Config
Log for #openttdcoop.pro on 6th May 2011:
Times are UTC Toggle Colours
01:43:51  *** Intexon has quit IRC
07:12:08  *** ODM has joined #openttdcoop.pro
07:12:08  *** ChanServ sets mode: +o ODM
07:32:16  *** Progman has joined #openttdcoop.pro
08:47:13  *** Progman has quit IRC
10:47:18  <ProZone> *** Game still paused (number of players)
10:47:21  <ProZone> *** Chris Booth joined the game
11:01:31  <ProZone> *** Chris Booth has joined spectators
11:03:14  *** Intexon has joined #openttdcoop.pro
11:12:18  <V453000> !password
11:12:18  <ProZone> V453000: sieves
11:12:33  <ProZone> *** Game still paused (number of players)
11:12:36  <ProZone> *** V453000 joined the game
11:12:49  <ProZone> <V453000> hai
11:30:04  <ProZone> <Chris Booth> holla
11:30:16  <ProZone> <Chris Booth> watching F1
11:30:23  <ProZone> <Chris Booth> after P2 is done I will be here
11:30:36  *** Intexon has quit IRC
11:53:22  *** mfb- has joined #openttdcoop.pro
11:53:22  *** ChanServ sets mode: +o mfb-
11:53:46  <ProZone> *** Game still paused (number of players)
11:53:48  <ProZone> *** mfb joined the game
11:54:08  <ProZone> <mfb> oh
11:55:02  <ProZone> <mfb> jam hat oil->slh04a?
12:01:24  <ProZone> <V453000> need 5th ml
12:03:58  <ProZone> *** mfb has left the game (leaving)
12:05:55  *** mfb- has quit IRC
12:17:06  *** KenjiE20 has joined #openttdcoop.pro
12:17:06  *** ChanServ sets mode: +o KenjiE20
12:22:59  <ProZone> *** V453000 has joined spectators
12:37:41  *** Progman has joined #openttdcoop.pro
12:40:15  <ProZone> *** V453000 has left the game (connection lost)
12:53:50  <XeryusTC> btw V, is this still the pax game?
12:54:00  <Chris_Booth_> btw XeryusTC  no
12:54:04  <Chris_Booth_> TL maglev
12:54:08  <Chris_Booth_> Tl2
12:54:13  <XeryusTC> hmm, nice :)
12:54:20  <Chris_Booth_> on a small map
12:54:28  <Chris_Booth_> currently L4_4R ML
12:54:38  <Chris_Booth_> we are going to L6_6R later
12:54:48  <Chris_Booth_> no BBHs
12:54:50  <Chris_Booth_> SLHs only
12:54:54  <Chris_Booth_> and 2 big drops
12:55:14  <XeryusTC> !dl win64
12:55:15  <ProZone> XeryusTC: http://binaries.openttd.org/nightlies/trunk/r22375/openttd-trunk-r22375-windows-win64.zip
12:55:50  <ProZone> *** Chris Booth has joined company #1
12:55:59  <XeryusTC> !password
12:55:59  <ProZone> XeryusTC: quites
12:56:02  <ProZone> *** Game still paused (number of players)
12:56:02  <ProZone> *** Game unpaused (number of players)
12:56:04  <ProZone> *** XeryusTC joined the game
12:56:12  <ProZone> <XeryusTC> this is monorail
12:56:26  <ProZone> <XeryusTC> also,w here is the network plan at?
12:56:40  <ProZone> <Chris Booth> just signs
12:56:46  <ProZone> <XeryusTC> mark it xD
12:57:14  <ProZone> <Chris Booth> done
12:57:26  <ProZone> <Chris Booth> all of those signs
12:57:32  <ProZone> <XeryusTC> every game should have a network plan sign :P
12:58:18  <ProZone> <Chris Booth> but as you can see we are at full capacity
12:58:25  <ProZone> <Chris Booth> and need expansions
12:58:27  <ProZone> <XeryusTC> i noticed at slh 04a :P
12:58:50  <ProZone> ***  made screenshot at 00005A4F: http://ps.openttdcoop.org/prozone/webcam/00005A4F.png
12:58:57  <ProZone> <XeryusTC> are SLs interconnected btw?
12:59:04  <ProZone> <Chris Booth> yes
12:59:06  <ProZone> <XeryusTC> also, drive on left?
12:59:09  <ProZone> <Chris Booth> but its not an issue
12:59:15  <ProZone> <Chris Booth> yes
12:59:25  <ProZone> <Chris Booth> since train orders are got north drop
12:59:31  <ProZone> <Chris Booth> pickup go south drop
12:59:45  <ProZone> <Chris Booth> so we got equal goods at both sides
12:59:47  <ProZone> <XeryusTC> how annoying :o
13:00:14  <ProZone> <XeryusTC> i dislike that half of the SLs are drive on left and the other half drive on right xD
13:00:25  <V453000> ...
13:00:37  <ProZone> <Chris Booth> only 1 SL is drive on right
13:00:39  <ProZone> <Chris Booth> SLH 01
13:00:47  <V453000> we nawe had no problem with that until now you do :)
13:01:06  <ProZone> <XeryusTC> drive on left makes it hard to understand stuff :P
13:01:22  <V453000> just SLs...
