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13:38:03 <planetmaker> !start 13:38:12 *** planetmaker sets mode: +o coopserver 13:38:16 <coopserver> Server is starting... 13:39:29 <planetmaker> !date 13:39:29 <coopserver> Not connected!! 13:39:32 <planetmaker> !connect 13:39:36 <planetmaker> !apconnect 13:39:36 <coopserver> Connecting... 13:39:37 <coopserver> Connection failed 13:39:40 <planetmaker> !apconnect 13:39:40 <coopserver> Connecting... 13:39:41 <coopserver> Connection failed 13:40:14 <planetmaker> !apconnect 13:40:15 <coopserver> Connecting... 13:40:16 <coopserver> Now playing on #openttdcoop - Goal Server (www.openttdcoop.org) (Version r27656) 13:57:07 <planetmaker> !date 13:57:07 <coopserver> Mar 01 2004 13:57:53 <planetmaker> !help 13:57:53 <coopserver> planetmaker: http://wiki.openttdcoop.org/Soap 13:58:29 <planetmaker> !ip 13:58:29 <coopserver> planetmaker: publicserver-new.openttdcoop.org:3983 13:58:34 <planetmaker> !shutdown 13:58:35 <coopserver> Successfully saved game as autosavesoap.sav 13:58:36 <coopserver> Server Shutting down 13:58:37 <coopserver> Disconnected from #openttdcoop - Goal Server (www.openttdcoop.org) 14:00:22 <planetmaker> !start 14:00:37 <coopserver> Server is starting... 14:01:13 <planetmaker> !apconnect 14:01:13 <coopserver> Connecting... 14:01:14 <coopserver> Connection failed 14:01:19 <planetmaker> !apconnect 14:01:19 <coopserver> Connecting... 14:01:21 <coopserver> Now playing on #openttdcoop - Nightly Server (www.openttdcoop.org) (Version 1.9.0-beta3) 14:03:11 <planetmaker> !contentupdate 14:03:11 <coopserver> planetmaker: Performing content update 14:03:12 <coopserver> Content server connection established 14:03:23 <planetmaker> !content 14:03:30 <coopserver> Downloading 11 file(s) (39738745 bytes) 14:04:39 <coopserver> Content server connection closed 14:04:46 <planetmaker> !content 14:04:47 <coopserver> Downloading 191 file(s) (557716726 bytes) 14:26:39 <planetmaker> !geturl https://devs.openttd.org/~planetmaker/patches/beta3test_start.sav 14:26:43 <planetmaker> !getsave 14:26:43 <coopserver> planetmaker: (getsave [Server ID or channel] <Http Url of savegame>) -- Downloads a savegame file over HTTP and saves it in the saves dir of the [specified] server 14:26:49 <planetmaker> !getsave https://devs.openttd.org/~planetmaker/patches/beta3test_start.sav 14:26:49 <coopserver> Starting download... 14:26:52 <coopserver> planetmaker: Invalid directory in ofs-getsave.py. Please configure it accordingly 14:27:52 <planetmaker> !getsave https://devs.openttd.org/~planetmaker/patches/beta3test_start.sav 14:27:52 <coopserver> Starting download... 14:27:53 <coopserver> Savegame successfully downloaded 14:28:00 <planetmaker> !ls 14:28:05 <planetmaker> !rcon ls 14:28:06 <coopserver> 0) .. (Parent directory) 14:28:07 <coopserver> 1) autosave/ (Directory) 14:28:08 <coopserver> 2) beta3test_start.sav 14:28:15 <planetmaker> !rcon load beta3test_start 14:28:16 <coopserver> Starting new game 14:28:18 <coopserver> Now playing on #openttdcoop - Nightly Server (www.openttdcoop.org) (Version 1.9.0-beta3) 14:28:19 <coopserver> ERROR: Game Load Failed, NewGRF mismatch 14:28:20 <coopserver> *** Game paused (number of players) 14:28:27 <planetmaker> !contentupdate 14:28:27 <coopserver> planetmaker: Performing content update 14:28:31 <planetmaker> !content 14:28:32 <coopserver> Downloading 140 file(s) (485673035 bytes) 14:30:02 <planetmaker> !rcon load beta3test_start 14:30:03 <coopserver> Starting new game 14:30:04 <coopserver> Disconnected from #openttdcoop - Nightly Server (www.openttdcoop.org) 14:30:15 <planetmaker> !apconnect 14:30:15 <coopserver> Already connected!! 14:30:22 <planetmaker> !date 14:30:23 <coopserver> Jan 01 1975 14:32:15 <planetmaker> !rcon load beta3test_start 14:32:31 <planetmaker> !rcon ls 14:32:31 <coopserver> Sorry, still processing previous rcon command 14:35:54 <planetmaker> !rcon ls 14:35:54 <coopserver> Sorry, still processing previous rcon command 14:36:01 <planetmaker> !content 14:36:01 <coopserver> Sorry, still processing previous rcon command 14:36:05 <planetmaker> !restart 14:36:05 <coopserver> Sorry, still processing previous rcon command 14:36:10 <planetmaker> !apdisconnect 14:36:17 <planetmaker> !date 14:36:17 <coopserver> Not connected!! 