Config
Log for #openttdcoop.pro on 10th November 2012:
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09:48:58  <ODM> !password
09:48:58  <ProZone> ODM: gonged
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11:39:45  <BenJTotterdell> !playercount
11:39:45  <ProZone> BenJTotterdell: Number of players: 0 (0 spectators)
11:46:50  <LoPo> !info
11:46:50  <ProZone> LoPo: #:1(Orange) Company Name: 'Veni, Vidi, WTF'  Year Founded: 2100  Money: 26367748272  Loan: 0  Value: 26373412642  (T:2603, R:2, P:0, S:0) unprotected
11:47:00  <LoPo> :D
11:47:09  <LoPo> veni vidi wtf ;d
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15:16:54  <V453000> :)
15:38:46  <Dom_> !playercount
15:39:01  <V453000> oh
15:39:08  <V453000> Ammler: it ded
15:39:16  <Dom_> :)
15:39:18  <Dom_> happens
15:39:29  <V453000> noo0000OOOOOoooo
15:43:40  <Ammler> if you need someone to blame, I would suspect spike
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15:44:13  <ProZone> Autopilot engaged
15:44:13  <ProZone> Loading savegame: '{#openttdcoop} ProZone (www.openttdcoop.org)'
15:44:13  *** ChanServ sets mode: +v ProZone
15:44:13  *** Webster changes topic to "#openttdcoop ProZone | PZG21 (r24673) | STAGE: Building | visit www.openttdcoop.org/wiki/PZ_game_ideas"
15:44:16  <ProZone> ***  made screenshot at 0002133A: http://pz.openttdcoop.org/prozone/webcam/0002133A.png
15:51:49  <V453000> Ammler: no that wasnt the purpose :) thank y ou
15:56:49  <Ammler> well, I wouldn't mind :-P
16:00:56  <V453000> ^Spike^: BITCH!
16:39:19  <^Spike^> .......
16:39:31  <^Spike^> what did i do
16:39:52  <Ammler> .pro is on our server now
16:47:21  *** Mark has quit IRC
16:50:10  <^Spike^> aha
16:50:15  <^Spike^> thats new to me
16:50:17  <^Spike^> which container?
16:52:26  <Ammler> games
16:55:29  <^Spike^> same as stable
17:10:19  <Ammler> yep
17:10:55  <Ammler> if I would know, how to add multiple servers to the start script I would do :-)
17:13:12  <^Spike^> each have their own cron?
17:14:23  <^Spike^> just do an @reboot? or something like that?
17:14:38  <Ammler> as said, if I would know, how, I would do
17:15:31  <Ammler> it is not that easy to get the servers on screen :-)
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17:16:53  <V453000> !passowrd
17:16:56  <V453000> !password
17:16:56  <ProZone> V453000: crafts
17:16:59  <^Spike^> V453000: password
17:17:18  <V453000> !rcon server_pw
17:17:18  <ProZone> V453000: Current value for 'server_password' is: 'crafts'
17:17:20  <V453000> wtf
17:17:31  <ProZone> *** Game still paused (number of players)
17:17:31  <ProZone> *** V453000 joined the game
17:17:34  <^Spike^> ;)
17:17:35  <V453000> k connecting to ps with it doesnt help
17:17:39  <V453000> :)
17:19:15  <V453000> !unpause
17:19:15  <ProZone> *** V453000 has unpaused the server.
17:19:15  <ProZone> *** Game unpaused (number of players)
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17:31:18  <BenJTotterdell> !password
17:31:18  <ProZone> BenJTotterdell: crafts
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17:31:35  <ProZone> <V453000> hi
17:31:38  <ProZone> <BenTotterdell> hi
17:45:55  <ProZone> <V453000> lets see if that clears up but I guess 3rd will be necessary at sawmill
17:46:05  <ProZone> <V453000> sooner or later that is
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17:55:15  <ProZone> <V453000> BITCHES
17:55:21  <ProZone> <V453000> before I finished it they unjammed
17:55:21  <ProZone> <BenTotterdell> what?
17:55:47  <ProZone> <V453000> just typical train behaviour
17:55:53  <ProZone> <V453000> when they can jam they dont
17:55:56  <ProZone> <V453000> but when they shouldnt,...
17:57:47  <ProZone> <BenTotterdell> k, done that mergery thing
17:58:09  <ProZone> <V453000> which one?
