Config
Log for #openttdcoop.pro on 12th May 2009:
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05:21:37  <planetmaker> Client #1  name: 'ProZone'  company: 255  IP: 0.0.0.0
05:21:37  <planetmaker> doneclientcount
05:21:37  <planetmaker> dbg: [net] [udp] advertising to the master server is failing
05:21:37  <planetmaker> dbg: [net] [udp]   we are not receiving the acknowledgement from the server
05:21:37  <planetmaker> dbg: [net] [udp]   this usually means that the master server cannot reach us
05:21:37  <planetmaker> dbg: [net] [udp] advertising to the master server is failing
05:21:39  <planetmaker> dbg: [net] [udp]   we are not receiving the acknowledgement from the server
05:21:41  <planetmaker> dbg: [net] [udp]   this usually means that the master server cannot reach us
05:21:43  <planetmaker> Server has exited
05:21:47  <planetmaker> ^^ that's why the server exited :O
05:22:45  *** ProZone has joined #openttdcoop.pro
05:22:45  <ProZone> Autopilot engaged
05:22:45  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
05:22:45  <ProZone> @revision r16254
05:22:45  *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #7 (r16254) | STAGE: let's build stupid XeryusPLAN | visit www.openttdcoop.org/wiki/PZ_game_ideas"
06:06:50  <XeryusTC> !password
06:06:50  <ProZone> XeryusTC: seeped
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06:08:41  <XeryusTC> !unpause
06:08:41  <ProZone> *** XeryusTC has unpaused the server.
06:11:11  <XeryusTC> !pause
06:11:11  <ProZone> *** XeryusTC has paused the server.
06:12:10  <XeryusTC> combuster, why did you delete a station on slh 2?
06:14:05  <XeryusTC> !unpause
06:14:05  <ProZone> *** XeryusTC has unpaused the server.
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06:16:45  <XeryusTC> !auto
06:16:45  <ProZone> *** XeryusTC has enabled autopause mode.
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09:01:45  <Mark> morning
09:07:05  <de_ghosty>   good night
09:07:06  <de_ghosty> :o
09:21:13  <Mark> !password
09:21:13  <ProZone> Mark: vandal
09:21:26  <ProZone> *** Mark joined the game
09:22:55  <ProZone> *** Mark has left the game (leaving)
09:22:56  <ProZone> *** Mark has left the game (connection lost)
09:37:54  <tneo> caramba 100 words 19 minutes...
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09:48:26  <Mark> tneo: what test is that?
09:49:55  <tneo> http://learn.dvorak.nl/?lang=nl;lesson=5;input=
09:50:15  <Mark> ah
09:50:24  <Mark> those words are long though
09:50:32  <Booth> where do you buy dvorak keyboards?
09:50:34  <tneo> though the accuracy = 88.9%
09:50:44  <Booth> !password
09:50:44  <ProZone> Booth: stitch
09:50:54  <Mark> ambulanceverpleegkundige
09:50:59  <ProZone> *** Chris Booth joined the game
09:51:06  <Mark> that counts for 5 regular words :P
09:51:25  <tneo> heheh
09:51:35  <ProZone> *** Chris Booth has left the game (leaving)
09:51:35  <ProZone> *** Chris Booth has left the game (connection lost)
09:51:38  <tneo> Booth, http://www.dvorak-keyboards.com/Dvorak_keyboard_buy_or_make_your_own.htm
09:52:54  <tneo> accuracy is important, with that comes speed :)
09:53:29  <Mark> yeah
09:53:54  <tneo> home row only my speed is the same as with qwerty
09:54:19  <tneo> so there is progress :)
09:54:52  <Mark> kantongerechtsprocedure
09:54:54  <Mark> lol.
09:55:03  *** Booth has quit IRC
09:55:39  <tneo> yeah I had words taking up a single row
09:56:16  <tneo> @voice ProZone
09:56:32  <tneo> @whoami
09:56:32  <Webster> tneo: I don't recognize you.
