Config
Log for #openttdcoop.pro on 27th May 2013:
Times are UTC Toggle Colours
00:01:35  *** evildwarf has quit IRC
04:45:26  <ProZone> *** Game still paused (number of players)
04:45:26  <ProZone> *** Game unpaused (number of players)
04:45:28  <ProZone> *** Sylf joined the game
04:46:07  *** evildwarf has joined #openttdcoop.pro
04:56:09  <ProZone> *** Sylf has left the game (leaving)
04:56:09  <ProZone> *** Game paused (number of players)
05:31:05  <evildwarf> !playercount
05:31:05  <ProZone> evildwarf: Number of players: 0 (0 spectators)
08:46:35  <V453000> !password
08:46:35  <ProZone> V453000: embark
08:46:55  <ProZone> *** Game still paused (number of players)
08:46:55  <ProZone> *** Game unpaused (number of players)
08:46:55  <ProZone> *** V453000 joined the game
09:09:05  *** evildwarf has quit IRC
09:27:01  *** Jam35 has joined #openttdcoop.pro
10:18:28  <tycoondemon> !password
10:18:28  <ProZone> tycoondemon: pelvic
10:18:39  <ProZone> *** tycoondemon joined the game
10:21:50  <ProZone> *** tycoondemon has left the game (leaving)
11:18:47  <ProZone> *** V453000 has left the game (leaving)
11:18:47  <ProZone> *** Game paused (number of players)
15:21:50  *** ODM has joined #openttdcoop.pro
15:21:50  *** ChanServ sets mode: +o ODM
16:25:08  *** Progman has joined #openttdcoop.pro
17:23:48  <V453000> !password
17:23:48  <ProZone> V453000: demure
17:24:08  <ProZone> *** Game still paused (number of players)
17:24:08  <ProZone> *** Game unpaused (number of players)
17:24:09  <ProZone> *** V453000 joined the game
17:24:42  *** evildwarf has joined #openttdcoop.pro
17:56:32  <ProZone> *** V453000 has joined spectators
17:56:32  <ProZone> *** Game paused (number of players)
18:04:22  *** Vinnie_nl has joined #openttdcoop.pro
18:04:27  <Vinnie_nl> !password
18:04:27  <ProZone> Vinnie_nl: climax
18:04:38  <ProZone> *** Game still paused (number of players)
18:04:38  <ProZone> *** Game unpaused (number of players)
18:04:38  <ProZone> *** Vinnie joined the game
18:04:50  <ProZone> <Vinnie> thats new
18:15:12  <ProZone> <Vinnie> something is wrong
18:15:20  <ProZone> <Vinnie> your station just let in 50 trains
18:16:14  <Mazur> V453000: Check your trains 1836, are those orders kosher?  Jump to f is not full and 5: You should be full?
18:16:53  <Mazur> NOt to mention a gazilliion invalid orders.
18:17:20  <ProZone> <V453000> thats fine
18:18:24  <Mazur> Ok.
18:18:54  <Mazur> Oh, "should" as in: but you are not.
18:21:53  <V453000> yes, that is just a checking mechanism
18:22:13  <ProZone> *** V453000 has joined company #1
18:45:47  <ProZone> <Vinnie> V is 07 still broken? or am i wasting time looking at it?
18:48:33  <ProZone> <V453000> unless you fixed it, it is probably still broken :s
18:49:15  *** Ryton has joined #openttdcoop.pro
18:49:15  <ProZone> <Vinnie> then its going to release empty trains soon
18:49:29  <ProZone> <V453000> I think the excessive oil just got used
18:49:31  <ProZone> <V453000> so it should
18:49:33  <ProZone> <V453000> "should"
18:49:51  <ProZone> <V453000> if it doesnt ,good for us, but brutal wtf in such case
18:51:12  <ProZone> <V453000> I did change a few signal, but none of which should make some real impact ... at the same time I cannot think of anything that should make impact and fix it
18:51:50  <ProZone> <V453000> and missing detection :D but that cant break the station
18:52:04  <ProZone> <V453000> mhm
18:52:12  <ProZone> <Vinnie> looks like if it happens it fixes itself
18:52:14  <ProZone> <V453000> see !depot
18:52:40  <ProZone> <V453000> all that is trains from 07
18:52:42  <ProZone> <V453000> arrived in last minute
18:54:20  <ProZone> <Vinnie> but it isn't completly empty. it has loaded some
18:55:15  <ProZone> <V453000> doesnt matter
18:55:31  <ProZone> <V453000> trains steal cargo from each other when loading
18:55:39  <ProZone> <V453000> problem is less dummies unloads than real trains loads
18:55:46  <ProZone> <V453000> somehow
18:56:41  <ProZone> <V453000> HOLY FUCK
18:56:43  <ProZone> <V453000> I got it
18:56:46  <ProZone> <V453000> holy fucking fuck
18:57:12  <ProZone> <V453000> these are rail tankers
18:57:15  <ProZone> <V453000> thus smaller capacity
18:57:17  <ProZone> <V453000> on dummy trains
18:57:19  <ProZone> <V453000> oh god
18:57:22  <ProZone> <V453000> ._.
