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07:49:05 *** Taede has quit IRC 08:03:20 *** TWerkhoven has joined #openttdcoop.devzone 08:05:47 *** andythenorth has joined #openttdcoop.devzone 08:20:17 *** oskari89 has joined #openttdcoop.devzone 08:49:34 *** Alberth has joined #openttdcoop.devzone 08:52:14 <George> planetmaker: are you here? 08:52:50 <George> Package #41 FAILURE 2013/09/29 08:34:14 Today (xussrset) : 2 out of the last 5 builds failed. 08:53:19 <George> it started failing after your change by eints 08:53:27 <George> Please have a look 08:54:46 <Alberth> did you try building it yourself? 08:55:47 <Alberth> ie eints just changes language files in your project, so any problem should be reproducable by building the project itself 08:56:47 <Alberth> the error you get is probably a pointer to where to look in the code 08:57:08 <Alberth> if a language file is messed up, we can check what eints is doing 09:00:36 <George> my local building on win does not fail 09:03:39 <Alberth> weird :) 09:04:01 <Alberth> I'll try to build it, and see what happens 09:08:03 <Alberth> the graph at the repository tab shows a lose end (revision 1126), is that intended ? 09:09:40 <Alberth> my clone reports +5 heads even, so there are more such ends 09:14:37 <Alberth> http://paste.openttdcoop.org/show/2672/ I get two warnings that you may want to solve, but otherwise it works for me 09:19:43 <Alberth> https://jenkins.openttdcoop.org/job/xussrset/41/console looks like a jenkins build problem, the xussrset project data seems fine, see eg the output at 08:35:40 where it creates the tar file 09:20:58 *** Supercheese has quit IRC 09:26:27 <George> these 2 warning are intended. This part would be removed in the final version, but currently used for test purposes 09:26:52 <Alberth> ok 09:27:41 <George> 08:37:07 Build step 'Use publishers from another project' marked build as failure 09:29:52 <Alberth> you are having problems with the end-of-line character of the source file, which makes the changes in the repository completely unreadable, but I don't see any obvious point where a build failure could originate from in your source code 09:31:27 <Alberth> yesterday there were people having trouble to connect with the devzone, so perhaps the system isn't exactly working as it should currently 09:31:49 <George> what files should be changed? 09:35:13 <Alberth> are you asking about the end-of-line character problem, or the build problem? If the former, some configuration should be changed, unfortunately, I don't know how that works :( If the latter, nothing in your project, I think. The problem may be in the redmine setup, or even just a program behaving badly 09:37:54 <Alberth> I checked the last few commits, and nothing in there touched any build-related file, as far as I can see. 10:15:46 *** frosch123 has joined #openttdcoop.devzone 10:22:09 <Alberth> quak 10:22:36 <Alberth> this looks wrong http://paste.openttdcoop.org/show/2674/ 10:23:01 <Alberth> any idea how to find out where those nul bytes come from? 10:24:05 <frosch123> zero bytes in the commit message? :o 10:24:47 <frosch123> what project is that? 10:24:54 <Alberth> xussrset 10:26:28 <frosch123> it has as many 00 as "de_DE: 24 changes by planetmaker" has characters, right? 