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Log for #openttdcoop.pro on 16th May 2011:
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08:19:19  <V453000> we could do the plan I have on PS currently ... I like what damac wants to do quite a bit so I will probably discard my plan there
08:26:45  <V453000> if his plan actually works...
08:46:28  <V453000> it should ...
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13:32:28  <V453000> Chris_Booth: want to do the L_R TGV here?
13:32:33  <V453000> it is a semi chaos anyway
13:33:22  <Chris_Booth> yeah L_R TGV would be fun
13:33:27  <Chris_Booth> same map as PSG?
13:33:31  <Chris_Booth> or different?
13:33:34  <V453000> nah different
13:33:41  <Chris_Booth> personaly 2cc make a nice TGV set
13:33:49  <V453000> with bad acceleration though
13:33:57  <V453000> the ultimate set for TGV is imo US set
13:33:57  <Chris_Booth> since the have 4 or 5 300km/h trains
13:34:04  <V453000> the sunset is an insanely good engine
13:34:22  <Chris_Booth> but that is only 1 loco
13:34:33  <Chris_Booth> maybe load lots of sets
13:34:42  <Chris_Booth> and set speed limit to 300km/h
13:36:37  <V453000> or we do it with the DB set
13:37:20  <Chris_Booth> i like DB set but then you will use Transrapid
13:37:24  <Chris_Booth> which is just to good
13:45:20  <V453000> hm, actually
13:45:24  <V453000> who says we need to do pax
13:45:26  <V453000> could do mail
13:45:46  <V453000> there is always less mail
13:48:39  <V453000> ok, screw US set
13:49:04  <V453000> tropic refurbishment set CT60 looks almost the same, has better capacity, and has about equal acceleration as 2cc set TGVs
13:50:31  <V453000> as that, I am getting 5 300kmh engines - 3  2cc set TGVs, 2cc set HSA, Tropic Refurbishment set CT60, and eventually 2cc set ICE3 ... which worse accel in compare to the others
13:51:03  <Chris_Booth> you can use Nutrack to limit to 300km/h
13:51:09  <Chris_Booth> and then enable other sets
13:51:20  <V453000> I did
13:51:21  <Chris_Booth> don't forget UKRS eurostar that is 300km/h
13:51:27  <V453000> but all the trains have 300kmh :)
13:51:37  <V453000> eurostar has 289 and I tried it, but it has fuckbad acceleration
13:51:46  <Chris_Booth> ooh that sucks
13:52:05  <V453000> the 5 are nice
13:52:25  <V453000> and all of them even have 300 kmh, no need for some limits
13:52:27  <Chris_Booth> if we use TFR remember to make a reversed CT60
13:52:31  <V453000> I know
13:53:49  <V453000> hmf
13:53:58  <Chris_Booth> hhm doesn't HSA have to bed quite long to be good?
13:54:18  <V453000> US set bitch accelerates on 14 tiles, the rest on 23 :(
13:54:36  <V453000> I am using TL4 and it is a bit behind the rest, but just a tiny bit
13:55:59  <Chris_Booth> well we will need to make priors of about 18
13:56:05  <Chris_Booth> that will work with all trains
13:59:20  <V453000> hmf
13:59:46  <V453000> that is long
14:00:23  <Chris_Booth> yes
14:00:30  <Chris_Booth> accelerated prior would work
14:00:41  <Chris_Booth> or offset prior
14:01:59  <V453000> lol
14:02:35  <V453000> tracks on 265kmh, asiastar has 340t and 8111hp, eurostar has 381t and 16628hp and Asiastar is faster
14:02:55  <V453000> I thought TE doesnt matter on flat land
14:03:52  <Chris_Booth> TE matter always
14:03:58  <Chris_Booth> its wheel slip
14:04:51  <Chris_Booth> TE stops taking effect at high speeds
14:06:06  <V453000> k, the 265kmh does give 4 new engines - asia star (which is ugly for pax), 2 engines from US set, and DBset ICE1 ... I think it isnt worth it though
14:06:18  <V453000> ICE1 sucks more than ICE3
14:06:31  <V453000> ICE3 isnt that bad with 265limit
14:06:48  <V453000> hmf
14:06:50  <V453000> dunno
14:07:14  <V453000> 13 engines in total that way
14:07:19  <V453000> with some differences in acceleration
14:07:55  <Chris_Booth> NARS 2? that has acela?
14:08:05  <V453000> 241
14:08:25  <Chris_Booth> ok that is still slow then
14:08:31  <Chris_Booth> thought it was 265
14:08:44  <V453000> I think 2cc and TRS is enough
14:08:51  <V453000> gives the most balanced engines in terms of acceleration
14:08:55  <V453000> and 5 is quite nice I guess
14:09:07  <Chris_Booth> 5 is nice
14:09:38  <Chris_Booth> does canadian set have anything? I seem to remeber that being realy sucky
14:09:45  <V453000> I dont think
14:10:43  <V453000> I will add DB set and universal rail just in case :)
14:18:21  <V453000> we want metro tracks?
14:18:31  <Chris_Booth> no
14:18:49  <V453000> and total bridges? :)
14:18:53  <Chris_Booth> yes
14:19:00  <Chris_Booth> we will just add more stations in towns
14:19:02  <Chris_Booth> no metros
14:19:54  <V453000> hmm, total bridges dont go well with roads
14:20:10  <Chris_Booth> they do if you use Jap towns
14:20:15  <Chris_Booth> and TT for jap towns
14:20:25  <V453000> then you have to enable japanese train set :D
14:20:26  <Chris_Booth> or if you use Total towns
14:20:36  <V453000> and it isnt jap towns but jap landscape
14:21:24  <V453000> well we could do that
14:21:41  <V453000> or just leave bridges as they are and get north american roads
14:26:14  <V453000> OR we get UK roads and newbridges
14:27:45  <Chris_Booth> if we use 2cc 1 and 300km/h TVG POS is insane
14:28:09  <V453000> hmm :)
14:28:18  <V453000> I considered that but disliked the 2.5 TL
14:28:23  <V453000> not like that is an issue anyhow
14:48:04  <V453000> ok, now something more important - map size?
14:48:08  <V453000> 512*512?
14:49:17  <Chris_Booth> depends on the amount of sea and hills
14:49:59  <Chris_Booth> with L_R would be nice to have an island chain, kinda japan, or italy like in width / length
14:50:12  <Chris_Booth> so 512x256<>
14:50:13  <V453000> hmm
14:50:23  <V453000> I rather thought it would be nice to have mainly land
14:50:46  <Chris_Booth> big land strip, with mountain chain
14:50:49  <V453000> less likely that all traffic goes <----> one way
14:50:51  <Chris_Booth> and seas on both sides
14:51:17  <Chris_Booth> hhhm
14:51:49  <Chris_Booth> that is true an island is always going to have an ML which will need more then L_R
14:52:13  <V453000> quite so
14:52:53  <V453000> 512*512 seems massive to me
14:53:00  <V453000> and 256*256 too small .. :|
14:54:43  <Chris_Booth> if 512^2 is ot big add water to edge of map
14:54:59  <Chris_Booth> to make custom map like 300^2 or 350^2
14:55:15  <V453000> edges are like 20 tiles ...
