Config
Log for #openttdcoop.pro on 31st August 2011:
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13:24:00  <TWerkhoven> !password
13:24:00  <ProZone> TWerkhoven: faunas
13:24:13  <ProZone> *** Game still paused (number of players)
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18:26:48  <Chris_Booth> hi
18:30:00  <V453000> hy
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18:36:31  <V453000> !password
18:36:31  <ProZone> V453000: faunas
18:36:54  <ProZone> *** Game still paused (number of players)
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19:09:18  <Ryton> !password
19:09:18  <ProZone> Ryton: junkie
19:09:32  <ProZone> *** Game still paused (number of players)
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19:09:53  <ProZone> <Ryton> btw
19:10:00  <ProZone> <Ryton> what about the pax / mail transpor
19:10:20  <ProZone> <Ryton> should it have dedicated cities, or should it be all to all (1 order list for the trains?)
19:10:51  <ProZone> <Ryton> pax is implemented with 5 order lists now, always home city -> city 2 -> home city -> city 3 -> etc
19:11:53  <ProZone> <V453000> hm
19:11:55  <ProZone> <V453000> okay..
19:12:07  <ProZone> <V453000> why not I guess
19:12:09  <ProZone> <Ryton> not ok? :p
19:12:11  <ProZone> *** TWerkhoven has left the game (connection lost)
19:12:17  <ProZone> <Ryton> I figured out this is more flexible
19:12:23  <ProZone> <Ryton> a larger city could get more trains
19:12:30  <ProZone> <Ryton> if there is really an inbalance
19:12:40  <ProZone> <Ryton> else you'd get a pileup of passengers after a wihle
19:13:08  <ProZone> <Ryton> but all to all is more logical then? :P
19:13:19  <ProZone> <V453000> no just keep it as it is I guess
19:13:33  <ProZone> <V453000> but all to all provides better control over the network
19:13:33  <ProZone> <Ryton> for mail there isnt a train running yet
19:13:45  <ProZone> ***  made screenshot at 000347F9: http://ps.openttdcoop.org/prozone/webcam/000347F9.png
19:13:54  <ProZone> <Ryton> so that can still be implemented like this. and heck, pax = just 5 trains atm :-) so can be changed easily
19:14:08  <ProZone> <V453000> sure sure
19:14:18  <ProZone> <Ryton> better control => you mean you'd send them in a circle or something?
19:14:30  <ProZone> <V453000> no you see which parts are fuller/emptier and adapt
19:15:25  <ProZone> <Ryton> hmm, I dont get it, sorry :-))
19:15:35  <ProZone> <Ryton> wich parts => you mean which stations?
19:16:10  <ProZone> <Ryton> but then you make different lengths of runs to that station? or you add a couple of passes to that station to the order list?
19:16:32  <ProZone> <Ryton> sorry if I am a hopleless case :p
19:16:36  <ProZone> <Ryton> hopeless*
19:17:03  <ProZone> <V453000> well, you see that BBH XX jams to hell
19:17:11  <ProZone> <V453000> so you dont connect new trains over it but elsewhere
19:17:21  <ProZone> <Ryton> oki, thats possible indeed
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19:21:09  <ProZone> *** Kangoo joined the game
19:21:11  <ProZone> <Ryton> hi K
19:21:33  <ProZone> <Kangoo> evening!
19:21:39  <ProZone> <Ryton> there are like 12 paper trains waiting in the depot at Paper South
19:23:01  <ProZone> <V453000> is that wrong?
19:23:11  <ProZone> <Ryton> nope, just strange. almost none at north side
19:23:15  <ProZone> <Ryton> and soo many at south side
19:23:21  <ProZone> <V453000> exactly as it should be
19:23:27  <ProZone> <V453000> all paper trains are created at south
19:23:27  <ProZone> <Ryton> I'd expect about the same number waiting at each side
19:23:33  <ProZone> <V453000> north gets just the "usably needed" amount
19:23:53  <ProZone> <Ryton> IF all trains are created at south side :p
19:24:03  <ProZone> <Ryton> and IF all wood trains go south first...
19:24:05  <ProZone> <V453000> well unless you change their orders
19:24:15  <ProZone> <V453000> no, wood trains are already running, they are independent
19:27:05  <ProZone> ***  made screenshot at 0000469F: http://ps.openttdcoop.org/prozone/webcam/0000469F.png
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19:30:25  <ProZone> ***  made screenshot at 000178C8: http://ps.openttdcoop.org/prozone/webcam/000178C8.png
19:32:40  <ProZone> <Kangoo> whats on top of the todo-list now?
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19:33:36  <ProZone> <V453000> guess :)
19:34:10  <ProZone> <Kangoo> public server? :F
19:34:24  <ProZone> <Ryton> mail trains! :P
19:35:08  <ProZone> <Kangoo> noones doing it because orders a pain to set up? :p
19:35:23  <ProZone> <Ryton> nah, its easy
19:35:54  <ProZone> <Ryton> only 4! orders :-)
19:36:13  <ProZone> <Ryton> or 4! +1 I guess
19:36:15  <ProZone> <Kangoo> n even all cities?
19:36:17  <ProZone> <Kangoo> heh
19:36:27  <ProZone> <Ryton>  => 25 :p
19:36:37  <ProZone> <Ryton> but should be 20 only...
19:36:57  <ProZone> <Kangoo> hm. sams system as pax in other words?
19:37:03  <ProZone> <Ryton> no :-)
19:37:09  <ProZone> <Ryton> pax = 5 different lists of orders
19:37:20  <ProZone> <Kangoo> ah - right.
19:37:33  <ProZone> <Ryton> each with 8 entries (4x dedicated city, 4x other city)
19:37:52  <ProZone> <Ryton> donnow what is best. Just 5 entries (with fixed order) or all 20+ possibilities :-)
19:37:58  <ProZone> <Ryton> I'm off :-) cya
19:38:04  <ProZone> *** Ryton has left the game (leaving)
19:40:25  <ProZone> ***  made screenshot at 0000539C: http://ps.openttdcoop.org/prozone/webcam/0000539C.png
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19:47:06  <ProZone> ***  made screenshot at 000352F4: http://ps.openttdcoop.org/prozone/webcam/000352F4.png
19:48:31  <ProZone> <V453000> Ï will have to go
19:48:41  <ProZone> <Kangoo> im not doing anything anyways ;)
19:48:44  <ProZone> <Kangoo> bb.
19:48:46  <ProZone> <V453000> k, cya
19:48:48  <ProZone> *** V453000 has left the game (leaving)
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19:48:53  <V453000> I Might be back later
19:50:26  <ProZone> ***  made screenshot at 0003ADDD: http://ps.openttdcoop.org/prozone/webcam/0003ADDD.png
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20:04:33  <Chris_Booth> i am here
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20:13:00  <mfb-> hi
20:13:09  <ProZone> *** Game still paused (number of players)
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20:26:30  <ProZone> <mfb> oh, bad mistake
20:26:33  <mfb-> !unpause
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20:27:07  <ProZone> ***  made screenshot at 000141DD: http://ps.openttdcoop.org/prozone/webcam/000141DD.png
20:29:06  <mfb-> !auto
20:29:06  <ProZone> *** mfb- has enabled autopause mode.
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20:37:07  <ProZone> ***  made screenshot at 000237B2: http://ps.openttdcoop.org/prozone/webcam/000237B2.png
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21:00:56  <mfb-> interesting
21:01:04  <mfb-> ProZone does not see the signs
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