Log for #openttdcoop.devzone on 11th May 2013:
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03:08:16  *** gelignite has quit IRC
07:34:04  <Brot6> Industrial Stations Renewal - Revision 149:aa6106bf7af9: Feature: Add crate to valuables parking for... Xmart3pX @
07:56:24  <Brot6> OpenGFX+ Landscape - Revision 160:85e56f61ebe4: Feature: Canals for all climates XplanetmakerX @
08:09:36  <Brot6> OpenGFX+ Landscape - Revision 161:22a832f70fd4: Codechange: Move water tile templates to sprite temp... XplanetmakerX @
08:09:36  <Brot6> OpenGFX+ Landscape - Revision 162:0cd8c24cbd48: Feature: Use river water also for canals XplanetmakerX @
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08:22:55  <planetmaker> moin Alberth
08:23:09  <Brot6> OpenGFX+ Landscape - Revision 163:b23eb14faa4f: Doc: Update a few credits XplanetmakerX @
08:23:10  <Alberth> moin
08:23:22  <Alberth> more landscape :)
08:23:36  <planetmaker> yes. Canals and canal water are new since yesterday :-)
08:24:06  <Alberth> seems a logical next step :)
08:24:08  <planetmaker> but it was rather easy... just adding code. And proper export rules
08:24:13  <planetmaker> graphics are all there
08:24:26  <Alberth> lucky thus :)
08:24:49  <planetmaker> without that I reached with -j9 already a compile time of 5 minutes on my machine when compiling from scratch :D
08:25:05  <planetmaker> when generating all pngs, that is
08:28:01  <Alberth> I have been fixing compile problems with programs that compiled for 45 minutes :p
08:28:15  <Alberth> ie 6-7 iterations a day
08:28:19  <planetmaker> :-) that's worse
08:28:51  <planetmaker> DevZone compiles it likely in 30 minutes, though as it enforces -j1
08:28:59  <Alberth> not really, it becomes a side job that you spend a few minutes on every hour or so
08:29:13  <planetmaker> I wonder whether that limitation can be lifted... but it likely needs an update of the VM
08:29:30  <planetmaker> it failed for me on my laptop with gimp 2.6. And also on DevZone
08:29:43  <planetmaker> But on wheezy with gimp 2.8 it works nicely to parallelize gimp tasks
08:29:58  <planetmaker> or at least it doesn't barf on it
08:30:01  <Alberth> it only works for such generation steps
08:30:13  <Alberth> ie nml or nfo compile is still one big job
08:30:23  <planetmaker> that's the smallest time in this all
08:30:44  <Alberth> talk to V  :)
08:31:00  <planetmaker> windows seems VERY slow in comparison
08:31:13  <Alberth> oh, windows is slow in that respect
08:31:24  <planetmaker> without gimp (and using NML grf cache) it takes 15 seconds to compile ogfx-landscape
08:31:30  <Alberth> it is not optimized on spending as much time as possible with user tasks
08:32:01  <planetmaker> I compiled NUTS (and V and I have similar machines) and it took me also like 5 minutes
08:32:07  <planetmaker> from scratch
08:32:18  <planetmaker> so windows takes 6x as long or so
08:33:16  <Alberth> I consistently fail to understand how you can combine Windows and work successfully, but it seems I am in the minority :)
08:33:33  <planetmaker> :-) I'm with you there, though
08:36:46  <planetmaker> I believe meanwhile that windows or linux teach the users really different ways of working with computers
08:37:28  <planetmaker> which in part are not compatible. Thus users of one system will be much less productive if forced to use the other
08:37:42  <planetmaker> work flow, even for the same tasks, is really different
08:37:49  <planetmaker> or the possible solutions to a problem
08:38:48  <planetmaker> OSX, interestingly, is somewhere in the middle
