Times are UTC Toggle Colours
00:11:35 *** KenjiE20 has quit IRC 00:18:01 *** Vitus has quit IRC 05:27:53 *** Mucht has quit IRC 06:35:10 *** ODM has joined #openttdcoop.pro 06:35:10 *** ChanServ sets mode: +o ODM 06:38:08 *** ^Spike^ has joined #openttdcoop.pro 06:38:08 *** ChanServ sets mode: +o ^Spike^ 08:10:16 *** ODM has quit IRC 08:10:59 *** Progman has joined #openttdcoop.pro 09:03:41 *** Chris_Booth has joined #openttdcoop.pro 09:10:36 *** ODM has joined #openttdcoop.pro 09:10:36 *** ChanServ sets mode: +o ODM 10:41:45 *** KenjiE20 has joined #openttdcoop.pro 10:41:45 *** ChanServ sets mode: +o KenjiE20 11:33:45 *** Vitus has joined #openttdcoop.pro 11:34:31 *** Progman has quit IRC 11:34:52 *** Progman has joined #openttdcoop.pro 12:37:56 *** Progman_ has joined #openttdcoop.pro 12:38:24 *** Progman_ has quit IRC 12:38:35 *** Progman_ has joined #openttdcoop.pro 12:41:43 *** Progman has quit IRC 12:41:54 *** Progman_ is now known as Progman 13:26:52 *** Ammler has quit IRC 13:26:52 *** V453000 has quit IRC 13:31:40 *** Ammler has joined #openttdcoop.pro 13:31:40 *** ChanServ sets mode: +o Ammler 13:34:02 *** V453000 has joined #openttdcoop.pro 13:34:02 *** ChanServ sets mode: +o V453000 13:49:23 *** Progman has quit IRC 14:48:04 <V453000> !password 14:48:04 <ProZone> V453000: unpick 14:48:19 <ProZone> *** V453000 joined the game 14:48:25 <ProZone> <V453000> :( 14:48:54 <ProZone> *** V453000 has left the game (leaving) 14:49:11 <V453000> lets get some new game? this is just endlessly nothing 14:51:51 *** Progman has joined #openttdcoop.pro 15:42:30 * V453000 starts spamming he channel so someone actually gives some attention to it 15:42:31 <V453000> :D 16:16:09 *** Mucht has joined #openttdcoop.pro 16:16:09 *** ChanServ sets mode: +o Mucht 16:45:46 <V453000> Ammler: how far evil is it to load both TTRS and japanese buildings at once? 16:46:48 <Ammler> why is that evil? 16:47:07 <V453000> just asking :) 16:47:40 <V453000> I intend to load it, so I wanted to discuss it with you if it is a good idea :) 16:56:02 <Ammler> imo, you can safely mix multiple house sets 16:56:14 <Ammler> from technical view 16:57:05 <V453000> also CPU wise? 17:23:35 <V453000> !save pzg14dead.sav 17:23:35 <ProZone> Saving game... 17:23:40 <V453000> !rcon ls 17:23:41 <ProZone> V453000: 0) .. (Parent directory) 17:23:41 <ProZone> V453000: 1) PZ13_FINALFIX.sav 17:23:41 <ProZone> V453000: 2) psg14_temp.sav 17:23:41 <ProZone> V453000: 3) psg14_start.sav 17:23:41 <ProZone> V453000: 4) PZ13ccc.sav 17:23:41 <ProZone> V453000: you have 18 more messages 17:23:47 <V453000> !rcon cd 0 17:23:49 <V453000> !rcon ls 17:23:49 <ProZone> V453000: 0) .. (Parent directory) 17:23:49 <ProZone> V453000: 1) archive/ (Directory) 17:23:49 <ProZone> V453000: 2) autosave/ (Directory) 17:23:49 <ProZone> V453000: 3) uploads/ (Directory) 17:23:49 <ProZone> V453000: 4) game.sav 17:23:50 *** Progman has quit IRC 17:23:51 <ProZone> V453000: you have 25 more messages 17:24:00 <V453000> !rcon cd 1 17:24:02 <V453000> !rcon ls 17:24:02 <ProZone> V453000: 0) .. (Parent directory) 17:24:02 <ProZone> V453000: 1) pzg5.sav 17:24:02 <ProZone> V453000: 2) pz5.1.sav 17:24:02 <ProZone> V453000: 3) pz5_ps124.sav 17:24:02 <ProZone> V453000: 4) ps123.sav 17:24:03 <ProZone> V453000: you have 10 more