Config
Log for #openttdcoop.pro on 14th April 2013:
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09:31:19  <V453000> !update
09:31:19  <ProZone> V453000: Update starting...
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11:26:05  <V453000> !update
11:26:05  <ProZone> V453000: Update starting...
11:43:12  <V453000> !install
11:43:14  <ProZone> V453000: install done, please run !restart
11:43:17  <V453000> !restart
11:43:17  <ProZone> V453000: Restart scheduled, will be initiated in next minute!
11:45:09  <V453000> !rcon quit
11:45:13  <ProZone> Server has exited
11:45:13  *** ProZone has quit IRC
11:45:31  *** ProZone has joined #openttdcoop.pro
11:45:31  <ProZone> Autopilot engaged
11:45:31  <ProZone> Loading savegame: '{#openttdcoop} ProZone (www.openttdcoop.org)'
11:45:31  *** ChanServ sets mode: +v ProZone
11:45:31  *** Webster changes topic to "#openttdcoop ProZone | PZG23 (r25186) | STAGE: MESS OR DIE | visit www.openttdcoop.org/wiki/PZ_game_ideas"
11:50:59  <V453000> !password
11:51:00  <ProZone> V453000: abacus
11:51:15  <ProZone> *** Game still paused (number of players)
11:51:15  <ProZone> *** Game unpaused (number of players)
11:51:18  <ProZone> *** V453000 joined the game
11:51:35  <V453000> !rcon save tutorial2.sav
11:51:35  <ProZone> V453000: Saving map...
11:51:35  <ProZone> V453000: Map successfully saved to tutorial2.sav.sav
11:51:40  <V453000> !rcon save tutorial2
11:51:40  <ProZone> V453000: Saving map...
11:51:40  <ProZone> V453000: Map successfully saved to tutorial2.sav
11:51:46  <V453000> !rcon ls
11:51:46  <ProZone> V453000: 0) .. (Parent directory)
11:51:46  <ProZone> V453000: 1) archive/ (Directory)
11:51:46  <ProZone> V453000: 2) autosave/ (Directory)
11:51:46  <ProZone> V453000: 3) uploads/ (Directory)
11:51:46  <ProZone> V453000: 4) tutorial2.sav
11:51:46  <ProZone> V453000: you have 40 more messages
11:51:53  <V453000> !more
11:51:53  <ProZone> V453000: 5) tutorial2.sav.sav
11:51:53  <ProZone> V453000: 6) game.sav
11:51:53  <ProZone> V453000: 7) restart.sav
11:51:53  <ProZone> V453000: 8) pzwhatever.sav.sav
11:51:53  <ProZone> V453000: 9) nightly.sav
11:51:54  <ProZone> V453000: you have 35 more messages
11:52:04  <V453000> !rcon cd 3
11:53:24  <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/SLUG%20NEST%2C%202202-04-14.sav
11:53:27  <ProZone> V453000: OK :-)
11:54:08  <V453000> !rcon load 1
11:54:10  <ProZone> *** Game paused (number of players)
11:54:14  <V453000> !changepw
11:54:14  <ProZone> V453000: Password changed to minnow
11:54:22  <ProZone> *** Game still paused (number of players)
11:54:23  <ProZone> *** V453000 joined the game
11:54:58  <ProZone> *** V453000 has left the game (leaving)
11:55:24  <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/SLUG%20NEST%2C%202102-12-05.sav
11:55:26  <ProZone> V453000: OK :-)
11:55:28  <V453000> !rcon load 1
11:55:30  <ProZone> *** Game paused (number of players)
11:55:53  <V453000> !changepw
11:55:53  <ProZone> V453000: Password changed to golfer
11:56:04  <ProZone> *** Game still paused (number of players)
11:56:04  <ProZone> *** Game unpaused (number of players)
11:56:06  <ProZone> *** V453000 joined the game
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11:57:38  <Vinnie_nl> !dl osx
11:57:38  <ProZone> Vinnie_nl: http://binaries.openttd.org/nightlies/trunk/r25186/openttd-trunk-r25186-macosx-universal.zip
11:58:47  <ProZone> *** Vinnie joined the game
12:01:02  <ProZone> <V453000> back in 10 minutes
12:15:54  <ProZone> <V453000> here :)
12:16:04  <ProZone> <V453000> building anywhere?
12:16:07  <ProZone> <Vinnie> yes
12:16:57  <ProZone> <Vinnie> thinking alot
12:17:03  <ProZone> <Vinnie> less building
12:17:46  <ProZone> <V453000> right :) the area around power plant needs some sanitizing
12:18:08  <ProZone> <V453000> the factory exit is ass, and further down the line there are some more problems
12:18:34  <ProZone> <Vinnie> factory exit 3rd isnt connected
12:21:54  <ProZone> <V453000> that is the bottleneck which prevents it from being connected I think
12:22:00  <ProZone> <V453000> doesnt look that way right now though
12:27:05  <ProZone> <Vinnie> oh thats very unbalanced
12:42:47  <ProZone> <Vinnie> found a smart prio
12:42:57  <ProZone> <V453000> hm?