10:27:10 <frosch123> the commit message is created by reading the thing from lang_sync, then truncating the file, wriiting the header and the writing the previous content again 10:30:02 <Alberth> http://paste.openttdcoop.org/show/2675/ looks like it, if you add a 0A 10:30:08 <frosch123> so, maybe it lacks some rewind or somethign silly 10:30:48 <Alberth> sounds reasonable :) 10:30:59 <frosch123> http://paste.openttdcoop.org/show/2676/ <- current code 10:32:21 <frosch123> "The current file position is not changed." <- oh, indeed 10:32:37 <frosch123> so, i'll add a seek 10:33:01 <frosch123> how stupid that the console does not show any fancy characters for nul 10:33:17 <frosch123> i guess i oinly ever looked at the messages with "cat" 10:34:01 <Alberth> yeah, I only found it because I was browsing the repo with a gui tool 10:38:17 <frosch123> well, let's see what happens this evening :p 10:39:03 *** ODM has joined #openttdcoop.devzone 10:59:29 <V453000> meow, frosch123 what options do I have if I want to: Increase train power based on amount loaded. But the train alone has no capacity, its articulated part has - is a wagon. 10:59:48 <V453000> I doubt there is any way to check for loaded amount for whole train? 11:00:09 <V453000> and more, is there a way to check for all articulated parts? or is that like default 11:03:49 <V453000> checking for the first loadable wagon basically is "is there any load y/n" instead of checking how much ... which might suffice in my case :) 11:09:06 <frosch123> V453000: you could do some nasty things with the "user bit mask" 11:09:26 <frosch123> it woud allow you to check whether there are unloaded, fullloaded or somewhatloaded vehicles in the cahin 11:09:36 <frosch123> though not how many of which category 11:09:55 <frosch123> you would have to assume that most wagons are loaded to the same percentage 11:10:19 <V453000> :o 11:10:50 <V453000> this is for ships which are likely not to have full load orders 11:11:06 <frosch123> you mean "ships" :p 11:11:17 <V453000> there are new ships :) 11:11:25 <V453000> "ships". :) 11:12:04 <frosch123> are all wagons of the same type? 11:12:07 <V453000> But okay, I think checking only 2nd (articulated part - wagon) vehicle in consist is just what I want it to do .... 11:12:11 <V453000> define type 11:12:16 <V453000> type = cargo? 11:12:27 <frosch123> well, you could check load amount of first and last wagon or so 11:12:46 <frosch123> and assume the other wagons are loaded somewhat inbetween :p 11:13:38 <V453000> the idea is to make ships rewarding to use in refit networks where it often happens that goods trains have 90% load on average 11:14:21 <V453000> I am not sure if it is absolutely necessary to be interested in how much the thing loaded, idea is to make it better for networks which have trains loaded most of the time 11:14:46 <frosch123> well, "most of the time" is no valid condition :p 11:15:05 <V453000> refit trains are always loaded 11:15:16 <V453000> thing is not 100% when they pick up goods 11:15:44 <frosch123> you can make wagons lighter when they are loaded 11:16:00 <frosch123> resp. heavier when unloaded 11:16:13 <frosch123> you need ballast on empty ships :) 11:16:15 <V453000> I thought about that too 11:16:24 * Alberth likes negative gravity :) 11:16:43 <Alberth> or rather, reverse gravity, I guess 11:16:57 <frosch123> Alberth: change the slope setting to also accept negative values? :p 11:17:02 <V453000> point was, the "ships" EAT cargo during transportation - they have faster cargo decay rate 11:17:14 <V453000> sooo in return they would increase their power when fed XD 11:17:26 <Alberth> frosch123: yeah, but it was explicitly excluded when created 11:17:39 <V453000> lighter/heavier doesnt funnily follow that :P but yeah that is how it would work very well 11:18:28 <frosch123> well, you need food for uphill 11:21:25 <V453000> aye 11:26:32 <V453000> well then I think I will just check for first wagon if it is full 11:26:36 <V453000> how should I do that? 11:26:59 <V453000> - to increase power/te of the engine 11:27:18 <frosch123> take a look at that magic var61 thingie i recently added 11:27:26 <frosch123> it