Config
Log for #openttdcoop.pro on 13th May 2010:
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00:08:19  <ProZone> <Razaekel> oy vey
00:08:27  <ProZone> <Razaekel> that's amonster
00:08:33  <ProZone> <V453000> it is finished
00:08:39  <ProZone> <V453000> this is the last split
00:08:56  <ProZone> <Razaekel> you still need signals
00:09:00  <ProZone> <V453000> I know
00:09:29  <ProZone> <V453000> im rather responding to the size :)
00:10:37  <ProZone> <Razaekel> nuts, you are
00:10:42  <ProZone> <V453000> nah
00:10:54  <ProZone> <V453000> ok maybe a little
00:14:18  <ProZone> <Razaekel> yer gonna confuse the pathfinder >.>
00:14:24  <ProZone> <V453000> no
00:14:50  <ProZone> <V453000> whats bad about it :)
00:15:00  <ProZone> <Razaekel> eh
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00:16:17  <ProZone> <Razaekel> let's just hope we dont have to rebuild that hub
00:16:23  <ProZone> <V453000> why would we
00:16:39  <ProZone> <Razaekel> not enough capacity?
00:16:45  <ProZone> <V453000> overkill already
00:16:51  <ProZone> <Razaekel> probably
00:17:10  <ProZone> <V453000> no
00:17:13  <ProZone> <Razaekel> ok
00:17:15  <ProZone> <V453000> dont modify anything
00:17:18  <ProZone> <V453000> everything is very precisely set
00:17:24  <ProZone> <V453000> every tile matterss
00:17:27  <ProZone> <Razaekel> >.>
00:17:39  <ProZone> <Razaekel> every hair in it's precise place on your head?
00:17:46  <ProZone> <Razaekel> >.>
00:18:02  <ProZone> <V453000> this isnt my hair :) luckily
00:22:08  <ProZone> <Razaekel> oh geez
00:22:30  <ProZone> <Razaekel> we need a track swap
00:22:48  <ProZone> <V453000> wait
00:22:58  <ProZone> <Razaekel> the SW loop is backwards
00:23:04  <ProZone> <Razaekel> rofl
00:23:06  <ProZone> <V453000> Chris has it reversed
00:23:17  <ProZone> <V453000> fuck that
00:23:19  <ProZone> <Razaekel> factory first, then transfer
00:23:21  <ProZone> <V453000> lets do it as CB did
00:23:23  <ProZone> <V453000> ah
00:23:25  <ProZone> <V453000> damn
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00:27:03  <Thraxian|Work> !password
00:27:03  <ProZone> Thraxian|Work: antler
00:27:10  <ProZone> *** Game unpaused (not enough players)
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00:27:17  <ProZone> <Thraxian> hi honey I'm home :)
00:28:03  <ProZone> <Razaekel> ew
00:28:05  <ProZone> <Thraxian> ew?
00:28:11  <ProZone> <Razaekel> CB got his loop backwards
00:28:14  <ProZone> <Thraxian> yup
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00:46:42  <ProZone> <Thraxian> Factory Drop N - is that overkill on balancing?
00:46:50  <ProZone> <Thraxian> or braking space?
00:47:12  <ProZone> <Razaekel> braking space
00:47:18  <ProZone> <Razaekel> wait
00:47:20  <ProZone> <Razaekel> what?
00:47:26  <ProZone> <Razaekel> i dunno
00:47:28  <ProZone> <Thraxian> how much braking space did we decide we needed?
00:47:34  <ProZone> <Razaekel> im using 3 tiles
00:47:34  <ProZone> <Thraxian> I put enough for a whole train :)
00:47:45  <ProZone> <Thraxian> almost
00:47:47  <ProZone> <Razaekel> i have 3 tiles plus a waiting bay
00:47:57  <ProZone> <Razaekel> check out SE transfer
00:48:15  <ProZone> <Thraxian> yeah, I see that
00:51:16  <ProZone> <Thraxian> are road crossing enough of a penalty to make trains move?
