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Log for #openttdcoop.pro on 4th December 2010:
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17:36:12  <XeryusTC> hey uliko
17:39:36  <ProZone> *** Game unpaused (not enough players)
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17:39:42  <ProZone> <uliko> Hoi
17:40:30  <ProZone> <uliko> Been a while since these trains saw some action :p
17:40:40  <ProZone> <XeryusTC> yeah
17:40:44  <ProZone> <XeryusTC> wood drop exit is slow :(
17:41:02  <ProZone> <uliko> Yeah
17:41:14  <ProZone> <uliko> Doesnt help that all wood trains absolutely have to pick the jammed line either
17:41:56  <ProZone> <XeryusTC> hopefully this will help at least a tiny bit :)
17:42:02  <ProZone> <uliko> Problem is there are 5? incomming lanes
17:42:05  <ProZone> <uliko> Only 2 outgoing
17:42:27  <ProZone> <XeryusTC> i think the problem is with !needs redone
17:42:32  <ProZone> ***  made screenshot at 0003CC86: http://ps.openttdcoop.org/prozone/webcam/0003CC86.png
17:42:35  <ProZone> <XeryusTC> should put a merge after BBH 8b
17:42:53  <ProZone> <XeryusTC> so it isnt join before split anymore
17:43:15  <ProZone> <uliko> Yeah
17:43:18  <ProZone> <XeryusTC> or split traffic 50/50 over the ring
17:43:22  <ProZone> <uliko> I was going to start on the 3rd line up at bbh 03
17:43:44  <ProZone> <XeryusTC> could do that too
17:44:06  <ProZone> <XeryusTC> but now they're mixing with steel trains for 20 tiles and then split
17:44:12  <ProZone> <XeryusTC> both are busy stations :o
17:44:34  <ProZone> <uliko> Yeah
17:46:08  <ProZone> <uliko> But a 3rd from BBH03 back to MSH03
17:46:18  <ProZone> <uliko> And 3 outgoing from wood and then split 2 west/2 east, much like the entry
17:46:21  <ProZone> <uliko> Should do wonders
17:46:43  <ProZone> <XeryusTC> yeah
17:48:39  <ProZone> <XeryusTC> oh man, bbh1 to slh 8 looks like one giant hub :D
17:48:54  <ProZone> <uliko> :)
17:49:12  <ProZone> ***  made screenshot at 000333AB: http://ps.openttdcoop.org/prozone/webcam/000333AB.png
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17:50:49  <ProZone> <XeryusTC> lol, i made a 1 tile corner xD
17:52:32  <ProZone> ***  made screenshot at 0002E284: http://ps.openttdcoop.org/prozone/webcam/0002E284.png
17:55:52  <ProZone> ***  made screenshot at 0002E18A: http://ps.openttdcoop.org/prozone/webcam/0002E18A.png
17:58:19  <ProZone> <uliko> Argh slow
17:59:13  <ProZone> ***  made screenshot at 0002E286: http://ps.openttdcoop.org/prozone/webcam/0002E286.png
18:02:33  <ProZone> ***  made screenshot at 0002E796: http://ps.openttdcoop.org/prozone/webcam/0002E796.png
18:05:53  <ProZone> ***  made screenshot at 0002F7A0: http://ps.openttdcoop.org/prozone/webcam/0002F7A0.png
18:09:14  <ProZone> ***  made screenshot at 0002F495: http://ps.openttdcoop.org/prozone/webcam/0002F495.png
18:10:34  <ProZone> <Spike> btw... isn't the "double" mixing @ oil/steel drop causing slow downs on the exit cause trains switch tracks...
18:10:40  <ProZone> <Spike> and end up waiting for nothing
18:10:44  <ProZone> <Spike> while the other was free
18:11:57  <ProZone> <uliko> Maybe?
18:12:23  <ProZone> <Spike> also wondering why pickup trains need to wait for the empty drop trains.. but that's a whole different discussion :)
18:12:33  <ProZone> ***  made screenshot at 0002EE90: http://ps.openttdcoop.org/prozone/webcam/0002EE90.png
18:12:57  <ProZone> <uliko> I  just picked a random track to merge to the other 3
18:13:51  <ProZone> <Spike> i just usually go by the concept: Full trains first... but that's just my view on other.. others don't need to agree :)
18:14:02  <ProZone> <Spike> on it*
18:14:05  <ProZone> <uliko> I usually do that too just didnt think of that when I built it
18:14:19  <ProZone> <Spike> it's not something major..
