Log for #openttdcoop.devzone on 10th May 2013:
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01:30:23  *** gelignite has quit IRC
07:32:43  <Brot6> OpenGFX+ Landscape - Revision 145:a76a57b6c2b0: Fix: [Makefile] Only ignore files generated by gimp ... XplanetmakerX @
07:32:43  <Brot6> OpenGFX+ Landscape - Revision 146:80770173d7de: Codechange: More filename shuffling for maybe more c... XplanetmakerX @
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10:16:26  <Brot6> OpenGFX+ Landscape - Revision 147:712a3e1e52f8: Codechange: More consistent naming of a few sets and... XplanetmakerX @
10:16:27  <Brot6> OpenGFX+ Landscape - Revision 148:46523665a868: Update: [Makefile] to r47 XplanetmakerX @
10:16:27  <Brot6> OpenGFX+ Landscape - Revision 149:5b9578b942d7: Codechange: Use more templates for river sprites XplanetmakerX @
10:55:35  <Brot6> OpenGFX+ Landscape - Revision 150:4542ac9245a4: Add: Generate some river shore sprites from gimp sou... XplanetmakerX @
10:56:35  <Brot6> OpenGFX+ Landscape - Revision 151:0d8a3b2a6b27: Fix (r150): Also add the source file XplanetmakerX @
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13:14:31  <Brot6> OpenGFX+ Landscape - Revision 152:e6fe11ec254d: Feature: More curvature for rivers XplanetmakerX @
13:14:32  <Brot6> OpenGFX+ Landscape - Revision 153:2910483663a4: Fix: Ignore also Makefile_gfx.dep XplanetmakerX @
14:08:11  <Brot6> Finnish Trainset - Feature #5432 (Closed): Non-existent locomotives and multiple units disabled by d... Xjuzza1X @
14:11:52  <Brot6> OpenGFX+ Landscape - Bug #3877 (Confirmed): Snow line height (r111) XplanetmakerX @
14:30:13  <Brot6> Finnish Trainset - Bug #5594 (Closed): Dv15 and Dv16 too long Xjuzza1X @
14:37:22  <Brot6> Finnish Trainset - Revision 121:65dd7be37827: Fix: Vemppu shortened by one unit Xjuzza1X @
14:37:22  <Brot6> Finnish Trainset - Revision 122:6bb49e1bff21: Feature: Prototype stage mentioned in purchase window Xjuzza1X @
15:57:16  <Brot6> Finnish Trainset - Bug #5468 (Closed): Soe and Soek wagons overlapping each other Xkyosuke1989X @
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16:56:09  <planetmaker> hmpf... I think NML's snowline code is broken :S
16:56:22  <planetmaker> it didn't make the jump from grf v7 to grf v8 most likely
17:19:02  <Brot6> xussrset: update from r886 to r898 done (2 warnings) -
17:19:46  <Brot6> finnishtrainset: update from r117 to r122 done -
17:20:09  <Brot6> make-nml: update from r46 to r47 done -
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17:25:55  <Brot6> ogfx-landscape: update from r143 to r153 done -
17:27:31  <Brot6> NewGRF Meta Language - Bug #5609 (Confirmed): Snowline height wrong XplanetmakerX @
17:32:52  <Alberth> :o snowline value is now sane!
17:53:15  <Brot6> Finnish Trainset - Feature #5597: Readme and NewGRF info Xkyosuke1989X @
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18:20:26  <Alberth> what values do you want for nml snow?
18:20:30  <Alberth> planetmaker:
18:21:18  <planetmaker> Alberth, as specs say that it's relative to max height, I assume values from 0 ... 1 seem sane to me
18:22:17  <planetmaker> btw, there's a small regression newgrf for snowline height, if you need a test grf
18:23:05  <Alberth> I probably wrote that regression test :p
18:23:09  <planetmaker> values from 0 ... 1 means changing NML syntax, but that's fine
18:23:16  <planetmaker> oh, you did? :-) Nice
18:24:24  <planetmaker> yes, you did write at least parts of it :-)
18:24:27  <Alberth> nml simply uses grfv8, or do I need to do something backwards compatible?
18:24:36  <planetmaker> just grfv8. No frills
18:25:03  <Alberth> and we don't care about existing snow code either?
18:25:26  <planetmaker> we can change it from 0.2. to 0.3. So: we don't care
18:25:45  <planetmaker> (or at least I don't care to change ogfx+landscape)
18:25:45  <Alberth> good :)
18:26:10  <planetmaker> keeping current specs means to go for something less sane than we can
18:28:19  <Alberth> or you have to add syntax and support both variants
18:28:39  <planetmaker> nah. tmwftlb I think
18:28:46  <Alberth> I agree :)
18:28:48  <planetmaker> I know of no other nml snowline newgrf
18:28:50  <planetmaker> than mine
18:29:23  <Alberth> people hate snow, apparently :)
18:29:31  <Supercheese> ECS?
18:29:33  <Supercheese>
18:29:37  <planetmaker> no. But they have several working, good snowline newgrfs
18:29:39  <Supercheese> "	Enable (0, default) / Disable (1) varying snowlines and snowed ground "
18:29:44  <planetmaker> and ECS is not in NML
18:29:50  <Supercheese> ah, didn't see the nml
18:29:52  <Supercheese> derp
18:29:55  <planetmaker> :-)
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18:39:47  <planetmaker> o/ KenjiE20
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18:42:09  <KenjiE20> planetmaker
18:51:18  <Alberth> ieks, what is that action6 code doing?