00:51:26  <ProZone> <Razaekel> not very
00:51:51  <ProZone> <Thraxian> reverse PBS better?
00:52:10  <ProZone> <Razaekel> yea
00:52:20  <ProZone> <Razaekel> even better to not need penalties
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00:57:22  <ProZone> <Thraxian> I think that one's done now - clean and simple
00:57:40  <ProZone> <Razaekel> probably gonna break
00:57:42  <ProZone> <Razaekel> correction
00:57:45  <ProZone> <Razaekel> it WILL break
00:57:51  <ProZone> <Thraxian> why?
00:58:02  <ProZone> <Razaekel> cause im clairvoyant
00:58:18  <ProZone> <Thraxian> and an optimist, I see :)
01:01:41  <ProZone> <Thraxian> heh - I just thought of something that would have been FUN to do
01:05:35  <ProZone> <Thraxian> look in NE corner for an... interesting ... design
01:05:57  <ProZone> <Thraxian> and scale it up by a HUGE factor
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01:08:32  <ProZone> <Razaekel> >.>
01:08:43  <ProZone> <Razaekel> that's alot of tunnels
01:09:01  <ProZone> <Razaekel> this would be easier
01:09:12  <ProZone> <Razaekel> >.>
01:18:18  <ProZone> *** Razaekel has left the game (leaving)
01:18:18  <ProZone> *** Game paused (not enough players)
01:18:21  <Razaekel> !info
01:18:21  <ProZone> Razaekel: #:1(Orange) Company Name: 'Sonhill Transport'  Year Founded: 1950  Money: 133556895  Loan: 0  Value: 133672787  (T:2, R:0, P:2, S:0) unprotected
01:18:24  <Razaekel> !players
01:18:27  <ProZone> Razaekel: Client 27 (Orange) is Thraxian, in company 1 (Sonhill Transport)
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08:17:32  <V453000> !password for mey pls
08:17:32  <ProZone> V453000: hushed
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08:55:05  <V453000> morning :)
09:04:43  <ProZone> *** V453000 has left the game (connection lost)
09:07:20  <V453000> !password
09:07:20  <ProZone> V453000: maimed
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11:29:52  <Chris_Booth> !password
11:29:52  <ProZone> Chris_Booth: boasts
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14:42:19  <V453000> any prozoner alive? :)
14:47:24  *** Chris_Booth has quit IRC
14:54:06  <Thraxian|Work> I'm lurking
14:57:35  <V453000> :)
14:58:00  <V453000> !password for mey pls
14:58:00  <ProZone> V453000: allude
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14:58:46  <ProZone> <V453000> tbh there is quite some fun in TL12
14:59:01  <ProZone> <V453000> especially with CL5 :)
15:00:00  <XeryusTC> hmm
15:00:02  <XeryusTC> still japanese game?
15:00:06  <ProZone> <V453000> no
15:00:10  <XeryusTC> awesome :D
15:00:12  <ProZone> <V453000> Thraxians desert
15:00:12  <XeryusTC> !dl win64
15:00:12  <ProZone> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r19734/openttd-trunk-r19734-windows-win64.zip
15:00:18  <ProZone> <V453000> come join
15:00:26  <XeryusTC> yes yes
15:00:29  <XeryusTC> updating ;)
15:00:36  <ProZone> <V453000> its the same as PS
15:01:07  <XeryusTC> !ip
15:01:07  <ProZone> XeryusTC: ps.openttdcoop.org:3982
15:01:44  <XeryusTC> !password
15:01:44  <ProZone> XeryusTC: unreal
15:02:18  <ProZone> *** Game unpaused (not enough players)
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15:02:20  <ProZone> <V453000> hi :))
15:02:26  <ProZone> <XeryusTC> hello
15:05:57  <ProZone> <XeryusTC> what is TL for transfer trains?