14:55:34  <Chris_Booth> make edges 50 tiles and you get 400^2
14:56:35  <V453000> edges are 20
14:56:39  <V453000> you cant set them to be larger, can you
14:57:54  <Chris_Booth> you can with a hieght map
14:57:59  <Chris_Booth> height
14:58:20  <V453000> thats true
14:59:03  <V453000> but since I cant get a random map -> height map, I cant shrink the random map :(
14:59:26  <V453000> would need to create a new one
15:00:39  <Chris_Booth> I know that usualy I hate real world maps, but checking the BANANAS hieght map
15:00:47  <Chris_Booth> the iberian one would be perfect
15:00:54  <V453000> how far inappropriate is it to use original generator with pax game? :D
15:02:00  <Chris_Booth> PAX needs some nice flat area
15:02:44  <V453000> with flat settings it is flat
15:02:52  <Chris_Booth> V453000 http://dl.dropbox.com/u/7429567/test.scn
15:02:58  <Chris_Booth> add towns and GRFs to that
15:06:12  <V453000> that is kinda too flat :D
15:06:21  <V453000> I will check out the other heightmaps
15:06:38  <Chris_Booth> that is only flat as I took noise out of it
15:06:39  <V453000> 58MB of noobstuff to download -.- with this connection it will take long
15:06:49  <Chris_Booth> lol
15:06:57  <V453000> I opened the iberian peninsula and it was the same just rotate
15:06:58  <V453000> d
15:07:56  <V453000> if heightmaps suck I would go for original terragen because it makes very well spread out map which is about everywhere the same ... which is what we need imo
15:12:21  <Chris_Booth> try island
15:12:38  <Chris_Booth> i mean iceland
15:12:58  <Chris_Booth> I bet that about have a alot of sea around the edge
15:14:25  <V453000> it does
15:14:33  <V453000> but it is so weirdly hilly :/
15:17:03  <V453000> I havent found any heightmap :|
15:24:41  <ProZone> *** Game paused (number of players)
15:24:43  <V453000> lets try this
15:24:48  <V453000> !password
15:24:48  <ProZone> V453000: gruels
15:25:22  <V453000> !server_pw
15:25:26  <V453000> !rcon server_pw
15:25:26  <ProZone> V453000: Current value for 'server_password' is: 'sprays'
15:25:40  <ProZone> *** V453000 joined the game
15:25:41  <ProZone> *** Game still paused (number of players)
15:25:45  <ProZone> <V453000> fuck.
15:26:27  <V453000> !content
15:26:27  <ProZone> V453000: Connection established
15:26:27  <ProZone> V453000: Downloading 0 file(s) (0 bytes)
15:26:27  <ProZone> V453000: (you need to !restart to have the new content loaded)
15:26:31  <V453000> !content
15:26:33  <ProZone> V453000: Expect timeout triggered!
15:26:34  <ProZone> V453000: Downloading 39 file(s) (6506374 bytes)
15:26:34  <ProZone> V453000: (you need to !restart to have the new content loaded)
15:26:44  <V453000> !restart
15:26:44  <ProZone> V453000: Restart scheduled, will be initiated in next minute!
15:27:04  <V453000> lets see if it works
15:27:24  <Chris_Booth> there is another option, according to #openttd
15:27:37  <Chris_Booth> we can make a decompressed .sav
15:28:02  <V453000> I need to restart the server for newgrfs now :p
15:28:05  <V453000> I have the map..
15:28:23  <V453000> how do you like this? :D
15:28:24  <V453000> http://dl.dropbox.com/u/20419525/pzg18.sav
15:29:33  <Chris_Booth> lots of square lakes
15:30:02  <V453000> yes. There is some water, but it wont disrupt the network
15:30:32  <ProZone> *** V453000 has left the game (leaving)
15:31:11  <Chris_Booth> I think I have go it
15:31:50  <XeryusTC> V broke it?
15:31:58  <Chris_Booth> V453000 water_borders = 15
15:32:15  <V453000> where is that setting?
15:32:21  <V453000> in cfg?
15:32:21  <Chris_Booth> set that to a higher number
15:32:24  <Chris_Booth> yes
15:33:33  <V453000> I like the original map gen :(
15:34:04  <Chris_Booth> no that doesn't work
15:34:06  <Chris_Booth> max is 16
15:57:53  <Chris_Booth> !password
15:57:53  <ProZone> Chris_Booth: gruels
15:57:55  <ProZone> Saving game...
15:58:14  <Chris_Booth> !password
15:58:14  <ProZone> Chris_Booth: gruels
15:58:35  *** planetmaker has joined #openttdcoop.pro
15:58:35  *** Webster sets mode: +o planetmaker
15:58:45  <planetmaker> !rcon ls
15:58:45  <ProZone> planetmaker: 0) .. (Parent directory)
15:58:45  <ProZone> planetmaker: 1) pzg18.sav
15:58:45  <ProZone> planetmaker: 2) pzg16_02.sav
15:58:45  <ProZone> planetmaker: 3) pzg17start1.sav
15:58:45  <ProZone> planetmaker: 4) pzg16stations1.sav
15:58:46  <ProZone> planetmaker: you have 31 more messages
15:58:57  <planetmaker> and what doesn't work with loading anything here?
15:59:06  <V453000> loading does
15:59:11  <V453000> the !restart command doesnt
15:59:33  <V453000> some newgrfs need to be downloaded I guess, and they wont load without restarting :)
16:00:47  <V453000> !getsave http://dl.dropbox.com/u/20419525/pzg18_1.sav
16:00:49  <ProZone> V453000: OK :-)
16:01:08  <planetmaker> !restart
16:01:08  <ProZone> planetmaker: Restart scheduled, will be initiated in next minute!
16:01:11  <planetmaker> :-P
16:01:47  <V453000> hmm :)
16:02:22  <V453000> now nothing happens
16:03:08  <ProZone> *** Game paused (number of players)
16:05:50  <planetmaker> !restart
16:05:50  <ProZone> planetmaker: Restart scheduled, will be initiated in next minute!
16:06:37  <planetmaker> !revision
16:06:37  <ProZone> planetmaker: Game version is r22375
16:06:38  <planetmaker> hm
16:07:52  <planetmaker> !restart
16:07:52  <ProZone> planetmaker: Restart scheduled, will be initiated in next minute!
16:08:35  <Chris_Booth> well V453000 it looks like height map or your classic map
16:08:49  <Chris_Booth> since I am not going to write a patch to make 400^2 maps
16:08:52  <V453000> :)
16:09:00  <V453000> I quite dislike heightmaps tbh
16:09:09  <V453000> and the classic seems like ideal to me
16:09:16  <planetmaker> !revision
16:09:16  <ProZone> planetmaker: Game version is r22375
16:09:32  <planetmaker> hm, why ever
16:09:38  <Chris_Booth> I just don't like teh square lakes
16:10:08  <Chris_Booth> unless planetmaker has any idea better than learn to read hex from eddi and write a patch?