18:57:24  <ProZone> <Vinnie> hahhaa
18:57:40  <ProZone> <Vinnie> thats gonna hurt
18:57:42  <ProZone> <V453000> sorry for wasting your time :D
18:57:52  <ProZone> <Vinnie> 90 times
18:57:54  <ProZone> <V453000> yep
18:58:08  <ProZone> <Vinnie> need help?
18:58:14  <ProZone> <V453000> nah
19:04:59  <ProZone> <V453000> there we go
19:05:30  <ProZone> <Vinnie> mfb his V3 looks good
19:06:07  <ProZone> <V453000> is nice
19:07:54  <Ryton> !password
19:07:54  <ProZone> Ryton: uptown
19:08:22  <ProZone> *** Ryton joined the game
19:09:17  <ProZone> <V453000> obviously didnt happen on its own :)
19:10:12  <ProZone> <V453000> after the ML gets to normal, there should be no empty trains now
19:10:22  <ProZone> <V453000> but I noticed a few from dummyoaa
19:10:33  <ProZone> <Vinnie> enpty dept?
19:10:34  <ProZone> <V453000> which is from tycoondemon's station
19:10:41  <ProZone> <V453000> empty after wave ends
19:10:44  <ProZone> <Vinnie> *depot
19:11:00  <ProZone> <Ryton> hmm
19:12:06  <ProZone> *** Ryton has left the game (general timeout)
19:12:06  <ProZone> *** Ryton has left the game (connection lost)
19:12:36  <Ryton> too slow to keep up :'(
19:12:45  <ProZone> <V453000> not too surprising tbh >]
19:12:53  <Ryton>  no it has grown quite a bit :-)-
19:12:56  <Ryton> !info
19:12:56  <ProZone> Ryton: #:1(Orange) Company Name: 'Don't Try This At Home'  Year Founded: 2050  Money: 129827367778  Loan: 0  Value: 129838491221  (T:2573, R:6, P:1, S:0) unprotected
19:12:57  <ProZone> <V453000> k trains sold
19:13:02  <Ryton> >2500
19:13:07  <ProZone> <V453000> 3000
19:13:21  <Ryton> I didnt even find mfb's V3, only his V2
19:15:21  <V453000> !info
19:15:21  <ProZone> V453000: #:1(Orange) Company Name: 'Don't Try This At Home'  Year Founded: 2050  Money: 129799998800  Loan: 0  Value: 129938651856  (T:3001, R:6, P:1, S:0) unprotected
19:15:22  <V453000> :P
19:15:29  <Ryton> wow
19:15:31  <Ryton> thats fast ;-)
19:15:36  <Ryton> +400...
19:15:40  <Ryton> in like 2 minutes :p
19:15:52  <ProZone> <Vinnie> Td problem is his overflow
19:15:55  <Ryton> is there a way to automate it, or is that really 4 clicks per minute? :p
19:15:57  <ProZone> <V453000> I had to sell many during discovering what went wrong in my station
19:16:01  <Ryton> 4/s rather
19:16:05  <Ryton> 4 Hz :-)
19:16:15  <ProZone> <V453000> manually clicked
19:16:29  <ProZone> <V453000> I thought the overrflow isnt doing anything
19:16:32  <Ryton> your starcraft experience pays off ;-)
19:16:42  <Ryton> !password
19:16:42  <ProZone> Ryton: fazing
19:16:42  <ProZone> <Vinnie> it lets trains run trough
19:16:44  <Ryton> second attempt
19:16:46  <ProZone> <V453000> disconnected
19:16:56  <ProZone> <V453000> I actually have an awfully low APM in starcraft Ryton >]
19:17:02  <ProZone> *** Ryton joined the game
19:17:22  <ProZone> <V453000> around 100 usually, 150 avg in fast games
19:17:50  <ProZone> <V453000> I disconnected the overflow station
19:17:53  <ProZone> <V453000> it is just a mess and isnt needed anyway
19:18:56  <ProZone> *** Ryton has left the game (leaving)
19:19:04  <ProZone> <V453000> I think stuff works now
19:19:06  <ProZone> <V453000> depots are empty
19:19:07  <Ryton> no use
19:19:08  <Ryton> !save
19:19:08  <ProZone> Saving game...