17:58:23  <ProZone> <BenTotterdell> BBH 01 NW bound
17:58:29  <ProZone> <V453000> oh, Maraxus left MSH 08 unfinished could you do that please
17:58:31  <ProZone> <BenTotterdell> no trains even use it tbh
17:58:33  <ProZone> <V453000> the !5->3
17:58:43  <ProZone> <V453000> ah ok :)
17:59:34  <mfb-> hmm the game does not recognize the server
17:59:49  <ProZone> <V453000> blame spike :)
18:01:58  <V453000> idk how is that possible
18:02:03  <V453000> I guess you are sure you have the last update :)
18:03:54  <mfb-> !password
18:03:54  <ProZone> mfb-: august
18:04:04  <ProZone> *** mfb joined the game
18:04:12  <mfb-> version was fine, IP was not I think
18:04:52  <ProZone> <mfb> BBH12<->MSH08 have an error I think
18:05:07  <ProZone> <BenTotterdell> am looking at it now
18:05:37  <ProZone> <mfb> single bridge in the hub :D
18:05:43  <ProZone> <mfb> should solve the jam at the middle line
18:06:17  <ProZone> <mfb> I don't think we need a 5->3 merger there
18:06:27  <ProZone> <mfb> but it is possible
18:08:01  <ProZone> <mfb> reversed signals in MLs, wtf
18:08:11  <ProZone> <mfb> yeah that one
18:08:17  <ProZone> <V453000> the problem is that !this ML has no acces to S
18:08:27  <ProZone> <mfb> that is the next thing
18:08:28  <ProZone> <V453000> we added that yesterday
18:08:42  <ProZone> <V453000> the !exits to w&g drop only werent there at BBH12
18:10:47  <ProZone> <mfb> it is not
18:10:54  <ProZone> <mfb> signal block is that single tile
18:11:09  <ProZone> <BenTotterdell> better?
18:11:12  <ProZone> <mfb> better
18:14:18  <ProZone> <mfb> 2639 trains :D
18:14:25  <mfb-> @records
18:14:25  <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 
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18:16:05  <ProZone> <BenTotterdell> hmm, thinking Beer Pickup = too small
18:16:08  <ProZone> <mfb> you call THAT "less somehow" at SLH02, V? :D
18:16:28  <ProZone> <mfb> I agree with "more 2nd", however
18:16:38  <ProZone> <V453000> :DD
18:16:44  <Maraxus> !password
18:16:44  <ProZone> Maraxus: bredes
18:16:44  <ProZone> <V453000> well compared to the PBS shit :p
18:16:59  <ProZone> *** Maraxus joined the game
18:17:00  <ProZone> <mfb> I can see one doubled connection! :p
18:17:02  <ProZone> <Maraxus> hi
18:17:08  <ProZone> <mfb> hi
18:17:08  <ProZone> <V453000> that is possible
18:17:10  <ProZone> <V453000> hi
18:17:13  <ProZone> <V453000> I also reduced voodoo to 0
18:17:21  <ProZone> <V453000> wt wtf ugly
18:17:25  <ProZone> <V453000> now*
18:17:31  <ProZone> <mfb> I saw that
18:17:50  <ProZone> <V453000> only 300 more trains
18:18:08  <ProZone> <V453000> I think sawmill is the candidate n1
18:18:14  <ProZone> <mfb> 350?
18:18:16  <ProZone> <V453000> but some coal magic could do wonders too
18:18:54  <ProZone> <V453000> maybe some grain too
18:19:02  <ProZone> <V453000> but the central ML is getting to be hell
18:19:38  <ProZone> <mfb> I can remember !needs 5th
18:19:48  <ProZone> <V453000> yes someone just changed the number :D
18:20:03  <ProZone> <V453000> 6th is partially complete from the BBH at refiery
18:20:09  <ProZone> <V453000> I even rebuillt one SLH there
18:20:31  <ProZone> <mfb> 13?
18:20:43  <ProZone> <V453000> yes
18:20:58  <ProZone> <V453000> there were long bridges which couldnt really be solved well
18:22:49  <ProZone> <mfb> fixed some signals there
18:25:15  <ProZone> <BenTotterdell> SLH 13 looks a little silly to me
18:25:37  <ProZone> <V453000> that is to keep ML without bridges Ben
18:25:40  <ProZone> <mfb> oh that ML is not connected anyway
18:25:45  <ProZone> <V453000> means zero jams
18:25:57  <ProZone> <V453000> yeah :)
18:26:03  <ProZone> <V453000> that is why we didnt dicover
18:26:19  <ProZone> <BenTotterdell> no i mean, all that track for one little coal mine
18:26:26  <ProZone> <V453000> what
18:26:28  <ProZone> <V453000> oh :)
18:26:30  <ProZone> <V453000> hm
18:28:44  <ProZone> <mfb> there is a second industry :D
18:28:58  <ProZone> <V453000> omg :D
18:29:00  <ProZone> <BenTotterdell> much better now :P
18:29:12  <ProZone> <V453000> why do you build those straight tracks behind the station anyway
18:29:18  <ProZone> <BenTotterdell> we could even stretch to a third?
