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00:01:35 *** evildwarf has quit IRC 04:45:26 <ProZone> *** Game still paused (number of players) 04:45:26 <ProZone> *** Game unpaused (number of players) 04:45:28 <ProZone> *** Sylf joined the game 04:46:07 *** evildwarf has joined #openttdcoop.pro 04:56:09 <ProZone> *** Sylf has left the game (leaving) 04:56:09 <ProZone> *** Game paused (number of players) 05:31:05 <evildwarf> !playercount 05:31:05 <ProZone> evildwarf: Number of players: 0 (0 spectators) 08:46:35 <V453000> !password 08:46:35 <ProZone> V453000: embark 08:46:55 <ProZone> *** Game still paused (number of players) 08:46:55 <ProZone> *** Game unpaused (number of players) 08:46:55 <ProZone> *** V453000 joined the game 09:09:05 *** evildwarf has quit IRC 09:27:01 *** Jam35 has joined #openttdcoop.pro 10:18:28 <tycoondemon> !password 10:18:28 <ProZone> tycoondemon: pelvic 10:18:39 <ProZone> *** tycoondemon joined the game 10:21:50 <ProZone> *** tycoondemon has left the game (leaving) 11:18:47 <ProZone> *** V453000 has left the game (leaving) 11:18:47 <ProZone> *** Game paused (number of players) 15:21:50 *** ODM has joined #openttdcoop.pro 15:21:50 *** ChanServ sets mode: +o ODM 16:25:08 *** Progman has joined #openttdcoop.pro 17:23:48 <V453000> !password 17:23:48 <ProZone> V453000: demure 17:24:08 <ProZone> *** Game still paused (number of players) 17:24:08 <ProZone> *** Game unpaused (number of players) 17:24:09 <ProZone> *** V453000 joined the game 17:24:42 *** evildwarf has joined #openttdcoop.pro 17:56:32 <ProZone> *** V453000 has joined spectators 17:56:32 <ProZone> *** Game paused (number of players) 18:04:22 *** Vinnie_nl has joined #openttdcoop.pro 18:04:27 <Vinnie_nl> !password 18:04:27 <ProZone> Vinnie_nl: climax 18:04:38 <ProZone> *** Game still paused (number of players) 18:04:38 <ProZone> *** Game unpaused (number of players) 18:04:38 <ProZone> *** Vinnie joined the game 18:04:50 <ProZone> <Vinnie> thats new 18:15:12 <ProZone> <Vinnie> something is wrong 18:15:20 <ProZone> <Vinnie> your station just let in 50 trains 18:16:14 <Mazur> V453000: Check your trains 1836, are those orders kosher? Jump to f is not full and 5: You should be full? 18:16:53 <Mazur> NOt to mention a gazilliion invalid orders. 18:17:20 <ProZone> <V453000> thats fine 18:18:24 <Mazur> Ok. 18:18:54 <Mazur> Oh, "should" as in: but you are not. 18:21:53 <V453000> yes, that is just a checking mechanism 18:22:13 <ProZone> *** V453000 has joined company #1 18:45:47 <ProZone> <Vinnie> V is 07 still broken? or am i wasting time looking at it? 18:48:33 <ProZone> <V453000> unless you fixed it, it is probably still broken :s 18:49:15 *** Ryton has joined #openttdcoop.pro 18:49:15 <ProZone> <Vinnie> then its going to release empty trains soon 18:49:29 <ProZone> <V453000> I think the excessive oil just got used 18:49:31 <ProZone> <V453000> so it should 18:49:33 <ProZone> <V453000> "should" 18:49:51 <ProZone> <V453000> if it doesnt ,good for us, but brutal wtf in such case 18:51:12 <ProZone> <V453000> I did change a few signal, but none of which should make some real impact ... at the same time I cannot think of anything that should make impact and fix it 18:51:50 <ProZone> <V453000> and missing detection :D but that cant break the station 18:52:04 <ProZone> <V453000> mhm 18:52:12 <ProZone> <Vinnie> looks like if it happens it fixes itself 18:52:14 <ProZone> <V453000> see !depot 18:52:40 <ProZone> <V453000> all