19:19:10  <ProZone> <V453000> -> we need moar
19:19:14  <Ryton> !savegame
19:19:19  <Ryton> hmm
19:19:25  <V453000> https://dl.dropboxusercontent.com/u/20419525/Don%27t%20Try%20This%20At%20Home%2C%202599-04-21.sav
19:19:25  <Ryton> where was it, @autosave
19:19:31  <Ryton> ty
19:19:42  <ProZone> <V453000> yw
19:26:55  <ProZone> <Vinnie> Split 3 has PBS on the exit
19:27:06  <ProZone> <V453000> which split
19:27:09  <ProZone> <Vinnie> 03
19:27:46  <ProZone> <V453000> idk if that made a difference
19:27:49  <ProZone> <V453000> but good spot
19:31:33  <ProZone> <V453000> Vinnie: you deleted your station? :(
19:32:03  <ProZone> <Vinnie> not really a station
19:32:11  <ProZone> <V453000> :d
19:32:18  <ProZone> <Vinnie> and it would look to mutch like yours
19:32:41  <ProZone> <V453000> :d doesnt matter
19:32:47  <ProZone> <V453000> we just need more stuff
19:33:03  <ProZone> <Vinnie> by how many do you want to beat record?
19:33:06  <ProZone> <Vinnie> 10x?
19:33:32  <ProZone> <V453000> I dont really care about the record
19:33:38  <ProZone> <V453000> I just want to have absolutely full ML
19:33:54  <ProZone> <V453000> what number will that result in, we will see, but it isnt key
19:35:47  <ProZone> <V453000> Lesdale South
19:37:39  <ProZone> <Vinnie> easy but timeconsuming fix
19:38:01  <ProZone> <V453000> :D
19:38:07  <ProZone> <V453000> solved
19:38:09  <ProZone> <Vinnie> that wasn't the fix
19:40:29  <ProZone> <V453000> NICE :D
19:40:35  <ProZone> <V453000> end of the line overflow bork
19:43:37  <ProZone> <Vinnie> its jamming like a boss
19:43:59  <ProZone> * V453000 points at train count
19:44:17  <ProZone> <Vinnie> me points at your 11 to 1 merge
19:44:24  <ProZone> <V453000> mfb guilty
19:44:42  <Ryton> wtf is cool
19:45:16  <ProZone> <V453000> but feel free to un-11->1 it :)
19:46:18  <ProZone> <V453000> meh we need more oil first
19:46:36  <ProZone> <V453000> 02 could use seome
19:46:39  <ProZone> <V453000> some
19:47:17  *** ODM has quit IRC
19:47:21  <tycoondemon> !password
19:47:21  <ProZone> tycoondemon: keener
19:47:40  <ProZone> *** tycoondemon joined the game
19:48:25  <ProZone> <Vinnie> was that still from EOL?
19:48:36  <ProZone> <V453000> of course
19:48:50  <ProZone> <V453000> the train packing never lets trains fix themselves
19:49:28  <ProZone> <tycoondemon> a lot of trains
19:49:35  <ProZone> <V453000> no
19:49:37  <ProZone> <V453000> :)
19:50:23  <ProZone> <tycoondemon> so is there a way to catch an emty train where is shouldnt be?
19:52:19  <ProZone> <V453000> there are currently no empty trains
19:52:22  <ProZone> <V453000> but there is !depot
19:52:28  <ProZone> <V453000> empty trains will automatically gather there
19:52:52  <ProZone> <Vinnie> lane 07 after drop evil mode
19:53:10  <ProZone> <V453000> signal was missing
19:55:35  <ProZone> <V453000> tycoondemon: adding !gap is a good idea to make it safe
19:55:46  <ProZone> <V453000> I think your station was releasing empty trains before hand. rarely, but was
19:56:00  <ProZone> <V453000> this makes sure the dummy has enough time to reserve path before another loading train could
19:56:48  <ProZone> <tycoondemon> you mean the loading  and dummy should be further appart?