13:02:10  <ProZone> ***  made screenshot at 00004098: http://ps.openttdcoop.org/prozone/webcam/00004098.png
13:02:12  <ProZone> <XeryusTC> true, but still :P
13:02:22  <ProZone> <XeryusTC> i can understand how you prefer drive on left for this game though
13:02:36  <V453000> :)
13:04:06  <ProZone> <XeryusTC> but, no plans for lev3 ing the place?
13:04:36  <ProZone> <Chris Booth> we could
13:04:46  <ProZone> <Chris Booth> but would reduces train numbers
13:04:54  <ProZone> <Chris Booth> which is the main goal of this game
13:04:54  <V453000> hell no!
13:05:03  <V453000> monorail is cool
13:05:18  <ProZone> <XeryusTC> xD
13:05:28  <ProZone> <XeryusTC> btw, goods pickup north could use a packer imo
13:05:44  <V453000> no it just needs unjammed ML :)
13:05:54  <ProZone> <XeryusTC> i mean at the exit
13:06:13  <ProZone> <XeryusTC> there is like a train gap between those trains, but ofcourse prios are too long to allow trains in between that
13:06:16  <V453000> a packer would mean we would need to highly prioritize the stream on all of the ML
13:06:23  <V453000> which would ... suck
13:06:45  <ProZone> <XeryusTC> ML is already prioritised isnt it?
13:07:03  <ProZone> <XeryusTC> all the packer does is remove the gaps between trains and add them again at the end
13:07:20  <V453000> yes
13:07:25  <XeryusTC> basically you get 6xtrain + 6x empty spot instead of 6x train + empty spot :P
13:07:36  <V453000> but to keep a positive effect, you need an absolute priority that makes sure it doesnt slow at all
13:07:37  <XeryusTC> it might allow for smoother merging
13:07:40  <V453000> which we can get away with now
13:07:50  <XeryusTC> especially with this amound of trains :P
13:08:42  <V453000> I think just normal mergers are completely fine :)
13:08:55  <V453000> if not better
13:09:08  <V453000> but yes, we could greatly increase priorities at SLHs and then make packers
13:09:11  <ProZone> <XeryusTC> lies :P
13:09:14  <V453000> but uhm ... :/
13:09:28  <ProZone> <XeryusTC> nasty thing is that traffic gets split near Sinfingway so packed traffic doesnt help that much O_o
13:09:34  <ProZone> <Chris Booth> or a final opetion
13:09:40  <ProZone> <Chris Booth> 2x full 2x empty 2x goods
13:09:46  <V453000> :/
13:09:48  <ProZone> <Chris Booth> so SLs get own lines
13:10:02  <V453000> splitting is lame imo
13:10:03  <XeryusTC> well, you'd only need packers at the main stations :P
13:10:07  <V453000> just make it all to all which would be cool
13:10:22  <V453000> XeryusTC: the problem is that you need to prioritize it, not that  you need to make the actual packer
13:10:36  <V453000> and massively long prios could make joining much harder
13:10:47  <XeryusTC> well, you dont need to change prios really
13:10:53  <V453000> any slowdown would break the formation
13:10:58  <XeryusTC> as the prio picks up on the first train, and then blocks until the last one
13:11:04  <V453000> yes
13:11:12  <V453000> but currently we have priorities that do slow ML down
13:11:16  <V453000> because the ML can take it
13:11:17  <XeryusTC> and then you can allow 2 or 3 trains in :P
13:12:09  <V453000> yes, it could result in <stream of goods trains> <raw train> long gap due to prio <stream of goods trains>
13:12:20  <V453000> which could be pretty close to the average throughput now I think
13:12:26  <V453000> and not worth it
13:12:38  <XeryusTC> imo that long gap will be filled with trains at the next slh
13:12:48  <V453000> how could it?
13:12:55  <V453000> when the SLH would need one hell of a long prio
13:13:04  <XeryusTC> it wouldnt
13:13:04  <V453000> ok, accelerated prios, but even those would need to be big
13:13:08  <XeryusTC> prios can stay the same :P
13:13:11  <V453000> no way
13:13:18  <V453000> you cannot slow the stream down
13:13:20  <V453000> or it breaks
13:13:29  <XeryusTC> you just need a packer at the pickup, and then you can keep the rest of the network the same
13:13:46  <V453000> no. the stream cannot be broken or it is useless
13:13:56  <V453000> that will just jam the ML
13:13:56  <XeryusTC> but it wont
13:14:09  <XeryusTC> as trains have max 3 tiles between them when they leave the packer
13:14:12  <V453000> it will be broken with current prios, look how they slow the ML trains down
13:14:19  <V453000> yes
13:14:28  <XeryusTC> so any prio will pick up the packed trains and keep blocking trains from entering until the pack is gone
13:14:31  <V453000> and if in front of them is a gap, it will break because the train will be released in front of them
13:14:32  <XeryusTC> so you will not slow it down
13:15:00  <V453000> that would work only for a totally full and packed line, which could be a goods only line in the end anyway, where no SLHs would join
13:15:05  <XeryusTC> but prio length doesnt have to change at the slhs at all, as they are now also long enough to not block ML trains
13:15:19  <V453000> they do slow the ML :) just watch
13:15:32  <V453000> just look how long do those trains accelerate
13:15:47  <XeryusTC> at the SLHs that i have seen so far they dont
13:15:48  <V453000> and you realize that 12 tile prios or however long we make them just cannot be enough
13:16:03  <V453000> yes because the ML is at capacity and trains arent released either :)
13:16:05  <XeryusTC> which were all made by CB btw :P
13:16:53  <XeryusTC> but otoh it is a downside of monorail, those trains dont hold any power at all
13:17:29  <V453000> -> just add lines :)
13:17:39  <V453000> the acceleration is very bad, but still manageable
