Config
Log for #openttdcoop.pro on 2nd November 2010:
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17:46:28  <Thraxian|Work> current status?  doesn't look like planning any more!
17:46:54  <Thraxian|Work> and in-game chat isn't coming to IRC.  whatever fix was applied to public server should probably be duplicated here
17:51:31  <avdg> in-game chat doesn't work on public too
17:51:33  <Ammler> thanks
17:51:44  <Ammler> avdg: check first :-P
17:51:47  <avdg> I bet its something related to the recent changes in trunk
17:51:52  <avdg> hmm :)
17:52:15  <Ammler> !restart
17:52:15  <ProZone> Ammler: Restart scheduled, will be initiated in next minute!
17:53:02  <ProZone> Scheduled quit for automated maintenance... will be back shortely
17:53:02  <ProZone> Thank you for playing r21038.
17:53:06  <ProZone> Server has exited
17:53:07  *** ProZone has quit IRC
17:53:13  <Ammler> the patch is revert of r21004, 6 and 7
17:53:14  <avdg> :D
17:53:28  <avdg> "Thank you ..."
17:53:28  *** ProZone has joined #openttdcoop.pro
17:53:28  <ProZone> Autopilot engaged
17:53:28  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
17:53:28  *** ChanServ sets mode: +v ProZone
17:53:29  *** Webster changes topic to "#openttdcoop ProZone | #14 (r21038) | STAGE: Planning | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
17:53:40  <ProZone> ***  made screenshot at 00000A39: http://ps.openttdcoop.org/prozone/webcam/00000A39.png
17:53:48  <Ammler> Thraxian|Work: should work now
17:59:45  <ProZone> *** avdg joined the game
18:00:19  <avdg> :o, I didn't enter any password
18:00:31  <Ammler> !playercount
18:00:31  <ProZone> Ammler: Number of players: 1 (0 spectators)
18:00:40  <Ammler> oh, set pw
18:00:51  <Ammler> of course, the pw is gone after restart
18:01:03  <avdg> psw set
18:01:12  <Ammler> but not really important
18:01:30  <Ammler> as we watch from IRC :-)
18:01:33  <Ammler> (again)
18:01:44  <ProZone> <avdg> :)
18:01:54  <ProZone> <avdg> oh, its working again :)
18:02:40  <Ammler> am I good or am I ...
18:02:55  <ProZone> <avdg> you have luck, admit it ;-)
18:03:13  <avdg> !unpause
18:03:13  <ProZone> *** avdg has unpaused the server.
18:03:15  <ProZone> *** Game unpaused (not enough players)
18:03:45  <Ammler> \o | o/ | \o | o/
18:04:28  <Ammler>  |  | |  |  | | |
18:04:42  <Ammler> :-(
18:07:00  <ProZone> ***  made screenshot at 00008A8B: http://ps.openttdcoop.org/prozone/webcam/00008A8B.png
18:09:52  <avdg> !auto
18:09:52  <ProZone> *** avdg has enabled autopause mode.
18:09:53  <ProZone> *** Thraxian|Work joined the game
18:09:54  <ProZone> *** Game paused (not enough players)
18:10:06  <Thraxian|Work> hmm....
18:10:09  <Thraxian|Work> !password
18:10:14  <Thraxian|Work> ?
18:10:16  <ProZone> <avdg> caving ;-)
18:10:18  <ProZone> *** Thraxian|Work has joined company #1
18:10:18  <ProZone> *** Game unpaused (not enough players)
18:10:46  <ProZone> <Thraxian|Work> so was there anything else remaining in this game?
18:11:30  <ProZone> <avdg> donno
18:13:40  <ProZone> ***  made screenshot at 0003A533: http://ps.openttdcoop.org/prozone/webcam/0003A533.png
18:16:31  <Ammler> is this still the dutch TF game?
18:16:37  <ProZone> <avdg> yep
18:16:50  <Thraxian|Work> does @ stage work here?
18:17:01  <ProZone> ***  made screenshot at 0002FC9B: http://ps.openttdcoop.org/prozone/webcam/0002FC9B.png
18:17:02  <avdg> try
18:17:17  <Thraxian|Work> @stage Practically complete
18:17:17  *** Webster changes topic to "#openttdcoop ProZone | #14 (r21038) | STAGE: Practically complete | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
18:17:24  <Thraxian|Work> I guess so :)
18:17:30  <avdg> more load :)
18:17:49  <Thraxian|Work> so...should be "stressing network" then?