18:29:28  <ProZone> <mfb> lost trains shit
18:29:28  <ProZone> <V453000> if you intend them to be like arrows, only diagonals work
18:29:34  <ProZone> <V453000> straight lines dont
18:29:52  <ProZone> <V453000> afaik at least
18:30:14  <ProZone> <mfb> let's see
18:30:24  <ProZone> <V453000> need one more ore
18:31:06  <ProZone> <mfb> :)
18:31:08  <ProZone> <V453000> try without
18:31:15  <ProZone> <V453000> some rotations work even without arrows
18:31:30  <ProZone> <V453000> interesting
18:31:36  <ProZone> <mfb> they do work like arrows
18:31:42  <ProZone> <V453000> somehow yeah :o
18:31:52  <ProZone> <V453000> you just need the outer one though :P
18:32:00  <ProZone> <mfb> :p
18:33:10  <ProZone> <mfb> industry moving :D
18:33:20  <ProZone> <V453000> lol
18:33:22  <ProZone> <V453000> btw
18:33:25  <ProZone> <V453000> that industry was there formerly
18:33:31  <ProZone> <V453000> the walk was to a new one because the old one died
18:33:34  <ProZone> <V453000> during some rebuilds
18:33:45  <ProZone> <mfb> I guessed that
18:34:11  <ProZone> <V453000> 2700
18:34:13  <ProZone> <mfb> as I don't think I would build a station so far away from the industry
18:47:25  <ProZone> <mfb> hmm
18:47:31  <ProZone> <mfb> steel pickup is strange
18:47:47  <ProZone> <mfb> they all come from one side in the MSH => they all go to one line in the station entry
18:48:14  <ProZone> <mfb> well, nearly
18:49:27  <ProZone> <V453000> I dont think I have to say how much I like "balancing" through an overflow :P
18:49:37  <ProZone> <mfb> :D
18:51:43  <ProZone> <V453000> im wondering how many trains could we have with some good acceleration
18:52:13  <ProZone> <mfb> more :D
18:53:03  <ProZone> <V453000> well autoreplacing this isnt really an option :)
18:53:11  <ProZone> <mfb> :D
18:53:29  <ProZone> <mfb> autoreplace + let it run for some hours
18:53:47  <ProZone> <V453000> yeah ..
18:54:51  <ProZone> <V453000> well at least we might be able to beat the record again in the future :p
18:55:41  <ProZone> <mfb> do you need more space?
18:55:43  <ProZone> <V453000> well if you did like a 30line SML around the whole map it wouldnt even be hard
18:56:03  <ProZone> <Maraxus> hope it's enough
18:56:13  <ProZone> <mfb> make a large spiral
18:56:19  <ProZone> <mfb> 1 mine at one end
18:56:22  <ProZone> <V453000> LOL
18:56:24  <ProZone> <mfb> power plant inside
18:56:35  <ProZone> <V453000> slow small capacity trains
18:56:37  <ProZone> <V453000> gg
18:56:45  <ProZone> <mfb> ~5tiles/train and 2^16 tiles give ~10k trains
18:56:52  <ProZone> <V453000> that would be hillarious
18:57:22  <ProZone> <mfb> what is !x?
18:57:36  <ProZone> <mfb> ah, to be connected
18:57:38  <ProZone> <Maraxus> just a reminder to connect it
18:58:28  <ProZone> *** BenTotterdell has left the game (leaving)
18:58:54  <ProZone> <Maraxus> continue that 6th how far?
18:59:08  <ProZone> <V453000> until BBH 01 should be enough
18:59:10  <ProZone> <mfb> SLH06/BBH01?
18:59:32  <ProZone> <mfb> BBH01<->06 connection will need a 5th with more traffic
18:59:35  <ProZone> <mfb> but at the moment it works
19:07:04  <ProZone> <mfb> oh, trains use that new line
19:15:03  <ProZone> <mfb> even better
19:18:03  <ProZone> <Maraxus> I think that's how far I can take it
19:18:13  <ProZone> <mfb> that new line?
19:18:19  <ProZone> <Maraxus> yes
19:18:29  <ProZone> <mfb> hmm
19:18:35  <ProZone> <mfb> I had some single tunnel somewhere
19:18:47  <ProZone> <Maraxus> not sure what to do a t BBH 01
19:18:54  <ProZone> <mfb> :D
19:19:08  <ProZone> <mfb> go around?
19:19:44  <ProZone> <Maraxus> bridge too long?
19:19:51  <ProZone> <mfb> should be fine
19:20:01  <ProZone> <mfb> traffic to N is low anyway
19:20:45  <ProZone> <mfb> but you have to move the merge by 1 tile (or TF a lot)
19:21:47  <ProZone> <V453000> DUTCH TF MODE INITIALIZED
19:22:05  <ProZone> <mfb> not now, V, not now :p
19:22:08  <ProZone> <V453000> :(
19:22:10  <ProZone> <V453000> :(
19:22:12  <ProZone> <V453000> :(
19:22:18  <ProZone> <V453000> :(.
19:23:08  <ProZone> <V453000> is "here" goign to be bridges? :D
19:23:18  <ProZone> <mfb> right
19:23:24  <ProZone> <V453000> make tuolz
19:23:26  <ProZone> <V453000> tunolz
19:23:34  <ProZone> <mfb> that needs ugly TF
19:23:40  <ProZone> <mfb> that was my point
19:23:46  <ProZone> <V453000> define ugly :>
19:23:56  <ProZone> <V453000> DONT YOU MEAN DUTCH PEOPLE ARE UGLY :P
19:24:14  <ProZone> <mfb> dutch people need the land
19:25:52  <ProZone> <mfb> ugly
19:26:06  <ProZone> <V453000> :)
19:26:20  <ProZone> <V453000> we are fucked mfb joined the movement for beautiful tracks
19:26:23  <ProZone> <V453000> Mark would cheer
19:32:52  <ProZone> <mfb> steel goods drop is oil goods drop, too?
19:34:40  <ProZone> <Maraxus> any way to avoid the CL at !here?
