Config
Log for #openttdcoop.pro on 16th August 2010:
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14:48:04  <V453000> !password
14:48:04  <ProZone> V453000: unpick
14:48:19  <ProZone> *** V453000 joined the game
14:48:25  <ProZone> <V453000> :(
14:48:54  <ProZone> *** V453000 has left the game (leaving)
14:49:11  <V453000> lets get some new game? this is just endlessly nothing
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15:42:30  * V453000 starts spamming he channel so someone actually gives some attention to it 
15:42:31  <V453000> :D
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16:45:46  <V453000> Ammler: how far evil is it to load both TTRS and japanese buildings at once?
16:46:48  <Ammler> why is that evil?
16:47:07  <V453000> just asking :)
16:47:40  <V453000> I intend to load it, so I wanted to discuss it with you if it is a good idea :)
16:56:02  <Ammler> imo, you can safely mix multiple house sets
16:56:14  <Ammler> from technical view
16:57:05  <V453000> also CPU wise?
17:23:35  <V453000> !save pzg14dead.sav
17:23:35  <ProZone> Saving game...
17:23:40  <V453000> !rcon ls
17:23:41  <ProZone> V453000: 0) .. (Parent directory)
17:23:41  <ProZone> V453000: 1) PZ13_FINALFIX.sav
17:23:41  <ProZone> V453000: 2) psg14_temp.sav
17:23:41  <ProZone> V453000: 3) psg14_start.sav
17:23:41  <ProZone> V453000: 4) PZ13ccc.sav
17:23:41  <ProZone> V453000: you have 18 more messages
17:23:47  <V453000> !rcon cd 0
17:23:49  <V453000> !rcon ls
17:23:49  <ProZone> V453000: 0) .. (Parent directory)
17:23:49  <ProZone> V453000: 1) archive/ (Directory)
17:23:49  <ProZone> V453000: 2) autosave/ (Directory)
17:23:49  <ProZone> V453000: 3) uploads/ (Directory)
17:23:49  <ProZone> V453000: 4) game.sav
17:23:50  *** Progman has quit IRC
17:23:51  <ProZone> V453000: you have 25 more messages
17:24:00  <V453000> !rcon cd 1
17:24:02  <V453000> !rcon ls
17:24:02  <ProZone> V453000: 0) .. (Parent directory)
17:24:02  <ProZone> V453000: 1) pzg5.sav
17:24:02  <ProZone> V453000: 2) pz5.1.sav
17:24:02  <ProZone> V453000: 3) pz5_ps124.sav
17:24:02  <ProZone> V453000: 4) ps123.sav
17:24:03  <ProZone> V453000: you have 10 more messages
17:24:08  <V453000> !more
17:24:09  <ProZone> V453000: 5) pz04start.sav
17:24:09  <ProZone> V453000: 6) PZgame3.sav
17:24:09  <ProZone> V453000: 7) pz03final.sav
17:24:09  <ProZone> V453000: 8) PZG3_markedit.sav
17:24:09  <ProZone> V453000: 9) pz2.sav
17:24:09  <ProZone> V453000: you have 5 more messages
17:24:11  <V453000> !more
17:24:11  <ProZone> V453000: 10) prozone_game_01.sav
17:24:11  <ProZone> V453000: 11) game_20080904.sav
17:24:11  <ProZone> V453000: 12) pzg01.sav
17:24:13  <ProZone> V453000: 13) current.sav
17:24:13  <ProZone> V453000: 14) backup.sav.sav
17:24:22  <V453000> !rcon cd 0
17:24:25  <V453000> !rcon ls
17:24:25  <ProZone> V453000: 0) .. (Parent directory)
17:24:25  <ProZone> V453000: 1) archive/ (Directory)
17:24:25  <ProZone> V453000: 2) autosave/ (Directory)
17:24:25  <ProZone> V453000: 3) uploads/ (Directory)
17:24:25  <ProZone> V453000: 4) game.sav
17:24:27  <ProZone> V453000: you have 25 more messages
17:24:30  <V453000> !rcon cd 2
17:24:32  <V453000> !rcon ls
17:24:32  <ProZone> V453000: 0) .. (Parent directory)
17:24:32  <ProZone> V453000: 1) autosave19.sav
17:24:32  <ProZone> V453000: 2) autosave18.sav
17:24:32  <ProZone> V453000: 3) autosave17.sav
17:24:32  <ProZone> V453000: 4) autosave16.sav
17:24:33  <ProZone> V453000: you have 252 more messages
17:24:40  <V453000> where does it save games ? :O
17:24:56  <V453000> !rcon cd 0
17:24:59  <V453000> !rcon cd 3
17:25:01  <V453000> !rcon ls
17:25:01  <ProZone> V453000: 0) .. (Parent directory)
17:25:01  <ProZone> V453000: 1) PZ13_FINALFIX.sav
17:25:01  <ProZone> V453000: 2) psg14_temp.sav
17:25:01  <ProZone> V453000: 3) psg14_start.sav
17:25:01  <ProZone> V453000: 4) PZ13ccc.sav
17:25:03  <ProZone> V453000: you have 18 more messages
17:25:06  <V453000> w/e :)
17:26:24  <Chris_Booth> ooh talk
17:27:33  <V453000> hi
17:27:42  <V453000> lets get another pax japan here?
