Config
Log for #openttdcoop.pro on 2nd September 2012:
Times are UTC Toggle Colours
00:18:53  *** Progman has quit IRC
03:03:44  *** Razaekel is now known as Guest5338
03:03:45  *** Razaekel has joined #openttdcoop.pro
03:09:08  *** Guest5338 has quit IRC
06:02:59  *** Webster` has joined #openttdcoop.pro
06:02:59  *** ChanServ sets mode: +o Webster`
06:06:08  *** V4530000 has joined #openttdcoop.pro
06:06:25  *** V453000 has quit IRC
06:06:25  *** Webster has quit IRC
06:06:27  *** Webster` is now known as Webster
06:06:27  *** V4530000 is now known as V453000
06:46:18  *** ODM has joined #openttdcoop.pro
06:46:18  *** ChanServ sets mode: +o ODM
06:53:46  *** Ryton has joined #openttdcoop.pro
06:54:47  <Ryton> @topic
06:54:47  <Webster> Ryton: #openttdcoop ProZone | PZG20 (r24463) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list"
06:56:21  <Ryton> is psg 20  -the 4way hub game- still loaded?
06:56:48  <Ryton> psg ->pz
06:57:11  <V453000> hi, it is so far, why
06:58:54  <V453000> Ryton: :)
07:01:52  <V453000> hm k :D
07:17:06  *** Ryton has quit IRC
07:19:48  <V453000> guess the question was rather rhethorical
07:25:37  <ODM> well it wasn't, but may have been turned into one:p
07:25:50  <V453000> or that :D
07:26:22  <V453000> and you missed a game you might like :)
07:32:27  <ODM> whatskeburt?
07:33:41  <V453000> http://wiki.openttdcoop.org/File:ProZone20.png
07:35:08  <ODM> hah
07:35:10  <ODM> what exploded there:D
07:35:29  <V453000> bit of madness
08:50:56  *** Mark has joined #openttdcoop.pro
09:03:46  *** Progman has joined #openttdcoop.pro
11:08:41  *** Mark has quit IRC
12:13:55  *** Progman has quit IRC
12:38:18  *** Razaekel is now known as Guest5408
12:38:20  *** Razaekel has joined #openttdcoop.pro
12:42:28  *** Guest5408 has quit IRC
12:51:54  *** Chris_Booth has joined #openttdcoop.pro
13:43:59  <Chris_Booth> !password
13:43:59  <ProZone> Chris_Booth: offing
13:44:27  <ProZone> *** Game still paused (number of players)
13:44:27  <ProZone> *** Game unpaused (number of players)
13:44:30  <ProZone> *** Chris Booth joined the game
13:44:45  <ProZone> *** Chris Booth has paused the server.
13:44:47  <ProZone> *** Game paused (number of players)
13:45:02  <Chris_Booth> I thought we were having a new game here?
13:54:27  <ProZone> *** Chris Booth has left the game (leaving)
13:54:34  * Chris_Booth waits
15:44:25  <V453000> if anything, mfb will start it anyway :)
15:44:48  <V453000> or to say it more precisely, I will start it for mfb when he is here :)
16:03:30  <Chris_Booth> okay
16:20:16  *** mfb- has joined #openttdcoop.pro
16:20:16  *** ChanServ sets mode: +o mfb-
16:23:27  <V453000> mfb-: 256*1024 ?
16:23:41  <mfb-> I think so
16:27:25  <V453000> !getsave https://dl.dropbox.com/u/20419525/pzg21start1.sav
16:27:25  <ProZone> V453000: you must be channel op to use !getsave
16:27:26  <V453000> there
16:27:30  <V453000> @op
16:27:32  *** V453000 has left #openttdcoop.pro
16:27:33  *** V453000 has joined #openttdcoop.pro
16:27:33  *** ChanServ sets mode: +o V453000
16:27:37  <V453000> !getsave https://dl.dropbox.com/u/20419525/pzg21start1.sav
16:27:39  <ProZone> V453000: OK :-)
16:27:41  <V453000> !content
16:27:42  <ProZone> V453000: Connection established
16:27:42  <ProZone> V453000: Downloading 0 file(s) (0 bytes)
16:27:42  <ProZone> V453000: (you need to !restart to have the new content loaded)
16:27:45  <V453000> !content
16:27:47  <ProZone> V453000: Expect timeout triggered!