messages 17:24:08 <V453000> !more 17:24:09 <ProZone> V453000: 5) pz04start.sav 17:24:09 <ProZone> V453000: 6) PZgame3.sav 17:24:09 <ProZone> V453000: 7) pz03final.sav 17:24:09 <ProZone> V453000: 8) PZG3_markedit.sav 17:24:09 <ProZone> V453000: 9) pz2.sav 17:24:09 <ProZone> V453000: you have 5 more messages 17:24:11 <V453000> !more 17:24:11 <ProZone> V453000: 10) prozone_game_01.sav 17:24:11 <ProZone> V453000: 11) game_20080904.sav 17:24:11 <ProZone> V453000: 12) pzg01.sav 17:24:13 <ProZone> V453000: 13) current.sav 17:24:13 <ProZone> V453000: 14) backup.sav.sav 17:24:22 <V453000> !rcon cd 0 17:24:25 <V453000> !rcon ls 17:24:25 <ProZone> V453000: 0) .. (Parent directory) 17:24:25 <ProZone> V453000: 1) archive/ (Directory) 17:24:25 <ProZone> V453000: 2) autosave/ (Directory) 17:24:25 <ProZone> V453000: 3) uploads/ (Directory) 17:24:25 <ProZone> V453000: 4) game.sav 17:24:27 <ProZone> V453000: you have 25 more messages 17:24:30 <V453000> !rcon cd 2 17:24:32 <V453000> !rcon ls 17:24:32 <ProZone> V453000: 0) .. (Parent directory) 17:24:32 <ProZone> V453000: 1) autosave19.sav 17:24:32 <ProZone> V453000: 2) autosave18.sav 17:24:32 <ProZone> V453000: 3) autosave17.sav 17:24:32 <ProZone> V453000: 4) autosave16.sav 17:24:33 <ProZone> V453000: you have 252 more messages 17:24:40 <V453000> where does it save games ? :O 17:24:56 <V453000> !rcon cd 0 17:24:59 <V453000> !rcon cd 3 17:25:01 <V453000> !rcon ls 17:25:01 <ProZone> V453000: 0) .. (Parent directory) 17:25:01 <ProZone> V453000: 1) PZ13_FINALFIX.sav 17:25:01 <ProZone> V453000: 2) psg14_temp.sav 17:25:01 <ProZone> V453000: 3) psg14_start.sav 17:25:01 <ProZone> V453000: 4) PZ13ccc.sav 17:25:03 <ProZone> V453000: you have 18 more messages 17:25:06 <V453000> w/e :) 17:26:24 <Chris_Booth> ooh talk 17:27:33 <V453000> hi 17:27:42 <V453000> lets get another pax japan here? 17:27:50 <V453000> doubt it is going to happen on PS anytime soon :) 17:31:41 <V453000> !password 17:31:41 <ProZone> V453000: parcel 17:31:53 <V453000> !password 17:31:53 <ProZone> V453000: grated 17:32:09 <V453000> ... 17:32:11 <ProZone> *** V453000 joined the game 17:32:32 <^Spike^> PS needs to be fixed first... so... :) 17:32:34 <V453000> fixed? 17:37:00 <^Spike^> the jams here and there 17:37:11 <^Spike^> usual stuff the noobies avoid 17:38:56 <ProZone> *** V453000 has left the game (connection lost) 17:39:09 <Chris_Booth> so jap pax sounds good 17:39:16 <Chris_Booth> should have some rules like 17:39:21 <Chris_Booth> insanity only 17:39:27 <Chris_Booth> or realistic metros only 17:39:34 <Chris_Booth> or insane trams only 17:39:36 <V453000> :D rea-what? 17:39:56 <Chris_Booth> sorry V453000 did i just swear at you? 17:40:01 <V453000> :D almost 17:43:54 <V453000> !password 17:43:55 <ProZone> V453000: dressy 17:44:06 <ProZone> *** V453000 joined the game 17:44:09 <V453000> !rcon ls 17:44:09 <ProZone> V453000: 0) .. (Parent directory) 17:44:09 <ProZone> V453000: 1) PZG14start.sav 17:44:09 <ProZone> V453000: 2) PZ13_FINALFIX.sav 17:44:09 <ProZone> V453000: 3) psg14_temp.sav 17:44:09 <ProZone> V453000: 4) psg14_start.sav 17:44:11 <ProZone> V453000: you have 19 more messages 17:44:14 <V453000> !rcon load 1 17:44:19 <V453000> lets see 17:44:51 <V453000> !password 17:44:51 <ProZone> V453000: dressy 17:45:08 <V453000> -.