V453000> could the repo be changed to /nuts before I start?
21:43:09  <V453000> somehow :d
21:43:11  <planetmaker> hm, I guess
21:43:14  <V453000> there is
21:43:21  <V453000> I did attempt this stuff once before already
21:43:54  <planetmaker> shall I just delete that repo? It contains a single png. Probably not worth keeping
21:44:17  <V453000> yeah
21:44:18  <V453000> please do
21:48:41  <planetmaker> hm, Ammler around? I miss my key and can't log into the server
21:48:57  <Ammler> why do you need, just enable repo on his "new" project
21:49:02  <Brot6> repository /home/hg/nuts registered in Redmine with url /home/hg/nuts
21:49:03  <Brot6> repository /home/hg/nuts created
21:49:12  <planetmaker> ... lol
21:49:12  <Ammler> :-)
21:49:19  <V453000> oyooo
21:49:25  <V453000> thanks :)
21:49:26  <planetmaker> I got an internal server error when I entered that with id nuts
21:49:50  <planetmaker> well, ok, it got it :-)
21:49:55  <V453000> in the meantime I was tryign to search where could I setup the url of the repository in the turtle
21:50:10  <planetmaker> middle left
21:50:27  <planetmaker> remote repository: https://
21:50:32  <planetmaker> next is your devzone login
21:50:37  <planetmaker> next is your devzone password
21:50:40  <V453000> oo
21:50:48  <planetmaker> uhm... is it?
21:51:35  <V453000>
21:51:36  <V453000> is this
21:51:37  <planetmaker> ah, likely not. Press the lock symbol
21:51:46  <V453000> ah right
21:51:49  <planetmaker> there you enter user name and password
21:52:12  <planetmaker> first field is
21:52:16  <planetmaker> 2nd field is blank
21:52:21  <planetmaker> 3rd field is nuts
21:52:47  <V453000> when I re-open the key symbol there is nothing, that right?
21:53:27  <planetmaker> it stays when I press 'save' there
21:53:54  <V453000> ah now it does, guess I screwed that up
21:53:56  <V453000> ok that would be it
21:54:04  <planetmaker> maybe order matters in which things are typed
21:54:56  <planetmaker> then press the push button (4th from left)
21:55:01  <V453000> im pretty sure I did name first, but seems operational now
21:55:03  <V453000> puuush?
21:55:03  <planetmaker> it might work
21:55:11  <planetmaker> puuuuuuuhhhhsh!
21:55:24  <planetmaker> harder baby!
21:55:38  <V453000> pushing
21:55:43  <V453000> nothing on fire yet
21:55:46  <V453000> still not
21:56:05  <planetmaker> does it say something in the lower window?
21:56:19  <planetmaker> for me it - correctly - says 'authorization failed'
21:56:57  <Brot6> NUTS Unrealistic Train Set - Revision 0:401b27967752: Stuff XV453000X @
21:57:07  <planetmaker> I guess we got a small bonfire here
21:57:26  <andythenorth> ^ :o
21:57:37  <andythenorth> now just teach bundle server how to build :P
21:57:37  <V453000> stuff looks there
21:57:42  <planetmaker> now you should test whether it compiles actually ;-)
21:57:48  <planetmaker> from that folder
21:57:50  <V453000> how do I do that?
21:58:03  <planetmaker> you got your compile.bat. It should work, no?
21:58:27  <planetmaker> DevZone won't automagically build for you. That needs addition of some files. And those bad makefiles ;-)
21:58:35  <V453000> I assume compile bat to documents/openttd/data wont be happy with the devzone? :D
21:59:09  <planetmaker> nope ;-) But doesn't matter now. It matters whether you can compile your NUTS in the new folder
21:59:47  <V453000> how do I run the compile?
21:59:56  <planetmaker> how did you do it before? same way
21:59:59  <V453000> from turtle I guess?
22:00:06  <V453000> I did it through cmd
22:00:10  <planetmaker> no, nothing to do with it. Then do that
22:00:32  <V453000> like cd to the vasek/NUTS folder and there?