09:56:50  <tneo> @identify
09:57:34  <tneo> @voice Progman
09:57:37  <tneo> @voice ProZone
09:57:47  *** tneo sets mode: +v ProZone
09:58:03  <tneo> @whoami
09:58:03  <Webster> tneo: tneo
09:58:43  <tneo> so then why can't i use the @ commands for Webster
10:01:09  <Mark> tneo: how did you make it display accuracy?
10:01:34  <Mark> Done with lesson 5! You typed 100 words in approximately 10 minutes.
10:01:34  <Mark> If you are comfortable with your speed and accuracy, step up to to lesson 6. If you want to continue practicing at the same level, restart lesson 5.
10:01:38  <Mark> all it says
10:01:58  <Mark> there is no lesson 6 though
10:02:25  <tneo> if you're speed is at a certain level it doesn't show that anymore
10:03:05  <tneo> noticed that with just the home row as well
10:03:08  <Mark> ah
10:03:30  <Mark> i had 300 with the speedtest yesterday
10:03:49  <tneo> which speed test?
10:03:57  <Mark> not sure i'll get back to qwerty speed though, using 10 finger typing
10:04:08  <Mark> http://speedtest.10-fast-fingers.com/
10:04:25  <tneo> do you use 10 fingers now?
10:04:58  <tneo> and did you use ten with qwerty?
10:05:28  <Mark> i do now, not with qwerty
10:05:36  <Mark> more like 6 :P
10:06:47  <tneo> heheh
10:07:37  <tneo> I learned to use ten, so need quite some adjustment
10:08:50  <Mark> using 10 fingers with qwerty doesnt even feel effecient
10:09:12  <Mark> you can haprdly type a word using just the home row
10:09:15  <Mark> hardly
10:11:01  <tneo> true, though atm qwerty is still a lot faster for me
10:11:42  <tneo> and 300 words p/m Mark ??
10:11:45  <Mark> no
10:11:49  <Mark> characters
10:11:54  <tneo> ah
10:18:06  *** ProZone has quit IRC
10:19:20  <tneo> lunch
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12:30:16  *** Webster has joined #openttdcoop.pro
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12:49:09  <ProZone> Autopilot engaged
12:49:09  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
12:49:09  <ProZone> @revision r16277
12:49:09  *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #7 (r16277) | STAGE: let's build stupid XeryusPLAN | visit www.openttdcoop.org/wiki/PZ_game_ideas"
13:02:15  <ProZone> *** Chris Booth has left the game (connection lost)
13:39:45  <Ammler> !content
13:39:55  <ProZone> *** Ammler has updated content from BaNaNaS.
13:40:22  <Ammler> hmm
13:42:13  <planetmaker>  !update Ammler
13:42:24  <planetmaker> *** update failed. Unique item found
13:42:27  <planetmaker> :P
13:42:37  * planetmaker is silly
13:42:55  <Ammler> what is !update?
13:43:12  <Ammler> oh
13:43:14  <Ammler> lol
13:43:25  <planetmaker> :)
13:43:37  <planetmaker>  I don't want to query the content, though ;)
13:43:41  <planetmaker> would get ugly :P
13:47:07  <Ammler> !rcon magic_bulldozer
13:47:07  <ProZone> Ammler: ERROR: command or variable not found
13:47:11  <Ammler> ups
13:47:15  <ODM> heh
13:48:33  <ProZone> Server closed down by admin
13:48:38  <ProZone> Server has exited
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13:52:10  <ProZone> Autopilot engaged
13:52:10  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
13:52:10  <ProZone> @revision r16277
13:52:10  *** Webster changes topic to "#openttdcoop.pro - Advanced #openttdcoop gameplay | #7 (r16277) | STAGE: let's build stupid XeryusPLAN | visit www.openttdcoop.org/wiki/PZ_game_ideas"
13:52:20  <Ammler> !rcon magic_bulldozer
13:52:20  <ProZone> Ammler: Magic bulldozer is disabled.
13:52:24  <Ammler> better
13:53:30  <ODM> hehe
13:53:33  <ODM> added an alias?