16:10:36  <planetmaker> !restart
16:10:36  <ProZone> planetmaker: Restart scheduled, will be initiated in next minute!
16:10:49  <Chris_Booth> planetmaker do you know what Mark used to use to make his random height maps with?
16:11:36  <planetmaker> no
16:12:02  <planetmaker> !revision
16:12:02  <ProZone> planetmaker: Game version is r22375
16:12:06  <planetmaker> hmpf
16:15:07  <planetmaker> !restart
16:15:07  <ProZone> planetmaker: Restart scheduled, will be initiated in next minute!
16:15:28  <ProZone> *** Game paused (number of players)
16:15:48  <ProZone> Server closed down by admin
16:15:51  <ProZone> Server has exited
16:15:51  *** ProZone has quit IRC
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16:16:14  <ProZone> Autopilot engaged
16:16:14  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
16:16:14  *** Webster changes topic to "#openttdcoop ProZone | PZG17 (r22466) | STAGE: New Game Needed | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
16:16:14  *** ChanServ sets mode: +v ProZone
16:16:22  <ProZone> ***  made screenshot at 00008282: http://ps.openttdcoop.org/prozone/webcam/00008282.png
16:16:33  <planetmaker> good
16:16:48  <V453000> lets try again
16:17:05  <V453000> thank you :)
16:18:49  <ProZone> *** Game paused (number of players)
16:18:57  <V453000> !date
16:18:57  <ProZone> V453000: 22 Feb 2051
16:19:00  <V453000> hell yes :)
16:19:07  <V453000> !password
16:19:07  <ProZone> V453000: mutely
16:19:28  <V453000> !rcon server_pw
16:19:28  <ProZone> V453000: Current value for 'server_password' is: 'sprays'
16:20:07  <ProZone> *** V453000 has left the game (leaving)
16:20:07  <ProZone> *** Game still paused (number of players)
16:20:49  <ProZone> *** Game still paused (number of players)
16:20:52  <ProZone> *** V453000 joined the game
16:21:22  <V453000> !auto
16:21:22  <ProZone> *** V453000 has enabled autopause mode.
16:26:22  <ProZone> ***  made screenshot at 00010E95: http://ps.openttdcoop.org/prozone/webcam/00010E95.png
16:29:42  <ProZone> ***  made screenshot at 00011296: http://ps.openttdcoop.org/prozone/webcam/00011296.png
16:29:45  <ProZone> *** V453000 has left the game (leaving)
16:55:57  <Chris_Booth> V453000 you loaded it yet?
16:58:17  <V453000> yes
16:58:35  <Chris_Booth> want to start?
16:58:45  <V453000> eating
16:59:00  <V453000> give me 20 minutes
16:59:20  <Chris_Booth> type beer when you start
16:59:34  <ProZone> *** Game still paused (number of players)
16:59:35  <V453000> :)
16:59:37  <ProZone> *** Chris Booth joined the game
16:59:40  <SmatZ> beer <3
16:59:47  <Chris_Booth> <3 beer as well
16:59:52  <Chris_Booth> and love IRC beer
17:00:04  <Chris_Booth> it plays the sound of a pub when people type beer
17:03:11  <SmatZ> :)
17:03:15  <SmatZ> :D
17:04:15  <Razaekel> what about standard generator, but raise the water level?
17:04:45  <Razaekel> !dl win64
17:04:46  <ProZone> Razaekel: http://binaries.openttd.org/nightlies/trunk/r22466/openttd-trunk-r22466-windows-win64.zip
17:07:34  <ProZone> *** Game still paused (number of players)
17:07:34  <ProZone> *** Game unpaused (number of players)
17:07:37  <ProZone> *** Razaekel joined the game
17:07:41  <ProZone> <Razaekel> holy wtf
17:08:15  <ProZone> <Razaekel> weirdest map evar
17:08:25  <ProZone> *** Razaekel has joined spectators
17:08:25  <ProZone> *** Game paused (number of players)
17:41:14  <ProZone> *** Razaekel has left the game (leaving)
17:47:29  <V453000> !password
17:47:30  <ProZone> V453000: livers
17:47:40  <ProZone> *** Game still paused (number of players)
17:47:40  <ProZone> *** Game unpaused (number of players)
17:47:43  <ProZone> *** V453000 joined the game
17:47:45  <V453000> BEER
17:47:53  <ProZone> <V453000> :)
17:49:43  <ProZone> ***  made screenshot at 000249D6: http://ps.openttdcoop.org/prozone/webcam/000249D6.png
17:53:03  <ProZone> ***  made screenshot at 0002A65C: http://ps.openttdcoop.org/prozone/webcam/0002A65C.png
17:54:40  <ProZone> <V453000> wondering if we want to group trains somehow
17:54:59  <ProZone> <V453000> but I dont think there is a sane group style we could use
17:55:06  <ProZone> <V453000> maybe just the engines
17:55:12  <ProZone> <V453000> so 5 groups
17:55:26  <ProZone> <V453000> in case we want to replace one kind ... which is unlikely anyway
17:56:23  <ProZone> ***  made screenshot at 00029C46: http://ps.openttdcoop.org/prozone/webcam/00029C46.png
17:57:11  <ProZone> <Chris Booth> where shall we start?
17:57:21  <ProZone> <V453000> I already made some line
17:57:36  <ProZone> <V453000> pretty much chaos thing I guess :)
17:59:37  <ProZone> <Chris Booth> we should build random lines as well
17:59:43  <ProZone> ***  made screenshot at 00029639: http://ps.openttdcoop.org/prozone/webcam/00029639.png
17:59:48  <ProZone> <V453000> uhm :D
17:59:50  <ProZone> <V453000> nah
18:00:19  <ProZone> <Chris Booth> boring
18:02:55  *** Mucht has joined #openttdcoop.pro
18:02:55  *** ChanServ sets mode: +o Mucht
18:03:03  <ProZone> ***  made screenshot at 00027656: http://ps.openttdcoop.org/prozone/webcam/00027656.png
18:04:23  <ProZone> <Chris Booth> you added DBXL but not nutracks?
18:04:30  <ProZone> <V453000> why nutracks
18:04:40  <ProZone> <V453000> I added the DBset just in case we want to change to transrapid
18:04:42  <ProZone> <Chris Booth> since no DBXL trains goes 300
18:04:45  <ProZone> <Chris Booth> aaah ok
18:04:57  <ProZone> <V453000> which is why there is also the universal rail
18:06:24  <ProZone> ***  made screenshot at 0000AC14: http://ps.openttdcoop.org/prozone/webcam/0000AC14.png
18:09:44  <ProZone> ***  made screenshot at 000272DF: http://ps.openttdcoop.org/prozone/webcam/000272DF.png
18:10:32  <ProZone> <V453000> full loading? :)
18:12:52  <ProZone> <Chris Booth> yeah towns will grow
18:13:02  <ProZone> <Chris Booth> full load mean i don't need to change orders
18:13:04  <ProZone> ***  made screenshot at 0000FA0E: http://ps.openttdcoop.org/prozone/webcam/0000FA0E.png
18:13:23  <ProZone> <Chris Booth> you not using full load?
