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00:50:22 *** Webster has joined #openttdcoop.pro 00:50:22 *** ChanServ sets mode: +o Webster 00:50:49 *** KenjiE20 has quit IRC 01:02:50 *** ^Spike^ has quit IRC 01:08:31 *** Progman has quit IRC 03:48:51 *** Mucht has quit IRC 07:29:05 *** ^Spike^ has joined #openttdcoop.pro 07:29:05 *** ChanServ sets mode: +o ^Spike^ 08:00:38 *** ODM has joined #openttdcoop.pro 08:00:38 *** ChanServ sets mode: +o ODM 08:31:51 *** Progman has joined #openttdcoop.pro 08:40:18 *** Guest1374 has quit IRC 08:40:18 *** tneo has quit IRC 08:40:18 *** Ammler has quit IRC 08:40:18 *** XeryusTC has quit IRC 08:46:12 *** Ammler has joined #openttdcoop.pro 08:46:12 *** ChanServ sets mode: +o Ammler 08:49:06 *** V453000 has joined #openttdcoop.pro 08:49:06 *** ChanServ sets mode: +o V453000 08:51:06 *** tneo has joined #openttdcoop.pro 08:51:06 *** ChanServ sets mode: +o tneo 08:53:05 *** V4530000 has joined #openttdcoop.pro 08:55:42 *** V453000 is now known as Guest1602 08:55:42 *** V4530000 is now known as V453000 11:14:21 *** XeryusTC has joined #openttdcoop.pro 11:14:21 *** ChanServ sets mode: +o XeryusTC 11:24:02 *** KenjiE20 has joined #openttdcoop.pro 11:24:02 *** ChanServ sets mode: +o KenjiE20 12:03:56 *** XeryusTC has quit IRC 12:24:06 *** V453000 has quit IRC 12:45:36 *** XeryusTC has joined #openttdcoop.pro 12:45:36 *** ChanServ sets mode: +o XeryusTC 13:04:49 *** Thraxian|Work has joined #openttdcoop.pro 13:04:49 *** ChanServ sets mode: +o Thraxian|Work 13:58:09 *** XeryusTC has quit IRC 14:39:05 *** SmatZ has joined #openttdcoop.pro 14:39:05 *** ChanServ sets mode: +o SmatZ 16:41:14 *** avdg has joined #openttdcoop.pro 16:50:42 *** XeryusTC has joined #openttdcoop.pro 16:52:18 *** XeryusTC2 has joined #openttdcoop.pro 16:52:29 *** XeryusTC has quit IRC 16:52:35 *** XeryusTC2 is now known as XeryusTC 17:46:28 <Thraxian|Work> current status? doesn't look like planning any more! 17:46:54 <Thraxian|Work> and in-game chat isn't coming to IRC. whatever fix was applied to public server should probably be duplicated here 17:51:31 <avdg> in-game chat doesn't work on public too 17:51:33 <Ammler> thanks 17:51:44 <Ammler> avdg: check first :-P 17:51:47 <avdg> I bet its something related to the recent changes in trunk 17:51:52 <avdg> hmm :) 17:52:15 <Ammler> !restart 17:52:15 <ProZone> Ammler: Restart scheduled, will be initiated in next minute! 17:53:02 <ProZone> Scheduled quit for automated maintenance... will be back shortely 17:53:02 <ProZone> Thank you for playing r21038. 17:53:06 <ProZone> Server has exited 17:53:07 *** ProZone has quit IRC 17:53:13 <Ammler> the patch is revert of r21004, 6 and 7 17:53:14 <avdg> :D 17:53:28 <avdg> "Thank you ..." 17:53:28 *** ProZone has joined #openttdcoop.pro 17:53:28 <ProZone> Autopilot engaged 17:53:28 <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)' 17:53:28 *** ChanServ sets mode: +v ProZone 17:53:29 *** Webster changes topic to "#openttdcoop ProZone | #14 (r21038) | STAGE: Planning | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list"" 17:53:40 <ProZone> *** made screenshot at 00000A39: http://ps.openttdcoop.org/prozone/webcam/00000A39.png 17:53:48 <Ammler> Thraxian|Work: should work