- 17:45:20 <V453000> ^Spike^: how did you fix the "auto-wrong" password please? 17:50:56 <^Spike^> huff 17:51:47 <ProZone> *** V453000 joined the game 18:03:14 *** Chris_Booth has quit IRC 18:05:11 <ProZone> *** V453000 has left the game (connection lost) 18:05:37 <V453000> fffffuuuuuu 18:05:39 <V453000> !password 18:05:39 <ProZone> V453000: altars 18:05:51 <ProZone> *** V453000 joined the game 18:23:26 <ProZone> *** V453000 has left the game (connection lost) 19:17:29 <V453000> !password 19:17:30 <ProZone> V453000: renown 19:17:43 <ProZone> *** V453000 joined the game 19:17:48 <V453000> !rcon unpause 19:17:59 <V453000> !unpause 19:17:59 <ProZone> *** V453000 has unpaused the server. 19:18:01 <ProZone> *** Game unpaused (not enough players) 19:18:28 *** Mucht has quit IRC 19:20:59 *** Mucht has joined #openttdcoop.pro 19:20:59 *** ChanServ sets mode: +o Mucht 19:26:18 <ProZone> *** V453000 has left the game (leaving) 19:26:18 <ProZone> *** Game paused (not enough players) 19:28:49 <ProZone> *** Game paused (not enough players) 19:29:19 <V453000> !password 19:29:19 <ProZone> V453000: aboard 19:31:41 <V453000> !password 19:31:41 <ProZone> V453000: aboard 19:32:27 <ProZone> *** V453000 joined the game 19:33:02 <^Spike^> V are those latest grfs? 19:33:16 <V453000> should be all but japanese trainset 19:33:27 <V453000> bananas should load that for you in case of need I was told 19:33:42 <^Spike^> mhm 19:33:44 <^Spike^> true 19:33:51 <^Spike^> was just asking if it was the latest :D 19:34:00 <ProZone> *** Spike joined the game 19:34:13 <V453000> all are, but I used Japanese trainset beta2 v8 because it works with TBRS for japan 19:34:27 <ProZone> <Spike> oh we found towns for this 1 19:34:31 <ProZone> <V453000> yea 19:34:37 <ProZone> <V453000> I think that is way cooler 19:34:48 <ProZone> <V453000> and you dont have to screw with authorities early on 19:35:23 <ProZone> <V453000> I am going to try that Sbahn in "larger scale" 19:35:30 <^Spike^> mhm 19:36:16 <ProZone> <V453000> join comp? :) 19:36:27 <ProZone> *** Spike has joined company #1 19:36:28 <ProZone> *** Game unpaused (not enough players) 19:36:32 <ProZone> <V453000> =) 19:38:17 <ProZone> <V453000> btw I didnt set "left hand drive" in order to prevent collision of right and left hands like in PZ12 :D 19:39:09 <ProZone> <V453000> also this time we have maglev shinkansens so it will not fuck up :) 19:39:24 <ProZone> <Spike> been thinking about that cairo sbahn back then... 19:39:45 <ProZone> <V453000> haha :D 19:39:54 <ProZone> <Spike> maybe want to try that only with some enhancements :) 19:40:00 <ProZone> <V453000> would be nice 19:40:17 <^Spike^> aka small stations in town 19:40:22 <^Spike^> take them to medium transfers 19:40:30 <^Spike^> which load up and take it to one large transfer 19:40:38 <ProZone> <V453000> well that wasnt the point of cairo :) 19:40:48 <^Spike^> nope we wanted all to 1 big 19:40:50 <^Spike^> which was the fail :D 19:40:56 <ProZone> <V453000> hmm 19:40:58 <ProZone> <V453000> maybe :) 19:41:40 <^Spike^> or need trains without SRO 19:41:50 <ProZone> <V453000> there were SRO 19:41:58 <^Spike^> eh... sort of :) 19:42:01 <ProZone> <V453000> yea 19:44:15 <^Spike^> just gonna leave enough space around it this time :D 19:44:21 <ProZone> <V453000> :D 19:44:33 <^Spike^> now search that PS again :) 19:44:39 <ProZone> <V453000> 154 19:44:49 <^Spike^> or you searched it.. 19:44:54 <^Spike^> or it's scary you know it 19:45:19 <ProZone> <V453000> I remember from the time when I wrote the blog about Sbahns :p 19:45:24 <^Spike^> oh 19:45:33 <ProZone> <V453000> I only hope I am correct :) 19:46:02 <^Spike^> yep 19:46:06 <^Spike^> btw server not updated? :D 19:46:13 <ProZone> <V453000> xO 19:47:28 <^Spike^> also gonna check the original :D 19:47:59 <ProZone> <V453000> u mean the 154 or some other one ? like 140 by Mark 19:48:12 <^Spike^> that last one :) 19:48:19 <ProZone> <V453000> :) 19:48:27 <^Spike^> the original just had direct orders 19:48:31 <ProZone> <V453000> I know 19:48:37 <ProZone> <V453000> transrapids ... 19:48:38 <^Spike^> goto there.. load.... unload... 19:48:46 <^Spike^> making it a SRO network would be hard.. 19:48:50 <ProZone> <V453000> hehe 19:49:29 <^Spike^> unless.... 19:49:34 <^Spike^> i got an idea... :) 19:49:53 <ProZone> <V453000> I fear to say "you cant scare me" 19:49:56 <ProZone> <V453000> :P 19:50:23 <ProZone> <V453000> bring it on! :) 19:50:29 <ProZone> <Spike> just an example 19:50:43 <ProZone> <Spike> you can let trains loop around the same part of track multiple times 19:51:30 <ProZone> <Spike> make it like that 19:51:42 <ProZone> <V453000> ye 19:51:48 <ProZone> <Spike> so you get SRO on the same loop 19:51:55 <ProZone> <Spike> and can let it loop multiple times until it's loaded 19:51:59 <ProZone> <V453000> yea 19:52:10 <ProZone> <V453000> and have each "spoke inside city" its own SRO 19:52:32 <ProZone> <V453000> ? 19:52:47 <^Spike^> or interconnect all spokes with tunneling etc 19:52:55 <ProZone> <V453000> ... somehow :) 19:53:04 <^Spike^> only thing i fear with the SRO is that the most inside stations won't get services 19:53:07 <^Spike^> serviced* 19:53:26 <^Spike^> that was also the design flaw with the first cairo designs 19:53:28 <^Spike^> design 19:53:30 <ProZone> <V453000> as long as you have enough spoke capacity, they wl :( 19:53:36 <ProZone> <V453000> will :) 19:53:42 <ProZone> <V453000> shinkansens are quite good 19:53:57 <^Spike^> well... what also is possible... is to have direct orders still 19:54:03 <ProZone> <V453000> you can just try :P 19:54:03 <^Spike^> and if not fully loaded loop around to next station 19:54:08 <ProZone> <V453000> hmm 19:54:10 <ProZone> <V453000> any :) 19:54:13 <^Spike^> i have 8 quadrants to test with :) 19:54:16 <^Spike^> eh.. 19:54:21 <^Spike^> that's impossible what i said 19:54:24 <^Spike^> 8 quadrants 19:54:27 <^Spike^> makes 2 whole 19:54:58 <ProZone> <Spike> my area... is near my example :D 19:55:10 <ProZone> <V453000> :) 19:55:12 <ProZone> <V453000> spaceeee 19:55:14 <ProZone> <V453000> wil that be enough? 19:55:24 <ProZone> <V453000> 130 tiles isnt that much 19:55:34 <ProZone> <V453000> I would say feel free to flatten the west :) 19:56:02 <ProZone> <Spike> where 19:56:04 <ProZone> <V453000> any 19:56:25 <ProZone> <Spike> well the stuff that was built in the previous games was pretty big :D 19:56:27 <ProZone> <Spike> 181 tiles wide :D 19:56:38 <ProZone> <V453000> :) 19:56:44 <ProZone> <Spike> 151 in cairo 19:56:57 <ProZone> <V453000> hmm 19:57:07 <ProZone> <V453000> I might make this 200+ tiles wide :D 19:57:13 <ProZone> <V453000> and connect the island to the land 19:57:17 <ProZone> <V453000> hell that would be insane 19:57:23 <ProZone> <V453000> :D 19:57:23 <ProZone> <V453000> yea 19:57:25 <ProZone> <V453000> lets do shit 19:57:30 <^Spike^> eh 19:57:35 <^Spike^> you have a pretty small map 19:57:39 <ProZone> <V453000> yea 19:58:01 <ProZone> <Spike> making it whole map wide wouldn't leave space for others 19:58:04 <ProZone> <V453000> I believe CPU will suffer ;) 19:58:18 <ProZone> <Spike> well i think i'll have to do with a bit smaller design 19:58:22 <ProZone> <Spike> smaller then cairo :) 19:58:24 <ProZone> <V453000> well I will have X wide 200 and Y ... 19:58:30 <ProZone> <V453000> and Y like 70 19:58:37 <ProZone> <V453000> nah 19:58:40 <ProZone> <V453000> go crazy 19:58:42 <ProZone> <Spike> just build first :) 19:58:52 <ProZone> <V453000> we can make less things but larger :p 19:58:54 <ProZone> <Spike> don't go insane straight away :D 19:59:08 <ProZone> <V453000> *insane berzerk* 19:59:42 <ProZone> <V453000> hmm 19:59:48 <ProZone> <V453000> is there any max for order count? 19:59:58 <ProZone> <Spike> 4x4 parts... that's a total of 8x8 for my town 20:00:01 <ProZone> <Spike> makes it 121 wide 20:00:25 <ProZone> *** V453000 has left the game (connection lost) 20:00:25 <ProZone> *** Game paused (not enough players) 20:00:53 <V453000> :o 20:00:55 <V453000> !password 20:00:55 <ProZone> V453000: souped 20:01:23 <ProZone> *** Game unpaused (not enough players) 20:01:24 <ProZone> *** V453000 joined the game 20:05:03 <ProZone> <Spike> can't build on sloped parts 20:05:10 <ProZone> <V453000> ? 20:05:44 <ProZone> <Spike> looking how big it would be... 20:05:55 <ProZone> <V453000> :) 20:06:03 <ProZone> <V453000> boo, small! 20:06:05 <ProZone> <V453000> :) 20:06:08 <ProZone> <Spike> shut up :) 20:06:16 <ProZone> <Spike> you get almost no ML :D 20:08:20 <ProZone> <Spike> btw i would build your stations when you got a town :) 20:08:30 <ProZone> <Spike> cause else all town will have stations named BYE :D 20:08:53 <ProZone> <V453000> I am going to rename them anywa 20:08:55 <ProZone> <V453000> y 20:09:08 <ProZone> <V453000> for order 20:09:54 <ProZone> <Spike> ah 20:14:58 <ProZone> <V453000> im expecting 240 orders :D 20:16:24 <ProZone> <V453000> 254 is maximum ... HEY why 240 :D 20:18:28 <V453000> @calc 252/3 20:18:28 <Webster> V453000: 84 20:18:32 <V453000> @calc 84/4 20:18:32 <Webster> V453000: 21 20:18:39 <V453000> @calc 21*11 20:18:39 <Webster> V453000: 231 20:18:44 <V453000> fuck yea :D 20:21:08 <ProZone> <Spike> i got a design idea i used before :) 20:21:14 <ProZone> <Spike> just want to use it in a different way :) 20:21:32 <ProZone> <V453000> I am basically just going nuts and testing this out in large scale :p 20:21:41 <ProZone> <V453000> but still the same design :) I just like it so much 20:24:08 <ProZone> <Spike> hmmm 20:24:15 <ProZone> <Spike> check that 20:24:28 <ProZone> <V453000> a road :) 20:24:31 <ProZone> <Spike> no... 20:24:33 <ProZone> <Spike> watch 20:24:35 <ProZone> <Spike> road 20:24:37 <ProZone> <V453000> road 20:24:43 <ProZone> <Spike> look at direction 20:24:47 <ProZone> <Spike> now i put rail same direction 20:25:05 <ProZone> <V453000> hm? 20:25:17 <ProZone> <Spike> the rail piece overrides the whole half road piece 