19:35:14  <ProZone> <mfb> there
19:35:29  <ProZone> <Maraxus> :)
19:37:33  <ProZone> <mfb> too short
19:39:07  <ProZone> <mfb> nice
19:40:03  <ProZone> <mfb> 6th done
19:41:57  <BenJTotterdell> !password
19:41:57  <ProZone> BenJTotterdell: rodeos
19:42:14  <ProZone> *** BenTotterdell joined the game
19:44:59  <ProZone> <Maraxus> so what's next?
19:45:17  <ProZone> <mfb> SLH06->MSH05
19:49:53  <ProZone> <mfb> I would use that line
19:49:56  <ProZone> <mfb> to add a signal
19:50:18  <ProZone> <mfb> ah even better
19:52:54  <ProZone> <mfb> not surprising
19:54:55  <ProZone> <mfb> V: what do you think about !x?
20:00:16  <ProZone> <V453000> I dont think, period.
20:00:18  <ProZone> <V453000> oh
20:00:24  <ProZone> <V453000> well that is just unfinished 6th in that spot :)
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20:08:33  <ProZone> <mfb> oh wait my spiral estimate was off by a factor of 4
20:08:47  <ProZone> <mfb> we have ~250000 tiles
20:09:10  <ProZone> <mfb> TL2, ~1 train per ~6 tiles => ~40000 trains :D
20:10:16  <ProZone> <V453000> shitload. :)
20:10:26  <ProZone> <BenTotterdell> is that our aim? 40K trains?
20:10:33  <ProZone> <V453000> you can have 5k max
20:10:36  <ProZone> <mfb> that 5th needs an exit to N
20:10:42  <ProZone> <V453000> and your pc will melt with ? how many :)
20:10:48  <ProZone> <V453000> ah yes
20:10:59  <ProZone> <V453000> got distracted switching youtube stuff
20:12:10  <ProZone> <V453000> :)
20:12:32  <ProZone> <mfb> 5k max.... 128x256-map!
20:13:06  <ProZone> <V453000> well I had 5000 RVs on 256x256
20:13:16  <ProZone> <V453000> so that sounds possible
20:13:16  <ProZone> <mfb> :D
20:13:22  <ProZone> <mfb> they are smaller
20:13:29  <ProZone> <V453000> yeah but still :)
20:13:39  <ProZone> <V453000> I didnt cover every tile
20:13:50  <ProZone> <mfb> we had something like 2000 trains on 256x256
20:14:04  <ProZone> <mfb> ~1/5 of the maximal value for lines only
20:14:14  <ProZone> <mfb> (without double-stacking)
20:14:22  <ProZone> <V453000> in 216?
20:14:31  <mfb-> don't remember the number, might be
20:14:45  <mfb-> yeah
20:14:49  <ProZone> <V453000> ^^
20:14:52  <mfb-> 1800
20:14:57  <ProZone> <V453000> ah yes
20:15:03  <ProZone> <V453000> well that game was also pretty batshit
20:15:20  <mfb-> highest train density in the last 50 games
20:15:31  <ProZone> <V453000> that is likely
20:15:35  <mfb-> and still many open areas
20:15:43  <ProZone> <V453000> im making new records page on wiki, I introduce 256x256 records
20:15:54  <ProZone> <V453000> idk if I said that already
20:16:08  <mfb-> didn't see it
20:16:34  <ProZone> <V453000> I probably didnt
20:16:52  <ProZone> <V453000> either way, I think records for small games would be good to have
20:16:58  <ProZone> <V453000> dont think 256x512 is necessary
20:17:07  <mfb-> or make two categories
20:17:11  <mfb-> absolute and relative to map size
20:17:20  <mfb-> this way you can add any size
20:17:46  <ProZone> <V453000> hm
20:18:06  <ProZone> <V453000> yay
20:18:30  <ProZone> <V453000> coal drop :D
20:18:36  <ProZone> <V453000> needs first expansion
20:18:46  <ProZone> <mfb> :D
20:18:53  <ProZone> <V453000> anyone? .)
20:21:25  <ProZone> <mfb> trivial part done
20:25:06  <ProZone> <mfb> grain exit jams again
20:25:17  <ProZone> <V453000> that is just an illusion dont believe it
20:25:23  <ProZone> <mfb> hmm, prio and waiting bay issue
20:27:02  <ProZone> <mfb> repeat: what you do not like, does not happen!
20:27:13  <ProZone> <V453000> ? :D
20:27:27  <ProZone> <mfb> like... a jamming grain drop
20:27:41  <ProZone> <V453000> exactly nothin is happening dont believe it
20:29:18  <Ammler> !screen
20:29:18  <ProZone> *** Ammler liked to make screenshot of last action, but nobody was working since. (http://pz.openttdcoop.org/prozone/webcam/0002133A.png)
20:29:25  <ProZone> <mfb> your new line at MSH05 jams
20:29:41  <ProZone> <BenTotterdell> 2798
20:29:51  <ProZone> <mfb> jams all the way back to oil
20:29:53  <ProZone> <V453000> well yeah the merger probably wasnt ready for this :D
20:30:07  <ProZone> <mfb> really? :D
20:30:22  <ProZone> <V453000> NO. :)
20:30:52  <ProZone> <V453000> oh come on
20:30:55  <ProZone> <V453000> now it fits so nicely with the signals :D
20:31:06  <ProZone> <mfb> :(
20:31:57  <ProZone> <V453000> :)
20:33:59  <ProZone> <mfb> that is weird somehow
20:34:03  <ProZone> <mfb> we merge 8->6
20:34:16  <ProZone> <mfb> and split like hell
20:34:18  <ProZone> <V453000> fuck logic it works
20:34:29  <ProZone> <mfb> while one line has no merge at all
20:34:36  <ProZone> <V453000> 2802
20:35:46  <ProZone> <V453000> what the ass is happening at steel factory
20:35:53  <ProZone> <mfb> ?
