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01:55:43 *** gelignite_ has joined #openttdcoop.devzone 02:02:59 *** gelignite has quit IRC 02:20:11 *** yorick has quit IRC 04:23:12 *** gelignite_ has quit IRC 08:40:55 *** Alberth has joined #openttdcoop.devzone 09:29:15 *** Elyon has quit IRC 11:04:17 *** andythenorth has joined #openttdcoop.devzone 11:23:41 *** skyem123 has joined #openttdcoop.devzone 11:25:38 *** Elyon has joined #openttdcoop.devzone 11:39:59 *** andythenorth has quit IRC 11:56:18 *** frosch123 has joined #openttdcoop.devzone 12:22:44 *** gelignite has joined #openttdcoop.devzone 12:30:55 *** Supercheese is now known as Guest118 12:31:00 *** Supercheese has joined #openttdcoop.devzone 12:34:15 *** Elyon has quit IRC 12:36:10 *** Guest118 has quit IRC 12:49:32 *** yorick has joined #openttdcoop.devzone 13:05:14 *** oskari89 has joined #openttdcoop.devzone 13:23:22 *** skyem123 has quit IRC 14:20:01 *** Elyon has joined #openttdcoop.devzone 14:43:15 *** andythenorth has joined #openttdcoop.devzone 15:21:50 *** andythenorth has quit IRC 15:44:52 *** andythenorth has joined #openttdcoop.devzone 16:04:19 *** andythenorth has quit IRC 16:20:43 <DevZone> Project opengfx-mars build #25-test: SUCCESS in 2 min 20 sec: https://jenkins.openttdcoop.org/job/opengfx-mars/25/ 16:20:51 <DevZone> Project Townnames - German build #11-test: SUCCESS in 7.8 sec: https://jenkins.openttdcoop.org/job/german-townnames/11/ 16:20:58 <DevZone> Project NML - NewGRF Meta Language build #252-nightlies: SUCCESS in 3 min 12 sec: https://jenkins.openttdcoop.org/job/nml/252/ 16:33:38 *** andythenorth has joined #openttdcoop.devzone 16:39:52 *** andythenorth has quit IRC 16:48:15 <DevZone> Project 2ccts build #28-push: SUCCESS in 29 sec: https://jenkins.openttdcoop.org/job/2ccts/28/ 16:48:39 <DevZone> Project Dutch Trainset build #82-push: SUCCESS in 1 min 9 sec: https://jenkins.openttdcoop.org/job/dutchtrains/82/ 16:54:39 <DevZone> Project ISR Industrial Station Renewal build #109-push: SUCCESS in 24 sec: https://jenkins.openttdcoop.org/job/isr/109/ 17:03:25 *** Zuu has joined #openttdcoop.devzone 17:22:02 <DevZone> Project Japanese Buildings build #112-nightlies: SUCCESS in 16 sec: https://jenkins.openttdcoop.org/job/jpbuild/112/ 17:23:06 *** andythenorth has joined #openttdcoop.devzone 17:34:07 <DevZone> Project Finnish Rail Infrastructure - Rails build #226-nightlies: SUCCESS in 8 min 21 sec: https://jenkins.openttdcoop.org/job/frissrails/226/ 17:37:53 *** andythenorth has quit IRC 17:48:10 <DevZone> Project Iron Horse build #673-nightlies: SUCCESS in 1 min 22 sec: https://jenkins.openttdcoop.org/job/iron-horse/673/ 18:06:23 <DevZone> Yippee, build fixed! 18:06:24 <DevZone> Project xussrset - Trains from Russia build #228-push: FIXED in 2 min 45 sec: https://jenkins.openttdcoop.org/job/xussrset/228/ 18:25:05 <planetmaker> Taede, maybe let's brainstorm it here. If you're interested :) 18:27:40 <Taede> could make a dedicated script for that 18:28:02 <planetmaker> that was basically my question, yes 18:28:36 <planetmaker> I would then want to call that script dunno, every week or maybe every night and have it run one game for N years with 15 random AIs - and put the results somewhat in a table 18:28:46 <planetmaker> so that we can gather over time some statistics on AIs 18:29:00 <planetmaker> And give AI authors something to toy with / write for :) 18:30:01 <Taede> need to work out what ai-data i get over adminport 18:30:16 <planetmaker> I think it needs not many AI data other than name 18:30:43 <planetmaker> but well, yes 18:31:48 <Taede> well, crash reports 18:31:56 <Taede> and a way to find out first line n such 18:32:05 <planetmaker> they usually go to console output when you run openttd from console 18:32:12 <planetmaker> similar to other debug messages 18:32:49 <planetmaker> but, if that is not done via soap, we can probably get that differently, too. Directly from console 18:33:08 <planetmaker> if we run it through jenkins, we basically run openttd as 'compilation step' 18:33:15 <planetmaker> so we would get the whole output 18:34:20 <Taede> could run the script, which stays attached to the openttd while testing (like ap+, except the data still runs via adminport) 18:35:13 <planetmaker> wouldn't even need a script. We get all output https://jenkins.openttdcoop.org/job/2ccts/28/console 18:35:39 <planetmaker> but would be nicer to extract them to present them better 18:37:19 <planetmaker> hm... actually... we can grep that output in the post-processing step right there 18:38:50 *** Zuu has quit IRC 18:43:26 *** yorick has quit IRC 18:56:04 <DevZone> Project ISR Industrial Station Renewal build #110-push: SUCCESS in 22 sec: https://jenkins.openttdcoop.org/job/isr/110/ 19:09:52 <planetmaker> so we have in beta4 some desync not related to 2ccTS.... I enabled desync debugging on stable server again 20:00:29 *** Alberth has left #openttdcoop.devzone 20:29:23 *** Elyon has quit IRC 21:05:23 *** ODM has joined #openttdcoop.devzone 21:54:53 *** ODM has quit IRC 22:09:50 *** frosch123 has quit IRC 22:19:02 *** oskari89 has quit IRC 23:52:18 *** yorick has joined #openttdcoop.devzone