checks a variable of a different vehicle 11:27:38 <V453000> on tt wiki? 11:27:43 <frosch123> no, in nuts 11:27:53 <frosch123> the rainbow slug stuff 11:27:56 <V453000> ah right 11:28:00 <V453000> will do 11:28:41 <V453000> thanks :) 11:28:43 <V453000> FOR NOW! :D 11:28:51 * frosch123 hides 11:28:53 <frosch123> :p 11:29:05 <V453000> I am at work so will try to do stuff in the evening 11:30:01 <V453000> if I dont just go sleep right after I come home :D 12:09:10 <phatmatt> work on the weekend? :( 12:10:12 <frosch123> luckily the annoying alarm prevents me from considering working on weekends when not really needed 12:14:15 <V453000> yeah got some deadline on tuesday :| 12:14:24 <V453000> might actually take free days wed-fri 12:18:10 <Alberth> one day traded for 3 sounds like a good deal :) 12:18:37 <V453000> well I was at work for the last 2 weekends too : | 12:19:33 <Alberth> hmm, not so good thus :( 12:19:51 <V453000> nice enough :) cant complain 12:21:01 *** TWerkhoven is now known as Taede 12:34:48 *** andythenorth has quit IRC 12:36:22 <oskari89> There is an issue on bananas :P 12:36:44 <oskari89> FooBar did upload the previous version of FRISS 12:36:56 <oskari89> How could i update it to the current version? 12:37:15 <oskari89> 0.1.0 -> 0.5.1 12:37:32 <oskari89> As well as there is slight naming change 12:37:37 <V453000> only he can do that I believe 12:38:45 <oskari89> :( 12:39:00 <oskari89> I really hope he gets my pm 14:46:27 *** andythenorth has joined #openttdcoop.devzone 14:49:44 *** andythenorth has quit IRC 15:46:11 *** andythenorth has joined #openttdcoop.devzone 16:05:54 *** gelignite has joined #openttdcoop.devzone 16:20:06 <oskari89> planetmaker: ^ 16:21:44 <oskari89> Is there a way to adminstrate your own GRF on BaNaNaS placed by someone else? Needs to give some permissions or something? 16:22:03 <planetmaker> talk to Rubidium. He may be able to hack the database 16:22:28 <planetmaker> no other way 16:22:43 <planetmaker> but that way it can work to re-assign an entry to other people 16:23:20 <oskari89> Okay, thanks 16:32:32 <planetmaker> oskari89, you'll need to have at hand: *) naming of current entry, *) name of current account holder, *) new name of the entry and *) account name as registered with OpenTTD of of desired account holder 16:32:51 <planetmaker> good to have it ready when needed :-) 16:37:53 <andythenorth> hack the mainframe 16:38:52 <oskari89> planetmaker: already have those, waiting for rubidium 16:52:45 <frosch123> today's commit messages look better :) 16:54:56 <Alberth> problem fixed :) 17:19:05 <DevZone> Project NML - NewGRF Meta Language build #67-nightlies: SUCCESS in 1 min 26 sec: https://jenkins.openttdcoop.org/job/nml/67/ 17:45:50 <George> planetmaker: Please have a look at xussr set building 17:45:57 <George> last 3 builds failed 17:47:16 <planetmaker> oi. that's my fault. thanks for the prod 17:47:32 <planetmaker> small change on the build template... 17:47:47 <oskari89> planetmaker: could you also check what is going on with the repos generally 17:47:58 <oskari89> Response is sluggish and very slow 17:48:20 <oskari89> Is it the issue of high load still? 17:50:32 <oskari89> Finding outgoing changesets..... About four minutes 17:52:00 <oskari89> .... and still waiting 17:53:32 <oskari89> I wonder how long this takes :P 17:58:00 <DevZone> Yippie, build fixed! 