Log for #openttdcoop.devzone on 3rd May 2013:
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06:51:45  *** Zuu has joined #openttdcoop.devzone
08:32:54  *** Supercheese has quit IRC
10:07:35  <Ammler> planetmaker: nml?
10:08:59  <Brot6> nml: compile of r2072 failed -
10:10:15  <Ammler> ah no, bundles is not mounted, ^Spike^, didn't you say, you fixed it?
10:12:22  <Ammler> planetmaker: next time you restart dev, please confirm bundles is mounted again
10:12:46  <Ammler> if not run on cimarosa: mount -r --bind /var/lib/vz/private/102/srv/www/htdocs /vz/root/103/bundles
10:15:19  <Brot6> xussrset: update from r871 to r876 done (2 warnings) -
10:16:20  <Brot6> finnishtrainset: update from r58 to r76 done -
10:17:28  <Brot6> isr: update from r138 to r140 done -
10:18:13  <Brot6> bandit: compile of r553 failed -
10:19:01  <planetmaker> thanks Ammler
10:19:43  <Ammler> I hope ^Spike^ will fix it, I need to investigate it first, I assume openvz has some changes in the newer updates
10:20:12  <planetmaker> Ammler, the main reason I restarted it was that dev was OOM
10:20:19  <planetmaker> so much OOM that not even hg st would work
10:20:21  <V453000> planetmaker: I did thiz for the ARRS , could adapt them to ogfx (as in road surfaces) to prevent the glitch
10:20:51  <Ammler> planetmaker: any clue which app caused the oom?
10:20:58  <V453000> im halfway done with them now, just need the other rotation :)
10:20:59  <planetmaker> gunicorn used 1.5G
10:21:04  <planetmaker> in 6 threads combined
10:21:07  <Ammler> wow
10:21:13  <planetmaker> resident memory
10:21:25  <Ammler> when was that?
10:21:37  <planetmaker> last reboot. check uptime. 2 or three days ago?
10:22:07  <Ammler> almost 3 days ago
10:22:13  <Ammler> hmm, where was I then?
10:22:19  <planetmaker> not here :-P
10:24:27  <planetmaker> I killed the threads one by one. But that gave me afterwards 500 on the server. thus I restarted it
10:25:25  <planetmaker> V453000, what is that glitch? I mean I see it and what you mean. But... what pixels are those, where do they belong to?
10:25:35  <Ammler> yeah, restart should work, just the mount failed
10:25:56  <Ammler> openvz seems not to like my mount script anymore
10:25:59  <V453000> the tunnel ofc
10:26:11  <V453000> hm I guess I could try to fix it inside of the tunnel sprite
10:26:45  <Ammler> oh, yo do a roadset?
10:27:13  <V453000> no just tunnels
10:27:26  <planetmaker> Ammler, we have new tunnels in OpeGFX :-)
10:27:48  <planetmaker> road tunnels
10:28:21  <Ammler> opengx is building :-)
10:28:33  <planetmaker> nice :-)
10:31:32  <V453000> well lol
10:31:37  <V453000> ofc it is easily fixable in the tunnel sprite
10:32:02  <V453000> well then there just are 2 versions, both valid :D
10:32:06  <Brot6> opengfx: update from r1010 to r1012 done -
10:35:08  <V453000> desert sprites contain 100% black dots ............
10:35:32  <V453000> somehow at exactly the spot I dont want it in :D
10:35:35  <V453000> one dot
10:35:53  <planetmaker> palette issue?
10:36:43  <V453000> hm might be a mistake on my side
10:37:00  <V453000> doesnt seem to appear anymore :D
10:37:18  <V453000> btw I noticed that the tunnels I drew are with gridlines
10:37:29  <planetmaker> yes, I know
10:37:36  <V453000> will make the other version too
10:37:41  <planetmaker> nice :-)
10:38:24  <planetmaker> mind, I likely will be away from tonight till Sunday night. You might want to make me an issue at OpenGFX or OpenGFX+Landscape with updates
10:38:48  <V453000> no hurry
10:38:51  <planetmaker> I will be curious to check it out when I return :-)
10:38:59  <V453000> ok :)
10:39:20  <planetmaker> no hurry. But... you kinda got me excited on this again :-)
10:39:46  <planetmaker> It's MUCH more fun, if there's something new ... to code. to look at :-)
10:42:20  <V453000> well obviously :)
11:12:00  <V453000> alright, ogfx version with grid and fixed glitch
11:12:16  <V453000> rest later :) cya for now
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12:51:01  <Brot6> Finnish Trainset - Feature Request #5552 (New): Po colors, Ei & Dm10 speed, Hccmqqr XallukeX @
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15:09:53  <Brot6> Finnish Trainset - Feature #5525 (Closed): Make VR red more red Xjuzza1X @
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16:10:17  <Brot6> Finnish Trainset - Revision 77:40dbb99ac985: Fix: Dm7 no longer articulated, DmG7 added, EFiab coach... Xjuzza1X @
16:10:17  <Brot6> Finnish Trainset - Revision 78:47a283999ddb: Fix: Speed limit increased to 110km/h, Po brown car pro... Xjuzza1X @
16:10:17  <Brot6> Finnish Trainset - Revision 79:f986aaf9403b: Fix: Every sprite related to Dm7 in a single file Xjuzza1X @
16:10:21  <Brot6> Finnish Trainset - Revision 80:797e342feb2c: Fix: Red is more red Xjuzza1X @
16:16:50  <Brot6> Finnish Trainset - Feature Request #5552: Po colors, Ei & Dm10 speed, Hccmqqr Xjuzza1X @
16:31:10  <Brot6> Finnish Trainset - Feature #5486 (Closed): Dm7 default max speed Xjuzza1X @
16:32:14  <Brot6> Finnish Trainset - Revision 81:3231714210b5: Feature: Regearing option added for Dm7 Xjuzza1X @
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16:46:22  <Brot6> Finnish Trainset - Feature Request #5552: Po colors, Ei & Dm10 speed, Hccmqqr XallukeX @
17:18:53  <Brot6> finnishtrainset: update from r76 to r81 done -
17:20:38  <Brot6> bandit: compile of r553 failed -
18:33:17  <Brot6> OpenGFX - Feature #5555 (New): Road Tunnels XV453000X @
18:34:02  <V453000> issue 5555 time :)
18:34:10  <V453000> planetmaker: in case you are still around, ^ :)
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19:46:03  <Brot6> FIRS Industry Replacement Set - intriguing.png XandythenorthX @
19:48:28  <Brot6> FIRS Industry Replacement Set - also.png XandythenorthX @
20:02:36  <Brot6> FIRS Industry Replacement Set - nice.png XandythenorthX @
20:02:36  <Brot6> FIRS Industry Replacement Set - upstream.png XandythenorthX @
20:08:48  <Brot6> FIRS Industry Replacement Set - diagonal.png XandythenorthX @
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21:14:26  <Brot6> Finnish Trainset - Feature Request #5552 (Closed): Po colors, Ei & Dm10 speed, Hccmqqr Xjuzza1X @
23:59:04  <Brot6> Finnish Trainset - Feature #5558 (New): Dm9 "Porkkana" Xkyosuke1989X @

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