14:36:21 <planetmaker> !apconnect 14:36:21 <coopserver> Connecting... 14:36:22 <coopserver> Connection failed 14:36:24 <planetmaker> !apconnect 14:36:25 <coopserver> Connecting... 14:36:25 <coopserver> Connection failed 14:36:28 <planetmaker> !apconnect 14:36:28 <coopserver> Connecting... 14:36:29 <coopserver> Connection failed 14:36:31 <planetmaker> !apconnect 14:36:31 <coopserver> Connecting... 14:36:32 <coopserver> Connection failed 14:36:36 <planetmaker> !restart 14:36:36 <coopserver> Not connected!! 14:36:39 <planetmaker> !apconnect 14:36:39 <coopserver> Connecting... 14:36:40 <coopserver> Connection failed 14:37:12 <planetmaker> !start 14:37:20 <coopserver> Server is starting... 14:37:38 <planetmaker> !apconnect 14:37:38 <coopserver> Connecting... 14:37:39 <coopserver> Connection failed 14:37:42 <planetmaker> !apconnect 14:37:42 <coopserver> Connecting... 14:37:43 <coopserver> Connection failed 14:37:44 <planetmaker> !apconnect 14:37:44 <coopserver> Connecting... 14:37:45 <coopserver> Connection failed 14:37:46 <planetmaker> !apconnect 14:37:46 <coopserver> Connecting... 14:37:47 <coopserver> Connection failed 14:37:50 <planetmaker> !apconnect 14:37:50 <coopserver> Connecting... 14:37:51 <coopserver> Connection failed 14:37:54 <planetmaker> !apconnect 14:37:54 <coopserver> Connecting... 14:37:55 <coopserver> Connection failed 14:38:00 <planetmaker> !rcon ls 14:38:00 <coopserver> Not connected!! 14:38:02 <planetmaker> !apconnect 14:38:02 <coopserver> Connecting... 14:38:04 <coopserver> Now playing on #openttdcoop - Nightly Server (www.openttdcoop.org) (Version 1.9.0-beta3) 14:38:11 <planetmaker> !rcon ls 14:38:12 <coopserver> 0) .. (Parent directory) 14:38:13 <coopserver> 1) autosave/ (Directory) 14:38:14 <coopserver> 2) beta3test_start.sav 14:38:18 <planetmaker> !rcon load 2 14:38:19 <coopserver> Starting new game 14:38:20 <coopserver> Now playing on #openttdcoop - Nightly Server (www.openttdcoop.org) (Version 1.9.0-beta3) 14:38:21 <coopserver> ERROR: Game Load Failed, NewGRF mismatch 14:38:22 <coopserver> *** Game paused (number of players) 14:38:28 <planetmaker> !contentupdate 14:38:28 <coopserver> planetmaker: Performing content update 14:38:29 <coopserver> Content server connection established 14:38:44 <planetmaker> !content 14:38:45 <coopserver> Downloading 147 file(s) (485980071 bytes) 14:39:42 <coopserver> Content server connection closed 14:39:51 <planetmaker> !content 14:39:52 <coopserver> Downloading 92 file(s) (395011368 bytes) 14:39:53 <coopserver> Content server connection established 14:53:02 <coopserver> Content server connection closed 14:58:29 <planetmaker> !content 14:58:30 <coopserver> Downloading 0 file(s) (0 bytes) 14:58:34 <planetmaker> !contentupdate 14:58:34 <coopserver> planetmaker: Performing content update 14:58:35 <coopserver> Content server connection established 14:58:38 <planetmaker> !content 14:58:42 <coopserver> Downloading 0 file(s) (0 bytes) 14:59:44 <coopserver> Content server connection closed 15:00:00 <planetmaker> !rcon load 2 15:00:01 <coopserver> Starting new game 15:00:03 <coopserver> Now playing on #openttdcoop - Nightly Server (www.openttdcoop.org) (Version 1.9.0-beta3) 15:00:04 <coopserver> ERROR: Game Load Failed, NewGRF mismatch 15:00:05 <coopserver> *** Game paused (number of players) 15:00:12 <planetmaker> !contentupdate 15:00:12 <coopserver> planetmaker: Performing content update 15:00:13 <coopserver> Content server connection established 15:00:34 <planetmaker> !content 15:00:35 <coopserver> Downloading 0 file(s) (0 bytes) 15:01:18 <coopserver> Content server connection closed 15:51:26 <coopserver> *** Game still paused (connecting clients, number of players) 15:51:27 <coopserver> *** Xarick® has joined 15:51:28 <coopserver> *** Game still paused (number of players) 15:52:30 <planetmaker> !unpause 15:52:31 <coopserver> *** Game unpaused (number of players) 15:52:49 <planetmaker> !rcon set min_clients 1 15:52:50 <coopserver> 'min_clients' is an unknown setting. 