Log for on 9th May 2011:
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06:54:15  <V453000> !password
06:54:15  <ProZone> V453000: shrank
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20:03:32  <ProZone> *** Game still paused (number of players)
20:03:34  <ProZone> *** Chris Booth joined the game
20:11:12  <Chris_Booth> ooh no one is here
20:11:18  * Chris_Booth crys
20:11:39  <mfb-> coming soon
20:11:57  <ProZone> *** Game still paused (number of players)
20:11:57  <ProZone> *** Game unpaused (number of players)
20:11:59  <ProZone> *** mfb joined the game
20:12:08  <ProZone> <Chris Booth> ooh holla
20:12:22  <Sylf> I live in wrong part of the world ):
20:12:44  <ProZone> ***  made screenshot at 00002E21:
20:16:04  <ProZone> ***  made screenshot at 0000309A:
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20:19:25  <ProZone> ***  made screenshot at 000027B9:
20:21:01  <ProZone> <mfb> double bridge had a sign in the wrong direction
20:21:08  *** Mucht has quit IRC
20:21:19  <ProZone> <Chris Booth> which one?
20:21:31  <ProZone> <Chris Booth> oops my bad
20:21:48  <ProZone> <Chris Booth> but that hacks that 6 ->3
20:22:18  <ProZone> <mfb> hmmhmm
20:22:28  <ProZone> <mfb> it is fine when it works :p
20:22:45  <ProZone> ***  made screenshot at 00002F22:
20:22:48  <ProZone> <Chris Booth> the exit is worse
20:23:00  <ProZone> <mfb> it is a drop
20:23:31  <ProZone> <Chris Booth> does that give it a reason for my bad exit?
20:23:33  <ProZone> <mfb> so maybe you can use the balancing from the entry
20:23:43  <ProZone> <Chris Booth> ooh I see
20:23:45  <ProZone> <Chris Booth> not sure
20:24:08  <ProZone> <mfb> trains will not wait for anything in the station
20:24:22  <ProZone> <mfb> so maybe you can just use the incoming flow
20:24:26  <ProZone> <Chris Booth> the exit is ok at the moment
20:24:37  <ProZone> <Chris Booth> it is gets worse we can remove some choices
20:25:50  <ProZone> <Chris Booth> I just spamed goods trains
20:26:00  <ProZone> <Chris Booth> so I will watch those lines
20:26:05  <ProZone> ***  made screenshot at 0000F4B7:
20:26:24  <ProZone> <mfb> oh, more trains?
20:26:42  <ProZone> <Chris Booth> well we have quite a bit of good waiting already
20:26:50  <ProZone> <mfb> outer line is hardly used (west)
20:27:17  <ProZone> <Chris Booth> is it a bad choice?
20:27:34  <ProZone> <mfb> hmm
20:27:45  <ProZone> <mfb> only trains from one if your exit lines can use it
20:28:00  <ProZone> <Chris Booth> aah yes I see that
20:28:11  <ProZone> <Chris Booth> only 2
20:28:13  <ProZone> <Chris Booth> not 1
20:28:15  <ProZone> <mfb> and trains from each SLH, but maybe it is the last choice there
20:28:25  <ProZone> <mfb> oh ok
20:28:36  <ProZone> <mfb> well, maybe it will get more trains with more traffic
20:29:24  <ProZone> <mfb> oh
20:29:25  <ProZone> ***  made screenshot at 00002AD0:
20:29:32  <ProZone> <mfb> bad prio at SLH04a
20:30:12  <ProZone> <mfb> hmm
20:30:54  <ProZone> <mfb> that will ruin the other prio
20:30:56  <ProZone> <mfb> ok
20:31:30  <ProZone> <Chris Booth> trust me sometime I know what I am doing
20:31:32  <ProZone> <Chris Booth> not often
20:31:38  <ProZone> <mfb> :p
20:32:04  <ProZone> <Chris Booth> SLH 05b is killing the network
20:32:30  <ProZone> <mfb> that jam problem again
20:32:45  <ProZone> ***  made screenshot at 00004020:
20:33:21  <ProZone> <Chris Booth> IMO the SLHs propably need to be A entry, B exit, B entry, A exit
20:33:30  <ProZone> <Chris Booth> so trains cant find the back of the exit
20:33:44  <ProZone> <Chris Booth> so then the will be Ll__rR
20:36:06  <ProZone> ***  made screenshot at 0000BF59:
20:37:22  <ProZone> <Chris Booth> 894
20:37:32  <ProZone> <Chris Booth> only 6 trains of mine and Vs goal
20:37:50  <ProZone> <mfb> would be 3600 on a 512^2-map
20:38:08  <ProZone> <Chris Booth> yes
20:38:22  <ProZone> <Chris Booth> which is a nice amount
20:39:26  <ProZone> ***  made screenshot at 00007A3B:
20:41:24  <ProZone> <Chris Booth> what realisticly do you think we can get on here before it become stupid?