now 17:59:45 <ProZone> *** avdg joined the game 18:00:19 <avdg> :o, I didn't enter any password 18:00:31 <Ammler> !playercount 18:00:31 <ProZone> Ammler: Number of players: 1 (0 spectators) 18:00:40 <Ammler> oh, set pw 18:00:51 <Ammler> of course, the pw is gone after restart 18:01:03 <avdg> psw set 18:01:12 <Ammler> but not really important 18:01:30 <Ammler> as we watch from IRC :-) 18:01:33 <Ammler> (again) 18:01:44 <ProZone> <avdg> :) 18:01:54 <ProZone> <avdg> oh, its working again :) 18:02:40 <Ammler> am I good or am I ... 18:02:55 <ProZone> <avdg> you have luck, admit it ;-) 18:03:13 <avdg> !unpause 18:03:13 <ProZone> *** avdg has unpaused the server. 18:03:15 <ProZone> *** Game unpaused (not enough players) 18:03:45 <Ammler> \o | o/ | \o | o/ 18:04:28 <Ammler> | | | | | | | 18:04:42 <Ammler> :-( 18:07:00 <ProZone> *** made screenshot at 00008A8B: http://ps.openttdcoop.org/prozone/webcam/00008A8B.png 18:09:52 <avdg> !auto 18:09:52 <ProZone> *** avdg has enabled autopause mode. 18:09:53 <ProZone> *** Thraxian|Work joined the game 18:09:54 <ProZone> *** Game paused (not enough players) 18:10:06 <Thraxian|Work> hmm.... 18:10:09 <Thraxian|Work> !password 18:10:14 <Thraxian|Work> ? 18:10:16 <ProZone> <avdg> caving ;-) 18:10:18 <ProZone> *** Thraxian|Work has joined company #1 18:10:18 <ProZone> *** Game unpaused (not enough players) 18:10:46 <ProZone> <Thraxian|Work> so was there anything else remaining in this game? 18:11:30 <ProZone> <avdg> donno 18:13:40 <ProZone> *** made screenshot at 0003A533: http://ps.openttdcoop.org/prozone/webcam/0003A533.png 18:16:31 <Ammler> is this still the dutch TF game? 18:16:37 <ProZone> <avdg> yep 18:16:50 <Thraxian|Work> does @ stage work here? 18:17:01 <ProZone> *** made screenshot at 0002FC9B: http://ps.openttdcoop.org/prozone/webcam/0002FC9B.png 18:17:02 <avdg> try 18:17:17 <Thraxian|Work> @stage Practically complete 18:17:17 *** Webster changes topic to "#openttdcoop ProZone | #14 (r21038) | STAGE: Practically complete | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list"" 18:17:24 <Thraxian|Work> I guess so :) 18:17:30 <avdg> more load :) 18:17:49 <Thraxian|Work> so...should be "stressing network" then? 18:18:17 <avdg> 1359 for such a network? 18:18:26 <Thraxian|Work> !trains 18:18:59 <ProZone> <avdg> well, we are getting close to the limits 18:19:21 <Thraxian|Work> max is 5000 18:19:34 <Thraxian|Work> so we're a good distance from hitting that limit 18:19:41 <ProZone> <avdg> :) 18:20:27 <Thraxian|Work> lots of coal and farms not being serviced yet 18:20:35 <Thraxian|Work> so I suppose we could add those to the network 18:21:42 <ProZone> <avdg> isn't that part already getting enough trains ;-) 18:21:52 <ProZone> <avdg> well go ahead, its not my part :p 18:22:06 <ProZone> <Thraxian|Work> I didn't know you had parts on this game 18:22:20 <ProZone> <Thraxian|Work> it started while I was away - this is the first time I've seen it unpaused 18:22:22 <ProZone> <avdg> check msh02 18:23:41 <ProZone> *** made screenshot at 0003C7F4: http://ps.openttdcoop.org/prozone/webcam/0003C7F4.png 18:24:07 <ProZone> <avdg> I was only hoping for a balanced stress on the network 18:24:21 <ProZone> <Thraxian|Work> ok - so which MSH is least stressed? 