15:06:13  <ProZone> <V453000> 12 for intertransfer, random for feeders
15:06:31  <ProZone> <V453000> CL5
15:06:33  <ProZone> <XeryusTC> meh, random :(
15:06:33  <ProZone> <V453000> for the long ones
15:07:23  <ProZone> <XeryusTC> i think that most of these stations are too big :P
15:07:38  <ProZone> <V453000> I think everything is too big :)
15:07:48  <ProZone> <V453000> but lets stress it :)
15:08:23  <ProZone> <V453000> the primaries can go really mad
15:08:45  <ProZone> <V453000> im not sure about TL1 though
15:08:47  <ProZone> <XeryusTC> i know, but it still desert
15:09:05  <ProZone> <XeryusTC> there is a bit of a problem with TL1: you need loads of trains
15:09:08  <ProZone> <V453000> I think one full line of TL1 can deliver up to ~ 3000? per month
15:09:14  <ProZone> <XeryusTC> and also, the fastest monorail engine is double :P
15:09:21  <ProZone> <V453000> he :) why fastest monorail
15:09:31  <ProZone> <V453000> X2000 is better
15:09:35  <ProZone> <XeryusTC> because we can :P
15:09:45  <ProZone> <V453000> or you can refit the fastest :-D
15:09:47  <ProZone> <V453000> for TL1
15:09:58  <ProZone> <V453000> though that would be real bad :)
15:10:00  <ProZone> <XeryusTC> but not to everything
15:10:16  <ProZone> <XeryusTC> i think i might go create bbh2 and forget about this game afterwards :P
15:10:22  <ProZone> <XeryusTC> it is going to be boring imo
15:10:24  <ProZone> <V453000> wee
15:10:27  <ProZone> <V453000> well see :)
15:10:50  <ProZone> <V453000> lotsa fun with making CL5 TL12 hub tbh
15:12:18  <ProZone> <V453000> I think I will halve my feeder station
15:12:24  <ProZone> <V453000> 2 lines should be way enough
15:12:38  <ProZone> <XeryusTC> at Saningworth?
15:12:41  <ProZone> <V453000> yes
15:13:03  <ProZone> <XeryusTC> i guess 32 platforms is a bit overkill :P
15:13:06  <ProZone> <V453000> hehe
15:13:12  <ProZone> <V453000> a bit
15:13:35  <ProZone> <V453000> moar candy space
15:13:42  <ProZone> <XeryusTC> :o
15:15:29  <Razaekel> !password
15:15:29  <ProZone> Razaekel: facial
15:15:37  <ProZone> *** Razaekel joined the game
15:15:41  <ProZone> <V453000> hi
15:15:45  <ProZone> <Razaekel> yo
15:15:57  <ProZone> <V453000> sorry for tomorrow :) I just left without a word ... but my connection totally failed :(
15:15:59  <ProZone> <XeryusTC> i think i'm just going to pass on this game
15:16:13  <ProZone> <Razaekel> boo
15:16:22  <ProZone> <V453000> boo x2
15:16:33  <ProZone> *** XeryusTC has left the game (connection lost)
15:18:18  <ProZone> <Razaekel> wtf
15:18:40  <ProZone> <V453000> what happened
15:18:46  <ProZone> <Razaekel> your station
15:18:57  <ProZone> <V453000> whats wrong :)
15:18:59  <ProZone> <V453000> candyspace
15:19:13  <ProZone> <Razaekel> that's huge
15:19:13  <ProZone> <V453000> or you mean the synced terminus? :)
15:19:15  <ProZone> <Razaekel> anyway
15:19:17  <ProZone> <Razaekel> stomach is growling
15:19:27  <ProZone> <V453000> :D
15:19:33  <ProZone> <Razaekel> food n class
15:19:39  <ProZone> *** Razaekel has left the game (leaving)
15:19:39  <ProZone> *** Game paused (not enough players)
15:19:41  <Razaekel> cya
15:19:46  <ProZone> <V453000> by
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16:47:09  <V453000> !password so I can join Thraxian
16:47:09  <ProZone> V453000: twined
16:47:28  <ProZone> <V453000> o/
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16:57:23  <ProZone> <Thraxian|Work> sorry - popped in to see what was happening
16:57:55  <Chris_Booth> !password so i can annoy V453000
16:57:55  <ProZone> Chris_Booth: corset
16:58:04  <ProZone> *** Game unpaused (not enough players)
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16:58:25  <ProZone> <Thraxian|Work> hiya CB
16:58:31  <ProZone> <Chris Booth> hello
16:58:37  <ProZone> <Chris Booth> i get the feeling what i built id wrong
16:58:49  <ProZone> <Thraxian|Work> the loop is backwards
16:58:53  <ProZone> <Thraxian|Work> trains should drop first, then pickup at transfer
16:59:03  <ProZone> <Chris Booth> there was a reason for that
16:59:10  <ProZone> <Thraxian|Work> a reason for what?
