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00:04:01 *** TWerkhoven has quit IRC 01:03:18 <planetmaker> !auto 01:03:18 <ProZone> *** planetmaker has enabled autopause mode. 01:35:47 *** mfb- has quit IRC 01:45:23 *** Progman has quit IRC 04:33:48 *** Razaekel is now known as Guest3006 04:33:49 *** Razaekel has joined #openttdcoop.pro 04:39:14 *** Guest3006 has quit IRC 08:03:09 *** Progman has joined #openttdcoop.pro 09:36:28 *** ODM has joined #openttdcoop.pro 09:36:28 *** ChanServ sets mode: +o ODM 12:28:34 *** Razaekel is now known as Guest3039 12:28:35 *** Razaekal has joined #openttdcoop.pro 12:28:35 *** Razaekal is now known as Razaekel 12:34:20 *** Guest3039 has quit IRC 13:17:19 *** TWerkhoven has joined #openttdcoop.pro 15:09:56 *** TWerkhoven[l] has joined #openttdcoop.pro 18:46:07 *** LoPo has joined #openttdcoop.pro 18:46:10 <LoPo> lo 18:46:14 <LoPo> it me po :P 18:46:17 <LoPo> lopo :D 19:27:52 <LoPo> !password 19:27:52 <ProZone> LoPo: crowns 19:28:12 <ProZone> *** Game still paused (manual, number of players) 19:28:13 <ProZone> *** LoPo joined the game 19:31:13 <ProZone> *** LoPo has unpaused the server. 19:31:34 <LoPo> !auto 19:31:34 <ProZone> *** LoPo has enabled autopause mode. 19:31:36 <ProZone> *** Game still paused (manual, number of players) 19:31:41 <LoPo> !unpause 19:31:41 <ProZone> *** LoPo has unpaused the server. 19:31:59 <LoPo> hello 19:32:06 <LoPo> some one wanna play with me? 19:32:38 <LoPo> and/or unpause the PZ? 19:33:20 <LoPo> V453000, planetmaker, XeryusTC? 19:33:37 <LoPo> ^Spike^, Sylf, Ammler? 19:35:25 <ProZone> *** LoPo has joined spectators 19:35:25 <ProZone> *** Game still paused (manual, number of players) 19:42:37 <V453000> !rcon unpause 19:42:38 <ProZone> *** Game still paused (number of players) 19:42:38 <V453000> !auto 19:42:38 <ProZone> *** V453000 has enabled autopause mode. 19:49:50 <LoPo> ay thx :) 20:09:56 <ProZone> <LoPo> :D 20:10:02 <ProZone> *** LoPo has unpaused the server. 20:10:07 <ProZone> *** LoPo has joined company #1 20:10:07 <ProZone> *** Game unpaused (number of players) 20:31:54 <ProZone> *** LoPo has enabled autopause mode. 20:31:56 <ProZone> *** Game paused (number of players) 20:32:12 <ProZone> *** LoPo has left the game (leaving) 22:40:08 *** mfb- has joined #openttdcoop.pro 22:40:08 *** ChanServ sets mode: +o mfb- 23:01:23 *** ODM has quit IRC 23:17:39 *** Razaekel is now known as Guest3095 23:17:40 *** Razaekel has joined #openttdcoop.pro 23:18:16 *** Progman has quit IRC 23:21:34 *** Guest3095 has quit IRC 23:29:25 <LoPo> !password 23:29:25 <ProZone> LoPo: defame 23:29:39 <ProZone> *** Game still paused (number of players) 23:29:41 <ProZone> *** LoPo joined the game 23:29:45 <ProZone> *** LoPo has unpaused the server. 23:29:47 <ProZone> *** Game unpaused (number of players) 23:30:00 <ProZone> *** mfb joined the game 23:30:09 <ProZone> <mfb> fr 23:30:13 <ProZone> <LoPo> wow that is fast ;P 23:30:16 <ProZone> <LoPo> fr? 23:30:22 <ProZone> <mfb> oh wrong keyboard layout. ok 23:30:28 <ProZone> <mfb> what is the current status? 