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01:08:31 *** Osai has quit IRC 01:08:48 *** Osai has joined #openttdcoop.pro 01:08:48 *** ChanServ sets mode: +o Osai 04:25:56 *** OwenS has quit IRC 04:26:12 *** OwenS has joined #openttdcoop.pro 06:37:37 *** ^Spike^ has joined #openttdcoop.pro 06:37:37 *** ChanServ sets mode: +o ^Spike^ 07:47:49 *** Yexo has quit IRC 07:48:48 *** Yexo has joined #openttdcoop.pro 08:35:57 *** Combuster has joined #openttdcoop.pro 09:01:00 *** Combuster has quit IRC 10:09:45 *** [com]buster has joined #openttdcoop.pro 10:09:45 *** ChanServ sets mode: +o [com]buster 10:32:11 *** [com]buster has quit IRC 11:22:15 *** [com]buster has joined #openttdcoop.pro 11:25:07 *** ProZone has joined #openttdcoop.pro 11:25:07 <ProZone> Autopilot engaged 11:25:07 <ProZone> Loading default savegame 11:25:07 *** ChanServ sets mode: +v ProZone 11:25:07 *** Webster changes topic to "#openttdcoop ProZone | #13 (r20146) | STAGE: . | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list"" 11:25:23 <^Spike^> @stage New Game!? 11:25:23 *** Webster changes topic to "#openttdcoop ProZone | #13 (r20146) | STAGE: New Game!? | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list"" 11:25:24 <V453000> aliveee? :) 11:25:28 <^Spike^> seems so 11:25:33 <^Spike^> with default save.. whatever that may be :) 11:25:41 <V453000> getsave works here I suppose 11:25:44 <V453000> !getsave http://blog.openttdcoop.org/wp-admin/admin.php?page=organizer/page/view.php&d=7&p=1&f=22 11:25:45 <ProZone> V453000: OK :-) 11:25:47 <V453000> yaaa 11:25:49 <V453000> !rcon ls 11:25:49 <ProZone> V453000: 0) .. (Parent directory) 11:25:49 <ProZone> V453000: 1) archive/ (Directory) 11:25:49 <ProZone> V453000: 2) autosave/ (Directory) 11:25:49 <ProZone> V453000: 3) uploads/ (Directory) 11:25:49 <ProZone> V453000: 4) game.sav 11:25:50 <ProZone> V453000: you have 25 more messages 11:25:54 <V453000> !rcon cd 3 11:25:56 <V453000> !rcon ls 11:25:56 <ProZone> V453000: 0) .. (Parent directory) 11:25:56 <ProZone> V453000: 1) Parker & Co., 12th Sep 2147.sav 11:25:56 <ProZone> V453000: 2) PZ13_playtime.sav 11:25:56 <ProZone> V453000: 3) Parker & Co., 13 Apr 2016.sav 11:25:56 <ProZone> V453000: 4) pz12_money_start.sav 11:25:58 <ProZone> V453000: you have 12 more messages 11:26:06 <V453000> more 11:26:07 <V453000> @more 11:26:10 <ProZone> *** Spike joined the game 11:26:16 <V453000> !rcon ls 11:26:16 <ProZone> V453000: 0) .. (Parent directory) 11:26:16 <ProZone> V453000: 1) Parker & Co., 12th Sep 2147.sav 11:26:16 <ProZone> V453000: 2) PZ13_playtime.sav 11:26:16 <ProZone> V453000: 3) Parker & Co., 13 Apr 2016.sav 11:26:16 <ProZone> V453000: 4) pz12_money_start.sav 11:26:16 <^Spike^> !more 11:26:18 <ProZone> V453000: you have 12 more messages 11:26:18 <ProZone> ^Spike^: you have no more messages 11:26:22 <^Spike^> !more V453000 11:26:22 <ProZone> ^Spike^: you have no more messages 11:26:22 <V453000> !more 11:26:22 <ProZone> V453000: 5) pz12_start.sav 11:26:22 <ProZone> V453000: 6) pzg11start.sav 11:26:22 <ProZone> V453000: 7) pz10start.sav 11:26:23 <V453000> oh 11:26:24 <ProZone> V453000: 8) Martburg Springs Transport, 11th Dec 