Log for #openttdcoop.devzone on 4th September 2013:
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07:38:48  <DevZone> Project opengfx build #5: STILL FAILING in 5 min 9 sec:
08:45:27  <DevZone> Project eints-test (Actual template) build $(BUILD_TYPE)-#86: SUCCESS in 3 min 9 sec:
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08:51:53  <DevZone> Project eints-test (Actual template) build #87: SUCCESS in 2 min 46 sec:
08:55:00  <DevZone> Yippie, build fixed!
08:55:01  <DevZone> Project eints-test (Actual template) build push-#88: FIXED in 2 min 57 sec:
09:22:36  <planetmaker> hm, better build names now available :-)
09:24:59  <DevZone> Project eints-test (Actual template) build #89-push: SUCCESS in 2 min 59 sec:
09:26:45  <dihedral> DevZone added to ignore list - thanks :-P
09:27:09  <planetmaker> pfft
09:27:57  <planetmaker> I didn't think you would ignore jenkins ;-)
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10:18:49  <dihedral> i have my own instance and receive mails about the status there ;-)
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11:19:55  <DevZone> Project NML - NewGRF Meta Language build #31-push: FAILURE in 3.1 sec:
11:20:40  <DevZone> Project NML - NewGRF Meta Language build #32-push: STILL FAILING in 4.9 sec:
11:22:22  <DevZone> Project NML - NewGRF Meta Language build #33-push: STILL FAILING in 59 sec:
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11:30:57  <DevZone> Project NML - NewGRF Meta Language build #34-push: STILL FAILING in 53 sec:
11:35:16  <DevZone> Project NML - NewGRF Meta Language build #35-push: STILL FAILING in 53 sec:
11:36:35  <^Spike^> dihedral once it is in production it won't be this bad.. :)
11:36:45  <^Spike^> it's just setting up/fixing that makes us do it :D
11:37:39  <DevZone> Project NML - NewGRF Meta Language build #36-push: STILL FAILING in 54 sec:
11:43:22  <planetmaker> now, NML gets a wonderful lengthy build script... and publishing/post-processing script, too
11:43:22  <DevZone> Project NML - NewGRF Meta Language build #37-push: STILL FAILING in 48 sec:
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11:52:08  <DevZone> Yippie, build fixed!
11:52:09  <DevZone> Project NML - NewGRF Meta Language build #38-push: FIXED in 48 sec:
11:53:08  <^Spike^> now for the windows version ;)\
11:54:46  <planetmaker> yes... maybe
12:14:52  <DevZone> Project FIRS Industrial Replacement Set build #33-: STILL FAILING in 1 min 52 sec:
12:19:01  <dihedral> my hudson instance works perfectly :-P
12:19:33  <planetmaker> this one, too
12:19:40  <DevZone> Project FIRS Industry Replacement Set build #1-push: SUCCESS in 2 min 58 sec:
12:20:06  <planetmaker> it's a matter of configuring it such that 5 dozen projects build though. Each with different requirements
12:20:36  <planetmaker> and I trust that you did not setup your project and were right in like first try
12:21:45  <planetmaker> and for the record: what I toy with most is the actual publishing part to bundles
12:22:27  <planetmaker> but as dihedral's hudson works so nicely... gimme a windows build of NML in, say, one hour?
12:24:51  <dihedral> planetmaker, i use maven ;-)
12:25:00  <dihedral> i tell hudson to mvn package
12:25:07  <dihedral> and that is it
12:25:11  <dihedral> :-)
12:25:31  <planetmaker> well, then, use maven to build it
12:25:40  <dihedral> it is (on of the) easiest way(s) to handle (java) projects
12:33:18  <planetmaker> dihedral, can maven build other projects?
12:33:27  <planetmaker> and does that make sense?
12:33:36  <dihedral> i would not be entirely sure
12:33:55  <dihedral> you would have to check - there are plugins, but personally i think it is more aimed at java than anything else
12:34:41  <planetmaker> well, for newgrfs the template plug-in to jenkins itself is quite good. Once configured, I can choose in other projects "this step like in project <XXX>"
12:36:40  <planetmaker> But I need to make it generic enough :-)
12:41:40  <dihedral> that is exactly what i like about maven - i define a parent pom file, and can use that, or i define everything in my own projects pom file
12:41:51  <dihedral> and once it works, it will work everywhere
12:41:59  <dihedral> as long as maven and java are available
12:43:38  <planetmaker> :-)
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12:58:10  <planetmaker> ^Spike^, I'd like to avoid installing wine on the main jenkins server. gimp is heavy enough :-)
12:58:26  <planetmaker> I might try that with a slave...