18:14:21  <ProZone> <Spike> just a detail :)
18:14:28  <ProZone> <uliko> Not that hard to swap around either
18:15:54  <ProZone> ***  made screenshot at 0002F991: http://ps.openttdcoop.org/prozone/webcam/0002F991.png
18:16:18  <ProZone> <Spike> not everyone works the same... :)
18:16:44  <ProZone> <Spike> although we use the same style... we all have other details we pay attention to
18:19:14  <ProZone> ***  made screenshot at 0002F49B: http://ps.openttdcoop.org/prozone/webcam/0002F49B.png
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18:29:14  <ProZone> ***  made screenshot at 0002E58D: http://ps.openttdcoop.org/prozone/webcam/0002E58D.png
18:31:34  <ProZone> <uliko> Ok 3rd in at BBH03 done
18:32:34  <ProZone> ***  made screenshot at 0002E58A: http://ps.openttdcoop.org/prozone/webcam/0002E58A.png
18:35:54  <ProZone> ***  made screenshot at 0002E483: http://ps.openttdcoop.org/prozone/webcam/0002E483.png
18:39:54  <ProZone> <uliko> Neither of you here?
18:42:35  <ProZone> ***  made screenshot at 0002D287: http://ps.openttdcoop.org/prozone/webcam/0002D287.png
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18:53:02  <ProZone> * Spike is spectator..
18:53:08  <ProZone> <Spike> slap XeryusTC if he's away :)
18:55:55  <ProZone> ***  made screenshot at 000307B7: http://ps.openttdcoop.org/prozone/webcam/000307B7.png
18:57:33  <ProZone> <XeryusTC> not really here indeed
18:57:39  <ProZone> <XeryusTC> sometimes looking, smetimes not :P
18:57:46  <ProZone> <XeryusTC> mainly waiting for you to build that extra line :o
18:58:20  <ProZone> <uliko> You could help me by making some space in the BBH8 split :p
18:58:28  <V453000> :D lazy bitch
18:58:56  <ProZone> <uliko> Come join V :p
18:58:56  <ProZone> <XeryusTC> i need to write this silly poem for this stupid dutch holiday
18:59:02  <ProZone> <XeryusTC> but i only have 4 lines so far
18:59:12  <ProZone> <XeryusTC> while i'm writing it in limeric style xD
18:59:12  <ProZone> <uliko> You've done enough showoffing in the PS with your plans ;)
18:59:15  <ProZone> ***  made screenshot at 000307B2: http://ps.openttdcoop.org/prozone/webcam/000307B2.png
18:59:36  <V453000> duh :p
18:59:47  <V453000> not joining a game using PSB :PPP
18:59:57  <ProZone> <XeryusTC> tssk
19:00:03  <ProZone> <XeryusTC> psb is good for this game :P
19:00:04  <V453000> calling itself pro at the same time :p
19:00:17  <ProZone> <uliko> Nobodoy stopping you from making something awesome instead
19:00:35  <ProZone> <uliko> Stationbuilding is the most boring shit anyway
19:00:45  <ProZone> <XeryusTC> lies!
19:00:47  <V453000> ^
19:01:31  <ProZone> <XeryusTC> crap
19:01:54  <ProZone> <XeryusTC> train in prio xD
19:02:15  <Razaekel> somebody mess up the prio?