19:56:58  <ProZone> <V453000> no, the signal gap
19:57:04  <ProZone> <tycoondemon> ah
19:57:15  <ProZone> <V453000> further apart doesnt change path reserving timing
19:57:17  <ProZone> <tycoondemon> yes now I notice
19:57:31  <ProZone> <tycoondemon> this may be true
19:57:47  <ProZone> <V453000> by removing the signals the loading train cannot go until the previous loading train is at least !there
19:58:09  <ProZone> <V453000> meaning the dummy has enough time to reserve its path
19:58:19  <ProZone> <V453000> you had signal at aa
19:58:33  <ProZone> <tycoondemon> I understand
19:58:33  <ProZone> <V453000> which in most cases works, but it is dangerous and I think it broke a few times
19:59:04  <ProZone> <V453000> Treeleigh Exchange somehow released a not-full train
19:59:06  <ProZone> <V453000> Vinnie:
19:59:10  <ProZone> <V453000> 35/37 :)
19:59:25  <ProZone> <V453000> adding tail so dummy returns later
20:00:03  <ProZone> <Vinnie> the station was jamming 5 min ago
20:00:18  <ProZone> <V453000> shouldnt be able to release empty trains regardless
20:00:47  <ProZone> <V453000> if it is jamming, some trains wont pickup
20:00:57  <ProZone> <V453000> and dummy will just load it again
20:01:03  <ProZone> <V453000> but jams cant make trains not load :)
20:01:22  <ProZone> <V453000> the added tail should make it safe
20:02:25  <ProZone> <V453000> Vinnie: got some idea for station @02?
20:02:35  <ProZone> <Vinnie> no you can use it
20:02:46  <ProZone> <V453000> :|
20:03:52  <ProZone> <V453000> hmm
20:03:55  <ProZone> <V453000> actually I might have one
20:04:49  <ProZone> <V453000> tea n stuff, brb
20:06:41  <ProZone> <Vinnie> pretty mutch every join is different
20:06:56  <ProZone> <V453000> mhm :)
20:07:08  <ProZone> <Vinnie> i kinda got an idea to improve troughput on a join
20:07:33  <ProZone> <Vinnie> because they are missing some greens
20:07:33  <ProZone> <V453000> the timed joiners you mean
20:07:37  <ProZone> <Vinnie> yes
20:07:44  <ProZone> <V453000> well meh
20:07:50  <ProZone> <Vinnie> like one in 3 counts releases a train
20:07:50  <ProZone> <V453000> we have enough ofthem for now
20:09:45  <ProZone> <V453000> see irc pls :)
20:13:49  <ProZone> <Vinnie> did you do the second merge at EOL on purpose?
20:14:56  <ProZone> *** Vinnie has joined spectators
20:15:12  <ProZone> <Vinnie> i'll be back later cya
20:15:18  <ProZone> *** Vinnie has left the game (leaving)
20:17:14  *** Ryton has quit IRC
20:21:58  *** V453000 sets mode: +o Vinnie_nl
20:30:17  <ProZone> <V453000> well @$$
20:30:31  <ProZone> <tycoondemon> ?
20:30:51  <ProZone> <V453000> just making a station and didnt think it through :)
20:31:06  <ProZone> <tycoondemon> you, not thinking it thrue?
20:31:17  <ProZone> <V453000> partially :)
20:31:37  <ProZone> <tycoondemon> :O
20:31:52  <ProZone> <tycoondemon> can you tell me why !thisor is not working correctily?
20:32:02  <ProZone> <tycoondemon> its a not
20:32:36  <ProZone> <V453000> you need double trains
20:32:43  <ProZone> <V453000> also I dont see why do you a station into the overflow
20:32:49  <ProZone> <V453000> it is massively messy there
20:33:12  <ProZone> <V453000> just extend the station itself if you want an add-on, but putting it in overflow is weird
20:33:18  <ProZone> <V453000> esp in that position
20:34:32  <ProZone> <tycoondemon> are you saying it wont work?