12:59:35  <planetmaker> I give that high priority. But not highest actually. Highest is getting all NewGRF stuff built, then the remaining things, including windows-nml
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13:31:29  <oskari89> planetmaker:
13:31:30  <oskari89>
13:31:49  <oskari89> Might you want to hide those e-mail addresses
13:31:52  <oskari89> ?
13:32:17  <oskari89> I don't like junk mail :P
13:32:40  <oskari89>
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13:33:38  <oskari89> And don't like e-mail address to be public anyway
13:34:09  <planetmaker> I can't.
13:34:16  <planetmaker> Setup your .hgrc differently
13:35:00  <planetmaker> the [user] section in your .hgrc defines what gets transmitted as commiter
13:35:10  <planetmaker> and that is displayed and public since released
13:35:48  <planetmaker>
13:36:21  <oskari89> Okay
13:36:47  <planetmaker> Mind that it will not un-do the author information of anything already committed
13:36:56  <oskari89> Can it be removed from earlier commits?
13:37:02  <planetmaker> no
13:37:12  <oskari89> :(
13:37:27  <oskari89> Can search engines find those?
13:37:40  <planetmaker> yes, sure
13:37:43  <oskari89> Damn
13:38:04  <dihedral> you can possibly restrict public view
13:38:15  <planetmaker> maybe there's somewhere a .robots, but... I don't think we want to forbit search engines finding open-source stuff
13:38:16  <dihedral> i.e. not allow un authed users from seeing that information
13:38:38  <planetmaker> dihedral, honestly... I don't want to do that. we're an opensoruce community
13:38:41  <oskari89> It would be good, since we don't want junk mail
13:38:47  <dihedral> + oskari89 you might be able to delete old builds
13:39:07  <planetmaker> dihedral, no way to rewrite project history really
13:39:15  <dihedral> you delete builds
13:39:21  <planetmaker> builds. but not commits
13:39:29  <dihedral> i am not talking about commits ;-)
13:39:33  <planetmaker> and the author info is part of the commit info
13:39:50  <dihedral> yes, but jenkins does not display that info if it does not have a related build ;-)
13:40:19  <oskari89> Hmm
13:40:24  <planetmaker> dihedral, yes. But hgweb will still display it
13:40:28  <dihedral> yep
13:40:33  <dihedral> :-P
13:40:38  <dihedral> was not talking about that
13:40:40  <dihedral> :-D
13:40:42  <oskari89> Though it would be not so public
13:40:46  <dihedral> ...
13:40:51  <dihedral> yes it would
13:41:29  <planetmaker> oskari89, I can't say that I get more or less spam... depends probably on how good your e-mail provider's spam filter is
13:41:39  <oskari89>
13:41:42  <planetmaker> But my addresses here are all public, too. And it's doing ok
13:41:49  <oskari89> That is hgweb?
13:42:00  <planetmaker> yes. And now click a single changeset
13:42:07  <oskari89> :P
13:42:50  <oskari89> Any way to filter those out from non-logged members?
13:42:56  <oskari89> Forums do that too
13:43:23  <planetmaker> oskari89, actually... if you look at jenkins... it disguises the e-mail
13:43:32  <planetmaker> it's not the e-mail you gave.
13:43:36  <planetmaker> it's amended by _
13:43:47  <planetmaker> it's one string
13:44:01  <planetmaker>
13:44:26  <oskari89> Yes, but in changeset screen its like <>
13:44:38  <oskari89> Junk mail robots can catch them in one go
13:45:06  <planetmaker> I shouldn't have told you about hgweb :-P
13:46:11  <oskari89> I'll find that hgrc :P
13:46:12  <planetmaker> it's really difficult to change that I guess
13:46:50  <planetmaker> oskari89, if you feel like, you can have a look and see whether hgweb offers a css file or similar which can be easily changed :-)
13:47:03  <oskari89> Nah :P
13:48:13  <oskari89> I can delete that e-mail extension there
13:48:27  <planetmaker> yes, it's a matter of what you have in your .hgrc
13:48:36  <oskari89> But does it count on logging there?