20:41:38  <ProZone> <Chris Booth> 1k ~=4k on 512
20:41:55  <mfb-> 1k and maybe more
20:42:30  <ProZone> <Chris Booth> not sure I think 1k will be pushing it with a 7th ML
20:42:46  <ProZone> ***  made screenshot at 000080B6:
20:42:48  <ProZone> <Chris Booth> which will mean 4 lines into drop
20:43:02  <ProZone> <mfb> well
20:43:04  <ProZone> <Chris Booth> I think maybe we should just fill up this again and call it a day
20:43:07  <ProZone> <Chris Booth> around 950
20:43:09  <ProZone> <mfb> maybe some optimization does the same job
20:43:19  <ProZone> <mfb> one line is jamming at your new entry
20:43:33  <ProZone> <Chris Booth> wrong signal
20:43:36  <ProZone> <Chris Booth> fixed now
20:43:44  <ProZone> <Chris Booth> I am a signal gap of 5 with that bad signal
20:46:06  <ProZone> ***  made screenshot at 00007B37:
20:47:00  <ProZone> <mfb> random spawner depots everywhere, but not at the SLHs :(
20:47:32  <ProZone> <mfb> 900 done
20:47:42  <ProZone> <mfb> made my own primary
20:47:44  <ProZone> <Chris Booth> SLH has depots
20:48:16  <ProZone> <mfb> slh03 gets problems again
20:48:30  <ProZone> <mfb> the one line is just not enough there
20:49:21  <ProZone> <Chris Booth> <3 charlie sheen!
20:49:27  <ProZone> ***  made screenshot at 00007AB9:
20:49:27  <ProZone> <Chris Booth> he is just so fucking insane
20:50:25  <ProZone> <Chris Booth> Bi-Winning!
20:52:47  <ProZone> ***  made screenshot at 0000A840:
20:53:48  <ProZone> <Chris Booth> I am forcing more trains to the 6th line in the west
20:54:44  <ProZone> <Chris Booth> and east is still missing the 6th just realised
20:55:37  <ProZone> <mfb> where?
20:55:47  <ProZone> <mfb> oh
20:56:07  <ProZone> ***  made screenshot at 0000CF9E:
20:56:11  <ProZone> <Chris Booth> yes oh
20:59:27  <ProZone> ***  made screenshot at 0000A831:
21:02:48  <ProZone> ***  made screenshot at 0000ABB5:
21:06:08  <ProZone> ***  made screenshot at 0000A4C0:
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21:09:28  <ProZone> ***  made screenshot at 0000A8BC:
21:10:50  <ProZone> <Chris Booth> oops
21:12:48  <ProZone> ***  made screenshot at 0000FA38:
21:15:00  <V453000> !password
21:15:00  <ProZone> V453000: meeker
21:15:12  <ProZone> <V453000> hi
21:15:12  <ProZone> *** V453000 joined the game
21:15:16  <ProZone> <Chris Booth> hi
21:15:18  <ProZone> <Chris Booth> 3 spata
21:15:39  <ProZone> <V453000> and south jammed :)
21:15:42  <ProZone> <Chris Booth> yes
21:15:46  <ProZone> <Chris Booth> good need overflow
21:16:05  <ProZone> <V453000> it has a small one
21:16:08  <ProZone> ***  made screenshot at 0000FEB1:
21:17:17  <ProZone> <Chris Booth> lol they are no going into the catchers
21:17:59  <ProZone> *** V453000 has left the game (connection lost)
21:18:17  <V453000> !password
21:18:17  <ProZone> V453000: potion
21:19:28  <ProZone> ***  made screenshot at 0000F899:
21:19:52  <ProZone> *** V453000 has left the game (leaving)
21:19:56  <ProZone> <Chris Booth> can we please turn pause onjoin off
21:20:06  <ProZone> *** V453000 joined the game
21:22:49  <ProZone> ***  made screenshot at 0000DA0F:
21:22:52  <ProZone> *** V453000 has left the game (connection lost)
21:23:23  <V453000> !password
21:23:23  <ProZone> V453000: plying
21:23:36  <V453000> how often does the pw change :|
21:23:50  <ProZone> *** V453000 joined the game
21:23:51  <Chris_Booth> every min?