19:02:22  <ProZone> <XeryusTC> i did xD
19:02:27  <Razaekel> nice
19:02:36  <ProZone> ***  made screenshot at 000095C9: http://ps.openttdcoop.org/prozone/webcam/000095C9.png
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19:06:37  <ProZone> <uliko> So XTC how do you wanna fit in the 3rd at BBH8 split? :p
19:07:27  <ProZone> <XeryusTC> i could
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19:08:06  <ProZone> <XeryusTC> we should move Great BinwoodWoods
19:08:08  <ProZone> <uliko> Something like htat could work I guess
19:08:16  <ProZone> <XeryusTC> see !liek here
19:08:36  <ProZone> <uliko> Yeah but that would look less awesome later :D
19:08:53  <ProZone> <XeryusTC> this is nearly impossible otherwise :o
19:09:07  <ProZone> <uliko> I'll make it work you'll see
19:09:16  <ProZone> ***  made screenshot at 00031BB5: http://ps.openttdcoop.org/prozone/webcam/00031BB5.png
19:11:01  <ProZone> <uliko> Ok now just the left turn :D
19:12:36  <ProZone> ***  made screenshot at 00031DBA: http://ps.openttdcoop.org/prozone/webcam/00031DBA.png
19:12:56  <ProZone> <XeryusTC> crap
19:12:59  <ProZone> <XeryusTC> forgot to press turn around xD
19:13:09  <ProZone> <uliko> Heh
19:15:57  <ProZone> ***  made screenshot at 000308B1: http://ps.openttdcoop.org/prozone/webcam/000308B1.png
19:17:28  <ProZone> <XeryusTC> uliko: we can fit another line in next to the others now :D
19:17:44  <ProZone> <uliko> Where's the fun in thath :D
19:17:50  <ProZone> <XeryusTC> it looks decent :P
19:17:53  <ProZone> <XeryusTC> more decent :P
19:17:59  <ProZone> <XeryusTC> this looks like a big hack :P
19:18:03  <ProZone> <uliko> Haha
19:18:09  <ProZone> <uliko> Well finish yours before min then :p
19:19:17  <ProZone> ***  made screenshot at 00031FB3: http://ps.openttdcoop.org/prozone/webcam/00031FB3.png
19:20:16  <ProZone> <XeryusTC> only need to cross to the west, but you need to do that too :P
19:20:30  <ProZone> <uliko> Yeah :p
19:20:55  <ProZone> <XeryusTC> hijack (A)
19:21:48  <ProZone> <XeryusTC> butw ell, this does look alot better :P
19:22:06  <ProZone> <uliko> You stole my tunnels!  :D
19:22:18  <ProZone> <XeryusTC> yes! :P
19:22:24  <XeryusTC> <XeryusTC> hijack (A)
19:22:37  <ProZone> ***  made screenshot at 00031FB2: http://ps.openttdcoop.org/prozone/webcam/00031FB2.png
19:25:54  <ProZone> <XeryusTC> gah xD
19:25:57  <ProZone> ***  made screenshot at 000334B2: http://ps.openttdcoop.org/prozone/webcam/000334B2.png
19:26:05  <ProZone> <uliko>  :D
19:26:23  <ProZone> <XeryusTC> might've been easier to tunnel the ML there :P
19:26:37  <ProZone> <XeryusTC> instead of having like 7 lines cross it :P
19:26:44  <ProZone> <uliko> Yeah probably :p
19:29:17  <ProZone> ***  made screenshot at 00031DBD: http://ps.openttdcoop.org/prozone/webcam/00031DBD.png
19:29:51  <ProZone> <XeryusTC> i've won!
19:30:05  <ProZone> <XeryusTC> oh, next problem xD
19:32:38  <ProZone> ***  made screenshot at 00031FB4: http://ps.openttdcoop.org/prozone/webcam/00031FB4.png
19:34:08  <ProZone> <XeryusTC> oh bah :(
19:35:58  <ProZone> ***  made screenshot at 000324B4: http://ps.openttdcoop.org/prozone/webcam/000324B4.png
19:39:18  <ProZone> ***  made screenshot at 00032C9F: http://ps.openttdcoop.org/prozone/webcam/00032C9F.png
19:39:40  <tneo> what is the pw again?