16:59:19  <ProZone> <Thraxian|Work> what I said, or what you did?
16:59:22  <ProZone> <Chris Booth> if its the other way the signals are wrong at the BBH
16:59:44  <ProZone> <Thraxian|Work> the bbh is RL - that is true
17:00:02  <ProZone> <Thraxian|Work> but the 2 stations you built are connected and the signalling between them indicates the direction is wrong
17:00:20  <ProZone> <Chris Booth> yeah
17:00:22  <ProZone> <Thraxian|Work> based on the signals between SW transfer and S Food Drop, the transfer will be hit first
17:00:40  <ProZone> <Chris Booth> may make it a figure of 8
17:00:55  <ProZone> <Thraxian|Work> don't forget you need S Food Pickup
17:01:08  <ProZone> <Thraxian|Work> and that will be in the middle of the 8
17:01:17  <ProZone> <Chris Booth> makes it more intersting
17:01:27  <ProZone> <Thraxian|Work> V: what is Saningworth South for?  transfer station?
17:02:06  <ProZone> <Thraxian|Work> CB: thoughts on Factory Drop north: raz says it's doomed to fail.  your impression?
17:02:36  <ProZone> <Chris Booth> nothing wrong with it IMO
17:03:06  <ProZone> <Chris Booth> bigger than my drop
17:03:10  <ProZone> <Chris Booth> and well balanced
17:03:16  <ProZone> <Chris Booth> i cant see an issue
17:03:18  <ProZone> <Chris Booth> apart from maybe Raz
17:03:26  <ProZone> <Thraxian|Work> hehe
17:12:45  <ProZone> <Thraxian|Work> what do you think Saningworth South is?
17:12:56  <ProZone> <Chris Booth> a transfer
17:15:20  <ProZone> <Chris Booth> Thraxian|Work: what we doing about bypasses?
17:15:27  <ProZone> <Thraxian|Work> bypasses for?
17:15:30  <ProZone> <Thraxian|Work> the transfer?
17:15:40  <ProZone> <Chris Booth> the transfer and the drop
17:15:50  <ProZone> <Chris Booth> trains that dont awant to stop at them
17:16:04  <ProZone> <Thraxian|Work> oh yeah - we do need that for empty trains....
17:16:55  <ProZone> <Chris Booth> shall i build them on my stations then?
17:18:41  <ProZone> <V453000> o/
17:20:25  <ProZone> <V453000> is the NW transfer ok?
17:20:31  <ProZone> <V453000> just seeing the what is this :)
17:24:21  <ProZone> <Thraxian|Work> it's a bit further south than I expected
17:24:27  <ProZone> <Thraxian|Work> but it works
17:24:43  <ProZone> <Thraxian|Work> I was going to put transfer on the hill, and pickup north of the hill
17:24:49  <ProZone> <Thraxian|Work> but if transfer is there, the pickup can be on the hill
17:25:35  <XeryusTC> !password
17:25:35  <ProZone> XeryusTC: skulks
17:25:42  <ProZone> *** XeryusTC joined the game
17:25:55  <ProZone> <XeryusTC> seems like not much has happened :o
17:27:15  <ProZone> *** XeryusTC has left the game (connection lost)
17:29:47  <ProZone> <Thraxian|Work> V, you still in-game?
