Log for #openttdcoop.devzone on 1st December 2013:
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08:12:05  <DevZone> Project Iron Horse build #481-push: SUCCESS in 1 min 10 sec:
08:29:16  <Brot6> Revision 451:bcbe60ec2393: Change: updated graphics for Standard loco (closes #6594) XandythenorthX @
08:29:16  <Brot6> Feature #6594 (Closed): tweak "Standard" Sprites - remove yellow on Splasher/add 2CC XandythenorthX @
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10:27:43  <Brot6> Code Review #6608 (New): Remove CB_RESULT_ATTACH_DISALLOW XGeorgeX @
10:28:17  <DevZone> Project eints-test (Actual template) build #128-nightlies: SUCCESS in 4 min 46 sec:
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10:29:37  <Brot6> Feature #6535: Remove CB_RESULT_ATTACH_DISALLOW XGeorgeX @
10:30:15  <Brot6> Code Review #6608 (Assigned): Remove CB_RESULT_ATTACH_DISALLOW XGeorgeX @
10:30:15  <Brot6> Feature #6535: Remove CB_RESULT_ATTACH_DISALLOW XGeorgeX @
10:30:15  <Brot6> Code Review #6608 (Assigned): Remove CB_RESULT_ATTACH_DISALLOW XGeorgeX @
10:36:43  <DevZone> Project eints-test (Actual template) build #129-nightlies: SUCCESS in 4 min 40 sec:
10:50:39  <DevZone> Project FIRS Industry Replacement Set build #52-push: SUCCESS in 4 min 51 sec:
11:01:19  <Brot6> Revision 3866:4e3ef26fcf86: Change: introduce Steel Mill and Scrap Yard in 1850, for gameplay rea... XandythenorthX @
11:01:24  <Brot6> Revision 327:7f5b424786e5: Codechange: Remove line number parameter (is always None). XAlberthX @
11:01:24  <Brot6> Revision 328:f008bb680a9d: Codechange: Forward the language class to the string check code. XAlberthX @
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11:53:54  <DevZone> Project eints-test (Actual template) build #130-nightlies: SUCCESS in 4 min 41 sec:
12:16:25  <DevZone> Project eints-test (Actual template) build #131-nightlies: FAILURE in 9 sec:
12:20:00  <DevZone> Project Townnames - Belarusian build #3-nightlies: STILL FAILING in 1.7 sec:
12:22:06  <DevZone> Project eints-test (Actual template) build #132-nightlies: STILL FAILING in 4 min 13 sec:
12:32:30  <Brot6> Revision 321:5057521e85b6: Feature: Sketches of 40px long coaches Xjuzza1X @
12:32:30  <Brot6> Revision 322:89e866dde9b5: Fix: Merge Xjuzza1X @
12:33:40  <Brot6> Revision 98:a76cfd15de9a: Fix: Ghost blue pixels removed Xjuzza1X @
12:35:31  <DevZone> Project finnishtrams build #41-push: FAILURE in 49 sec:
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12:41:34  <waterfoul> i'm trying to run ID in dedicated mode on a linux 64 bit server, both the 32 and 64 bit versions segfault immediately on loading, crashlog:  any ideas?
12:41:36  <Webster> Title: #58204 Fedora Project Pastebin (at
12:41:59  <Alberth> hi
12:42:12  <Alberth> #openttd is a better channel for this btw
12:42:28  <waterfoul> ok, the IS wiki page linked here and the is chan
12:42:37  <Brot6> Revision 323:c7d6c1baf9eb: Fix: Some wrongly placed # characters removed from lang file Xjuzza1X @
12:42:45  <waterfoul> *ID=IS/Infrustrcuture Sharing
12:43:21  <Alberth> a patched version thus, and very old, even
12:43:52  <Alberth> you could try asking whether a dev of the IS patch is available at #openttd
12:44:04  <waterfoul> ok, is IS dead?
