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02:29:30 *** Sylf has joined #openttdcoop.pro 02:29:30 *** ChanServ sets mode: +o Sylf 02:47:44 <ProZone> *** Game still paused (number of players) 02:47:44 <ProZone> *** Sylf joined the game 02:48:10 <ProZone> <Sylf> ... 03:00:35 <ProZone> *** Sylf has left the game (leaving) 09:52:44 *** Mazur has quit IRC 10:07:30 *** Mazur has joined #openttdcoop.pro 10:07:30 *** ChanServ sets mode: +o Mazur 11:21:19 <ProZone> *** Game still paused (number of players) 11:21:22 <ProZone> *** Mazur joined the game 11:23:29 <ProZone> <Mazur> Nice little oilfield. 11:23:53 <V453000> lets see how far can we get online 11:24:43 <ProZone> *** Mazur has left the game (leaving) 11:45:01 <V453000> !password 11:45:01 <ProZone> V453000: levers 11:45:08 <ProZone> *** Game still paused (number of players) 11:45:11 <ProZone> *** V453000 joined the game 11:45:13 <V453000> !unpause 11:45:13 <ProZone> *** V453000 has unpaused the server. 11:45:14 <ProZone> *** Game unpaused (number of players) 12:58:07 <tycoondemon> pz game is only so V453000 doesnt get bored on public server? :P 12:58:21 <V453000> not exactly :) 12:59:29 <ProZone> <V453000> pro zone is to make madness 13:00:19 <tycoondemon> isnt that like the same? 13:00:29 <ProZone> <V453000> ok you win :) 13:00:30 <tycoondemon> no madness is no fun 13:29:24 <ProZone> <V453000> :> 13:29:30 <ProZone> <V453000> another station complete 14:50:23 *** Ryton_ has joined #openttdcoop.pro 15:07:00 <ProZone> *** V453000 has left the game (general timeout) 15:07:00 <ProZone> *** V453000 has left the game (connection lost) 15:07:00 <ProZone> *** Game paused (number of players) 15:11:25 *** Ryton_ has quit IRC 15:17:07 *** ODM has joined #openttdcoop.pro 15:17:07 *** ChanServ sets mode: +o ODM 16:23:58 *** Sylf has quit IRC 16:28:15 *** Sylf has joined #openttdcoop.pro 16:28:15 *** ChanServ sets mode: +o Sylf 16:32:06 *** Jam35 has joined #openttdcoop.pro 16:45:40 <V453000> !password 16:45:40 <ProZone> V453000: candid 16:45:49 <ProZone> *** Game still paused (number of players) 16:45:49 <ProZone> *** Game unpaused (number of players) 16:45:52 <ProZone> *** V453000 joined the game 17:15:05 *** Maraxus has joined #openttdcoop.pro 17:17:26 *** Vinnie_nl has joined #openttdcoop.pro 17:17:29 <Vinnie_nl> !password 17:17:29 <ProZone> Vinnie_nl: behold 17:17:44 <ProZone> <Vinnie> hello 17:17:44 <ProZone> *** Vinnie joined the game 17:19:10 *** Progman has joined #openttdcoop.pro 17:19:16 <Maraxus> !password 17:19:16 <ProZone> Maraxus: behold 17:19:34 <ProZone> *** Maraxus joined the game 17:19:41 <ProZone> <Maraxus> hi 17:19:51 <ProZone> <Vinnie> hey 17:21:01 <ProZone> <V453000> hai 17:21:56 <ProZone> <V453000> at least some traffic now :) 17:22:22 *** Ryton_ has joined #openttdcoop.pro 17:26:11 <Ryton_> !playercount 17:26:11 <ProZone> Ryton_: Number of players: 3 (1 spectators) 17:27:58 <ProZone> <V453000> Maraxus: just grab a spot and make some sideline(s) :P 17:29:09 <Maraxus> would love to, but just here to look for a bit, got some schoolwork to do which need to be done by tomorrow... 17:29:28 <ProZone> <V453000> I didnt say only today is the chance :P 17:30:52 <Maraxus> I'll be back :) 17:31:02 <ProZone> <V453000> . :) 17:31:17 <Maraxus> cu 17:31:23 <ProZone> <V453000> bai 17:31:26 *** Maraxus has quit IRC 17:31:33 <ProZone> *** Maraxus has left the game (leaving) 17:47:10 <ProZone> <Vinnie> can you explain me something about your SRNW 09 Entry 17:47:24 <ProZone> <V453000> never 17:47:30 <ProZone> <V453000> ... dont ask to ask just ask :) 17:47:53 <ProZone> <Vinnie> lets say split A is the only free choice in that line 17:48:02 <ProZone> <Vinnie> all other entry signals are red 17:48:24 <ProZone> <Vinnie> Why release train in Lane B? 17:48:42 <ProZone> <V453000> because there is something empty in B? 17:48:56 <ProZone> <V453000> unless I mixed it around 17:49:22 <ProZone> <V453000> WELL :D 17:49:24 <ProZone> <V453000> that is just a mistake 17:51:45 <ProZone> <V453000> how did you discover that ?:D 17:51:47 <ProZone> <V453000> thanks 17:51:57 <ProZone> <Vinnie> i read signals 17:53:18 <ProZone> <V453000> well I suppose the amount of movement through the overflow was suspicious :) 17:54:12 <ProZone> <V453000> I am ahead in built SL count btw :P 17:54:12 <ProZone> <Vinnie> also you create some interesting puzzels you can solve. If you try to understand them 17:54:26 <ProZone> <V453000> what do you mean by that 17:55:02 <ProZone> <Vinnie> looking at some of your builds they are quite puzzel to fully understand 17:55:16 <ProZone> <Vinnie> but trying to is fun 17:55:18 <ProZone> <V453000> the depots inside of the station are probably a total wtf 17:55:26 <ProZone> <V453000> and it was total wtf for me to build just as well 17:55:56 <ProZone> <Vinnie> btw i think my laptop is about to fail this map 17:56:02 <ProZone> <V453000> already? 17:56:23 <Vinnie_nl> 1,7 GHz Intel Core i5 17:56:30 <ProZone> <V453000> well we can always stop ML traffic 17:56:32 <Vinnie_nl> 4 GB 1333 MHz DDR3 17:56:39 *** Ryton has joined #openttdcoop.pro 17:56:46 <ProZone> <V453000> there is the !stopper for that 17:56:48 <Vinnie_nl> and this is the killer, intergrated videocard 17:56:49 <Vinnie_nl> Intel HD-video 3000 384 MB 17:56:50 <ProZone> <V453000> so if you have problems, np 17:56:58 <Ryton> !password 17:56:58 <ProZone> Ryton: spinal 17:57:01 <ProZone> <V453000> well we could also just stop-command ML train group as there is only one :) 17:57:13 <ProZone> <Vinnie> not for me 17:57:22 <ProZone> *** Ryton joined the game 17:57:35 <ProZone> <V453000> hi 17:57:57 <ProZone> <Ryton> with 2 you win? :-) 17:58:23 <ProZone> <V453000> 2 of what? :) 17:58:29 <ProZone> <Ryton> SLH's 17:58:35 <ProZone> <V453000> so far :P 17:59:42 <ProZone> <V453000> you can try to even out the score however :) 18:03:43 <ProZone> <Ryton> will yoube mad 18:03:48 <ProZone> <Ryton> if i make an error? :p ;-) 18:03:50 <ProZone> <Vinnie> i will 18:03:53 <ProZone> <Ryton> good :-) 18:03:57 <ProZone> <Ryton> I need some pressure :p 18:04:08 <ProZone> <Vinnie> i go get spanking equipment 18:05:58 <ProZone> <Ryton> but, I need to finish something else first 18:06:08 <ProZone> <Ryton> about an hour, then I'll start 18:07:57 <Jam35> !password 18:07:57 <ProZone> Jam35: styled 18:08:16 <ProZone> *** Jam35 joined the game 18:08:21 <ProZone> <Jam35> yello 18:08:27 <ProZone> <Vinnie> gree 18:10:28 <ProZone> <Vinnie> trains load in the order they enter station? 18:11:56 <ProZone> <V453000> pretty much 18:12:02 <ProZone> <V453000> hi James 18:12:44 <ProZone> <Jam35> Vasek :) 18:27:29 <ProZone> *** Vinnie has left the game (general timeout) 18:27:29 <ProZone> *** Vinnie has left the game (connection lost) 18:27:43 <Vinnie_nl> !password 18:27:43 <ProZone> Vinnie_nl: hugest 18:27:57 <ProZone> *** Vinnie joined the game 18:41:44 <ProZone> <Vinnie> cya later 18:41:47 <ProZone> *** Vinnie has left the game (leaving) 18:43:07 *** Vinnie_nl has quit IRC 19:10:41 <ProZone> *** Jam35 has left the game (leaving) 19:11:49 <Jam35> !password 19:11:49 <ProZone> Jam35: eagles 19:12:06 <ProZone> *** Jam35 joined the game 19:12:21 <ProZone> *** Jam35 has joined company #1 19:15:34 <ProZone> <V453000> go build as SL :P 19:16:22 <ProZone> <Jam35> I have a shit idea, not sure it will work 19:19:48 <ProZone> <V453000> only one way to find out :P 19:20:33 <ProZone> <Jam35> I know :) 19:31:45 <ProZone> <V453000> as long as it outputs 100% full trains, it is always okay 19:31:51 <ProZone> <V453000> so dont be afraid to try :) 19:38:35 *** Ryton_ has quit IRC 19:44:22 <tycoondemon> public server is dead!!! :s 19:44:23 <tycoondemon> :P 19:44:57 <V453000> no it isnt :) 19:45:23 <ProZone> <V453000> Jam35: if you already add logic, it is better to do it with presignals :P 19:45:29 <ProZone> <V453000> you can do this 19:46:00 <ProZone> <V453000> if you want to keep platforms intact 19:46:12 <ProZone> <V453000> and then you need just 1 not gate to the dummy 19:46:22 <ProZone> <V453000> the PBS is generally to avoid logic gates/other reasons 19:47:02 <ProZone> <Jam35> I see yes, but was trying something else 19:47:08 <ProZone> <Jam35> a blocking