20:25:28 <ProZone> <V453000> oh thta 20:25:30 <ProZone> <V453000> yea 20:25:44 <ProZone> <Spike> but not complete road pieces :) 20:25:44 <ProZone> <V453000> such endroad pieces can be overbuilt easily 20:25:54 <ProZone> <V453000> also buildings in towns can grow on them 20:37:16 <ProZone> <V453000> I guess building 400+ shifters wasnt the worst :D 20:37:19 <ProZone> <Spike> :) 20:47:19 *** Progman has joined #openttdcoop.pro 20:51:08 <ProZone> <Spike> almost feeling like making a small SML :) 20:51:18 <ProZone> <V453000> I will make here a large SML 20:51:24 <ProZone> <Spike> where 20:51:24 <ProZone> <V453000> fits perfectly :) 20:51:27 <ProZone> <V453000> at the exits 20:51:30 <ProZone> <Spike> for me? 20:51:36 <ProZone> <V453000> duh! :P 20:51:42 <ProZone> <V453000> for ME :P 20:51:45 <ProZone> <Spike> it's tl3 20:51:54 <ProZone> <V453000> I havz TL2 20:51:57 <ProZone> <Spike> :) 20:54:07 <ProZone> <Spike> damn... :) 20:54:55 <ProZone> <V453000> aaare youuu Fucked? :P 20:55:09 <ProZone> <Spike> trying to figure out to small SML version if it can be placed for me :D 20:55:19 <ProZone> <V453000> hm? 20:56:55 <ProZone> <Spike> the sml with the fail safe 20:57:03 <ProZone> <Spike> trying to fit it in a very small space :) 20:58:21 <ProZone> <V453000> :) 20:58:49 <ProZone> <Spike> i want to keep that space aswell :) 20:58:53 <ProZone> <Spike> but i got an idea :D 20:58:59 <ProZone> <V453000> this would do 20:59:03 <ProZone> <V453000> just go sideways :p 21:00:37 <ProZone> <Spike> space it just TL3... :) 21:00:43 <ProZone> <Spike> which makes the fail safe part hard :) 21:00:49 <ProZone> <V453000> yea 21:00:59 <ProZone> <V453000> sideway bridges ftw imo :p 21:08:37 <ProZone> <Spike> you know what the problem is.. :) 21:08:47 <ProZone> <V453000> next rows? 21:08:49 <ProZone> <Spike> :D 21:08:51 <ProZone> <Spike> good boy... 21:08:53 <ProZone> * Spike throws a cookie 21:08:55 <ProZone> <Spike> ;) 21:09:02 <ProZone> <V453000> it isnt a problem :) 21:09:20 <ProZone> <V453000> win :P 21:15:05 <ProZone> <Spike> you've just gone overkill 21:15:26 <ProZone> <V453000> possibly :) 21:15:44 <ProZone> <Spike> why you TFed near my town? 21:15:46 <ProZone> <Spike> :) 21:15:52 <ProZone> <V453000> deleted forest 21:15:54 <ProZone> <Spike> oh 21:16:02 <ProZone> <V453000> no parks for you! 21:16:04 <ProZone> <V453000> :) 21:16:56 <ProZone> <Spike> thinking of making a station bypass aswell... if it entered the stations area.. and exited it with let's say < 50% load 21:17:20 <ProZone> <V453000> hmm 21:17:42 <ProZone> <V453000> well when they are at, or near the station already, I would let them drop it :) 21:17:53 <ProZone> <Spike> tre 21:17:55 <ProZone> <Spike> true* 21:18:52 *** Chris_Booth has joined #openttdcoop.pro 21:25:49 <ProZone> <Spike> i just realized i need penalties aswell for the SML 21:25:51 <ProZone> <Spike> *sigh* 21:25:59 <ProZone> <Spike> oh wait got my spot :D 21:26:06 <ProZone> <V453000> :) 21:26:47 <Chris_Booth> !password 21:26:47 <ProZone> Chris_Booth: churns 21:27:19 <Chris_Booth> need the grfs lol 21:27:23 <Chris_Booth> getting to excited 21:27:27 <ProZone> <V453000> which ones 21:28:09 <Chris_Booth> just 3 21:28:15 <Chris_Booth> got them from bananas now 21:28:23 <ProZone> <V453000> good :) 21:28:50 <Chris_Booth> !password 