20:36:00  <ProZone> <V453000> ooooohhhhhh
20:36:04  <ProZone> <V453000> my awesome solution :D
20:36:10  <ProZone> <mfb> ?
20:36:17  <ProZone> <V453000> steel drop
20:36:46  <ProZone> <mfb> what happened?
20:36:58  <ProZone> <mfb> apart from the jam
20:38:01  <ProZone> <V453000> oh just dumb pbs
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20:38:03  <ProZone> <V453000> failed to choose
20:38:05  <ProZone> <V453000> no 2ways
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20:39:37  <ProZone> <mfb> +2 trains at tratbourne ;)
20:39:44  <ProZone> <V453000> OMG SO MANY
20:39:54  <ProZone> <mfb> not part of the network
20:39:56  <ProZone> <V453000> oh
20:39:58  <ProZone> <V453000> :(
20:40:04  <ProZone> <V453000> 2 LESS
20:40:06  <ProZone> <V453000> ^^^^^^^^^^^^^^
20:40:08  <ProZone> <mfb> omg!
20:41:46  <ProZone> <BenTotterdell> then i assume the one at the Steel factory doesnt count either?
20:42:04  <ProZone> <V453000> that is legitimate eyecandy not town bullying :D
20:42:14  <ProZone> <mfb> pah
20:42:21  <ProZone> <mfb> we had reserved land before
20:42:29  <ProZone> <mfb> that was not better
20:42:47  <ProZone> <V453000> LOL pub again
20:42:53  <ProZone> <V453000> they cant decide between church and pub
20:44:49  <ProZone> <mfb> jam at BBH04 exit
20:45:04  <ProZone> <mfb> not sure where it comes from
20:45:08  <ProZone> <V453000> thats from SLH 07
20:45:18  <ProZone> <mfb> oh
20:45:18  <ProZone> <V453000> which is from coal drop
20:45:25  <ProZone> <mfb> :D
20:45:39  <ProZone> <V453000> anyway
20:45:46  <ProZone> <V453000> im going to shit my pants with BBH 07
20:45:52  <ProZone> <V453000> noaw
20:45:58  <ProZone> <mfb> :D
20:46:32  <ProZone> <BenTotterdell> i was saving that till last :P
20:49:36  <ProZone> <mfb> oh, a 4th ready there
20:49:38  <ProZone> <mfb> very nice
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20:50:02  <ProZone> <V453000> yeah we did that when making the BBH
20:50:12  <ProZone> <V453000> figured it might be useful
20:50:14  <ProZone> <V453000> :))
20:50:16  <ProZone> <mfb> it is
20:50:30  <ProZone> <mfb> just connected the new coal exit to it :D
20:50:36  <ProZone> <V453000> yes :)
20:52:18  <ProZone> <mfb> 3rd ready
20:52:29  <ProZone> <V453000> oh what
20:52:36  <ProZone> <V453000> I didnt notice that connection is LL :D
20:52:46  <ProZone> <mfb> from E?
20:52:52  <ProZone> <V453000> yeah sure
20:53:02  <ProZone> <V453000> idk if any other part of the whole map is LL anywhere except SLs :)
20:53:08  <ProZone> <mfb> ;)
20:53:18  <ProZone> <mfb> BBH11<->12
20:53:22  <ProZone> <mfb> LL_RR
20:53:28  <ProZone> <V453000> either way im going to make some food
20:53:31  <ProZone> <V453000> back soonish
20:53:37  <ProZone> <V453000> unless I die in the process
20:53:39  <ProZone> <mfb> and BBH06<->MSH03
20:58:28  <ProZone> <mfb> 8 lines are max?
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21:05:16  <Jam35> !password
21:05:16  <ProZone> Jam35: nuclei
21:05:29  <ProZone> *** Jam35 joined the game
21:05:53  <ProZone> <Jam35> hi
21:05:56  <ProZone> <mfb> hi
21:05:59  <ProZone> <Maraxus> hi
21:06:01  <ProZone> <V453000> hy
21:06:01  <ProZone> <BenTotterdell> hi
21:06:11  <ProZone> <V453000> well yeah ... pseudo 8 :)
21:06:21  <ProZone> <V453000> though the 4 out of grain are not too pseudo :D
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21:06:33  <ProZone> <mfb> :p
21:06:39  <ProZone> <V453000> could even give one of the 8 to a new exit line from grain
21:06:42  <ProZone> <V453000> and 4->3 the other
21:06:49  <ProZone> <V453000> even with PBS dogshit and lets see what it does
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21:07:23  <ProZone> <V453000> wht the hell
21:07:35  <ProZone> <mfb> experimental
21:07:42  <ProZone> <mfb> that was in evil mode all the time
21:07:54  *** ^Spike^ has joined #openttdcoop.pro
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21:07:56  <ProZone> <V453000> idk if that doesnt hurt more than help
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21:08:06  <ProZone> <mfb> that's what I test
21:08:12  <ProZone> <V453000> :)
21:08:19  <ProZone> <mfb> at the moment, it is a bit better than before
21:08:25  <ProZone> <V453000> k :)
21:08:31  <ProZone> <mfb> some trains keep full speed
21:08:37  <ProZone> <mfb> instead of the regular evil mode
21:08:40  <ProZone> <V453000> hm
21:08:42  <ProZone> <mfb> there!