17:27:50  <V453000> doubt it is going to happen on PS anytime soon :)
17:31:41  <V453000> !password
17:31:41  <ProZone> V453000: parcel
17:31:53  <V453000> !password
17:31:53  <ProZone> V453000: grated
17:32:09  <V453000> ...
17:32:11  <ProZone> *** V453000 joined the game
17:32:32  <^Spike^> PS needs to be fixed first... so... :)
17:32:34  <V453000> fixed?
17:37:00  <^Spike^> the jams here and there
17:37:11  <^Spike^> usual stuff the noobies avoid
17:38:56  <ProZone> *** V453000 has left the game (connection lost)
17:39:09  <Chris_Booth> so jap pax sounds good
17:39:16  <Chris_Booth> should have some rules like
17:39:21  <Chris_Booth> insanity only
17:39:27  <Chris_Booth> or realistic metros only
17:39:34  <Chris_Booth> or insane trams only
17:39:36  <V453000> :D rea-what?
17:39:56  <Chris_Booth> sorry V453000 did i just swear at you?
17:40:01  <V453000> :D almost
17:43:54  <V453000> !password
17:43:55  <ProZone> V453000: dressy
17:44:06  <ProZone> *** V453000 joined the game
17:44:09  <V453000> !rcon ls
17:44:09  <ProZone> V453000: 0) .. (Parent directory)
17:44:09  <ProZone> V453000: 1) PZG14start.sav
17:44:09  <ProZone> V453000: 2) PZ13_FINALFIX.sav
17:44:09  <ProZone> V453000: 3) psg14_temp.sav
17:44:09  <ProZone> V453000: 4) psg14_start.sav
17:44:11  <ProZone> V453000: you have 19 more messages
17:44:14  <V453000> !rcon load 1
17:44:19  <V453000> lets see
17:44:51  <V453000> !password
17:44:51  <ProZone> V453000: dressy
17:45:08  <V453000> -.-
17:45:20  <V453000> ^Spike^: how did you fix the "auto-wrong" password please?
17:50:56  <^Spike^> huff
17:51:47  <ProZone> *** V453000 joined the game
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18:05:11  <ProZone> *** V453000 has left the game (connection lost)
18:05:37  <V453000> fffffuuuuuu
18:05:39  <V453000> !password
18:05:39  <ProZone> V453000: altars
18:05:51  <ProZone> *** V453000 joined the game
18:23:26  <ProZone> *** V453000 has left the game (connection lost)
19:17:29  <V453000> !password
19:17:30  <ProZone> V453000: renown
19:17:43  <ProZone> *** V453000 joined the game
19:17:48  <V453000> !rcon unpause
19:17:59  <V453000> !unpause
19:17:59  <ProZone> *** V453000 has unpaused the server.