18:18:17  <avdg> 1359 for such a network?
18:18:26  <Thraxian|Work> !trains
18:18:59  <ProZone> <avdg> well, we are getting close to the limits
18:19:21  <Thraxian|Work> max is 5000
18:19:34  <Thraxian|Work> so we're a good distance from hitting that limit
18:19:41  <ProZone> <avdg> :)
18:20:27  <Thraxian|Work> lots of coal and farms not being serviced yet
18:20:35  <Thraxian|Work> so I suppose we could add those to the network
18:21:42  <ProZone> <avdg> isn't that part already getting enough trains ;-)
18:21:52  <ProZone> <avdg> well go ahead, its not my part :p
18:22:06  <ProZone> <Thraxian|Work> I didn't know you had parts on this game
18:22:20  <ProZone> <Thraxian|Work> it started while I was away - this is the first time I've seen it unpaused
18:22:22  <ProZone> <avdg> check msh02
18:23:41  <ProZone> ***  made screenshot at 0003C7F4: http://ps.openttdcoop.org/prozone/webcam/0003C7F4.png
18:24:07  <ProZone> <avdg> I was only hoping for a balanced stress on the network
18:24:21  <ProZone> <Thraxian|Work> ok - so which MSH is least stressed?
18:24:39  <ProZone> <avdg> the east-west on the middle
18:25:06  <ProZone> <avdg> and the west half on the east-west line on the north
18:25:29  <ProZone> <Thraxian|Work> wow - that's confusing
18:26:20  <ProZone> <Thraxian|Work> what about the upper north side of the southeast line running west out of downtown?
18:26:26  <ProZone> <avdg> BBH02 to BBH01
18:27:00  <ProZone> <avdg> well, its not a rule
18:27:10  <ProZone> <Thraxian|Work> ok - so more trains on SLH03 and 10?
18:28:24  <ProZone> <avdg> yeah, but I bet it will be hard to get that part stressed
18:28:35  <ProZone> <Thraxian|Work> grendingstone bay south needs more trains
18:28:45  <ProZone> <Thraxian|Work> and there's another farm nearby that could be connected
18:28:45  <ProZone> <avdg> its not a goal nor a target ;-)
18:28:52  <ProZone> <Thraxian|Work> also need more trains at plenningpool
18:29:02  <ProZone> <avdg> just add them
18:29:04  <ProZone> <Thraxian|Work> those are all on SLH10
18:30:21  <ProZone> ***  made screenshot at 00017145: http://ps.openttdcoop.org/prozone/webcam/00017145.png
18:30:35  <ProZone> <avdg> :o
18:30:41  <ProZone> <avdg> check !here
18:31:05  <ProZone> <Thraxian|Work> ok - what am I looking for?
18:31:11  <ProZone> <avdg> a jam
18:31:11  <ProZone> <Thraxian|Work> lack of dbl tunnel?
18:31:27  <ProZone> *** Spike joined the game
18:31:35  <ProZone> <avdg> hey spike
18:33:26  <ProZone> <avdg> :)
18:33:42  <ProZone> ***  made screenshot at 00023FC5: http://ps.openttdcoop.org/prozone/webcam/00023FC5.png
18:37:02  <ProZone> ***  made screenshot at 00022BB2: http://ps.openttdcoop.org/prozone/webcam/00022BB2.png
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18:47:03  <ProZone> ***  made screenshot at 0001B145: http://ps.openttdcoop.org/prozone/webcam/0001B145.png
18:47:44  <V453000> !playercount
18:47:45  <ProZone> V453000: Number of players: 3 (1 spectators)
18:47:48  <V453000> O_O
18:47:59  <ProZone> <avdg> O_O
18:48:05  <ProZone> <Thraxian|Work> O_O
18:48:14  <V453000> complete? :O
18:48:39  <Thraxian|Work> well, just about everything's connected, serviced well, etc.
