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00:01:13 *** tneo- has joined #openttdcoop.pro 00:01:43 *** Ammller has joined #openttdcoop.pro 00:01:43 *** ChanServ sets mode: +o Ammller 00:01:47 *** ^Spike^ has quit IRC 00:01:47 *** ^ekipS^ is now known as ^Spike^ 00:02:03 *** SmatZ has quit IRC 00:02:07 *** avdg has quit IRC 00:02:13 *** V4530000 has joined #openttdcoop.pro 00:02:39 <ProZone> <BenTotterdell> hmm ok, i think we need a 5th from BBH 4 SE toBBH 12 00:02:43 *** XeryusTC_ has joined #openttdcoop.pro 00:02:43 *** avdg has joined #openttdcoop.pro 00:03:15 <ProZone> <V453000> more like from SLH 05 00:03:34 <ProZone> <V453000> also related to jamming merger of BBH02 00:03:40 <ProZone> <V453000> a lot 00:04:12 *** tneo has quit IRC 00:04:58 *** Ammler has quit IRC 00:04:58 *** Ammller is now known as Ammler 00:05:13 *** V453000 has quit IRC 00:05:13 *** V4530000 is now known as V453000 00:05:28 *** XeryusTC has quit IRC 00:06:13 <ProZone> <V453000> rerouted the coal mine from SLH 05 00:06:19 <ProZone> <V453000> to 07 00:09:14 <ProZone> <BenTotterdell> I wonder why none of that was connected to LSH 11 00:09:47 <ProZone> <V453000> hard to tell at this point 00:09:53 <ProZone> <V453000> I think it was all 05 at first 00:09:57 <ProZone> <V453000> or 07 00:10:05 <ProZone> <V453000> I built 11 later to split that in half 00:11:27 <ProZone> <BenTotterdell> perhaps moving iron ore might help somewhat too. i dunno 00:11:38 <ProZone> <V453000> nah that doesnt really help anything actually 00:11:56 <ProZone> <V453000> BBH13 has problems 00:11:58 <ProZone> <V453000> big probblems now 00:12:16 <ProZone> <V453000> I think it comes even from 0309 00:12:19 <ProZone> <V453000> k 0038 00:12:46 <ProZone> <BenTotterdell> i think that signal will make all the difference :P 00:13:30 <ProZone> <V453000> various issues on basically all lines :D 00:13:32 <ProZone> <V453000> nice. 00:13:42 <ProZone> <V453000> gaps, prios, missing signals 00:14:04 <ProZone> <BenTotterdell> lol 00:17:29 <ProZone> <V453000> 2 less 00:19:42 <ProZone> <V453000> SLH 07 could use dedicated lines 00:19:44 <ProZone> <V453000> for each direction 00:23:06 <ProZone> <V453000> oh nice 00:23:10 <ProZone> <V453000> more bad signals 00:35:10 *** Webster has joined #openttdcoop.pro 00:35:10 *** ChanServ sets mode: +o Webster 01:17:27 *** Dom_ has joined #openttdcoop.pro 01:18:47 *** Dom_ has quit IRC 01:43:03 *** Dom_ has joined #openttdcoop.pro 01:44:24 *** Dom_ has quit IRC 01:45:34 *** BenJTotterdell has quit IRC 01:55:31 <ProZone> *** V453000 has left the game (leaving) 01:55:31 <ProZone> *** Game paused (number of players) 10:18:24 *** Dom_ has joined #openttdcoop.pro 11:44:20 *** Tray has joined #openttdcoop.pro 12:00:10 *** V453000 has quit IRC 12:00:10 *** avdg has quit IRC 12:00:10 *** XeryusTC_ has quit IRC 12:00:11 *** SmatZ- has quit IRC 12:00:11 *** tneo- has quit IRC 12:00:11 *** ^Spike^ has quit IRC 12:00:11 *** Ammler has quit IRC 12:00:43 *** Ammler has joined #openttdcoop.pro 12:00:43 *** ChanServ sets mode: +o Ammler 12:01:22 *** ^Spike^ has joined #openttdcoop.pro 12:01:22 *** ChanServ sets mode: +o ^Spike^ 12:01:37 *** SmatZ has joined #openttdcoop.pro 12:02:07 *** avdg has joined #openttdcoop.pro 12:02:50 *** tneo has joined #openttdcoop.pro 12:02:50 *** ChanServ sets mode: +o tneo 12:03:18 *** XeryusTC has joined #openttdcoop.pro 12:03:37 *** V453000 has joined #openttdcoop.pro 12:03:37 *** ChanServ sets mode: +o V453000 13:21:01 *** Dom_ has quit IRC 13:48:50 *** Maraxus has joined #openttdcoop.pro 14:23:13 *** Tray has quit IRC 14:29:31 *** Tray has joined #openttdcoop.pro 16:06:51 <V453000> !password 16:06:51 <ProZone> V453000: fliest 16:07:07 <ProZone> *** Game still paused (number of players) 16:07:07 <ProZone> *** Game unpaused (number of players) 16:07:10 <ProZone> *** V453000 joined the game 16:07:21 <ProZone> *** V453000 has left the game (leaving) 16:07:21 <ProZone> *** Game paused (number of players) 16:51:14 *** Sturmi has joined #openttdcoop.pro 16:51:22 <Sturmi> !players 16:51:25 <ProZone> Sturmi: There are currently no clients connected to the server 17:29:21 *** ODM has joined #openttdcoop.pro 17:29:21 *** ChanServ sets mode: +o ODM 17:45:57 *** Jam35 has joined #openttdcoop.pro 18:46:25 *** Progman has joined #openttdcoop.pro 18:49:06 *** ODM has quit IRC 19:50:01 <V453000> !password 19:50:01 <ProZone> V453000: fliest 19:50:29 <ProZone> *** Game still paused (number of players) 19:50:29 <ProZone> *** Game unpaused (number of players) 19:50:31 <ProZone> *** V453000 joined the game 19:55:50 <Sturmi> !password 19:55:50 <ProZone> Sturmi: wiggle 19:56:02 <ProZone> *** Sturmi joined the game 19:56:17 <ProZone> <V453000> storm is approaching 19:56:43 <ProZone> <Sturmi> :D 19:57:09 <ProZone> <Sturmi> what a slideshow 19:57:27 <ProZone> <V453000> lol 20:00:04 <ProZone> *** Sturmi has left the game (leaving) 20:00:49 <V453000> @stage Finalizing 20:00:49 *** Webster changes topic to "#openttdcoop ProZone | PZG21 (r24673) | STAGE: Finalizing | visit www.openttdcoop.org/wiki/PZ_game_ideas" 20:00:51 <Ammler> !info 20:00:51 <ProZone> Ammler: #:1(Orange) Company Name: 'Veni, Vidi, WTF' Year Founded: 2100 Money: 33916461017 Loan: 0 Value: 33929627084 (T:2999, R:2, P:0, S:0) unprotected 20:00:56 <Ammler> oh no! 20:01:00 <Ammler> just one left 20:02:02 *** BenJTotterdell has joined #openttdcoop.pro 20:02:04 <V453000> :) 20:02:06 <BenJTotterdell> !password 20:02:06 <ProZone> BenJTotterdell: dramas 20:02:17 <ProZone> *** BenTotterdell joined the game 20:02:33 <ProZone> <V453000> jam-style search and destroy 20:02:35 <ProZone> <V453000> done :) 20:08:07 *** mfb- has joined #openttdcoop.pro 20:08:07 *** ChanServ sets mode: +o mfb- 20:08:29 <mfb-> hi 20:08:39 <V453000> hi :) 20:16:02 <ProZone> <V453000> mfb-: finalizing here if you want to take a part :P 20:16:06 <mfb-> !password 20:16:06 <ProZone> mfb-: grooms 20:16:14 <ProZone> *** mfb joined the game 20:16:16 <ProZone> <mfb> 2999 :D 20:16:22 <ProZone> <V453000> :) 20:16:24 <ProZone> <mfb> any jams left? 20:16:27 <ProZone> <V453000> yeah some 20:16:33 <ProZone> <V453000> BBH01 is a bit ass 20:17:04 <ProZone> <mfb> hmm 20:19:07 <Maraxus> !password 20:19:07 <ProZone> Maraxus: grooms 20:19:25 <ProZone> *** Maraxus joined the game 20:20:45 <ProZone> <mfb> line 5 is hardly used there 20:20:56 <ProZone> <V453000> hm yeah 20:21:10 <ProZone> <BenTotterdell> 2,999 trains, I say we stop now 20:21:16 <ProZone> <V453000> we do 20:21:18 <ProZone> <V453000> just make stuff work 20:21:25 <ProZone> <mfb> not train 3000? 20:21:39 <ProZone> <BenTotterdell> well technically, 2997 20:21:53 <ProZone> <V453000> you cant count it like that :) 20:21:59 <ProZone> <V453000> train yard could also be technically there 20:22:05 <ProZone> <mfb> I can! 20:22:07 <ProZone> <V453000> perhaps 5 trains in overflos etc 20:22:13 <ProZone> <V453000> :d 20:22:21 <ProZone> <V453000> it is just symbolic numbers to me 20:22:26 <ProZone> <V453000> 2999>2777. 