17:58:00 <DevZone> Project xussrset - Trains from Russia build #43-push: FIXED in 2 min 29 sec: https://jenkins.openttdcoop.org/job/xussrset/43/ 17:58:12 <planetmaker> seems fixed, George ^ 18:00:25 <oskari89> planetmaker: 14 minutes, still jamming :D 18:07:03 <planetmaker> oskari89, strangely enough hg outgoing is not that slow for me 18:07:25 <oskari89> Tried FRISS repo? 18:08:13 <oskari89> Even stranger: "Sync tab cannot exit" 18:08:21 <planetmaker> ~/ottd/grfdev/friss$ time hg outgoing 18:08:21 <planetmaker> Vergleiche mit http://hg.openttdcoop.org/friss 18:08:21 <planetmaker> Suche nach Änderungen 18:08:21 <planetmaker> Keine Änderungen gefunden 18:08:21 <planetmaker> real 0m0.225s 18:08:22 <planetmaker> user 0m0.068s 18:08:24 <planetmaker> sys 0m0.008s 18:09:04 <planetmaker> and pulling thos 53 changesets took also only a second or two 18:09:25 <oskari89> I do wonder what is the reason for sluggishness in my end... 18:09:44 <planetmaker> what piece of programme tells you "sync tab cannot exit"? 18:09:55 <oskari89> TortoiseHg workbench 18:11:35 <oskari89> Might be time for resetting that TortoiseHg :P 18:12:56 <planetmaker> oskari89, seems a thg bug, if I understand it right: https://bitbucket.org/tortoisehg/thg/commits/44132ac3fe19609a1885a2d745adb4b8c88b76dc 18:12:57 <Webster> Title: tortoisehg / thg / commit / 44132ac3fe19 Bitbucket (at bitbucket.org) 18:14:23 <oskari89> Ok 18:14:34 <oskari89> Might be time for updating TortoiseHg 18:16:06 <DevZone> Yippie, build fixed! 18:16:07 <DevZone> Project Finnish Rail Infrastructure build #59-push: FIXED in 48 sec: https://jenkins.openttdcoop.org/job/friss/59/ 18:16:40 <planetmaker> either it succeeded now finally or suddenly worked :-) 18:16:49 <DevZone> Project Finnish Rail Infrastructure build #60-releases: SUCCESS in 42 sec: https://jenkins.openttdcoop.org/job/friss/60/ 18:17:21 <planetmaker> is it like fine now, oskari89 ? 18:18:21 *** oskari892 has joined #openttdcoop.devzone 18:18:35 <planetmaker> is it like fine now, oskari892 ? 18:19:26 <oskari892> Tortoisehg installation made bluescreen 18:19:39 <planetmaker> great :D 18:21:20 <oskari892> Yet another restart needed :P 18:21:55 <oskari892> But not now 18:23:36 *** oskari89 has quit IRC 18:29:58 <DevZone> Yippie, build fixed! 18:29:58 <DevZone> Project Nutracks build #25-nightlies: FIXED in 18 sec: https://jenkins.openttdcoop.org/job/nutracks/25/ 18:46:03 *** oskari892 is now known as oskari8 18:46:10 *** oskari8 is now known as oskari89 18:47:27 <DevZone> Yippie, build fixed! 18:47:28 <DevZone> Project Iron Horse build #257-nightlies: FIXED in 44 sec: https://jenkins.openttdcoop.org/job/iron-horse/257/ 18:53:25 <DevZone> Project road-hog build #3-push: STILL FAILING in 3.8 sec: https://jenkins.openttdcoop.org/job/road-hog/3/ 18:57:00 <oskari89> planetmaker: Or should i just upload FRISS - Stations and Other Infrastructure to a new name in BaNaNaS, despite grfID is the same? 18:57:13 <oskari89> as the FRISS is 18:57:22 <oskari89> (0.1.0) 18:57:27 <planetmaker> that will fail 18:57:43 <oskari89> Ok 18:58:37 <planetmaker> grfIDs need be unique 18:58:50 <andythenorth> planetmaker: so want to fix my hg problems next? o_O 18:58:51 <oskari89> Yeah 18:59:07 <oskari89> It was meant to be update to FRISS, despite the different name 19:00:13 <Alberth> oskari89: you cannot keep the name? people currently know it, so it's easier to get them to upgrade 19:00:29 <Alberth> most people don't care what a name actually means 19:00:34 <oskari89> No, because of the scheme changed 19:00:38 <Alberth> (except for the author, usually) 19:00:41 <oskari89> It was divided in half 19:01:26 <Alberth> so why not simply start a new newgrf? 