13:18:00  <XeryusTC> well, fortunately it is not lev4 acceleration :P
13:18:12  <V453000> yes, that is just too bad :)
13:18:42  <XeryusTC> but getting the most out of the current number of lines is more fun than just adding more lines when you need it :P
13:18:51  <ProZone> ***  made screenshot at 000077E4: http://ps.openttdcoop.org/prozone/webcam/000077E4.png
13:18:51  <V453000> yes but you cannot do that
13:19:12  <V453000> or you would need to make accelerated prios etc from the start
13:19:12  <XeryusTC> current network is quite full anyway so anything you do might not make that much of an impact
13:19:18  <XeryusTC> but overall i think that it would help :P
13:19:26  <ProZone> *** Chris Booth has joined spectators
13:19:26  <ProZone> *** Game paused (number of players)
13:19:45  <V453000> as I said, it would not help at this state, you would need to edit things
13:20:06  <V453000> because imagine the stream you got X trains in a row and one of them splits to the SL, but no train can join that spot
13:20:20  <V453000> right now it is likely that if a train splits, it frees a place up for a train to join from the SL
13:20:33  <XeryusTC> yes, but you only pack the goods trains
13:20:35  <V453000> unless we would build accelerated prios so trains could use such empty little spaces
13:20:42  <XeryusTC> so it is a full pack until it reaches the other side of the map
13:20:52  <XeryusTC> packing after every slh would be plain stupid
13:20:54  <V453000> well, int that case you still need accelerated joins or massive prios
13:21:05  <V453000> to not slow the goods stream down
13:21:08  <XeryusTC> no you dont
13:21:16  <V453000> hell
13:21:21  <XeryusTC> because the goods trains behave like a TL12 train
13:21:24  <V453000> can you allow to slow the stream down? no
13:21:26  <V453000> yes
13:21:32  <V453000> and its head cannot be slowed
13:21:45  <XeryusTC> yes, but most prios already dont slow it
13:21:47  <XeryusTC> only a few
13:21:49  <V453000> so if there is a gap of 9 in front of it and you have a prio of 20, the 9 gap cannot be used
13:21:58  <V453000> then they are rather lucky
13:22:19  <XeryusTC> it seems like you only need 10 prio for a train to not be slowed down
13:22:22  <XeryusTC> possibly only 8
13:22:28  <V453000> I strongly doubt that
13:22:36  <V453000> since 0->305kmh is like 20 tiles
13:22:39  <XeryusTC> so quite often you can get in a few trains if you pack 6 of them together
13:23:45  <V453000> I understand your point but I think it just isnt realizable effectively
13:24:00  <V453000> it will make so many problems and eat so much space
13:25:04  <XeryusTC> imo it would solve more than it would cause
13:26:39  <V453000> I think the result would be very close to the current state in terms of effectiveness
13:26:45  <V453000> taking some real effort
13:26:55  <V453000> anyway, I need to mow some damn grass, so later
13:48:49  <Chris_Booth_> XeryusTC: you may have noticed the whole map is made by either me or V453000 and one hub by Vinnie
13:49:00  <Chris_Booth_> but that has chaneged so much now
13:51:54  *** Chris_Booth_ is now known as Chris_Booth
13:52:48  <ProZone> <Chris Booth> XeryusTC: I am back if you want to play
13:53:06  <XeryusTC> oh i am kind of doing a puzzle atm :P
13:53:44  <ProZone> <Chris Booth> I think at this stage we need a new approach such as Packing the ML isn't bad since 4 - 6 is a big build
13:53:55  <ProZone> <Chris Booth> so adding packing in isn't that hard
13:54:05  <ProZone> <Chris Booth> but I don't like the idea of packing
13:54:11  <ProZone> <Chris Booth> as SML is just boring
13:57:00  <XeryusTC> well, it is not packing like SML
13:57:14  <XeryusTC> but what this network atm needs is 6 lanes
13:57:19  <XeryusTC> and then packing can be added :P
13:58:08  <ProZone> <Chris Booth> with 6 lines we should be able to get 3 spatas worth of trains
13:59:20  <XeryusTC> 3 spatas?
14:00:37  <Chris_Booth> yeah 1 spata is 300
14:00:54  <Chris_Booth> :P
14:01:16  <XeryusTC> xD
14:01:22  <XeryusTC> just call it 900 dude :P
14:02:23  <XeryusTC> and time to get something to eat :P
14:14:31  <ProZone> *** XeryusTC has left the game (connection lost)
14:53:38  *** Progman has quit IRC
14:58:27  <V453000> !password
14:58:27  <ProZone> V453000: pounce
14:58:41  <ProZone> *** Game still paused (number of players)
14:58:44  <ProZone> *** V453000 joined the game
15:45:19  <ProZone> *** V453000 has joined spectators
15:58:21  <ProZone> *** V453000 has left the game (leaving)
17:06:49  *** Mucht has joined #openttdcoop.pro
17:06:49  *** ChanServ sets mode: +o Mucht
17:20:48  *** Progman has joined #openttdcoop.pro
18:19:36  *** mfb- has joined #openttdcoop.pro
18:19:37  *** ChanServ sets mode: +o mfb-
18:36:33  *** Intexon has joined #openttdcoop.pro
19:11:12  *** Progman has quit IRC
19:21:45  <V453000> !password
19:21:45  <ProZone> V453000: soccer
19:21:52  <ProZone> *** Game still paused (number of players)
19:21:55  <ProZone> *** V453000 joined the game
19:21:59  <ProZone> <V453000> SPARTA
19:22:46  <V453000> Chris_Booth: guess you arent joining with 1fps on PS which doesnt have even one sparta eh? :|
19:27:45  <mfb-> !password
19:27:45  <ProZone> mfb-: uptake
19:27:55  <ProZone> *** Game still paused (number of players)
19:27:55  <ProZone> *** Game unpaused (number of players)
19:27:58  <ProZone> *** mfb joined the game
19:27:59  <ProZone> <V453000> yey, hi :)
19:28:06  <ProZone> <mfb> hi
19:28:08  <ProZone> <V453000> sparta on schedule
19:28:40  <ProZone> <mfb> where?