20:22:32 <ProZone> <V453000> or 2666 20:22:35 <ProZone> <mfb> 3000 is the logic net record 20:23:26 <ProZone> <V453000> well yeah but that is kind of different category 20:24:05 <ProZone> <mfb> wtf prio at SLH06 20:24:39 <ProZone> <V453000> there is about 12 prios 20:24:41 <ProZone> <V453000> which one? :D 20:25:56 <ProZone> <V453000> ah 20:25:59 <ProZone> <BenTotterdell> lol 20:27:53 <ProZone> <BenTotterdell> that won't work either, me thinks 20:28:03 <ProZone> <mfb> prio for one bridge only 20:28:37 <ProZone> <V453000> makes some sense 20:28:51 <ProZone> <mfb> crap, other bridge 20:32:07 <ProZone> *** BenTotterdell has left the game (leaving) 20:33:55 <ProZone> <V453000> it is pretty silly how many crucial mistakes and error we have on this map 20:35:23 <ProZone> <mfb> in which way? 20:35:34 <ProZone> <V453000> every way :D 20:35:43 <ProZone> <V453000> signal gaps, broken signals, stuff 20:35:54 <ProZone> <mfb> I think we fixed most of them 20:36:41 <ProZone> <V453000> I found like a million of them so I bet there is still many remaining :) 20:36:55 <ProZone> <mfb> same here 20:37:33 <ProZone> <mfb> but the fixing rate went down a lot 20:37:51 <ProZone> <mfb> so I think we found most of the issues - at least in areas where I looked 20:38:07 <ProZone> <mfb> BBH11 has a problem with double bridges 20:38:18 <ProZone> <V453000> yeah 20:38:37 <ProZone> <V453000> make a choice after bridges 20:39:43 <ProZone> <mfb> :D 20:39:46 <ProZone> <V453000> :) 20:48:04 <ProZone> <mfb> + found 3 more signal gaps :D 20:49:02 <ProZone> <V453000> yeah that is what im saying :) 20:50:34 <ProZone> <V453000> rule of this game: if you see no jam, it is elsewhere 20:50:41 <ProZone> <mfb> ;) 20:50:51 <ProZone> <mfb> well we have 3000-1 trains 20:50:53 <ProZone> <mfb> they have to be somewhere 20:51:00 <ProZone> <mfb> if you don't see them, they are somewhere else 20:54:28 <ProZone> <mfb> those ship depots are better than the railway line? :D 20:55:23 <ProZone> <mfb> BBH04 jams 20:55:26 <ProZone> <mfb> eastern exit 20:55:56 <ProZone> <mfb> and !that looks suspicious 20:57:15 <ProZone> <mfb> ok, gone 20:57:29 <ProZone> <V453000> hm; 20:57:46 <ProZone> <V453000> no 4->2 or what was there 20:57:48 <ProZone> <mfb> do we need that line? 20:57:54 <ProZone> <V453000> nope 20:58:04 <ProZone> <V453000> each line goes to split and then merge afterwards 21:01:59 <ProZone> <Maraxus> slh09 jams ml 21:02:46 *** Sturmi has quit IRC 21:04:42 *** BenJTotterdell has quit IRC 21:06:52 <ProZone> <mfb> improved entry => exit jams ;D# 21:06:58 <ProZone> <V453000> :) 21:08:41 <ProZone> <mfb> hmm later 21:08:43 <ProZone> <mfb> food is ready 21:08:53 <ProZone> *** mfb has joined spectators 21:08:59 <ProZone> <mfb> see !todo 21:09:18 <ProZone> <V453000> minions :) 21:11:03 <ProZone> <V453000> uhmmm 21:11:14 <ProZone> <V453000> goods trains turning around in the SLH are probably a PART of the jam :P 21:15:00 <ProZone> <V453000> but why in hell 21:15:06 <ProZone> <Maraxus> reversed signal 21:15:12 <ProZone> <V453000> k you fixed it? 21:15:18 <ProZone> <Maraxus> yes 21:33:31 *** Jam35 has quit IRC 21:38:31 <ProZone> <V453000> wtf? 21:38:37 <ProZone> <Maraxus> ? 