15:52:56 <planetmaker> !rcon set min_active_clients 1 15:52:57 <coopserver> *** Game paused (number of players) 15:53:07 <planetmaker> !clients 15:53:10 <planetmaker> !players 15:53:10 <coopserver> planetmaker: Spectators: Client 3 (Xarick®) 15:53:55 <coopserver> *** Xarick® has started a new company #1 15:53:56 <coopserver> *** Game unpaused (number of players) 15:53:59 <planetmaker> :) 15:54:04 <coopserver> <Xarick®> wow no ships? 15:54:06 <coopserver> <Xarick®> :| 15:54:25 <planetmaker> I was planning to load a savegame which I made for this... but I haven't managed to transfer all NewGRFs 15:54:31 <planetmaker> are ships disabled at all? 15:54:36 <planetmaker> !rcon set max_ships 100 15:54:39 <coopserver> <Xarick®> let me see 15:54:43 <planetmaker> !rcon set max_ships 15:54:44 <coopserver> Current value for 'max_ships' is: '100' (min: 0, max: 5000) 15:54:50 <planetmaker> now there are ships :) 15:54:58 <coopserver> <Xarick®> cool 15:54:59 <planetmaker> !rcon set max_trains 15:55:00 <coopserver> Current value for 'max_trains' is: '100' (min: 0, max: 5000) 15:55:07 <planetmaker> !rcon set max_trains 500 15:55:16 <planetmaker> !rcon set max_roadveh 15:55:17 <coopserver> Current value for 'max_roadveh' is: '500' (min: 0, max: 5000) 15:55:25 <planetmaker> !rcon set max_aircraft 15:55:26 <coopserver> Current value for 'max_aircraft' is: '0' (min: 0, max: 5000) 15:56:02 <coopserver> <Xarick®> oh, opf ships, cool :) 15:56:09 <coopserver> <Xarick®> and ppl still want it removed 15:57:54 <planetmaker> hm... I don't think I can change the PF via rcon 15:58:13 <planetmaker> and... that's an oversight :P 16:05:20 <coopserver> *** Game paused (connecting clients) 16:05:50 <coopserver> Disconnected from #openttdcoop - Nightly Server (www.openttdcoop.org) 16:11:27 <planetmaker> !apconnect 16:11:27 <coopserver> Already connected!! 16:11:30 <planetmaker> !date 16:11:30 <coopserver> Nov 16 1975 16:11:35 <planetmaker> !clients 16:11:40 <planetmaker> !players 16:11:40 <coopserver> planetmaker: Client 3 (Orange) is Xarick®, in company 1 (Xarick® Transport) 16:13:00 <planetmaker> !rcon save tmp 16:13:05 <planetmaker> !apconnect 16:13:05 <coopserver> Already connected!! 16:13:20 <planetmaker> !rcon set max_trains 550 16:13:20 <coopserver> Sorry, still processing previous rcon command 16:14:50 *** nielsm has joined #openttdcoop.nightly 16:14:53 *** Happpy has joined #openttdcoop.nightly 16:15:17 <planetmaker> and yes, I don't see any process running on the server anymore 16:15:27 <planetmaker> !start 16:15:27 <coopserver> I am connected to None, so it's safe to assume that its already running 16:15:33 <planetmaker> !apconnect 16:15:33 <coopserver> Already connected!! 16:15:36 <nielsm> lol 16:15:40 <planetmaker> well... 16:15:56 <nielsm> I hope there is a core dump or backtrace somewhere :D 16:16:14 <planetmaker> there is 16:16:28 <planetmaker> lol. OOM crash :P 16:16:39 <nielsm> nice 16:17:17 <planetmaker> that's... something which can be alieviated 16:17:48 <nielsm> uh I think I saw Samu had a company on it, maybe he had an AI build 64k ships and break the path cache? :P 16:17:52 <nielsm> ;) 16:18:10 <planetmaker> you cannot connect your AI to a server. AIs are server-side 16:18:11 <Happpy> !info 16:18:11 <coopserver> Happpy: None, Version: 1.9.0-beta3, date: Nov 16 1975, clients connected: 1, map size: 256x256, address: publicserver-new.openttdcoop.org:3983 16:18:15 <nielsm> yeah I know 16:18:34 <planetmaker> !restart 16:18:34 <coopserver> Sorry, still processing previous rcon command 16:18:39 <planetmaker> !apdisconnect 16:19:28 <planetmaker> !restart 16:19:28 <coopserver> Not connected!! 16:19:32 <planetmaker> !apconnect 16:19:32 <coopserver> Connecting... 16:19:33 <coopserver> Connection failed 16:19:36 <planetmaker> !start 16:19:46 <coopserver> Server is starting... 16:20:50 <planetmaker> !apconnect 16:20:50 <coopserver> Connecting... 16:20:51 <coopserver> Connection failed 16:20:55 <planetmaker> !apconnect 16:20:56 <coopserver> Connecting... 