19:28:42  <ProZone> <mfb> MLjam here
19:28:44  <ProZone> <V453000> thats the point
19:28:46  <ProZone> <V453000> eveywhere
19:28:51  <ProZone> ***  made screenshot at 0000E2DF: http://ps.openttdcoop.org/prozone/webcam/0000E2DF.png
19:29:05  <ProZone> <mfb> just at SLH01
19:29:07  <ProZone> <V453000> im currently starting at south
19:29:15  <ProZone> <V453000> no
19:29:25  <ProZone> <V453000> trains are jammed, as soon as they unjam, jams will be everywhere else too
19:29:33  <ProZone> <mfb> ok
19:30:50  <ProZone> <mfb> now?
19:30:56  <ProZone> <V453000> wa?
19:31:03  <ProZone> <mfb> don't see new jams
19:31:07  <ProZone> <mfb> yet
19:31:10  <ProZone> <V453000> yet. :)
19:31:33  <ProZone> <mfb> ah, you are already at "move split here"
19:31:36  <ProZone> <V453000> es
19:31:38  <ProZone> <V453000> yes
19:32:11  <ProZone> ***  made screenshot at 0000DE63: http://ps.openttdcoop.org/prozone/webcam/0000DE63.png
19:35:09  <ProZone> <mfb> ?
19:35:32  <ProZone> ***  made screenshot at 0000DA5F: http://ps.openttdcoop.org/prozone/webcam/0000DA5F.png
19:35:37  <ProZone> <V453000> moving split?
19:36:06  <ProZone> <mfb> which? where?
19:36:22  <ProZone> <V453000> still at the same place :) south
19:36:48  <ProZone> <V453000> hmf
19:36:48  <ProZone> <mfb> I know that you are doing this ;)
19:37:02  <ProZone> <V453000> then why do you ask
19:37:19  <ProZone> <mfb> was just my idea for the double bridge
19:38:10  <Chris_Booth> I will be in here in 20 mins guys
19:38:24  <ProZone> <V453000> quickly hide the booze
19:38:52  <ProZone> ***  made screenshot at 0000D168: http://ps.openttdcoop.org/prozone/webcam/0000D168.png
19:42:12  <ProZone> ***  made screenshot at 0000D062: http://ps.openttdcoop.org/prozone/webcam/0000D062.png
19:45:32  <ProZone> ***  made screenshot at 0000D76D: http://ps.openttdcoop.org/prozone/webcam/0000D76D.png
19:46:43  <ProZone> <mfb> jam in circles :)
19:48:39  <ProZone> <mfb> ok that is a flaw of the twoway-SL design
19:48:52  <ProZone> ***  made screenshot at 0000D873: http://ps.openttdcoop.org/prozone/webcam/0000D873.png
19:49:09  <ProZone> <V453000> anything would break with a network under construction like this :)
19:49:42  <ProZone> <mfb> it is not the construction
19:49:49  <ProZone> <V453000> jams and stuff
19:49:52  <ProZone> <mfb> trains are waiting in a circle
19:50:02  <ProZone> <V453000> yes
19:50:04  <ProZone> <mfb> so they can never unjam
19:50:15  <ProZone> <V453000> hmm :)
19:50:25  <ProZone> <V453000> well it shouldnt happen either way :)
19:51:24  <ProZone> <mfb> ok
19:51:28  <ProZone> <mfb> jam is back to the regular one
19:52:13  <ProZone> ***  made screenshot at 0000DBF2: http://ps.openttdcoop.org/prozone/webcam/0000DBF2.png
19:55:33  <ProZone> ***  made screenshot at 0000B39A: http://ps.openttdcoop.org/prozone/webcam/0000B39A.png
19:55:46  <ProZone> <mfb> ugly method to remove them jam now at SLH03a
19:56:25  <ProZone> *** Chris Booth #1 joined the game
19:56:29  <ProZone> <V453000> haioo
19:56:54  <ProZone> <mfb> the big merger again :p
19:57:00  <ProZone> <V453000> yes
19:57:02  <ProZone> <V453000> I like it
19:57:08  <ProZone> <Chris Booth #1> hi
19:57:11  <ProZone> <mfb> hi
19:57:29  <ProZone> <mfb> are there more chris booths? :p
19:58:10  <V453000> !players
19:58:13  <ProZone> V453000: Client 198 is Chris Booth, a spectator
19:58:13  <ProZone> V453000: Client 211 (Orange) is V453000, in company 1 (Lunthill City Transport)
19:58:13  <ProZone> V453000: Client 215 (Orange) is mfb, in company 1 (Lunthill City Transport)
19:58:13  <ProZone> V453000: Client 216 (Orange) is Chris Booth #1, in company 1 (Lunthill City Transport)
19:58:21  <V453000> oh that isnt a mistake :D
19:58:32  <ProZone> <V453000> should I kick the spec?