21:28:50 <ProZone> Chris_Booth: churns 21:28:56 <ProZone> <V453000> might be just outdated somes ... I have like 1908497 japanese newgrfs so I doubt I used the absolutely correct ones like landscape :) 21:28:58 <ProZone> <Spike> V btw 21:29:03 <ProZone> *** Chris Booth joined the game 21:29:04 <ProZone> <V453000> arr? 21:29:14 <ProZone> <Spike> you know that your main station doesn't have a 256 tile span? :) 21:29:18 <Chris_Booth> climate dependent airprots 21:29:23 <ProZone> <V453000> why would it 21:29:37 <ProZone> <V453000> main station isnt related basically 21:29:43 <ProZone> <Spike> you would need or medium transfers and alot of them 21:29:49 <ProZone> <Spike> or 1 huge ass ml station 21:29:51 *** Osai has quit IRC 21:29:51 *** XeryusTC has quit IRC 21:29:51 *** SmatZ has quit IRC 21:29:51 *** tneo has quit IRC 21:29:55 <ProZone> <Spike> which would take the other half of the map 21:30:01 <ProZone> <V453000> :) 21:30:11 <ProZone> <Spike> and if you do the last part i doubt this map will be a success 21:30:14 <ProZone> <V453000> I will come up with something 21:30:26 <ProZone> <Spike> cause then there is nothing for other to build 21:30:30 <ProZone> <V453000> but yea, one huge ass 21:30:38 <ProZone> <Chris Booth> just one town? 21:30:44 <ProZone> <Spike> can make your own towns 21:31:09 <ProZone> <Chris Booth> would be more fun with just 1 town 21:31:09 <ProZone> <V453000> no fucking with local authorities :p 21:31:24 <ProZone> <V453000> just fund towns :) 21:32:08 <ProZone> <Chris Booth> i am interested how V453000 is going to get enough trains to his loops 21:32:23 *** ODM has quit IRC 21:32:25 <ProZone> <V453000> hehe 21:32:27 <ProZone> <V453000> will see 21:32:41 <ProZone> <V453000> in theory they shoul be acting separately 21:37:30 <ProZone> <V453000> got solutions ^_^ 21:45:17 <ProZone> <Chris Booth> V453000: where is your transfer going? 21:45:45 <ProZone> <Chris Booth> also i recon we should use 1 town for 1 reason 21:45:51 <ProZone> <Chris Booth> break the town size record 21:46:23 <ProZone> <V453000> hmm 21:47:48 <ProZone> <V453000> I would just use many towns :) 21:47:55 <V453000> @records 21:47:55 <Webster> #openttdcoop Records: Clients: 24 | Trains: 2001 (PSG#186) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 3,075,319 (PSG#101) 21:48:03 <V453000> no record anyway :p 21:48:26 <ProZone> <Chris Booth> not going to get 3 million on this map 21:48:40 <ProZone> *** Chris Booth has joined spectators 21:48:40 <ProZone> <V453000> definitely not :) 21:48:44 <ProZone> <V453000> not even aiming to do so 21:48:45 *** Osai has joined #openttdcoop.pro 21:48:45 *** ChanServ sets mode: +o Osai 21:50:15 *** tneo has joined #openttdcoop.pro 21:50:45 *** SmatZ has joined #openttdcoop.pro 21:50:45 *** ChanServ sets mode: +o SmatZ 21:51:45 *** XeryusTC has joined #openttdcoop.pro 21:51:45 *** ChanServ sets mode: +o XeryusTC 21:57:52 *** XeryusTC has quit IRC 21:57:52 *** Osai has quit IRC 21:57:52 *** tneo has quit IRC 21:57:52 *** SmatZ has quit IRC 21:58:20 *** Osai has joined #openttdcoop.pro 21:58:20 *** ChanServ sets mode: +o Osai 21:59:18 *** Osai has quit IRC 21:59:54 *** Osai has joined #openttdcoop.pro 21:59:54 *** ChanServ sets mode: +o Osai 22:00:01 *** SmatZ has joined #openttdcoop.pro 22:00:01 *** ChanServ sets