18:13:29  <ProZone> <V453000> no
18:13:35  <ProZone> <V453000> dont want trains stuck in towns for ages
18:13:54  <ProZone> <V453000> I rather expected every town to have few trains coming soon :)
18:16:07  <ProZone> <Chris Booth> that is the best tunnel ever
18:16:11  <ProZone> <V453000> :)
18:16:24  <ProZone> ***  made screenshot at 0001661B: http://ps.openttdcoop.org/prozone/webcam/0001661B.png
18:16:51  <ProZone> <V453000> I grouped trains by model
18:17:02  <ProZone> <V453000> cant think of any reasonable groups we could use
18:17:16  <ProZone> <V453000> not feeling like making a group for each connection
18:17:22  <ProZone> <Chris Booth> no
18:17:26  <ProZone> <Chris Booth> train types is fun
18:17:36  <ProZone> <Chris Booth> then we cans see people favourits
18:18:59  <ProZone> <Chris Booth> we need a better labeling sytem the BBH 01 - BBH xx
18:19:07  <ProZone> <V453000> why
18:19:21  <ProZone> <V453000> it is nice to see which BBH was built early and which later
18:19:44  <ProZone> ***  made screenshot at 0000D00E: http://ps.openttdcoop.org/prozone/webcam/0000D00E.png
18:19:46  <ProZone> <Chris Booth> yes but we will end up with a huge amount of BBHs and MSHs
18:20:14  <ProZone> <V453000> which we will with any other label system too :)
18:21:16  <ProZone> <Chris Booth> my pat hate with LR track is a 1 tile gap
18:21:30  <ProZone> <V453000> :Dk
18:21:40  <ProZone> <Chris Booth> unless it is needed to keep CL
18:23:05  <ProZone> ***  made screenshot at 00016659: http://ps.openttdcoop.org/prozone/webcam/00016659.png
18:26:25  <ProZone> ***  made screenshot at 00018C7E: http://ps.openttdcoop.org/prozone/webcam/00018C7E.png
18:29:45  <ProZone> ***  made screenshot at 00029488: http://ps.openttdcoop.org/prozone/webcam/00029488.png
18:30:39  <ProZone> <Chris Booth> why would train 9 go there?
18:30:51  <ProZone> <V453000> mby some deleted track temp
18:30:53  <ProZone> <V453000> I added a bbh
18:33:05  <ProZone> ***  made screenshot at 00020A29: http://ps.openttdcoop.org/prozone/webcam/00020A29.png
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18:35:47  <ProZone> <Chris Booth> a
18:35:51  <ProZone> <Chris Booth> Tartburg :DD
18:35:53  <ProZone> <V453000> b
18:36:10  <ProZone> <V453000> hm :)
18:36:26  <ProZone> ***  made screenshot at 00020428: http://ps.openttdcoop.org/prozone/webcam/00020428.png
18:36:53  <ProZone> <Chris Booth> hhm is that ML box i build to big?
18:37:01  <ProZone> <Chris Booth> shall I build 2 more BBHs?
18:37:07  <ProZone> <V453000> later :)
18:37:13  <ProZone> <Chris Booth> Trendwood - Fort Tratfield?
18:37:24  <ProZone> <V453000> just do whatever somehow for now :) lets solve later
18:37:36  <ProZone> <V453000> chaos ftw
18:38:12  <ProZone> <Chris Booth> <3 MSH 03
18:38:26  <ProZone> <V453000> :) cant get much smaller
18:38:58  <ProZone> <Chris Booth> TGV Duplex is hated :D
18:39:08  <ProZone> <V453000> :D
18:39:46  <ProZone> ***  made screenshot at 00009C0E: http://ps.openttdcoop.org/prozone/webcam/00009C0E.png
18:41:25  <ProZone> <Chris Booth> random RV FTW
18:41:35  <ProZone> <V453000> hm :)
18:41:50  <ProZone> <V453000> I like those 2 and I dont plan to change it anytime soon :D
18:43:06  <ProZone> ***  made screenshot at 0002BCDC: http://ps.openttdcoop.org/prozone/webcam/0002BCDC.png
18:44:28  <ProZone> <Chris Booth> I am using 3 different ones
18:46:26  <ProZone> ***  made screenshot at 00033E3A: http://ps.openttdcoop.org/prozone/webcam/00033E3A.png
18:49:46  <ProZone> ***  made screenshot at 00034C39: http://ps.openttdcoop.org/prozone/webcam/00034C39.png
18:53:03  <ProZone> <Chris Booth> are you mad?
18:53:07  <ProZone> ***  made screenshot at 00034032: http://ps.openttdcoop.org/prozone/webcam/00034032.png
18:53:18  <ProZone> <V453000> not yet
18:53:31  <ProZone> <Chris Booth> but you just built a roundabout
18:53:36  <ProZone> <V453000> yes :D
18:54:23  <ProZone> <V453000> fun tbh :D
18:54:29  <ProZone> <V453000> havent built this crap in years
18:54:35  <ProZone> <V453000> I actually ever built one
18:54:58  <ProZone> <V453000> but that is one hell of a long time ago ... I dont even have savegames from that time
18:55:04  <ProZone> <V453000> which is far before I knew coop
18:56:27  <ProZone> ***  made screenshot at 000114ED: http://ps.openttdcoop.org/prozone/webcam/000114ED.png
18:59:47  <ProZone> ***  made screenshot at 0000FEFE: http://ps.openttdcoop.org/prozone/webcam/0000FEFE.png
19:01:45  <ProZone> <Chris Booth> that take the bad building buscuit
19:01:48  <ProZone> <Chris Booth> Xd
19:01:55  <ProZone> <V453000> :D
19:02:08  <ProZone> <Chris Booth> have you seen my hub?
19:02:14  <ProZone> <V453000> yes
19:03:07  <ProZone> ***  made screenshot at 000112E9: http://ps.openttdcoop.org/prozone/webcam/000112E9.png
19:05:41  <ProZone> <Chris Booth> thats 43^2 that hub
19:05:53  <ProZone> <V453000> hm :D
19:06:13  <ProZone> <V453000> only words coming to my mind is fucking bigass :D
19:06:25  <ProZone> <Chris Booth> I have always said if you want to build, build big :D
19:06:27  <ProZone> ***  made screenshot at 0002E645: http://ps.openttdcoop.org/prozone/webcam/0002E645.png
19:09:48  <ProZone> ***  made screenshot at 00034227: http://ps.openttdcoop.org/prozone/webcam/00034227.png
19:12:45  <ProZone> <Chris Booth> is BBH 06 realy a BBH?