18:48:56  <ProZone> <avdg> well, we hitting the network limit
18:49:02  <ProZone> <avdg> *we are
18:49:06  <V453000> for me the complete is when we cant expand or it lags too much :p
18:49:07  <Thraxian|Work> the goal only states "make the network as fast as possible"
18:49:34  <Thraxian|Work> well....practically complete is probably a bit more accurate than "planning" (the previous stage) :)
18:49:42  <V453000> :D arr
18:49:48  <Thraxian|Work> @stage Building
18:49:48  *** Webster changes topic to "#openttdcoop ProZone | #14 (r21038) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
18:50:04  <V453000> :D
18:50:07  <V453000> riight :p
18:50:46  <ProZone> *** V453000 joined the game
18:50:54  <ProZone> <V453000> hii
18:51:00  <ProZone> <avdg> hey
18:51:18  <ProZone> <V453000> we are reaching capacity in +- one spot, rest is empty :p
18:51:22  <ProZone> <avdg> lets prepare the next 3th lane?
18:51:37  <ProZone> <V453000> why not :)
18:53:43  <ProZone> ***  made screenshot at 0002B7A6: http://ps.openttdcoop.org/prozone/webcam/0002B7A6.png
18:57:03  <ProZone> ***  made screenshot at 0002AFA7: http://ps.openttdcoop.org/prozone/webcam/0002AFA7.png
19:00:23  <ProZone> ***  made screenshot at 000293A6: http://ps.openttdcoop.org/prozone/webcam/000293A6.png
19:03:43  <ProZone> ***  made screenshot at 00027DA9: http://ps.openttdcoop.org/prozone/webcam/00027DA9.png
19:06:03  <ProZone> <avdg> any better solution then this?
19:06:09  <ProZone> <Thraxian|Work> where?
19:06:15  <ProZone> <avdg> at "risen"
19:06:21  <ProZone> <avdg> slh 17
19:06:41  <ProZone> <Thraxian|Work> yeah - I'm looking at it
19:06:51  <ProZone> <Thraxian|Work> if we could lose a set of tunnels...that would be helpful
19:07:04  <ProZone> ***  made screenshot at 00029FA8: http://ps.openttdcoop.org/prozone/webcam/00029FA8.png
19:07:05  <ProZone> <avdg> or lower it
19:07:06  <ProZone> <Thraxian|Work> like that
19:07:11  <ProZone> <Thraxian|Work> look on top of the hill
19:07:29  <ProZone> <avdg> hmm
19:07:33  <ProZone> <Thraxian|Work> just a thought
19:08:42  <ProZone> <Thraxian|Work> or divert left line a bit
19:08:49  <ProZone> <avdg> we can shorten it 1 tile
19:09:10  <ProZone> <Thraxian|Work> something like that would also work
19:09:22  <ProZone> <Thraxian|Work> yeah - that could help too
19:10:04  <ProZone> <Thraxian|Work> oooh...I have a nifty idea
19:10:14  <ProZone> <avdg> only that cross :p
19:10:24  <ProZone> ***  made screenshot at 0002CDA7: http://ps.openttdcoop.org/prozone/webcam/0002CDA7.png
19:12:24  <ProZone> <Thraxian|Work> just got to do it, and do it fast
19:12:30  <ProZone> <avdg> yeah
19:13:44  <ProZone> ***  made screenshot at 0002ABAA: http://ps.openttdcoop.org/prozone/webcam/0002ABAA.png
19:14:18  <ProZone> <avdg> :)
19:14:24  <ProZone> <avdg> few lost trains, but whatever
19:15:46  <ProZone> <Thraxian|Work> heh
19:17:04  <ProZone> ***  made screenshot at 00020584: http://ps.openttdcoop.org/prozone/webcam/00020584.png
19:17:52  <ProZone> <avdg> msh 02 will be a lot harder :p
19:20:25  <ProZone> ***  made screenshot at 00033FAF: http://ps.openttdcoop.org/prozone/webcam/00033FAF.png
19:20:39  <ProZone> <Thraxian|Work> I was thinking of a tunnel instead
19:20:54  <ProZone> <avdg> but that curve will be hard
19:21:06  <ProZone> <Thraxian|Work> hmm...missed that extra hill
19:21:08  <ProZone> *** V453000 has left the game (leaving)
19:21:23  <V453000> messing on PS :p will come later
19:21:31  <ProZone> <avdg> :)
19:21:56  <ProZone> <avdg> ? :)
19:21:58  <ProZone> <Thraxian|Work> can't do it :(
19:22:02  <ProZone> <Thraxian|Work> big bridges overhead
19:22:08  <ProZone> <avdg> :o
19:22:29  <ProZone> <Thraxian|Work> that's as close as we can get
19:22:39  <ProZone> <Thraxian|Work> oh ...wait
19:22:45  <ProZone> <avdg> tunneling?