mode: +o SmatZ 22:02:53 *** tneo has joined #openttdcoop.pro 22:02:56 *** Osai has quit IRC 22:02:56 *** SmatZ has quit IRC 22:02:56 *** tneo has quit IRC 22:04:02 *** Osai has joined #openttdcoop.pro 22:04:02 *** ChanServ sets mode: +o Osai 22:06:33 *** tneo has joined #openttdcoop.pro 22:06:33 *** SmatZ- has joined #openttdcoop.pro 22:07:33 *** XeryusTC has joined #openttdcoop.pro 22:07:33 *** ChanServ sets mode: +o XeryusTC 22:11:56 <ProZone> *** Spike has left the game (leaving) 22:11:56 <ProZone> *** Game paused (not enough players) 22:12:05 <V453000> !unpause 22:12:05 <ProZone> *** V453000 has unpaused the server. 22:12:07 <ProZone> *** Game unpaused (not enough players) 22:12:12 <^Spike^> cause.... 22:12:17 <^Spike^> i didn't see any building.. :) 22:12:23 <ProZone> <V453000> I am signalling 22:12:35 <^Spike^> and not asking someone else to join? :) 22:12:55 <ProZone> <V453000> they can take the unpause as an invite :P 22:13:03 <^Spike^> it doesn't work that way 22:13:06 <^Spike^> you know that 22:13:16 <ProZone> <V453000> not on PS :) 22:13:23 <^Spike^> here neither :) 22:13:45 <^Spike^> or less strict on rules here... but still 22:13:49 <^Spike^> it's still openttdCOOP 22:14:07 <ProZone> <V453000> well im not doing something key or what we all need to do :) 22:14:15 <^Spike^> well... ;) 22:16:58 *** Osai has quit IRC 22:16:58 *** tneo has quit IRC 22:16:58 *** SmatZ- has quit IRC 22:16:58 *** XeryusTC has quit IRC 22:19:18 *** Osai has joined #openttdcoop.pro 22:19:18 *** ChanServ sets mode: +o Osai 22:20:49 *** tneo has joined #openttdcoop.pro 22:21:18 *** SmatZ- has joined #openttdcoop.pro 22:21:49 *** XeryusTC has joined #openttdcoop.pro 22:21:49 *** ChanServ sets mode: +o XeryusTC 22:29:58 <ProZone> *** V453000 has left the game (connection lost) 22:30:00 <ProZone> *** Game paused (not enough players) 22:30:31 <^Spike^> !auto 22:30:31 <ProZone> *** ^Spike^ has enabled autopause mode. 22:30:57 <V453000> -.- 22:31:00 <V453000> just wifi fail :p 22:31:10 <V453000> !password 22:31:11 <ProZone> V453000: condor 22:31:24 <ProZone> *** V453000 joined the game 22:32:27 <ProZone> *** V453000 has left the game (connection lost) 22:50:08 <Vitus> Yay, <3 Wi-Fi 22:50:15 <Vitus> Never works when you need it! 23:00:34 *** ^Spike^ has quit IRC 23:05:50 <Ammler> !playercount 23:05:50 <ProZone> Ammler: Number of players: 1 23:05:55 <Ammler> !save 23:05:55 <ProZone> Saving game... 23:06:03 *** ProZone has quit IRC 23:06:28 *** ProZone has joined #openttdcoop.pro 23:06:28 <ProZone> Autopilot engaged 23:06:28 <ProZone> Loading default savegame 23:06:28 *** ChanServ sets mode: +v ProZone 23:06:28 *** Webster changes topic to "#openttdcoop ProZone | #14 (r20279) | STAGE: Planning | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list"" 23:20:20 <Ammler> !rcon debug_level 23:20:20 <ProZone> Ammler: Current debug-level: 'ai=0, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0' 23:20:25 <Ammler> !rcon debug_level ai=-1 23:20:27 <Ammler> !rcon debug_level 23:20:27 <ProZone> Ammler: Current debug-level: 'ai=-1, driver=0, grf=0, map=0, misc=0, net=0, sprite=0, oldloader=0, npf=0, yapf=0, freetype=0, sl=0, gamelog=0, desync=0, console=0' 23:46:24 *** Progman has quit IRC 23:53:30 *** Vitus has quit IRC 23:54:27 *** Chris_Booth has quit IRC