12:44:21  <Alberth> otherwise, the best thing you can do is report this at the forum thread where you pulled the binary from
12:44:55  <Alberth> I don't know exactly, have alook at when the last dev post was at that thread
12:45:20  <Alberth> but I haven't seen a lot of IS stuff recently, so yeah, it may be dead-ish
12:50:11  <Brot6> Revision 324:2c3e5080058c: Fix: Purchase texts need to be translated for some languages, warning ... Xjuzza1X @
12:58:18  <DevZone> Project Finnish Trainset build #56-push: STILL FAILING in 1 min 48 sec:
12:58:22  <DevZone> Project Townnames - Belarusian build #4-nightlies: STILL FAILING in 3.1 sec:
12:59:17  <DevZone> Project eints-test (Actual template) build #133-nightlies: STILL FAILING in 4 min 9 sec:
13:01:22  <planetmaker> infrastructure sharing hasn't been maintained in ages.
13:02:15  <planetmaker> There were issues what to do with bancrupted companies and transfer money and how to pull out if you contracted a malicious competitor.
13:02:58  <Alberth> how often does brot check for new commits?
13:03:16  <planetmaker> not too often. I don't know exactly
13:03:17  *** DevZone has quit IRC
13:03:41  <Alberth> eints is 2 hours behind, almost
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13:04:41  <planetmaker> basically all I know about brot is that it's an rbot :D
13:04:59  <Alberth> it may wait for devzone or so
13:04:59  <juzza1> 12:58:17 ++ ls '*.xz'
13:05:02  <juzza1> 12:58:17 ls: cannot access *.xz: No such file or directory
13:05:25  <juzza1> (only changed lang file very slightly)
13:06:21  <juzza1> don't know if that is the fail, though, but doesn't compile remotely
13:06:42  <planetmaker> you pushed at the wrong time. I toy with the master build script :P
13:07:07  <juzza1> ok :)
13:08:03  <Alberth> builds of test projects like eints-test are a good indication of someone running testy stuff :)
13:08:21  <planetmaker> yeah :D
13:08:42  <planetmaker> eints-test is actually the template for every newgrf :P
13:08:54  <planetmaker> they all use its build scripts
13:09:14  <Alberth> :D
13:10:33  <DevZone> Yippee, build fixed!
13:10:33  <DevZone> Project Finnish Trainset build #57-push: FIXED in 2 min 21 sec:
13:10:41  <planetmaker> ^ there, juzza1
13:15:17  <planetmaker> I should find means to disable every project but eints-test while I change its build script
13:15:33  <planetmaker> disable building that is
13:15:52  <planetmaker> Or better I should use an independent test project ;-)
13:16:11  <Alberth> nah :)
13:16:49  <planetmaker> the advantage this way as-is: I can change eints-test and test $random project whether changes work also for other/all
13:17:48  <planetmaker> and eints-test itself is a pretty good test, too (that's why it is what it is)
13:17:53  <DevZone> Yippee, build fixed!
13:17:53  <DevZone> Project eints-test (Actual template) build #134-nightlies: FIXED in 4 min 51 sec:
13:20:57  <DevZone> Yippee, build fixed!
13:20:57  <DevZone> Project Townnames - Belarusian build #5-push: FIXED in 4.1 sec:
13:22:03  <DevZone> Yippee, build fixed!
13:22:04  <DevZone> Project Townnames - French build #2-nightlies: FIXED in 9.4 sec:
13:22:19  <DevZone> Yippee, build fixed!
13:22:20  <DevZone> Project Townnames - German build #2-nightlies: FIXED in 9.3 sec:
13:22:22  <DevZone> Yippee, build fixed!
13:22:22  <DevZone> Project Townnames - Indonesian build #2-nightlies: FIXED in 9.8 sec:
13:22:25  <DevZone> Yippee, build fixed!
13:22:26  <DevZone> Project Townnames - Portuguese build #2-nightlies: FIXED in 5.3 sec:
13:22:45  <DevZone> Yippee, build fixed!
13:22:45  <DevZone> Project Townnames - Swiss build #2-nightlies: FIXED in 20 sec:
13:22:48  <DevZone> Yippee, build fixed!