18:24:39 <ProZone> <avdg> the east-west on the middle 18:25:06 <ProZone> <avdg> and the west half on the east-west line on the north 18:25:29 <ProZone> <Thraxian|Work> wow - that's confusing 18:26:20 <ProZone> <Thraxian|Work> what about the upper north side of the southeast line running west out of downtown? 18:26:26 <ProZone> <avdg> BBH02 to BBH01 18:27:00 <ProZone> <avdg> well, its not a rule 18:27:10 <ProZone> <Thraxian|Work> ok - so more trains on SLH03 and 10? 18:28:24 <ProZone> <avdg> yeah, but I bet it will be hard to get that part stressed 18:28:35 <ProZone> <Thraxian|Work> grendingstone bay south needs more trains 18:28:45 <ProZone> <Thraxian|Work> and there's another farm nearby that could be connected 18:28:45 <ProZone> <avdg> its not a goal nor a target ;-) 18:28:52 <ProZone> <Thraxian|Work> also need more trains at plenningpool 18:29:02 <ProZone> <avdg> just add them 18:29:04 <ProZone> <Thraxian|Work> those are all on SLH10 18:30:21 <ProZone> *** made screenshot at 00017145: http://ps.openttdcoop.org/prozone/webcam/00017145.png 18:30:35 <ProZone> <avdg> :o 18:30:41 <ProZone> <avdg> check !here 18:31:05 <ProZone> <Thraxian|Work> ok - what am I looking for? 18:31:11 <ProZone> <avdg> a jam 18:31:11 <ProZone> <Thraxian|Work> lack of dbl tunnel? 18:31:27 <ProZone> *** Spike joined the game 18:31:35 <ProZone> <avdg> hey spike 18:33:26 <ProZone> <avdg> :) 18:33:42 <ProZone> *** made screenshot at 00023FC5: http://ps.openttdcoop.org/prozone/webcam/00023FC5.png 18:37:02 <ProZone> *** made screenshot at 00022BB2: http://ps.openttdcoop.org/prozone/webcam/00022BB2.png 18:46:26 *** V453000 has joined #openttdcoop.pro 18:46:26 *** ChanServ sets mode: +o V453000 18:47:03 <ProZone> *** made screenshot at 0001B145: http://ps.openttdcoop.org/prozone/webcam/0001B145.png 18:47:44 <V453000> !playercount 18:47:45 <ProZone> V453000: Number of players: 3 (1 spectators) 18:47:48 <V453000> O_O 18:47:59 <ProZone> <avdg> O_O 18:48:05 <ProZone> <Thraxian|Work> O_O 18:48:14 <V453000> complete? :O 18:48:39 <Thraxian|Work> well, just about everything's connected, serviced well, etc. 18:48:56 <ProZone> <avdg> well, we hitting the network limit 18:49:02 <ProZone> <avdg> *we are 18:49:06 <V453000> for me the complete is when we cant expand or it lags too much :p 18:49:07 <Thraxian|Work> the goal only states "make the network as fast as possible" 18:49:34 <Thraxian|Work> well....practically complete is probably a bit more accurate than "planning" (the previous stage) :) 18:49:42 <V453000> :D arr 18:49:48 <Thraxian|Work> @stage Building 18:49:48 *** Webster changes topic to "#openttdcoop ProZone | #14 (r21038) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list"" 18:50:04 <V453000> :D 18:50:07 <V453000> riight :p 18:50:46 <ProZone> *** V453000 joined the game 18:50:54 <ProZone> <V453000> hii 18:51:00 <ProZone> <avdg> hey 18:51:18 <ProZone> <V453000> we are reaching capacity in +- one spot, rest is empty :p 18:51:22 <ProZone> <avdg> lets prepare the next 3th lane? 18:51:37 <ProZone> <V453000> why not :) 18:53:43 <ProZone> *** made screenshot at 0002B7A6: http://ps.openttdcoop.org/prozone/webcam/0002B7A6.png 18:57:03 <ProZone> *** made screenshot at 0002AFA7: http://ps.openttdcoop.org/prozone/webcam/0002AFA7.png 19:00:23 <ProZone> *** made screenshot at 000293A6: http://ps.openttdcoop.org/prozone/webcam/000293A6.png 19:03:43 <ProZone> *** made screenshot at 00027DA9: http://ps.openttdcoop.org/prozone/webcam/00027DA9.png 19:06:03 <ProZone> <avdg> any better solution then this? 19:06:09 <ProZone> <Thraxian|Work> where? 