Times are UTC Toggle Colours
00:13:06 *** erlehmann has quit IRC 01:03:45 <DevZone> Project poltrams build #7-push: SUCCESS in 19 sec: https://jenkins.openttdcoop.org/job/poltrams/7/ 05:52:45 *** andythenorth has joined #openttdcoop.devzone 06:00:13 *** andythenorth has quit IRC 06:03:29 *** LSky` has joined #openttdcoop.devzone 06:19:46 <DevZone> Project xussrset - Trains from Russia build #434-push: SUCCESS in 3 min 26 sec: https://jenkins.openttdcoop.org/job/xussrset/434/ 06:23:43 *** LSky` has quit IRC 06:54:18 *** andythenorth has joined #openttdcoop.devzone 07:15:54 *** andythenorth has quit IRC 07:16:15 *** andythenorth has joined #openttdcoop.devzone 08:16:01 *** erlehmann has joined #openttdcoop.devzone 10:20:46 <V453000> planetmaker: didnt you by any chance find a minute to check if your locally built yeti is different to devzone one? 10:21:20 <V453000> /or just check the devzone output, it is very wtf again just like when I compiled it though the NFO way 11:15:52 <planetmaker> V453000, my yeti and the devzone's yeti are identical. But that's actually not so much surprising as the systems and their setup are pretty similar if not even identical in the aspects related to building yeti 11:16:17 <planetmaker> the similarity is by the byte for nml, nfo and grf files 11:19:21 <V453000> o_O 11:19:53 <V453000> hm 11:19:58 <V453000> so what could be my problem 11:20:03 <V453000> aka why is the result so broken? 11:20:13 <V453000> am I doing stuff wrong or is it a bug in nml? 11:33:05 *** Supercheese is now known as Guest836 11:33:10 *** Supercheese has joined #openttdcoop.devzone 11:37:50 *** Guest836 has quit IRC 11:41:49 *** tycoondemon has quit IRC 12:07:21 <planetmaker> I'm not yet sure as to what's broken. What is? What's the difference? 12:12:26 <V453000> the animated industry has majorly broken sprites on it 12:12:32 <V453000> as if the offsets/something else was wrong 12:14:40 <V453000> why I was so suspicious about the difference in builds was because the screenshot you sent me when you were trying to compile yeti some time ago, was giving a different result than now 12:17:26 *** LSky` has joined #openttdcoop.devzone 12:19:55 <V453000> I do not even know what to fix there, everything just seems to be out of place but not in an uniform way I think 12:21:45 <planetmaker> ah, ok. That one where you wondered why it worked for me but not for you? 12:23:38 <V453000> exactly 12:24:51 <planetmaker> and you compile using NML or going via grfcodec? Neither CF nor I do go via nfo 12:25:54 <V453000> I cant do either, NML is broken due to the memory error, and through NFO ignores the offsets (both bugreports from you :) ) ... so my only option is to have devzone build it 12:26:29 <V453000> therefore I was wondering if the devzone build could be different from your build, but if they are the same, I can now start to point at the issue with some sticks and pokes 12:27:16 <V453000> I kind of really want to get it to work because otherwise I have no choice but to make the yeti file size HUGE / remove animations / let yeti die as a whole 12:28:29 <planetmaker> but why does it compile for me? 12:28:32 <planetmaker> and the CF? 12:28:46 <V453000> cf - compile farm? 12:28:55 <planetmaker> yeah 12:29:08 <planetmaker> so the memory error only applies for the windows version? 