13:48:58  <dihedral> oskari89, quite honestly, and sorry for being blunt - it is though your own silly fault for using your fully quallified email address as author in commit messages
13:48:58  <planetmaker> it's actually good style to have something of the format "username <>"
13:49:24  <planetmaker> so people can contact the author :-)
13:49:26  <oskari89> I know, it's my fault in the beginning :P
13:49:58  <planetmaker> at least my spam filters are reasonably good that only very little goes past those from the addresses I use here
13:50:12  <planetmaker> they're still usable ;-)
13:50:15  <oskari89> :P
13:51:34  <oskari89> Personally, i don't put e-mails anywhere on public web in form of a text, it's like you wanted spam at that point :P
13:51:42  <oskari89> But that's another case
13:53:19  <planetmaker> I do understand your point about that. But removing your e-mail address everywhere would be a big hassle
13:53:36  <oskari89> Yep
13:53:54  <planetmaker> in principle one can go and re-write the history of the repo, and replace the existing one by a one with modified history
13:54:07  <planetmaker> Honestly I'm not too keen on attempting that
13:54:25  <planetmaker> if you feel like, try that whether you succeed. I've not attempted that. hg convert might help you
13:54:32  <planetmaker> and use of revset
13:54:52  <oskari89> Nah, i'll let it be
13:54:58  <dihedral> or get yourself a new mail address :-P
13:55:14  <oskari89> , where is jenkins-tab :)
13:55:20  <oskari89> *Hudson
13:55:21  <planetmaker> if that works, we could replace the repo with the one with re-written history, though
13:55:33  <planetmaker> I see it. you not?
13:55:35  <oskari89> Oh, i'm not logged in :D
13:55:57  <planetmaker> hm, we might want to make it publicly visible, though :-)
13:56:45  <oskari89> Though why? :)
13:57:10  <planetmaker> why not? It links to possibly interesting build info. And the jenkins site itself is at least in parts also public
13:57:25  <planetmaker> of course anonymous can't change or build anything
13:57:55  <planetmaker> and it shows prospective users what we can offer :-)
13:58:42  <planetmaker> barring sensitive data, I don't think we have much to hide :-)
13:59:00  <planetmaker> (yes, personal data are sensitive data)
13:59:43  <planetmaker> and e-mail addresses are part of that, usually
14:02:35  <planetmaker> oskari89, thus we *do* take privacy concerns serious, I believe. Contrary to what in this particular case might seem to be the case
14:02:55  <planetmaker> same as we do take copyright concerns seriously
14:03:38  <planetmaker> but I was to test nml windows built...
14:16:22  <DevZone> Project NML - NewGRF Meta Language build #39-push: FAILURE in 27 sec:
14:17:54  <DevZone> Project NML - NewGRF Meta Language build #40-push: STILL FAILING in 29 sec:
14:21:16  <DevZone> Yippie, build fixed!
14:21:16  <DevZone> Project NML - NewGRF Meta Language build #41-push: FIXED in 1 min 4 sec:
14:21:26  <planetmaker> there we go. NML windows builds
14:51:10  <planetmaker> I think V453000 and juzza1 have followed it and it worked well for them
14:55:37  <oskari89> Don't need to use linux vm anymore? :)
14:56:17  <planetmaker> I think that guide explains setting up that linux VM
14:56:48  <planetmaker> besides, you do not need it, you can make it work on windows with mingw. But a VM is the far easier option nowadays
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15:42:57  <DevZone> Project opengfx build #6-push: STILL FAILING in 5 min 15 sec:
15:55:05  <planetmaker> wth does it fail? :(
16:08:54  <^Spike^> planetmaker check console?
16:09:08  <planetmaker> yes, I do. And don't understand :-)
16:09:26  <^Spike^> 15:42:56 make[1]: *** No rule to make target `opengfx-r949M-source.tar.xz'. Stop.?
16:10:19  <planetmaker> yes. why?