19:12:51  <ProZone> <V453000> it will
19:13:02  <ProZone> <V453000> probably :D
19:13:08  <ProZone> ***  made screenshot at 00037839: http://ps.openttdcoop.org/prozone/webcam/00037839.png
19:13:10  <ProZone> <Chris Booth> isn't just a double MSH?
19:16:28  <ProZone> ***  made screenshot at 00039240: http://ps.openttdcoop.org/prozone/webcam/00039240.png
19:16:56  <ProZone> <V453000> :)
19:16:56  <ProZone> <Chris Booth> tut tut
19:17:48  <ProZone> <V453000> I guess there is nothing against more than 2 train orders, right?
19:18:00  <ProZone> <Chris Booth> no
19:18:06  <ProZone> <Chris Booth> unless we use full load
19:18:22  <ProZone> <V453000> damn this game is going to get so messy :)
19:18:42  <ProZone> <Chris Booth> i blame you
19:18:45  <ProZone> <V453000> I take it
19:19:48  <ProZone> ***  made screenshot at 000326DB: http://ps.openttdcoop.org/prozone/webcam/000326DB.png
19:21:40  <ProZone> <Chris Booth> @ Tenfingfield can I build 2 half hubs?
19:21:43  <ProZone> <Chris Booth> and roro it?
19:22:08  <ProZone> <V453000> hm
19:22:22  <ProZone> <V453000> as long as trains dont go through
19:22:24  <ProZone> <V453000> why not I guess
19:22:45  <ProZone> <Chris Booth> its that or 2 terminus station
19:23:01  <ProZone> <V453000> just do whatever you like :)
19:23:08  <ProZone> ***  made screenshot at 0000E4F9: http://ps.openttdcoop.org/prozone/webcam/0000E4F9.png
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19:23:50  <ProZone> <Chris Booth> I got it
19:24:08  <ProZone> <V453000> I see :D
19:25:45  <ProZone> *** Razaekel joined the game
19:25:50  <ProZone> <V453000> hi :)
19:25:56  <ProZone> <Razaekel> yolo
19:26:29  <ProZone> ***  made screenshot at 0000C0F6: http://ps.openttdcoop.org/prozone/webcam/0000C0F6.png
19:26:46  <ProZone> <Razaekel> at least the hubs are nice and simple
19:26:55  <ProZone> <V453000> :D
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19:26:57  *** ChanServ sets mode: +o mfb-
19:28:47  <ProZone> *** mfb joined the game
19:28:55  <ProZone> <mfb> hmm
19:29:01  <ProZone> <mfb> that is the public server idea?
19:29:03  <ProZone> <Chris Booth> that does it for Tenfingfield
19:29:07  <ProZone> <V453000> pretty much
19:29:19  <ProZone> <mfb> CL2?
19:29:31  <ProZone> <Razaekel> i wonder if diverging diamond exchanges are possible
19:29:31  <ProZone> <Chris Booth> CL4
19:29:38  <ProZone> <mfb> oh, no maglev
19:29:49  <ProZone> ***  made screenshot at 0000C0ED: http://ps.openttdcoop.org/prozone/webcam/0000C0ED.png
19:29:54  <ProZone> <mfb> and no full load?
19:30:00  <ProZone> <mfb> well ok, pax
19:30:14  <ProZone> <Razaekel> off to class
19:30:17  <ProZone> <Razaekel> l8r
19:30:20  <ProZone> <V453000> cya
19:30:24  <ProZone> *** Razaekel has left the game (leaving)
19:31:46  <ProZone> <Chris Booth> bad hubs LR and pax
19:31:49  <ProZone> <Chris Booth> great combo
19:32:03  <ProZone> <V453000> im having fun sofar
19:32:15  <ProZone> <Chris Booth> yeah it fun
19:32:23  <ProZone> <Chris Booth> it going to hurt soon though I think
19:32:31  <ProZone> <V453000> :) not too badly
19:32:48  <ProZone> <V453000> depends on how deeply we fuck up :D
19:33:09  <ProZone> ***  made screenshot at 0001FA91: http://ps.openttdcoop.org/prozone/webcam/0001FA91.png
19:33:13  <ProZone> <V453000> LOL, local authority refused to let me replace the bridge, but they allwed me to demolish it
19:33:39  <ProZone> <V453000> I always knew they are stupid, but this much ... :D
19:33:47  <ProZone> <mfb> :p
19:34:15  <ProZone> <Chris Booth> I have marked 2 future MLs
19:34:19  <ProZone> <Chris Booth> but they are not needed now
19:34:48  <ProZone> <V453000> possibly even this link
19:35:01  <ProZone> <Chris Booth> yes
19:36:29  <ProZone> ***  made screenshot at 000312C5: http://ps.openttdcoop.org/prozone/webcam/000312C5.png
19:38:42  <ProZone> <Chris Booth> there should be some kind of thing you can buy so you can build for 5 year without upsetting towns
19:38:49  <ProZone> <V453000> :D
19:38:57  <ProZone> <V453000> "ultimate bribe"
19:39:09  <ProZone> <Chris Booth> yes
19:39:50  <ProZone> ***  made screenshot at 0002E2D6: http://ps.openttdcoop.org/prozone/webcam/0002E2D6.png
19:40:09  <ProZone> <V453000> I just love these two town sets together :)
19:41:12  <ProZone> <Chris Booth> I think we should use more 1/3 HSA 1/3 Atlantiqu, 1/6 Duplex and 1/6 Thlays
19:41:22  <ProZone> <Chris Booth> since Duplex and Thaly are so similar
19:41:28  <ProZone> <V453000> whatever :)
19:41:36  <ProZone> <V453000> I think we should use CT60.
19:41:38  <ProZone> <V453000> :P
19:41:45  <ProZone> <Chris Booth> but they are a nice mix
19:42:07  <ProZone> <Chris Booth> shame we can't use Jap Set on these trains
19:42:13  <ProZone> <Chris Booth> N700 is such a nice train
19:42:18  <ProZone> <V453000> :)
19:42:26  <ProZone> <V453000> yes that would have been furtherly interesting
19:42:38  <ProZone> <V453000> but well, this is nice enough :)
19:43:10  <ProZone> ***  made screenshot at 0002F2D5: http://ps.openttdcoop.org/prozone/webcam/0002F2D5.png
19:45:55  <ProZone> <Chris Booth> did I build Fenwell?
19:46:05  <ProZone> <V453000> I guess
19:46:30  <ProZone> ***  made screenshot at 00015E4D: http://ps.openttdcoop.org/prozone/webcam/00015E4D.png
19:47:10  <ProZone> <Chris Booth> need to lable my MSH lol
19:49:50  <ProZone> ***  made screenshot at 00010993: http://ps.openttdcoop.org/prozone/webcam/00010993.png
19:49:57  <ProZone> <V453000> 3 pax per month ...