21:38:39 <ProZone> <V453000> soz ps 21:40:51 <ProZone> *** mfb has joined company #1 21:41:01 <ProZone> <mfb> ok, the reversed signal was the problem 21:41:28 <ProZone> <mfb> anyway, improved the SLH exit 21:41:30 <ProZone> <V453000> yeah goods trains on SL arent the best :) 21:41:56 <ProZone> <mfb> really? :D 21:42:06 <ProZone> <V453000> yeah that was why the SL was jamming 21:42:24 <ProZone> <mfb> I read the chat 21:42:31 <ProZone> <mfb> just wondering where 21:42:33 <ProZone> <V453000> :) 21:44:31 <ProZone> <mfb> they look so similar to livestock trains :( 21:44:41 <ProZone> <V453000> yeah 21:44:44 <ProZone> <V453000> nuts required :" 21:44:46 <ProZone> <V453000> :P 21:45:36 <ProZone> <V453000> LOL Maraxus 21:45:44 <ProZone> <V453000> added this signal, one of 34250! :D 21:45:54 <ProZone> <mfb> the second sign is mine :D 21:46:05 <ProZone> <Maraxus> :) 21:46:07 <ProZone> <V453000> :) 21:46:37 <ProZone> <mfb> 34288 now 21:49:35 *** Tray has quit IRC 21:49:55 <ProZone> <mfb> BBH04 from W has a jamming line 21:50:09 <ProZone> <V453000> oO 21:50:13 <ProZone> <V453000> ah 21:50:39 <ProZone> <mfb> 4th tunnel possible 21:50:53 <ProZone> <V453000> myeah sort of 21:54:08 <ProZone> <V453000> taking a dump 21:54:14 <ProZone> <V453000> dont tell ^Spike^ 21:54:24 <ProZone> <mfb> what about a 3000th train? 21:56:43 <ProZone> <V453000> no space for that on the network! 21:56:50 <ProZone> <mfb> ;) 21:57:16 <ProZone> <V453000> add it if you want but I like 2999 better :) 21:57:50 <mfb-> !rcon set max_trains 3000 21:57:58 <ProZone> <V453000> my 5k RV game also had 4999 I think :)) 21:58:32 <ProZone> <mfb> omg it is UNDER 9000!!! 21:58:38 <ProZone> <V453000> yeah it did :) 21:58:52 <ProZone> <V453000> oh aww :( 21:59:04 <ProZone> <V453000> not even a celebrational train 21:59:06 <ProZone> <V453000> random wood 21:59:08 <ProZone> <V453000> duh 21:59:18 <ProZone> <mfb> messy wood! 22:00:15 <ProZone> <V453000> btw I scared the shit out of people on stable today by making my trains run backwards 22:00:29 <ProZone> <mfb> lol 22:00:40 <ProZone> <V453000> made invisible engine in front, real one in the rear 22:00:43 <ProZone> <V453000> looks batshit 22:03:05 <ProZone> <mfb> :o 22:03:11 <ProZone> <mfb> 2888 and 2889 22:03:22 <ProZone> <mfb> ah, they were useful 22:11:41 *** Progman has quit IRC 22:12:36 <ProZone> <V453000> mfb did you report the station crashing bug? 22:12:47 <ProZone> <mfb> ah, right. no 22:12:51 <ProZone> <V453000> should I ? 22:12:58 <ProZone> <mfb> oh, thanks 22:13:13 <ProZone> <V453000> just asking in case you wanted to report your discovery yourself :) 22:13:36 <ProZone> <mfb> just report it :) 22:14:56 <ProZone> <V453000> also I have a feature request - using "send for servicing" command through train lists as "set to -want servicing-" not like "send to nearest visible depot" 22:16:14 <ProZone> <mfb> looks like a good idea 22:16:36 <ProZone> <V453000> yeah because firstly it actually does what you want- service all trains not just those who see a depot 22:16:59 <ProZone> <V453000> also because autoreplacing requires trains to -want service-. if you replace too frequently, trains will not automatically seek depots 22:17:09 <ProZone> <V453000> ... dependent on the service % setting 22:18:48 <ProZone> <Maraxus> gn 22:18:55 <ProZone> <mfb> gn 22:18:57 <ProZone> *** Maraxus has left the game (leaving) 22:19:21 *** Maraxus has quit IRC 22:28:57 <ProZone> <mfb> SLH03 jams 22:30:37 <V453000> http://bugs.openttd.org/task/5362 22:31:07 <mfb-> :D 22:31:14 <V453000> :) 22:32:03 <ProZone> <V453000> hm yeah SLH 03 jams occasionally 22:32:19 <ProZone> <mfb> grain is problematic 22:36:07 <ProZone> <V453000> lol :) 22:36:43 <ProZone> <V453000> +- 22:36:54 <ProZone> <mfb> CL 22:37:00 <ProZone> <V453000> that is why I say +- 22:37:18 <ProZone> <V453000> :D 22:38:56 <ProZone> <V453000> a month is +- a minute right? 