18:52:50  <Rubidium> Alberth: got to love self modifying code ;)
18:54:50  <Alberth> yeah :(
18:55:28  <Alberth> does it have any real use other than being nerdy and write clever code with it?
18:56:11  <michi_cc> You need it for grf parameters I guess.
18:56:22  <planetmaker> that's how it's used, yes
19:27:14  <Brot6> OpenGFX+ Landscape - Bug #3877: Snow line height (r111) XplanetmakerX @
19:28:15  <Alberth> right but such a parameter thus also changes meaning....
19:58:44  <Brot6> Webtranslator - Revision 198:fec25c9802f1: Change: move 'Project Website' to a button, it could prev... XandythenorthX @
20:05:18  <Alberth> orudge:   is broken, it says you need to run a script
20:05:39  <Alberth> oh, you're here as well :p
20:05:53  <planetmaker> I also just checked :D
20:06:49  <Alberth> so the bad news is that your parameter needs magic multiplication by 255
20:07:08  <planetmaker> I think 254. 0xFF means nowhere
20:07:50  <planetmaker> why is that so bad news actually?
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20:10:23  <Alberth> hmm, maybe not if I multiply all values you enter in the table itself
20:11:14  <Alberth> random question,  does 0.35 * 254 give a sane integer result?
20:11:31  <planetmaker> @calc 0.35*254
20:11:31  <Webster> planetmaker: 88.9
20:11:38  <Alberth> looks unlikely :p
20:11:38  <planetmaker> approximately :-P
20:11:58  <Brot6> Webtranslator - Feature Request #5612 (New): 'Settings' page for projects XandythenorthX @
20:12:02  <planetmaker> Alberth, there is similar magic for some action0 properties
20:12:18  <planetmaker> like friction coefficient. which also goes from 0 ... 255. But NML uses 0 ... 1
20:12:25  <Alberth> I was thinking more about nml inserting an integer value in the table instead of a real number :p
20:12:42  <planetmaker> NML needs to round the values after multiplication. sure
20:13:00  <planetmaker> and convert to integer
20:13:05  <Brot6> Webtranslator - Revision 199:4470fae5ba7e: Codechange: add a commented-out link to project settings ... XandythenorthX @
20:14:02  <planetmaker> but I see no issue in that. It does do the same with anything really. Anything which accepts real world units
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20:21:56  <Brot6> Webtranslator - Revision 200:deed41d40dfa: Change: provide a button to create a new language in a pr... XandythenorthX @
20:23:53  <Alberth> the "builtin_int" function seems to truncate floating point constants only
20:26:34  <Brot6> Webtranslator - Feature Request #5297: Allow creation of new translation XAlberthX @
20:27:16  <orudge> Alberth: is it still broken? I guess it was saying it just needed the general mediawiki upgrade script running, which I did indeed do
20:27:44  <Alberth> it works again, thanks
20:27:51  <planetmaker> it works again, yes
20:41:29  <Alberth> ah, it's called "tractive_coefficient" :p
20:41:41  <Alberth> and 40 lines of Python code :p
20:46:41  <Brot6> Webtranslator - Revision 201:64a73248e0a5: Change: improve user experience / layout of newlanguage p... XandythenorthX @
20:48:47  <Brot6> Webtranslator - Feature Request #5297: Allow creation of new translation XandythenorthX @
20:49:36  <planetmaker> he... lots of code for an action0 :-)
20:50:35  <Brot6> Webtranslator - Bug #5312: Link back to project page XandythenorthX @
20:51:47  <Brot6> Webtranslator - Bug #5201: Page layout of project page XandythenorthX @
20:52:21  <Alberth> actions/  lines 239 - 274
20:52:48  <Alberth> hmm, good guess, just 5 lines off :p
20:55:06  <planetmaker> :-)
20:55:44  <Alberth> good night
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21:45:52  <Brot6> OpenGFX+ Landscape - Revision 154:305bb17a1868: Add: Grid sprites for plain terrain in all climates XplanetmakerX @
21:45:52  <Brot6> OpenGFX+ Landscape - Revision 155:285f215cdf26: Add: Provide sprites for river water XplanetmakerX @
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22:08:15  <Brot6> OpenGFX+ Landscape - Revision 156:be5988275376: Add: Generate seashore sprites from xcf. Provide gri... XplanetmakerX @
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23:17:23  <Brot6> Finnish Trainset - Feature #5615 (New): Sm3 reability decay rate Xkyosuke1989X @
23:18:37  <Brot6> OpenGFX+ Landscape - Revision 157:a156432e3b2a: Add: Riverbanks matching snow transitions in alpine ... XplanetmakerX @
23:33:04  <Brot6> OpenGFX+ Landscape - Revision 158:321d085bc27d: Fix: Also add file with rules on how to generate sea... XplanetmakerX @
23:38:47  <Brot6> OpenGFX+ Landscape - Revision 159:f9037e9ac199: Add / Fix: Sprites for river water with rapids XplanetmakerX @
23:45:03  <planetmaker> hm... pushed build time for ogfx-landscape to 4m20 with -j9 :D
23:45:25  <planetmaker> total time, thus 26m5s

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