16:20:57 <coopserver> Connection failed 16:21:00 <planetmaker> !apconnect 16:21:00 <coopserver> Connecting... 16:21:01 <coopserver> Connection failed 16:21:01 <planetmaker> meh 16:21:06 <planetmaker> it always takes its time :P 16:21:09 <planetmaker> !apconnect 16:21:09 <coopserver> Connecting... 16:21:10 <coopserver> Connection failed 16:21:19 <planetmaker> !apconnect 16:21:19 <coopserver> Connecting... 16:21:20 <coopserver> Connection failed 16:21:22 <Happpy> Need help 16:21:27 <planetmaker> !apconnect 16:21:27 <coopserver> Connecting... 16:21:28 <coopserver> Connection failed 16:21:40 <planetmaker> it just needs patience :) 16:21:42 <planetmaker> !apconnect 16:21:42 <coopserver> Connecting... 16:21:43 <coopserver> Connection failed 16:21:55 <planetmaker> !apconnect 16:21:55 <coopserver> Connecting... 16:21:56 <coopserver> Connection failed 16:22:16 <planetmaker> !start 16:22:17 <coopserver> Server is starting... 16:23:43 <planetmaker> !start 16:23:44 <coopserver> Server is starting... 16:26:47 <planetmaker> !start 16:26:48 <coopserver> Server is starting... 16:27:21 <planetmaker> !apconnect 16:27:21 <coopserver> Connecting... 16:27:23 <coopserver> Now playing on #openttdcoop - Nightly Server (www.openttdcoop.org) (Version 1.9.0-beta3) 16:27:34 <Happpy> Ther we go 16:27:48 <Happpy> !date 16:27:48 <coopserver> Jan 01 1975 16:27:53 <Happpy> !players 16:27:53 <coopserver> Happpy: The server is empty, no one is connected. Feel free to remedy this situation 16:28:08 <planetmaker> I actually wanted to load a FIRS game... :D 16:31:17 <planetmaker> !players 16:31:17 <coopserver> planetmaker: The server is empty, no one is connected. Feel free to remedy this situation 16:31:33 <planetmaker> !password 16:31:33 <coopserver> planetmaker: Free entry, no passwords needed 16:32:15 <Happpy> Is the FIRS set the older own or new own 16:32:49 <planetmaker> I created it with the version available now on bananannas 16:32:59 <planetmaker> !rcon load 2 16:34:01 <planetmaker> !date 16:34:02 <coopserver> Jan 01 1975 16:34:05 <planetmaker> !rcon ls 16:34:05 <coopserver> Sorry, still processing previous rcon command 16:34:08 <planetmaker> hmpf 16:34:32 <planetmaker> !date 16:34:32 <coopserver> Jan 01 1975 16:35:18 <planetmaker> !rcon ls 16:35:18 <coopserver> Sorry, still processing previous rcon command 16:35:22 <planetmaker> !apdisconnect 16:35:22 <coopserver> Disconnected from #openttdcoop - Nightly Server (www.openttdcoop.org) 16:35:25 <planetmaker> !apconnect 16:35:25 <coopserver> Connecting... 16:35:27 <coopserver> Now playing on #openttdcoop - Nightly Server (www.openttdcoop.org) (Version 1.9.0-beta3) 16:35:31 <planetmaker> !rcon ls 16:35:32 <coopserver> 0) .. (Parent directory) 16:35:33 <coopserver> 1) autosave/ (Directory) 16:35:34 <coopserver> 2) beta3test_start.sav 16:42:57 <Happpy> Onley 2 naps 16:45:31 *** Happpy has left #openttdcoop.nightly 16:45:40 *** Happpy has joined #openttdcoop.nightly 16:48:03 <coopserver> *** Game still paused (connecting clients, number of players) 16:48:07 <coopserver> *** Niels M has joined 16:48:08 <coopserver> *** Game still paused (number of players) 16:49:16 <nielsm> where is this port shipping from/to... https://0x0.st/z-uw.png 16:49:56 <planetmaker> oh? *is* it the firs map? 16:50:01 <planetmaker> !date 16:50:01 <coopserver> Jan 11 1950 16:50:03 <nielsm> yep 16:50:03 <planetmaker> cool 16:50:35 <planetmaker> I just hope I didn't screw up too mightily ... gonna head home, eat and play-test myself :) 16:50:48 <Happpy> Ok 16:53:16 <coopserver> *** Niels M has started a new company #2 16:53:17 <coopserver> *** Game unpaused (number of players) 17:12:03 *** Happpy has left #openttdcoop.nightly 17:12:26 *** Happpy has joined #openttdcoop.nightly 17:44:21 <coopserver> *** Niels M has joined spectators 17:44:22 <coopserver> *** Game paused (number of players) 18:35:36 <planetmaker> !rcon set min_active_clients 1 18:38:29 *** Happpy has left #openttdcoop.nightly 18:38:50 *** Happpy has joined #openttdcoop.nightly 18:38:54 *** Happpy has left #openttdcoop.nightly 18:39:06 *** Happpy has joined #openttdcoop.nightly 18:42:30 <coopserver> *** Game still