19:18:01  <ProZone> *** Game unpaused (not enough players)
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19:26:18  <ProZone> *** V453000 has left the game (leaving)
19:26:18  <ProZone> *** Game paused (not enough players)
19:28:49  <ProZone> *** Game paused (not enough players)
19:29:19  <V453000> !password
19:29:19  <ProZone> V453000: aboard
19:31:41  <V453000> !password
19:31:41  <ProZone> V453000: aboard
19:32:27  <ProZone> *** V453000 joined the game
19:33:02  <^Spike^> V are those latest grfs?
19:33:16  <V453000> should be all but japanese trainset
19:33:27  <V453000> bananas should load that for you in case of need I was told
19:33:42  <^Spike^> mhm
19:33:44  <^Spike^> true
19:33:51  <^Spike^> was just asking if it was the latest :D
19:34:00  <ProZone> *** Spike joined the game
19:34:13  <V453000> all are, but I used Japanese trainset beta2 v8 because it works with TBRS for japan
19:34:27  <ProZone> <Spike> oh we found towns for this 1
19:34:31  <ProZone> <V453000> yea
19:34:37  <ProZone> <V453000> I think that is way cooler
19:34:48  <ProZone> <V453000> and you dont have to screw with authorities early on
19:35:23  <ProZone> <V453000> I am going to try that Sbahn in "larger scale"
19:35:30  <^Spike^> mhm
19:36:16  <ProZone> <V453000> join comp? :)
19:36:27  <ProZone> *** Spike has joined company #1
19:36:28  <ProZone> *** Game unpaused (not enough players)
19:36:32  <ProZone> <V453000> =)
19:38:17  <ProZone> <V453000> btw I didnt set "left hand drive" in order to prevent collision of right and left hands like in PZ12 :D
19:39:09  <ProZone> <V453000> also this time we have maglev shinkansens so it will not fuck up :)
19:39:24  <ProZone> <Spike> been thinking about that cairo sbahn back then...
19:39:45  <ProZone> <V453000> haha :D
19:39:54  <ProZone> <Spike> maybe want to try that only with some enhancements :)
19:40:00  <ProZone> <V453000> would be nice
19:40:17  <^Spike^> aka small stations in town
19:40:22  <^Spike^> take them to medium transfers
19:40:30  <^Spike^> which load up and take it to one large transfer
19:40:38  <ProZone> <V453000> well that wasnt the point of cairo :)
19:40:48  <^Spike^> nope we wanted all to 1 big
19:40:50  <^Spike^> which was the fail :D
19:40:56  <ProZone> <V453000> hmm
19:40:58  <ProZone> <V453000> maybe :)
19:41:40  <^Spike^> or need trains without SRO
19:41:50  <ProZone> <V453000> there were SRO
19:41:58  <^Spike^> eh... sort of :)
19:42:01  <ProZone> <V453000> yea
19:44:15  <^Spike^> just gonna leave enough space around it this time :D
19:44:21  <ProZone> <V453000> :D
19:44:33  <^Spike^> now search that PS again :)
19:44:39  <ProZone> <V453000> 154
19:44:49  <^Spike^> or you searched it..
19:44:54  <^Spike^> or it's scary you know it
19:45:19  <ProZone> <V453000> I remember from the time when I wrote the blog about Sbahns :p
19:45:24  <^Spike^> oh
19:45:33  <ProZone> <V453000> I only hope I am correct :)
19:46:02  <^Spike^> yep
19:46:06  <^Spike^> btw server not updated? :D
19:46:13  <ProZone> <V453000> xO
19:47:28  <^Spike^> also gonna check the original :D
19:47:59  <ProZone> <V453000> u mean the 154 or some other one ? like 140 by Mark
19:48:12  <^Spike^> that last one :)
19:48:19  <ProZone> <V453000> :)
19:48:27  <^Spike^> the original just had direct orders
19:48:31  <ProZone> <V453000> I know
19:48:37  <ProZone> <V453000> transrapids ...
19:48:38  <^Spike^> goto there.. load.... unload...
19:48:46  <^Spike^> making it a SRO network would be hard..
19:48:50  <ProZone> <V453000> hehe
19:49:29  <^Spike^> unless....