16:27:49  <ProZone> V453000: Expect timeout triggered!
16:27:49  <ProZone> V453000: (you need to !restart to have the new content loaded)
16:27:51  <V453000> !content
16:27:53  <ProZone> V453000: Expect timeout triggered!
16:27:55  <ProZone> V453000: Expect timeout triggered!
16:27:55  <ProZone> V453000: (you need to !restart to have the new content loaded)
16:27:57  <V453000> I hate this thing
16:27:58  <V453000> !content
16:28:00  <ProZone> V453000: Expect timeout triggered!
16:28:00  <ProZone> V453000: Downloading 13 file(s) (1676362 bytes)
16:28:04  <V453000> there we go
16:28:12  <ProZone> V453000: (you need to !restart to have the new content loaded)
16:28:12  <V453000> !gamenr 21
16:28:14  <ProZone> *** V453000 has set gamenr to 21 (next !restart)
16:28:17  <V453000> !restart
16:28:17  <ProZone> V453000: Restart scheduled, will be initiated in next minute!
16:29:02  <ProZone> Scheduled quit for automated maintenance... will be back shortely
16:29:02  <ProZone> Thank you for playing r24463.
16:29:07  <ProZone> Server has exited
16:29:08  *** ProZone has quit IRC
16:29:30  <V453000> I hope I didnt piss it off and it comes back
16:29:44  *** ProZone has joined #openttdcoop.pro
16:29:44  <ProZone> Autopilot engaged
16:29:44  <ProZone> Loading savegame: '#openttdcoop ProZone (www.openttdcoop.org)'
16:29:44  *** ChanServ sets mode: +v ProZone
16:29:44  *** Webster changes topic to "#openttdcoop ProZone | PZG21 (r24463) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas | Members, please note invites on our "list""
16:30:16  <ProZone> ***  made screenshot at 000168D5: http://ps.openttdcoop.org/prozone/webcam/000168D5.png
16:30:22  <mfb-> !password
16:30:22  <ProZone> mfb-: frisky
16:30:36  <mfb-> that is the old game
16:30:45  <V453000> !rcon ls
16:30:45  <ProZone> V453000: ‎*** mfb has left the game (leaving)
16:30:45  <ProZone> V453000: 0) .. (Parent directory)
16:30:45  <ProZone> V453000: 1) archive/ (Directory)
16:30:45  <ProZone> V453000: 2) autosave/ (Directory)
16:30:45  <ProZone> V453000: 3) uploads/ (Directory)
16:30:46  <ProZone> V453000: you have 37 more messages
16:30:48  <V453000> ofc is :)
16:30:50  <V453000> !rcon cd 3
16:30:50  <ProZone> V453000: say "<V453000> ofc is :)"
16:30:50  <ProZone> V453000: ‎[All] ProZone: <V453000> ofc is :)
16:30:52  <V453000> !rcon ls
16:30:52  <ProZone> V453000: 0) .. (Parent directory)
16:30:52  <ProZone> V453000: 1) pzg21start1.sav
16:30:52  <ProZone> V453000: 2) pzg20mars_start2.sav
16:30:52  <ProZone> V453000: 3) pzg20mars_start1.sav
16:30:52  <ProZone> V453000: 4) pzg21_start.sav
16:30:54  <ProZone> V453000: you have 49 more messages
16:30:55  <V453000> !rcon load 1
16:30:57  <ProZone> *** Game still paused (manual, number of players)
16:31:00  <V453000> !auto
16:31:00  <ProZone> *** V453000 has enabled autopause mode.