19:06:15 <ProZone> <avdg> at "risen" 19:06:21 <ProZone> <avdg> slh 17 19:06:41 <ProZone> <Thraxian|Work> yeah - I'm looking at it 19:06:51 <ProZone> <Thraxian|Work> if we could lose a set of tunnels...that would be helpful 19:07:04 <ProZone> *** made screenshot at 00029FA8: http://ps.openttdcoop.org/prozone/webcam/00029FA8.png 19:07:05 <ProZone> <avdg> or lower it 19:07:06 <ProZone> <Thraxian|Work> like that 19:07:11 <ProZone> <Thraxian|Work> look on top of the hill 19:07:29 <ProZone> <avdg> hmm 19:07:33 <ProZone> <Thraxian|Work> just a thought 19:08:42 <ProZone> <Thraxian|Work> or divert left line a bit 19:08:49 <ProZone> <avdg> we can shorten it 1 tile 19:09:10 <ProZone> <Thraxian|Work> something like that would also work 19:09:22 <ProZone> <Thraxian|Work> yeah - that could help too 19:10:04 <ProZone> <Thraxian|Work> oooh...I have a nifty idea 19:10:14 <ProZone> <avdg> only that cross :p 19:10:24 <ProZone> *** made screenshot at 0002CDA7: http://ps.openttdcoop.org/prozone/webcam/0002CDA7.png 19:12:24 <ProZone> <Thraxian|Work> just got to do it, and do it fast 19:12:30 <ProZone> <avdg> yeah 19:13:44 <ProZone> *** made screenshot at 0002ABAA: http://ps.openttdcoop.org/prozone/webcam/0002ABAA.png 19:14:18 <ProZone> <avdg> :) 19:14:24 <ProZone> <avdg> few lost trains, but whatever 19:15:46 <ProZone> <Thraxian|Work> heh 19:17:04 <ProZone> *** made screenshot at 00020584: http://ps.openttdcoop.org/prozone/webcam/00020584.png 19:17:52 <ProZone> <avdg> msh 02 will be a lot harder :p 19:20:25 <ProZone> *** made screenshot at 00033FAF: http://ps.openttdcoop.org/prozone/webcam/00033FAF.png 19:20:39 <ProZone> <Thraxian|Work> I was thinking of a tunnel instead 19:20:54 <ProZone> <avdg> but that curve will be hard 19:21:06 <ProZone> <Thraxian|Work> hmm...missed that extra hill 19:21:08 <ProZone> *** V453000 has left the game (leaving) 19:21:23 <V453000> messing on PS :p will come later 19:21:31 <ProZone> <avdg> :) 19:21:56 <ProZone> <avdg> ? :) 19:21:58 <ProZone> <Thraxian|Work> can't do it :( 19:22:02 <ProZone> <Thraxian|Work> big bridges overhead 19:22:08 <ProZone> <avdg> :o 19:22:29 <ProZone> <Thraxian|Work> that's as close as we can get 19:22:39 <ProZone> <Thraxian|Work> oh ...wait 19:22:45 <ProZone> <avdg> tunneling? 19:22:52 <ProZone> <Thraxian|Work> nope, better 19:23:04 <ProZone> <avdg> hmm? 19:23:10 <ProZone> <avdg> bridge under bridge? 19:23:12 <ProZone> <Thraxian|Work> maybe 19:23:14 <ProZone> <avdg> wtf :) 19:23:16 <ProZone> <Thraxian|Work> ..... 