17:29:58  <ProZone> <V453000> now yes
17:30:18  <ProZone> <Thraxian|Work> what do you think about the NW corner?  should we move transfer up on the hill?
17:30:44  <ProZone> <V453000> does it really matter?
17:30:54  <ProZone> <V453000> the thing I built is the transfer, right?
17:30:56  <ProZone> <Thraxian|Work> not terribly - it would centralize transfer in that region
17:31:05  <ProZone> <Thraxian|Work> I dunno - what did you build?
17:31:13  <ProZone> <V453000> I think I built transfer :)
17:31:15  <ProZone> <Thraxian|Work> too far away to be the factory pickup
17:31:19  <ProZone> <Thraxian|Work> too big for a primary :)
17:31:19  <ProZone> <V453000> yes
17:31:29  <ProZone> <V453000> well
17:31:41  <ProZone> <Chris Booth> and no bypassw
17:31:48  <ProZone> <V453000> I think making a feeding thingy into the corner is better than into the center
17:32:27  <ProZone> <V453000> yez
17:32:33  <ProZone> <Thraxian|Work> are those signed properly?
17:32:35  <ProZone> <V453000> yes
17:32:39  <ProZone> <Thraxian|Work> cool
17:32:39  <ProZone> <V453000> just as I thought
17:32:50  <ProZone> <Thraxian|Work> now - to align the ML from factory to transfer
17:33:03  <ProZone> <Thraxian|Work> I really don't want to go over that green hill
17:33:05  <ProZone> <V453000> if I get it right: the trains drop at the drop, come to transfer, load and drop at the other side?
17:33:12  <ProZone> <Thraxian|Work> that is correct
17:33:16  <ProZone> <V453000> ok
17:33:22  <ProZone> <V453000> then wtf bypasses?
17:33:27  <ProZone> <Thraxian|Work> trying to recall if transfer bypass is necessary
17:33:44  <ProZone> <Thraxian|Work> I think transfer is always hit, but drop can be bypassed if 0% load
17:33:48  <ProZone> <V453000> well if they unload and load the same
17:33:53  <ProZone> <V453000> he
17:33:59  <ProZone> <V453000> well thats true
17:34:01  <ProZone> <Thraxian|Work> unless we KNOW that no <insert cargo type here> will be produced in a region
17:34:16  <ProZone> <Thraxian|Work> like if no oil comes from NW, oil trains can bypass transfer
17:34:59  <ProZone> <V453000> uh
17:35:02  <ProZone> <V453000> well
17:35:16  <ProZone> <V453000> im lost :)
17:35:54  <ProZone> <Thraxian|Work> lost how?
17:37:42  <Thraxian|Work> @tunnels 12
17:37:42  <Webster> Thraxian|Work: For Trainlength of 12: <= 18 needs 2, 19 - 32 needs 3, 33 - 46 needs 4.
17:42:49  <ProZone> <V453000> lost in the plan :)
17:43:17  <ProZone> *** Chris Booth has left the game (connection lost)
17:43:19  <ProZone> *** Game paused (not enough players)
17:43:29  <Chris_Booth> !password
17:43:29  <ProZone> Chris_Booth: catchy
17:43:39  <ProZone> *** Game unpaused (not enough players)
17:43:40  <ProZone> *** Chris Booth joined the game
17:44:25  <ProZone> <Thraxian|Work> planmaker is here - ask questions
17:44:53  <ProZone> <V453000> hehe ... ok ... how are the transfer trains going to look?
17:44:55  <ProZone> <V453000> for example
17:45:15  <ProZone> <V453000> factory raws only NW <-> SE or also somewhere else
17:45:25  <ProZone> <Thraxian|Work> the ML transfer trains?