paused (connecting clients, number of players) 18:42:32 <coopserver> *** planetm4ker has joined 18:42:33 <coopserver> *** Game still paused (number of players) 18:42:38 <coopserver> *** Niels M has joined company #2 18:42:39 <coopserver> *** Game unpaused (number of players) 18:45:15 <coopserver> *** Game paused (connecting clients) 18:45:21 <coopserver> *** peter1138 has joined 18:45:22 <coopserver> *** Game unpaused (connecting clients) 18:47:27 <coopserver> *** peter1138 has started a new company #3 18:53:08 <coopserver> *** planetm4ker has started a new company #4 18:53:47 <coopserver> <peter1138> Tried to load normal sprite #14 as a recolour sprite. 18:53:49 <coopserver> <peter1138> ooo 19:00:24 <coopserver> <Niels M> blimps, so slow... 19:00:49 <coopserver> <peter1138> planespeed 1/1 ;) 19:01:50 <coopserver> <Niels M> but blimp fishing is absolutely a thing 19:01:57 <coopserver> <peter1138> lol 19:08:58 <coopserver> *** peter1138 has left the game (Leaving) 19:10:22 <coopserver> *** Game paused (connecting clients) 19:10:27 <coopserver> *** peter1138 has joined 19:10:28 <coopserver> *** Game unpaused (connecting clients) 19:32:24 <coopserver> <Niels M> look at Sankt Spreestett Stores station... it's flooded with passengers and it's at the edge of a smallish town 19:33:05 <coopserver> <planetm4ker> hm 19:34:30 <coopserver> <planetm4ker> quite busy :) 19:34:47 <coopserver> <planetm4ker> though 700 is not exactly small 19:35:08 <coopserver> <planetm4ker> small is <150 for start. Tiny <20 :P 19:36:17 <coopserver> <planetm4ker> it's approx at the edge of the upper third 19:48:02 <planetmaker> !ip 19:48:02 <coopserver> planetmaker: publicserver-new.openttdcoop.org:3983 19:49:07 <coopserver> <Niels M> oh, the game is being locked to 1.01x-1.04x speed on windows, since the server is running on linux (I assume) 19:49:27 <coopserver> <planetm4ker> eh? 19:49:30 <coopserver> <Niels M> and not the 0.98x the win32 video driver runs "natively" 19:49:41 <coopserver> <planetm4ker> it's an MP server. Speed can only be controlled by the server 19:49:46 <coopserver> <Niels M> yes 19:50:31 <coopserver> <planetm4ker> I would expect it has nothing to do with the OS at all 19:50:53 <coopserver> <planetm4ker> My client also shows 1.02x 19:51:24 <coopserver> <planetm4ker> with a range of ... 0.98 - 1.05. roughly 19:54:02 <coopserver> <planetm4ker> but curious that it actually shows a slightly higher speed than 1.0x 19:54:32 <coopserver> <peter1138> Yes, it's due to millisecond rounding. 19:54:43 <coopserver> <Niels M> singleplayer on both linux and mac run at about 1.01x-1.04x all the time, singleplayer on windows runs at 0.98x 19:55:30 <coopserver> <peter1138> i've never looked at the graph in multiplayer before :-) 19:56:07 <coopserver> <Niels M> actually, try the 'fps' command in rcon 19:56:11 <coopserver> <planetm4ker> is it in SP exactly 1x ? 19:56:13 <coopserver> <peter1138> i have a patch that uses chrono timers in the video drivers 19:56:14 <coopserver> <Niels M> I think that should work too 19:56:35 <coopserver> <peter1138> if you make that use milliseconds, then it's the same 19:56:47 <coopserver> <peter1138> if you use microseconds then it's closer to 1x, but not exact. 19:57:38 <coopserver> <peter1138> hmm, this mismatch between game ticks and framerate ticks probably accounts for stuttering :-) 20:28:23 <coopserver> <Niels M> hmm, should maybe make some groups and liveries :) 20:28:50 <planetmaker> hm :) 20:29:03 <coopserver> <planetm4ker> maybe I should do that, too 20:29:13 <coopserver> <planetm4ker> Now that my money is no issue any longer 20:29:30 <coopserver> <planetm4ker> and that I start my usual "build a giant network" :P 20:31:46 <coopserver> *** Game paused (connecting clients) 20:31:52 <coopserver> *** Player has joined 20:31:53 <coopserver> *** Player has started a new company #5 20:31:54 <coopserver> *** Game unpaused (connecting clients) 20:32:08 <coopserver> <planetm4ker> please choose a better player name :) 20:32:53 <coopserver> <Niels M> it's not possible to change name during the game, is it... should that be a feature? 