2074.sav 11:26:24 <ProZone> V453000: 9) pzgxstart.sav 11:26:26 <ProZone> V453000: you have 7 more messages 11:26:28 <V453000> !more 11:26:28 <ProZone> V453000: 10) 2ccTest.sav 11:26:28 <ProZone> V453000: 11) ecs_final.sav 11:26:28 <ProZone> V453000: 12) ecs_review.sav 11:26:29 <V453000> hmf 11:26:30 <ProZone> V453000: 13) pz4.1.sav 11:26:30 <ProZone> V453000: 14) OPENTTDCOOP PSG #124, 17th Oct 2227.sav 11:26:32 <ProZone> V453000: you have 2 more messages 11:26:35 <V453000> where di my save go :D 11:26:37 <V453000> !more 11:26:37 <ProZone> V453000: 15) pz05fixed.sav 11:26:37 <ProZone> V453000: 16) pz4.sav 11:26:39 <V453000> :o 11:27:43 <^Spike^> !rcon pwd 11:27:46 <ProZone> ^Spike^: /home/openttd/svn-prozone/autopilot/save/ 11:27:51 <^Spike^> !rcon cd uploads 11:27:54 <^Spike^> !rcon ls 11:27:54 <ProZone> ^Spike^: 0) .. (Parent directory) 11:27:54 <ProZone> ^Spike^: 1) Parker & Co., 12th Sep 2147.sav 11:27:54 <ProZone> ^Spike^: 2) PZ13_playtime.sav 11:27:54 <ProZone> ^Spike^: 3) Parker & Co., 13 Apr 2016.sav 11:27:54 <ProZone> ^Spike^: 4) pz12_money_start.sav 11:27:56 <ProZone> ^Spike^: you have 12 more messages 11:27:59 <^Spike^> !rcon pwd 11:28:00 <ProZone> ^Spike^: /home/openttd/svn-prozone/autopilot/save/uploads/ 11:28:14 <^Spike^> hmmm 11:28:16 <V453000> :o 11:28:21 <V453000> :( 11:29:35 <V453000> what now? 11:29:52 <^Spike^> eh... 11:30:00 <^Spike^> i can look in the dirs for a moment 11:30:32 <V453000> wait :D 11:30:36 <V453000> look at the url I gave 11:30:38 <V453000> OMG :D 11:30:44 * V453000 slaps himself 11:30:45 <V453000> :D 11:30:50 <V453000> !getsave http://blog.openttdcoop.org/files/blog/V453000/PZ13start.sav 11:30:50 <ProZone> V453000: OK :-) 11:30:53 <V453000> !rcon ls 11:30:53 <ProZone> V453000: 0) .. (Parent directory) 11:30:53 <ProZone> V453000: 1) PZ13start.sav 11:30:53 <ProZone> V453000: 2) Parker & Co., 12th Sep 2147.sav 11:30:53 <ProZone> V453000: 3) PZ13_playtime.sav 11:30:53 <ProZone> V453000: 4) Parker & Co., 13 Apr 2016.sav 11:30:54 <ProZone> V453000: you have 13 more messages 11:30:56 <V453000> !rcon load 1 11:31:56 <^Spike^> !password 11:31:56 <ProZone> ^Spike^: yoking 11:32:05 <V453000> no work 11:32:08 <^Spike^> hmmm 11:32:49 <^Spike^> !rcon server_password 11:32:49 <ProZone> ^Spike^: Current value for 'server_password' is: 'coward' 11:33:11 <ProZone> *** Spike joined the game 11:33:47 <ProZone> *** V453000 joined the game 11:33:48 <ProZone> <V453000> \o/ 11:33:53 <^Spike^> !password 11:33:53 <ProZone> ^Spike^: yoking 11:33:54 <^Spike^> !rcon server_password 11:33:55 <ProZone> ^Spike^: Current value for 'server_password' is: 'coward' 11:35:59 <^Spike^> !pause 11:35:59 <ProZone> *** ^Spike^ has paused the server. 11:36:03 <^Spike^> !unpause 11:36:03 <ProZone> *** ^Spike^ has unpaused the server. 11:36:04 <^Spike^> !auto 11:36:04 <ProZone> *** ^Spike^ has enabled autopause mode. 11:36:17 <ProZone> <V453000> join company :p 11:37:14 <^Spike^> !rcon server_password 11:37:14 <ProZone> ^Spike^: Current value for 'server_password' is: 'utters' 11:37:19 <^Spike^> key is ok now :) 11:37:26 <ProZone> *** Spike has joined company #1 11:37:38 <^Spike^> !rcon set min_active_clients 11:37:38 <ProZone> ^Spike^: Current value for 'min_active_clients' is: '2' (min: 0, max: 255) 11:37:41 <^Spike^> !rcon set min_active_clients 2 11:37:43 <^Spike^> !auto 11:37:44 <ProZone> *** ^Spike^ has enabled autopause mode. 11:37:46 <^Spike^> !unpause 11:37:46 <ProZone> *** ^Spike^ has unpaused the server. 