19:49:59  <ProZone> <V453000> :d
19:53:11  <ProZone> ***  made screenshot at 00011191: http://ps.openttdcoop.org/prozone/webcam/00011191.png
19:56:31  <ProZone> ***  made screenshot at 00013FA0: http://ps.openttdcoop.org/prozone/webcam/00013FA0.png
19:56:54  <ProZone> *** Chris Booth has joined spectators
19:56:57  <ProZone> <Chris Booth> dinner time
19:59:51  <ProZone> ***  made screenshot at 000113A7: http://ps.openttdcoop.org/prozone/webcam/000113A7.png
20:01:34  <ProZone> <mfb> wtf is !wtf :p
20:02:04  <ProZone> <mfb> oh oh, roundabout
20:03:11  <ProZone> ***  made screenshot at 0001F4D8: http://ps.openttdcoop.org/prozone/webcam/0001F4D8.png
20:06:31  <ProZone> ***  made screenshot at 0002B5C1: http://ps.openttdcoop.org/prozone/webcam/0002B5C1.png
20:09:52  <ProZone> ***  made screenshot at 0002B5BB: http://ps.openttdcoop.org/prozone/webcam/0002B5BB.png
20:13:12  <ProZone> ***  made screenshot at 00022DA2: http://ps.openttdcoop.org/prozone/webcam/00022DA2.png
20:15:38  <ProZone> <V453000> :D
20:15:41  <ProZone> <mfb> trains made a small plus this year
20:15:53  <mfb-> ?
20:16:32  <ProZone> ***  made screenshot at 0002ADCB: http://ps.openttdcoop.org/prozone/webcam/0002ADCB.png
20:17:24  <ProZone> <V453000> it will get better with time
20:17:38  <ProZone> <V453000> they are almost empty now
20:18:23  <ProZone> <Chris Booth> mfb don't you like my tunnels?
20:18:46  <ProZone> <V453000> :D
20:18:48  <ProZone> <V453000> :D
20:18:51  <ProZone> <V453000> :)
20:19:12  <ProZone> *** Chris Booth has joined company #1
20:19:14  <ProZone> <mfb> if we ever get much traffic.... they will die ;)
20:19:17  <ProZone> <mfb> or double them :D
20:19:52  <ProZone> ***  made screenshot at 0002A5A9: http://ps.openttdcoop.org/prozone/webcam/0002A5A9.png
20:20:08  <ProZone> <Chris Booth> just double them :D
20:23:13  <ProZone> ***  made screenshot at 0003C32A: http://ps.openttdcoop.org/prozone/webcam/0003C32A.png
20:23:42  <ProZone> <V453000> hmm :)
20:26:33  <ProZone> ***  made screenshot at 0003CF32: http://ps.openttdcoop.org/prozone/webcam/0003CF32.png
20:29:53  <ProZone> ***  made screenshot at 000182BA: http://ps.openttdcoop.org/prozone/webcam/000182BA.png
20:33:13  <ProZone> ***  made screenshot at 000148B5: http://ps.openttdcoop.org/prozone/webcam/000148B5.png
20:33:15  <ProZone> <mfb> MSH08 is nice
20:33:26  <ProZone> <Chris Booth> thanks
20:33:32  <ProZone> <V453000> :)
20:33:59  <ProZone> <mfb> hudinghattan can be connected to ford slufingway
20:34:39  <ProZone> <mfb> hmm ;)
20:35:25  <ProZone> <Chris Booth> slufingway?
20:35:39  <ProZone> <mfb> fort slufingway-on-sea
20:35:50  <ProZone> <mfb> nice distance, nice town size
20:35:52  <ProZone> <V453000> MSH11 :D awesome
20:36:02  <ProZone> <mfb> :p
20:36:18  <ProZone> <V453000> mfb is learning to build dirty :D finally :)
20:36:32  <ProZone> <Chris Booth> that is the nice 'X' XD
20:36:33  <ProZone> ***  made screenshot at 00016CBA: http://ps.openttdcoop.org/prozone/webcam/00016CBA.png
20:36:44  <ProZone> <V453000> ha
20:36:46  <ProZone> <V453000> now it owns
20:37:48  <ProZone> <Chris Booth> I am going to try and make a more refined version of BBH 07
20:38:06  <ProZone> <V453000> that is BBH01 pretty much
20:38:12  <ProZone> <mfb> what is wrong there?
20:38:42  <ProZone> <Chris Booth> no BBH 01 is nice to look at
20:38:52  <ProZone> <V453000> ok, but technically it is the same idea
20:38:58  <ProZone> <Chris Booth> yeah
20:39:05  <ProZone> <mfb> and what is the reason for that complicated line there?
20:39:07  <ProZone> <Chris Booth> BBH 07 is dutch style
20:39:13  <ProZone> <V453000> .D
20:39:29  <ProZone> <V453000> mfb: dont find reasons in this game
20:39:31  <ProZone> <V453000> :D
20:39:33  <ProZone> <mfb> :p
20:39:54  <ProZone> ***  made screenshot at 0001448A: http://ps.openttdcoop.org/prozone/webcam/0001448A.png
20:43:14  <ProZone> ***  made screenshot at 0000B627: http://ps.openttdcoop.org/prozone/webcam/0000B627.png
20:45:22  <ProZone> <Chris Booth> MSH 13 is huge
20:45:54  <ProZone> <mfb> twoway terminus, interesting
20:46:12  <ProZone> <Chris Booth> dirty styled
20:46:34  <ProZone> ***  made screenshot at 0000764E: http://ps.openttdcoop.org/prozone/webcam/0000764E.png
20:49:54  <ProZone> ***  made screenshot at 00035D3D: http://ps.openttdcoop.org/prozone/webcam/00035D3D.png
20:52:36  <ProZone> <Chris Booth> now we have a full northern ML
20:52:58  <ProZone> <mfb> if you count that at BBH11, yes
20:53:14  <ProZone> ***  made screenshot at 00030C68: http://ps.openttdcoop.org/prozone/webcam/00030C68.png
20:53:56  <ProZone> <Chris Booth> i was counting Tenfingfield - Naninghall
20:53:58  <ProZone> <Chris Booth> since that is north
20:54:28  <ProZone> <mfb> but then it is not full
20:56:34  <ProZone> ***  made screenshot at 0002CFC3: http://ps.openttdcoop.org/prozone/webcam/0002CFC3.png
20:56:45  <ProZone> <mfb> south got a ML now, too
20:57:03  <ProZone> <Chris Booth> west needs one
20:57:18  <ProZone> <Chris Booth> to link to Chedinghall and Slinnway
20:57:59  <ProZone> <mfb> open end at BBH11 is there
20:58:33  <ProZone> <mfb> maybe connect to the ML where you are working now
20:58:41  <ProZone> <Chris Booth> that was my idea
20:58:52  <ProZone> <mfb> but with double bridges please, if that will be a BBH
20:58:58  <ProZone> <mfb> just looks ugly without
20:59:06  <ProZone> <Chris Booth> but its small
20:59:22  <ProZone> <mfb> not much larger with double bridges
20:59:55  <ProZone> ***  made screenshot at 0000BCDA: http://ps.openttdcoop.org/prozone/webcam/0000BCDA.png
21:03:15  <ProZone> ***  made screenshot at 0000F87A: http://ps.openttdcoop.org/prozone/webcam/0000F87A.png
21:03:58  <ProZone> <Chris Booth> I can't wait until the day when someone solves signals on bridges
21:04:12  <ProZone> <mfb> there is a patch..