20:34:59  <ProZone> <V453000> it can if you build the station properly, but building it properly in such a messy spot is needlessly bad to read
20:35:40  <ProZone> <tycoondemon> well if !thisor wich is a not is working ok, I think the station will work :O
20:35:52  <ProZone> <V453000> then as I said
20:35:58  <ProZone> <V453000> you need double trains for the not gate
20:36:12  <ProZone> <tycoondemon> longer trains you mean?
20:36:15  <ProZone> <V453000> see my not gates
20:36:17  <ProZone> <V453000> yes
20:36:23  <ProZone> <tycoondemon> ok
20:39:06  <V453000> @@calc 259*11
20:39:10  <V453000> @calc 259*11
20:39:10  <Webster> V453000: 2849
20:39:18  <ProZone> <V453000> kiss my ass webster
20:48:04  <ProZone> <V453000> : D
20:48:10  <ProZone> <V453000> this will be awesome
20:50:20  <ProZone> <V453000> tycoondemon: trains from dummyoa
20:50:23  <ProZone> <V453000> in empty trains depot
20:50:31  <ProZone> <V453000> a lot of them in fact
20:50:37  <ProZone> <tycoondemon> yes I am failing
20:51:41  <ProZone> <tycoondemon> I am to blaim
20:51:55  <ProZone> <V453000> I wouldnt suggest otherwise! :)
20:52:30  <ProZone> <tycoondemon> to solve a jam I must use the stopper right?
20:52:40  <ProZone> <V453000> dont solve it atm
20:52:47  <ProZone> <tycoondemon> k
20:52:53  <ProZone> <V453000> it will happen again until we get more oil
20:53:11  <ProZone> <tycoondemon> hmmm
20:53:21  <ProZone> <V453000> working on that :)
20:53:23  <ProZone> <tycoondemon> havnt got time to play anymore
20:53:29  <ProZone> <tycoondemon> I lock the part wich does not work ;(
20:53:40  <ProZone> <V453000> yeah
20:54:14  <ProZone> *** tycoondemon has left the game (leaving)
20:54:22  <tycoondemon> bye
20:54:24  <tycoondemon> gg
20:54:26  <ProZone> <V453000> bai
20:55:34  *** Liuk_Sk has joined #openttdcoop.pro
20:55:48  <Liuk_Sk> !dl win32
20:55:48  <ProZone> Liuk_Sk: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-windows-win32.zip
20:58:28  *** Jam35 has quit IRC
20:58:32  <Liuk_Sk> !password
20:58:32  <ProZone> Liuk_Sk: cowboy
20:59:00  <ProZone> *** Liuk Sk joined the game
20:59:20  <ProZone> *** Liuk Sk has left the game (general timeout)
20:59:20  <ProZone> *** Liuk Sk has left the game (connection lost)
21:00:07  <Liuk_Sk> !password
21:00:07  <ProZone> Liuk_Sk: cowboy
21:00:38  <ProZone> *** Liuk Sk has left the game (processing map took too long)
21:00:38  <ProZone> *** Liuk Sk has left the game (connection lost)
21:00:54  <Liuk_Sk> !password
21:00:54  <ProZone> Liuk_Sk: damper
21:01:24  <ProZone> *** Liuk Sk has left the game (processing map took too long)
21:01:24  <ProZone> *** Liuk Sk has left the game (connection lost)
21:01:48  <ProZone> *** Liuk Sk joined the game
21:03:16  <ProZone> <Liuk Sk> ok uz to je v poho
21:03:19  <ProZone> <V453000> :)
21:03:25  <ProZone> <V453000> vlaky jsou zastavený
21:03:32  <ProZone> <V453000> go
21:04:51  <ProZone> *** Liuk Sk has left the game (general timeout)
21:04:52  <ProZone> *** Liuk Sk has left the game (connection lost)
21:25:15  *** Liuk_Sk has quit IRC
21:29:38  *** Progman has quit IRC
21:43:27  *** mfb- has joined #openttdcoop.pro
21:43:27  *** ChanServ sets mode: +o mfb-
21:43:31  <mfb-> hi
21:43:38  <ProZone> <V453000> hello
21:43:41  <mfb-> let's see
21:43:45  <mfb-> !password
21:43:45  <ProZone> mfb-: unwind
21:43:59  <mfb-> nearly 4k trains :D
21:44:05  <ProZone> *** mfb joined the game
21:44:58  <ProZone> *** mfb has left the game (general timeout)
21:44:58  <ProZone> *** mfb has left the game (connection lost)
21:45:06  <mfb-> no way
21:45:06  <ProZone> <V453000> :[
21:45:12  <ProZone> <V453000> by the way I found why my station wasnt working
21:45:15  <ProZone> <V453000> you dont want to know why
21:45:18  <mfb-> ?