16:10:36  <planetmaker> if I call it make bundle_zip bundle_xsrc it fails
16:10:46  <planetmaker> if I call it make bundle_zip; make bundle_xsrc it works
16:11:21  <^Spike^> ....
16:11:29  <^Spike^> so.....
16:11:40  <^Spike^> is the latter one a proper solution?
16:12:07  <planetmaker> maybe :D
16:12:26  <planetmaker> but I'd like to know why the first one fails :-)
16:12:29  <^Spike^> :)
16:12:38  <planetmaker> it would be good if I understood the reason.
16:29:19  <planetmaker> anyway... if I make it individual make calls... it works. I guess... I leave it at that. For now at least
16:33:25  <planetmaker> now... let's test zBase
16:35:40  <planetmaker> right... failure to clone :-)
16:36:17  <planetmaker> we need a solution there, also for external :D
16:36:42  <^Spike^> time for testing?
16:37:10  <planetmaker> testing what?
16:37:19  <planetmaker> scm manger? :D
16:37:54  <^Spike^> :)
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16:54:50  <DevZone> Project CHIPS Station Set build #1-push: FAILURE in 5.9 sec:
16:59:23  <DevZone> Yippie, build fixed!
16:59:23  <DevZone> Project CHIPS Station Set build #2-push: FIXED in 12 sec:
17:00:38  <V453000> is Devzone going to say that every time or is ^Spike^ playing around :D
17:01:36  <planetmaker> planetmaker, is playing around
17:01:44  <planetmaker> DevZone will announce builds just like Brot did
17:01:55  <planetmaker> But... builds are common. As I test builds currently
17:02:06  <V453000> :)
17:02:07  <planetmaker> frequency will be as usual when things all work and are tested
17:02:18  <V453000> yarr
17:02:33  <planetmaker> so, want me to add nuts? :D
17:02:40  <V453000> no thanks :)
17:02:58  <V453000> actually, I still cant seem to figure out the push thing :s
17:03:52  <V453000> no outgoing change sets still
17:04:17  <V453000> Spike did some research and discovered I couldnt log into , but I think he fixed that already by resetting the password
17:05:05  <V453000> I tried to push to but that still gives authorization failed ... though I am not sure if I didnt make any mistake there like setting up tortoise credentials to login properly there or whatnot
17:05:17  <V453000> so hm :|
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17:20:46  <DevZone> Project NML - NewGRF Meta Language build #42-nightlies: SUCCESS in 2 min 14 sec:
17:21:14  <DevZone> Project Finnish Trainset build #14: FAILURE in 3 sec:
17:24:46  <planetmaker> V453000, iirc you did try to make the changesets public, yes?
17:25:26  <planetmaker> V453000, and you need to push to
17:25:32  <planetmaker> hg.o.o won't accept pushes
17:28:09  <DevZone> Yippie, build fixed!
17:28:09  <DevZone> Project Finnish Trainset build #15-push: FIXED in 4 min 17 sec:
17:30:18  <DevZone> Project xussrset - Trains from Russia build #1-push: FAILURE in 1 min 47 sec:
17:31:18  <DevZone> Project FISH is ships build #4-nightlies: SUCCESS in 1 min 39 sec:
17:32:01  <oskari89> planetmaker: How can you disable Cargodest route layer from normal view?
17:33:00  <Alberth> wrong channel :p
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17:33:08  <oskari89> :D
17:33:13  <Alberth> disable it for your company
17:33:17  <V453000> I did pm :s public doesnt help
17:33:19  <V453000> alright
17:33:42  * Alberth didn't know he wrote a modular eints :p
17:36:47  <V453000> no outgoing changesets again :S
17:37:07  <V453000> I didnt edit the file in .hg but I only pushed to the address you wrote
17:37:24  <V453000> it even asked that I have auth info in the address, remove Y/N , tried both options
17:37:46  <V453000> removing obviously gets me to the original point, not removing unexpectedly, too
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18:12:17  <DevZone> Project Finnish Trainset build #16-nightlies: SUCCESS in 3 min 11 sec:
18:14:08  <DevZone> Project FISH is ships build #5-nightlies: SUCCESS in 1 min 36 sec:
18:15:34  <planetmaker> hm... off-by-2h :D
18:15:40  <planetmaker> or rather: times in UTC
18:15:55  <DevZone> Project eints-test (Actual template) build #90-nightlies: SUCCESS in 4 min 48 sec:
18:19:25  <DevZone> Project Finnish Trainset build #17-nightlies: SUCCESS in 2 min 53 sec:
18:19:51  <planetmaker> hm :-)
18:29:13  <DevZone> Project xussrset - Trains from Russia build #2-nightlies: STILL FAILING in 1 min 41 sec:
18:33:01  <DevZone> Project FIRS Industry Replacement Set build #2-nightlies: SUCCESS in 4 min 29 sec:
18:33:26  <DevZone> Project CHIPS Station Set build #3-nightlies: SUCCESS in 25 sec:
18:34:33  <DevZone> Project Finnish Trainset build #18-nightlies: SUCCESS in 3 min 14 sec:
18:37:32  <planetmaker> juzza1, did you manually trigger #19?
