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Log for #openttdcoop.pro on 22nd July 2010:
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05:39:06  *** Webster has joined #openttdcoop.pro
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09:11:51  <V453000> blame me, but they are correct :)
09:12:08  <V453000> I will show you today ... later: p
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10:08:31  <V453000> !password
10:08:31  <ProZone> V453000: dogmas
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10:10:08  <ProZone> <V453000> hi
10:18:04  <ProZone> <V453000> ok, first train join is in place
10:18:26  <ProZone> <V453000> the rest should be similar ... but ! I would like to see some variations from you guys :)
10:19:34  <ProZone> <Spike> and they need to be placed around the xs
10:19:48  <ProZone> <V453000> yes, also with the same joining path lengths
10:19:52  <ProZone> <V453000> to keep everything synced
10:19:58  <ProZone> <V453000> that is kind of the whole point of it all
10:30:24  <ProZone> *** V453000 has left the game (leaving)
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10:30:35  <V453000> laters in the evening :p
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11:45:59  <Chris_Booth> !password
11:45:59  <ProZone> Chris_Booth: chintz
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15:54:22  <Razaekel> !password
15:54:22  <ProZone> Razaekel: bronze
15:54:33  <ProZone> *** Razaekel joined the game
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16:15:55  <V453000> !password
16:15:55  <ProZone> V453000: crepes
16:16:05  <ProZone> *** V453000 joined the game
16:21:52  <Razaekel> V4
16:21:58  <Razaekel> SML?
16:22:20  <Razaekel> in wwhich case, you need some another tile of space on the outermost line so you can fit a prio on there
16:22:23  <ProZone> <V453000> hi
16:22:28  <Razaekel> unless we're working without prios
16:22:29  <ProZone> <V453000> no
16:22:29  <ProZone> <V453000> I dont
16:22:57  <Razaekel> then, mind if i ask to see the entire shifter set?
16:23:02  <ProZone> <V453000> come
16:23:28  <Razaekel> !password
16:23:28  <ProZone> Razaekel: recite
16:23:34  <ProZone> *** Game unpaused (not enough players)
16:23:36  <ProZone> *** Razaekel joined the game
16:23:41  <Razaekel> !pause
16:23:41  <ProZone> *** Razaekel has paused the server.
16:23:43  <ProZone> *** Game paused (not enough players)
16:23:51  <ProZone> <V453000> wtf?
16:23:59  <Razaekel> !unpause
16:23:59  <ProZone> *** Razaekel has unpaused the server.
16:24:01  <ProZone> *** Game unpaused (not enough players)
16:24:13  <ProZone> <Razaekel> lol, that's one fast train
16:24:25  <ProZone> <V453000> see !shifter
16:24:43  <ProZone> <Razaekel> bleh
16:24:53  <ProZone> <Razaekel> i see what you mean
16:24:59  <ProZone> <Razaekel> i just dont like using the two-way
16:25:16  <ProZone> <V453000> go die :)
16:25:24  <ProZone> <Razaekel> how mean!
16:27:35  <ProZone> <Razaekel> blah, two-ways
16:27:37  <ProZone> <Razaekel> :-/
16:28:53  <ProZone> <V453000> this is enough for now
16:28:55  <ProZone> <Razaekel> kk
16:29:14  <ProZone> <V453000> the other half of map will take more time
16:29:42  <ProZone> <V453000> that is pointless
16:29:52  <ProZone> <Razaekel> yer right
16:29:54  <ProZone> <Razaekel> nvm
16:31:04  <ProZone> <Razaekel> how far apart do you want the joiners to be spaced?
16:31:11  <Chris_Booth> !password
16:31:11  <ProZone> Chris_Booth: coking
16:31:14  <ProZone> <V453000> not very close from the start
16:31:32  <ProZone> *** Chris Booth joined the game
16:31:34  <ProZone> <V453000> so we can divert traffic from each later on
16:31:50  <ProZone> <Chris Booth> hi
16:31:52  <ProZone> <V453000> hi7
16:31:55  <ProZone> <V453000> -7
16:32:05  <ProZone> <Chris Booth> i like 7 hi's
16:32:56  <ProZone> <Chris Booth> so whats the plan stan?
16:33:10  <ProZone> <V453000> hm?
16:33:47  <ProZone> <Chris Booth> whats the plan of attack?