21:45:22  <mfb-> I want
21:45:33  <ProZone> <V453000> as I used universal rail
21:45:42  <ProZone> <V453000> I bought rail wagons for dummies instead of maglev
21:45:48  <ProZone> <V453000> 37 vs 30 capacity ...
21:45:52  <mfb-> :D
21:45:56  <ProZone> <V453000> everything else was working
21:46:02  <ProZone> <V453000> everything
21:46:15  <V453000> also we have a new member :P
21:46:21  <mfb-> good
21:46:37  <ProZone> <V453000> bad! dutch invasion spreads
21:51:25  <TWerkhoven> :p
21:55:31  <mfb-> !getsave
21:55:31  <ProZone> mfb-: !getsave <url>: downloads the save from given <url>
21:55:36  <mfb-> hmm
21:55:41  <mfb-> I want the other direction
21:55:47  <mfb-> !givesave
21:55:48  <mfb-> :D
21:55:49  <V453000> sec
21:56:08  <V453000> https://dl.dropboxusercontent.com/u/20419525/Don%27t%20Try%20This%20At%20Home%2C%202609-08-30.sav
21:56:21  <mfb-> 404
21:56:26  <V453000> its uploading
21:56:30  <mfb-> oh
21:57:01  <mfb-> thanks
21:57:16  <V453000> yw :)
21:58:18  <mfb-> train 1917 has a wrong timing, but it is full
21:58:32  <ProZone> <V453000> im working on 02 atm
21:58:33  <mfb-> hmm, several trains have
21:58:35  <ProZone> <V453000> issues need to wait :)
21:58:35  <mfb-> ah okay
21:58:47  <ProZone> <V453000> memory based station :)
21:59:13  <mfb-> judging from the position of the trains (~line 2), it is one of the early injectors
21:59:16  <mfb-> oh
21:59:27  <mfb-> with a counter? :D
21:59:34  <ProZone> <V453000> no
21:59:40  <ProZone> <V453000> memory gets red when platform gets visited
21:59:44  <mfb-> okay
21:59:46  <ProZone> <V453000> all platforms visited -> dummy can go load again
21:59:52  <ProZone> <V453000> not very efficient but doesnt make waves :)
21:59:58  <ProZone> <V453000> or in reduced amount
22:00:11  <mfb-> well, with two separate stations, it should be fine
22:00:22  <ProZone> <V453000> there will be 8 :>
22:00:32  <mfb-> ... or more :D
22:00:36  <ProZone> <V453000> :)
22:01:32  *** Maraxus has joined #openttdcoop.pro
22:01:40  *** Vinnie_nl has quit IRC
22:02:00  *** Vinnie_nl has joined #openttdcoop.pro
22:02:00  *** ChanServ sets mode: +o Vinnie_nl
22:02:29  <Maraxus> !password
22:02:29  <ProZone> Maraxus: clumps
22:02:47  <ProZone> *** Maraxus joined the game
22:02:52  <ProZone> <V453000> elo
22:02:59  <ProZone> <Maraxus> hi
22:03:06  <ProZone> <Maraxus> quite a few trains
22:03:10  <ProZone> <V453000> no
22:03:25  <ProZone> <V453000> :>
22:03:58  <mfb-> ~140 tons/month
22:04:06  <mfb-> *1000 of course
22:04:22  <ProZone> <V453000> nice
22:04:28  <ProZone> <V453000> even with the jam?
22:04:34  <mfb-> which jam?