16:31:02  <V453000> !changepw
16:31:02  <mfb-> ah
16:31:07  <V453000> !password
16:31:07  <ProZone> V453000: frisky
16:31:09  <V453000> !rcon server_pw
16:31:09  <ProZone> V453000: Current value for 'server_password' is: 'jazzes'
16:31:20  <ProZone> *** Game still paused (manual, number of players)
16:31:22  <ProZone> *** V453000 joined the game
16:31:26  <ProZone> <V453000> ayyyyyyyyyyyyyyyyyyyyy
16:31:41  <ProZone> <V453000> up and waiting for you :)
16:31:49  <ProZone> *** Game still paused (manual, number of players)
16:31:51  <ProZone> *** mfb joined the game
16:31:59  <ProZone> <mfb> :)
16:32:16  <V453000> !rcon unpause
16:32:17  <ProZone> *** Game unpaused (manual)
16:33:01  <ProZone> <V453000> oh moneyz
16:33:15  <ProZone> *** V453000 has left the game (leaving)
16:33:15  <ProZone> *** Game paused (number of players)
16:33:59  <V453000> !getsave https://dl.dropbox.com/u/20419525/pzg21start2.sav
16:34:01  <ProZone> V453000: OK :-)
16:34:03  <V453000> !rcon load 1
16:34:05  <ProZone> *** Game still paused (manual, number of players)
16:34:16  <ProZone> *** Game still paused (manual, number of players)
16:34:18  <ProZone> *** V453000 joined the game
16:34:20  <ProZone> <V453000> jazzes again
16:34:24  <V453000> !rcon unpause
16:34:26  <ProZone> *** Game still paused (number of players)
16:34:30  <ProZone> *** Game still paused (number of players)
16:34:32  <ProZone> *** mfb joined the game
16:34:38  <V453000> !aot
16:34:40  <V453000> !auto
16:34:40  <ProZone> *** V453000 has enabled autopause mode.
16:34:40  <ProZone> *** Game unpaused (number of players)
16:36:12  <ProZone> <V453000> what the hell I remember increasing power of those trains by 3k
16:38:07  <ProZone> <mfb> 2*speed demon TL4 needs ~28 tiles to accelerate :D
16:38:38  <ProZone> <V453000> yeah I increased power of those
16:38:40  <ProZone> <V453000> but hm
16:39:02  <ProZone> <V453000> I have a test thingy at the welcome board with TL3
16:39:12  <ProZone> <V453000> and that is empty..
16:40:12  <ProZone> <mfb> well... should not harm for the ML
16:40:14  <ProZone> <V453000> id suggest monorail personally
16:40:28  <ProZone> <V453000> but as you want
16:40:32  <ProZone> <V453000> maglev is nice t oo
16:40:46  <ProZone> <V453000> will just need a lot of space, but the few tiles ...
16:41:16  <ProZone> <mfb> like that
16:41:22  <ProZone> <V453000> ye
16:41:29  <ProZone> <V453000> thats fine I guess
16:41:31  <ProZone> <mfb> +10 tiles more :D
16:41:57  <ProZone> <mfb> what we do have to test is the round-trip time for the timers
16:42:32  <ProZone> <V453000> cmon power of rainbow :D
16:42:39  <ProZone> <V453000> yy
16:42:46  <ProZone> <V453000> you could even use CL1 train btw
16:43:02  <ProZone> <mfb> that needs more logic I think
16:44:00  <ProZone> <mfb> too slow
16:44:22  <ProZone> <V453000> I will just let you do this :)
16:47:51  *** Progman has joined #openttdcoop.pro
16:49:41  <Chris_Booth> !password
16:49:41  <ProZone> Chris_Booth: frisky
16:49:57  <Chris_Booth> !password
16:49:57  <ProZone> Chris_Booth: frisky
16:50:28  <Chris_Booth> !password
16:50:28  <ProZone> Chris_Booth: frisky
16:50:35  <mfb-> !pause
16:50:35  <ProZone> *** mfb- has paused the server.