that is trains from 07 18:52:42 <ProZone> <V453000> arrived in last minute 18:54:20 <ProZone> <Vinnie> but it isn't completly empty. it has loaded some 18:55:15 <ProZone> <V453000> doesnt matter 18:55:31 <ProZone> <V453000> trains steal cargo from each other when loading 18:55:39 <ProZone> <V453000> problem is less dummies unloads than real trains loads 18:55:46 <ProZone> <V453000> somehow 18:56:41 <ProZone> <V453000> HOLY FUCK 18:56:43 <ProZone> <V453000> I got it 18:56:46 <ProZone> <V453000> holy fucking fuck 18:57:12 <ProZone> <V453000> these are rail tankers 18:57:15 <ProZone> <V453000> thus smaller capacity 18:57:17 <ProZone> <V453000> on dummy trains 18:57:19 <ProZone> <V453000> oh god 18:57:22 <ProZone> <V453000> ._. 18:57:24 <ProZone> <Vinnie> hahhaa 18:57:40 <ProZone> <Vinnie> thats gonna hurt 18:57:42 <ProZone> <V453000> sorry for wasting your time :D 18:57:52 <ProZone> <Vinnie> 90 times 18:57:54 <ProZone> <V453000> yep 18:58:08 <ProZone> <Vinnie> need help? 18:58:14 <ProZone> <V453000> nah 19:04:59 <ProZone> <V453000> there we go 19:05:30 <ProZone> <Vinnie> mfb his V3 looks good 19:06:07 <ProZone> <V453000> is nice 19:07:54 <Ryton> !password 19:07:54 <ProZone> Ryton: uptown 19:08:22 <ProZone> *** Ryton joined the game 19:09:17 <ProZone> <V453000> obviously didnt happen on its own :) 19:10:12 <ProZone> <V453000> after the ML gets to normal, there should be no empty trains now 19:10:22 <ProZone> <V453000> but I noticed a few from dummyoaa 19:10:33 <ProZone> <Vinnie> enpty dept? 19:10:34 <ProZone> <V453000> which is from tycoondemon's station 19:10:41 <ProZone> <V453000> empty after wave ends 19:10:44 <ProZone> <Vinnie> *depot 19:11:00 <ProZone> <Ryton> hmm 19:12:06 <ProZone> *** Ryton has left the game (general timeout) 19:12:06 <ProZone> *** Ryton has left the game (connection lost) 19:12:36 <Ryton> too slow to keep up :'( 19:12:45 <ProZone> <V453000> not too surprising tbh >] 19:12:53 <Ryton> no it has grown quite a bit :-)- 19:12:56 <Ryton> !info 19:12:56 <ProZone> Ryton: #:1(Orange) Company Name: 'Don't Try This At Home' Year Founded: 2050 Money: 129827367778 Loan: 0 Value: 129838491221 (T:2573, R:6, P:1, S:0) unprotected 19:12:57 <ProZone> <V453000> k trains sold 19:13:02 <Ryton> >2500 19:13:07 <ProZone> <V453000> 3000 19:13:21 <Ryton> I didnt even find mfb's V3, only his V2 19:15:21 <V453000> !info 19:15:21 <ProZone> V453000: #:1(Orange) Company Name: 'Don't Try This At Home' Year Founded: 2050 Money: 129799998800 Loan: 0 Value: 129938651856 (T:3001, R:6, P:1, S:0) unprotected 19:15:22 <V453000> :P 19:15:29 <Ryton> wow 19:15:31 <Ryton> thats fast ;-) 19:15:36 <Ryton> +400... 19:15:40 <Ryton> in like 2 minutes :p 19:15:52 <ProZone> <Vinnie> Td problem is his overflow 19:15:55 <Ryton> is there a way to automate it, or is that really 4 clicks per minute? :p 19:15:57 <ProZone> <V453000> I had to sell many during discovering what went wrong in my station 19:16:01 <Ryton> 4/s rather 19:16:05 <Ryton> 4 Hz :-) 19:16:15 <ProZone> <V453000> manually clicked 19:16:29 <ProZone> <V453000> I thought the overrflow isnt doing anything 19:16:32 <Ryton> your starcraft experience pays off ;-) 19:16:42 <Ryton> !password 19:16:42 <ProZone> Ryton: fazing 19:16:42 <ProZone> <Vinnie> it lets trains run trough 19:16:44 <Ryton> second attempt 19:16:46 <ProZone> <V453000> disconnected 19:16:56 <ProZone> <V453000> I actually have an awfully low APM in starcraft Ryton >] 19:17:02 <ProZone> *** Ryton