13:22:49  <planetmaker> less red dots in project list :-)
13:22:49  <DevZone> Project Townnames - Spanish build #2-nightlies: FIXED in 26 sec:
13:23:02  <frosch123> hmm, frissrails uses tiq as subrepo
13:23:17  <frosch123> eints scripts throw errors about that
13:23:57  <frosch123> i guess i need to enable some extension
13:24:27  <planetmaker> subrepo
13:24:48  <planetmaker> hm... what hg version?
13:24:57  <frosch123> 2.2.2
13:26:00  <frosch123> *** failed to import extension subrepo: No module named subrepo
13:26:07  <frosch123> either it is named differently
13:26:11  <frosch123> or i need to install some package
13:27:30  <planetmaker> I just try to establish. In 2.8 it's enabled by default. Not sure about 2.2
13:31:01  <frosch123> hmm, maybe i misinterpreted the issue
13:32:05  <frosch123> yeah, it just failed to update when frissrails removed its own tiq and replaced it with a subrepo
13:32:33  <planetmaker> which build?
13:33:18  <frosch123> it was at r94
13:33:39  <frosch123> i did some rm -rf and then updating to r98 worked
13:33:48  <planetmaker> oh, you mean locally?
13:33:52  <frosch123> on eints vm
13:34:17  <planetmaker> frosch123, enable 'purge' extension and run 'hg purge'
13:34:19  <frosch123> i think similar issues happen with svn when replacing svn:external with files :p
13:34:23  <planetmaker> should give you prestine state
13:34:34  <planetmaker> pristine? whatever
13:34:37  <frosch123> planetmaker: eints does that :p but even purge could not clean it up
13:34:44  <planetmaker> oh :O
13:35:02  <planetmaker> evil
13:35:22  <Brot6> Revision 329:96779b42b4a5: Codechange: Add commands according to their type, and forward the para... XAlberthX @
13:35:22  <Brot6> Revision 330:0eec20e9c010: Codechange: Move checking of extra commands into the NewGrfStringInfo ... XAlberthX @
13:35:22  <Brot6> Revision 331:a561dd413d3e: Codechange: Deduplicate None check. XAlberthX @
13:35:23  <Brot6> Revision 332:0b9668166f42: Codechange: Remove wrapper functions around language_file.check_string. XAlberthX @
13:35:27  <Brot6> Revision 333:300bd7be0629: Codechange: Add Error/warning message class. XAlberthX @
13:38:35  <planetmaker> <-- would that make sense to run on openttd on a somewhat regular basis?
13:38:36  <Webster> Title: Valgrind Plugin - Jenkins - Jenkins Wiki (at
13:39:11  <frosch123> with the regression?
13:39:25  <frosch123> "valgrind -- make regression" ?
13:39:49  <frosch123> actualy not sure whether that works :p
13:39:49  <planetmaker> for instance
13:40:04  <frosch123> i don't think valgrind applies to subprocesses
13:40:29  <planetmaker> well I could first build and then run valgrind on bin/openttd
13:40:58  <planetmaker> though headless servers only test a tiny part
13:46:41  <Brot6> Bug #6609 (New): Building source bundle XplanetmakerX @
13:53:28  <DevZone> Yippee, build fixed!
13:53:29  <DevZone> Project finnishtrams build #42-push: FIXED in 51 sec:
13:54:39  <DevZone> Yippee, build fixed!
13:54:39  <DevZone> Project Basecosts build #3-nightlies: FIXED in 2.1 sec:
13:55:09  <DevZone> Yippee, build fixed!
13:55:09  <DevZone> Project Basecost presets build #4-nightlies: FIXED in 3.8 sec:
14:52:07  <Brot6> Revision 334:50958ce2675f: Codechange: Merge error list into the returned object during loading o... XAlberthX @
14:52:07  <Brot6> Revision 335:eb3bd97f337e: Codechange: Move error list of check_string into the returned string i... XAlberthX @
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15:57:54  <DevZone> Project DevZone build #1: FAILURE in 0.65 sec:
15:58:46  <DevZone> Project DevZone build #2: STILL FAILING in 0.33 sec:
16:00:15  <DevZone> Project DevZone build #3: STILL FAILING in 0.32 sec:
16:02:05  <DevZone> Yippee, build fixed!