22:04:38  <ProZone> <V453000> :d k
22:04:48  <ProZone> <V453000> line 03 is jammed here
22:04:50  <mfb-> the .sav you uploaded, maybe plus one month
22:05:00  <mfb-> oh indeed, jammed line 3
22:05:30  <mfb-> but the numbers are before the jam blocked the station
22:05:38  <ProZone> <V453000> alright
22:05:48  <ProZone> <V453000> the moral is: more
22:06:11  <mfb-> you have to increase the cargo/train ratio :D
22:06:20  <mfb-> (hint: build more at 1-3)
22:06:38  <V453000> 02 is a good start :P
22:06:45  <V453000> BUT
22:06:52  <V453000> if it is possible to get 5000 trains, I am all for it
22:07:05  <mfb-> of course it is
22:07:17  <ProZone> *** Maraxus has joined company #1
22:08:01  <ProZone> <V453000> oh a minion :)
22:08:44  <mfb-> if you out of ideas, just spam the map with the S-Bahn system
22:08:52  <ProZone> <V453000> xD
22:08:55  <mfb-> very compact, no waves, and high throughput
22:08:57  <ProZone> <V453000> boring
22:09:02  <mfb-> :D
22:09:03  <mfb-> exactly
22:09:44  <mfb-> but 25x60 tiles and ~2trains/day (15000tons/month)
22:10:00  <ProZone> <V453000> NUMBERS HURT MY BRANEZ
22:10:30  <mfb-> OVER 9000!!!
22:14:37  <V453000> !server_status
22:14:37  <ProZone> V453000:  22:14pm  up 198 days  9:41,  0 users,  load average: 0.77, 0.82, 0.81
22:14:37  <ProZone> V453000: 	top: Invalid user
22:14:37  <ProZone> V453000: 	top: Invalid user
22:14:46  <V453000> what the fuck are you talking about :d
22:14:58  <mfb-> ?
22:15:04  <V453000> invalid user
22:15:05  <V453000> ..
22:16:38  <ProZone> <V453000> :P
22:23:00  <ProZone> <V453000> good catch
22:23:34  <ProZone> <Maraxus> indeed - always check things twice
22:23:40  <ProZone> <V453000> yes :)
22:30:53  <ProZone> <V453000> hm
22:31:07  <ProZone> <V453000> the logic will need changing :) needs separating the gates
22:31:09  <ProZone> <V453000> me dumb
22:33:41  *** Vinnie_nl has quit IRC
22:37:43  <ProZone> <V453000> that should do it
22:37:49  <ProZone> <V453000> now for all stations :)
22:39:35  <mfb-> actually, that game would have been perfect for a second version of counters
22:39:41  <mfb-> anyway, too late
22:39:47  <ProZone> <V453000> ?
22:40:06  <mfb-> dummy in -> count up. ML train in -> count down
22:40:30  <ProZone> <V453000> aka the brutal-wtf-maze-by-mfb
22:40:32  <ProZone> <V453000> I know
22:40:34  <ProZone> <V453000> psg 223
22:40:44  <mfb-> :p
22:42:55  <ProZone> <V453000> why would it be so suitable for this game?
22:43:01  <ProZone> <V453000> apart from "just any srnw game" ?:P
22:43:14  <mfb-> logic? madness? PZ?
22:43:41  <ProZone> <V453000> that kind of logic is a bit in a different dimension :)
22:44:23  <mfb-> you did see "madness", right?
22:44:41  <ProZone> <V453000> unsure if this is madness, better defined by brutal wtf
22:44:51  <mfb-> not so brutal
22:45:07  <mfb-> the components are easier than some of your SRNW constructions
22:45:18  <mfb-> (PSG200...)
22:45:34  <ProZone> <V453000> IRRELEVANT :{
22:46:11  <mfb-> it looks big, but that just comes from the fact that several parts are needed multiple times
22:46:12  <ProZone> <V453000> 200 was just a mess
22:46:14  <ProZone> <V453000> but the logic was quite simple
22:46:22  <ProZone> <V453000> hm :)
22:46:27  <mfb-> you invented new logic gates for that station!
22:46:28  <ProZone> <V453000> no!