19:22:52  <ProZone> <Thraxian|Work> nope, better
19:23:04  <ProZone> <avdg> hmm?
19:23:10  <ProZone> <avdg> bridge under bridge?
19:23:12  <ProZone> <Thraxian|Work> maybe
19:23:14  <ProZone> <avdg> wtf :)
19:23:16  <ProZone> <Thraxian|Work> .....
19:23:30  <ProZone> <avdg> didn't know that works
19:23:45  <ProZone> ***  made screenshot at 000339A8: http://ps.openttdcoop.org/prozone/webcam/000339A8.png
19:24:06  <ProZone> <Thraxian|Work> argh...1 off
19:24:11  <ProZone> <Thraxian|Work> and lagging really badly
19:26:05  <ProZone> <Thraxian|Work> there we go
19:26:42  <ProZone> <avdg> we should work diagonal, I think
19:27:05  <ProZone> ***  made screenshot at 00033BB1: http://ps.openttdcoop.org/prozone/webcam/00033BB1.png
19:30:07  <ProZone> <Thraxian|Work> something like that?
19:30:22  <ProZone> <avdg> looks ok so far
19:30:25  <ProZone> ***  made screenshot at 000333A8: http://ps.openttdcoop.org/prozone/webcam/000333A8.png
19:33:04  <ProZone> <Thraxian|Work> question
19:33:22  <ProZone> <avdg> I know
19:33:31  <ProZone> <Thraxian|Work> why only that line?
19:33:45  <ProZone> ***  made screenshot at 000307AB: http://ps.openttdcoop.org/prozone/webcam/000307AB.png
19:33:55  <ProZone> <Thraxian|Work> maybe we should ask the builder
19:34:11  <ProZone> <avdg> just add it :p
19:34:37  <ProZone> <avdg> (sarcastic)
19:34:53  <ProZone> <Thraxian|Work> maybe we can move that exit line
19:35:05  <ProZone> <avdg> would be a good thing
19:36:07  <ProZone> <Thraxian|Work> could we merge 12/17?
19:36:13  <ProZone> <Thraxian|Work> or is that a bad thing?
19:36:29  <ProZone> <avdg> it sure is a bad thing for the traffic
19:36:31  <ProZone> <Thraxian|Work> or even 13/17
19:36:54  <ProZone> <Thraxian|Work> er...12/13
19:37:30  <ProZone> *** Thraxian|Work has left the game (connection lost)
19:37:30  <ProZone> *** Game paused (not enough players)
19:37:38  <Thraxian|Work> dangit
19:38:21  <ProZone> *** Thraxian|Work joined the game
19:39:25  <ProZone> <avdg> ? :p
19:39:33  <Thraxian|Work> what's the password now?  prozone doesn't answer me
19:39:41  <ProZone> <avdg> caving
19:39:48  <ProZone> *** Thraxian|Work has joined company #1
19:39:48  <ProZone> *** Game unpaused (not enough players)
19:39:52  <ProZone> <avdg> it doesn't change
19:40:06  <ProZone> <Thraxian|Work> yeah - just couldn't remember what it was
19:40:24  <ProZone> <avdg> I think at a cave :p
19:40:34  <ProZone> <avdg> so sometimes, I type cave :p
19:40:49  <ProZone> <Thraxian|Work> yeah, I was thinking carve, so I tried carved, carver...I was close
19:40:56  <ProZone> <avdg> but then I realise  that that psw was too short :p
19:41:06  <ProZone> <avdg> :)
19:41:43  <ProZone> <avdg> poor lake :D
19:41:57  <ProZone> <avdg> <3 tf
19:42:19  <ProZone> <Thraxian|Work> is that going to help or hurt?