16:02:06  <DevZone> Project DevZone script update build #4-push: FIXED in 5.4 sec:
16:08:48  <Brot6> Revision 336:8580f1ce4b5a: Feature: Add active case with string commands. XAlberthX @
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16:48:49  <DevZone> Project FISH is ships build #142-push: SUCCESS in 1 min 18 sec:
16:51:42  <DevZone> Project OpenGFX+ Road Vehicles build #15-push: SUCCESS in 2 min 53 sec:
17:11:05  <DevZone> Project OpenGFX+ Landscape build #44-push: SUCCESS in 23 min:
17:18:47  <DevZone> Project NML - NewGRF Meta Language build #161-nightlies: SUCCESS in 1 min 23 sec:
17:20:19  <Brot6> Revision 1359:3a094a534836: Update: Translations XeintsX @
17:24:19  <DevZone> Project Iron Horse build #482-push: SUCCESS in 1 min 8 sec:
17:27:51  <Brot6> Revision 452:bd0a16d00ec5: Fix: so 100t tare weight for wagons spoils gameplay - set the weights ... XandythenorthX @
17:28:55  <frosch123> hmm, working with remote mq repos is weird
17:30:28  <planetmaker> yes...
17:30:36  <frosch123> so, do we need git support for eints?
17:31:12  <Brot6> Revision 278:d0f28186e0ac: Update: Translations XeintsX @
17:31:33  <planetmaker> well... a clear maybe
17:31:43  <frosch123> :p
17:32:18  <Brot6> Revision 177:5f38e4a93a0f: Update: Translations XeintsX @
17:33:41  <frosch123> hmm, iron-horse failed with remote head
17:33:41  <planetmaker> I consider this one git project a test baloon
17:33:49  <frosch123> did andy commit at the same time as eints tried? :p
17:33:51  <planetmaker> but it makes everything quite a bit more complex
17:34:11  <planetmaker> for probably not too much gain really
17:34:51  <frosch123> lol what, iron-horse pushed failed since 2013-11-08 :p
17:35:39  <planetmaker> hm :-)
17:36:08  <frosch123> and i don't know why
17:37:05  <planetmaker> eints fails to push only to that project?
17:37:28  <frosch123> well, new remote thead
17:37:35  <frosch123> so, maybe on that day the pull failed or so
17:37:47  <frosch123> so it committed locally without having the newest tip
17:38:32  <planetmaker> oh
17:38:53  <planetmaker> hm, I wonder whether it should and can check for that
17:39:16  <frosch123> good point, i should take a look at the logs
17:42:23  <frosch123> one day later you commited some "Merge: Translation"
17:42:52  <planetmaker> hm
17:42:59  <frosch123> but i see only one parent in the repo view
17:44:14  <frosch123> the day before andy created a new branch or something
17:44:21  <frosch123> i cannot tell
17:44:27  <planetmaker> but it says parents are 402 and 404
17:44:33  <planetmaker>
17:46:06  <frosch123> ah, the timeline does not show it corretly if the merge is on a page border
17:46:38  <planetmaker> yeah. Just discovered that, too
17:46:40  <frosch123> so, according to that eints succeeded in pushing a remot head?
17:46:54  <planetmaker> obviously yes
17:47:15  <DevZone> Project Iron Horse build #483-push: SUCCESS in 1 min 2 sec:
17:47:21  <planetmaker> I don't recall doing anything manual there.
17:48:37  <frosch123> there is quite some temporal anomaly there
17:49:08  <planetmaker> that's easily explained by comitting but not pushing
17:49:26  <frosch123> so, i should look at the logs from 2013-11-06
17:51:08  <frosch123> "remote: Could not trigger built:" <- would something like that abort the push?
17:52:06  <planetmaker> likely yes
17:52:50  <planetmaker> I changed the place of the hook since, so it might not occor again, but yeah
17:53:15  <frosch123> well, hg did not return a fail return code, so nothing the script could have detected
17:54:06  <planetmaker> hm...