train 19:47:14 <ProZone> <Jam35> in front of platforms 19:48:48 <ProZone> <V453000> that I understand, but it doesnt make much sense to do that :P 19:49:12 <ProZone> *** Ryton has joined spectators 19:49:16 <ProZone> <Jam35> why not? :) 19:49:18 <ProZone> <Ryton> 20 mins 19:49:20 <ProZone> <V453000> well, try :D 19:49:30 <ProZone> <V453000> be here in 19 or you are dead! 19:49:33 <ProZone> <Jam35> something makes sense here? 19:49:39 <ProZone> <V453000> duh 19:49:49 <ProZone> *** V453000 has changed his/her name to offended 19:50:05 <ProZone> <Jam35> you know what I mean 19:51:02 <ProZone> <Jam35> don't want to now :( 19:52:08 <ProZone> *** offended has changed his/her name to V453000 19:52:36 <ProZone> <V453000> if I understand it correcly you are basically doing something like the RV srnw station I made :D 19:53:30 <ProZone> <Jam35> that rings a bell 19:53:44 <ProZone> <Jam35> long train right? 19:54:14 <tycoondemon> !password 19:54:14 <ProZone> tycoondemon: brewed 19:54:24 <ProZone> *** tycoondemon joined the game 19:54:28 <ProZone> <tycoondemon> groul! 19:54:46 <ProZone> <tycoondemon> ow new plan 19:57:55 *** ODM has quit IRC 19:58:14 <ProZone> <tycoondemon> so is this an old game? 19:58:20 <ProZone> <V453000> sort of 19:58:42 <ProZone> <V453000> the core of it is old, but it doesnt work in latest revisions so I fixed the timing mechanism and now we need to repopulate :) 19:58:53 <ProZone> <tycoondemon> hmmm 19:58:56 <ProZone> <V453000> in other words I fixed the concept and now it basically is a classic SRNW game 19:59:34 <ProZone> <V453000> aim: reach absolute ML packing 19:59:44 <ProZone> <V453000> and most likely more than 200k goods/ month 19:59:59 <ProZone> <V453000> though I totally do not know how many clients will be able to stay on the server 20:00:05 <ProZone> <V453000> 4000 trains is not unlikely 20:00:33 <ProZone> <tycoondemon> why do trains superspeed from EOTLS to wp? 20:00:35 <ProZone> <V453000> the original game had 2500 without many waiting trains and without dummy trains 20:00:45 <ProZone> <V453000> dummy trains 20:01:11 <ProZone> <V453000> they need to turn around in the waypoint to block another train from entering until another dummy train is full 20:01:19 <ProZone> <Ryton> hey td 20:01:33 <ProZone> <V453000> though the station has so much oil that it isnt necessary at all ... but you still need to hold them there just in case 20:01:41 <ProZone> <tycoondemon> he rython 20:03:03 <ProZone> <tycoondemon> right I get it 20:03:09 <ProZone> <tycoondemon> its a wierd way 20:03:20 <ProZone> <V453000> 09 is a lot more weird 20:03:38 <ProZone> <V453000> if you discover why there are the depots, tell me :D becuase I dont know 20:03:53 <ProZone> <V453000> hm actually I do 20:03:55 <ProZone> <V453000> meh 20:09:35 <ProZone> *** Ryton has joined company #1 20:11:29 <ProZone> <tycoondemon> let me see 20:11:50 <ProZone> <V453000> no. 20:11:55 <ProZone> <tycoondemon> so why is the station spread only 64? :P 20:12:05 <ProZone> <tycoondemon> I will see anyway 20:12:07 <ProZone> <V453000> since when is higher a possibility? 20:14:18 <ProZone> <Jam35> trains hate my line 20:16:03 <ProZone> <tycoondemon> something with pbs 20:16:09 <ProZone> <tycoondemon> the depot 20:16:11 <ProZone> <V453000> not surprising that they hate your line 20:16:29 <ProZone> <V453000> hm 20:16:37 <ProZone> <tycoondemon> indeed, nuts only like there owners 20:16:51 <ProZone> <V453000> there 20:16:58 <ProZone> <V453000> there arent nuts trains ... 20:17:12 <ProZone> <tycoondemon> well they look nuts to me 20:17:16 <ProZone> <V453000> xD 20:17:26 <ProZone> <V453000> rails are nuts, trains are dumb as fuck 20:20:58 <ProZone> <Ryton> okay 20:21:05 <ProZone> <Ryton> I'm finally ready for my first station here :p 20:21:31 <ProZone> <Ryton> any preference as to where I should build? 20:21:31 <ProZone> <tycoondemon> do red signals transfer to tunnels? 20:21:33 <ProZone> <Ryton> or just random? 