16:50:35  <Chris_Booth> the password is broken
16:50:36  <ProZone> *** Game paused (number of players)
16:50:48  <mfb-> !rcon server_pw
16:50:48  <ProZone> mfb-: Current value for 'server_password' is: 'jazzes'
16:51:00  <ProZone> <mfb> 13 tiles distance... no :D
16:51:08  <ProZone> *** Game still paused (number of players)
16:51:09  <ProZone> *** Chris Booth joined the game
16:51:11  <mfb-> !auto
16:51:11  <ProZone> *** mfb- has enabled autopause mode.
16:51:12  <ProZone> *** Game unpaused (number of players)
16:56:40  <ProZone> <V453000> oh god
16:56:50  <ProZone> <Chris Booth> oh god
16:56:56  <ProZone> <mfb> magic dozer :/
16:56:59  <ProZone> <V453000> ha
16:57:05  <ProZone> <V453000> can allow later
16:57:23  <ProZone> <mfb> my line had to go around a factory :((
16:57:33  <ProZone> <V453000> disaster :)
16:59:49  <ProZone> <V453000> dumb
16:59:59  <ProZone> <V453000> trains
17:01:21  <ProZone> <V453000> the exit needs to be synced I guess :p
17:01:27  <ProZone> <mfb> a bit more
17:01:30  <ProZone> <mfb> probably
17:01:40  <ProZone> <mfb> but I think I have to increase the spacing a bit
17:07:22  <mfb-> !pause
17:07:22  <ProZone> *** mfb- has paused the server.
17:07:22  <ProZone> *** Game paused (number of players)
17:07:30  <mfb-> !auto
17:07:30  <ProZone> *** mfb- has enabled autopause mode.
17:07:32  <ProZone> *** Game unpaused (number of players)
17:07:40  <mfb-> !pause
17:07:41  <ProZone> *** mfb- has paused the server.
17:07:43  <ProZone> *** Game paused (number of players)
17:08:00  <ProZone> *** mfb has enabled autopause mode.
17:08:00  <ProZone> *** Game unpaused (number of players)
17:08:14  <ProZone> <Chris Booth> hhhm
17:08:35  <ProZone> <mfb> looks good
17:12:18  <ProZone> <V453000> what is this for anyway?
17:12:22  <ProZone> <mfb> just some curve things
17:12:32  <ProZone> <V453000> thought we have synced drop so they dont re-adjust
17:12:39  <ProZone> <mfb> ah... well right
17:12:45  <ProZone> <mfb> but I need the timing
17:12:55  <ProZone> <mfb> clock rate
17:13:21  <ProZone> <mfb> I am adjusting the speed of train 5
17:14:00  <ProZone> <mfb> see !-sign
17:14:30  <ProZone> <V453000> iz ok
17:14:40  <ProZone> <V453000> with the additional signals that is
17:15:03  <ProZone> <mfb> hmm...
17:15:37  <ProZone> <mfb> leaves nearly no margin for injection
17:15:59  <ProZone> <V453000> well if full lines come into the drop you also need full lines to come out
17:16:09  <ProZone> <mfb> of course
17:16:35  <ProZone> <V453000> idk I am a bit skeptical about this all :)
17:25:43  <ProZone> <mfb> oh crap
17:25:59  <ProZone> <mfb> stupid error
17:26:17  <ProZone> *** mfb has paused the server.
17:26:19  <ProZone> *** Game paused (number of players)
17:26:32  <ProZone> <mfb> much better
17:26:34  <ProZone> *** mfb has enabled autopause mode.
17:26:36  <ProZone> *** Game unpaused (number of players)
17:33:16  <ProZone> <mfb> ok, I have to re-think about the train stopper and check the detection again, but it looks quite good now
17:34:39  <ProZone> *** mfb has paused the server.
17:34:52  <ProZone> *** Game paused (number of players)
17:34:54  <ProZone> *** mfb has enabled autopause mode.
17:34:54  <ProZone> *** Game unpaused (number of players)
17:34:55  <ProZone> *** mfb has paused the server.
17:34:57  <ProZone> *** Game paused (number of players)
17:35:05  <ProZone> *** mfb has enabled autopause mode.