22:00:34  <planetmaker> that's nothing which mercurial, hg or the devzone is involved. It's just a test whether the repo now has everything it needs :-)
22:00:37  <planetmaker> yup
22:00:38  <V453000> tha will do it locally wont it
22:00:39  <V453000> oh
22:00:43  <planetmaker> sure
22:01:16  <planetmaker> you need to test whether you got everything it needs to compile in it :-)
22:01:27  <planetmaker> And... if it works: then you can continue to work only in that dir
22:01:36  <planetmaker> and move the old one to backups
22:02:06  <andythenorth> and have nice commits like "Change: stuff"
22:02:18  <andythenorth> "Fix: stuff (closes #1234)"
22:02:26  <V453000> looks like it compiled
22:02:32  <planetmaker> kudos!
22:02:34  <V453000> some white errors which is interesting, but it did
22:02:50  <V453000> or well, warnings not errors :)
22:03:26  <V453000> right
22:03:30  <planetmaker> well, V453000, congratulations. You now have everything it needs to use a repository
22:03:35  <V453000> so now I work in this folder and push changes here
22:03:45  <V453000> thanks :D you have endless patience btw
22:03:46  <planetmaker> Just continue as before. And occasionally add the changes and commit. And push to the server
22:03:59  <V453000> yay
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22:04:18  <planetmaker> best done in small steps. And logical units. Makes you understand later why you did stuff. But you'll go figure for yourself
22:04:30  <V453000> I guess :)
22:04:51  <andythenorth> also you can checkout CHIPS and see the code ;)
22:05:18  <V453000> I guess it still compiles the nuts.grf to my data folder as teh compile.bat says?
22:05:27  <planetmaker> now... IF you want the DevZone to build the newgrf, THEN it needs some additional love. I could add that to the repo, I guess. If you want that
22:05:40  <V453000> no I dont think I need that
22:05:55  <planetmaker> if it works once, it won't need much maintenance, but... yes. It's abolutely not needed
22:06:06  <V453000> I would keep it as it is now
22:06:11  <V453000> at least for the time being :)
22:06:26  <planetmaker> that's cool
22:06:32  <V453000> I already cloned chips andy
22:06:40  <V453000> I said, looks like forest
22:06:50  <V453000> with all the \// characters
22:07:02  <V453000> more like //\ to illustrate that I guess :)
22:07:09  <michi_cc> I'd use this moment to setup a .hgignore, otherwise you're guaranteed lots of crap commits ;)
22:07:16  <andythenorth> look in templates/simple_action_3.tnfo
22:07:25  <andythenorth> that's 1/2 or 1/3 of what is needed to add new cargo
22:08:00  <planetmaker> that's a good point, michi_cc
22:08:23  <planetmaker> V453000, there should be a .hgignore. you have it already. You might want to add there all the files which *never* will get commited
22:08:32  <planetmaker> like nuts.grf. Or alike
22:08:35  <planetmaker> *.zip
22:08:41  <planetmaker> *.tar
22:09:06  <V453000> like so that I accidentally dont commit mess unwanted files?
22:09:15  <planetmaker> yes
22:09:21  *** planetmaker has left #openttdcoop.devzone
22:09:29  *** planetmaker has joined #openttdcoop.devzone
22:09:31  <planetmaker> hmpf
22:09:33  <V453000> :)
22:09:52  <planetmaker> windows window manager also works different than my linux window managers :D
22:09:55  <V453000> ok .hgignore is plain empty
22:10:19  <planetmaker> ok, then...
22:10:27  <Brot6> Chill's PatchPack - Revision 67:02cb9f911401: Update: changelog XchillcoreX @
22:10:27  <Brot6> Chill's PatchPack - Revision 68:220fc9a5b7d9: rename complete patch correctly XchillcoreX @
22:10:27  <Brot6> Chill's PatchPack - Revision 69:f7c1804f235e: Added tag r22555 for changeset 220fc9a5b7d9 XchillcoreX @
22:11:07  <Brot6> chillpp: compile of r22555 still failed (#4778) -
22:11:35  <planetmaker> syntax: glob
22:11:40  <planetmaker> *.grf
22:11:42  <planetmaker> *.zip
22:11:50  <planetmaker> *.tar
22:12:04  <planetmaker> *.bak
22:12:08  <planetmaker> *.pyc
22:12:10  <planetmaker> *.pyo
22:12:16  <planetmaker> *.grf.cache
22:12:28  <planetmaker> *.grf.cacheindex
22:12:49  <V453000> have that
22:13:07  <V453000> just like that
22:13:08  <planetmaker> not sure whether I now forget other commen unwanted files
22:13:15  <michi_cc> Then you can make your second commit :)
22:13:17  <planetmaker> yeah, like that
22:13:22  <planetmaker> exactly. commit that :-)
22:13:46  <planetmaker> oh.