19:39:47  <ProZone> <XeryusTC> caving
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19:40:03  <ProZone> <tneo> thx
19:40:37  <ProZone> <XeryusTC> hell yeah
19:40:58  <ProZone> <XeryusTC> now all we need is a 5->2 joiner
19:41:01  <ProZone> <XeryusTC> or a 7->2
19:41:09  <ProZone> <XeryusTC> depending on how you look at it :P
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19:42:38  <ProZone> ***  made screenshot at 000337B1: http://ps.openttdcoop.org/prozone/webcam/000337B1.png
19:44:29  <ProZone> <uliko> Well
19:44:39  <ProZone> <uliko> We probably should put a decent MSH for wood
19:44:49  <ProZone> <uliko> Or make some monstrosity out of MSH03
19:45:03  <ProZone> <XeryusTC> msh3 is a monstrocity already :P
19:45:21  <ProZone> <uliko> Well I dont count the wood split to it
19:45:45  <ProZone> <XeryusTC> well, i somewhat do by now :P
19:45:56  <ProZone> <XeryusTC> but it should probably become one giant 4 way msh :P
19:46:11  <ProZone> <XeryusTC> seeing as steel still has only 1 line in
19:46:34  <ProZone> <uliko> Yeah the steel mill isnt very nice
19:46:57  <ProZone> <uliko> Bare minimum for it to not jam horribly :p
19:47:11  <ProZone> <XeryusTC> yeah
19:48:27  <ProZone> *** tneo has left the game (leaving)
19:49:35  <ProZone> <XeryusTC> wood could do with an expansion too :o
19:50:01  <ProZone> <uliko> Everything could use one all the time it feels like in this game
19:50:08  <ProZone> <XeryusTC> yeah
19:50:26  <ProZone> <XeryusTC> like how coal could do with like 6 more platforms and another entry line :P
19:50:36  <ProZone> <uliko> Still at 2?
19:50:42  <ProZone> <XeryusTC> yes
19:50:58  <ProZone> <uliko> :)
19:51:04  <ProZone> <XeryusTC> another coal in would mean total revision of at least the station
19:51:14  <ProZone> <uliko> Probably
19:53:55  <Razaekel> sounds like a fun game
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19:55:58  <ProZone> ***  made screenshot at 0000D026: http://ps.openttdcoop.org/prozone/webcam/0000D026.png
19:56:12  <ProZone> <Razaekel> hoo yea
19:56:16  <ProZone> <Razaekel> coal is busy
19:56:54  <ProZone> <uliko> Name something that isnt :)
19:56:57  <ProZone> <Razaekel> :-P
19:57:03  <ProZone> <XeryusTC> :D
19:57:17  <ProZone> <Razaekel> livestock and grain
19:57:19  <ProZone> <XeryusTC> bbh1 is quite empty
19:57:21  <ProZone> <Razaekel> >.>
19:57:23  <ProZone> <XeryusTC> compared to what it used to be
19:57:37  <ProZone> <XeryusTC> this is like 1/3 of the traffic it had before :P
19:57:43  <ProZone> <Razaekel> upgrading coal to 3 lines wouldnt be that big of an issue, i think
19:57:53  <ProZone> <Razaekel> it's 19 tracks wide
19:57:59  <ProZone> <uliko> Have at it :D
19:58:01  <ProZone> <Razaekel> add another 2, you can get 3x7
19:58:08  <ProZone> <Razaekel> i hate redoing busy stations >.<
19:58:22  <ProZone> <XeryusTC> its 20 wide already
19:58:32  <ProZone> <XeryusTC> but it'd need a couple of extra platforms
19:58:46  <ProZone> <Razaekel> anybody need that lake? :-P
19:58:48  <ProZone> <uliko> Alot more if you make it 3 lanes in
19:59:34  <ProZone> <XeryusTC> lake can go :P
19:59:42  <ProZone> <XeryusTC> but well, full balance and stuff
19:59:48  <ProZone> <Razaekel> yea
20:00:02  <ProZone> <XeryusTC> personally if we're going to rebuild it i would make it 4 lanes in
20:00:40  <ProZone> <Razaekel> could fit 28 platforms
20:01:25  <ProZone> <Razaekel> but if there were 4 lanes, would probably need to move MSH02 south
20:01:36  <ProZone> <XeryusTC> yeah
20:01:38  <ProZone> <uliko> Or the station north
20:01:56  <ProZone> <Razaekel> there's that big lake in the north
20:02:06  <ProZone> <uliko> :o
20:02:38  <ProZone> ***  made screenshot at 000068CF: http://ps.openttdcoop.org/prozone/webcam/000068CF.png
20:02:42  <ProZone> <uliko> You guys brainstorm it out, I'm going to make some dinner :)
20:03:18  <ProZone> <Razaekel> the necessary deceleration zone for maglevs is TL-1, isn't it?