22:39:02 <ProZone> <V453000> yeah +- 22:39:09 <ProZone> <mfb> roughly 22:39:12 <ProZone> <V453000> a bit more than a minute 22:39:15 <ProZone> <V453000> good enough 22:39:29 <ProZone> <V453000> was just fiddling with service intervals 22:39:44 <ProZone> <V453000> if you set your default service intervals to 15 days you can autoreplace every half minute 22:39:48 <ProZone> <V453000> should be enough 22:40:02 <ProZone> <mfb> why do you want to autoreplace every 30s? 22:40:20 <ProZone> <V453000> well in general I want trains to autoreplace when I tell them 22:40:30 <ProZone> <V453000> setting the value to as low as possible sounds best, doesnt need to be 30s :) 22:40:48 <ProZone> <V453000> default is 50% max train reliability 22:40:50 <ProZone> <V453000> that takes time 22:41:04 <ProZone> <V453000> I am not even sure how do nuts trains drop reliability, I didnt set those values 22:41:35 <ProZone> <mfb> unreliable? NUTS trains always work! 22:42:01 <ProZone> <V453000> well yeah because we dont use breakdowns :) 22:42:11 <ProZone> <mfb> :p 22:43:27 <ProZone> <V453000> I am wondering how many people who use nuts would ever use breakdowns :D 22:43:31 <ProZone> <V453000> doesnt sound too likely 22:43:53 <ProZone> <mfb> :D 22:44:25 <ProZone> <V453000> actually 22:44:31 <ProZone> <V453000> some person reported incompatibility with AIs 22:44:41 <ProZone> <V453000> took me a while to explain that is fucking ISNT supposed to be supported :D 22:44:59 <ProZone> <mfb> ... 22:45:02 <ProZone> <mfb> improved oil exit 22:45:08 <ProZone> <mfb> now oil entry jams 22:45:12 <ProZone> <mfb> (primary station at SLH03) 22:45:14 <ProZone> <V453000> :) 22:45:24 <ProZone> <V453000> yeah that has always been problematic 22:45:55 <ProZone> <V453000> should rebuild that to some small LL station I think 22:47:22 <ProZone> <mfb> :D 22:47:33 <ProZone> <V453000> right 22:47:43 <ProZone> <V453000> omg :-D 22:47:53 <ProZone> <V453000> that detects the PBS<- 22:48:19 <ProZone> <mfb> :D 22:48:23 <ProZone> <V453000> wunderbar 22:48:38 <ProZone> <mfb> hmm, problematic 22:48:40 <ProZone> <V453000> only problem is that the other PBS can go sooner 22:48:40 <ProZone> <V453000> yeah 22:50:37 <ProZone> <V453000> uhm 22:50:54 <ProZone> <V453000> well same issue as formerly 22:52:25 <ProZone> <V453000> omg 22:52:27 <ProZone> <V453000> :) 22:52:33 <ProZone> <V453000> yeah 22:52:59 <ProZone> <mfb> crazy shit: we build it! 22:53:45 <ProZone> <V453000> :D 22:55:41 <ProZone> <V453000> suspicious 22:55:43 <ProZone> <V453000> dont see jams 22:55:49 <ProZone> <mfb> try BBH01 22:55:53 <ProZone> <mfb> (didn't check) 22:55:55 <ProZone> <V453000> ah awesome 22:56:02 <ProZone> <V453000> no its quite okay 22:56:05 <ProZone> <mfb> ok 22:56:23 <ProZone> <V453000> some trains waiting but not jams 22:58:29 <ProZone> <V453000> :) 23:05:44 <ProZone> <V453000> guess it isnt too surprising that the ~1+ lanes which go into that oil station cannot get out eh 23:05:44 <ProZone> <V453000> :D 23:05:49 <ProZone> <V453000> exit perma slow 23:05:51 <ProZone> <mfb> :D 23:06:46 <ProZone> <mfb> kill trains afterwards, or that might need a 4th line :D 23:06:56 <ProZone> <V453000> nah 23:08:26 <ProZone> <mfb> hmm time to reduce CPU-load a bit 23:08:41 <ProZone> <V453000> I think we are pretty much done here 23:08:50 <ProZone> <mfb> yeah 23:08:56 <ProZone> <V453000> was an amazing game 23:09:28 <ProZone> <V453000> if I remember that I once built some of the BBHs as LL_RR, this is ridiculous :) 23:09:38 <ProZone> <mfb> :D 