12:29:12 <V453000> no clue : 12:29:14 <V453000> :| 12:29:32 <V453000> I guess so 12:35:45 <V453000> but those compilation problems are just a pain, but not critical ... what is critically broken is this: https://dl.dropboxusercontent.com/u/20419525/YETI/asdf.png 12:35:58 <V453000> when looking at it, there are 2 layers 12:36:02 <V453000> 1- the not animated parts 12:36:05 <V453000> 2- the animated parts 12:36:17 <V453000> the problem is that the animated parts dont seem to come together right in the tiles 12:36:48 <V453000> the shifted tile on the right is probably a problem in sprite 12:37:05 <V453000> even though very strange one on its own 12:37:16 <V453000> do you have any idea what could be causing this? 12:38:13 <V453000> it seems to be clear the everything is offset too much to the righ-ish, but at the same time it apparently is not the only problem. If you remember, your compilation threw both of the layers to be in completely different spots - but intact, without breaking like this 12:38:28 <V453000> in other words your compilation threw a thing where Only the offset was a problem 12:38:29 <V453000> somehow 12:42:35 <planetmaker> if I have one guess, it's related to bounding boxes of the sprites being ill-defined. And thus child sprites being places wrongly, too. 12:42:54 <V453000> that could actually be very good guess :d 12:43:06 <V453000> is that the z-extent thing? 12:43:16 <planetmaker> x- y- and z-extend, yes 12:43:21 <planetmaker> and offsets 12:43:33 <planetmaker> try *not* defining them 12:43:39 <planetmaker> and see how that looks 12:44:04 <planetmaker> and re-read the explanation in the nml/newgrf wiki. frosch and I reworded it a bit. Maybe it's clearer now :D 12:44:19 <V453000> ooo :D 12:44:26 <planetmaker> sorry, if I gave that advice already... forgot where we left with that discussion last time 12:44:35 <V453000> lol tt-wiki borked 12:44:37 <V453000> Report: Games not allowed. 12:44:41 <V453000> IS CODING 12:44:42 <V453000> :( 12:44:43 <planetmaker> eh? 12:44:46 <V453000> at work 12:44:49 <planetmaker> :D 12:44:57 <planetmaker> bad bad bad :) 12:45:06 <V453000> but yeah, that is a good hint 12:45:13 <planetmaker> now $BOSS will come and tell you off to not play at work :) 12:45:23 <planetmaker> procrastinator ;) 12:45:35 <V453000> I will try to read through the wtf-extend things and will probably hurt you with utterly stupid questions soon(tm) 12:45:55 <V453000> well yeah $BOSS can also fix our network with all of our data in order to do any work XD 12:46:03 <planetmaker> x,y and z-extend and offsets are not what one intuitively would think :) 12:46:25 <V453000> spritelayout industry_1A_00_spritelayout { ground { sprite: GROUNDSPRITE_NORMAL; } building { sprite: sprite_industry_tile00_under(0); xoffset: 0; yoffset: 0; xextent: 64; yextent: 32; zextent: 0; recolour_mode: RECOLOUR_NONE; } } 12:46:28 <V453000> I have this 12:46:32 <V453000> guess zextent 0 is bad 12:46:45 <planetmaker> yeah. And xeextent and yextend are terribly wrong, too 12:46:48 <V453000> I have read 16 was default 12:46:49 <V453000> oh 12:47:01 <V453000> what values would be expectable / not terribly wrong? 12:47:24 <planetmaker> well, just don't define it and check whether defaults work :) 12:47:38 <V453000> iObey 12:47:38 <planetmaker> defaults are applied, if you don't define them 12:47:45 <V453000> yarr 12:47:53 <V453000> will try when I get home 12:47:56 <V453000> should be quick change 12:48:05 <V453000> devzone will have a job to do :P 12:48:40 <planetmaker> :) 12:49:32 <planetmaker> https://paste.openttdcoop.org/pjhqp9spl <-- c&p job from tt-wiki 12:50:30 <V453000> KNOWLEDGE :D 12:50:30 <V453000> thanks 12:50:32 <planetmaker> thus the xextent of 64 places it about 4 tiles away from where it should be :P 12:50:52 <planetmaker> totally out-of-bounds :) 12:51:02 <planetmaker> similar with y-extent 12:51:05 <V453000> sounds great :D 12:52:05 <planetmaker> maybe you need a different zextent, but well :) 12:52:55 <V453000> well, I like the hint with leaving things default XD 12:53:02 <V453000> lets see what fruit that brings first 12:53:57 <V453000> also how did my IRC cursor when writing got to the right :D all of the text in the chat window is aligned to the right 12:54:03 <V453000> luckily not mirrored, phew 12:54:22 <V453000> turn it off and on again, works 12:54:23 <V453000> (: 13:10:23 <planetmaker> @calc 109/0.96 13:10:23 <Webster> planetmaker: 113.541666667 13:11:32 <V453000> just hoping that isnt any wtf-extend :P 13:12:16 <planetmaker> nope. IRC is just a handy calculator for stuff. Also usable for work :P 13:14:27 <V453000> :) 13:58:17 *** tycoondemon has joined #openttdcoop.devzone 14:52:41 *** erlehmann has quit IRC 14:53:02 *** erlehmann has joined #openttdcoop.devzone 15:26:40 *** Alberth has joined #openttdcoop.devzone 16:11:51 *** oskari89 has joined #openttdcoop.devzone 16:40:51 <DevZone> Project road-hog build #300-nightlies: FAILURE in 40 sec: https://jenkins.openttdcoop.org/job/road-hog/300/ 16:44:34 *** oskari89 has quit IRC 16:47:40 <DevZone> Project poltrams build #8-push: SUCCESS in 21 sec: https://jenkins.openttdcoop.org/job/poltrams/8/ 16:51:18 <DevZone> Project World Airliner Set build #352-push: SUCCESS in 3 min 10 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/352/ 16:51:25 <DevZone> Project xussrset - Trains from Russia build #435-push: SUCCESS in 3 min 52 sec: https://jenkins.openttdcoop.org/job/xussrset/435/ 16:51:31 <DevZone> Project trams-2cc build #5-push: SUCCESS in 12 sec: https://jenkins.openttdcoop.org/job/trams-2cc/5/ 16:53:07 <DevZone> Project 2ccts build #303-push: SUCCESS in 1 min 41 sec: https://jenkins.openttdcoop.org/job/2ccts/303/ 17:02:34 <V453000> pushing :D 17:02:44 <V453000> wtf-extends shall be removed! 17:08:17 <^Spike^> .... :) 17:08:43 <V453000> wat up ekips 17:10:33 <^Spike^> nothing... :) 17:11:02 <V453000> I guess that is a positive in life of sysadmin? :P 17:11:11 <^Spike^> nah enough to do.... 17:11:19 <^Spike^> although today at work equalled: 17:11:26 <^Spike^> cleaning mailbox of 250 useless mails 17:11:34 <^Spike^> and sort through the other 150 which MIGHT be intresting 17:12:27 <V453000> :) 17:12:31 <Alberth> assume not, if they need it, they will send it again :p 17:16:36 <^Spike^> :) 17:16:37 <^Spike^> true 17:17:00 <^Spike^> i think i marked 3-4 of those as they considered something to important systems i needed to change passwords for 17:17:29 <^Spike^> cause someone decided to send a company wide mail saying: We use a different login now... To login your username is the same but your password is your firstname + 2014 17:17:31 <^Spike^> eh... wtf.... 17:17:46 <^Spike^> are you mental? 17:18:00 <^Spike^> i could put personal notes in there for my manager and you just go like: Yep that's your password 17:18:10 <^Spike^> aka everyone has the possibility to login to MY account? 17:18:25 <^Spike^> seems they didn't think about it that way 17:18:30 <^Spike^> oh well HR..... 17:19:31 <Alberth> :D 17:19:47 <DevZone> Project World Airliner Set build #353-push: FAILURE in 36 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/353/ 17:20:11 <^Spike^> cause technically i could just try to login to everyones account and see who hasn't changed his/her password 17:21:29 <Alberth> do it, change the pwd, and wait until they come to you. claim they are "hacked" and wait 36 hours before resetting the pwd :p 17:21:41 * Alberth would be a very bad admin :p 17:21:46 <^Spike^> nah i'm not the one managing the password for that :) 17:21:49 <^Spike^> other ppl have more powers 17:22:06 <^Spike^> although changing their pw would prob make HR go like: Eh.... meh? you didn't change it yourself? 17:22:38 <DevZone> Project World Airliner Set build #354-push: STILL FAILING in 54 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/354/ 17:23:10 <Alberth> innocently ask "did you give the password toanyone?" :p 17:59:40 *** frosch123 has joined #openttdcoop.devzone 18:22:54 *** andythenorth has joined #openttdcoop.devzone 18:25:52 *** ODM has joined #openttdcoop.devzone 18:40:09 *** erlehmann_ has joined #openttdcoop.devzone 18:43:28 *** andythenorth has quit IRC 18:47:43 *** erlehmann has quit IRC 19:00:40 *** Rubidium has quit IRC 19:00:57 *** Rubidium has joined #openttdcoop.devzone 19:02:05 *** Rubidium has joined #openttdcoop.devzone 19:03:50 <DevZone> Yippee, build fixed! 