20:21:55 <ProZone> <Ryton> lol tycondemon, that sounds like a quote-worthy question :p 20:22:34 <ProZone> <tycoondemon> I do not understand 09 for now 20:23:00 <ProZone> <V453000> pick any SL Ryton ... presymably anything between 02 and 08 20:23:06 <ProZone> <Ryton> kk 20:23:12 <ProZone> <V453000> idk what do you mean by red signal in tunnels 20:23:26 <ProZone> <tycoondemon> so I can build a random srnw station and it will work out? 20:23:28 <ProZone> <V453000> but signal travels through tunnel just like anyother track 20:23:38 <ProZone> <Ryton> nah, 09 is drop and pickup in same location 20:23:48 <ProZone> <V453000> pretty much, given that the station loads trains fully 20:23:58 <ProZone> <Ryton> so a dummy train drop,s and when it leaves, a pickup train joins the track where the dummy train was 20:24:12 <ProZone> <tycoondemon> that is basic 20:24:35 <ProZone> <tycoondemon> but I dont understand why the trains are moving when 20:25:17 <ProZone> <Ryton> PBS: train goes to WP , truns around and blocks track 20:25:25 <ProZone> <Ryton> put your "reserved tracks" on, in options 20:25:59 <ProZone> <V453000> better visible this way 20:26:13 <ProZone> <tycoondemon> what magic is this!!! 20:26:27 <ProZone> <tycoondemon> ah universial rail 20:26:30 <ProZone> <V453000> as Ryton said, with path reserving showing off, it is easy to see 20:27:44 <ProZone> <tycoondemon> so the dummy train reserves his path to the loader even though it is still loading 20:27:50 <ProZone> <Ryton> yeah 20:28:12 <ProZone> <Ryton> hmm, will have to continue later :p 20:28:34 <ProZone> <Ryton> i built all of 50 tile rails :p 20:28:37 <ProZone> *** Ryton has left the game (connection lost) 20:31:37 <ProZone> <tycoondemon> so there are still seperate order for seperate stations? 20:32:55 <ProZone> <tycoondemon> no 20:32:57 <ProZone> <tycoondemon> its 1 station 20:33:15 <ProZone> <V453000> only dummy trains have their orders 20:33:21 <ProZone> <V453000> ML trains all have only drop order 20:34:03 <ProZone> <tycoondemon> and the revers pbs forces them to the side because of penalty 20:34:51 <ProZone> <V453000> what side 20:34:58 <ProZone> <tycoondemon> outer 20:35:08 <ProZone> <V453000> well that is the shifting, yes 20:35:10 <ProZone> <V453000> but you dont need to care about that 20:35:12 <ProZone> <tycoondemon> shifting 20:35:14 <ProZone> <V453000> you just need to make srnw thing :) 20:35:22 <ProZone> <V453000> the ML is done 20:35:26 <ProZone> <tycoondemon> I want to understand what I see 20:35:48 <ProZone> <V453000> that is pretty basic SML, yes 20:35:58 <ProZone> <V453000> plus the timed releasers to it 20:36:08 *** Ryton has quit IRC 20:36:24 <ProZone> <tycoondemon> yes I dont understand thos sub thingies yet 20:37:08 <V453000> @pzg13 20:37:09 <Webster> ProZone Game 13: Timed (aka insane) SML at #openttdcoop - http://blog.openttdcoop.org/2010/08/02/prozone-game-13-timed-aka-insane-sml/ 20:37:15 <V453000> there it is all explained 20:37:47 <ProZone> <V453000> Jam35: your station releases not-full trains 20:38:13 <ProZone> <Jam35> yes 20:38:44 <ProZone> <tycoondemon> so I can pick a SL and build a station of awsomenessL 20:38:46 <ProZone> <V453000> (it is unacceptable because it desynchronizes trains on the ML) 20:38:46 <ProZone> <tycoondemon> ? 20:38:46 <ProZone> <Jam35> having logic problem 20:38:50 <ProZone> <V453000> yes tycoondemon 20:39:00 <ProZone> <V453000> one or several 20:39:07 <ProZone> <Jam35> yes 20:39:10 <ProZone> <tycoondemon> ok 20:39:20 <ProZone> <V453000> only requirement is: send full trains to ML 20:39:23 <ProZone> <V453000> everything else is up to you 20:39:25 <ProZone> <tycoondemon> what is that math at the food processing plant 20:39:43 <ProZone> <Jam35> track length 20:39:45 <ProZone> <V453000> counting synchronizing of the big drop 20:39:55 <ProZone> <V453000> each line doubles in front of the drop 20:40:05 <ProZone> <V453000> because the train density is so brutal that it is impossible to make diagonals with it 20:40:11 <ProZone> <V453000> so it needs doubling before diagonal 20:40:31 <ProZone> <V453000> thus you need exactly the same lengths of both split lines in order to make them re-pack again 20:40:45 <ProZone> <tycoondemon> hmm 