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Log for #openttdcoop.pro on 1st July 2011:
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19:36:37  <mfb-> V:
19:36:38  <mfb-> [18:54:29] <mfb-> is it possible to build a network with just oneway one-line MLs? so just single lines everywhere and we have to try to balance that
19:36:38  <mfb-> [18:54:54] <mfb-> hubs are trivial, connecting large stations to such a network is not
19:36:38  <mfb-> [18:55:10] <mfb-> and the whole map could be covered
19:37:30  <V453000> hm, why not
19:37:32  <V453000> should me
19:37:34  <V453000> should be
19:37:41  <V453000> if not, use 2way eol == win
19:37:52  <mfb-> 2way eol?
19:38:03  <mfb-> where?
19:38:14  <V453000> sure, if some connection gets too busy, just divert trains to take other path
19:38:17  <mfb-> ah
19:38:29  <V453000> might force some needless detours, but ...
19:39:05  <mfb-> should come together with really high capacity requirements so we need lines everywhere
19:39:14  <V453000> I guess
19:40:17  <V453000> dunno, I think the idea is certainly original and somehow special but I think it would be boring to play
19:40:51  <mfb-> well, fitting in all the lines and connections can be interesting
19:41:12  <mfb-> maybe a high TL ;)
19:41:19  <V453000> hmm
19:41:25  <Chris_Booth> why would you even do that?
19:41:38  <Chris_Booth> you may aswell build a progman style PBS game
19:41:43  <Chris_Booth> where you cover the map
19:41:49  <V453000> :d
19:42:11  <mfb-> is there any example?
19:42:23  <V453000> no clue where :|
19:42:26  <Chris_Booth> in the blog
19:42:31  <Chris_Booth> very old blog
19:42:38  <V453000> likely so
19:43:11  <Chris_Booth> let me find it for you
19:43:57  <Chris_Booth> mfb-: http://blog.openttdcoop.org/2008/11/25/progman-strikes-back/
19:44:23  <Chris_Booth> http://blog.openttdcoop.org/2007/04/29/the-inefficient-detour-grid/
19:44:27  <Chris_Booth> and detour grid
19:44:43  <Chris_Booth> detor grid is more what V453000 is talking about
19:45:05  <V453000> not really
19:45:09  <V453000> well, maybe
19:46:41  <Chris_Booth> but either way they may help your idea along the way mfb-
19:46:42  <mfb-> ok, that is a bit like the logic net (psg200)
19:46:45  <Chris_Booth> to the point it can be played
19:47:11  <mfb-> but that is boring to build
19:47:49  <Chris_Booth> that is very true
19:48:28  <V453000> yep
19:48:57  <V453000> oh you scratched the pax game?
19:49:33  <mfb-> ?
19:50:14  <V453000> the L_R network 300kmh trains game :)
19:50:41  <Chris_Booth> no
19:50:52  <ProZone> *** Game still paused (number of players)
19:50:53  <ProZone> *** Chris Booth joined the game
19:50:57  <Chris_Booth> well it was only a mess around game
19:51:41  <V453000> :)
19:51:58  <V453000> the mono game was brilliant imo
19:52:09  <ProZone> *** Chris Booth has left the game (leaving)
19:52:17  <Chris_Booth> that was one of my fav games in a long time
19:52:49  <V453000> yes, simple, small, yet fun and massive
19:53:24  <Chris_Booth> well those station where prity huge
19:53:27  <Chris_Booth> and different
19:56:39  <Chris_Booth> we could archive this game on here and start something new
19:56:50  <V453000> if you have some idea
19:57:55  <Chris_Booth> me no I am brain dead and its the weekend so my beer hat is on
19:58:57  <SmatZ> beer <3
19:59:00  <V453000> I think it is enough if we focus on PS :)
19:59:14  <Chris_Booth> lol SmatZ
20:00:06  <SmatZ> since I started working, I go to pub like 3 times a week
20:00:15  <SmatZ> I am not sure I can live this way for long time :p
20:00:24  <V453000> :DDD
20:01:35  <mfb-> my idea? :p
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