21:08:42  <ProZone> *** Jam35 has left the game (general timeout)
21:08:42  <ProZone> *** Jam35 has left the game (connection lost)
21:08:44  <ProZone> <mfb> unjammed
21:08:55  <ProZone> <mfb> nooooo
21:09:01  <ProZone> <V453000> well if the merger ahead didnt slow down .. :)
21:09:07  <ProZone> <V453000> there would be no evil mode
21:09:09  <ProZone> <mfb> evil mode at the next bridge
21:09:34  <ProZone> <mfb> same test
21:10:09  <ProZone> <mfb> it is not worse
21:13:20  <ProZone> <V453000> :)
21:15:32  <ProZone> <mfb> great
21:15:40  <ProZone> <mfb> that line had a signal gap at BBH08
21:20:13  <ProZone> *** mfb has joined spectators
21:22:45  <ProZone> <V453000> cya :)
21:22:47  <ProZone> *** V453000 has left the game (leaving)
21:23:01  <ProZone> <Maraxus> cu
21:29:44  <ProZone> <Maraxus> I'm off - gn
21:29:48  <ProZone> <BenTotterdell> night
21:29:54  <ProZone> *** Maraxus has left the game (leaving)
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21:35:29  <ProZone> <BenTotterdell> yay jai fini
22:07:04  <ProZone> <mfb> my weird double bridge prio works :D
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22:18:54  <Vinnie_nl> !playercount
22:18:54  <ProZone> Vinnie_nl: Number of players: 2 (0 spectators)
22:20:54  <Vinnie_nl> !password
22:20:54  <ProZone> Vinnie_nl: fortes
22:21:04  <ProZone> *** Player joined the game
22:21:04  <Webster> Player, please change your in game nick
22:21:05  <ProZone> <Player> hi
22:21:11  <ProZone> <mfb> hi
22:21:35  <ProZone> *** Player has changed his/her name to Vinie
22:22:32  <ProZone> <mfb> 2814
22:23:39  <ProZone> *** Vinie has left the game (connection lost)
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22:23:55  <Vinnie_nl> :P
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22:24:06  *** resistance.oftc.net sets mode: +oo V453000 SmatZ
22:24:15  <ProZone> <mfb> ;)
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22:27:31  <ProZone> <mfb> oh, steel pickup has a good rating finally
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22:29:54  <ProZone> <mfb> wtf is fort chefingbridge woods + depot
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22:32:17  <ProZone> *** Amm1er joined the game
22:32:57  <ProZone> <mfb> BBH01 is just as you built it, right? :D
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22:38:39  <V453000> !password
22:38:39  <ProZone> V453000: refuge
22:38:50  <ProZone> <V453000> o/
22:38:50  <ProZone> *** V453000 joined the game
22:39:02  <ProZone> <V453000> how is the situation ? :)
22:39:12  <ProZone> <mfb> 2830
22:39:38  <ProZone> <V453000> shitload in steel pickup depot
22:39:44  <ProZone> <mfb> yeah
22:40:02  <ProZone> <mfb> I think the solved issue at steel drop was the cause
22:40:02  <ProZone> <V453000> :o
22:40:06  <ProZone> <mfb> east->BBH01 is a bit slow
22:40:09  <ProZone> <V453000> was 35 trains
22:40:27  <ProZone> <V453000> hm yeah
22:40:31  <ProZone> <V453000> quite a bit actually
22:40:45  <ProZone> <mfb> you can use the 6th there
22:41:15  <ProZone> <mfb> SLH05 is slow
22:41:29  <ProZone> <mfb> and has some weird open connection
22:42:51  <ProZone> <V453000> hm
22:43:37  <ProZone> <V453000> a lot from it was probably coming from BBH 02
22:46:22  <ProZone> <mfb> SLH06 is slow again
22:46:40  <ProZone> <V453000> that will probably require 2 out
22:46:46  <ProZone> <mfb> probably
22:46:48  <ProZone> <V453000> in that direction
22:46:50  <ProZone> <V453000> which is .. :S
22:46:52  <ProZone> <mfb> the oil<->other join is too slow
22:47:03  <ProZone> <mfb> ah, it is possible
22:47:22  <ProZone> <mfb> poor prop
22:51:10  <ProZone> <V453000> omg
22:51:12  <ProZone> <V453000> :D
22:51:30  <ProZone> <mfb> just temporary oil shit
22:51:32  <ProZone> <mfb> at the moment
22:54:27  <ProZone> <V453000> :)
23:02:12  <BenJTotterdell> !password
23:02:12  <ProZone> BenJTotterdell: tabled
23:02:23  <ProZone> *** BenTotterdell joined the game
23:04:47  <ProZone> <mfb> coal has a circle, too
23:04:53  <ProZone> <mfb> train 174
23:05:03  <ProZone> <mfb> went N->coal->E
23:05:09  <ProZone> <V453000> hm
23:05:24  <ProZone> <mfb> not so bad I think
23:05:38  <ProZone> <mfb> just some random primary trains from specific SLHs
23:05:40  <ProZone> <BenTotterdell> Yellow and Mauve clash
23:06:06  <ProZone> <mfb> jam at BBH01
23:06:29  <ProZone> <V453000> could be cause of the few new vehicles
23:06:47  <ProZone> <mfb> wtf color changes
23:07:01  <ProZone> <BenTotterdell> soz, was just experitmenting
23:07:27  <ProZone> <mfb> where, and how?