19:01:30 <oskari89> Content of the other grf separated of that FRISS itself was not present at the time FRISS 0.1.0 was made 19:01:39 <Alberth> renaming the current one then also doesn't make a lot of sense 19:02:00 <oskari89> It does, it contains everything that was on the FRISS, and some more 19:02:42 <oskari89> It's not a big change, but it has it's purpose 19:03:36 <oskari89> So everyone who downloaded FRISS 0.1.0 in first place, gets FRISS - Stations and Other Infrastructure 0.5.1 as update 19:03:59 <oskari89> The second part is FRISS - Rail Infrastructure, which is now on BaNaNaS 19:04:37 <oskari89> FRISS was meant to contain both contents of those, but in the end, it didn't 19:04:39 <DevZone> Project OpenGFX build #43-nightlies: SUCCESS in 7 min 0 sec: https://jenkins.openttdcoop.org/job/opengfx/43/ 19:04:50 <Alberth> and now you want to merge it? 19:05:00 <oskari89> No, i dont :P 19:05:07 <oskari89> I want to keep those separate 19:05:52 <oskari89> So if one wants to have our stations without the tracks, one could :) 19:09:05 <Alberth> I am lost somewhat now, but seeing you are trying to get this renamed for a long time now, I was just trying to see if there are other solutions. Apparently, that's difficult 19:09:25 <V453000> friss is an ugly name :( too similar to firs 19:10:28 <oskari89> V453000: Try it :) 19:10:44 <Alberth> the name changes if you try it? :D 19:11:16 <V453000> presumably 19:20:03 <DevZone> Project Iron Horse build #258-push: SUCCESS in 45 sec: https://jenkins.openttdcoop.org/job/iron-horse/258/ 19:23:33 <planetmaker> oskari89, you know what "FRISS" means in German? ;-) 19:23:54 * andythenorth has 502 again :) 19:24:04 <andythenorth> on push 19:24:15 <oskari89> planetmaker: eat :P 19:24:47 <planetmaker> it translates to "guzzle!". Eat is too polite a translation really. "Essen" has manners. "Fressen" lacks them 19:25:20 <oskari89> :D 19:25:21 <andythenorth> "stuff your face" 19:25:45 <planetmaker> animals "fressen", humans "essen". Usually that's the distinction ;-) 19:25:56 <planetmaker> but yeah :-) 19:26:08 <oskari89> I thought that Finnish Rail Infrastructure & Stations Set would bee too long name to maintain :P 19:26:16 <oskari89> Hence the FRISS 19:26:57 <oskari89> There is currently FRISS 0.1.0 and FRISS - Rail Infrastructure 0.5.0 on BaNaNaS 19:28:15 <oskari89> Therefore FRISS (0.1.0) should be changed to FRISS - Stations and Other Infrastructure 19:28:38 <V453000> COWS Obscenely Weird Stations 19:28:39 <V453000> ? 19:28:48 <V453000> would be beautiful name 19:28:55 <andythenorth> still bad gateway :( 19:28:59 <planetmaker> sounds like a V. or a. set :D 19:29:03 <planetmaker> andythenorth, on what? 19:29:08 <andythenorth> FISH 19:29:14 <andythenorth> for hg push 19:29:26 <andythenorth> I've had them intermittently for ~few days 19:29:33 <andythenorth> 2 in a row is unusual 19:29:35 <planetmaker> ah um 19:29:35 <oskari89> andythenorth: Same issue as mine 19:29:47 <andythenorth> hmm 19:29:47 <oskari89> What is the version of your TortoiseHg? 19:29:49 <andythenorth> now I have abort: HTTP Error 500: abandoned transaction found - run hg recover 19:29:52 <andythenorth> that's new 19:30:26 <oskari89> You should get the newest one, that should solve some issues (beware of bluescreen though, i had it) 19:30:32 <oskari89> :D 19:30:44 <planetmaker> recovered, andythenorth 19:30:46 <planetmaker> try again 19:30:51 <planetmaker> oskari89, you assume he uses thg ;-) 19:30:55 <planetmaker> I'd not be too sure 19:31:11 * andythenorth uses mercurial 19:31:27 <planetmaker> oskari89, thg is only a GUI interface to mercurial. I assume andy doesn't need it 19:31:46 <oskari89> :P 19:32:03 <andythenorth> push worked 19:32:51 <planetmaker> and honestly I find it also to clumsy. I'm a CLI guy 19:33:28 <DevZone> Yippie, build fixed! 