22:46:52  <ProZone> <V453000> oh that one you mean
22:46:58  <ProZone> <V453000> well hm :)
22:47:12  <ProZone> <V453000> Maraxus: no need
22:47:15  <mfb-> the other one was a brutal mess
22:47:19  <ProZone> <Maraxus> ok
22:47:29  <ProZone> <V453000> see
22:49:57  <ProZone> <V453000> FAK :D
22:50:00  <ProZone> <V453000> place for the other gate
22:50:37  <ProZone> <V453000> there we go
22:56:56  <mfb-> interesting
22:57:07  <ProZone> <V453000> wa
22:57:08  <mfb-> with stopped trains and full lines, I get ~140k/month, too
22:57:19  <mfb-> so the current lines are already as good as trains accelerating on the ML
22:57:27  <ProZone> <V453000> :D
22:57:30  <mfb-> everything beyond that is purely timed ML
22:57:35  <ProZone> <V453000> yes :)
22:57:56  <mfb-> (the same is true for drops 7+
22:58:07  <ProZone> <V453000> yep
22:58:23  <ProZone> <V453000> actually only 08 and 09 are used
22:58:24  <ProZone> <V453000> 10 isnt
22:58:34  <mfb-> well with stopped trains, 7 is not used
22:58:40  <ProZone> <V453000> aha
22:58:42  <ProZone> <V453000> alright
22:59:09  <ProZone> <V453000> well, thats one half
22:59:11  <ProZone> <V453000> now the other
22:59:16  <mfb-> 7 tiles between trains there
22:59:47  <ProZone> <V453000> -> 5 :)
23:02:25  <mfb-> hmm a ML jam occured from itself
23:02:32  <mfb-> yeah of course
23:02:35  <ProZone> <V453000> the overflow
23:02:37  <ProZone> <V453000> most likely
23:02:43  <ProZone> <V453000> too many trains not enough oil
23:03:01  <ProZone> <V453000> working on that :)
23:03:06  <mfb-> I think it is an unjamming effect
23:03:20  <mfb-> with bad (wrong) timing, the shifters can fail
23:03:31  <ProZone> <V453000> that I know
23:03:36  <mfb-> stopping all injections is better
23:03:45  <mfb-> it really cleans the ML
23:03:52  <ProZone> <V453000> I wont do that
23:03:57  <mfb-> has a longer recovery time of course
23:03:58  <ProZone> <V453000> I want trains to wait on the ML
23:04:12  <ProZone> <V453000> unjamming a shifter is easy
23:04:14  <mfb-> yeah, but that can lead to long-term issues on the ML
23:04:28  <ProZone> <V453000> nah if you watch it for a little while it wont
23:05:16  <mfb-> well you have to watch it
23:05:33  <ProZone> <V453000> just looking once a while is common anyway
23:08:13  <mfb-> if I am bored and no one plays here, I might add a counter station in singleplayer :p
23:08:31  <ProZone> <V453000> :)
23:08:36  <mfb-> not tomorrow or wednesday, however
23:09:05  <ProZone> <V453000> the game will last a while I believe :)
23:10:46  <ProZone> <V453000> o
23:10:52  <ProZone> <V453000> well dayum :D
23:11:30  <ProZone> <V453000> wanted to add bridges which conflict now
23:11:36  <ProZone> <V453000> only on the bottom half though
23:12:35  <mfb-> why does the zeppelin slow down if it changes its direction? :D
23:12:47  <ProZone> <V453000> no idea about aircraft
23:14:02  <ProZone> <V453000> ghfoaifdjfffff
23:14:12  <ProZone> <V453000> Maraxus: please kill the dummies & gates in bottom :D
23:14:18  <ProZone> <V453000> need to redo that
23:14:24  <ProZone> <Maraxus> I'm off - gn
23:14:26  <ProZone> <V453000> kk
23:14:28  <ProZone> <V453000> gn
23:14:38  <ProZone> *** Maraxus has left the game (leaving)
23:14:50  <mfb-> some entries can get stuck if they have too many trains
23:15:05  *** Maraxus has quit IRC
23:19:02  <mfb-> observed in 5 (2nd and 4th from E) and 4 (2nd)
23:19:19  <ProZone> <V453000> what
23:19:23  <ProZone> <V453000> even due to 2ways?
23:19:42  <mfb-> twoways?
23:19:58  <ProZone> <V453000> 2way signals at splits?
23:19:58  <mfb-> if the loop is full, the injection fails
23:20:14  <ProZone> <V453000> o_o
23:20:28  <ProZone> <V453000> :D more importantly the loops can deadlock
23:20:30  <ProZone> <V453000> happens here too
23:20:32  <mfb-> the "omg a ML train, get me out there"-loop
23:20:40  <mfb-> that's what I meant
23:21:12  <ProZone> <V453000> well, wont happen with correct timing :)
23:21:42  <ProZone> <V453000> until this station is running, no point in solving that
23:22:32  <mfb-> I am not up to date anyway :p
23:22:40  <mfb-> just looking for general issues
23:22:44  <ProZone> <V453000> I know
23:22:50  <ProZone> <V453000> just saying
23:30:43  <mfb-> good night
23:30:47  <ProZone> <V453000> byez
23:31:00  *** mfb- has quit IRC

Powered by YARRSTE version: svn-trunk