19:42:29  <ProZone> <avdg> donno
19:42:35  <ProZone> <avdg> if it works for you it will be fine
19:43:46  <ProZone> ***  made screenshot at 000311AA: http://ps.openttdcoop.org/prozone/webcam/000311AA.png
19:45:14  <ProZone> <avdg> hmm
19:45:18  <ProZone> <avdg> I lost the overview
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19:47:06  <ProZone> ***  made screenshot at 0001F1A8: http://ps.openttdcoop.org/prozone/webcam/0001F1A8.png
19:48:44  <ProZone> <avdg> hmm, do you have a plan about that merger?
19:48:51  <ProZone> <avdg> *for
19:48:54  <ProZone> <Thraxian|Work> not really
19:48:58  <ProZone> <Thraxian|Work> it's going to be messy
19:49:46  <ProZone> <Thraxian|Work> yeah - that's the general idea
19:49:52  <ProZone> <Thraxian|Work> but the tight corners have me worried
19:49:55  <ProZone> <avdg> thats how its now
19:50:26  <ProZone> ***  made screenshot at 000335A8: http://ps.openttdcoop.org/prozone/webcam/000335A8.png
19:50:56  <ProZone> <Thraxian|Work> I wonder....
19:51:02  <ProZone> <Thraxian|Work> what if we move the ML loop line
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19:51:32  <ProZone> <avdg> hmm
19:51:38  <ProZone> <avdg> this one is too complicated
19:51:52  <ProZone> <Thraxian|Work> look under the MSH02 sign
19:52:03  <ProZone> <Thraxian|Work> if we could do that....
19:53:46  <ProZone> ***  made screenshot at 000325A2: http://ps.openttdcoop.org/prozone/webcam/000325A2.png
19:57:06  <ProZone> ***  made screenshot at 00030DA7: http://ps.openttdcoop.org/prozone/webcam/00030DA7.png
19:57:35  <ProZone> <avdg> well, I trust the small edits makes the work done strategy for now
19:58:59  <ProZone> <avdg> bridge?
19:59:09  <ProZone> <avdg> hmm
19:59:27  <ProZone> <Thraxian|Work> it's 1 tile too high
19:59:45  <ProZone> <avdg> what is too high?
19:59:56  <ProZone> <Thraxian|Work> see bridgehead
20:00:27  <ProZone> ***  made screenshot at 000333AE: http://ps.openttdcoop.org/prozone/webcam/000333AE.png
20:00:50  <ProZone> <Thraxian|Work> it's ok though - don't think I could fit a tight turn in there anyways
20:03:47  <ProZone> ***  made screenshot at 000325A1: http://ps.openttdcoop.org/prozone/webcam/000325A1.png
20:04:31  <ProZone> <Thraxian|Work> I think we need to give more priority to station exit lines than ML
20:04:42  <ProZone> <Thraxian|Work> at least, the traffic patterns indicate that
20:04:48  <ProZone> <avdg> these lines makes me crazy :p
20:05:10  <ProZone> <Thraxian|Work> how about this?
20:05:29  <ProZone> <avdg> we have 3 lines
20:05:33  <ProZone> <avdg> hmm
20:05:43  <ProZone> <Thraxian|Work> or that
20:05:45  <ProZone> <avdg> k
20:06:03  <ProZone> <avdg> but thats the same :p
20:06:15  <ProZone> <Thraxian|Work> heh....yeah, it is
20:06:21  <ProZone> <Thraxian|Work> haha
20:06:32  <ProZone> <Thraxian|Work> but no balancing on station exit lines then, right?
20:06:42  <ProZone> <Thraxian|Work> 1-2-3 => 1-2-3
20:06:44  <ProZone> <avdg> and we are missing slh 12 :p (should I really take care about that?)
20:06:55  <ProZone> <Thraxian|Work> it has to be dealth with sooner or later
20:07:07  <ProZone> ***  made screenshot at 0003239D: http://ps.openttdcoop.org/prozone/webcam/0003239D.png
20:07:15  <ProZone> <Thraxian|Work> want to reroute through 13 for now?
20:07:25  <ProZone> <Thraxian|Work> until we figure things out....