17:45:28  <ProZone> <V453000> yes
17:45:42  <ProZone> <V453000> or rather ... do the feeders take half of the map each or not :)
17:45:56  <ProZone> <V453000> I guess not
17:46:06  <ProZone> <V453000> because then the hub would have many needless connections
17:46:08  <ProZone> <Thraxian|Work> for factory, all S loops have trains that go from their transfer to the N Drop
17:46:14  <ProZone> <Chris Booth> my brain isnt working
17:46:16  <ProZone> <V453000> ah
17:46:18  <ProZone> <Thraxian|Work> trains coming from SE will also pickup at transfer for the return trip
17:46:18  <ProZone> <V453000> now I get it
17:46:20  <ProZone> <V453000> thanks
17:46:28  <ProZone> <Thraxian|Work> trains not from SE will not
17:46:42  <ProZone> <Thraxian|Work> so transfer does need a bypass
17:46:48  <ProZone> <V453000> ok
17:46:54  <ProZone> <V453000> will solve ... now dinner
17:49:56  <ProZone> <Chris Booth> PBS abuse to the MAX!!!!
17:50:49  <ProZone> <Thraxian|Work> where?
17:51:03  <ProZone> <Chris Booth> on my food drop
17:52:49  <ProZone> <Thraxian|Work> when did my maglev line get tunneled?
17:53:07  <ProZone> <Chris Booth> why maglev and i dont know
17:55:34  <ProZone> <Thraxian|Work> it was intended as a region divider
17:55:40  <ProZone> <Thraxian|Work> or at least a guideline
17:55:56  <ProZone> <Thraxian|Work> so I'd know the approximate size of the NW region
17:58:18  <ProZone> <Chris Booth> Thraxian|Work: does oil area have access to food?
18:03:11  <ProZone> <Thraxian|Work> no - all south trains go north, and vice-versa
18:03:25  <ProZone> <Chris Booth> thought so
18:03:33  <ProZone> <Thraxian|Work> see right side of plan: "Trains from S only go N (No route from SE to S or SW)"
18:04:03  <ProZone> <Thraxian|Work> although we can't enforce SE->SW, we can enforce S<->SW
18:04:44  <ProZone> <Thraxian|Work> you've got your work cut out for you now
18:04:57  <ProZone> <Chris Booth> i know
18:05:15  <ProZone> <Thraxian|Work> like how to connect the food pickup to get back to the BBH
18:05:26  <ProZone> <Thraxian|Work> didn't leave yourself much room for that
18:05:46  <ProZone> <Chris Booth> got loads of room
18:05:50  <ProZone> <Thraxian|Work> where?
18:06:05  <ProZone> <Chris Booth> thats alot of room
18:06:15  <ProZone> <Thraxian|Work> you going to connect it to the transfer bypass lines, I assume?
18:06:29  <ProZone> <Chris Booth> that was my plan
18:06:31  <ProZone> <Thraxian|Work> kk
18:08:40  <SmatZ> !password
18:08:40  <ProZone> SmatZ: parted
18:09:07  <ProZone> *** SmatZ joined the game
18:09:14  <ProZone> <SmatZ> evening
18:09:17  <ProZone> <Chris Booth> yo
18:09:19  <ProZone> <Thraxian|Work> afternoon
18:10:13  <ProZone> <V453000> hey beerman
18:10:19  <ProZone> <SmatZ> hello V. :)
18:10:53  <ProZone> *** SmatZ has left the game (leaving)
18:18:37  <ProZone> *** V453000 has left the game (leaving)
18:24:56  <ProZone> *** Chris Booth has left the game (connection lost)
18:24:58  <ProZone> *** Game paused (not enough players)
18:45:01  <Razaekel> !password
18:45:01  <ProZone> Razaekel: equity
18:45:10  <ProZone> *** Game unpaused (not enough players)
18:45:11  <ProZone> *** Razaekel joined the game
18:47:48  <Razaekel> !players
18:47:50  <ProZone> Razaekel: Client 41 (Orange) is Thraxian|Work, in company 1 (Sonhill Transport)
18:47:50  <ProZone> Razaekel: Client 51 (Orange) is Razaekel, in company 1 (Sonhill Transport)
19:05:15  <ProZone> *** Razaekel has left the game (leaving)
19:05:17  <ProZone> *** Game paused (not enough players)
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19:27:47  <Chris_Booth> !password
19:27:48  <ProZone> Chris_Booth: halter
19:27:56  <ProZone> *** Game unpaused (not enough players)
19:27:57  <ProZone> *** Chris Booth joined the game
19:54:46  <ProZone> <Thraxian|Work> wb
19:55:04  <ProZone> <Chris Booth> hi Thraxian|Work
19:55:30  <ProZone> <Chris Booth> i finshed that area
19:56:55  <ProZone> <Thraxian|Work> nicely done
19:57:16  <ProZone> <Thraxian|Work> small potential problem
19:57:24  <ProZone> <Chris Booth> where?