11:37:49 <ProZone> <V453000> :) 11:37:50 <^Spike^> hmmm 11:38:08 <V453000> !rcon unpause 11:38:09 <ProZone> *** Game unpaused (manual) 11:38:14 <V453000> !auto 11:38:14 <ProZone> *** V453000 has enabled autopause mode. 11:38:14 <^Spike^> !auto 11:38:15 <ProZone> *** ^Spike^ has enabled autopause mode. 11:38:19 <^Spike^> just what i wanted to do :) 11:38:21 <ProZone> <V453000> :) 11:38:51 <ProZone> <Spike> no loopie V453000? :) 11:38:57 <ProZone> <V453000> loopie? 11:39:01 <ProZone> <Spike> the plan 11:39:07 <ProZone> <V453000> nah 11:39:13 <ProZone> <V453000> just SML there, and somehow back 11:39:16 <ProZone> <V453000> the point is in the timed SML 11:39:50 <ProZone> <Spike> mhm... but looking at your plan.. trains have a point of no return? :) 11:40:00 <ProZone> <V453000> why would they 11:40:09 <ProZone> <Spike> i mean... your plan is just 1 way 11:40:11 <ProZone> <Spike> and it ends at some point 11:40:14 <ProZone> <V453000> sure 11:40:17 <ProZone> <Spike> according to the signals :) 11:40:19 <ProZone> <V453000> what is the issue :) 11:40:32 <ProZone> <Spike> see my rail 11:40:39 <ProZone> <Spike> what happens at that point on the S side 11:40:45 <ProZone> <Spike> depot the trains and sell? :) 11:40:59 <ProZone> <V453000> well 11:41:03 <ProZone> <V453000> every train has orders 11:41:09 <ProZone> <V453000> it just goes to the last primary there 11:41:20 <ProZone> <V453000> SLs like this 11:41:26 <ProZone> <Spike> ah... 11:41:29 <ProZone> <Spike> you forgot that part :) 11:41:35 <ProZone> <V453000> me? :p 11:41:39 <ProZone> <Spike> your plan :) 11:41:41 <ProZone> <V453000> I thought it was obvious :) 11:41:47 <ProZone> <Spike> it said nowhere about the SL :) 11:42:12 <ProZone> <Spike> so you get a game like we had with the SRNW livestock and wheat game? 11:42:27 <ProZone> <V453000> you mean 121 11:42:29 <ProZone> <Spike> 1 big ML around the map... and have SLs at 6-7 points 11:42:31 <ProZone> <V453000> well not really 11:42:34 <ProZone> <V453000> oh that 11:42:37 <ProZone> <Spike> no not that one 11:42:43 <ProZone> <V453000> I know which one you mean :) 11:42:46 <ProZone> <V453000> well 11:42:49 <ProZone> <V453000> kind of 11:43:07 <ProZone> <V453000> the only real point is the timed SML 11:44:05 <ProZone> <V453000> oh ... and SRNW is banned here :) 11:44:11 <ProZone> <Spike> lame.. :D 11:44:21 <ProZone> <V453000> it creates waves which we definitely dont want here :) 11:45:15 <ProZone> <V453000> see !central timer :) 11:46:25 <^Spike^> mhm i see 11:46:52 <ProZone> <V453000> from there it goes to all joins 11:46:54 <ProZone> <V453000> should be fine 11:47:09 <ProZone> <V453000> I think I will start building the drop 11:47:35 <ProZone> <Spike> ... 