23:07:34  <ProZone> <V453000> with colours? :d
23:07:44  <ProZone> <BenTotterdell> through the company profile thingy
23:07:47  <ProZone> <mfb> ah
23:08:01  <ProZone> <mfb> by the way what does top secret do?
23:08:07  <ProZone> <V453000> guess :D
23:08:26  <ProZone> <mfb> train limit :/
23:08:32  <ProZone> <V453000> =)
23:08:50  <ProZone> <V453000> look at our train count
23:08:52  <ProZone> <V453000> we win
23:08:52  <ProZone> <mfb> how long did it take to build 2222 trains?
23:08:58  <ProZone> <V453000> few minutes
23:09:01  <ProZone> <mfb> :D
23:09:08  <ProZone> <V453000> WIN
23:09:10  <ProZone> <V453000> :(
23:09:10  <mfb-> @info
23:09:13  <mfb-> !info
23:09:13  <ProZone> mfb-: #:1(Orange) Company Name: 'Veni, Vidi, WTF'  Year Founded: 2100  Money: 29653402509  Loan: 0  Value: 29662334012  (T:2779, R:2, P:0, S:0) unprotected
23:09:23  <mfb-> NOOOOOOO to late
23:09:33  <Ammler> colors are too easy to change
23:10:08  <Ammler> it should need a replace (depot) to recolor a train
23:10:09  <ProZone> <BenTotterdell> i still maintain Yellow and Mauve don't go together @ oil drop
23:10:09  <V453000> we just had 5000 trains Ammler
23:10:29  <ProZone> <V453000> why not? :d
23:10:39  <ProZone> <BenTotterdell> i dunno
23:10:49  <ProZone> <BenTotterdell> I usually go for Red tbh
23:10:51  <Ammler> V453000: how?
23:10:59  <ProZone> <BenTotterdell> now it looks sic
23:11:02  <V453000> well how, spammed in a depot :D
23:11:40  <Ammler> ok, don't you get 3k?
23:11:54  <V453000> also Ammler, NUTS pax trains recolour through subclasses in depots :P
23:11:55  <Ammler> the counter is going back rapidely
23:12:00  <V453000> we have 2800 now
23:12:05  <V453000> 3k soon
23:12:06  <Ammler> !info
23:12:06  <ProZone> Ammler: ‎[All] ProZone: <V453000> 3k soon
23:12:06  <ProZone> Ammler: #:1(Orange) Company Name: 'Veni, Vidi, WTF'  Year Founded: 2100  Money: 29683240829  Loan: 0  Value: 29692370485  (T:2782, R:2, P:0, S:0) unprotected
23:12:28  <Ammler> not sure you get it
23:12:34  <ProZone> <V453000> are you?
23:12:36  <ProZone> <V453000> :)
23:12:39  <Ammler> yes
23:12:53  <ProZone> <V453000> 3k is piece of cake
23:13:11  <V453000> !info
23:13:11  <ProZone> V453000: #:1(Orange) Company Name: 'Veni, Vidi, WTF'  Year Founded: 2100  Money: 29675510772  Loan: 0  Value: 29712438761  (T:3058, R:2, P:0, S:0) unprotected
23:13:19  <ProZone> <Amm1er> just be sure that the archived game has orange trains
23:13:25  <ProZone> <mfb> :D
23:13:25  <ProZone> <V453000> why
23:13:29  <ProZone> <V453000> we never use orange trains
23:13:31  <ProZone> <V453000> orange is retarded
23:13:53  <ProZone> <V453000> worst colour in the whole palette
23:13:57  <ProZone> <V453000> even worse than green
23:14:07  <ProZone> <V453000> ok maybe green is worse
23:14:35  <Ammler> who else than you voted for that?