19:03:50 <DevZone> Project World Airliner Set build #355-push: FIXED in 4 min 55 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/355/ 19:05:21 <planetmaker> lol, ^Spike^ :) Competency in HR it seems? :) 19:07:59 <frosch123> did he hire someone? 19:08:13 *** andythenorth has joined #openttdcoop.devzone 19:08:25 <frosch123> does coop have so many employees that it needs a hr guy? :p 19:08:31 <planetmaker> :D 19:08:56 <planetmaker> he earlier told a story from his work's HR department. And their IT competency 19:09:37 <planetmaker> https://paste.openttdcoop.org/pegq3dqnu 19:09:42 <planetmaker> 30' expire time ;) 19:13:36 <frosch123> i remember when the cfo wanted to show everyone the plans for the new building 19:13:57 <frosch123> sending a 200 mib pdf to the global mail group 19:14:41 <frosch123> resulting in 200 gib more disk usage within minutes 19:14:55 <frosch123> and the admin going insane :p 19:14:57 <planetmaker> outch 19:16:42 <frosch123> hmm, actually only 50 gib, only one location 19:24:22 <DevZone> Project yeti build #13-push: SUCCESS in 2 hr 21 min: https://jenkins.openttdcoop.org/job/yeti/13/ 19:42:06 *** Alberth has left #openttdcoop.devzone 19:49:22 <DevZone> Project World Airliner Set build #356-push: SUCCESS in 3 min 11 sec: https://jenkins.openttdcoop.org/job/worldairlinersset/356/ 19:57:13 <planetmaker> @calc 8/7 19:57:13 <Webster> planetmaker: 1.14285714286 19:59:11 <V453000> planetmaker: outcome from our bakery: https://dl.dropboxusercontent.com/u/20419525/YETI/asdf2.png 19:59:14 <V453000> :d 19:59:19 <V453000> with default wtf extends 20:00:32 <V453000> there is some wtf vertical bug I cant describe, but it happens when scrolling in the game horizontally 20:01:12 <V453000> I am getting the feeling huge file size is the only reasonable option 20:01:43 <michi_cc> V453000: My first guess for strange child sprites would be sprite cropping. Maybe some (local) default params differences? 20:02:22 <V453000> https://dev.openttdcoop.org/projects/yeti/repository/changes/YETI.nml :| 20:02:29 <V453000> what do you mean by cropping? 20:02:31 <michi_cc> Try giving the NOCROP flag in the realsprite. 20:02:53 <michi_cc> nmlc -c / grfcodec -c 20:03:10 <V453000> only devzone builds it, I cant for some nml errors 20:04:49 <michi_cc> The Makefile contains "NML_FLAGS ?= -c", which means add -c if NML_FLAGS is not defined and could be a source for differences. 20:05:33 <michi_cc> Anyway, adding NOCROP to the currently wrong sprites will rule this out. 20:06:34 *** ODM has quit IRC 20:06:50 <michi_cc> NFO specs say "Use this when the actual sprite size matters (i.e. when child sprites rely on it)." 20:09:02 <V453000> okay :D will do 20:09:07 <V453000> thanks 20:10:09 <V453000> for now I have to run to bed, thanks again :) I really appreciate any help 20:17:26 *** erlehmann_ has quit IRC 20:54:41 <DevZone> Project xussrset - Trains from Russia build #436-push: SUCCESS in 3 min 32 sec: https://jenkins.openttdcoop.org/job/xussrset/436/ 21:06:14 *** frosch123 has quit IRC 21:06:58 <DevZone> Project xussrset - Trains from Russia build #437-push: SUCCESS in 3 min 24 sec: https://jenkins.openttdcoop.org/job/xussrset/437/ 21:19:03 *** LSky` has quit IRC 21:19:48 <DevZone> Project Iron Horse build #1071-push: SUCCESS in 2 min 49 sec: https://jenkins.openttdcoop.org/job/iron-horse/1071/ 21:27:02 *** andythenorth has quit IRC 21:35:09 <DevZone> Project xussrset - Trains from Russia build #438-push: SUCCESS in 3 min 21 sec: https://jenkins.openttdcoop.org/job/xussrset/438/ 21:36:36 *** andythenorth has joined #openttdcoop.devzone 21:38:21 *** andythenorth has quit IRC 22:55:42 *** KenjiE20 has quit IRC 22:56:59 *** KenjiE20 has joined #openttdcoop.devzone 23:52:08 *** Supercheese has quit IRC