19:49:34  <^Spike^> i got an idea... :)
19:49:53  <ProZone> <V453000> I fear to say "you cant scare me"
19:49:56  <ProZone> <V453000> :P
19:50:23  <ProZone> <V453000> bring it on! :)
19:50:29  <ProZone> <Spike> just an example
19:50:43  <ProZone> <Spike> you can let trains loop around the same part of track multiple times
19:51:30  <ProZone> <Spike> make it like that
19:51:42  <ProZone> <V453000> ye
19:51:48  <ProZone> <Spike> so you get SRO on the same loop
19:51:55  <ProZone> <Spike> and can let it loop multiple times until it's loaded
19:51:59  <ProZone> <V453000> yea
19:52:10  <ProZone> <V453000> and have each "spoke inside city" its own SRO
19:52:32  <ProZone> <V453000> ?
19:52:47  <^Spike^> or interconnect all spokes with tunneling etc
19:52:55  <ProZone> <V453000> ... somehow :)
19:53:04  <^Spike^> only thing i fear with the SRO is that the most inside stations won't get services
19:53:07  <^Spike^> serviced*
19:53:26  <^Spike^> that was also the design flaw with the first cairo designs
19:53:28  <^Spike^> design
19:53:30  <ProZone> <V453000> as long as you have enough spoke capacity, they wl :(
19:53:36  <ProZone> <V453000> will :)
19:53:42  <ProZone> <V453000> shinkansens are quite good
19:53:57  <^Spike^> well... what also is possible... is to have direct orders still
19:54:03  <ProZone> <V453000> you can just try :P
19:54:03  <^Spike^> and if not fully loaded loop around to next station
19:54:08  <ProZone> <V453000> hmm
19:54:10  <ProZone> <V453000> any :)
19:54:13  <^Spike^> i have 8 quadrants to test with :)
19:54:16  <^Spike^> eh..
19:54:21  <^Spike^> that's impossible what i said
19:54:24  <^Spike^> 8 quadrants
19:54:27  <^Spike^> makes 2 whole
19:54:58  <ProZone> <Spike> my area... is near my example :D
19:55:10  <ProZone> <V453000> :)
19:55:12  <ProZone> <V453000> spaceeee
19:55:14  <ProZone> <V453000> wil that be enough?
19:55:24  <ProZone> <V453000> 130 tiles isnt that much
19:55:34  <ProZone> <V453000> I would say feel free to flatten the west :)
19:56:02  <ProZone> <Spike> where
19:56:04  <ProZone> <V453000> any
19:56:25  <ProZone> <Spike> well the stuff that was built in the previous games was pretty big :D
19:56:27  <ProZone> <Spike> 181 tiles wide :D
19:56:38  <ProZone> <V453000> :)
19:56:44  <ProZone> <Spike> 151 in cairo
19:56:57  <ProZone> <V453000> hmm
19:57:07  <ProZone> <V453000> I might make this 200+ tiles wide :D
19:57:13  <ProZone> <V453000> and connect the island to the land
19:57:17  <ProZone> <V453000> hell that would be insane
19:57:23  <ProZone> <V453000> :D
19:57:23  <ProZone> <V453000> yea
19:57:25  <ProZone> <V453000> lets do shit
19:57:30  <^Spike^> eh
19:57:35  <^Spike^> you have a pretty small map
19:57:39  <ProZone> <V453000> yea
19:58:01  <ProZone> <Spike> making it whole map wide wouldn't leave space for others
19:58:04  <ProZone> <V453000> I believe CPU will suffer ;)
19:58:18  <ProZone> <Spike> well i think i'll have to do with a bit smaller design
19:58:22  <ProZone> <Spike> smaller then cairo :)
19:58:24  <ProZone> <V453000> well I will have X wide 200 and Y ...
19:58:30  <ProZone> <V453000> and Y like 70
19:58:37  <ProZone> <V453000> nah
19:58:40  <ProZone> <V453000> go crazy
19:58:42  <ProZone> <Spike> just build first :)
19:58:52  <ProZone> <V453000> we can make less things but larger :p
19:58:54  <ProZone> <Spike> don't go insane straight away :D
19:59:08  <ProZone> <V453000> *insane berzerk*
19:59:42  <ProZone> <V453000> hmm
19:59:48  <ProZone> <V453000> is there any max for order count?