22:14:05  <V453000> exactly that just appeared in turtle
22:15:14  <V453000> guess I should commit
22:15:29  <planetmaker> nope. You should add it to ignored files
22:15:41  <V453000> oh right
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22:16:25  <planetmaker> lol english.txt and english2.txt? :-)
22:16:34  <planetmaker> and english.lng
22:16:44  <planetmaker> I guess you could delete two of them :-)
22:16:53  <V453000> that was when I tested what the assertion error does few days ago
22:17:03  <V453000> yes the txt are just wrong
22:17:13  <planetmaker> then... 3rd commit: remove test files ;-)
22:17:15  *** andythenorth has quit IRC
22:17:45  <Brot6> NUTS Unrealistic Train Set - Revision 1:0fb139898501: Thing to ignore stuff? XV453000X @
22:17:47  <V453000> :)
22:17:53  <V453000> yay
22:19:29  <V453000> hm how do I delete teh files?
22:20:52  <planetmaker> select 'C'lean files in the repository view (where you also select 'A'dd etc...
22:21:07  <V453000> ohhh
22:21:15  <V453000> lets break things
22:21:19  <planetmaker> then right-click -> forget
22:24:05  <Brot6> NUTS Unrealistic Train Set - Revision 2:8cf290135c54: Cleanup: Kill english.txt XV453000X @
22:24:28  <V453000> awesome
22:24:31  <V453000> thanks :)
22:24:33  <planetmaker> \o/
22:24:57  <planetmaker> and now... assume you deleted the wrong file:
22:25:20  <V453000> I just go to previous revision
22:25:29  <planetmaker> in the main view up. yes. just update to the previous revision
22:25:35  <planetmaker> and continue there
22:25:42  <V453000> right :)
22:26:09  <V453000> awesome :)
22:26:12  <planetmaker> or just update. copy what you need. and update to the current head again - in order to only undo a small change or so
22:26:25  <V453000> do mess, solve, I get it :)
22:28:04  <V453000> thanks again :)
22:28:16  <planetmaker> you're welcome
22:30:28  *** Lakie has quit IRC
22:34:37  <planetmaker> time to go back to a 'real' OS :-P
22:34:56  <V453000> :D
22:38:30  <planetmaker> better :-) :D
22:41:18  <Brot6> NUTS Unrealistic Train Set - Revision 3:e079b3438f5d: Fix: white errors on MonoFlatbed - Beer XV453000X @
22:41:18  <Brot6> NUTS Unrealistic Train Set - Revision 4:39afad76c031: Fix: white errors on MonoICE XV453000X @
22:41:25  <V453000> omg I so pushed this
22:41:27  <V453000> =D
22:44:21  <Brot6> NUTS Unrealistic Train Set - Revision 5:4ad39cca7631: Fix: Alignment of MonoICE4 XV453000X @
22:44:27  <V453000> prepare your ass to SPAM commit messages Brot6 :)
23:17:40  <planetmaker> hehe :-)
23:18:04  <Brot6> Canadian Railway Set - Revision 40:6fee101012d6: Fix: Offsets in 9/8 length sprite template XplanetmakerX @
23:18:04  <Brot6> Canadian Railway Set - Revision 41:580d093bb9c3: Fix: New alignment for U2a class (CNR) XplanetmakerX @
23:18:23  <planetmaker> how... can you have actually whitespace errors with the nicely regular templates you use?
23:25:50  <V453000> when you copypaste like a filthy pig pm :)
23:26:03  <V453000> just errors :)
23:26:13  <V453000> aka it didnt fit the template :)

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