08:40:46  <Alberth> it takes a lot of time to switch platform, it's like going back to step 1 in learning about using a computer
08:42:21  <planetmaker> yeah, kinda
09:27:56  <Brot6> OpenGFX+ Landscape - Revision 164:c795c563b5b1: Doc: Update readme with build requirements. And remo... XplanetmakerX @
09:46:41  <Brot6> OpenGFX+ Landscape - Revision 165:9d8497c08126: Codechange: Reorder river slope templates in the ord... XplanetmakerX @
09:46:41  <Brot6> OpenGFX+ Landscape - Revision 166:51a2e8677084: Feature: Also provide sea water for gridded version.... XplanetmakerX @
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12:30:29  <Brot6> Finnish Trainset - Revision 123:8cca71373a41: Feature: Psd project files uploaded Xjuzza1X @
12:30:29  <Brot6> Finnish Trainset - Revision 124:d096c96bda23: Feature: Sm3 reliability decay increased, Sm4 green li... Xjuzza1X @
12:36:31  <Brot6> Finnish Trainset - Feature #5615 (Closed): Sm3 reability decay rate Xkyosuke1989X @
12:36:31  <Brot6> Finnish Trainset - Feature #5615 (Closed): Sm3 reability decay rate Xjuzza1X @
12:37:07  <Brot6> Finnish Trainset - Feature #4523: "Greenization" and other livery changes Xjuzza1X @
13:15:56  <Brot6> Industrial Stations Renewal - Revision 150:a05d8026f4fa: Cleanup: Remove unnecessary checks for Open... Xmart3pX @
13:20:43  <Brot6> Finnish Trainset - Feature #5621 (New): Talgo22 in-progress sprites to be done Xkyosuke1989X @
14:05:45  <Brot6> Industrial Stations Renewal - Revision 151:00de38626245: Codechange: Use defines for contributors' n... Xmart3pX @
14:15:21  <Brot6> OpenGFX+ Landscape - Revision 167:1fe24da572b7: Change: Generate all river borders from source file ... XplanetmakerX @
14:21:02  <Brot6> Finnish Trainset - Feature #4521 (Closed): Sm5 sprites to be done Xjuzza1X @
14:46:19  <Brot6> Industrial Stations Renewal - Revision 152:68ce214c86c0: Fix (r98): Prevent problem in purchase list... Xmart3pX @
15:01:16  <Brot6> OpenGFX+ Landscape - Revision 168:5d953957aab9: Fix: Wrong N,S,E and W riverbanks in tropical climat... XplanetmakerX @
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17:18:58  <Brot6> xussrset: update from r898 to r903 done (2 warnings) -
17:19:40  <Brot6> finnishtrainset: update from r122 to r124 done -
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17:40:24  <Brot6> ogfx-landscape: update from r153 to r168 done -
17:40:48  <Brot6> isr: update from r148 to r152 done -
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18:31:16  <Brot6> OpenGFX+ Landscape - Revision 169:dd09eca37faf: Change: Convert terrain.xcf to DOS palette XplanetmakerX @
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22:53:16  <Brot6> OpenGFX+ Landscape - Revision 171:0873dfff72e0: Add: New sprite for desert transition XplanetmakerX @
22:53:16  <Brot6> OpenGFX+ Landscape - Revision 172:b02f60d71f01: Fix: Wrong sprites for some corners in tropical grid... XplanetmakerX @
22:53:16  <Brot6> OpenGFX+ Landscape - Revision 173:a0a6201beb94: Change: Also use the generated sprites and the templ... XplanetmakerX @
22:53:19  <Brot6> OpenGFX+ Landscape - Revision 174:57e16c4fd1db: Change: Use the generated bare land sprites and prov... XplanetmakerX @
22:53:22  <Brot6> OpenGFX+ Landscape - Revision 170:620214303263: Fix: Gridlines for tropical grass were wrongly colou... XplanetmakerX @
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23:55:20  <Brot6> Finnish Trainset - Bug #5456 (Reopened): Fix out company colours from some wagons XallukeX @

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