21:04:14  <ProZone> <V453000> I will kill somebody that day
21:04:20  <ProZone> <Chris Booth> why?
21:04:24  <ProZone> <V453000> its retarded
21:04:26  <ProZone> <Chris Booth> the patch sucks
21:04:32  <ProZone> <Chris Booth> it doesn't work
21:04:36  <ProZone> <Chris Booth> wrecks priors and things
21:04:39  <ProZone> <V453000> only luck
21:05:47  <ProZone> <Chris Booth> custom bridge head is something that I also think is a nice idea
21:06:18  <ProZone> <mfb> can you connect to that?
21:06:26  <ProZone> <Chris Booth> ttd patch only
21:06:28  <ProZone> <mfb> would help at my MSHs
21:06:35  <ProZone> ***  made screenshot at 000124AB: http://ps.openttdcoop.org/prozone/webcam/000124AB.png
21:07:37  <ProZone> <Chris Booth> how long will those last :D
21:07:55  <ProZone> <mfb> ~end of the game
21:08:12  <ProZone> <Chris Booth> I mean my big gap in the ML
21:09:56  <ProZone> ***  made screenshot at 0000FEA2: http://ps.openttdcoop.org/prozone/webcam/0000FEA2.png
21:10:00  <ProZone> <mfb> evil
21:10:02  <ProZone> <Chris Booth> grr @ Naninghall
21:11:11  <ProZone> <Chris Booth> all I want to do is make it bigger
21:11:53  <ProZone> <mfb> naninghall does not think "bigger is better"
21:12:13  <ProZone> <mfb> ML ready
21:13:16  <ProZone> ***  made screenshot at 000075DA: http://ps.openttdcoop.org/prozone/webcam/000075DA.png
21:13:25  <ProZone> <Chris Booth> every time I see a ski jump in the ML my OCD kicks in
21:16:36  <ProZone> ***  made screenshot at 00007DC9: http://ps.openttdcoop.org/prozone/webcam/00007DC9.png
21:19:56  <ProZone> ***  made screenshot at 0000EC9C: http://ps.openttdcoop.org/prozone/webcam/0000EC9C.png
21:21:56  <ProZone> <Chris Booth> ok BBH 05-6 is getting busy
21:22:38  <ProZone> <mfb> oh oh
21:22:42  <ProZone> <mfb> will jam soon
21:22:48  <ProZone> <Chris Booth> na not that busy
21:22:54  <ProZone> <mfb> with... wait... 5 times the traffic?
21:22:57  <ProZone> <mfb> 10? :D
21:23:17  <ProZone> ***  made screenshot at 0000B9B0: http://ps.openttdcoop.org/prozone/webcam/0000B9B0.png
21:24:03  <ProZone> <mfb> we can expand MSH01 to a 4way-hub and add a line to that area later
21:24:21  <ProZone> <mfb> even longer bridges there ;)
21:24:47  <ProZone> <Chris Booth> and extend the ML south of Tennwell
21:25:03  <ProZone> <mfb> something like that
21:25:29  <ProZone> <mfb> tennwell -> brennington -> connection near fort slufingway
21:26:37  <ProZone> ***  made screenshot at 00011EA9: http://ps.openttdcoop.org/prozone/webcam/00011EA9.png
21:26:59  <ProZone> <Chris Booth> yeah
21:29:57  <ProZone> ***  made screenshot at 00027524: http://ps.openttdcoop.org/prozone/webcam/00027524.png
21:30:24  <ProZone> <mfb> :)
21:30:49  <ProZone> <Chris Booth> I like hidded lines like that
21:31:56  <ProZone> <mfb> hmm
21:32:02  <ProZone> <mfb> ah crap
21:32:15  <ProZone> <Chris Booth> you don't need that
21:33:17  <ProZone> ***  made screenshot at 000122A2: http://ps.openttdcoop.org/prozone/webcam/000122A2.png
21:34:15  <ProZone> <mfb> :p
21:35:07  <ProZone> <Chris Booth> ski jump
21:35:22  *** ODM has quit IRC
21:36:06  <ProZone> <Chris Booth> ppor Prunnbury
21:36:22  <ProZone> <mfb> no houses were harmed to build that!
21:36:40  <ProZone> <Chris Booth> no but look at how huge the hub is compared to the village
21:36:46  <ProZone> <mfb> :p
21:37:00  <ProZone> <mfb> max 8pax/month :(
21:37:06  <ProZone> <mfb> would give them something back
21:37:11  <ProZone> <mfb> but not with that
21:38:25  <ProZone> <V453000> hmm
21:38:31  <ProZone> <V453000> Darham Central is interestin :)
21:38:33  <ProZone> <V453000> g
21:38:46  <ProZone> <mfb> oh
21:39:16  <ProZone> <mfb> fixed
21:39:57  <ProZone> ***  made screenshot at 0000EC9C: http://ps.openttdcoop.org/prozone/webcam/0000EC9C.png
21:43:17  <ProZone> ***  made screenshot at 00011CAC: http://ps.openttdcoop.org/prozone/webcam/00011CAC.png
21:44:03  <ProZone> <V453000> Tarded town is Tarded
21:44:06  <ProZone> <V453000> they have it in name after all
21:44:36  <ProZone> <mfb> many busses there
21:44:50  <ProZone> <V453000> :)
21:45:51  <ProZone> <Chris Booth> why did you MSH that side of Tardwood mfb?
21:46:11  <ProZone> <mfb> ?
21:46:18  <ProZone> <mfb> not my MSH
21:46:37  <ProZone> ***  made screenshot at 0000AA9D: http://ps.openttdcoop.org/prozone/webcam/0000AA9D.png
21:46:38  <ProZone> <Chris Booth> then why did you use that MSH?
21:46:38  <ProZone> <V453000> both options fine imo :)
21:47:04  <ProZone> <Chris Booth> straight lines are better for towns
21:47:06  <ProZone> <V453000> I did Tardwood
21:47:24  <ProZone> <Chris Booth> ooh then sorry mfb and why V453000?
21:47:36  <ProZone> <V453000> it doesnt matter
21:47:50  <ProZone> <Chris Booth> meh
21:47:52  <ProZone> <V453000> we might also likely turn MSH16 into a BBH later, and add the connection you are suggesting
21:48:08  <ProZone> <V453000> and make the MSH closer to the town
21:48:31  <ProZone> <Chris Booth> MSH 01 is also BBH candidate
21:48:41  <ProZone> <V453000> quite
21:49:23  <ProZone> <Chris Booth> are girls tarded?