19:59:58  <ProZone> <Spike> 4x4 parts... that's a total of 8x8 for my town
20:00:01  <ProZone> <Spike> makes it 121 wide
20:00:25  <ProZone> *** V453000 has left the game (connection lost)
20:00:25  <ProZone> *** Game paused (not enough players)
20:00:53  <V453000> :o
20:00:55  <V453000> !password
20:00:55  <ProZone> V453000: souped
20:01:23  <ProZone> *** Game unpaused (not enough players)
20:01:24  <ProZone> *** V453000 joined the game
20:05:03  <ProZone> <Spike> can't build on sloped parts
20:05:10  <ProZone> <V453000> ?
20:05:44  <ProZone> <Spike> looking how big it would be...
20:05:55  <ProZone> <V453000> :)
20:06:03  <ProZone> <V453000> boo, small!
20:06:05  <ProZone> <V453000> :)
20:06:08  <ProZone> <Spike> shut up :)
20:06:16  <ProZone> <Spike> you get almost no ML :D
20:08:20  <ProZone> <Spike> btw i would build your stations when you got a town :)
20:08:30  <ProZone> <Spike> cause else all town will have stations named BYE :D
20:08:53  <ProZone> <V453000> I am going to rename them anywa
20:08:55  <ProZone> <V453000> y
20:09:08  <ProZone> <V453000> for order
20:09:54  <ProZone> <Spike> ah
20:14:58  <ProZone> <V453000> im expecting 240 orders :D
20:16:24  <ProZone> <V453000> 254 is maximum ... HEY why 240 :D
20:18:28  <V453000> @calc 252/3
20:18:28  <Webster> V453000: 84
20:18:32  <V453000> @calc 84/4
20:18:32  <Webster> V453000: 21
20:18:39  <V453000> @calc 21*11
20:18:39  <Webster> V453000: 231
20:18:44  <V453000> fuck yea :D
20:21:08  <ProZone> <Spike> i got a design idea i used before :)
20:21:14  <ProZone> <Spike> just want to use it in a different way :)
20:21:32  <ProZone> <V453000> I am basically just going nuts and testing this out in large scale :p
20:21:41  <ProZone> <V453000> but still the same design :) I just like it so much
20:24:08  <ProZone> <Spike> hmmm
20:24:15  <ProZone> <Spike> check that
20:24:28  <ProZone> <V453000> a road :)
20:24:31  <ProZone> <Spike> no...
20:24:33  <ProZone> <Spike> watch
20:24:35  <ProZone> <Spike> road
20:24:37  <ProZone> <V453000> road
20:24:43  <ProZone> <Spike> look at direction
20:24:47  <ProZone> <Spike> now i put rail same direction
20:25:05  <ProZone> <V453000> hm?
20:25:17  <ProZone> <Spike> the rail piece overrides the whole half road piece
20:25:28  <ProZone> <V453000> oh thta
20:25:30  <ProZone> <V453000> yea
20:25:44  <ProZone> <Spike> but not complete road pieces :)
20:25:44  <ProZone> <V453000> such endroad pieces can be overbuilt easily
20:25:54  <ProZone> <V453000> also buildings in towns can grow on them
20:37:16  <ProZone> <V453000> I guess building 400+ shifters wasnt the worst :D
20:37:19  <ProZone> <Spike> :)
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20:51:08  <ProZone> <Spike> almost feeling like making a small SML :)
20:51:18  <ProZone> <V453000> I will make here a large SML
20:51:24  <ProZone> <Spike> where
20:51:24  <ProZone> <V453000> fits perfectly :)
20:51:27  <ProZone> <V453000> at the exits
20:51:30  <ProZone> <Spike> for me?
20:51:36  <ProZone> <V453000> duh! :P
20:51:42  <ProZone> <V453000> for ME :P
20:51:45  <ProZone> <Spike> it's tl3
20:51:54  <ProZone> <V453000> I havz TL2
20:51:57  <ProZone> <Spike> :)
20:54:07  <ProZone> <Spike> damn... :)
20:54:55  <ProZone> <V453000> aaare youuu Fucked? :P
20:55:09  <ProZone> <Spike> trying to figure out to small SML version if it can be placed for me :D
20:55:19  <ProZone> <V453000> hm?