13:53:52  <Mark> !rcon magic_bulldozer 1
13:53:55  <Mark> !rcon magic_bulldozer on
13:54:02  <Mark> hm how does that work? :P
13:54:25  <Ammler> !rcon magic_bulldozer
13:54:25  <ProZone> Ammler: Magic bulldozer is enabled.
13:54:35  <planetmaker> !rcon set magic_bull.. hm.
13:54:35  <ProZone> planetmaker: 'magic_bull..' is an unknown setting.
13:54:36  <Mark> right :)
13:54:59  <Ammler> Mark: as long as nobody is connected, it is easy
13:55:05  <Ammler> else it kicks everyone
13:55:20  <Ammler> !rcon magic_bulldozer 0
13:55:32  <planetmaker> it kicks everyone?!
13:55:50  <Mark> i want it on :P
13:55:55  <Ammler> well, on purpose, else you would desync
13:56:02  <Mark> !rcon patch town_groth
13:56:02  <ProZone> Mark: 'town_groth' is an unknown setting.
13:56:04  <Mark> !rcon patch town_growth
13:56:04  <ProZone> Mark: 'town_growth' is an unknown setting.
13:56:12  <Ammler> _rate
13:56:12  <Mark> !rcon patch town_growth_rate
13:56:12  <ProZone> Mark: Current value for 'town_growth_rate' is: '0' (min: 0, max: 4)
13:56:23  <Mark> !password
13:56:23  <ProZone> Mark: magnet
13:56:36  <ProZone> *** Mark joined the game
13:57:08  <Ammler> planetmaker: magic bulldozer does not just bulldoze magically the map
13:57:17  <Ammler> it does also bulldoze every client away ;-)
13:57:23  <planetmaker> :P
13:57:29  <planetmaker> I wonder why
13:57:31  <Ammler> like @kickall
13:57:40  <Ammler> obvious.
13:57:49  <Ammler> it is saved.
13:58:33  <Ammler> SmatZ: built the kickall in
13:58:46  <ProZone> *** Mark has left the game (leaving)
13:58:46  <ProZone> *** Mark has left the game (connection lost)
14:34:40  <ODM> will be on in a bit:)
14:56:43  <Mark> !password
14:56:43  <ProZone> Mark: ornate
14:56:57  <ProZone> *** Mark joined the game
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14:58:54  <ODM> !password
14:58:54  <ProZone> ODM: morsel
14:59:02  <ProZone> *** 0DM joined the game
14:59:05  <ProZone> <Mark> :)
14:59:12  <ProZone> <0DM> hey mark
14:59:26  <ProZone> <Mark> hello
14:59:52  <ProZone> <0DM> darn, all the goods trains take the east line
15:00:02  <ProZone> <0DM> so only using half the town drop
15:00:17  <ProZone> <Mark> thats a problem with twoway loops
15:00:31  <ProZone> <0DM> yup
15:01:43  <ProZone> <0DM> well time to connect some more industries
15:06:43  <ProZone> <0DM> think we should prospect a few more industries
15:09:02  <ODM> @op
15:09:26  <ProZone> <0DM> hm
15:09:32  <ProZone> <0DM> dont have that yet:p
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15:10:51  *** tneo sets mode: +o ODM
15:10:55  <tneo> :)
15:11:26  <ODM> ty:P
15:25:01  <ODM> !rcon patch industry_construction
15:25:01  <ProZone> ODM: 'industry_construction' is an unknown setting.
15:26:01  <ODM> !rcon patch raw_industry_construction
15:26:01  <ProZone> ODM: Current value for 'raw_industry_construction' is: '1' (min: 0, max: 2)
15:26:06  <ODM> !rcon patch raw_industry_construction 2
15:29:00  <ProZone> <0DM> think we could use a few lumber mills, given a storage and on the right place, ya?