12:05:14 <ProZone> <V453000> :) 12:10:20 *** [com]buster has quit IRC 12:22:16 *** [com]buster has joined #openttdcoop.pro 12:22:40 <ProZone> <Spike> btw V453000 all the lines at the side.. are for... 12:26:21 <ProZone> <V453000> just space reservation 12:26:28 <ProZone> <V453000> all lines must be synced 12:26:35 <ProZone> <V453000> best if they are straight of course :) 12:26:41 <ProZone> <V453000> there is the SML 12:27:43 <^Spike^> all signals on the exact same line aswell.. or 1 tile offset (makes it easier with SML( 12:27:46 <^Spike^> )* 12:28:12 <ProZone> <V453000> ? 12:29:19 <ProZone> <V453000> it should be as it is :) 12:29:21 <ProZone> <Spike> check my 2 signs 12:29:31 <ProZone> <V453000> oh that 12:29:38 <ProZone> <V453000> offset one 12:29:44 <ProZone> <Spike> offset makes it easier with sml :) 12:29:48 <ProZone> <V453000> ye 12:30:02 <ProZone> <Spike> else you get... remove signal.. add signal 1 tile sooner etc etc 12:30:10 <ProZone> <V453000> I kno 12:36:49 <ProZone> *** V453000 has left the game (leaving) 12:36:49 <ProZone> *** Game paused (not enough players) 12:51:31 *** [com]buster is now known as Combuster 13:14:03 *** Chris_Booth has joined #openttdcoop.pro 13:14:03 *** Webster sets mode: +v Chris_Booth 13:35:04 *** V4530000 has joined #openttdcoop.pro 13:35:42 *** V453000 has quit IRC 13:35:42 *** V4530000 is now known as V453000 13:38:54 *** Progman has joined #openttdcoop.pro 13:43:15 <ProZone> *** Spike has left the game (leaving) 13:55:22 <Chris_Booth> wtf PZ is back on 13:55:31 <V453000> ye 13:55:55 <V453000> with a boring plan :D 13:56:26 <Chris_Booth> what plan? 13:56:43 <V453000> trying out timed-SML 13:57:01 <Chris_Booth> another game that will never get played 14:02:15 <ProZone> *** Spike joined the game 14:04:19 <Chris_Booth> !password 14:04:19 <ProZone> Chris_Booth: ponies 14:04:29 <ProZone> *** Game unpaused (not enough players) 14:04:30 <ProZone> *** Chris Booth joined the game 14:06:23 <ProZone> *** Chris Booth has left the game (leaving) 14:06:23 <ProZone> *** Game paused (not enough players) 14:59:29 <XeryusTC> hmm 14:59:32 <XeryusTC> still the japanese game? 14:59:50 <XeryusTC> !dl win64 14:59:50 <ProZone> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win64.zip 15:00:50 <XeryusTC> !password 15:00:51 <ProZone> XeryusTC: corral 15:00:55 <ProZone> *** Game unpaused (not enough players) 15:00:57 <ProZone> *** XeryusTC joined the game 15:01:02 <ProZone> <XeryusTC> sml :( 15:01:20 <ProZone> <XeryusTC> from the first piece of track that i see :( 15:07:38 <Ammler> :-) 15:08:04 <V453000> hi XeryusTC :) 15:08:51 <XeryusTC> http://www.tt-forums.net/download/file.php?id=130822&mode=view 15:08:56 <XeryusTC> we should have something like that on the PZ 15:09:06 <XeryusTC> but then according ot our standards and not just pbs junctions everywhere 15:10:07 <V453000> what is the aspect "like that" ? :) 15:10:09 <V453000> the mess ? :) 15:11:09 <^Spike^> XeryusTC atleast there is a new game.. :) 15:11:11 <^Spike^> break from PS :) 15:11:18 <^Spike^> where we picked an easy game :D 15:11:35 <V453000> this is quite easy too 15:12:18 <^Spike^> let's just give it a try.. might be fun... 15:12:51 <V453000> there still is the main aspect - to make it work :D 15:12:57 <V453000> which will be kind of funny 