20:05:58  <ProZone> ***  made screenshot at 00002FE2: http://ps.openttdcoop.org/prozone/webcam/00002FE2.png
20:09:19  <ProZone> ***  made screenshot at 00002DDA: http://ps.openttdcoop.org/prozone/webcam/00002DDA.png
20:10:58  <ProZone> <XeryusTC> no, it's TL
20:11:04  <ProZone> <Razaekel> hmm
20:11:20  <ProZone> <XeryusTC> it is always TL unless max speed < 25*TL
20:11:42  <ProZone> <Razaekel> in this case, it's definitely not less than 100
20:12:06  <ProZone> <XeryusTC> indeed :)
20:12:36  <ProZone> <Razaekel> i think the exit needs a redo as well >.>
20:12:39  <ProZone> ***  made screenshot at 000033D9: http://ps.openttdcoop.org/prozone/webcam/000033D9.png
20:12:41  <ProZone> <XeryusTC> jup
20:12:47  <ProZone> <XeryusTC> the exit is just a bunch of hacks
20:13:09  <ProZone> <XeryusTC> if we're going to rebuild it then we'll prolly need to send all coal trains to the depot
20:13:23  <ProZone> <XeryusTC> and possibly make one of my style entries :P
20:13:29  <ProZone> <Razaekel> heh
20:13:39  <ProZone> <Razaekel> not a 4-lane PSB entrance?
20:13:45  <ProZone> <Razaekel> cause it's possible
20:13:51  <ProZone> <XeryusTC> yeah i know
20:13:57  <ProZone> <XeryusTC> but i'd rather not :P
20:14:00  <ProZone> <Razaekel> ok
20:14:14  <ProZone> <XeryusTC> although, it might be fun
20:14:24  <ProZone> <Razaekel> well
20:14:34  <ProZone> <Razaekel> a straight up 4-lane doesnt work
20:14:45  <ProZone> <Razaekel> it'd need to alternate so that it's actually in paris of 2
20:15:07  <ProZone> <Razaekel> using a 3-lane or bigger doesn't work very well because the signal block is too large
20:15:13  <ProZone> <XeryusTC> well, you could add additional lines and make the X for 4 lanes
20:15:20  <ProZone> <Razaekel> i've done that before
20:15:22  <ProZone> <XeryusTC> but the outer most lane would have a huge bridge
20:15:26  <ProZone> <Razaekel> it didn't work all taht well
20:15:42  <ProZone> <Razaekel> it's better to mate them in pairs, with a 2 lane X
20:15:44  <ProZone> <XeryusTC> and use pbs on the X
20:15:58  <ProZone> <Razaekel> the issue is in the PSB area
20:16:12  <ProZone> <XeryusTC> but psb is too ineffecient, the last platforms barely get used while there are trains waiting for the first
20:16:31  <ProZone> <Razaekel> it works better without waiting zones
20:17:01  <ProZone> <Razaekel> if you have waiting zones, then trains will go into the zones instead of to the end
20:17:15  <ProZone> <XeryusTC> true
20:17:30  <ProZone> <Razaekel> there's also the edge case of large PSB stations, where a train heads to the last track, then another train enters the block
20:17:57  <ProZone> <Razaekel> when the first train reaches the last block, all signals go red, making the train in the block either stop there or turn onto a red track
20:18:07  <ProZone> <Razaekel> which messes up the flow
20:18:25  <ProZone> <XeryusTC> it does? that would mean that all waiting bays need to be full too i think
20:18:29  <ProZone> <Razaekel> so it helps to have a loop at the end of the block to get that train out and reinsert it
20:18:32  <ProZone> <Razaekel> yea
20:18:54  <ProZone> <Razaekel> that's what happens if the thing is full
20:19:28  <ProZone> <XeryusTC> i think that's intended behavior
20:19:40  <ProZone> <Razaekel> having trains stop in the PSB block?
20:19:42  <ProZone> <XeryusTC> but imo psb isnt suitable for very large stations with so many entrances
20:19:56  <ProZone> <XeryusTC> well, not in the block itself
20:20:58  <ProZone> <XeryusTC> hmm, how does 28 platforms (current + 8) sound?