15:29:16  <ProZone> <Mark> i dont like lumber mills
15:29:26  <ProZone> <0DM> its the only wood we got
15:30:50  <Booth> with lumbermills you need to replant trees to keep them going
15:31:01  <ProZone> <0DM> yup, once in a while
15:43:43  <ProZone> *** Ben Totterdell has left the game (connection lost)
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15:45:59  <Ben_Totterdell> !password
15:45:59  <ProZone> Ben_Totterdell: touted
15:46:07  <ProZone> *** Ben Totterdell joined the game
15:46:27  <ProZone> <0DM> ey ben
15:46:29  <ProZone> <Ben Totterdell> oooooooooooo, millions of small trains :)
15:46:40  <ProZone> <0DM> tehnically 317:p
15:47:02  <ProZone> <Ben Totterdell> b
15:47:09  <ProZone> <Ben Totterdell> but there is scope for increase
15:47:16  <ProZone> <0DM> yup
15:47:18  <ProZone> <0DM> feel free to help
15:48:12  <ProZone> <Ben Totterdell> the public game seems pretty ineffient
15:48:15  <ProZone> <Ben Totterdell> so i ran away
15:48:29  <ProZone> <0DM> heh, like this isnt
15:48:47  <ProZone> <Ben Totterdell> true lol
15:48:55  <ProZone> <0DM> but its funny
15:48:57  <ProZone> <Ben Totterdell> however atleast the stations are balanced
15:49:52  <ProZone> <0DM> sorta
15:51:07  <ProZone> <Ben Totterdell> i wanna tranport pax tbh
15:51:14  <ProZone> <Ben Totterdell> *transport
15:51:16  <ProZone> <0DM> lol?
15:51:38  <ProZone> <Ben Totterdell> do u think Xeryus would mind :P
15:51:40  <ProZone> <Ben Totterdell> ?
15:51:56  <ProZone> <0DM> tis not really a pax game, might get a bit in the way
15:54:06  <ProZone> <0DM> ima bb, cya
15:54:12  <ProZone> <Ben Totterdell> ok
15:54:15  <ProZone> *** 0DM has left the game (leaving)
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15:56:19  <Booth> !password
15:56:19  <ProZone> Booth: nuance
15:56:53  <ProZone> *** Chris Booth joined the game
15:57:01  <ProZone> <Chris Booth> hello
15:57:07  <ProZone> <Ben Totterdell> i just build the most exciting entrance to a station ever
15:57:17  <ProZone> <Chris Booth> realy where?
15:57:26  <ProZone> <Ben Totterdell> ninfingbridge north
15:57:42  <XeryusTC> !dl win64
15:57:42  <ProZone> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r16277/openttd-trunk-r16277-windows-win64.zip
15:58:03  <ProZone> <Chris Booth> looks like great fun
15:58:07  <ProZone> <Chris Booth> i want to drive it
15:58:10  <ProZone> <Chris Booth> but why?
15:58:38  <ProZone> <Ben Totterdell> felt like it
15:58:40  <ProZone> <Chris Booth> where you bored?
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15:58:49  <XeryusTC> !password
15:58:49  <ProZone> XeryusTC: docile
15:58:58  <ProZone> *** Chris Booth has left the game (leaving)
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15:59:02  <ProZone> <XeryusTC> yarr
15:59:21  <ProZone> <Ben Totterdell> yarp
16:01:29  <ODM> narrrp?
16:01:35  <ProZone> <Ben Totterdell> lolz
16:01:42  <ProZone> <Ben Totterdell> hotfuzz is amazing
16:01:46  <ODM> definately
16:05:43  <ProZone> <Ben Totterdell> station works like a charm :)
16:05:53  <ProZone> <Ben Totterdell> kinda
16:07:26  <ProZone> *** XeryusTC has left the game (connection lost)
16:10:44  <ProZone> *** Kenji joined the game
16:11:39  <XeryusTC> !password
16:11:39  <ProZone> XeryusTC: storks
16:11:46  <ProZone> *** XeryusTC joined the game
16:13:49  <ProZone> <XeryusTC> pwnt
16:13:55  <ProZone> <Kenji> lol oops
16:13:57  <ProZone> <Ben Totterdell> nooooooooooeeeeees!