18:38:04  <juzza1> yes
18:38:24  <planetmaker> :-) You are aware that every committed changeset is built, though, yes? :-)
18:38:28  <Alberth> local time is overrated :p
18:38:43  <DevZone> Project Finnish Trainset build #19-nightlies: SUCCESS in 2 min 44 sec:
18:39:15  <planetmaker> :-)
18:39:44  <planetmaker> not that I mind you triggering it manually, it's fine. I was only wondering whether the scripts work as intended
18:39:57  <planetmaker> that's what the button is for, after all :D
18:41:11  <juzza1> oh yeah, the build was already for the newest one :D was just a bit confused, because it was tagged nightly
18:41:26  <planetmaker> yes... it should have been tagged -push
18:45:10  <DevZone> Project eints-test (Actual template) build #91-nightlies: SUCCESS in 4 min 25 sec:
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18:49:23  <DevZone> Project eints-test (Actual template) build #92-nightlies: SUCCESS in 4 min 13 sec:
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18:53:23  <DevZone> Project eints-test (Actual template) build #93-nightlies: SUCCESS in 3 min 59 sec:
19:02:40  <DevZone> Project eints-test (Actual template) build #94-nightlies: SUCCESS in 4 min 4 sec:
19:07:40  <DevZone> Project eints-test (Actual template) build #95-nightlies: SUCCESS in 3 min 58 sec:
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19:11:44  <DevZone> Project eints-test (Actual template) build #96-releases: SUCCESS in 4 min 3 sec:
19:19:07  <DevZone> Project eints-test (Actual template) build #97-nightlies: SUCCESS in 4 min 0 sec:
19:23:15  <DevZone> Project eints-test (Actual template) build #98-releases: SUCCESS in 4 min 7 sec:
19:23:43  <planetmaker> spam spam spam
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19:25:57  <planetmaker> yes, but much better now
19:28:49  <DevZone> Project eints-test (Actual template) build #99-push: SUCCESS in 3 min 58 sec:
19:29:38  <frosch123> will there be something special for build #100 ? :p
19:29:51  <planetmaker> release 1.2.C :-)
19:32:11  <planetmaker> well... now I hope it really works now for the projects as intended...
19:32:29  <planetmaker> and with proper build-type: push, nightlies or releases
19:32:35  <planetmaker> previous hook kinda failed
19:32:53  <DevZone> Project eints-test (Actual template) build #100-releases: SUCCESS in 4 min 3 sec:
19:33:00  <planetmaker> ^
19:36:39  <frosch123> andythenorth: eints is finished. what to do now?
19:36:48  <andythenorth> run it live?
19:36:52  <andythenorth> accept translations?
19:36:54  <andythenorth> :P
19:37:18  <andythenorth> fix the 26 missing FIRS translations? :D
19:37:23  <andythenorth> also \o/
19:42:36  <planetmaker> andythenorth, could you check the grf from eints-test whether that works for you (also wrt newgrf version, title ingame)? and
19:44:32  <andythenorth> planetmaker: so the grf name is the new nightly format?
19:44:49  <planetmaker> well. maybe?
19:45:01  <planetmaker> could also include the newgrf version... maybe better
19:45:05  <andythenorth> maybe better
19:45:33  <planetmaker> 04-09-2013M-v4995 (da391949bf)
19:45:34  <planetmaker> ?