19:23:30 <ProZone> <avdg> didn't know that works 19:23:45 <ProZone> *** made screenshot at 000339A8: http://ps.openttdcoop.org/prozone/webcam/000339A8.png 19:24:06 <ProZone> <Thraxian|Work> argh...1 off 19:24:11 <ProZone> <Thraxian|Work> and lagging really badly 19:26:05 <ProZone> <Thraxian|Work> there we go 19:26:42 <ProZone> <avdg> we should work diagonal, I think 19:27:05 <ProZone> *** made screenshot at 00033BB1: http://ps.openttdcoop.org/prozone/webcam/00033BB1.png 19:30:07 <ProZone> <Thraxian|Work> something like that? 19:30:22 <ProZone> <avdg> looks ok so far 19:30:25 <ProZone> *** made screenshot at 000333A8: http://ps.openttdcoop.org/prozone/webcam/000333A8.png 19:33:04 <ProZone> <Thraxian|Work> question 19:33:22 <ProZone> <avdg> I know 19:33:31 <ProZone> <Thraxian|Work> why only that line? 19:33:45 <ProZone> *** made screenshot at 000307AB: http://ps.openttdcoop.org/prozone/webcam/000307AB.png 19:33:55 <ProZone> <Thraxian|Work> maybe we should ask the builder 19:34:11 <ProZone> <avdg> just add it :p 19:34:37 <ProZone> <avdg> (sarcastic) 19:34:53 <ProZone> <Thraxian|Work> maybe we can move that exit line 19:35:05 <ProZone> <avdg> would be a good thing 19:36:07 <ProZone> <Thraxian|Work> could we merge 12/17? 19:36:13 <ProZone> <Thraxian|Work> or is that a bad thing? 19:36:29 <ProZone> <avdg> it sure is a bad thing for the traffic 19:36:31 <ProZone> <Thraxian|Work> or even 13/17 19:36:54 <ProZone> <Thraxian|Work> er...12/13 19:37:30 <ProZone> *** Thraxian|Work has left the game (connection lost) 19:37:30 <ProZone> *** Game paused (not enough players) 19:37:38 <Thraxian|Work> dangit 19:38:21 <ProZone> *** Thraxian|Work joined the game 19:39:25 <ProZone> <avdg> ? :p 19:39:33 <Thraxian|Work> what's the password now? prozone doesn't answer me 19:39:41 <ProZone> <avdg> caving 19:39:48 <ProZone> *** Thraxian|Work has joined company #1 19:39:48 <ProZone> *** Game unpaused (not enough players) 19:39:52 <ProZone> <avdg> it doesn't change 19:40:06 <ProZone> <Thraxian|Work> yeah - just couldn't remember what it was 19:40:24 <ProZone> <avdg> I think at a cave :p 19:40:34 <ProZone> <avdg> so sometimes, I type cave :p 19:40:49 <ProZone> <Thraxian|Work> yeah, I was thinking carve, so I tried carved, carver...I was close 19:40:56 <ProZone> <avdg> but then I realise that that psw was too short :p 19:41:06 <ProZone> <avdg> :) 19:41:43 <ProZone> <avdg> poor lake :D 19:41:57 <ProZone> <avdg> <3 tf 19:42:19 <ProZone> <Thraxian|Work> is that going to help or hurt? 19:42:29 <ProZone> <avdg> donno 19:42:35 <ProZone> <avdg> if it works for you it will be fine 19:43:46 <ProZone> *** made screenshot at 000311AA: http://ps.openttdcoop.org/prozone/webcam/000311AA.png 19:45:14 <ProZone> <avdg> hmm 19:45:18 <ProZone> <avdg> I lost the overview 19:46:38 *** Vitus has joined #openttdcoop.pro 19:47:06 <ProZone> *** made screenshot at 0001F1A8: http://ps.openttdcoop.org/prozone/webcam/0001F1A8.png 19:48:44 <ProZone> <avdg> hmm, do you have a plan about that merger? 19:48:51 <ProZone> <avdg> *for 19:48:54 <ProZone> <Thraxian|Work> not really 19:48:58 <ProZone> <Thraxian|Work> it's going to be messy 19:49:46 <ProZone> <Thraxian|Work> yeah - that's the general idea 19:49:52 <ProZone> <Thraxian|Work> but the tight corners have me worried 19:49:55 <ProZone> <avdg> thats how its now 19:50:26 <ProZone> *** made screenshot at 000335A8: http://ps.openttdcoop.org/prozone/webcam/000335A8.png 19:50:56 <ProZone> <Thraxian|Work> I wonder.... 