20:42:11 <ProZone> <V453000> let me guess Jam35, real trains enter before the blocker can get back again 20:42:22 <ProZone> <V453000> this might help a tiny bit 20:42:25 <ProZone> <V453000> though probably not a lot 20:42:35 <ProZone> <Jam35> no the blocker doesn't block 20:42:38 <ProZone> <tycoondemon> wich sideline is the best? 20:43:21 <ProZone> <V453000> ye 20:43:47 <ProZone> <V453000> this way it should be able to 20:44:01 <ProZone> <V453000> PBS cant go to platforms yet, 2ways dont allow that 20:44:08 <ProZone> <V453000> but 2ways do separate signal block so blocker can go back 20:44:43 <ProZone> <Jam35> hm 20:45:58 <ProZone> <tycoondemon> cl is 5? 20:46:44 <ProZone> <V453000> what do you think with 643 kmh? :) 20:47:08 <ProZone> <tycoondemon> I dont know much about cl only that it used to be at least the train it self 20:47:14 <ProZone> <tycoondemon> then it was ok 20:47:22 <ProZone> <tycoondemon> TL 20:47:28 <ProZone> <V453000> which still applies, nothing changed 20:47:58 <ProZone> <V453000> but if the curve (say, rail 3) allows 160km/h, trains slower than 160 km/h and longer than 3 can still travel in curve 3 in full speed 20:50:14 <ProZone> <tycoondemon> this requires a lot of thought 20:50:16 <ProZone> <tycoondemon> :O 20:50:27 <ProZone> <V453000> it is on pro zone for a reason :) 20:52:09 <ProZone> <tycoondemon> Ill take 8 then 20:52:27 <ProZone> <tycoondemon> this is gonna take a while? 20:52:37 <ProZone> <tycoondemon> I dont know if this game will be on long enough 20:52:59 <ProZone> <tycoondemon> I dont have endless seas of time :S 20:53:54 <ProZone> <V453000> this game will be on until the ML is flooded with trains 20:54:04 <ProZone> <V453000> then we will return to the firs srnw one 20:57:51 <ProZone> <V453000> hahaahahaha 20:57:52 <ProZone> <V453000> evil 20:57:55 <ProZone> <tycoondemon> troll 20:58:21 <ProZone> <tycoondemon> 5 cant be devided by three :( 20:58:35 <ProZone> <V453000> it can 20:58:37 <ProZone> <V453000> result is 0 21:00:01 <ProZone> <tycoondemon> cl is not a must 21:00:12 <ProZone> <tycoondemon> in waiting lines anyway 21:01:22 <ProZone> <tycoondemon> I am still used to left driving trains 21:01:36 <ProZone> <V453000> well, consider that each SL should on average handle 1 fully packed line 21:01:42 <ProZone> <V453000> thus about 2 or 3 not packed lines 21:02:10 <ProZone> <tycoondemon> A lot of oil wells 21:02:28 <ProZone> <V453000> those are just the tool 21:02:30 <ProZone> <V453000> rails are what matters :P 21:03:28 <ProZone> <V453000> omg where did you dig that trap from Jam35? :D 21:03:34 <ProZone> <V453000> trap/gate 21:04:01 <ProZone> <Jam35> somewhere :) 21:04:07 <ProZone> <tycoondemon> where is jam building? 21:04:17 <ProZone> <Jam35> need an or gate methinks 21:04:35 <ProZone> <Jam35> effed it up 21:04:35 <ProZone> <V453000> I dont think so 21:04:41 <ProZone> <Jam35> ok 21:05:19 <ProZone> <V453000> this no worky? 21:05:43 <ProZone> <V453000> well yeah 21:05:49 <ProZone> <V453000> not if they dont get synchronized 21:06:04 <ProZone> <V453000> well, 21:06:24 <ProZone> <V453000> ? 21:07:46 <ProZone> <V453000> you could always also check if all 4 trains are waiting 21:07:52 <ProZone> <V453000> but this should basically work I think 21:08:08 <ProZone> <Jam35> thought I did that :) 21:08:18 <ProZone> <Jam35> then decided to overengineer it 21:08:29 <ProZone> <Jam35> hm 21:08:40 <ProZone> <V453000> DOOM 21:08:47 <ProZone> <Jam35> missed the pbs i guess 21:08:53 <ProZone> <V453000> indeed 21:08:59 <ProZone> <V453000> which is very important 21:09:33 <ProZone> <V453000> it is a bit smaller than presignals 21:09:39 <ProZone> <Jam35> yes wondered why train was repeatedly ignoring red signals 21:09:41 <ProZone> <V453000> but I think it still is unlikely but possible to fail 21:10:08 <ProZone> <V453000> if the 4 trains get so desynchronized that they constantly prevent the blocker from returning 21:10:23 <ProZone> <V453000> for such case it might be nice to make sure all 4 trains are waiting 21:11:38 <ProZone> <V453000> for which I believe it is more suitable to use a different gate 21:12:04 <ProZone> <V453000> want to try or should I do it? 21:12:15 <ProZone> <Jam35> please... 