16:33:50  <ProZone> <V453000> oh
16:33:56  <ProZone> <V453000> destroy everything
16:33:56  <ProZone> <V453000> and fast
16:33:58  <ProZone> <V453000> :p
16:34:00  <ProZone> <V453000> nah
16:34:07  <ProZone> <V453000> lets try to make a timed SML to reach perfect packing of trains
16:42:13  <ProZone> <V453000> oh
16:42:15  <ProZone> <V453000> now I get it :p
16:42:21  <ProZone> <Razaekel> ?
16:42:21  <ProZone> <V453000> yea just leave it dead
16:42:27  <ProZone> <V453000> that !disc joiner
16:42:37  <ProZone> <V453000> we might very well need it later
16:42:49  <ProZone> <Razaekel> that's about as close as i can get it
16:42:55  <ProZone> <Razaekel> while keeping the spacing
16:42:55  <ProZone> <V453000> good good
16:42:59  <ProZone> <V453000> leave it that way
16:43:01  <ProZone> <V453000> it is fine
16:44:18  <ProZone> <Razaekel> does the central timer need to be exactly that long?
16:45:24  <ProZone> <V453000> ye
16:45:26  <ProZone> <V453000> exactly
16:45:34  <ProZone> <V453000> I was testing that for a long time
16:45:51  <ProZone> <V453000> even diagonl count matters
16:46:06  <ProZone> <V453000> this is basically what came out of the development
16:46:17  <ProZone> <V453000> and I am just too lazy to develop another one that would have the same components :p
16:47:04  <ProZone> <Razaekel> hmm
16:47:07  <ProZone> <Razaekel> hill in the way
16:47:14  <ProZone> <Razaekel> flatten it?
16:47:20  <ProZone> <Chris Booth> yes
16:47:22  <ProZone> <V453000> sure
16:47:34  <ProZone> <V453000> this is just a logic game :)
16:47:38  <ProZone> <V453000> tf is quite free
16:47:50  <ProZone> <V453000> (for the logic parts)
16:49:31  <ProZone> <V453000> cool job making the orientation grid
16:49:34  <ProZone> <V453000> ^_^
16:49:44  <ProZone> <Razaekel> ?
16:50:21  <ProZone> <V453000> making the future join lines
16:50:27  <ProZone> <V453000> just to orientate in them
16:50:31  <ProZone> <V453000> that is great
16:50:33  <ProZone> <Razaekel> oh
16:50:43  <ProZone> <V453000> exactly what we need :)
16:50:45  <ProZone> <Razaekel> you said orientation grid, and i was like 'wtf is he talking about?'
16:50:47  <ProZone> <V453000> :D
16:54:28  <ProZone> <Razaekel> done
16:54:34  <ProZone> <V453000> :)
16:54:43  <ProZone> <Razaekel> er
16:54:45  <ProZone> <Razaekel> now im done
16:54:51  <ProZone> <Razaekel> that's alot of joiners
16:55:01  <ProZone> <V453000> we need many
16:55:08  <ProZone> <V453000> they have very limited throughput
16:55:22  <ProZone> <Razaekel> there's 24
16:55:32  <ProZone> <V453000> should be enough
16:55:45  <ProZone> <Razaekel> if we didnt have to keep CL5, we could fit alot more in
16:55:51  <ProZone> <Razaekel> hmm
16:55:53  <ProZone> <Razaekel> >.>
16:56:00  <ProZone> <V453000> its fine
16:57:46  <ProZone> <Razaekel> heh
16:57:52  <ProZone> <Razaekel> this would probably work
16:59:36  <ProZone> <Razaekel> now we can pack twice as many in
17:00:03  <ProZone> <V453000> :)
17:00:05  <ProZone> <V453000> true
17:00:11  <ProZone> <V453000> good idea
17:03:19  <ProZone> <V453000> hmm
17:03:41  <ProZone> <V453000> if we ever reach a total of ~40 joiners or how many you prepared, we can have even 11 lines xD
17:03:47  <ProZone> <Razaekel> 48
17:03:49  <ProZone> <V453000> that might result in really TOTALLY high production
17:04:15  <ProZone> <Razaekel> yea, 48 max possible
17:04:46  <ProZone> <V453000> I think that one of them can not fill more than 1/4 of a line
17:04:48  <ProZone> <V453000> maybe even less
17:05:00  <ProZone> <V453000> so our 11 prepared lines are enough for sure I think
17:05:53  <ProZone> <V453000> if you have 2 Lev4s, they make ~exactly half packing than our ideal formation ... when they just join one after each other
17:05:59  <ProZone> <V453000> with these it should be even less