19:58:42  <ProZone> <mfb> ?
19:58:52  <ProZone> <V453000> there is a spectator CB :)
19:58:53  <ProZone> ***  made screenshot at 0000AD60: http://ps.openttdcoop.org/prozone/webcam/0000AD60.png
19:59:03  <mfb-> ah
19:59:31  <ProZone> <Chris Booth #1> is there a jam?
19:59:37  <ProZone> <mfb> wait, 9 lines?
19:59:37  <ProZone> <Chris Booth #1> or are we missing trains?
19:59:47  <ProZone> <mfb> jam
19:59:54  <ProZone> *** Chris Booth has joined company #1
19:59:58  <ProZone> <mfb> see SLH03b and others
20:00:00  <ProZone> *** Chris Booth #1 has left the game (connection lost)
20:00:10  <ProZone> <Chris Booth> didn't know I had 2 clients open
20:00:13  <ProZone> <mfb> oh, one was my mistake
20:00:51  <ProZone> <mfb> any method to see all stopped trains?
20:01:40  <ProZone> <Chris Booth> I think maybe we should go for 6 firsy
20:01:42  <ProZone> <Chris Booth> befor 9
20:01:54  <ProZone> <V453000> there just is the merge :p
20:02:00  <ProZone> <V453000> friendly to connect more lines to it
20:02:13  <ProZone> ***  made screenshot at 0000E45F: http://ps.openttdcoop.org/prozone/webcam/0000E45F.png
20:03:26  <ProZone> <Chris Booth> its not the mergers it the space
20:03:32  <ProZone> <Chris Booth> such as SLH 04b
20:03:51  <ProZone> <Chris Booth> only 14 tiles from coast to industry
20:03:57  <ProZone> <mfb> maybe oil will have to die
20:05:34  <ProZone> ***  made screenshot at 0000DB6F: http://ps.openttdcoop.org/prozone/webcam/0000DB6F.png
20:08:36  <mfb-> @gap 2
20:08:36  <Webster> mfb-: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
20:08:54  <ProZone> ***  made screenshot at 0000C35D: http://ps.openttdcoop.org/prozone/webcam/0000C35D.png
20:12:14  <ProZone> ***  made screenshot at 0000D5C9: http://ps.openttdcoop.org/prozone/webcam/0000D5C9.png
20:12:58  <ProZone> <mfb> ugly mountain there
20:14:05  <ProZone> <V453000> wait
20:14:20  <ProZone> <mfb> :D
20:14:24  <ProZone> <mfb> here
20:14:26  <ProZone> <V453000> eh
20:14:49  <ProZone> <V453000> leave it
20:15:10  <ProZone> <mfb> that is a long prio
20:15:22  <ProZone> <V453000> others arent much shorter
20:15:32  <ProZone> <V453000> 13 tiles
20:15:34  <ProZone> ***  made screenshot at 0000ACDB: http://ps.openttdcoop.org/prozone/webcam/0000ACDB.png
20:16:15  <ProZone> <V453000> eh we need ad merger for the southern drop
20:16:19  <ProZone> <V453000> who is gonna build it? :)
20:16:28  <ProZone> <V453000> I built the pickup
20:17:13  <ProZone> <V453000> that will be better ;)
20:17:23  <ProZone> <mfb> +larger
20:17:30  <ProZone> <V453000> meh ++
20:17:36  <ProZone> <mfb> well ok
20:17:43  <ProZone> <mfb> the short exit was not solved yet
20:18:55  <ProZone> ***  made screenshot at 00007F63: http://ps.openttdcoop.org/prozone/webcam/00007F63.png
20:21:46  <ProZone> *** Chris Booth has joined spectators
20:22:15  <ProZone> ***  made screenshot at 000060D1: http://ps.openttdcoop.org/prozone/webcam/000060D1.png
20:24:26  <ProZone> <mfb> that prio looks difficult
20:25:20  <ProZone> <mfb> no
20:25:35  <ProZone> ***  made screenshot at 0000635A: http://ps.openttdcoop.org/prozone/webcam/0000635A.png
20:25:36  <ProZone> <V453000> worky :)
20:25:59  <ProZone> <mfb> ah nice
20:26:01  <ProZone> <V453000> pippe :p
20:26:07  <ProZone> <V453000> pipes are the best
20:27:38  <ProZone> <mfb> no need to add twoways at the SLH
20:27:43  <ProZone> <mfb> :)
20:28:55  <ProZone> ***  made screenshot at 00004864: http://ps.openttdcoop.org/prozone/webcam/00004864.png
20:32:10  <ProZone> <mfb> ?
20:32:15  <ProZone> ***  made screenshot at 000065EB: http://ps.openttdcoop.org/prozone/webcam/000065EB.png
20:32:24  <ProZone> <mfb> problems with the old prio?