19:57:49  <ProZone> <Thraxian|Work> see food pickup
19:58:08  <ProZone> <Chris Booth> hhm good point
19:58:12  <ProZone> <Thraxian|Work> dunno if that's a problem or not
19:58:18  <ProZone> <Thraxian|Work> since that light will rarely be red
19:58:21  <ProZone> <Chris Booth> not to hard to fix
19:58:35  <ProZone> <Chris Booth> leave it until it causes a problem or the game it no fun
19:58:58  <ProZone> <Thraxian|Work> hopefully trains will remember to pick empty platforms :)
19:59:08  <ProZone> <Thraxian|Work> no 2-way or pbs preventing them all from queueing on first one
19:59:34  <ProZone> <Thraxian|Work> I like the layout though
19:59:49  <ProZone> <Thraxian|Work> I need to do factory pickup, and that's a nice terminus design
19:59:58  <ProZone> <Chris Booth> lol have it
20:00:12  <ProZone> <Thraxian|Work> I was considering doing something kinda awkward
20:00:42  <ProZone> <Thraxian|Work> my idea might be fun from an eyecandy standpoint, but not as efficient
20:02:05  <ProZone> <Thraxian|Work> something like Muninghall East
20:02:19  <ProZone> <Chris Booth> that could be fun
20:04:34  <ProZone> <Thraxian|Work> something like that
20:04:50  <ProZone> <Thraxian|Work> sized appropriately
20:05:12  <ProZone> <Chris Booth> looks like a good idea
20:05:58  <ProZone> <Chris Booth> give it a god
20:06:04  <ProZone> <Chris Booth> and it is to scale
20:07:00  <ProZone> <Chris Booth> why does Vs station have so much eyecandy space
20:07:02  <ProZone> <Thraxian|Work> no clue
20:07:26  <ProZone> <Thraxian|Work> think I should smack this one north against the drop?
20:07:36  <ProZone> <Chris Booth> yeah
20:07:50  <ProZone> <Chris Booth> I hope i can pull of TL 1 for once
20:08:56  <ProZone> <Chris Booth> i am going to have a bath be back in the near future
20:09:21  <ProZone> <Thraxian|Work> not sure if I have space for this actually
20:26:46  <ProZone> *** Chris Booth has left the game (connection lost)
20:26:48  <ProZone> *** Game paused (not enough players)
20:27:02  <Chris_Booth> !password
20:27:02  <ProZone> Chris_Booth: hading
20:27:14  <ProZone> *** Game unpaused (not enough players)
20:27:15  <ProZone> *** Chris Booth joined the game
20:27:20  <ProZone> <Chris Booth> not sure why that happened
20:29:10  <ProZone> <Thraxian|Work> hehe
20:30:13  <ProZone> <Thraxian|Work> check that out
20:30:48  <ProZone> <Chris Booth> that looks cool
20:32:53  <ProZone> <Thraxian|Work> I think that's about done - just connecting the entrances/exits
20:33:11  <ProZone> <Chris Booth> only if you dont distroy my majic station
20:33:53  <ProZone> <Thraxian|Work> your majic station?