17:55:48  <frosch123> well, somehow it also pushed anyway
17:55:58  <frosch123>
17:56:03  <frosch123> on 04 everything was fine
17:56:08  <frosch123> 06 gives that weird message
17:56:10  <frosch123> 08 fails
17:56:19  <frosch123> but the commit from 06 was pushed anyway
17:57:05  <frosch123> abort: push creates new remote head fbf7535452a3! <- that head was pushed nevertheless
17:57:07  <planetmaker> yeah, pushing additional heads fails without -f
17:57:25  <planetmaker> strange
17:57:44  <planetmaker> maybe it was pushed manually after all
17:59:29  <frosch123> what was the hg command for the ascii history graph again?
17:59:39  <planetmaker> hg log -G
18:00:13  <planetmaker> deprecated form is hg glog
18:01:34  <frosch123> <- the update basically failed ever since
18:01:41  <frosch123> each time a new head
18:02:14  <frosch123> ah, ofc, because the push failed
18:02:26  <planetmaker> ah. bad :-)
18:02:36  <frosch123> ah, now it makes sense
18:02:46  <frosch123> so, the push failed once
18:02:59  <planetmaker> and happily failed ever after :P
18:03:00  <frosch123> and since then every push would fail since it already had a separate head
18:03:35  <frosch123> ok, so, solution is easy, i just need to kill all those revs and pull freshly
18:03:40  <frosch123> tomorrow it will be fine
18:04:19  <planetmaker> hm, there's two heads even from eints
18:04:50  <frosch123> remote?
18:04:58  <planetmaker> the paste of yours
18:05:03  <Brot6> Revision 453:e6004d2a89f6: Fix: 100t passenger and mail cars are silly, set their weights correctly XandythenorthX @
18:05:05  <planetmaker> 456, 458
18:05:19  <frosch123> yes, because eints always does a update to "default"
18:05:46  <frosch123> so, if it fails to push, the commit will remain as head and eints will continue with remote default
18:06:11  <DevZone> Project finnishtrams build #43-nightlies: SUCCESS in 46 sec:
18:09:36  <frosch123> ok, should be fine tomorroew
18:09:41  <frosch123> stripped everything
18:09:44  <planetmaker> can eints tell us somehow that this situation occured?
18:10:10  <frosch123> likely, i just do not know how
18:10:27  <frosch123> how to send a irc message from the eints vm ? :)
18:10:32  <planetmaker> create issue with redmine or send e-mail to translator@o.o?
18:10:38  <planetmaker> hm, or that ^
18:10:51  <planetmaker> you need an irc module, probably...
18:11:37  <planetmaker> issue might be easier. It has access to RM DB anyway
18:12:01  <planetmaker>
18:12:02  <Webster> Title: REST API json/xml syntax for updating/creating issues - Redmine (at
18:12:43  <planetmaker> rather
18:12:44  <Webster> Title: Rest Issues - Redmine (at
18:16:49  <Brot6> dock.png XandythenorthX @
18:18:08  <frosch123> that seems to use the http interface
18:18:11  <frosch123> no db access
18:20:26  <planetmaker> yes, true. Might be easier / less error prone
18:20:44  <frosch123> from the eints vm i can access redmine only via http, not https
18:20:47  <frosch123> is that an issue?
18:21:09  <frosch123> does it leave the server is some extended loop? or does it stay local?
18:21:14  <planetmaker> I don't think so. you need the token for the REST api. You find that in the redmine admin interface
18:21:24  <planetmaker> it's all local to the server
18:21:42  <DevZone> Project Japanese Buildings build #36-nightlies: SUCCESS in 17 sec:
18:23:20  <planetmaker>
18:25:16  <frosch123> well, i'll try that locally first :)
18:25:38  <planetmaker> no problem to spam the project eints-test ;-)
18:32:29  <DevZone> Project Finnish Rail Infrastructure - Rails build #149-nightlies: SUCCESS in 7 min 4 sec:
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18:47:39  <DevZone> Project Iron Horse build #484-nightlies: SUCCESS in 1 min 14 sec:
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19:41:02  <frosch123> <- what's up with that
19:42:50  <Alberth> talking to GSes from the admin port, by the looks of it
19:43:02  <frosch123> no, i mean, the repo view is broken
19:43:10  <frosch123> gives 404 and show no files
19:44:08  <Alberth> no files indeed, but I do have 3 revisions listed
19:45:19  <frosch123> yeah, and when you query the diff, you get 404
19:45:58  <frosch123> planetmaker: there is a subproject for ai libraries. should we do the same for gs libs?