19:46:01  <andythenorth> brb - baby
19:46:19  <planetmaker> will add that meanwhile
19:48:40  <Rubidium> planetmaker: for sorting you better use YMD instead of DMY (esp. since they also use MDY)
19:49:53  <planetmaker> yeah
19:50:04  <planetmaker> that's actually the case
19:51:40  <planetmaker> so... "FIRS Industry Set 2013-09-04 (4995:43a4207a5762)"
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20:00:21  <DevZone> Project eints-test (Actual template) build #101-push: SUCCESS in 4 min 10 sec:
20:03:28  <planetmaker> hm, yes, I'm kinda satisfied with that :-)
20:08:15  <planetmaker> FIRS Industry Replacement Set 2013-09-04 (4995:d44ad459815b)
20:28:54  <DevZone> Project FIRS Industry Replacement Set build #3-push: SUCCESS in 5 min 16 sec:
20:33:37  <andythenorth> planetmaker: so readme reports repo version 3793
20:33:47  <andythenorth> that's potentially confusing wrt versions?
20:34:00  <DevZone> Project FIRS Industry Replacement Set build #4-push: SUCCESS in 5 min 5 sec:
20:34:17  <oskari89> planetmaker: We use DMY, could it be configurable? :D
20:34:28  <DevZone> Project make-nml build #1-push: FAILURE in 5.3 sec:
20:34:47  <planetmaker> andythenorth, yes, it is :-)
20:34:50  <planetmaker> good catch
20:36:30  <planetmaker> oskari89, what you display as NewGRF title is totally up to you really
20:38:42  <planetmaker> oskari89, I just want to provide sane defaults
20:39:42  <planetmaker> No-one requires you to use the tags in custom_tags.txt which the Makefile defines
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20:46:21  <andythenorth> no alberth?
20:46:40  <andythenorth> talking to Dan about a new "Keep It Simple" train grf
20:46:48  <andythenorth> adapting the FISH code to trains
20:47:11  <andythenorth> I shouldn't really start a new project right now, but wondered if anyone else wanted to join in :P
20:47:11  <planetmaker> :-)
20:47:17  <planetmaker> :D
20:47:29  <andythenorth> most of it is probably pretty simple adaptation
20:47:33  <andythenorth> I adapted BANDIT to FISH :P
20:47:36  <andythenorth> trucks -> ships
20:47:41  <planetmaker> keep it simple train grf. Like... the Canadian train grf I started with his sprites?
20:47:46  <andythenorth> KISS
20:47:56  <planetmaker> train? or truck?
20:48:06  <andythenorth> trains in this case
20:48:44  <DevZone> Project FIRS Industry Replacement Set build #5-push: FAILURE in 5 min 13 sec:
20:49:29  <planetmaker> hm
20:49:49  <planetmaker> omg!
20:49:57  <andythenorth> it predicts the future?
20:50:04  <planetmaker> haha :-) yeah
20:50:18  <planetmaker> nah, failed by... 20:48:44 ln: failed to create symbolic link `/data/bundles/firs/push/LATEST/v4995-5': Permission denied
20:52:40  <andythenorth> hmm
20:52:48  <andythenorth> hg or git for this new project? o_O
20:53:33  <DevZone> Yippie, build fixed!
20:53:33  <planetmaker> became a git junky, eh?
20:53:33  <DevZone> Project FIRS Industry Replacement Set build #6-push: FIXED in 4 min 47 sec:
20:53:46  <andythenorth> I need to learn git better
20:53:47  <andythenorth> hg is fine
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20:53:56  <andythenorth> but as usual, I forgot how to create repo :(
20:54:52  <andythenorth> figured it out
20:55:07  <planetmaker> mind, that needs on devzone much manual stuff to setup
20:55:17  <planetmaker> no automatics there. no makefile working there. nothing
20:55:21  <planetmaker> it all relies on hg
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21:11:45  <DevZone> Project eints-test (Actual template) build #102-push: FAILURE in 1 min 49 sec:
21:15:50  <DevZone> Project eints-test (Actual template) build #103-releases: SUCCESS in 4 min 5 sec:
21:19:31  *** andythenorth has left #openttdcoop.devzone
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