20:07:27  <ProZone> <avdg> for that exit, yes
20:07:41  <ProZone> <avdg> take 17
20:07:49  <ProZone> <Thraxian|Work> 17 is on other side
20:08:01  <ProZone> <Thraxian|Work> I was thinking 13, since't is on the same side
20:08:04  <ProZone> <Thraxian|Work> geez...lag monkey
20:08:10  <ProZone> * avdg has an idea
20:09:59  <ProZone> <avdg> :D
20:10:15  <ProZone> <Thraxian|Work> that works, for now
20:10:27  <ProZone> ***  made screenshot at 000303A4: http://ps.openttdcoop.org/prozone/webcam/000303A4.png
20:13:48  <ProZone> ***  made screenshot at 00030FAA: http://ps.openttdcoop.org/prozone/webcam/00030FAA.png
20:13:54  <ProZone> <avdg> the new line may be used *hint* :)
20:14:06  <ProZone> <Thraxian|Work> just once train got by
20:14:12  <ProZone> <Thraxian|Work> er...one
20:14:14  <ProZone> <Thraxian|Work> stupid lag is killing me
20:14:42  <ProZone> <Thraxian|Work> about to blow away all these balancer things
20:15:09  <ProZone> <Thraxian|Work> but that just seems so.... wrong
20:17:08  <ProZone> ***  made screenshot at 000323AC: http://ps.openttdcoop.org/prozone/webcam/000323AC.png
20:17:16  <ProZone> <Thraxian|Work> check signs near MSH02
20:17:19  <ProZone> <Thraxian|Work> do I have that right?
20:17:39  <ProZone> <avdg> these 2 are ml, yes
20:17:41  <ProZone> *** Thraxian|Work has left the game (connection lost)
20:17:41  <ProZone> *** Game paused (not enough players)
20:17:46  <avdg> :o
20:17:47  <Thraxian|Work> dangit
20:18:04  <Thraxian|Work> this is getting so annoying
20:18:04  <ProZone> *** Game unpaused (not enough players)
20:18:05  <ProZone> *** Thraxian|Work joined the game
20:18:26  <ProZone> <avdg> is it wireless?
20:18:32  <ProZone> *** Thraxian|Work has left the game (connection lost)
20:18:32  <ProZone> *** Game paused (not enough players)
20:18:34  <Thraxian|Work> no - it's my CPU, not my network
20:18:41  <avdg> hmm
20:18:43  <Thraxian|Work> apparently, this game is too much for a dual core athlon
20:19:01  <Thraxian|Work> I'm having the same problem on PS
20:19:23  <Thraxian|Work> I've got most everything invisible, low detail, and no sounds
20:19:28  <Thraxian|Work> but it still destroys my CPU
20:19:34  <avdg> smaller screen?
20:20:00  <Thraxian|Work> I was running about 800x600
20:20:00  <ProZone> *** Game unpaused (not enough players)
20:20:02  <Thraxian|Work> I'll try smaller
20:20:03  <ProZone> *** Thraxian|Work joined the game
20:20:18  <Thraxian|Work> nope - still freezes up
20:20:21  <ProZone> <avdg> thats already very small -_
20:20:21  <Thraxian|Work> at about 200x100 res
20:20:34  <ProZone> *** Thraxian|Work has left the game (connection lost)
20:20:36  <ProZone> *** Game paused (not enough players)
20:21:04  <ProZone> <avdg> poor cpu -_
20:21:13  <Thraxian|Work> as long as I don't see any trains in the window, I'm ok
20:21:14  <ProZone> *** Game unpaused (not enough players)
20:21:14  <ProZone> *** Thraxian|Work joined the game
20:21:23  <Thraxian|Work> so I'll hover in a corner over water and blackness
20:21:38  <ProZone> *** Thraxian|Work has left the game (connection lost)
20:21:38  <ProZone> *** Game paused (not enough players)
20:21:41  <Thraxian|Work> that's still not working
20:21:53  <avdg> :p
20:22:07  <ProZone> *** avdg has joined spectators
20:22:26  <Razaekel> !dl win64
20:22:26  <ProZone> Razaekel: http://binaries.openttd.org/nightlies/trunk/r21038/openttd-trunk-r21038-windows-win64.zip
20:22:31  <ProZone> <avdg> lets plan
20:22:53  <ProZone> *** Thraxian|Work joined the game
20:22:56  <ProZone> <avdg> :p
20:23:24  <Thraxian|Work> switched monitors - won't run on the 2ndary