21:12:33 <ProZone> <Jam35> go ahead :) 21:14:19 <ProZone> <V453000> right 21:14:38 <ProZone> <V453000> and now a gate which causes absolute red when green, and passes signal when red ahead 21:16:50 <ProZone> <V453000> which I believe is what this one does 21:17:52 <ProZone> <V453000> see why? 21:18:07 <ProZone> <Jam35> not yet 21:18:17 *** Mazur has quit IRC 21:18:17 *** avdg has quit IRC 21:18:33 <ProZone> <V453000> hu 21:18:40 <ProZone> <V453000> forgotten exit signal :) 21:19:14 <ProZone> <V453000> there are 2 condition 21:19:14 <ProZone> <V453000> s 21:19:18 <ProZone> <V453000> A = dummy loaded 21:19:24 <ProZone> <V453000> B = all trains waiting 21:19:42 <ProZone> <V453000> the logic train at A wont let it to B unless A is complete 21:19:56 <ProZone> <V453000> but if B isnt done, then it will still be red because A does not have any green signal output 21:20:46 <ProZone> <V453000> does that make some form of sense? 21:20:52 <ProZone> <V453000> I tried to describe that in @@ABR09 21:20:53 <Webster> Advanced Building Revue 09: Self Regulating Stations at #openttdcoop - http://blog.openttdcoop.org/2011/01/21/advanced-building-revue-09-self-regulating-stations/ 21:21:16 <ProZone> <tycoondemon> where are you guys building? 21:21:23 <ProZone> <V453000> Tronningdore: 21:21:41 <ProZone> <Jam35> semi-clicking :) 21:21:42 *** Mazur has joined #openttdcoop.pro 21:21:42 *** avdg has joined #openttdcoop.pro 21:21:42 *** oxygen.oftc.net sets mode: +o Mazur 21:21:56 *** ChanServ sets mode: +v Mazur 21:22:00 <ProZone> <Jam35> need to watch it for a bit :) 21:22:06 <ProZone> <tycoondemon> logic in trains is to hard for me yet 21:22:28 <ProZone> <V453000> ABR 09 should explain the chaining of conditions very precisely Jam35 21:22:39 <ProZone> <Jam35> I will check it out 21:22:39 <ProZone> <V453000> tycoondemon: it isnt too easy but try some of the basic stations to start with :) 21:22:45 <ProZone> <V453000> Vinnie built those at SL 01 21:22:52 <V453000> @srnw 21:22:52 <Webster> srnw: Self-regulating Network, see also: http://wiki.openttdcoop.org/SRNW 21:23:32 <ProZone> <tycoondemon> I dont want to use an invertor :P 21:23:36 <V453000> try to browse through that too http://wiki.openttdcoop.org/Junctionary_-_Stations_-_SRNW :) 21:23:56 <ProZone> <V453000> why not? 21:24:27 <ProZone> <tycoondemon> I dont like thath moving thingy, its a bit emotional I guess 21:24:34 <ProZone> <tycoondemon> and it limits my options also 21:24:40 <ProZone> <V453000> a lot. 21:25:11 <ProZone> <V453000> only real other option is pbs path reversing 21:25:17 <ProZone> <V453000> reserving 21:25:29 <ProZone> <tycoondemon> like rython? 21:25:39 <ProZone> <V453000> ryton built anything? 21:25:45 <ProZone> <tycoondemon> hmmm 21:25:47 <ProZone> <tycoondemon> I dont know 21:25:57 <ProZone> <V453000> interesting question then :D 21:25:59 <ProZone> <tycoondemon> that station with the pbs thingy an reserved track 21:26:38 <ProZone> <V453000> k lets put names on stations 21:26:48 <ProZone> <tycoondemon> 09 21:26:51 <ProZone> <tycoondemon> is what I meant 21:26:58 <ProZone> <tycoondemon> its by v 21:27:00 <ProZone> <V453000> 09 is tough as hell 21:27:06 <ProZone> <V453000> 10 is ieasier 21:27:16 <ProZone> <V453000> try that 21:27:40 <ProZone> <V453000> 09 has parts of 10 but the parts which arent the same are holy shit complicated 21:27:55 <ProZone> <tycoondemon> I watched 9 21:28:05 <ProZone> <tycoondemon> I like that pbs stuff 21:28:12 <ProZone> <tycoondemon> reserved track thingie 21:28:42 <ProZone> <V453000> look at 10. 