20:21:05  <ProZone> <Razaekel> we can fit it
20:21:13  <ProZone> <XeryusTC> i'll make a 4 lane entry and you can do exit :P
20:21:27  <ProZone> <XeryusTC> or you move the MSH or sth :P
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20:21:36  <ProZone> <Razaekel> hell no
20:21:43  <ProZone> <Razaekel> me and junctions dont go together very well
20:21:43  <ProZone> <XeryusTC> with coal trains in depot btw
20:22:33  <ProZone> <Razaekel> im gonna send the trains to the depot
20:25:35  <ProZone> <Razaekel> ugh
20:25:47  <ProZone> <XeryusTC> jup :P
20:25:49  <ProZone> <Razaekel> ok
20:25:59  <ProZone> ***  made screenshot at 00003CEB: http://ps.openttdcoop.org/prozone/webcam/00003CEB.png
20:26:03  <ProZone> <XeryusTC> we've done this before in this game already
20:26:09  <ProZone> <Razaekel> all the trains are trying to jamp in depot #4
20:26:12  <ProZone> <XeryusTC> we had only 150 coal trains back then :P
20:26:14  <ProZone> <Razaekel> >.<
20:26:34  <ProZone> <XeryusTC> wtf @ entry
20:26:36  <ProZone> <Razaekel> when are they going to enable depot combination?
20:26:42  <ProZone> <XeryusTC> exit i mean
20:26:58  <ProZone> <Razaekel> all going to #4 >.<
20:27:00  <Ammler> http://ps.openttdcoop.org/prozone/webcam/00003CEB.png <-- do you fix?
20:27:22  <Razaekel> rebuilding
20:29:19  <ProZone> ***  made screenshot at 00005DD5: http://ps.openttdcoop.org/prozone/webcam/00005DD5.png
20:30:31  <ProZone> <uliko> Mmmmm tacos
20:32:40  <ProZone> ***  made screenshot at 000037E3: http://ps.openttdcoop.org/prozone/webcam/000037E3.png
20:32:59  <ProZone> <uliko> The network feels empty :p
20:33:10  <ProZone> <XeryusTC> :D
20:33:13  <ProZone> <Razaekel> almost done
20:33:20  <ProZone> <XeryusTC> 1/5th of trains gone :P
20:33:34  <ProZone> <Razaekel> okay its done
20:33:52  <ProZone> <uliko> I
20:34:02  <ProZone> <uliko> I'm just going to sit back, relax, eat my tacos and enjoy the show :)
20:34:09  <ProZone> <Razaekel> pfft
20:34:34  <ProZone> <Razaekel> X, you want it in groups of 4?
20:35:23  <ProZone> *** uliko has left the game (connection lost)
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20:40:14  <ProZone> <Razaekel> wait wtf
20:40:20  <ProZone> <XeryusTC> ?
20:40:23  <ProZone> <Razaekel> heh
20:41:00  <ProZone> <Razaekel> hmm
20:41:11  <ProZone> <Razaekel> since the entrance should theoretically be balanced
20:41:21  <ProZone> <Razaekel> balancing the exit isn't that important
20:41:25  <ProZone> <Razaekel> right?
20:41:27  <ProZone> <XeryusTC> yes it is
20:41:29  <ProZone> <XeryusTC> even more important
20:41:31  <ProZone> <Razaekel> dammit
20:41:41  <ProZone> <XeryusTC> as trains will not be synchronised at all
20:42:40  <ProZone> ***  made screenshot at 000033C6: http://ps.openttdcoop.org/prozone/webcam/000033C6.png
20:44:27  <ProZone> <XeryusTC> oh man, this goes up to G :s
20:44:35  <ProZone> <Razaekel> yey
20:45:32  <ProZone> <Razaekel> ugh
20:46:00  <ProZone> ***  made screenshot at 000052DE: http://ps.openttdcoop.org/prozone/webcam/000052DE.png
20:46:10  <ProZone> <Razaekel> need more space
20:46:12  <ProZone> <Razaekel> probably
20:46:42  <ProZone> <XeryusTC> so do i :o
20:46:57  <ProZone> <Razaekel> maybe we should fill in the lake
20:47:03  <ProZone> <Razaekel> and move it north more
20:47:18  <ProZone> <Razaekel> eh, oil rigs in the way
20:47:25  <ProZone> <XeryusTC> well, the benefit of my entry will be that i'll need no mixing from the MSH
20:48:31  <ProZone> <Razaekel> hmm
20:49:07  <ProZone> <Razaekel> damn
20:49:09  <ProZone> <Razaekel> short by 1 tile
20:49:20  <ProZone> ***  made screenshot at 00005EEE: http://ps.openttdcoop.org/prozone/webcam/00005EEE.png
20:49:27  <ProZone> <XeryusTC> always start with the shortest ;)
20:52:41  <ProZone> ***  made screenshot at 00005EE6: http://ps.openttdcoop.org/prozone/webcam/00005EE6.png
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20:59:36  <ProZone> <uliko> I just switched back from a ergonomic keyboard to a normal one and it sure takes a while to get used to
21:01:28  <ProZone> <Razaekel> 4-way balancer >.<
21:01:30  <ProZone> <XeryusTC> you screwed up my sign board :(
21:01:40  <ProZone> <Razaekel> fine
21:01:56  <ProZone> <Razaekel> ah
21:02:41  <ProZone> ***  made screenshot at 00005BEB: http://ps.openttdcoop.org/prozone/webcam/00005BEB.png
21:03:57  <ProZone> <Razaekel> better?