20:56:55  <ProZone> <Spike> the sml with the fail safe
20:57:03  <ProZone> <Spike> trying to fit it in a very small space :)
20:58:21  <ProZone> <V453000> :)
20:58:49  <ProZone> <Spike> i want to keep that space aswell :)
20:58:53  <ProZone> <Spike> but i got an idea :D
20:58:59  <ProZone> <V453000> this would do
20:59:03  <ProZone> <V453000> just go sideways :p
21:00:37  <ProZone> <Spike> space it just TL3... :)
21:00:43  <ProZone> <Spike> which makes the fail safe part hard :)
21:00:49  <ProZone> <V453000> yea
21:00:59  <ProZone> <V453000> sideway bridges ftw imo :p
21:08:37  <ProZone> <Spike> you know what the problem is.. :)
21:08:47  <ProZone> <V453000> next rows?
21:08:49  <ProZone> <Spike> :D
21:08:51  <ProZone> <Spike> good boy...
21:08:53  <ProZone> * Spike throws a cookie
21:08:55  <ProZone> <Spike> ;)
21:09:02  <ProZone> <V453000> it isnt a problem :)
21:09:20  <ProZone> <V453000> win :P
21:15:05  <ProZone> <Spike> you've just gone overkill
21:15:26  <ProZone> <V453000> possibly :)
21:15:44  <ProZone> <Spike> why you TFed near my town?
21:15:46  <ProZone> <Spike> :)
21:15:52  <ProZone> <V453000> deleted forest
21:15:54  <ProZone> <Spike> oh
21:16:02  <ProZone> <V453000> no parks for you!
21:16:04  <ProZone> <V453000> :)
21:16:56  <ProZone> <Spike> thinking of making a station bypass aswell... if it entered the stations area.. and exited it with let's say < 50% load
21:17:20  <ProZone> <V453000> hmm
21:17:42  <ProZone> <V453000> well when they are at, or near the station already, I would let them drop it :)
21:17:53  <ProZone> <Spike> tre
21:17:55  <ProZone> <Spike> true*
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21:25:49  <ProZone> <Spike> i just realized i need penalties aswell for the SML
21:25:51  <ProZone> <Spike> *sigh*
21:25:59  <ProZone> <Spike> oh wait got my spot :D
21:26:06  <ProZone> <V453000> :)
21:26:47  <Chris_Booth> !password
21:26:47  <ProZone> Chris_Booth: churns
21:27:19  <Chris_Booth> need the grfs lol
21:27:23  <Chris_Booth> getting to excited
21:27:27  <ProZone> <V453000> which ones
21:28:09  <Chris_Booth> just 3
21:28:15  <Chris_Booth> got them from bananas now
21:28:23  <ProZone> <V453000> good :)
21:28:50  <Chris_Booth> !password
21:28:50  <ProZone> Chris_Booth: churns
21:28:56  <ProZone> <V453000> might be just outdated somes ... I have like 1908497 japanese newgrfs so I doubt I used the absolutely correct ones like landscape :)
21:28:58  <ProZone> <Spike> V btw
21:29:03  <ProZone> *** Chris Booth joined the game
21:29:04  <ProZone> <V453000> arr?
21:29:14  <ProZone> <Spike> you know that your main station doesn't have a 256 tile span? :)
21:29:18  <Chris_Booth> climate dependent airprots
21:29:23  <ProZone> <V453000> why would it
21:29:37  <ProZone> <V453000> main station isnt related basically
21:29:43  <ProZone> <Spike> you would need or medium transfers and alot of them
21:29:49  <ProZone> <Spike> or 1 huge ass ml station
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21:29:55  <ProZone> <Spike> which would take the other half of the map
21:30:01  <ProZone> <V453000> :)
21:30:11  <ProZone> <Spike> and if you do the last part i doubt this map will be a success
21:30:14  <ProZone> <V453000> I will come up with something
21:30:26  <ProZone> <Spike> cause then there is nothing for other to build
21:30:30  <ProZone> <V453000> but yea, one huge ass
21:30:38  <ProZone> <Chris Booth> just one town?