20:32:30  <ProZone> <V453000> too slow
20:32:36  <ProZone> <V453000> or ... too short
20:32:50  <ProZone> <V453000> was slowing trains down very of ten
20:33:44  <ProZone> <V453000> k ... mergers
20:34:43  <ProZone> <V453000> fuck
20:34:50  <ProZone> <V453000> pickups will need 3rd line :)
20:34:58  <ProZone> <V453000> well, it can hold for a while
20:35:10  <ProZone> <V453000> why temp ...
20:35:16  <ProZone> <V453000> it needs to be built anyway
20:35:35  <ProZone> ***  made screenshot at 0000D5D1: http://ps.openttdcoop.org/prozone/webcam/0000D5D1.png
20:35:42  <ProZone> <mfb> no idea why
20:35:48  <ProZone> <V453000> PBS
20:35:50  <ProZone> <V453000> dumb
20:36:00  <ProZone> <V453000> the line is just longer
20:37:54  <ProZone> <V453000> want to build it?
20:38:12  <ProZone> <mfb> hmm... no
20:38:18  <ProZone> <V453000> :(
20:38:56  <ProZone> ***  made screenshot at 0000DEC3: http://ps.openttdcoop.org/prozone/webcam/0000DEC3.png
20:39:46  <ProZone> <mfb> interesting how good the overall flow is now
20:40:24  <ProZone> <V453000> look at northern ML and say it again :)
20:40:45  <ProZone> <mfb> where is the problem?
20:41:01  <ProZone> <V453000> north drop
20:41:06  <ProZone> <V453000> at least a part of it
20:41:14  <ProZone> <V453000> and missing 5th is the rest of the problem :)
20:41:29  <ProZone> <mfb> I don't see jams there
20:41:39  <ProZone> <V453000> like every SLH is jammed
20:41:53  <ProZone> <V453000> on the northbound ML
20:42:04  <ProZone> <mfb> 1+4 get problems now, ok
20:45:36  <ProZone> ***  made screenshot at 0000D9CA: http://ps.openttdcoop.org/prozone/webcam/0000D9CA.png
20:48:56  <ProZone> ***  made screenshot at 0000C0A6: http://ps.openttdcoop.org/prozone/webcam/0000C0A6.png
20:52:16  <ProZone> ***  made screenshot at 0000C2A1: http://ps.openttdcoop.org/prozone/webcam/0000C2A1.png
20:53:15  <ProZone> <V453000> the first one fills the gap far better
20:53:32  <ProZone> <mfb> ah
20:53:34  <ProZone> <V453000> :p
20:53:34  <ProZone> <mfb> :p
20:54:16  <ProZone> <mfb> :D
20:55:16  <ProZone> <mfb> no
20:55:37  <ProZone> ***  made screenshot at 0000BDA7: http://ps.openttdcoop.org/prozone/webcam/0000BDA7.png
20:57:40  <ProZone> <mfb> hmm
20:58:57  <ProZone> ***  made screenshot at 0000BC23: http://ps.openttdcoop.org/prozone/webcam/0000BC23.png
20:59:30  <ProZone> <V453000> dutch TF mode
20:59:32  <ProZone> <V453000> :p
20:59:52  <ProZone> <mfb> that is not the problem
20:59:59  <ProZone> <mfb> but it is not a double bridge there
21:00:09  <ProZone> <mfb> so the trains need a new choice
21:00:21  <ProZone> <V453000> hm
21:00:39  <ProZone> <V453000> just not make it a doubled bridge but a choice bridge?
21:00:53  <ProZone> <mfb> then we have a long single bridge for much traffic
21:01:00  <ProZone> <mfb> most of the traffic indeed
21:01:22  <ProZone> <mfb> :D
21:02:11  <ProZone> <mfb> that connection was already there
21:02:17  <ProZone> ***  made screenshot at 0000C3B4: http://ps.openttdcoop.org/prozone/webcam/0000C3B4.png
21:02:19  <ProZone> <mfb> "ok"
21:02:30  <ProZone> <V453000> there we go
21:03:18  <ProZone> <V453000> hm
21:03:24  <ProZone> <V453000> why didnt you expand it to the outer side btw
21:03:38  <ProZone> <V453000> well meh there can be 6th
21:03:44  <ProZone> <mfb> wanted to do that
21:03:51  <ProZone> <mfb> but the entry stopped me
21:03:53  <ProZone> <V453000> sure, np
21:05:27  <ProZone> <V453000> the prio is a bitch
21:05:30  <ProZone> <V453000> barely long enough
21:05:37  <ProZone> ***  made screenshot at 0000B1A5: http://ps.openttdcoop.org/prozone/webcam/0000B1A5.png
21:05:50  <ProZone> <V453000> 8 ... lets see
21:05:58  <ProZone> <mfb> hmm
21:06:14  <ProZone> <mfb> move the 4th split in again and let the prio use both double bridges?
21:06:54  <ProZone> <mfb> hmm
21:07:04  <ProZone> <V453000> fune :D
21:07:26  <ProZone> <mfb> works
21:07:31  <ProZone> <V453000> sure :)
21:07:42  <ProZone> <mfb> we have trains on that line?
21:07:52  <ProZone> <V453000> might be
21:07:58  <ProZone> <V453000> the merger is already complete
21:08:01  <ProZone> <mfb> oh ok
21:08:57  <ProZone> ***  made screenshot at 000089A8: http://ps.openttdcoop.org/prozone/webcam/000089A8.png
21:09:01  <ProZone> <mfb> inside again?