21:24:01  <V453000> every 5 I guess
21:24:22  <Chris_Booth> [22:14]	ProZone	V453000: meeker
21:24:27  <Chris_Booth> [22:18]	ProZone	V453000: potion
21:24:29  <V453000> yes
21:24:30  <Chris_Booth> [22:23]	ProZone	V453000: plying
21:24:34  <Chris_Booth> would make sence
21:24:35  <V453000> so probably 15 2
21:24:39  <V453000> 0
21:25:00  <ProZone> <V453000> even PS changes once in like 15 minutes
21:25:27  <ProZone> <Chris Booth> I don't know I don't use passowrd
21:25:38  <ProZone> *** V453000 has left the game (connection lost)
21:25:44  <ProZone> <Chris Booth> there is no need
21:25:50  <ProZone> <Chris Booth> you can use the password fetcher
21:26:09  <ProZone> ***  made screenshot at 0000DC11:
21:26:47  <ProZone> <Chris Booth> these SL jams are causing the ML to wave
21:29:29  <ProZone> ***  made screenshot at 0000FA9C:
21:30:53  <ProZone> <mfb> -17 trains?
21:30:59  <ProZone> <Chris Booth> yes
21:31:02  <ProZone> <Chris Booth> goods trains
21:31:08  <ProZone> <Chris Booth> to stop the jam
21:31:18  <ProZone> <mfb> that helped?
21:31:29  <ProZone> <Chris Booth> looks like it
21:31:47  <ProZone> <mfb> hmmhmm
21:31:53  <ProZone> <Chris Booth> they where blocking the entrace to the south drop
21:31:59  <ProZone> <Chris Booth> so I delete them
21:32:03  <ProZone> <Chris Booth> we can use them again now
21:32:09  <ProZone> <mfb> do we have some position where we can say "if there is a jam, it will jam here, too"?
21:32:23  <ProZone> <Chris Booth> yes
21:32:29  <ProZone> <Chris Booth> did you miss what just happened?
21:32:37  <ProZone> <mfb> yes
21:32:49  <ProZone> ***  made screenshot at 0000C9E2:
21:32:56  <ProZone> <Chris Booth> if good reach the entrance to drops then we are stone cold dead
21:33:10  <ProZone> <Chris Booth> one the SLHs jamed
21:33:16  <ProZone> <mfb> good pickup S?
21:33:18  <ProZone> <Chris Booth> so no raw where arriving
21:33:20  <ProZone> <Chris Booth> yes
21:33:24  <ProZone> <mfb> ok
21:33:34  <ProZone> <Chris Booth> it then built trains back the ML @ SLH 05b
21:34:44  <ProZone> *** mfb has left the game (connection lost)
21:34:46  <mfb-> !password
21:34:46  <ProZone> mfb-: solids
21:34:46  <ProZone> *** Game paused (number of players)
21:35:05  <ProZone> *** Game still paused (number of players)
21:35:05  <ProZone> *** Game unpaused (number of players)
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21:35:19  <ProZone> <Chris Booth> it seems ok now
21:35:33  <ProZone> <Chris Booth> may just have been caused by the mass of goods trains
21:36:09  <ProZone> ***  made screenshot at 0000F8C8:
21:39:30  <ProZone> ***  made screenshot at 0000FB3C:
21:39:48  <ProZone> <mfb> block detector ;)
21:40:58  <ProZone> <Chris Booth> didn't like the long loopy option :D
21:41:04  <ProZone> <mfb> ?
21:41:15  <ProZone> <mfb> :p
21:42:04  <ProZone> <mfb> ok
21:42:16  <ProZone> <mfb> what to do in case of a jam?