19:51:02 <ProZone> <Thraxian|Work> what if we move the ML loop line 19:51:08 *** OwenS has joined #openttdcoop.pro 19:51:32 <ProZone> <avdg> hmm 19:51:38 <ProZone> <avdg> this one is too complicated 19:51:52 <ProZone> <Thraxian|Work> look under the MSH02 sign 19:52:03 <ProZone> <Thraxian|Work> if we could do that.... 19:53:46 <ProZone> *** made screenshot at 000325A2: http://ps.openttdcoop.org/prozone/webcam/000325A2.png 19:57:06 <ProZone> *** made screenshot at 00030DA7: http://ps.openttdcoop.org/prozone/webcam/00030DA7.png 19:57:35 <ProZone> <avdg> well, I trust the small edits makes the work done strategy for now 19:58:59 <ProZone> <avdg> bridge? 19:59:09 <ProZone> <avdg> hmm 19:59:27 <ProZone> <Thraxian|Work> it's 1 tile too high 19:59:45 <ProZone> <avdg> what is too high? 19:59:56 <ProZone> <Thraxian|Work> see bridgehead 20:00:27 <ProZone> *** made screenshot at 000333AE: http://ps.openttdcoop.org/prozone/webcam/000333AE.png 20:00:50 <ProZone> <Thraxian|Work> it's ok though - don't think I could fit a tight turn in there anyways 20:03:47 <ProZone> *** made screenshot at 000325A1: http://ps.openttdcoop.org/prozone/webcam/000325A1.png 20:04:31 <ProZone> <Thraxian|Work> I think we need to give more priority to station exit lines than ML 20:04:42 <ProZone> <Thraxian|Work> at least, the traffic patterns indicate that 20:04:48 <ProZone> <avdg> these lines makes me crazy :p 20:05:10 <ProZone> <Thraxian|Work> how about this? 20:05:29 <ProZone> <avdg> we have 3 lines 20:05:33 <ProZone> <avdg> hmm 20:05:43 <ProZone> <Thraxian|Work> or that 20:05:45 <ProZone> <avdg> k 20:06:03 <ProZone> <avdg> but thats the same :p 20:06:15 <ProZone> <Thraxian|Work> heh....yeah, it is 20:06:21 <ProZone> <Thraxian|Work> haha 20:06:32 <ProZone> <Thraxian|Work> but no balancing on station exit lines then, right? 20:06:42 <ProZone> <Thraxian|Work> 1-2-3 => 1-2-3 20:06:44 <ProZone> <avdg> and we are missing slh 12 :p (should I really take care about that?) 20:06:55 <ProZone> <Thraxian|Work> it has to be dealth with sooner or later 20:07:07 <ProZone> *** made screenshot at 0003239D: http://ps.openttdcoop.org/prozone/webcam/0003239D.png 20:07:15 <ProZone> <Thraxian|Work> want to reroute through 13 for now? 20:07:25 <ProZone> <Thraxian|Work> until we figure things out.... 20:07:27 <ProZone> <avdg> for that exit, yes 20:07:41 <ProZone> <avdg> take 17 20:07:49 <ProZone> <Thraxian|Work> 17 is on other side 20:08:01 <ProZone> <Thraxian|Work> I was thinking 13, since't is on the same side 20:08:04 <ProZone> <Thraxian|Work> geez...lag monkey 20:08:10 <ProZone> * avdg has an idea 20:09:59 <ProZone> <avdg> :D 20:10:15 <ProZone> <Thraxian|Work> that works, for now 20:10:27 <ProZone> *** made screenshot at 000303A4: http://ps.openttdcoop.org/prozone/webcam/000303A4.png 20:13:48 <ProZone> *** made screenshot at 00030FAA: http://ps.openttdcoop.org/prozone/webcam/00030FAA.png 20:13:54 <ProZone> <avdg> the new line may be used *hint* :) 20:14:06 <ProZone> <Thraxian|Work> just once train got by 20:14:12 <ProZone> <Thraxian|Work> er...one 20:14:14 <ProZone> <Thraxian|Work> stupid lag is killing me 20:14:42 <ProZone> <Thraxian|Work> about to blow away all these balancer things 20:15:09 <ProZone> <Thraxian|Work> but that just seems so.... wrong 20:17:08 <ProZone> *** made screenshot at 000323AC: http://ps.openttdcoop.org/prozone/webcam/000323AC.png 20:17:16 <ProZone> <Thraxian|Work> check signs near MSH02 20:17:19 <ProZone> <Thraxian|Work> do I have that right? 