17:06:17  <ProZone> <Razaekel> use the gators :-P
17:06:19  <ProZone> <V453000> and some throughput takes the joiner
17:06:22  <ProZone> <V453000> hehe
17:06:28  <ProZone> <V453000> well Lev4 is just too cool :p
17:07:03  <ProZone> <Razaekel> off to get some food
17:07:06  <ProZone> <Razaekel> l8r
17:07:08  <ProZone> <V453000> me too
17:07:11  <ProZone> *** Razaekel has left the game (leaving)
17:07:15  <ProZone> <V453000> cya
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17:22:33  <ProZone> *** Game paused (not enough players)
17:37:49  <V453000> !password
17:37:49  <ProZone> V453000: ankled
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17:44:37  <ProZone> *** Game paused (not enough players)
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18:06:26  <ProZone> *** Spike joined the game
18:06:32  <ProZone> <V453000> heyloo
18:10:56  <ProZone> <Spike> just looking what you ar doing.. :)
18:12:28  <ProZone> <V453000> :)
18:12:50  <ProZone> <V453000> I am just going to add some grid points
18:13:00  <ProZone> <V453000> cause we have a new joiner nowww
18:13:15  <ProZone> <V453000> Razaekel came with an idea to 90degree rotate it
18:13:18  <ProZone> <V453000> so we can make 2x more joins
18:13:28  <^Spike^> ah
18:22:09  <ProZone> <Spike> V453000: you keep in mind that well.. you still need to have hubs and those can't be spaced closely on 1 side.. :)
18:22:28  <V453000> as I wrote ... just split it anyhow
18:22:39  <V453000> definitely not 1 hub = 1 joiner
18:22:55  <V453000> might be like 1 hub = 2-4 joiners
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18:33:32  <Razaekel> !players
18:33:35  <ProZone> Razaekel: There are currently no clients connected to the server
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18:55:16  <V453000> wifi booork
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19:14:47  <Chris_Booth> !players
19:14:49  <ProZone> Chris_Booth: There are currently no clients connected to the server
19:53:30  <Razaekel> !password
19:53:30  <ProZone> Razaekel: exacts
19:53:37  <ProZone> *** Game unpaused (not enough players)
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19:58:44  <Razaekel> !password
19:58:44  <ProZone> Razaekel: dunces
19:58:48  <Razaekel> !players
19:58:51  <ProZone> Razaekel: Client 51 (Orange) is Razaekel, in company 1 (Treeleigh Transport)
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21:20:10  <V453000> @op
21:20:21  <V453000> @whoami
21:20:21  <Webster> V453000: V453000
21:20:24  <V453000> die
21:21:19  <Razaekel> i made a few more of the joiners
21:21:23  <Razaekel> combined 4 into a set
21:21:28  <V453000> \o/
21:21:28  <Razaekel> and added shifters
21:21:42  <V453000> !password
21:21:42  <ProZone> V453000: masked
21:21:44  <V453000> good minion :)
21:21:49  <ProZone> *** Game unpaused (not enough players)
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21:21:54  <Razaekel> does need a bunch of signals, tho
21:22:05  <ProZone> <V453000> yea
21:22:15  <ProZone> <V453000> I added the new grid for joiners ... as you noticed I see :)
21:23:20  <Razaekel> we should have 12 joiner sets when all is said and done
21:24:08  <ProZone> <V453000> :)
21:24:16  <Razaekel> although
21:24:22  <Razaekel> i really wish i had copy/paste right now
21:24:26  <ProZone> <V453000> yea :D
21:24:34  <Razaekel> hmm
21:24:38  <ProZone> <V453000> btw the full shifter array looks awsom
21:24:44  <Razaekel> wonder if somebody could compile 20146 with c/p
21:33:08  <ProZone> <V453000> ok, shifters signalled :p
21:36:23  <Razaekel> now you just gotta make enough to go all the way down to the end
21:36:57  <V453000> :)
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22:55:08  <Chris_Booth> @voice
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