21:49:33  <ProZone> <Chris Booth> I just got invited to my X birthday
21:49:33  <ProZone> <V453000> no, only 90% of them
21:49:44  <ProZone> <Chris Booth> I was like WTF
21:49:52  <ProZone> <Chris Booth> she has to be retarded
21:49:58  <ProZone> ***  made screenshot at 00028D11: http://ps.openttdcoop.org/prozone/webcam/00028D11.png
21:50:04  <ProZone> <Chris Booth> its not like it ended well between us
21:50:43  <ProZone> <Chris Booth> I am 100% not going, I know what I am like when I am drunk :P
21:53:18  <ProZone> ***  made screenshot at 0002A71C: http://ps.openttdcoop.org/prozone/webcam/0002A71C.png
21:56:38  <ProZone> ***  made screenshot at 00011AA6: http://ps.openttdcoop.org/prozone/webcam/00011AA6.png
21:57:28  <ProZone> <mfb> trains have a nice income now :)
21:57:42  <ProZone> <V453000> definitely more optimistic than before :p
21:58:12  <ProZone> <Chris Booth> what is the most remote town on the map?
21:58:22  <ProZone> <mfb> from to?
21:58:28  <ProZone> <Chris Booth> yes
21:58:38  <ProZone> <Chris Booth> biggest gap to any other towns
21:58:52  <ProZone> <mfb> maybe darham
21:59:08  <ProZone> <Chris Booth> i think it could be Monthill
21:59:10  <ProZone> <mfb> or chedinghall
21:59:40  <ProZone> <mfb> monthill<->prunnbury ~50-60 tiles
21:59:42  <ProZone> <V453000> Trinningley is quite far :) but not connected
21:59:56  <ProZone> <mfb> darham <-> badhattan the same
21:59:58  <ProZone> ***  made screenshot at 0000EC9C: http://ps.openttdcoop.org/prozone/webcam/0000EC9C.png
22:00:16  <ProZone> <mfb> chedinghall more
22:00:42  <ProZone> <mfb> trinningley is near tennwell
22:01:22  <ProZone> <mfb> tondtown :o
22:01:30  <ProZone> <mfb> nice
22:03:19  <ProZone> ***  made screenshot at 0000B9B0: http://ps.openttdcoop.org/prozone/webcam/0000B9B0.png
22:06:40  <ProZone> ***  made screenshot at 0000A00B: http://ps.openttdcoop.org/prozone/webcam/0000A00B.png
22:09:56  <ProZone> <Chris Booth> I hope Naninghall is greatful
22:10:00  <ProZone> ***  made screenshot at 000310C5: http://ps.openttdcoop.org/prozone/webcam/000310C5.png
22:10:15  <ProZone> <mfb> just let it do what it wants to? :D
22:10:26  <ProZone> <Chris Booth> will now
22:10:32  <ProZone> <V453000> should I allow towns to build roads? :DDD
22:10:36  <ProZone> <Chris Booth> no
22:10:38  <ProZone> <mfb> wah
22:10:45  <ProZone> <mfb> buy land :D
22:11:03  <ProZone> <V453000> .P
22:11:25  <ProZone> <Chris Booth> 2x2 or 3x3 are just to bad
22:11:43  <ProZone> <V453000> I was joking, that is not an option
22:12:16  <ProZone> <V453000> :) autoseparate orders of trams in tardwood
22:12:47  <ProZone> <V453000> not sure if that will work permanently
22:13:20  <ProZone> ***  made screenshot at 00006DD5: http://ps.openttdcoop.org/prozone/webcam/00006DD5.png
22:13:57  <ProZone> <mfb> any point in that?
22:14:07  <ProZone> <V453000> hm?
22:14:13  <ProZone> <mfb> tram orders
22:14:19  <ProZone> <V453000> sure
22:14:25  <ProZone> <V453000> the last order is timetabled
22:14:31  <ProZone> <mfb> ah ok
22:14:41  <ProZone> <V453000> so if there are 2 trams too close together, the second one will unload for longer time
22:14:52  <ProZone> <mfb> did not check the timetable
22:15:37  <ProZone> <Chris Booth> will only work is back tram is less the 10% full
22:15:59  <ProZone> <V453000> yes
22:16:13  <ProZone> <V453000> that is why I say I am not sure if it will work well :)
22:16:40  <ProZone> ***  made screenshot at 000120F6: http://ps.openttdcoop.org/prozone/webcam/000120F6.png
22:20:01  <ProZone> ***  made screenshot at 000124AB: http://ps.openttdcoop.org/prozone/webcam/000124AB.png
22:20:11  <ProZone> <Chris Booth> I like BBH 07 more now
22:20:29  <ProZone> <mfb> :)
22:20:51  <ProZone> <mfb> :p
22:21:35  <ProZone> <V453000> :D
22:21:37  <ProZone> <V453000> where is the ship
22:21:44  <ProZone> <Chris Booth> lol
22:22:03  <ProZone> <V453000> :)
22:22:03  <ProZone> <V453000> :(
22:22:16  <ProZone> <V453000> make a park with a ship pond
22:22:28  <ProZone> <V453000> in the center
22:22:44  <ProZone> <V453000> now you need to add the ship there ;)
22:22:50  <ProZone> <Chris Booth> lol Impossible
22:23:00  <ProZone> <V453000> just edit a few things temp
22:23:04  <ProZone> <mfb> remove the station first
22:23:21  <ProZone> ***  made screenshot at 00011AF6: http://ps.openttdcoop.org/prozone/webcam/00011AF6.png
22:23:55  <ProZone> <V453000> awesome :D
22:24:01  <ProZone> <Chris Booth> lol
22:25:17  <ProZone> <mfb> gfx bug
22:25:34  <ProZone> <Chris Booth> no there is a tunnel under that station
22:25:40  <ProZone> <V453000> you usually dont have ships near stations :D
22:26:34  <ProZone> <Chris Booth> I think its the fact that the ship isn't leaving the middle square
22:26:36  <ProZone> <V453000> anyway, good night
22:26:38  <ProZone> <Chris Booth> gn V453000
22:26:41  <ProZone> ***  made screenshot at 000118F6: http://ps.openttdcoop.org/prozone/webcam/000118F6.png
22:26:43  <ProZone> <mfb> good night
22:26:45  <ProZone> *** V453000 has left the game (leaving)
22:27:01  <ProZone> <mfb> yeah
22:27:05  <ProZone> <mfb> got a full train at darham
22:27:35  <ProZone> <mfb> 49
22:29:51  <ProZone> <Chris Booth> now 49 is almost empty
22:29:58  <ProZone> <mfb> other direction ;)
22:30:01  <ProZone> ***  made screenshot at 0003D12F: http://ps.openttdcoop.org/prozone/webcam/0003D12F.png
22:30:15  <ProZone> <mfb> and got bad luck there
22:30:54  <ProZone> <mfb> well, good night
22:30:57  <ProZone> <Chris Booth> yeah
22:31:03  <ProZone> <Chris Booth> was about to do the same
22:31:20  <ProZone> *** Chris Booth has left the game (leaving)
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