21:30:44  <ProZone> <Spike> can make your own towns
21:31:09  <ProZone> <Chris Booth> would be more fun with just 1 town
21:31:09  <ProZone> <V453000> no fucking with local authorities :p
21:31:24  <ProZone> <V453000> just fund towns :)
21:32:08  <ProZone> <Chris Booth> i am interested how V453000 is going to get enough trains to his loops
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21:32:25  <ProZone> <V453000> hehe
21:32:27  <ProZone> <V453000> will see
21:32:41  <ProZone> <V453000> in theory they shoul be acting separately
21:37:30  <ProZone> <V453000> got solutions ^_^
21:45:17  <ProZone> <Chris Booth> V453000: where is your transfer going?
21:45:45  <ProZone> <Chris Booth> also i recon we should use 1 town for 1 reason
21:45:51  <ProZone> <Chris Booth> break the town size record
21:46:23  <ProZone> <V453000> hmm
21:47:48  <ProZone> <V453000> I would just use many towns :)
21:47:55  <V453000> @records
21:47:55  <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 3,075,319 (PSG#101) 
21:48:03  <V453000> no record anyway :p
21:48:26  <ProZone> <Chris Booth> not going to get 3 million on this map
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21:48:40  <ProZone> <V453000> definitely not :)
21:48:44  <ProZone> <V453000> not even aiming to do so
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22:07:33  *** ChanServ sets mode: +o XeryusTC
22:11:56  <ProZone> *** Spike has left the game (leaving)
22:11:56  <ProZone> *** Game paused (not enough players)
22:12:05  <V453000> !unpause
22:12:05  <ProZone> *** V453000 has unpaused the server.
22:12:07  <ProZone> *** Game unpaused (not enough players)
22:12:12  <^Spike^> cause....
22:12:17  <^Spike^> i didn't see any building.. :)
22:12:23  <ProZone> <V453000> I am signalling
22:12:35  <^Spike^> and not asking someone else to join? :)
22:12:55  <ProZone> <V453000> they can take the unpause as an invite :P
22:13:03  <^Spike^> it doesn't work that way
22:13:06  <^Spike^> you know that
22:13:16  <ProZone> <V453000> not on PS :)
22:13:23  <^Spike^> here neither :)
22:13:45  <^Spike^> or less strict on rules here... but still
22:13:49  <^Spike^> it's still openttdCOOP
22:14:07  <ProZone> <V453000> well im not doing something key or what we all need to do :)
22:14:15  <^Spike^> well... ;)
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22:29:58  <ProZone> *** V453000 has left the game (connection lost)
22:30:00  <ProZone> *** Game paused (not enough players)
22:30:31  <^Spike^> !auto
22:30:31  <ProZone> *** ^Spike^ has enabled autopause mode.
22:30:57  <V453000> -.-
22:31:00  <V453000> just wifi fail :p
22:31:10  <V453000> !password
22:31:11  <ProZone> V453000: condor
22:31:24  <ProZone> *** V453000 joined the game
22:32:27  <ProZone> *** V453000 has left the game (connection lost)
22:50:08  <Vitus> Yay, <3 Wi-Fi
22:50:15  <Vitus> Never works when you need it!
23:00:34  *** ^Spike^ has quit IRC
23:05:50  <Ammler> !playercount
23:05:50  <ProZone> Ammler: Number of players: 1
23:05:55  <Ammler> !save
23:05:55  <ProZone> Saving game...
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23:06:28  <ProZone> Autopilot engaged
23:06:28  <ProZone> Loading default savegame
23:06:28  *** ChanServ sets mode: +v ProZone
23:06:28  *** Webster changes topic to "#openttdcoop ProZone | #14 (r20279) | STAGE: Planning | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
23:20:20  <Ammler> !rcon debug_level
23:20:20  <ProZone> Ammler: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0'
23:20:25  <Ammler> !rcon debug_level ai=-1
23:20:27  <Ammler> !rcon debug_level
23:20:27  <ProZone> Ammler: Current debug-level: 'ai=-1, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0'
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