16:14:31  <ProZone> *** Kenji has left the game (connection lost)
16:14:41  <ProZone> <Ben Totterdell> thats just sad :(
16:15:35  <ProZone> <Ben Totterdell> i think the station is sexy tho :)
16:15:53  <ProZone> <XeryusTC> nah, my messy SL is better :P
16:17:20  <ProZone> <XeryusTC> made some 10 extra trains for both goods stations
16:17:54  <ProZone> *** Ben Totterdell has left the game (leaving)
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16:22:29  <ProZone> <XeryusTC> the minimap is beginning to look somewhat interesting :)
16:22:40  <XeryusTC> !rcon raw_industry_construction 2
16:22:40  <ProZone> XeryusTC: ERROR: command or variable not found
16:22:45  <XeryusTC> !rcon patch raw_industry_construction 2
16:22:52  *** Guest1827 has quit IRC
16:22:55  <XeryusTC> !rcon patch raw_industry_construction 1
16:25:28  <XeryusTC> !rcon patch raw_industry_construction 2
16:28:52  <ProZone> <XeryusTC> hmm
16:28:56  <ProZone> <XeryusTC> steel is properly imbalanced :P
16:32:54  <ProZone> *** AmmIer joined the game
16:33:13  <ProZone> <AmmIer> oh menno
16:33:24  <ProZone> <XeryusTC> heya AmmIer
16:33:33  <ProZone> <AmmIer> the one, who finished the station, did it wrong way around
16:33:43  <ProZone> <AmmIer> but well, :-)
16:33:46  <ProZone> <XeryusTC> that was combuster :P
16:34:00  <ProZone> <XeryusTC> cant say the entry is done very well :P
16:34:14  <ProZone> <XeryusTC> the distance between the split and entry is too short (say 0) :P
16:34:34  <ProZone> <XeryusTC> and i had to fix some stuff because teel trains were only picking 4 platforms because of pbs errors :o
16:34:52  <ProZone> <AmmIer> please
16:35:07  <ProZone> <AmmIer> the fualt isn't because of pbs
16:35:13  <ProZone> <XeryusTC> yes it was :P
16:35:15  <ProZone> <AmmIer> just of using it wrong.
16:35:18  <ProZone> <XeryusTC> i fixed it ;)
16:35:26  <ProZone> <XeryusTC> pbs was wrongfully combined with presignals
16:35:56  <ProZone> <AmmIer> I of course planned a 2nd station for steel pickup
16:36:03  <ProZone> <XeryusTC> i guessed that ;)
16:36:05  <ProZone> <AmmIer> that was drop only
16:37:34  <ProZone> <AmmIer> maybe there was a reason to change it
16:38:06  <ProZone> <XeryusTC> quick n dirty? :P
16:38:38  <ProZone> <AmmIer> I like my joiner
16:38:55  <ProZone> <XeryusTC> which one?
16:39:02  <ProZone> <AmmIer> only one is from me
16:39:08  <ProZone> <AmmIer> the one to east
16:39:28  <ProZone> <XeryusTC> oh that one
16:39:32  *** narc has quit IRC
16:39:36  <ProZone> <XeryusTC>  it misses a lot of signals still :P
16:39:55  <ProZone> <AmmIer> indeed
16:46:03  <tneo> Ammler, auto start gives me r16254
16:46:25  <Ammler> tneo: r705 and 6 fixes that
16:46:33  <tneo> ok
16:47:23  <Ammler> tneo: go to the source
16:47:30  <Ammler> run ./configure && make
16:48:41  <tneo> it's compiling
16:51:00  <ProZone> <AmmIer> I force some steel trains to use the other line
16:51:10  <ProZone> <XeryusTC> via north?
16:51:13  <ProZone> <AmmIer> yes
16:51:17  <ProZone> <XeryusTC> nice
16:51:20  <ProZone> <XeryusTC> north is le empty :s
16:52:54  <tneo> grmbl now i have r16277m
16:53:29  <Ammler> hehe
16:53:35  <tneo> and there is not a ./configure in src :-/
16:53:38  <Ammler> you don't have the newest patch pack then :-)
16:53:52  <Ammler> why should there be?