23:09:50 <ProZone> <V453000> even the comparison to the PS version is silly 23:09:52 <ProZone> <mfb> we have some LL_RR ML left I think 23:10:06 <ProZone> <mfb> BBH06<->MSH03 23:10:07 <V453000> !save 23:10:07 <ProZone> Saving game... 23:10:28 <ProZone> <mfb> and BBH11<->BBH12 23:10:34 <ProZone> <V453000> :) 23:10:52 <ProZone> <mfb> MSH03 is very peaceful 23:10:54 <ProZone> <mfb> 3 lines N/S 23:10:56 <ProZone> <mfb> 2 W 23:11:04 <ProZone> <V453000> what for archive picture 23:11:26 <ProZone> <mfb> BBH01? Zoomed out BBH038? 23:11:28 <ProZone> <V453000> BBH01 and around is pretty hell 23:11:46 <ProZone> <mfb> BBH01+SLH06 23:11:48 <ProZone> <V453000> yeah 23:11:54 <ProZone> <V453000> that defines the pz stage most 23:12:12 <ProZone> <V453000> the 4way is specific solution, but we did it and it worked, we spent a lot of time at BBH01 and around 23:12:26 <ProZone> <V453000> also it is a big difference in compare to PS version 23:13:00 <ProZone> <mfb> we have a full screen-size (1080x1920) without rails W of BBH01 :D 23:13:32 <ProZone> *** Amm1er joined the game 23:13:44 <ProZone> <V453000> I usually zoom out and make zoomed in screenshots, and crop them afterwards 23:14:02 <ProZone> <V453000> Ammler I am posting your ammlero-mination BBH01 to the archive 23:14:12 <ProZone> <V453000> -> we blame you for everything 23:14:57 <Ammler> of course you do :-P 23:15:24 <Ammler> !info 23:15:24 <ProZone> Ammler: #:1(Orange) Company Name: 'Veni, Vidi, WTF' Year Founded: 2100 Money: 35716505842 Loan: 0 Value: 35723099376 (T:3000, R:2, P:0, S:0) unprotected 23:16:41 <ProZone> <Amm1er> can't you add more trains? 23:17:34 <mfb-> :D 23:17:46 <ProZone> <Amm1er> what is the reason, you have a piece of track after the station? 23:18:05 <mfb-> where? probably for lost trains 23:18:11 <ProZone> <V453000> 2way eol to work with lost trains 23:18:18 <ProZone> <V453000> same as the arrows in reversers you asked earlier 23:18:33 <ProZone> <V453000> somehow the extra track represents the fork 23:18:44 <ProZone> <Amm1er> well, it isn't branch 23:18:47 <ProZone> <V453000> which is wtf but it does 23:18:49 <ProZone> <V453000> yes 23:19:07 <ProZone> <mfb> logic and pathfinder are not compatible 23:19:09 <ProZone> <Amm1er> yeah, devs also weren't able to explain? 23:19:19 <ProZone> <V453000> didnt ask 23:19:36 <ProZone> <Amm1er> a common, you really don't wonder? 23:19:56 <ProZone> <V453000> no I really just care that it works :D 23:20:10 <ProZone> <Amm1er> but it ugly :-P 23:20:24 <ProZone> <V453000> I like it. 23:20:30 <ProZone> <V453000> you dont need it with PBS 23:20:57 <ProZone> <Amm1er> hmm, I see with pbs too 23:21:16 <mfb-> that is pointless then 23:21:31 <ProZone> <Amm1er> like !here 23:26:23 <Sylf> !ip 23:26:23 <ProZone> Sylf: pz.openttdcoop.org:3982 23:26:32 <ProZone> <Amm1er> so is 3k the absolute max you can do? 23:26:42 <ProZone> <mfb> no 23:26:59 <Sylf> !password 23:26:59 <ProZone> Sylf: dredge 23:27:17 <ProZone> *** Sylf joined the game 23:27:44 <ProZone> *** Sylf has left the game (general timeout) 23:27:44 <ProZone> *** Sylf has left the game (connection lost) 23:28:06 <V453000> Ammler I have 1381k image again and cant upload it to wiki saying 2mb is max :S 23:28:21 <mfb-> :D 23:28:26 <V453000> request image too bigass 23:28:32 <mfb-> in this game, everything is bigger 23:28:36 <mfb-> even 1381kb 23:28:38 <ProZone> <V453000> :D 23:28:55 <Sylf> what? 11 bits per 1 byte? 23:31:04 <V453000> worked now 23:31:16 <V453000> http://wiki.openttdcoop.org/ProZone:Archive_-_Games_21_-_30 