20:32:56 <coopserver> <Player> hey i never knew i could play this online! 20:33:36 <coopserver> *** planetm4ker has changed his/her name to blubber 20:33:47 <coopserver> <blubber> so yes, you can change name. In console 20:33:57 <coopserver> *** blubber has changed his/her name to pl4netmaker 20:33:58 <coopserver> <Niels M> ah 20:34:09 <coopserver> <pl4netmaker> just type name newnick 20:34:27 <coopserver> <Player> newnick 20:34:40 <coopserver> <Player> ? how do i access console. 20:34:51 <coopserver> <pl4netmaker> ah. for me it's the button left of 1 20:35:10 <coopserver> <pl4netmaker> below escape 20:35:53 <coopserver> <Player> command not found 20:36:46 <coopserver> <pl4netmaker> name FancyTitle 20:36:52 <coopserver> *** Player has changed his/her name to newnick 20:36:54 <coopserver> <pl4netmaker> not newnick :) 20:37:05 <coopserver> <newnick> LMFAO! 20:37:17 <coopserver> <newnick> Sorry im still new to PC gaming. 20:37:19 <coopserver> <pl4netmaker> but newnick is ok as nick :) 20:37:39 <coopserver> *** newnick has changed his/her name to Moronboy 20:37:41 <coopserver> <pl4netmaker> Player is just... very booooring :) 20:38:26 <coopserver> <Moronboy> so what is the goal of this online mode? i see you are mostly using trains. 20:38:38 <coopserver> <Niels M> goal is to have fun 20:38:40 <coopserver> <Niels M> :) 20:38:57 <coopserver> <Niels M> some servers have a shared goal 20:39:02 <coopserver> <Niels M> and some are competition 20:41:40 <coopserver> <pl4netmaker> yeah. This server is just for fun. Everyone as he or she likes. Just don't grief, that is actively sabotage other players. The map is big enough :) 20:42:00 <coopserver> <pl4netmaker> There's not a lot of water, but I added nice ships, too. And planes 20:42:04 <coopserver> <pl4netmaker> And airports :) 20:42:24 <coopserver> <pl4netmaker> But for a beginner these new industries will need getting used to, too 20:42:34 <coopserver> <Niels M> this is my first time with custom airports 20:42:38 <coopserver> <Niels M> which can even be rotated! 20:42:56 <coopserver> <pl4netmaker> :) It's one of my NewGRF I'm actually quite proud of 20:43:31 <coopserver> <Moronboy> ive sank many many hours into this game over the years. i was un aware that this version existed. 20:43:32 <coopserver> <pl4netmaker> it's the only airport NewGRF to exist, as far as I know 20:44:08 <coopserver> <pl4netmaker> rotation... is about the only real feature. Except them showing snow cover on snow as well and using the ground sprites as needed 20:44:36 <coopserver> <pl4netmaker> I should have chosen varying snowline height :D 20:45:22 <coopserver> <pl4netmaker> Moronboy: once you start with NewGRF and game scripts, you can change this game completely :) 20:45:47 <coopserver> <Moronboy> yeah much like mods i assume? 20:50:57 <coopserver> <pl4netmaker> I'm happy that I chose "very many rivers" :) Makes using ships easier 20:51:21 <coopserver> <pl4netmaker> Farm supplies via ship... :P 20:53:28 <coopserver> <Moronboy> trams? cool 20:53:46 <coopserver> <pl4netmaker> Niels: what I really would like from a server perspective: the possibility to choose preset of settings and newgrf combined in order to generate a new map 20:53:52 <coopserver> <pl4netmaker> yep, trams :) 20:55:23 <coopserver> <Moronboy> engineering supplies? can you explain industries please? 20:55:37 <coopserver> <Niels M> FIRS is somewhat complicated :P 20:55:55 <coopserver> <Niels M> you do not _need_ supplies, they only make industries produce more but are never strictly required 20:56:41 <coopserver> <pl4netmaker> yep, there's farm and engineering supplies. They boost production of the industry if delivered 20:57:14 <coopserver> <pl4netmaker> when starting: don't bother. Only deliver them once you make some money. Then it can give you quite an extra boost 20:57:41 <coopserver> <Niels M> basically, FIRS rewards spreading out over many industries and building a large network capable of going anywhere from anywhere 20:59:57 <coopserver> <Niels M> look at those fishing grounds under construction 21:00:14 <coopserver> <Niels M> they