20:17:39 <ProZone> <avdg> these 2 are ml, yes 20:17:41 <ProZone> *** Thraxian|Work has left the game (connection lost) 20:17:41 <ProZone> *** Game paused (not enough players) 20:17:46 <avdg> :o 20:17:47 <Thraxian|Work> dangit 20:18:04 <Thraxian|Work> this is getting so annoying 20:18:04 <ProZone> *** Game unpaused (not enough players) 20:18:05 <ProZone> *** Thraxian|Work joined the game 20:18:26 <ProZone> <avdg> is it wireless? 20:18:32 <ProZone> *** Thraxian|Work has left the game (connection lost) 20:18:32 <ProZone> *** Game paused (not enough players) 20:18:34 <Thraxian|Work> no - it's my CPU, not my network 20:18:41 <avdg> hmm 20:18:43 <Thraxian|Work> apparently, this game is too much for a dual core athlon 20:19:01 <Thraxian|Work> I'm having the same problem on PS 20:19:23 <Thraxian|Work> I've got most everything invisible, low detail, and no sounds 20:19:28 <Thraxian|Work> but it still destroys my CPU 20:19:34 <avdg> smaller screen? 20:20:00 <Thraxian|Work> I was running about 800x600 20:20:00 <ProZone> *** Game unpaused (not enough players) 20:20:02 <Thraxian|Work> I'll try smaller 20:20:03 <ProZone> *** Thraxian|Work joined the game 20:20:18 <Thraxian|Work> nope - still freezes up 20:20:21 <ProZone> <avdg> thats already very small -_ 20:20:21 <Thraxian|Work> at about 200x100 res 20:20:34 <ProZone> *** Thraxian|Work has left the game (connection lost) 20:20:36 <ProZone> *** Game paused (not enough players) 20:21:04 <ProZone> <avdg> poor cpu -_ 20:21:13 <Thraxian|Work> as long as I don't see any trains in the window, I'm ok 20:21:14 <ProZone> *** Game unpaused (not enough players) 20:21:14 <ProZone> *** Thraxian|Work joined the game 20:21:23 <Thraxian|Work> so I'll hover in a corner over water and blackness 20:21:38 <ProZone> *** Thraxian|Work has left the game (connection lost) 20:21:38 <ProZone> *** Game paused (not enough players) 20:21:41 <Thraxian|Work> that's still not working 20:21:53 <avdg> :p 20:22:07 <ProZone> *** avdg has joined spectators 20:22:26 <Razaekel> !dl win64 20:22:26 <ProZone> Razaekel: http://binaries.openttd.org/nightlies/trunk/r21038/openttd-trunk-r21038-windows-win64.zip 20:22:31 <ProZone> <avdg> lets plan 20:22:53 <ProZone> *** Thraxian|Work joined the game 20:22:56 <ProZone> <avdg> :p 20:23:24 <Thraxian|Work> switched monitors - won't run on the 2ndary 20:23:37 <Thraxian|Work> maybe it will behave on the primary display 20:23:50 <ProZone> *** avdg has joined company #1 20:23:50 <ProZone> *** Game unpaused (not enough players) 20:23:54 <ProZone> <avdg> lets hope 20:24:15 <Thraxian|Work> still a bit laggy, hovering over nothing 20:25:03 <Razaekel> !ip 20:25:03 <ProZone> Razaekel: ps.openttdcoop.org:3982 20:25:57 <ProZone> *** Thraxian|Work has left the game (connection lost) 20:25:58 <ProZone> *** Game paused (not enough players) 20:26:18 <Razaekel> !password 20:26:26 <avdg> Razaekel: caving 20:26:47 <ProZone> *** Game unpaused (not enough players) 20:26:48 <ProZone> *** Razaekel joined the game 20:27:07 <ProZone> <Razaekel> hmm, still this one 20:27:08 <ProZone> *** made screenshot at 00030DA5: http://ps.openttdcoop.org/prozone/webcam/00030DA5.png 20:28:19 <ProZone> <Razaekel> i wish it was possible to do the synchronized joiner with a SRN 20:30:28 <ProZone> *** made screenshot at 0000FF3D: http://ps.openttdcoop.org/prozone/webcam/0000FF3D.png 20:31:40 <V453000> what would be the difference? 