16:53:59  <XeryusTC> ./configure is in the dir above src :P
16:54:04  <Ammler> the source begins in / not in /src
16:54:37  <Ammler> dunno, how you call that
16:54:43  <XeryusTC> root dir :P
16:54:54  <Ammler> hmm
16:55:04  <tneo> result is the same that I get an M revision out of it :-(
16:56:10  <ProZone> <AmmIer> JAM :-)
16:56:16  <ProZone> <AmmIer> SLH1
16:56:22  <ProZone> <AmmIer> one of the lines
16:56:33  <ProZone> <AmmIer> mäh
16:56:35  <ProZone> <AmmIer> just missing signals
16:56:38  <ProZone> <XeryusTC> mark improper signalling again :P
16:56:53  <ProZone> <XeryusTC> no wonder goods started piling up again
16:56:59  <ProZone> <XeryusTC> just after i added loads of trains :P
16:58:27  <ProZone> <Mark> oi?
17:01:05  <ProZone> <AmmIer> sorry, but that game will be lag empty
17:01:25  <tneo> why do I keep getting that M revision
17:01:42  <Ammler> because you have an old patchpack
17:01:56  <Ammler> you could update
17:01:59  <tneo> i did svn up
17:02:05  <Ammler> and?
17:02:17  <Ammler> it doesn't reapply the patch
17:02:21  <Ammler> automatically
17:02:26  <tneo> so I deleted the entire directory
17:02:29  <tneo> and recompiled
17:02:31  <tneo> and no result
17:02:34  <Ammler> :-)
17:02:49  <Ammler> sorry
17:03:01  <Ammler> ./start pz --del
17:03:27  <Ammler> planetmaker: the newest patchpack has nomod.patch in?
17:03:39  <planetmaker> yes
17:04:20  <tneo> 3 rd attempt
17:04:26  <ProZone> <XeryusTC> oh jam
17:04:36  <ProZone> <Mark> ice
17:04:38  <ProZone> <Mark> nice
17:04:44  <ProZone> <XeryusTC> missing signal again
17:04:47  <ProZone> <Mark> :)
17:04:49  <ProZone> <XeryusTC> and again in a construction make by mark :P
17:04:51  <ProZone> <XeryusTC> at a prio :P
17:04:59  <tneo> hehe
17:05:03  <ProZone> <XeryusTC> so you made 2 broken prios this game :P
17:05:06  <ProZone> <XeryusTC> and some missing signals :P
17:05:13  <ProZone> <Mark> heh
17:05:15  <ProZone> <AmmIer> only this game?
17:05:25  <ProZone> <XeryusTC> i didnt count them in other games :P
17:05:32  <ProZone> <AmmIer> he does such faults all the time, and we have to clean up behind him.
17:05:43  <ProZone> <XeryusTC> why did we member him then?
17:05:53  <ProZone> <AmmIer> that is magic
17:05:53  <ProZone> <XeryusTC> :P
17:06:19  <tneo> to have dutch majority ;)
17:06:30  <ProZone> <AmmIer> well, you have that anyway :P
17:07:06  <ProZone> <XeryusTC> trains need to go south more
17:07:14  <ProZone> <XeryusTC> from the factory
17:07:38  <tneo> f this
17:07:43  <ProZone> <AmmIer> slh3 is nice
17:07:47  <tneo> again M
17:07:55  <ProZone> <AmmIer> is it possible to make it bigger?
17:07:56  <tneo> I give up
17:08:09  <Ammler> tneo: why?
17:08:11  <XeryusTC> tneo: svn revert . -R :P
17:08:14  <Ammler> no
17:08:33  <Ammler> I bet you don't have the patchpack in
17:08:45  <Ammler> check the config for pz
17:09:03  <tneo> well I find it rather annoying that I constantly have issues getting a new revision up and running
17:09:17  <tneo> it takes away the fun of the game with all the hazzle every time
17:09:38  <Ammler> blame openttd devs
17:09:54  <Ammler> they don't care about non debian users.