21:04:03  <ProZone> <XeryusTC> hell yeah (Y)
21:04:11  <ProZone> <XeryusTC> i was just kidding though :P
21:06:02  <ProZone> ***  made screenshot at 000346B3: http://ps.openttdcoop.org/prozone/webcam/000346B3.png
21:06:26  <ProZone> <Razaekel> hmm
21:06:50  <ProZone> <XeryusTC> quite
21:08:30  <ProZone> <Razaekel> phh
21:08:38  <ProZone> <Razaekel> need a 4->2 balanced joiner
21:08:46  <ProZone> <Razaekel> cause the ML is 2 lanes
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21:09:02  <ProZone> <Razaekel> or 4 -> 2+2
21:09:22  <ProZone> ***  made screenshot at 00033FB3: http://ps.openttdcoop.org/prozone/webcam/00033FB3.png
21:09:25  <ProZone> <XeryusTC> what you need is 6->2 :P
21:09:32  <ProZone> <Razaekel> no i dont
21:09:32  <ProZone> <XeryusTC> all lanes need to be able to go everywhere
21:09:46  <ProZone> <Razaekel> 4 input lanes
21:09:49  <ProZone> <XeryusTC> trains from every platform need to be able to go everywhere
21:09:51  <ProZone> <Razaekel> 2 output directions
21:09:56  <ProZone> <Razaekel> yea
21:10:06  <ProZone> <XeryusTC> well, you can mix traffic now
21:10:08  <ProZone> <Razaekel> i've got  4 lanes input to the joiner
21:10:12  <ProZone> <XeryusTC> by split/joining everything
21:10:42  <ProZone> <Razaekel> hmm
21:12:42  <ProZone> ***  made screenshot at 00004ED0: http://ps.openttdcoop.org/prozone/webcam/00004ED0.png
21:13:07  <ProZone> <Razaekel> and of course i forget about the damn depots
21:13:18  <ProZone> <uliko> Fixed the Wood western merger
21:13:28  <ProZone> <XeryusTC> don't worry about that :P
21:13:42  <ProZone> <XeryusTC> uliko: nice
21:14:05  <ProZone> <XeryusTC> X
21:14:22  <ProZone> <uliko> Right now the 3rd line dissapears at Wood split and resurfaces againat the wood merger
21:14:24  <ProZone> <Razaekel> gods, man
21:14:34  <ProZone> <uliko> Should I add the 3rd line inbeetween (MSH03) or not?
21:16:03  <ProZone> ***  made screenshot at 000064D2: http://ps.openttdcoop.org/prozone/webcam/000064D2.png
21:19:23  <ProZone> ***  made screenshot at 00032EB7: http://ps.openttdcoop.org/prozone/webcam/00032EB7.png
21:20:45  <ProZone> <Razaekel> phooey
21:22:43  <ProZone> ***  made screenshot at 000069E4: http://ps.openttdcoop.org/prozone/webcam/000069E4.png
21:24:23  <ProZone> <XeryusTC> entry is done i think
21:26:04  <ProZone> ***  made screenshot at 000078D2: http://ps.openttdcoop.org/prozone/webcam/000078D2.png
21:28:09  <ProZone> <Razaekel> hmm
21:29:24  <ProZone> ***  made screenshot at 00004CF3: http://ps.openttdcoop.org/prozone/webcam/00004CF3.png
21:32:44  <ProZone> ***  made screenshot at 000065E5: http://ps.openttdcoop.org/prozone/webcam/000065E5.png
21:33:09  <ProZone> <XeryusTC> add a ! to temp signs ;)
21:33:13  <ProZone> <Razaekel> kk
21:33:15  <ProZone> <XeryusTC> that way we get reminded of them ;)
21:33:34  <ProZone> <uliko> How's coal coming along?