took heavy equipment into the sea and filled it with dirt 21:00:32 <coopserver> <pl4netmaker> :) 21:00:56 <coopserver> <pl4netmaker> Actually, if you've seen the fish farms in Norway or Faroese islands: they would need exactly that: heavy equipment 21:01:42 <coopserver> <pl4netmaker> I really marvel at the graphics andy created for FIRS 21:01:49 <coopserver> <pl4netmaker> and the code, too 21:07:03 <coopserver> <pl4netmaker> now that I played factorio, I want programmable signals, too :P 21:28:46 <coopserver> <pl4netmaker> I own more canal than road :D 21:28:47 <coopserver> <Niels M> Moronboy: tip press X to hide all the trees and buildings, and make it easier to see your own tracks 21:29:03 <coopserver> <Moronboy> Thank you!! 21:29:04 <coopserver> <Niels M> and find where you missed a piece of track that prevents your train from running :) 21:29:17 <coopserver> <pl4netmaker> me? 21:29:27 <coopserver> <Moronboy> haha, yes it has happened already, more than once lol 21:35:33 <coopserver> *** Game paused (connecting clients) 21:35:38 <coopserver> *** Cameron has joined 21:35:39 <coopserver> *** Game unpaused (connecting clients) 21:35:47 <coopserver> <Cameron> oooof 21:37:43 <coopserver> *** Cameron has started a new company #6 21:42:28 <coopserver> 'Niels M' reported an error and is closing its connection (desync error) 21:42:29 <coopserver> *** Niels M has left the game (desync error) 21:42:33 <nielsm> desync! 21:43:28 <nielsm> !date 21:43:28 <coopserver> Jan 02 1967 21:48:02 <coopserver> *** Game paused (connecting clients) 21:48:06 <coopserver> *** Niels M has joined 21:48:07 <coopserver> *** Game unpaused (connecting clients) 21:49:21 <coopserver> *** Game paused (connecting clients) 21:49:26 <coopserver> *** peter1138 #1 has joined 21:49:27 <coopserver> *** Game unpaused (connecting clients) 21:54:45 <planetmaker> :-O 21:54:50 <planetmaker> desync is ... bad! 22:03:45 <coopserver> *** Game paused (connecting clients) 22:03:47 <coopserver> *** planetm4ker has joined 22:03:48 <coopserver> *** Game unpaused (connecting clients) 22:10:23 <coopserver> *** planetm4ker has left the game (Leaving) 22:14:37 <planetmaker> !rcon set debuglevel 22:14:38 <coopserver> 'debuglevel' is an unknown setting. 22:14:44 <planetmaker> !rcon set debug_level 22:14:45 <coopserver> 'debug_level' is an unknown setting. 22:14:46 <coopserver> <Niels M> oh still vanilla ships in too? 22:14:52 <coopserver> <Niels M> the well-baked hovercraft 22:15:10 <coopserver> <pl4netmaker> Not sure... if FISH didn't disable them 22:15:57 <planetmaker> !rcon debug_level desync=3 22:16:02 <planetmaker> !rcon debug_level 22:16:03 <coopserver> Current debug-level: 'driver=0, grf=0, map=0, misc=0, net=6, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, script=0, sl=0, gamelog=0, desync=3, console=0' 22:16:45 <planetmaker> Folks, are you ready to re-join? I'm going to turn on debugging mode. You should not be harmed by it - but we might catch a bug with some luck 22:16:56 <planetmaker> !rcon save debug_start 22:16:57 <coopserver> <Cameron> ummm 22:16:58 <coopserver> Saving map... 22:16:59 <coopserver> Map successfully saved to debug_start.sav 22:17:11 <coopserver> <Moronboy> how do i do that? 22:17:11 <nielsm> I'll just go get some sleep then :) 22:17:12 <planetmaker> I will reload this very map. You won't loose any playtime 22:17:23 <coopserver> *** Niels M has left the game (Leaving) 22:17:53 <coopserver> <peter1138> go for it 22:18:00 <planetmaker> Moronboy: you just join like you did before. when I restart you simply will be kicked 22:18:07 <planetmaker> !rcon save debug_start 22:18:09 <coopserver> Saving map... 22:18:10 <coopserver> Map successfully saved to debug_start.sav 22:18:12 <coopserver> <Moronboy> ok! thank you 22:18:14 <planetmaker> !rcon load debug_start 22:18:16 <coopserver> debug_start: No such file or directory. 