17:35:07  <ProZone> *** Game unpaused (number of players)
17:35:55  <ProZone> <V453000> it should be able to release nonstop though
17:35:57  <ProZone> <V453000> shouldnt it
17:36:01  <ProZone> <V453000> like not just waves
17:36:27  <ProZone> <mfb> well, capacity is a bit low
17:36:41  <ProZone> <mfb> partially coming from the train stopper
17:39:11  <ProZone> <mfb> the chaos there comes from the bad position of the injection ;)
17:39:28  *** Ryton has joined #openttdcoop.pro
17:40:10  <ProZone> <mfb> ah... that is easier
17:40:41  <Ryton> hi mfb & co
17:40:48  <ProZone> <mfb> hi
17:41:32  <Ryton> Ill try not to crash too much trains here
17:44:31  <Ryton> what is the new game type?
17:44:43  <ProZone> <mfb> timed SML
17:44:57  <Ryton> interesting!
17:51:21  <ProZone> *** mfb has paused the server.
17:51:23  <ProZone> *** Game paused (number of players)
17:51:31  <ProZone> *** mfb has enabled autopause mode.
17:51:33  <ProZone> *** Game unpaused (number of players)
17:51:42  <ProZone> *** mfb has paused the server.
17:51:44  <ProZone> *** Game paused (number of players)
17:51:53  <ProZone> *** mfb has enabled autopause mode.
17:51:55  <ProZone> *** Game unpaused (number of players)
17:53:23  <ProZone> *** mfb has paused the server.
17:53:25  <ProZone> *** Game paused (number of players)
17:53:33  <ProZone> *** mfb has enabled autopause mode.
17:53:35  <ProZone> *** Game unpaused (number of players)
17:54:08  <ProZone> *** mfb has paused the server.
17:54:10  <ProZone> *** Game paused (number of players)
17:54:15  <ProZone> *** mfb has enabled autopause mode.
17:54:17  <ProZone> *** Game unpaused (number of players)
17:54:53  <ProZone> *** mfb has paused the server.
17:54:55  <ProZone> *** Game paused (number of players)
17:55:07  <ProZone> *** mfb has enabled autopause mode.
17:55:09  <ProZone> *** Game unpaused (number of players)
17:55:13  <ProZone> <mfb> hmm I'll do that in SP
17:55:23  <ProZone> <mfb> ping of 0 :D
17:55:33  <ProZone> *** mfb has left the game (leaving)
17:58:40  <mfb-> hmm... that works fine with 177km/h, but is tricky with quicker trains
18:07:09  <mfb-> !rcon server_pw
18:07:11  <ProZone> mfb-: Current value for 'server_password' is: 'jazzes'
18:07:17  <ProZone> *** mfb joined the game
18:10:18  *** Ryton has quit IRC
18:13:50  <ProZone> <mfb> seems to work so far
18:20:12  <ProZone> <mfb> capacity is low, but that can be fixed
18:22:25  *** Ryton has joined #openttdcoop.pro
18:26:28  <ProZone> <Chris Booth> afk
18:26:29  <ProZone> *** Chris Booth has left the game (leaving)
18:28:54  *** Ryton has joined #openttdcoop.pro
18:54:16  *** Chris_Booth has quit IRC
19:01:17  <ProZone> *** mfb has left the game (leaving)
19:01:17  <ProZone> *** Game paused (number of players)
19:30:16  *** Chris_Booth has joined #openttdcoop.pro
19:30:48  <Chris_Booth> !password
19:30:48  <ProZone> Chris_Booth: frisky
19:31:01  <Chris_Booth> !players
19:31:04  <ProZone> Chris_Booth: Client 11 (Orange) is V453000, in company 1 (Winnville Transport)
19:31:15  <Chris_Booth> V453000: can you get me the password?