21:09:05  <ProZone> <V453000> yeah
21:09:07  <ProZone> <V453000> fits more
21:09:46  <ProZone> <V453000> hmm too long I guess
21:09:52  <ProZone> <V453000> the bridges
21:10:00  <ProZone> <mfb> :(
21:10:02  <ProZone> <V453000> hell, lets see later
21:10:08  <ProZone> <mfb> and too short waiting bay
21:10:11  <ProZone> <V453000> oh, true
21:10:15  <ProZone> <mfb> even for pbs
21:10:31  <ProZone> <mfb> I will move the lines
21:11:02  <ProZone> <mfb> too much?
21:12:08  <ProZone> <mfb> prio length :(
21:12:18  <ProZone> ***  made screenshot at 00008AA7: http://ps.openttdcoop.org/prozone/webcam/00008AA7.png
21:13:29  <ProZone> <V453000> Sbends with TL2 are a nice thing :)
21:13:35  <ProZone> <mfb> hehe
21:14:35  <ProZone> <mfb> 01a outside?
21:14:53  <ProZone> <V453000> probably, yes
21:15:38  <ProZone> ***  made screenshot at 0000641B: http://ps.openttdcoop.org/prozone/webcam/0000641B.png
21:18:39  <ProZone> <V453000> there never was one
21:18:51  <ProZone> <V453000> well it would have died anyway :p we ended its torment
21:18:58  <ProZone> ***  made screenshot at 00004299: http://ps.openttdcoop.org/prozone/webcam/00004299.png
21:20:03  <ProZone> <mfb> hmm
21:20:07  <ProZone> <mfb> wrong gap at SLH01
21:20:32  <ProZone> <V453000> ?
21:20:46  <ProZone> <V453000> we need to finish the 5th asap, missing connections
21:20:57  <ProZone> <V453000> k
21:22:18  <ProZone> ***  made screenshot at 000059A8: http://ps.openttdcoop.org/prozone/webcam/000059A8.png
21:22:39  <ProZone> <mfb> missing connections? where? (except at the end)
21:22:46  <ProZone> <V453000> the end :)
21:24:28  <ProZone> *** V453000 has left the game (connection lost)
21:24:30  <ProZone> *** Game paused (number of players)
21:24:59  <V453000> damn I will have to go
21:25:00  <V453000> later
21:25:38  <ProZone> ***  made screenshot at 0000211B: http://ps.openttdcoop.org/prozone/webcam/0000211B.png
21:26:11  <V453000> ah nevermind
21:26:16  <V453000> panic mode, I got one more hour
21:26:19  <V453000> !password
21:26:19  <ProZone> V453000: zenith
21:26:29  <ProZone> *** Game still paused (number of players)
21:26:29  <ProZone> *** Game unpaused (number of players)
21:26:32  <ProZone> *** V453000 joined the game
21:28:59  <ProZone> ***  made screenshot at 00002AED: http://ps.openttdcoop.org/prozone/webcam/00002AED.png
21:32:19  <ProZone> ***  made screenshot at 000028EC: http://ps.openttdcoop.org/prozone/webcam/000028EC.png
21:33:02  <ProZone> <V453000> aww
21:35:39  <ProZone> ***  made screenshot at 0000256B: http://ps.openttdcoop.org/prozone/webcam/0000256B.png
21:38:59  <ProZone> ***  made screenshot at 00001F9C: http://ps.openttdcoop.org/prozone/webcam/00001F9C.png
21:42:19  <ProZone> ***  made screenshot at 000020A0: http://ps.openttdcoop.org/prozone/webcam/000020A0.png
21:44:57  <ProZone> *** Chris Booth has joined company #1
21:45:05  <ProZone> <Chris Booth> less progress than I expected
21:45:22  <ProZone> <V453000> 5th is basically done ...
21:45:24  <ProZone> <mfb> you can improve that now :p
21:45:32  <ProZone> <V453000> ^ bitch
21:45:40  <ProZone> ***  made screenshot at 00002C9A: http://ps.openttdcoop.org/prozone/webcam/00002C9A.png
21:45:59  <ProZone> <Chris Booth> I could noob it up
21:46:15  <ProZone> <V453000> I somewhat expanded your mergers
21:46:17  <ProZone> <V453000> seems to work so far
21:46:38  <ProZone> <Chris Booth> they where quite good mergers
21:46:43  <ProZone> <Chris Booth> nort more so than south
21:47:20  <ProZone> <V453000> well, I promoted them to the "hope that works" class
21:47:20  <ProZone> <V453000> :P
21:47:38  <ProZone> <mfb> :(
21:47:44  <ProZone> <Chris Booth> south was in that class already
21:47:54  <ProZone> <Chris Booth> so now it must be in of fuck I hope that works
21:48:01  <ProZone> <V453000> it is nice though :)
21:48:03  <ProZone> <V453000> :D
21:48:19  <ProZone> <V453000> maybe you would like to LLL the north drop? :p
21:48:21  <ProZone> <mfb> want to finish the north raw drop merger?