21:28:48 <ProZone> <tycoondemon> I did 21:28:58 <ProZone> <V453000> then you can see that it is exactly the same from the most part 21:29:02 <ProZone> <tycoondemon> yes 21:29:10 <ProZone> <V453000> so what is the problem :) 21:29:25 <ProZone> <tycoondemon> I am trying to think of a way how I should do it 21:29:32 <ProZone> <tycoondemon> not exactly copying 21:30:06 <ProZone> <V453000> this is so simple that there is no reason not to copy it 21:30:26 <ProZone> <V453000> and there you go 21:30:41 <ProZone> <V453000> this is 1 platform 21:30:48 <ProZone> <tycoondemon> yes I get that 21:30:58 <ProZone> <V453000> then what is the problem 21:31:04 <ProZone> <V453000> you have your platform design so just build a station 21:31:19 <ProZone> <tycoondemon> I want awesomeness 21:31:29 <ProZone> <tycoondemon> as defined by td 21:31:29 <ProZone> <tycoondemon> :P 21:31:35 <ProZone> <V453000> therefore you are missing? 21:31:42 <ProZone> <tycoondemon> not sure yet :P 21:31:48 <ProZone> <V453000> woman logic 21:31:56 <ProZone> <tycoondemon> you could call it that 21:35:38 <ProZone> <V453000> Chadean Halt is a different station than loading :P might want to unify that 21:37:32 <ProZone> <Jam35> outa here cya 21:37:36 <ProZone> <tycoondemon> bb 21:37:38 <ProZone> *** Jam35 has left the game (leaving) 21:38:13 *** Jam35 has quit IRC 21:38:52 <ProZone> <V453000> couldnt bear the awesomeness 21:39:02 <ProZone> <tycoondemon> probbly 21:39:38 <ProZone> <V453000> im not sure what do you expect the 90degree turn to do though 21:39:52 <ProZone> <tycoondemon> thought so it wouldnt work 21:39:55 <ProZone> <tycoondemon> did in the old 21:42:13 <ProZone> <V453000> only with wrong settings 21:42:16 <ProZone> <V453000> (allowed 90 deg 21:42:26 <ProZone> <V453000> which is possible today, but not really useful 21:42:52 <ProZone> <V453000> also 2 trains cant go there 21:43:02 <ProZone> <V453000> and their exit cant be unified 21:43:04 <ProZone> <V453000> needs 1 for each 21:43:14 <ProZone> <V453000> like that 21:43:17 <ProZone> <tycoondemon> grmf 21:45:42 <ProZone> <tycoondemon> yeah well, get your drift 21:45:52 <ProZone> <tycoondemon> goal is not cool stations, but max line 21:46:02 <ProZone> <tycoondemon> ml pack 21:46:12 <ProZone> <tycoondemon> we need moar stations fast 21:47:55 <ProZone> <V453000> just make any station that works 21:47:57 <ProZone> <V453000> any 21:48:08 <ProZone> <V453000> you dont need to put them together in some fancy way 21:48:14 <ProZone> <V453000> just some 21:51:19 <ProZone> <tycoondemon> I like fancy 21:51:22 <ProZone> <tycoondemon> but I know 21:51:32 <ProZone> <tycoondemon> the awesomeness is in the ML flood 21:53:50 <ProZone> <V453000> there is nothing against fancy, but if you need to learn the basic way how it works, it is a good idea to make the first station simplier without fancy 21:53:56 <ProZone> <V453000> nobody said you cant build a second one 21:54:19 <ProZone> <tycoondemon> that is true 21:54:27 <ProZone> <tycoondemon> I have a narrow view 21:54:29 <ProZone> <tycoondemon> indeed 21:54:40 <ProZone> <V453000> similar example: NUTS 0.0.1 had a ton of bugs, but I still released it. the only way how to progress is to update it with a newer and better version 21:54:54 <ProZone> <V453000> -> start with what you can 21:55:04 <ProZone> <V453000> you will likely build better things in the future 21:55:30 <ProZone> <V453000> especially because often you can discover on the basic station that your idea will not work, needs something else to consider, etc 21:55:30 <ProZone> <tycoondemon> I have sort of the problem of being a perfectionist 21:55:38 <ProZone> <tycoondemon> this is true 21:56:00 <ProZone> <V453000> no you have sort of the problem that you saw what I build and you want to build it right away 21:56:34 <ProZone> <tycoondemon> well I saw what I liked and didnt like 21:56:36 <ProZone> <V453000> just build what you can, you will learn more that way than speculating for 3 hours 21:58:15 <ProZone> <tycoondemon> this would also wrok right? 22:03:12 <ProZone> <V453000> apart from the tunnel being misaligned yes :P 22:03:18 <ProZone> <tycoondemon> :P 22:03:20 <ProZone> <tycoondemon> fail 22:03:34 <ProZone> <V453000> why that :d 22:03:56 <ProZone> <V453000> but that is just a 2nd row 22:03:58 <ProZone> <V453000> you can add that later 22:07:14 <ProZone> <V453000> :D many :) 22:07:21 <ProZone> <V453000> but thats alright :) 22:07:31 <ProZone> <V453000> awesomeness in the masses counts too 22:13:44 <ProZone> <tycoondemon> industry room 22:14:22 <ProZone> <tycoondemon> I can allways make it less wide 22:17:06 <ProZone> <V453000> +- 22:19:56 <ProZone> <tycoondemon> will a connection overflow the main line? 22:20:03 <ProZone> <V453000> ? 