17:10:25  <Ammler> they have around 10 different debian builds
17:10:32  <Ammler> but non for us :-(
17:10:39  <Ammler> e
17:11:06  <de_ghosty> that's right
17:11:08  <de_ghosty> THEY HATE U
17:11:09  <de_ghosty> :o
17:11:18  <Ammler> @kick de_ghosty
17:11:18  *** de_ghosty was kicked by Webster (Ammler)
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17:11:33  <Ammler> tneo: did you check pz.conf?
17:11:52  <Ammler> what does CPATCH show?
17:12:34  <ProZone> *** XeryusTC has left the game (connection lost)
17:12:52  <tneo> what should it say?
17:13:05  <Ammler> client_patches.diff
17:13:17  <Ammler> and you might have pw_arguments.diff there
17:13:26  <tneo> i have no cpatch
17:13:32  <Ammler> PWPatch?
17:13:36  <tneo> yes
17:13:43  <de_ghosty> !players
17:13:46  <ProZone> de_ghosty: Client 3 (Orange) is Mark, in company 1 (OTT Transport)
17:13:46  <ProZone> de_ghosty: Client 17 (Orange) is AmmIer, in company 1 (OTT Transport)
17:13:54  <Ammler> change that and it will work
17:15:00  <ProZone> *** Kangoo has left the game (connection lost)
17:15:26  <de_ghosty> !password
17:15:26  <ProZone> de_ghosty: presto
17:15:54  <tneo> an other attempt
17:17:17  <ProZone> *** Kangoo has left the game (connection lost)
17:17:47  *** Kangoo has joined #openttdcoop.pro
17:19:08  <ProZone> *** tneo joined the game
17:19:13  <tneo> finally
17:19:19  <ProZone> <AmmIer> isn't it nice?
17:19:30  <ProZone> <AmmIer> and worth the effort?
17:19:40  <tneo> do i have to do that for ps as well?
17:19:58  <ProZone> <AmmIer> well, I would suggest to just copy the bundle
17:20:08  <ProZone> <AmmIer> but I am kinda shure
17:20:24  <Ammler> you have there already the patch pack in the config
17:21:32  <Ammler> planetmaker: does it conflict, if you have to patches with exactly same hunk?
17:21:33  <de_ghosty> !password
17:21:33  <ProZone> de_ghosty: clinch
17:21:52  <ProZone> <AmmIer> tow*
17:21:54  <ProZone> <AmmIer> two*
17:22:26  <planetmaker> Ammler: how do you mean? You mean if you have one of the patches already applied?
17:22:31  <planetmaker> Sure it will complain then
17:22:40  <de_ghosty> !revision
17:22:40  <ProZone> de_ghosty: Game version is r16277
17:23:04  <Ammler> well, doesn't matter with obash anymore
17:24:39  <planetmaker> why doesn't it matter with obash?
17:25:14  <ProZone> *** Kangoo has left the game (connection lost)
17:25:24  <Kangoo> !password
17:25:24  <ProZone> Kangoo: rifled
17:25:36  <Ammler> well, if I ever will finish that :-)
17:25:52  <ProZone> *** Kangoo joined the game
17:25:57  <Ammler> it will handle multiple patches.
17:30:26  <ProZone> *** Mark has left the game (leaving)
17:30:26  <ProZone> *** Mark has left the game (connection lost)
17:31:07  <ProZone> <AmmIer> what is the issue with lumber mill?
17:32:42  <ProZone> <tneo> too many vehicles in game
17:32:56  <Ammler> !trains
17:32:56  <ProZone> Ammler: !trains <integer>: set value of max_trains
17:33:06  <Ammler> !rcon set max_trains
17:33:06  <ProZone> Ammler: Current value for 'max_trains' is: '500' (min: 0, max: 5000)
17:33:44  <tneo> !trains 1000
17:33:44  <ProZone> *** tneo has set max_trains to 1000
17:35:14  <ProZone> *** Kangoo has left the game (connection lost)
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17:37:03  <ProZone> <AmmIer> do not force the trains to go through depot
17:37:19  <ProZone> <AmmIer> just make it so they use it if everything is blocked
17:37:57  <ProZone> <tneo> who ever made that is not in game atm i think ;)
17:38:12  *** XeryusTC is now known as Xeryus|bnc
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17:39:09  <ProZone> <AmmIer> it works very well
17:39:15  <ProZone> <AmmIer> with such small trains
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17:43:27  *** Xeryus|bnc is now known as XeryusTC
17:49:02  <ProZone> <tneo> are you working on any thing AmmIer?