23:30:43 <ProZone> <LoPo> well, we need to rebuild some stuff 23:30:57 <ProZone> <mfb> ah 23:31:11 <ProZone> <LoPo> becuase is figured out some new things 23:31:27 <ProZone> <LoPo> the main thing was that the injectors were not good 23:31:38 <ProZone> <LoPo> they were all different 23:31:40 <ProZone> <mfb> use mine *hint* :p 23:31:43 <ProZone> <LoPo> which was a problem 23:31:57 <ProZone> <LoPo> also yours were not oky :P 23:32:03 <ProZone> <mfb> pah 23:32:11 <ProZone> <LoPo> the logic is good 23:32:23 <ProZone> <mfb> hmm.. I remove some old stuff near the network plan 23:32:25 <ProZone> <LoPo> but the distances and layoutof the tracks not 23:32:31 <ProZone> <LoPo> sure np 23:32:45 <ProZone> <mfb> well that was just preliminary 23:32:48 <ProZone> <LoPo> the importaint things are in the prove of concept 23:32:54 <ProZone> <LoPo> also 23:33:08 <ProZone> <LoPo> i did some tests on acceletation on diagonal traks 23:33:14 <ProZone> <LoPo> tracks* 23:33:20 <ProZone> <LoPo> see !accel test 23:33:42 <ProZone> <mfb> :D 23:34:00 <ProZone> <LoPo> :P 23:34:11 <ProZone> <LoPo> use it to see it yourself 23:34:17 <ProZone> <mfb> well, not so surprising 23:34:25 <ProZone> <mfb> or is the difference large? 23:34:40 <ProZone> <LoPo> large enough :) 23:34:44 <ProZone> <mfb> that looks like the regular length difference 23:35:10 <ProZone> <LoPo> didnt test it with full trains tho 23:35:20 <ProZone> <LoPo> maybe i should do that to 23:35:54 <ProZone> <LoPo> also 23:36:04 <ProZone> <LoPo> anyway 23:36:34 <ProZone> <LoPo> the injectors should be build like the one in the prove of concept 23:36:40 <ProZone> <LoPo> logic may be different 23:36:54 <ProZone> <LoPo> see !new design 23:37:30 <ProZone> <LoPo> the points below it are the most importaint ones 23:37:53 <ProZone> <LoPo> and also instead of moving the reloease signal, we move the train counter part 23:37:59 <ProZone> <LoPo> release* 23:38:06 <ProZone> <mfb> what is so important with the release parallel to ML? 23:38:48 <ProZone> <LoPo> see not the same 23:38:58 <ProZone> <mfb> well, they have a different length 23:39:04 <ProZone> <LoPo> yeah 23:39:11 <ProZone> <mfb> that is the point we have to determine for each train weight anyhow 23:39:13 <ProZone> <LoPo> and that might give troubles 23:39:43 <ProZone> <LoPo> well we can make a design with the track not paralel aswell 23:40:37 <ProZone> <LoPo> but the acceleration tracks are then 0.5xxx longer 23:40:47 <ProZone> <LoPo> and meh... :P 23:40:55 <ProZone> <mfb> ok, keep one design :p 23:41:17 <ProZone> <LoPo> yeah my though aswell 23:41:43 <ProZone> <LoPo> i think its less prone to errors 23:41:49 <ProZone> <LoPo> to stick to 1 design 23:41:59 <ProZone> <LoPo> with even numers 23:42:09 <ProZone> <LoPo> not halve tile lengths 23:44:30 <ProZone> <mfb> wait 23:44:34 <ProZone> <LoPo> ? 23:44:37 <ProZone> <mfb> what does the lower NOT actually do? 23:44:47 <ProZone> <LoPo> where? 