23:31:17 <V453000> ^ :) 23:31:22 <Ammler> rised the general limit to 5m 23:31:59 <V453000> thank you 23:32:04 <Ammler> mäh, you did 23:32:18 <V453000> what did I do? 23:32:25 <Ammler> my sign 23:32:28 <ProZone> *** V453000 has left the game (leaving) 23:32:51 <V453000> YEAH? 23:32:53 <V453000> !password 23:32:53 <ProZone> V453000: bruise 23:33:08 <ProZone> *** V453000 joined the game 23:33:34 <V453000> Ammler this game is so wtf that I wouldnt care about any signs 23:33:58 <Ammler> so you don't like it? 23:34:42 <V453000> I like your sign :) 23:34:44 <mfb-> the sign? 23:34:54 <V453000> I dont think you have to ask me if I liked this game 23:35:05 <ProZone> <V453000> 8D FUCK YEAH 23:35:48 <Ammler> hmm, the archive entry looks a bit outdated 23:37:19 <ProZone> *** mfb has left the game (leaving) 23:38:33 <mfb-> I wonder how a grown ~6L_6R 3way hub would look like 23:39:00 <mfb-> hmm wait, BBH01 was nearly 6 in all directions 23:39:03 <V453000> fixed revision and grf pack number 23:39:04 <mfb-> so: 8L8R! 23:39:26 <ProZone> <V453000> BBH01 isnt really a full hub 23:39:34 <mfb-> ? 23:39:36 <ProZone> <V453000> the smallest direction has barely any traffic 23:39:46 <mfb-> well just one merger 23:40:25 <V453000> !save 23:40:25 <ProZone> Saving game... 23:40:27 <mfb-> PS204 - second edition? :D 23:40:31 <V453000> !transfer 21 game.sav 23:40:31 <ProZone> V453000: couldn't execute "/home/ottdc/script/transfer.sh": no such file or directory 23:40:43 <V453000> fuck is this 23:40:47 <mfb-> http://wiki.openttdcoop.org/images/f/f0/PSG204.png that was the main BBH 23:40:51 <mfb-> it is.. tiny! 23:41:02 <V453000> Ammler this thing doesnt have transfer anymore? 23:41:08 <V453000> yeah psg 204 was nice 23:41:23 <Ammler> it should 23:41:29 <V453000> but that was like LLLL_RRRRxLLL_RRR 23:41:30 <Ammler> let me copy 23:42:34 <mfb-> in other words: not enough 23:42:39 <V453000> :D 23:43:10 <V453000> well 214 was a bit better in that regard :P 23:43:27 <ProZone> *** V453000 has left the game (leaving) 23:44:37 <mfb-> ah hmm 23:45:44 <mfb-> right 23:46:36 <Ammler> !transfer 23:46:36 <ProZone> Ammler: !transfer gamenr save: transfer the save to our web 23:46:45 <Ammler> V453000: ^ 23:46:51 <V453000> yay 23:46:52 <V453000> thanks 23:46:56 <V453000> !transfer 21 game.sav 23:46:56 <ProZone> V453000: no file! 23:46:56 <ProZone> V453000: Usage: /home/ottdc/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 23:47:01 <V453000> duh 23:47:07 <V453000> !save pzg21final.sav 23:47:08 <ProZone> Saving game... 23:47:15 <Ammler> he 23:47:17 <V453000> !transfer pzg21final.sav 23:47:17 <ProZone> V453000: !transfer gamenr save: transfer the save to our web 23:47:22 <V453000> !transfer 21 pzg21final.sav 23:47:22 <ProZone> V453000: no file! 23:47:22 <ProZone> V453000: Usage: /home/ottdc/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 23:47:28 <V453000> WHAT 23:47:30 <Ammler> :-) 23:47:30 <V453000> oh 23:47:35 <mfb-> !transfer prozone 21 game.sav 23:47:35 <ProZone> mfb-: no file! 23:47:35 <ProZone> mfb-: Usage: /home/ottdc/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 23:47:39 <mfb-> :( 23:47:47 <V453000> !transfer prozone 21 pzg21final.sav 23:47:47 <ProZone> V453000: no file! 23:47:47 <ProZone> V453000: Usage: /home/ottdc/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 23:47:54 <V453000> eat shit you bot 23:48:09 <V453000> what now? :( 23:48:16 <Ammler> let me check 23:48:20 <Ammler> I don't know 23:48:24 <V453000> did I misunderstand