15:13:00 <^Spike^> if it fails... :) 15:13:02 <^Spike^> well.. we tried :) 15:13:08 <^Spike^> maybe another time... :) 15:13:32 <V453000> cant fail :) 15:13:48 <^Spike^> why aren't we building yet then? ;) 15:15:55 <V453000> i am "busy" atm 15:18:46 <XeryusTC> fap fap fap 15:22:56 <Combuster> !password 15:22:56 <ProZone> Combuster: gashes 15:23:04 <ProZone> *** Combuster joined the game 15:23:17 <V453000> @dict fap 15:23:19 <Webster> V453000: No definition for "fap" could be found in wn 15:23:21 <V453000> come on 15:23:27 <V453000> :( 15:23:44 <ProZone> *** Spike has left the game (leaving) 15:26:24 <ProZone> <Combuster> hmnz? 15:26:35 <ProZone> <Combuster> and how are these joines supposedly made? 15:27:23 *** Ammler has left #openttdcoop.pro 15:30:09 <ProZone> *** Combuster has left the game (leaving) 15:30:09 <ProZone> *** Game paused (not enough players) 15:32:47 <XeryusTC> V453000: you dont know what fap mean? :( 15:43:09 *** Progman has quit IRC 15:48:04 *** Progman has joined #openttdcoop.pro 16:10:55 *** Chris_Booth has quit IRC 16:26:20 *** Chris_Booth has joined #openttdcoop.pro 16:26:20 *** Webster sets mode: +v Chris_Booth 16:31:08 <ProZone> *** XeryusTC has left the game (connection lost) 16:57:36 *** Progman has quit IRC 17:25:16 *** Chris_Booth has quit IRC 17:34:21 *** Combuster has quit IRC 18:27:43 *** Combuster has joined #openttdcoop.pro 18:52:45 *** Combuster has quit IRC 19:08:07 *** Progman has joined #openttdcoop.pro 19:16:18 *** Combuster has joined #openttdcoop.pro 19:41:02 <Razaekel> should we do a TL1/2 plan? 19:47:06 <Razaekel> !dl win64 19:47:06 <ProZone> Razaekel: http://binaries.openttd.org/nightlies/trunk/r20146/openttd-trunk-r20146-windows-win64.zip 19:49:03 <Razaekel> or not 19:49:05 <Razaekel> hmm 19:49:08 <Razaekel> !password 19:49:08 <ProZone> Razaekel: tedium 19:49:17 <ProZone> *** Razaekel joined the game 19:50:26 <V453000> TL2 is too hi :p 19:50:30 <V453000> TL1 ftw 19:50:35 <V453000> sometime next :p 19:50:47 <ProZone> <Razaekel> what if the engine is Tl1 19:50:49 <ProZone> <Razaekel> ? 19:51:04 <V453000> well, use other one? 19:51:11 <ProZone> <Razaekel> heh 19:51:37 <V453000> from what I experienced with TL1, there is super extremely important acceleration 19:51:50 <V453000> because every tile matters 19:53:34 <ProZone> <Razaekel> hmm 19:53:36 <ProZone> <Razaekel> this is SML, right? 19:53:43 <ProZone> <Razaekel> you need another tile on the outside 19:54:41 <ProZone> *** Razaekel has left the game (leaving) 20:03:17 <^Spike^> Razaekel if you do the SL without the bypass you don't :) 20:30:00 <Razaekel> erm? 20:30:08 <Razaekel> for the prio on the SML switcher 20:30:21 <Razaekel> eh 20:30:22 <Razaekel> nvm 20:36:20 <^Spike^> good point.. 20:36:26 <^Spike^> well we can fix that later :) 20:36:57 <^Spike^> nothing definitive yet on the lines if i'm right just blame V453000 for placing them 21:38:37 *** Chris_Booth has joined #openttdcoop.pro 21:38:37 *** Webster sets mode: +v Chris_Booth 22:21:21 *** Combuster has quit IRC 22:24:40 <Chris_Booth> !screen 22:29:53 *** Progman has quit IRC 23:01:53 *** ^Spike^ has quit IRC 23:26:12 *** Chris_Booth has quit IRC