12:43:03  <ProZone> <Vinnie> next to !this
12:43:33  <ProZone> <V453000> why would that be smart :d
12:44:13  <ProZone> <Vinnie> well i remove my duplicates then
12:45:23  <ProZone> <V453000> hm :)
12:47:31  <ProZone> <Vinnie> how to use that 1 tile extra
12:49:30  <ProZone> <V453000> which one
12:49:46  <ProZone> <V453000> probably not :)
12:50:08  <ProZone> <V453000> :D
12:50:18  <ProZone> <V453000> they have CL1.5
12:50:24  <ProZone> <V453000> the straight track can be CL1
12:50:30  <ProZone> <Vinnie> nice
13:00:32  <ProZone> <Vinnie> miss
13:00:36  <ProZone> <V453000> :)
13:04:21  <V453000> have you seen http://wiki.openttdcoop.org/Merging_Tracks btw ? :)
13:04:28  <ProZone> <Vinnie> yes
13:04:42  <ProZone> <V453000> also I think I have finished fiddling around FPP for now
13:04:58  <Vinnie_nl> well speaking kills my game
13:05:00  <ProZone> *** Vinnie has left the game (general timeout)
13:05:01  <ProZone> *** Vinnie has left the game (connection lost)
13:05:04  <ProZone> <V453000> :d ok
13:05:19  *** Vinnie_nl has quit IRC
13:05:23  <ProZone> <V453000> talk through irc only :P
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13:07:04  <ProZone> *** Vinnie joined the game
13:07:05  <ProZone> <Vinnie> back alive
13:07:11  <ProZone> *** Vinnie has joined company #1
13:07:16  <V453000> k :)
13:07:23  <ProZone> <Vinnie> where did i build
13:11:47  <ProZone> <Vinnie> join in split is a bad thing to expand
13:13:21  <ProZone> <V453000> mhm :)
13:20:20  <ProZone> <Vinnie> i can make splits like this to
13:20:36  <ProZone> <V453000> just do what you consider fitting
13:20:38  <ProZone> <Vinnie> just let one line split and make others shortcut to that line
13:20:57  <ProZone> <V453000> anything that works is fine with me
13:35:10  <ProZone> *** Vinnie has left the game (general timeout)
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13:36:38  <ProZone> <V453000> that doesnt look like a cpu issue :d
13:36:44  <ProZone> <V453000> unstable connection?
13:36:52  <ProZone> <Vinnie> somehow it does this latly
13:37:03  <ProZone> <Vinnie> even on other servers, a sudden drop in connection
13:37:15  <ProZone> <Vinnie> just disable and enable wifi
13:37:17  <ProZone> <V453000> when it drops also irc then it must be due to connection
13:37:24  <V453000> [15:38] == Vinnie_nl [~VincentAi@5354CF9D.cm-6-5d.dynamic.ziggo.nl] has quit [Read error: Connection reset by peer]
13:37:44  <Vinnie_nl> oh no, my name is advertised
13:37:44  <ProZone> <V453000> hm sux
13:37:56  <Vinnie_nl> Now everyone knows my surname is AI
13:38:02  <V453000> lol :)
13:39:47  <ProZone> <Vinnie> oke lets test your wikipage quote about evil mode
13:39:51  <ProZone> <Vinnie> slow down a train
13:41:39  <ProZone> <V453000> there is a testground in the attached savegame
14:02:47  <ProZone> <Vinnie> runs smooth enough
14:03:10  <ProZone> <V453000> :)
14:03:20  <ProZone> <V453000> have you seen wetrails yet? :)
14:03:46  <ProZone> <Vinnie> yeah i was there april 1st
14:03:48  <ProZone> <V453000> :)
14:04:15  <ProZone> <Vinnie> drawing again?
14:04:33  <ProZone> <V453000> just a small bit of stuff for 0.5.0
14:04:39  <ProZone> <V453000> one new train :)
14:04:45  <ProZone> <Vinnie> pirate ship
14:04:52  <ProZone> <V453000> no, not on wetrail
14:08:36  <ProZone> <Vinnie> cya later
14:08:38  <ProZone> <V453000> bai
14:08:45  <ProZone> *** Vinnie has left the game (leaving)
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14:08:47  <ProZone> *** Game paused (number of players)
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16:46:47  *** charon.oftc.net sets mode: +v ProZone
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