joined the game 19:17:22 <ProZone> <V453000> around 100 usually, 150 avg in fast games 19:17:50 <ProZone> <V453000> I disconnected the overflow station 19:17:53 <ProZone> <V453000> it is just a mess and isnt needed anyway 19:18:56 <ProZone> *** Ryton has left the game (leaving) 19:19:04 <ProZone> <V453000> I think stuff works now 19:19:06 <ProZone> <V453000> depots are empty 19:19:07 <Ryton> no use 19:19:08 <Ryton> !save 19:19:08 <ProZone> Saving game... 19:19:10 <ProZone> <V453000> -> we need moar 19:19:14 <Ryton> !savegame 19:19:19 <Ryton> hmm 19:19:25 <V453000> https://dl.dropboxusercontent.com/u/20419525/Don%27t%20Try%20This%20At%20Home%2C%202599-04-21.sav 19:19:25 <Ryton> where was it, @autosave 19:19:31 <Ryton> ty 19:19:42 <ProZone> <V453000> yw 19:26:55 <ProZone> <Vinnie> Split 3 has PBS on the exit 19:27:06 <ProZone> <V453000> which split 19:27:09 <ProZone> <Vinnie> 03 19:27:46 <ProZone> <V453000> idk if that made a difference 19:27:49 <ProZone> <V453000> but good spot 19:31:33 <ProZone> <V453000> Vinnie: you deleted your station? :( 19:32:03 <ProZone> <Vinnie> not really a station 19:32:11 <ProZone> <V453000> :d 19:32:18 <ProZone> <Vinnie> and it would look to mutch like yours 19:32:41 <ProZone> <V453000> :d doesnt matter 19:32:47 <ProZone> <V453000> we just need more stuff 19:33:03 <ProZone> <Vinnie> by how many do you want to beat record? 19:33:06 <ProZone> <Vinnie> 10x? 19:33:32 <ProZone> <V453000> I dont really care about the record 19:33:38 <ProZone> <V453000> I just want to have absolutely full ML 19:33:54 <ProZone> <V453000> what number will that result in, we will see, but it isnt key 19:35:47 <ProZone> <V453000> Lesdale South 19:37:39 <ProZone> <Vinnie> easy but timeconsuming fix 19:38:01 <ProZone> <V453000> :D 19:38:07 <ProZone> <V453000> solved 19:38:09 <ProZone> <Vinnie> that wasn't the fix 19:40:29 <ProZone> <V453000> NICE :D 19:40:35 <ProZone> <V453000> end of the line overflow bork 19:43:37 <ProZone> <Vinnie> its jamming like a boss 19:43:59 <ProZone> * V453000 points at train count 19:44:17 <ProZone> <Vinnie> me points at your 11 to 1 merge 19:44:24 <ProZone> <V453000> mfb guilty 19:44:42 <Ryton> wtf is cool 19:45:16 <ProZone> <V453000> but feel free to un-11->1 it :) 19:46:18 <ProZone> <V453000> meh we need more oil first 19:46:36 <ProZone> <V453000> 02 could use seome 19:46:39 <ProZone> <V453000> some 19:47:17 *** ODM has quit IRC 19:47:21 <tycoondemon> !password 19:47:21 <ProZone> tycoondemon: keener 19:47:40 <ProZone> *** tycoondemon joined the game 19:48:25 <ProZone> <Vinnie> was that still from EOL? 19:48:36 <ProZone> <V453000> of course 19:48:50 <ProZone> <V453000> the train packing never lets trains fix themselves 19:49:28 <ProZone> <tycoondemon> a lot of trains 19:49:35 <ProZone> <V453000> no 19:49:37 <ProZone> <V453000> :) 19:50:23 <ProZone> <tycoondemon> so is there a way to catch an emty train where is shouldnt be? 19:52:19 <ProZone> <V453000> there are currently no empty trains 19:52:22 <ProZone> <V453000> but there is !depot 19:52:28 <ProZone> <V453000> empty trains will automatically gather there 19:52:52 <ProZone> <Vinnie> lane 07 after drop evil mode 19:53:10 <ProZone> <V453000> signal was missing 19:55:35 <ProZone> <V453000> tycoondemon: adding !gap is a good idea to make it safe 19:55:46 <ProZone> <V453000> I think your station was releasing empty trains before hand. rarely, but was 19:56:00 <ProZone> <V453000> this makes sure the dummy has enough time to reserve path before another loading train could 19:56:48 <ProZone> <tycoondemon> you mean the loading and dummy should be further appart? 