21:42:50  <ProZone> ***  made screenshot at 0000E3E8:
21:42:53  <ProZone> <Chris Booth> s
21:42:56  <ProZone> <Chris Booth> check !this lol
21:43:00  <ProZone> <mfb> that can catch trains during regular operation
21:43:06  <ProZone> <mfb> but I got an idea
21:43:22  <ProZone> <mfb> timing is everything here
21:43:26  <ProZone> <Chris Booth> yes
21:44:29  <ProZone> <Chris Booth> AAAAAA!
21:44:41  <ProZone> <Chris Booth> open up your mouth wide
21:44:47  <ProZone> <mfb> wating positions in a jam
21:45:07  <ProZone> <mfb> ok
21:45:30  <ProZone> <mfb> =waiting bays
21:45:42  <ProZone> <Chris Booth> yes
21:46:11  <ProZone> ***  made screenshot at 0000E8E4:
21:46:57  <ProZone> <Chris Booth> if you not it
21:47:03  <ProZone> <Chris Booth> then trains can't get lost
21:47:25  <ProZone> <Chris Booth> mean it will be closed when no jam
21:47:27  <ProZone> <Chris Booth> open when jam
21:47:29  <ProZone> <mfb> wouldn't make sense without NOT
21:48:07  <ProZone> <mfb> not that :p
21:48:17  <ProZone> <mfb> that
21:48:35  <ProZone> <Chris Booth> they do the same
21:48:37  <ProZone> <mfb> reaction time does not matter
21:48:44  <ProZone> <mfb> we don't have logic trains here
21:49:30  <ProZone> ***  made screenshot at 0000E6D7:
21:49:50  <ProZone> <mfb> hmm
21:50:25  <ProZone> <mfb> no
21:50:33  <ProZone> <mfb> no TL1 please
21:50:48  <ProZone> <mfb> our monorails trains are fine
21:50:54  <ProZone> <Chris Booth> TL1 or .5?
21:52:03  <ProZone> <mfb> too complicated
21:52:50  <ProZone> ***  made screenshot at 0000FDE6:
21:52:58  <ProZone> <mfb> ?
21:53:17  <ProZone> <mfb> no
21:53:27  <ProZone> <Chris Booth> no need for 2 ways
21:53:39  <ProZone> <mfb> maybe it is not jamming here yet?
21:53:53  <ProZone> <Chris Booth> then that will not be red
21:54:29  <ProZone> <Chris Booth> then we get one train in the overflow
21:54:35  <ProZone> <mfb> more
21:54:35  <ProZone> <Chris Booth> better then having to act fast
21:54:39  <ProZone> <mfb> all in fact
21:55:24  <ProZone> <mfb> ?
21:55:44  <ProZone> <mfb> you just ruin the signal gap :p
21:55:46  <ProZone> <Chris Booth> so we can do it fast then
21:55:54  <ProZone> <mfb> no need to do anything there
21:56:11  <ProZone> ***  made screenshot at 0000E6E5:
21:56:16  <ProZone> <mfb> no
21:56:26  <ProZone> <mfb> don't ruin the signals please
21:56:41  <ProZone> <Chris Booth> the siganls are fine
21:56:48  <V453000> !password
21:56:48  <ProZone> V453000: ruffed
21:56:56  <ProZone> <mfb> last waiting bay should end right after the twoway
21:57:07  <ProZone> <V453000> hi
21:57:10  <ProZone> *** V453000 joined the game
21:57:19  <ProZone> <mfb> hi
21:57:37  <ProZone> <Chris Booth> we need to count other 2 lines then
21:57:40  <ProZone> <V453000> how are things? :)
21:57:42  <ProZone> <Chris Booth> and do the same
21:57:52  <ProZone> <Chris Booth> we are adding in jam stoppers
21:57:54  <ProZone> <Chris Booth> in south
21:58:02  <ProZone> <mfb> building an emergency system for the southern goods drop
21:58:28  <ProZone> <V453000> hm, okay :)
21:58:34  <ProZone> <Chris Booth> north will get the same
21:58:59  <ProZone> <Chris Booth> well north doesn't need it
21:59:09  <ProZone> <Chris Booth> I can just add a proper overflow
21:59:31  <ProZone> ***  made screenshot at 0000DD68:
22:00:19  <ProZone> <mfb> hmm
22:01:05  <ProZone> <mfb> something is wrong
22:01:07  <ProZone> <V453000> southern goods drop too small?