20:31:55 <ProZone> <Razaekel> mainly for ease of adding trains 20:32:04 <V453000> t-sml is done :) I am not playing that again 20:32:16 <ProZone> <Razaekel> add trains to each network instead of each station 20:32:20 <ProZone> <Razaekel> yea, it was kind of silly 20:32:42 <V453000> it was awesome, but playing it again loses the main point - making it work :D 20:32:59 <ProZone> <Razaekel> the second point is, making it better 20:33:07 <V453000> how 20:33:11 <ProZone> <Razaekel> if that's even possible 20:33:12 <V453000> the ML was full 20:33:16 <ProZone> <Razaekel> it's not 20:33:20 <ProZone> <Razaekel> i know 20:33:48 <ProZone> *** made screenshot at 000329AB: http://ps.openttdcoop.org/prozone/webcam/000329AB.png 20:33:57 <ProZone> *** Razaekel has left the game (leaving) 20:33:57 <ProZone> *** Game paused (not enough players) 20:34:05 <avdg> !unpause 20:34:05 <ProZone> *** avdg has unpaused the server. 20:34:07 <ProZone> *** Game unpaused (not enough players) 20:37:09 <ProZone> *** made screenshot at 000329A9: http://ps.openttdcoop.org/prozone/webcam/000329A9.png 20:40:29 <ProZone> *** made screenshot at 00031FAA: http://ps.openttdcoop.org/prozone/webcam/00031FAA.png 20:43:49 <ProZone> *** made screenshot at 00031BA9: http://ps.openttdcoop.org/prozone/webcam/00031BA9.png 20:45:34 <ProZone> <avdg> :D 20:46:07 <avdg> !screen 20:46:07 <ProZone> *** avdg made screenshot at 00032BAA: http://ps.openttdcoop.org/prozone/webcam/00032BAA.png 20:46:36 <Ammler> what is so funny? 20:46:44 <avdg> its done 20:50:01 <avdg> !auto 20:50:01 <ProZone> *** avdg has enabled autopause mode. 20:50:03 <ProZone> *** Game paused (not enough players) 20:59:31 <ProZone> *** avdg has joined spectators 21:04:52 <avdg> !unpause 21:04:52 <ProZone> *** avdg has unpaused the server. 21:05:02 <ProZone> *** avdg has joined company #1 21:05:03 <ProZone> *** Game unpaused (not enough players) 21:07:22 *** Mucht has joined #openttdcoop.pro 21:07:22 *** ChanServ sets mode: +o Mucht 21:10:29 <ProZone> *** made screenshot at 00034DF2: http://ps.openttdcoop.org/prozone/webcam/00034DF2.png 21:13:49 <ProZone> *** made screenshot at 000363FE: http://ps.openttdcoop.org/prozone/webcam/000363FE.png 21:17:10 <ProZone> *** made screenshot at 000343F0: http://ps.openttdcoop.org/prozone/webcam/000343F0.png 21:17:48 <avdg> !auto 21:17:48 <ProZone> *** avdg has enabled autopause mode. 21:17:50 <ProZone> *** Game paused (not enough players) 21:17:56 <ProZone> *** avdg has left the game (leaving) 21:30:22 <ProZone> *** Spike has left the game (leaving) 21:30:38 *** V453000 has quit IRC 21:30:48 *** V453000 has joined #openttdcoop.pro 21:30:48 *** ChanServ sets mode: +o V453000 21:46:54 *** ^Spike^ has quit IRC 21:48:08 *** ^Spike^ has joined #openttdcoop.pro 21:48:08 *** ChanServ sets mode: +o ^Spike^ 22:30:53 *** Vitus has quit IRC 23:08:43 *** Thraxian|Work has left #openttdcoop.pro 23:08:58 *** Thraxian|Work has quit IRC 23:10:38 *** ODM has quit IRC 23:13:09 *** Progman has quit IRC