17:51:08  <ProZone> *** tneo has left the game (leaving)
17:51:08  <ProZone> *** tneo has left the game (connection lost)
17:51:15  <Kommer> !password
17:51:16  <ProZone> Kommer: worsen
17:51:40  <ProZone> *** AmmIer has joined spectators
17:52:15  <ProZone> *** Kommer joined the game
17:53:20  <Kommer> !rcon unpause
17:53:20  <ProZone> Kommer: you are not allowed to use !rcon
17:56:36  <ProZone> *** Kommer has left the game (leaving)
17:56:36  <ProZone> *** Kommer has left the game (connection lost)
18:02:25  <Ammler> Kommer: wouldn't work anyway
18:02:28  <Ammler> !rcon unpause
18:02:28  <ProZone> Ammler: Manual unpausing is disabled. Set network.min_active_clients to 0 (disable autopausing) to enable manual unpausing.
18:02:49  <planetmaker> why that?
18:03:04  <Ammler> that is how Rubi fixed the "bug"
18:03:19  <planetmaker> oh
18:03:21  <Ammler> but we have some custom commands:
18:03:24  <Ammler> !unpause
18:03:24  <ProZone> *** Ammler has unpaused the server.
18:03:27  <Ammler> !pause
18:03:27  <ProZone> *** Ammler has paused the server.
18:03:31  <Ammler> !auto
18:03:31  <ProZone> *** Ammler has enabled autopause mode.
18:03:50  <planetmaker> auto?
18:04:09  <Ammler> you like another name for?
18:04:21  <planetmaker> no, I'd like to know what it is?
18:04:24  <planetmaker> -?
18:04:30  <Ammler> [20:03] <ProZone> *** Ammler has enabled autopause mode.
18:04:45  <planetmaker> that is the usual pausing for the client limit?
18:05:08  <Ammler> insider: !unpause sets the min_active_clients to 255
18:05:11  <ODM> ellowellow
18:05:12  <Ammler> !puase to 1
18:05:16  <Ammler> and auto to 2
18:05:24  <planetmaker> ah, ok :)
18:05:48  <planetmaker> eh... !unpause sets it to 0, right? and pause to 255?
18:05:55  <Ammler> 1
18:06:11  <Ammler> so it would pause, if you leave and forget to pause
18:06:39  <Ammler> and you don't need a unpaused server without any clients
18:09:41  <planetmaker> ah, good :)
18:21:35  <Ammler> well, if you need
18:21:49  <Ammler> you can always use !rcon max_active_client 0
18:21:54  <Ammler> and !rcon unapuse
18:22:33  <Ammler> but mainly, you can't confuse anymore, by mixing manual and autopause.
18:26:48  <tneo> autopause is more distinguishable
18:27:03  <tneo> instead of auto
18:28:58  <Ammler> alias
18:45:33  <ProZone> *** AmmIer has left the game (connection lost)
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21:46:34  <XeryusTC> !password
21:46:35  <ProZone> XeryusTC: whinny
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21:48:26  <XeryusTC> !unpause
21:48:26  <ProZone> *** XeryusTC has unpaused the server.
22:00:52  <ProZone> <XeryusTC> bah, signalling error in one of mark's constructions again :s
22:01:10  <ProZone> <XeryusTC> making trains not use an entire lane one the eastern ml :o
22:08:14  <XeryusTC> !auto
22:08:14  <ProZone> *** XeryusTC has enabled autopause mode.
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22:46:04  <Booth> !password
22:46:05  <ProZone> Booth: ripest
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