19:31:33  <V453000> !rcon server_pw
19:31:33  <ProZone> V453000: Current value for 'server_password' is: 'jazzes'
19:31:36  <V453000> the fuck is this :s
19:31:37  <V453000> !changepw
19:31:41  <V453000> hm
19:31:44  <V453000> ok jazzes it is
19:32:32  <ProZone> *** Game still paused (number of players)
19:32:32  <ProZone> *** Game unpaused (number of players)
19:32:35  <ProZone> *** Chris Booth joined the game
19:32:42  <ProZone> <Chris Booth> thanks
19:50:48  <Ryton> !password
19:50:49  <ProZone> Ryton: frisky
19:50:58  <Ryton> hi all
19:51:32  <Ryton> !password
19:51:32  <ProZone> Ryton: frisky
19:51:50  <ProZone> *** Ryton joined the game
19:52:16  <ProZone> <Ryton> large map :-)
19:53:19  <ProZone> <Ryton> reality is mesmerising
19:53:20  <ProZone> <Ryton> (the train i mean)
19:53:54  <mfb-> same area as (nearly) all other maps
19:53:58  <ProZone> <Ryton> I'm off to 4way hub investigation
19:54:00  <mfb-> just not quadratic :D
19:54:02  <ProZone> <Ryton> long :-)
19:54:17  <ProZone> <Ryton> but ideal for sml
19:54:40  <ProZone> <Ryton> drop at either side?
19:54:43  <mfb-> that is the idea
19:54:45  <ProZone> <Ryton> transport all, or just?
19:55:06  <ProZone> <Ryton> primaries? goods too?
19:55:06  <mfb-> primaries. maybe goods as "sideline"
19:56:00  <ProZone> *** Ryton has joined spectators
19:56:06  <ProZone> *** Ryton has left the game (leaving)
20:06:11  <ProZone> <Chris Booth> We need a way to make better use of the ML
20:06:21  <ProZone> <Chris Booth> since in your mock ups the density is very low
20:07:57  <Ryton> lol at V453000354V :O
20:11:59  *** Ryton has quit IRC
20:32:21  <ProZone> *** Chris Booth has joined spectators
20:32:21  <ProZone> *** Game paused (number of players)
20:32:25  <ProZone> *** Chris Booth has left the game (leaving)
20:34:41  <ProZone> *** V453000 has left the game (leaving)
20:41:11  *** ODM has quit IRC
20:56:46  <mfb-> CB: density of what? injection?
20:56:55  <mfb-> you could add a second stopped line to that
20:57:04  <mfb-> ML? ~5.5-6 tiles spacing
20:58:41  <Chris_Booth> spacing is okay
20:58:59  <Chris_Booth> I think anything less than 4 tiles will slow in bends
21:15:20  *** Progman_ has joined #openttdcoop.pro
21:16:30  *** Progman has quit IRC
21:16:37  *** Progman_ is now known as Progman
21:24:11  *** Progman has quit IRC
21:24:25  *** Progman has joined #openttdcoop.pro
21:28:34  <mfb-> anything less than 5
21:29:05  <mfb-> well 4.5 might work with double signal density
21:33:09  <Chris_Booth> also what is the ML plan
21:33:18  <Chris_Booth> 4 tracks to start with?
22:02:13  *** Chris_Booth has quit IRC
22:22:20  *** mfb- has quit IRC
22:52:04  *** Razaekel has quit IRC
22:52:04  *** Progman has quit IRC
22:52:04  *** V453000 has quit IRC
22:52:23  *** Progman has joined #openttdcoop.pro
22:52:23  *** V453000 has joined #openttdcoop.pro
22:52:23  *** Razaekel has joined #openttdcoop.pro
22:52:23  *** synthon.oftc.net sets mode: +o V453000
22:54:35  *** ChanServ sets mode: +v Webster
22:54:35  *** ChanServ sets mode: +v KenjiE20
22:54:36  *** ChanServ sets mode: +v ^Spike^
22:54:36  *** ChanServ sets mode: +v Ammler
22:54:36  *** ChanServ sets mode: +v Mazur
22:54:36  *** ChanServ sets mode: +v XeryusTC
22:54:36  *** ChanServ sets mode: +v tneo
23:15:46  *** Progman has quit IRC

Powered by YARRSTE version: svn-trunk