19:46:09  <frosch123> that would allow to add the translator groups to gs, but not to gs libs
19:46:25  <frosch123> by not inheriting members to gs libs
19:51:30  <DevZone> Project Iron Horse build #485-push: SUCCESS in 1 min 3 sec:
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20:02:16  <Brot6> Revision 454:3a23fb2c2433: Feature: flat car gen 1 load sprites (closes #6507) XandythenorthX @
20:02:16  <Brot6> Feature #6507 (Closed): Flatcar Loads for Gen 1 Brit Flatcar XandythenorthX @
20:18:28  <planetmaker> frosch123, yes, sounds sensible
20:20:36  <Brot6> station_cargo.png XandythenorthX @
20:27:35  <Brot6> Bug #6610 (Confirmed): Hotels closing :o XandythenorthX @
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20:42:37  <frosch123> <- suddenly so many members :p
20:42:55  <planetmaker> nice
20:43:19  <planetmaker> it really seems that the typical timeframe for sth to pickup is around 3 years or so
20:43:23  <planetmaker> or two maybe
20:45:44  <frosch123> with a bit of luck the gs translator works till sinterklaas :)
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20:46:08  <planetmaker> that's a nice Sinterklaas gift then
20:46:37  <Taede> what happens after?
20:46:48  <Alberth> world peace
20:46:54  <Taede> it breaks down and everyone is too busy with their presents to fix it?
20:47:15  <Taede> world peace would be nice
20:47:22  <Alberth> I get gifts? :o
20:49:00  <planetmaker> afterwards we lock out all users and tell them to re-register :P
20:49:24  <Alberth> we could clean out all old projects and such
20:49:44  <planetmaker> from devzone?
20:49:59  <planetmaker> what is 'old'?
20:50:08  <Alberth> no old garbage you want to get rid of?
20:50:31  <planetmaker> I removed two or three dozen projects one, two months ago :)
20:50:49  <frosch123> that many? :o
20:50:52  <planetmaker> I think we cannot clean-out any user-supplied project really - unless it has no repository
20:51:05  <Alberth> oh, you prepared for the new year already :)
20:51:10  <planetmaker> yeah, those also contained old crap, like a project which contains source of redmine itself etc
20:51:13  <planetmaker> we don't need that
20:51:57  <Alberth> not until you start making custom modifications :)
20:52:01  <frosch123> <- how could you delete two dozen without deleting that one? :p
20:52:11  <planetmaker> I also set the 'archive' flag for a number of projects which are really dormant
20:52:30  <planetmaker> I pondered about it. I didn't want to throw away those 12 commits :P
20:52:55  <frosch123> don't confuse openttd-gui with openttd-gui-design
20:53:01  <frosch123> the latter is completely empty
20:53:03  <planetmaker> I probably should just pull it into pm-openttd and get done with it. he :P
20:53:22  <Alberth> just implement it :p
20:55:43  <planetmaker> parts are already done, like difficulty -> settings
20:56:59  <planetmaker> the cargodist one probably could go
20:58:26  <planetmaker>
20:58:40  <planetmaker> ok, maybe one dozen archived, one dozen deleted
21:01:49  <planetmaker> I'll happily collect suggestions as to what to get rid, i.e. close or archive
21:03:26  <planetmaker> we probably want to create a category like "pending" or "zzz" maybe...
21:03:45  <planetmaker> and be more liberal with using that
21:05:44  <Taede> isnt there already a zzz-sleeping category?
21:06:19  <planetmaker> yes
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21:06:31  <planetmaker> at least in some sub-categories
21:13:38  * Alberth is going to test that category for a few hours :p
21:13:54  <planetmaker> :-)
21:13:57  <planetmaker> sleep well
21:14:00  <Taede> gnite Alberth
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