21:48:31  <ProZone> <mfb> that, too
21:48:49  <ProZone> <Chris Booth> hhm I like the north do
21:48:54  <ProZone> <Chris Booth> looks nice as it is
21:49:00  <ProZone> ***  made screenshot at 00002918: http://ps.openttdcoop.org/prozone/webcam/00002918.png
21:49:10  <ProZone> <mfb> 5th line is not connected there yet
21:52:20  <ProZone> ***  made screenshot at 000015BA: http://ps.openttdcoop.org/prozone/webcam/000015BA.png
21:52:22  <ProZone> <Chris Booth> this is going to hurt
21:52:46  <ProZone> <mfb> you don't have to fill every tile :p
21:53:16  <ProZone> <Chris Booth> I do
21:53:24  <ProZone> <V453000> mad people do not need reasons
21:53:44  <ProZone> <mfb> oh and CL2
21:53:46  <ProZone> <V453000> just like the hill station :P
21:53:48  <ProZone> <mfb> so you don't need these
21:55:40  <ProZone> ***  made screenshot at 0000C39E: http://ps.openttdcoop.org/prozone/webcam/0000C39E.png
21:59:01  <ProZone> ***  made screenshot at 00001F2C: http://ps.openttdcoop.org/prozone/webcam/00001F2C.png
22:00:13  <ProZone> <Chris Booth> now the game 'how much mixer can I remove and make it still owrk'
22:00:15  <ProZone> <Chris Booth> work
22:00:23  <ProZone> <V453000> :D
22:02:21  <ProZone> ***  made screenshot at 0000496E: http://ps.openttdcoop.org/prozone/webcam/0000496E.png
22:05:42  <ProZone> ***  made screenshot at 000018C3: http://ps.openttdcoop.org/prozone/webcam/000018C3.png
22:09:02  <ProZone> ***  made screenshot at 000016C4: http://ps.openttdcoop.org/prozone/webcam/000016C4.png
22:09:46  <ProZone> <Chris Booth> how hard can it be to make a 6 ->3
22:12:05  <ProZone> <mfb> good night
22:12:11  <ProZone> <Chris Booth> nn mfb
22:12:23  <ProZone> ***  made screenshot at 000013BE: http://ps.openttdcoop.org/prozone/webcam/000013BE.png
22:12:24  <ProZone> <mfb> goods drop north will need a 3rd exit soon
22:12:51  <ProZone> <Chris Booth> yes
22:12:57  <ProZone> <Chris Booth> I am working on raws
22:12:59  <ProZone> *** mfb has left the game (leaving)
22:13:15  *** mfb- has quit IRC
22:13:20  *** ODM has quit IRC
22:15:43  <ProZone> ***  made screenshot at 000014C9: http://ps.openttdcoop.org/prozone/webcam/000014C9.png
22:19:03  <ProZone> ***  made screenshot at 00001848: http://ps.openttdcoop.org/prozone/webcam/00001848.png
22:19:22  <ProZone> <Chris Booth> what a mess
22:19:25  <ProZone> <V453000> :)
22:19:45  <ProZone> <Chris Booth> I am fixing it
22:19:47  <ProZone> <Chris Booth> slowly
22:22:23  <ProZone> ***  made screenshot at 00001649: http://ps.openttdcoop.org/prozone/webcam/00001649.png
22:25:43  <ProZone> ***  made screenshot at 00002049: http://ps.openttdcoop.org/prozone/webcam/00002049.png
22:29:00  <ProZone> <Chris Booth> 1 section left
22:29:04  <ProZone> ***  made screenshot at 000020C3: http://ps.openttdcoop.org/prozone/webcam/000020C3.png
22:31:38  <ProZone> <V453000> I will have to go in a few minutes
22:31:43  <ProZone> <V453000> I can leave it open though
22:31:57  <ProZone> <Chris Booth> no its fine
22:32:06  <ProZone> <V453000> well, rather finish it
22:32:24  <ProZone> ***  made screenshot at 00001EC5: http://ps.openttdcoop.org/prozone/webcam/00001EC5.png
22:32:44  <ProZone> <Chris Booth> I will be here tomorrow
22:33:02  <ProZone> <V453000> hm, I think I have whole day free :o
22:33:42  <ProZone> <V453000> maybe deny some choices to the PBS?
22:33:44  <ProZone> <V453000> such as
22:33:54  <ProZone> <Chris Booth> yeah
22:34:02  <ProZone> <Chris Booth> good idea
22:34:09  <ProZone> <Chris Booth> otherwise they will cross to much
22:34:15  <ProZone> <V453000> zep
22:34:17  <ProZone> <V453000> yep
22:34:40  <ProZone> <Chris Booth> once this is done we will need ot rebuild that merger tomorrow
22:34:46  <ProZone> <Chris Booth> for 3 exit lines
22:34:48  <ProZone> <V453000> probably :)
22:34:54  <ProZone> <Chris Booth> so you can leave when you want
22:35:00  <ProZone> <V453000> we will also need to expand goods stations and whatever :o
22:35:03  <ProZone> <V453000> k, so cya :)
22:35:13  <ProZone> <V453000> 3 spartas are close
22:35:16  <ProZone> <Chris Booth> no much I can do with attacking the merger
22:35:22  <ProZone> <V453000> yeah
22:35:22  <ProZone> <Chris Booth> hell yes
22:35:36  <ProZone> *** V453000 has left the game (leaving)
22:35:36  <ProZone> *** Game paused (number of players)
22:35:40  <ProZone> *** Chris Booth has left the game (connection lost)
22:35:44  <ProZone> ***  made screenshot at 000023C1: http://ps.openttdcoop.org/prozone/webcam/000023C1.png
23:50:14  *** KenjiE20 has quit IRC

Powered by YARRSTE version: svn-trunk