23:14:55  <ProZone> <BenTotterdell> BBH 11 = slow
23:14:58  <ProZone> <mfb> [x] invisible trains
23:14:59  <ProZone> <V453000> I am not voting for it I am saying that based onthe stupid scale of shades that the palette involves about orange
23:15:14  <Ammler> well, then fix it
23:15:16  <ProZone> <BenTotterdell> I vote for not orange. I vote for red
23:15:18  <ProZone> <mfb> yeah, coming from BBH01
23:15:56  <ProZone> <V453000> why would you fix orange when you can use other colours :)
23:15:59  <Ammler> maybe you can make a newgrf, which changes the orange to your favorite color
23:16:04  <ProZone> <V453000> when drawing you can usually substitute it with yellow
23:16:10  <ProZone> <V453000> :d
23:16:16  <ProZone> <V453000> not going to do that
23:16:30  <ProZone> <V453000> I like orange as company colour
23:16:40  <ProZone> <V453000> but that doesnt mean trains have to be the same
23:16:42  <Ammler> well, we should at least not archive it in such color
23:16:52  <ProZone> <BenTotterdell> cause u can see in chat?
23:16:54  <ProZone> <V453000> I dont understand the reason there
23:17:08  <ProZone> <mfb> me neither
23:17:23  <Ammler> orange shold identify a save with #openttdcoop
23:17:26  <ProZone> <mfb> but color switches in the chat are strange
23:17:32  <ProZone> <V453000> yes, orange is company
23:17:42  <ProZone> <V453000> that is what it is
23:17:44  <ProZone> <BenTotterdell> i like the trains to be red, not company colour
23:17:54  <ProZone> <V453000> having always the same trains is just stupid "just because it identifies us"
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23:18:07  <Ammler> if wnat such color, you can save it than change your local color
23:18:20  <ProZone> <V453000> lol
23:18:30  <Ammler> or as said, make a newgrf
23:18:58  <ProZone> <V453000> I just do not see the reason why should we even argue about colours ... company colour, okay there is the set norm of orange
23:19:00  <ProZone> <V453000> but the rest, really?
23:19:10  <Ammler> you always ask things in the other universe, but you never asked about changing "our" color :-(
23:19:24  <Ammler> or did I just miss that discussion?
23:20:00  <ProZone> <V453000> no I indeed never asked whether we could change the colour of our trains in different games as I consider that completetely unimportant to discuss
23:20:20  <ProZone> <V453000> somewhere is the code about orange company colour, yes, company colour is always orange
23:20:23  <Ammler> for me that is far more important than making prozone public
23:20:27  <ProZone> <V453000> but vehicles? that is just silly
23:20:34  <ProZone> <V453000> why? :d
23:21:06  <Ammler> well, since no other member ever complained, I might be the only one with that opinion
23:21:28  <Ammler> :'-(
23:21:41  <ProZone> <V453000> I like to keep every game different, that includes colour of vehicles
23:21:57  <Ammler> that is fine as long as the main color is orange
23:22:01  <ProZone> <V453000> also using 2 company colours is usually nicest
23:22:25  <Ammler> !archive
23:22:37  <ProZone> <mfb> gn8
23:22:51  <ProZone> <V453000> also, most sprites contain grayscale, company colour, and most often PLUS yellow
23:23:02  <ProZone> <V453000> which means the orange/yellow usually just isnt noticeable
23:23:08  <ProZone> <V453000> gn mfb
23:23:42  <ProZone> *** mfb has left the game (leaving)
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23:39:01  <ProZone> <BenTotterdell> eww @ colours now
23:40:59  <ProZone> <V453000> eat shit now :P
23:41:22  <ProZone> <BenTotterdell> u want me to throw up?
23:41:36  <ProZone> <V453000> hm throwing up shit?
23:41:38  <ProZone> <V453000> interesting ideas
23:43:30  <ProZone> <BenTotterdell> trains get lost around Cutburg.
23:43:32  <ProZone> <BenTotterdell> :(
23:47:19  <ProZone> *** BenTotterdell has left the game (general timeout)
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23:47:57  <BenJTotterdell> !password
23:47:57  <ProZone> BenJTotterdell: pickax
23:48:21  <BenJTotterdell> Axe has an e on the end........
23:48:34  <BenJTotterdell> Axe has an e on the end........
23:48:37  <BenJTotterdell> !password
23:48:37  <ProZone> BenJTotterdell: pickax
23:48:50  <ProZone> <V453000> PIKAX
23:48:52  <ProZone> *** BenTotterdell joined the game
23:48:56  <ProZone> <V453000> pikex?
23:48:58  <ProZone> <V453000> pike!
23:49:22  <ProZone> <BenTotterdell> pickax
23:52:21  <ProZone> <V453000> discovered the source of getting lost yet?
23:52:55  <ProZone> <BenTotterdell> think i solved it
23:53:21  <ProZone> <V453000> well there is also quite the chance that it was just some rebuilds or stuff
23:53:47  <ProZone> <BenTotterdell> nah it wasn't
23:54:01  <ProZone> <BenTotterdell> they were turning off the SL too early
23:54:22  <ProZone> <V453000> hm
23:54:32  <ProZone> <V453000> right :)
23:54:59  <ProZone> <BenTotterdell> changed some signals around. and all is dandy atm :D
23:55:05  <ProZone> <V453000> :)
23:55:20  <ProZone> <V453000> the network is suspiciously fluid now in fact
23:55:32  <ProZone> <BenTotterdell> SLH 1 is a little slow
23:55:42  <ProZone> <BenTotterdell> well in putting trains on the mL
23:55:42  <ProZone> <V453000> hm
23:55:48  <ProZone> <V453000> ye
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