22:18:20 <planetmaker> !rcon ls 22:18:21 <coopserver> 0) .. (Parent directory) 22:18:22 <coopserver> 1) autosave/ (Directory) 22:18:23 <coopserver> 2) debug_start.sav 22:18:24 <coopserver> 3) beta3test_start.sav 22:18:27 <planetmaker> !rcon load 2 22:18:28 <coopserver> Starting new game 22:18:34 <coopserver> *** pl4netmaker has left the game (connection lost) 22:18:35 <coopserver> *** peter1138 has left the game (connection lost) 22:18:36 <coopserver> *** Moronboy has left the game (connection lost) 22:18:37 <coopserver> *** Cameron has left the game (connection lost) 22:18:38 <coopserver> *** peter1138 #1 has left the game (connection lost) 22:18:39 <coopserver> Now playing on #openttdcoop - Nightly Server (www.openttdcoop.org) (Version 1.9.0-beta3) 22:18:40 <coopserver> *** Game paused (number of players) 22:18:41 <coopserver> *** Game still paused (connecting clients, number of players) 22:18:42 <coopserver> *** pl4netmaker has joined 22:18:44 <coopserver> *** Cameron has joined 22:18:47 <coopserver> *** peter1138 has joined 22:18:48 <coopserver> *** peter1138 #1 has joined 22:18:49 <coopserver> *** Game still paused (number of players) 22:18:54 <planetmaker> oh... auto-rejoin? 22:18:58 <coopserver> *** peter1138 #1 has joined company #3 22:18:59 <coopserver> *** Game unpaused (number of players) 22:19:10 <coopserver> *** pl4netmaker has joined company #4 22:19:13 <coopserver> <peter1138 #1> hmm, passwords :/ 22:19:22 <coopserver> *** Cameron has joined company #6 22:19:25 <coopserver> <pl4netmaker> they're all gone, yes 22:19:31 <coopserver> <peter1138 #1> forgot that :p 22:19:47 <coopserver> <Cameron> quick take over someone esles company :-) 22:20:07 <coopserver> *** pl4netmaker has joined company #2 22:20:24 <coopserver> *** pl4netmaker has joined company #4 22:22:55 <coopserver> <pl4netmaker> Thank you for your understanding. Happy playing :) 22:23:21 <coopserver> *** Game paused (connecting clients) 22:23:28 <coopserver> *** Moronboy has joined 22:23:29 <coopserver> *** Game unpaused (connecting clients) 22:23:35 <coopserver> <pl4netmaker> welcome back 22:23:46 <coopserver> <Moronboy> thank you 22:24:10 <coopserver> <pl4netmaker> Mind, Moronboy, you can set a password on your company. That makes sure that no random person can ruin it 22:24:18 <coopserver> <pl4netmaker> you don't have to set one, though 22:24:42 <coopserver> <pl4netmaker> it's a question of do you want to allow others to join your company or not :) 22:25:05 <coopserver> <Moronboy> destroy my empire !!! 22:25:09 <coopserver> <Moronboy> assholes lol 22:25:25 <coopserver> <pl4netmaker> well, happens 22:26:27 <coopserver> <pl4netmaker> if I know who does so... I usually ban those people... but still, it's deed done, and the company is wrecked.Or a reload of an older save which affects all 22:27:12 <coopserver> <pl4netmaker> but not sure how common those bad people are nowadays on ottd servers 22:27:29 <coopserver> <Cameron> usually rare one gets griefed... 22:34:59 *** nielsm has quit IRC 22:36:07 <coopserver> *** peter1138 #1 has left the game (Leaving) 22:36:11 <coopserver> *** peter1138 has left the game (Leaving) 22:58:06 <coopserver> <Moronboy> ok so i figured out the engineering supplies :D 23:24:56 <coopserver> *** pl4netmaker has left the game (Leaving) 23:25:39 <planetmaker> :) Enjoy. Please leave a message when something goes wrong 23:28:27 <coopserver> *** Game paused (connecting clients) 23:28:31 <coopserver> *** Tails has joined 23:28:34 <coopserver> *** Game unpaused (connecting clients) 23:33:56 <coopserver> *** Tails has joined company #5 23:34:15 <coopserver> *** Tails has joined spectators 23:37:05 <coopserver> *** Tails has left the game (Leaving) 23:51:27 <coopserver> *** Game paused (connecting clients) 23:52:00 <coopserver> *** Game unpaused (connecting clients) 23:52:20 <coopserver> *** Game paused (connecting clients) 23:52:38 <coopserver> *** Game unpaused (connecting clients) 23:53:02 <coopserver> *** Game paused (connecting clients) 23:53:13 <coopserver> <Cameron> ... 23:53:35 <coopserver> *** Game unpaused (connecting clients) 23:57:47 <coopserver> *** Game paused (connecting clients) 23:58:19 <coopserver> *** Game unpaused (connecting clients) 23:59:27 <coopserver> *** Game paused (connecting clients) 23:59:50 <coopserver> *** Game unpaused (connecting clients)