20:23:37  <Thraxian|Work> maybe it will behave on the primary display
20:23:50  <ProZone> *** avdg has joined company #1
20:23:50  <ProZone> *** Game unpaused (not enough players)
20:23:54  <ProZone> <avdg> lets hope
20:24:15  <Thraxian|Work> still a bit laggy, hovering over nothing
20:25:03  <Razaekel> !ip
20:25:03  <ProZone> Razaekel: ps.openttdcoop.org:3982
20:25:57  <ProZone> *** Thraxian|Work has left the game (connection lost)
20:25:58  <ProZone> *** Game paused (not enough players)
20:26:18  <Razaekel> !password
20:26:26  <avdg> Razaekel: caving
20:26:47  <ProZone> *** Game unpaused (not enough players)
20:26:48  <ProZone> *** Razaekel joined the game
20:27:07  <ProZone> <Razaekel> hmm, still this one
20:27:08  <ProZone> ***  made screenshot at 00030DA5: http://ps.openttdcoop.org/prozone/webcam/00030DA5.png
20:28:19  <ProZone> <Razaekel> i wish it was possible to do the synchronized joiner with a SRN
20:30:28  <ProZone> ***  made screenshot at 0000FF3D: http://ps.openttdcoop.org/prozone/webcam/0000FF3D.png
20:31:40  <V453000> what would be the difference?
20:31:55  <ProZone> <Razaekel> mainly for ease of adding trains
20:32:04  <V453000> t-sml is done :) I am not playing that again
20:32:16  <ProZone> <Razaekel> add trains to each network instead of each station
20:32:20  <ProZone> <Razaekel> yea, it was kind of silly
20:32:42  <V453000> it was awesome, but playing it again loses the main point - making it work :D
20:32:59  <ProZone> <Razaekel> the second point is, making it better
20:33:07  <V453000> how
20:33:11  <ProZone> <Razaekel> if that's even possible
20:33:12  <V453000> the ML was full
20:33:16  <ProZone> <Razaekel> it's not
20:33:20  <ProZone> <Razaekel> i know
20:33:48  <ProZone> ***  made screenshot at 000329AB: http://ps.openttdcoop.org/prozone/webcam/000329AB.png
20:33:57  <ProZone> *** Razaekel has left the game (leaving)
20:33:57  <ProZone> *** Game paused (not enough players)
20:34:05  <avdg> !unpause
20:34:05  <ProZone> *** avdg has unpaused the server.
20:34:07  <ProZone> *** Game unpaused (not enough players)
20:37:09  <ProZone> ***  made screenshot at 000329A9: http://ps.openttdcoop.org/prozone/webcam/000329A9.png
20:40:29  <ProZone> ***  made screenshot at 00031FAA: http://ps.openttdcoop.org/prozone/webcam/00031FAA.png
20:43:49  <ProZone> ***  made screenshot at 00031BA9: http://ps.openttdcoop.org/prozone/webcam/00031BA9.png
20:45:34  <ProZone> <avdg> :D
20:46:07  <avdg> !screen
20:46:07  <ProZone> *** avdg made screenshot at 00032BAA: http://ps.openttdcoop.org/prozone/webcam/00032BAA.png
20:46:36  <Ammler> what is so funny?
20:46:44  <avdg> its done
20:50:01  <avdg> !auto
20:50:01  <ProZone> *** avdg has enabled autopause mode.
20:50:03  <ProZone> *** Game paused (not enough players)
20:59:31  <ProZone> *** avdg has joined spectators
21:04:52  <avdg> !unpause
21:04:52  <ProZone> *** avdg has unpaused the server.
21:05:02  <ProZone> *** avdg has joined company #1
21:05:03  <ProZone> *** Game unpaused (not enough players)
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21:10:29  <ProZone> ***  made screenshot at 00034DF2: http://ps.openttdcoop.org/prozone/webcam/00034DF2.png
21:13:49  <ProZone> ***  made screenshot at 000363FE: http://ps.openttdcoop.org/prozone/webcam/000363FE.png
21:17:10  <ProZone> ***  made screenshot at 000343F0: http://ps.openttdcoop.org/prozone/webcam/000343F0.png
21:17:48  <avdg> !auto
21:17:48  <ProZone> *** avdg has enabled autopause mode.
21:17:50  <ProZone> *** Game paused (not enough players)
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