20:34:01  <ProZone> <Thraxian|Work> oh
20:34:03  <ProZone> <Chris Booth> yeah
20:34:03  <ProZone> <Thraxian|Work> nice
20:34:22  <ProZone> <Thraxian|Work> looks like a parquet floor
20:34:36  <ProZone> <Thraxian|Work> and it will be destroyed - my exit is coming through  :)
20:34:58  <ProZone> <Chris Booth> no :'(
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20:43:16  <ProZone> <Chris Booth> hhm that would work well for a city network
20:43:42  <ProZone> <Chris Booth> i like the openGFX monrail roofs
20:49:21  <ProZone> *** Thraxian|Work has left the game (connection lost)
20:49:23  <ProZone> *** Game paused (not enough players)
20:49:53  <ProZone> *** Chris Booth has unpaused the server.
20:49:55  <ProZone> *** Game unpaused (not enough players)
20:49:59  <ProZone> *** Chris Booth has enabled autopause mode.
20:50:01  <ProZone> *** Game paused (not enough players)
20:51:02  *** Thraxian|Work_ has joined #openttdcoop.pro
20:51:02  *** ChanServ sets mode: +o Thraxian|Work_
20:51:02  *** Thraxian|Work is now known as Guest779
20:51:02  *** Thraxian|Work_ is now known as Thraxian|Work
20:55:02  <V453000> !password
20:55:02  <ProZone> V453000: catnap
20:55:13  <ProZone> *** Game unpaused (not enough players)
20:55:14  <ProZone> *** V453000 joined the game
20:55:15  <ProZone> <V453000> hi :)
20:56:59  <ProZone> *** V453000 has left the game (leaving)
20:56:59  <ProZone> *** Game paused (not enough players)
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20:57:31  <ProZone> *** Chris Booth has left the game (connection lost)
20:58:12  <Chris_Booth> hi and bye V453000
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21:00:48  <V453000> yes
21:00:59  <Chris_Booth> was a quick visit
21:01:07  <Chris_Booth> i didnt even see you come in
21:01:07  <V453000> you didnt seem alive :)
21:01:18  <Chris_Booth> i was just lookin on stable
21:01:32  <Chris_Booth> which needs a restart
21:03:08  <V453000> lets see
21:03:52  <Chris_Booth> why cant i op in .stable anymore?
21:04:11  <V453000> write @op
21:04:13  <KenjiE20> because you're not identified?
21:04:43  <Chris_Booth> i am identified with nickserv
21:04:51  <KenjiE20> so? webster isn't nickserv
21:05:30  <Chris_Booth> so i was trying to be a smart allic
21:06:02  <Chris_Booth> i am not even registered with Webster
21:06:17  <KenjiE20> yes you are
21:06:38  <Chris_Booth> no i am not
21:06:46  <Chris_Booth> i wouldnt have any reason to be
21:07:12  <KenjiE20> yea, well you are
21:07:45  <Chris_Booth> i don't believe you
21:07:46  <KenjiE20> you even had two nicks on there, once
21:07:53  <KenjiE20> booth and chris_booth
21:07:58  <KenjiE20> but we removed booth
21:08:01  <Chris_Booth> now you are are pulling me leg
21:08:08  <Chris_Booth> i was going to go back to Booth
21:08:51  <Chris_Booth> why would i have registered with webster? not as if i had any reason to
21:09:00  <KenjiE20> I dunno, but you did
21:09:07  <KenjiE20> @tell Chris_Booth [user list]
21:09:38  <Chris_Booth> no i looked at user list
21:09:43  <Chris_Booth> and identified
21:09:53  <Chris_Booth> will have to add it to my IRC loader
21:10:17  <KenjiE20> yea
21:10:27  <KenjiE20> see? now you have op
21:10:41  <Chris_Booth> yeah
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