any of the instructions or does it just genuinely hate me? 23:49:40 <Ammler> !transfer 21 game.sav 23:49:40 <ProZone> Ammler: no file! 23:49:40 <ProZone> Ammler: Usage: /home/ottdc/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 23:50:01 <V453000> http://www.rouming.cz/roumingShow.php?file=delicious_fur.jpg :D OMFG 23:50:02 <Webster> Title: Roumenův Rouming - Zábavné a zajímavé obrázky - delicious fur (at www.rouming.cz) 23:51:36 <Ammler> !transfer 21 game.sav 23:51:36 <ProZone> Ammler: no file! 23:51:36 <ProZone> Ammler: Usage: /home/ottdc/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 23:53:24 <Ammler> !transfer 21 game.sav 23:53:24 <ProZone> Ammler: ProZoneGame_21_Final.sav 23:53:24 <ProZone> Ammler: This game (21) is already archived. (you might use --force) 23:53:36 <mfb-> "ok" 23:53:43 <mfb-> what changed? 23:53:43 <V453000> :D 23:54:13 <Ammler> @records 23:54:13 <Webster> #openttdcoop Records: Clients: 26 | Trains: 2666 (PSG#219) - 2522 (PZG#5) - ( 3000 (PSG#180) logic net) | Single cargo type output: 200,169 (PZG#13) | World Pop: 6,150,671 (PSG#201) 23:54:27 <V453000> it is there.. 23:54:36 <V453000> http://openttdcoop.org/files/prozone_archive/ProZoneGame_21_Final.sav 23:54:44 <V453000> !date 23:54:44 <ProZone> V453000: 8 Apr 2707 23:54:46 <V453000> yeah 23:55:01 <V453000> well a bit delayed 23:55:02 <Ammler> good :-) 23:55:06 <V453000> it loaded 2706 for me 23:55:31 <Ammler> well, you know how to overwrite 23:55:31 <V453000> !save pzg21.sav 23:55:31 <ProZone> Saving game... 23:55:57 <V453000> !transfer prozone -f 21 pzg21.sav 23:55:57 <ProZone> V453000: !transfer gamenr save: transfer the save to our web 23:55:58 <ProZone> <Amm1er> SLH14 has jam 23:56:25 <ProZone> *** Amm1er has enabled autopause mode. 23:56:27 <ProZone> *** Game paused (number of players) 23:56:31 <ProZone> *** Amm1er has left the game (leaving) 23:56:49 <V453000> september 2706 23:56:55 <V453000> just no 23:56:57 <V453000> :( 23:57:11 <V453000> !transfer -f 21 pzg21.sav 23:57:11 <ProZone> V453000: no file! 23:57:11 <ProZone> V453000: Usage: /home/ottdc/script/transfer.sh [publicserver|prozone] [-f] [-h|u] gamenr save 23:57:22 <V453000> this thing is dumb 23:57:26 <Ammler> !rcon ls 23:57:26 <ProZone> Ammler: 0) .. (Parent directory) 23:57:26 <ProZone> Ammler: 1) archive/ (Directory) 23:57:26 <ProZone> Ammler: 2) autosave/ (Directory) 23:57:26 <ProZone> Ammler: 3) uploads/ (Directory) 23:57:26 <ProZone> Ammler: 4) game.sav 23:57:28 <ProZone> Ammler: you have 37 more messages 23:57:36 <V453000> !save 23:57:36 <ProZone> Saving game... 23:57:42 <V453000> !transfer -f 21 game.sav 23:57:43 <ProZone> V453000: ProZoneGame_21_Final.sav 23:57:43 <ProZone> V453000: Transfer done. (/home/ottdc/public_html/prozone/save/game.sav->http://www.openttdcoop.org//files/ProZone_archive/ProZoneGame_21_Final.sav) 23:57:46 <V453000> k 23:57:47 <V453000> :d 23:57:49 <Ammler> that command never worked with a filename 23:57:58 <Ammler> !rcon save pzwhatever.sav 23:57:59 <ProZone> Ammler: Saving map... 23:57:59 <ProZone> Ammler: Map successfully saved to pzwhatever.sav.sav 23:58:21 <V453000> worky :) 23:58:22 <V453000> okay 23:58:34 <Ammler> the reason is that not someone could spam our server 23:58:46 <V453000> :) 23:58:55 <Ammler> everyone can run !save but it is always game.sav 23:59:13 <V453000> what confused me was that the transfer said no file the first time I tried with game.sav 23:59:28 <Ammler> yep, I had to fix it 23:59:46 <Ammler> the script had paths of ps