23:45:02 <ProZone> <LoPo> red -> green 23:45:12 <ProZone> <mfb> ah there 23:45:20 <ProZone> <LoPo> through the prio 23:45:58 <ProZone> <mfb> nice solution for the state machine 23:46:05 <ProZone> <LoPo> :) 23:46:47 <ProZone> <mfb> and lol at the long bridges :p 23:47:01 <ProZone> <LoPo> got inspired by your intergrated train stopper 23:47:15 <ProZone> <LoPo> yeah :P fail ML 23:47:21 <ProZone> <mfb> I see its logic in the design ;) 23:47:55 <ProZone> <mfb> like V2 of it 23:48:09 <ProZone> <mfb> hmm 23:48:23 <ProZone> <mfb> but you don't detect whether the bay is full before the release 23:48:31 <ProZone> <LoPo> no 23:48:38 <ProZone> <mfb> this return line stuff is ugly 23:49:00 <ProZone> <mfb> I mean... we know where the injected train is 23:49:19 <ProZone> <mfb> we can pin it down to 1/10 tiles if all injectors for one cargo type are the same 23:49:45 <ProZone> <mfb> so why don't you check for this? 23:50:01 <ProZone> <LoPo> well that is dont by the prio 23:50:07 <ProZone> <LoPo> i get your point 23:50:34 <ProZone> <mfb> no wait 23:50:36 <ProZone> <LoPo> but you can count AND check if bay is full 23:50:45 <ProZone> <LoPo> not with this design 23:50:52 <ProZone> <mfb> of course you can 23:51:23 <ProZone> <LoPo> but hmmm 23:51:31 <ProZone> <LoPo> yeah 23:51:38 <ProZone> <LoPo> i see what you mean 23:51:40 <ProZone> <mfb> +-1 tile 23:51:50 <ProZone> <LoPo> but dont remove prio 23:52:01 <ProZone> <LoPo> its also for safety 23:52:09 <ProZone> <mfb> ok 23:52:26 <ProZone> <LoPo> the release signal is green until next count 23:52:56 <ProZone> <LoPo> so a train _ might_ be released in the last few Msec 23:53:08 <ProZone> <LoPo> which is to late 23:53:28 <mfb-> ? 23:53:39 <mfb-> Msec is ~12 days 23:53:51 <ProZone> <LoPo> milisec 23:54:01 <ProZone> <LoPo> not mega sec :P 23:54:23 <ProZone> <mfb> let's see 23:54:23 <ProZone> <LoPo> nice 23:54:35 <ProZone> <LoPo> it worked :) 23:54:45 <ProZone> <mfb> trains should always arrive at a red signal 23:55:03 <ProZone> <mfb> so they are released if and only if there is an empty bay 23:55:13 <ProZone> <mfb> and with the counter 23:55:27 <ProZone> <LoPo> lol a fail :P 23:55:29 <ProZone> <mfb> hmm bad timing this time? 23:55:40 <ProZone> <LoPo> donnu 23:55:44 <ProZone> <LoPo> dunno... 23:55:58 <ProZone> <mfb> this one too 23:56:16 <ProZone> <LoPo> yeah the timing is realy tight now 23:56:22 <ProZone> <LoPo> but that is good 23:56:24 <ProZone> <mfb> ah 23:56:28 <ProZone> <mfb> I see the problem of the prio 23:57:24 <ProZone> <LoPo> hmmm 23:58:02 <ProZone> <mfb> aw 23:58:04 <ProZone> <LoPo> wow 23:58:10 <ProZone> <mfb> should have stopped that train 23:58:20 <ProZone> <LoPo> yeah 23:58:34 <ProZone> <mfb> sorry 23:58:37 <ProZone> <LoPo> now the system is broken 23:58:41 <ProZone> <LoPo> :P 23:59:12 <ProZone> <mfb> but the injection works :D 23:59:22 <ProZone> <LoPo> :) 23:59:28 <ProZone> <LoPo> yeah i like your idea 23:59:51 *** TWerkhoven has quit IRC