21:33:40  <ProZone> <XeryusTC> done :)
21:33:56  <ProZone> <uliko> Sweet
21:36:04  <ProZone> ***  made screenshot at 000077D3: http://ps.openttdcoop.org/prozone/webcam/000077D3.png
21:36:10  <ProZone> <Razaekel> that is a really big station
21:36:20  <ProZone> <XeryusTC> yeah
21:36:26  <ProZone> <XeryusTC> largest i've build platform wise
21:36:36  <ProZone> <XeryusTC> the 6 in 24 platforms one was way worse though
21:36:58  <ProZone> <XeryusTC> especially because i grouped the platforms by 3 :o
21:37:00  <ProZone> <Razaekel> 6 lanes in to 24 platforms?
21:37:02  <ProZone> <Razaekel> O.o
21:39:24  <ProZone> ***  made screenshot at 000034C8: http://ps.openttdcoop.org/prozone/webcam/000034C8.png
21:40:50  <ProZone> <uliko> So what's next on the agenda? Steel?
21:42:44  <ProZone> ***  made screenshot at 0003C098: http://ps.openttdcoop.org/prozone/webcam/0003C098.png
21:46:04  <ProZone> ***  made screenshot at 0003BF99: http://ps.openttdcoop.org/prozone/webcam/0003BF99.png
21:48:12  <ProZone> <XeryusTC> oh, a slow :o
21:49:25  <ProZone> ***  made screenshot at 000063D3: http://ps.openttdcoop.org/prozone/webcam/000063D3.png
21:52:45  <ProZone> ***  made screenshot at 0003C092: http://ps.openttdcoop.org/prozone/webcam/0003C092.png
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22:06:06  <ProZone> ***  made screenshot at 0003B989: http://ps.openttdcoop.org/prozone/webcam/0003B989.png
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22:12:46  <ProZone> ***  made screenshot at 0003B389: http://ps.openttdcoop.org/prozone/webcam/0003B389.png
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22:17:30  <uliko> V453000: you here?
22:17:36  <V453000> noo
22:17:58  <uliko> In the reversers you have those 2 extra straight tracks, what purpose do they serve?
22:18:18  <ProZone> *** V453000 joined the game
22:18:23  <ProZone> <V453000> now I am :p
22:18:33  <uliko> Didn't need you to connect :p
22:18:34  <V453000> oh, these
22:18:47  <V453000> that is giving extra choices to make 2way eol work with lost trains
22:19:13  <ProZone> <uliko> Ok, so its only for lost trains?
22:19:16  <ProZone> <V453000> quite
22:19:26  <ProZone> <uliko> Ok thanks
22:19:27  <ProZone> ***  made screenshot at 0003B787: http://ps.openttdcoop.org/prozone/webcam/0003B787.png
22:19:30  <ProZone> <V453000> but when you know that all trains passing in that spot are lost, it is quite important
22:20:04  <ProZone> <V453000> XeryusTC: thats the entry I wanted to see :P
22:20:06  <ProZone> <V453000> nice job
22:20:20  <ProZone> <uliko> Haha
22:21:30  <ProZone> <V453000> hmm, YARRS isnt very friendly with opengfx bridges
22:22:47  <ProZone> ***  made screenshot at 0003C18C: http://ps.openttdcoop.org/prozone/webcam/0003C18C.png
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22:24:30  <XeryusTC> V453000: it's not my best though :P
22:24:40  <V453000> still :)
22:26:07  <ProZone> ***  made screenshot at 000312EE: http://ps.openttdcoop.org/prozone/webcam/000312EE.png
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22:40:00  <XeryusTC> V453000: like what we've done with the network btw
22:40:18  <V453000> yes, that is the best about chaos :)
22:40:20  <V453000> flexibility
22:42:48  <ProZone> ***  made screenshot at 0000A81F: http://ps.openttdcoop.org/prozone/webcam/0000A81F.png
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