22:01:17  <ProZone> <mfb> a
22:01:20  <ProZone> <mfb> found it
22:02:52  <ProZone> ***  made screenshot at 0000FA59:
22:06:12  <ProZone> ***  made screenshot at 0000EDD8:
22:06:14  <ProZone> <Chris Booth> or to much TF?
22:06:30  <ProZone> <mfb> looks ugly imho
22:06:36  <ProZone> <Chris Booth> it does
22:06:48  <ProZone> <Chris Booth> but where else can we get a route?
22:06:54  <ProZone> <mfb> bridge it?
22:07:09  <ProZone> <mfb> why that?
22:07:21  <ProZone> <mfb> ok
22:07:23  <ProZone> <Chris Booth> good piont
22:07:34  <ProZone> <V453000> I wanted to do that from the start ..
22:08:08  <ProZone> <mfb> no
22:08:15  <ProZone> <mfb> will not work like that :(
22:08:32  <ProZone> <Chris Booth> ooh yeah train growth
22:08:56  <ProZone> <mfb> just let me build please
22:09:18  <ProZone> <V453000> ?
22:09:32  <ProZone> ***  made screenshot at 0000E9D2:
22:11:15  <ProZone> <mfb> ok
22:11:17  <ProZone> <mfb> new concept
22:11:27  <ProZone> <mfb> oh
22:11:33  <ProZone> <mfb> see gondington
22:11:48  <ProZone> <mfb> hmm
22:11:54  <ProZone> <mfb> tomorrow
22:12:26  <ProZone> <V453000> hehe :)
22:12:32  <ProZone> <V453000> yes
22:12:50  <ProZone> <Chris Booth> fucking yes
22:12:52  <ProZone> ***  made screenshot at 0000E0EE:
22:13:18  <ProZone> <V453000> I use that quite often in overflows :)
22:13:24  <ProZone> <mfb> good night
22:13:27  <ProZone> <V453000> gn
22:13:37  <ProZone> <mfb> it is like an overflow :)
22:13:40  <ProZone> *** mfb has left the game (leaving)
22:13:42  <ProZone> <Chris Booth> V453000: we have 3 spatas anyway
22:14:24  <ProZone> <V453000> I think we just finish the stuff and wrap it up
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22:14:34  <ProZone> <V453000> drops work just nicely, expansions might make them empty
22:14:45  <ProZone> <V453000> otoh it should be possible to go higher :)
22:15:03  <ProZone> <Chris Booth> yes we said 1k easy on these track
22:15:14  <ProZone> <Chris Booth> with a 7th we could get 1.1-1.2k
22:15:16  <ProZone> <V453000> should be :)
22:15:24  <ProZone> <V453000> 4 spartas? :p
22:15:44  <ProZone> <Chris Booth> well imh 7 will be hard with only 128 tile
22:15:58  <ProZone> <Chris Booth> 50% of the land will be use on junctions almost
22:16:13  <ProZone> <V453000> not bad :p
22:16:16  <ProZone> <V453000> me likes
22:16:28  <ProZone> <Chris Booth> look at how little room we have in the North
22:16:46  <ProZone> <Chris Booth> 12 tile between join and merger
22:17:00  <ProZone> <Chris Booth> lucky for TL2 and a funny station
22:17:08  <ProZone> <V453000> if we move the split closer to the SLH 04a, we can save a lot of space
22:18:02  <ProZone> <Chris Booth> if you split in SLH 04 and made 4 track to drop 3 to goods
22:18:12  <ProZone> <Chris Booth> then you would save a lot more space
22:18:31  <ProZone> <Chris Booth> but dedicted lines are boring
22:19:57  <ProZone> <Chris Booth> one problem all the SLH have is the 5/6th lines are to far
22:20:04  <ProZone> <Chris Booth> can have to low capacity to them
22:20:14  <ProZone> <Chris Booth> so trains wait for first 4
22:20:20  <ProZone> <Chris Booth> leaving 5/6 more empty
22:20:28  <ProZone> <V453000> anyway, lets see later what is going to break ;) gnight
22:20:34  <ProZone> *** V453000 has left the game (connection lost)
22:20:34  <ProZone> *** Game paused (number of players)
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