22:20:11 <ProZone> <V453000> only 100 22:20:21 <ProZone> <V453000> fuul trains can go on ml 22:20:31 <ProZone> <tycoondemon> yes I understand 22:20:37 <ProZone> <tycoondemon> but I mean when trains keep coming in 22:20:47 <ProZone> <V453000> when you connect the exit 22:20:54 <ProZone> <V453000> aka at the moment they see it as a valid path 22:21:04 <ProZone> <V453000> back to the drop 22:22:48 <ProZone> <tycoondemon> my connections seems to have fail 22:22:59 <ProZone> <V453000> there are no trains which could go there on that line 22:23:13 <ProZone> <V453000> the outer lines are full first 22:23:27 <ProZone> <tycoondemon> ow right 22:23:37 <ProZone> <V453000> btw, important hint 22:23:47 <ProZone> <V453000> you want to make sure trains join the platforms asap probably 22:23:57 <ProZone> <V453000> and at the same time you will need at least 2 lines in 22:24:00 <ProZone> <V453000> so doing this: is a good idea 22:24:23 <ProZone> <V453000> that way you can put the penalty there 22:24:25 <ProZone> <tycoondemon> because? 22:24:35 <ProZone> <tycoondemon> ow 22:24:58 <ProZone> <tycoondemon> otherwis the wont take the first platform 22:25:06 <ProZone> <V453000> likely so 22:25:20 <ProZone> <tycoondemon> If had the entry at the other side 22:25:24 <ProZone> <V453000> using road crossings would probably be better though 22:25:55 <ProZone> <tycoondemon> so that the shortest curve would be the first platform 22:26:05 <ProZone> <V453000> myeah if you had it the other way it would be better but the penalties are still necessary 22:26:07 <ProZone> <tycoondemon> will the enalties be needed then? 22:26:09 <ProZone> <V453000> yes 22:26:15 <ProZone> <tycoondemon> hmmm 22:26:21 <ProZone> <V453000> and as I said, you need 2 lines in anyway 22:26:21 <ProZone> <V453000> not 1 22:26:23 <ProZone> <tycoondemon> ugly 22:26:23 <ProZone> <tycoondemon> ;P 22:26:25 <ProZone> <tycoondemon> ok 22:26:43 <ProZone> <V453000> but making entrance from the other side is a good idea too 22:26:51 <ProZone> <tycoondemon> why? 22:26:53 <ProZone> <V453000> ofc best idea would be to rotate it 90 degrees 22:26:59 <ProZone> <V453000> because that would help the penalties 22:27:13 <ProZone> <V453000> penalties are cute but having the natural paths shorter is always good 22:27:23 <ProZone> <tycoondemon> well I like sideways because its a big repetitive map sort of map :P 22:27:25 <ProZone> <V453000> and we dont want to havetoo huge penalty 22:27:32 <ProZone> <V453000> ? 22:27:34 <ProZone> <V453000> sideways? 22:28:51 <ProZone> <V453000> this would be best 22:29:32 <ProZone> <tycoondemon> right 22:29:36 <ProZone> <tycoondemon> I do something 22:36:08 <ProZone> *** Mazur joined the game 22:36:12 <ProZone> <Mazur> Here's you lot. 22:36:31 <ProZone> <tycoondemon> hmmm 22:36:37 <ProZone> <tycoondemon> tl shit 22:37:16 <ProZone> <Mazur> Only 5, that's not that bad, is it? 22:37:27 <ProZone> <tycoondemon> nah just i made mistake 22:37:30 <ProZone> <tycoondemon> no probs 22:41:59 <ProZone> <Mazur> Interesting technique. 22:44:46 <ProZone> <Mazur> Damn, these trains are hard to touch once they're up to speed. 22:56:18 <ProZone> *** Mazur has left the game (leaving) 22:56:32 *** KenjiE20 has quit IRC 23:01:37 *** KenjiE20 has joined #openttdcoop.pro 23:01:37 *** ChanServ sets mode: +o KenjiE20 23:12:58 <ProZone> <V453000> hmm I will have to go 23:13:01 <ProZone> <V453000> need to wake up early 23:13:08 <ProZone> <tycoondemon> m2 23:13:14 <ProZone> <tycoondemon> its too late 23:13:20 <ProZone> <V453000> gnight then 23:13:24 <ProZone> *** V453000 has left the game (leaving) 23:15:27 *** Progman has quit IRC 23:33:42 <ProZone> <tycoondemon> damn 23:33:44 <ProZone> <tycoondemon> need sleep 23:33:50 <ProZone> <tycoondemon> no more 23:34:12 <ProZone> *** tycoondemon has left the game (leaving) 23:34:12 <ProZone> *** Game paused (number of players)