19:33:29 <oskari89> thg or the repo? :P 19:33:29 <DevZone> Project FISH is ships build #62-push: FIXED in 1 min 37 sec: https://jenkins.openttdcoop.org/job/fish/62/ 19:33:58 <planetmaker> thg 19:34:14 <planetmaker> it takes me usually like 3x as long to get things done when using that. At least 19:34:48 <Alberth> thg is only useful for browsing 19:35:06 <planetmaker> yeah, true 19:35:19 <planetmaker> but for that I use my browser and browse the devzone repos :-P 19:35:55 <Alberth> :) 19:43:13 *** ODM has quit IRC 19:55:47 <DevZone> Project xussrset - Trains from Russia build #44-push: SUCCESS in 2 min 33 sec: https://jenkins.openttdcoop.org/job/xussrset/44/ 20:10:02 <DevZone> Yippie, build fixed! 20:10:02 <DevZone> Project Finnish Rail Infrastructure - Rails build #89-push: FIXED in 42 sec: https://jenkins.openttdcoop.org/job/frissrails/89/ 20:10:15 <oskari89> :D 20:11:43 <oskari89> *sigh* 20:11:57 <oskari89> Getting bad gateway error again 20:12:22 <oskari89> On push 20:13:42 <oskari89> 504 Gateway time-out 20:15:47 <^Spike^> i don't know why those 2 use that much cpu... :/ 20:16:47 <oskari89> Look for it? :) 20:29:26 <oskari89> I think there might be some script going on loop 20:29:32 <oskari89> 504 again 20:31:17 <andythenorth> yeah I have 504 now 20:31:24 <andythenorth> intermittent 20:32:08 <oskari89> This is bugging 20:32:22 <DevZone> Project FISH is ships build #63-push: SUCCESS in 1 min 4 sec: https://jenkins.openttdcoop.org/job/fish/63/ 20:35:52 <oskari89> 502 bad gateway 20:37:19 <andythenorth> V453000: I canned one of the big ship 'wtf' variants :P 20:37:26 <andythenorth> you talked me into it being a silly idea 20:37:56 <oskari89> andythenorth: FIRS ftw, you have such nice graphics for that (thanks to DanMacK too :) ) 20:38:24 <andythenorth> :) 20:38:51 <oskari89> Such an awesome set 20:39:21 <oskari89> Eyecandy level over 9000 20:39:22 <oskari89> :P 20:40:40 <V453000> andythenorth: :) 20:42:25 *** Alberth has left #openttdcoop.devzone 20:50:43 *** Supercheese has joined #openttdcoop.devzone 20:55:03 <planetmaker> g'night 20:57:53 <oskari89> ^Spike^, could you look that cpu use-issue in detail 20:58:56 <andythenorth> ^Spike^: it violates SLA :P I want a service credit 20:59:10 <andythenorth> shall I raise a customer service ticket? :X 20:59:47 <DevZone> Project Finnish Rail Infrastructure build #61-push: SUCCESS in 49 sec: https://jenkins.openttdcoop.org/job/friss/61/ 21:15:37 <DevZone> Project Finnish Rail Infrastructure build #62-push: SUCCESS in 45 sec: https://jenkins.openttdcoop.org/job/friss/62/ 21:16:19 <DevZone> Project Finnish Rail Infrastructure build #63-releases: SUCCESS in 41 sec: https://jenkins.openttdcoop.org/job/friss/63/ 21:26:18 <DevZone> Project Finnish Rail Infrastructure - Rails build #90-push: SUCCESS in 38 sec: https://jenkins.openttdcoop.org/job/frissrails/90/ 21:26:57 <DevZone> Project Finnish Rail Infrastructure - Rails build #91-releases: FAILURE in 38 sec: https://jenkins.openttdcoop.org/job/frissrails/91/ 21:30:47 <DevZone> Project FISH is ships build #64-push: SUCCESS in 1 min 8 sec: https://jenkins.openttdcoop.org/job/fish/64/ 21:36:25 <oskari89> :o 21:36:41 <oskari89> 500 abandoned transaction found - run hg recover 21:38:02 <oskari89> Could somebody help? 21:40:52 <andythenorth> does hg also tell you there is nothing to recover? 21:40:57 <andythenorth> did for me 21:41:58 <oskari89> no interrupted transaction available 21:42:02 <oskari89> It says 21:42:18 <oskari89> Failed 21:42:46 <andythenorth> that's approximately same as I had earlier 21:42:58 <oskari89> Yeah 21:43:01 <andythenorth> I have constant 504 now 21:43:04 <oskari89> pm's gone though :P 21:43:14 <oskari89> Me too 21:43:32 <oskari89> It is getting nasty 21:44:13 <andythenorth> no repo :) 21:45:38 <andythenorth> and no compile farm :) 21:45:57 <andythenorth> good night 21:45:57 *** andythenorth has left #openttdcoop.devzone 21:56:33 *** frosch123 has quit IRC 22:15:43 *** oskari89 has quit IRC 23:01:01 *** gelignite has quit IRC