19:56:58 <ProZone> <V453000> no, the signal gap 19:57:04 <ProZone> <tycoondemon> ah 19:57:15 <ProZone> <V453000> further apart doesnt change path reserving timing 19:57:17 <ProZone> <tycoondemon> yes now I notice 19:57:31 <ProZone> <tycoondemon> this may be true 19:57:47 <ProZone> <V453000> by removing the signals the loading train cannot go until the previous loading train is at least !there 19:58:09 <ProZone> <V453000> meaning the dummy has enough time to reserve its path 19:58:19 <ProZone> <V453000> you had signal at aa 19:58:33 <ProZone> <tycoondemon> I understand 19:58:33 <ProZone> <V453000> which in most cases works, but it is dangerous and I think it broke a few times 19:59:04 <ProZone> <V453000> Treeleigh Exchange somehow released a not-full train 19:59:06 <ProZone> <V453000> Vinnie: 19:59:10 <ProZone> <V453000> 35/37 :) 19:59:25 <ProZone> <V453000> adding tail so dummy returns later 20:00:03 <ProZone> <Vinnie> the station was jamming 5 min ago 20:00:18 <ProZone> <V453000> shouldnt be able to release empty trains regardless 20:00:47 <ProZone> <V453000> if it is jamming, some trains wont pickup 20:00:57 <ProZone> <V453000> and dummy will just load it again 20:01:03 <ProZone> <V453000> but jams cant make trains not load :) 20:01:22 <ProZone> <V453000> the added tail should make it safe 20:02:25 <ProZone> <V453000> Vinnie: got some idea for station @02? 20:02:35 <ProZone> <Vinnie> no you can use it 20:02:46 <ProZone> <V453000> :| 20:03:52 <ProZone> <V453000> hmm 20:03:55 <ProZone> <V453000> actually I might have one 20:04:49 <ProZone> <V453000> tea n stuff, brb 20:06:41 <ProZone> <Vinnie> pretty mutch every join is different 20:06:56 <ProZone> <V453000> mhm :) 20:07:08 <ProZone> <Vinnie> i kinda got an idea to improve troughput on a join 20:07:33 <ProZone> <Vinnie> because they are missing some greens 20:07:33 <ProZone> <V453000> the timed joiners you mean 20:07:37 <ProZone> <Vinnie> yes 20:07:44 <ProZone> <V453000> well meh 20:07:50 <ProZone> <Vinnie> like one in 3 counts releases a train 20:07:50 <ProZone> <V453000> we have enough ofthem for now 20:09:45 <ProZone> <V453000> see irc pls :) 20:13:49 <ProZone> <Vinnie> did you do the second merge at EOL on purpose? 20:14:56 <ProZone> *** Vinnie has joined spectators 20:15:12 <ProZone> <Vinnie> i'll be back later cya 20:15:18 <ProZone> *** Vinnie has left the game (leaving) 20:17:14 *** Ryton has quit IRC 20:21:58 *** V453000 sets mode: +o Vinnie_nl 20:30:17 <ProZone> <V453000> well @$$ 20:30:31 <ProZone> <tycoondemon> ? 20:30:51 <ProZone> <V453000> just making a station and didnt think it through :) 20:31:06 <ProZone> <tycoondemon> you, not thinking it thrue? 20:31:17 <ProZone> <V453000> partially :) 20:31:37 <ProZone> <tycoondemon> :O 20:31:52 <ProZone> <tycoondemon> can you tell me why !thisor is not working correctily? 20:32:02 <ProZone> <tycoondemon> its a not 20:32:36 <ProZone> <V453000> you need double trains 20:32:43 <ProZone> <V453000> also I dont see why do you a station into the overflow 20:32:49 <ProZone> <V453000> it is massively messy there 20:33:12 <ProZone> <V453000> just extend the station itself if you want an add-on, but putting it in overflow is weird 20:33:18 <ProZone> <V453000> esp in that position 20:34:32 <ProZone> <tycoondemon> are you saying it wont work? 20:34:59 <ProZone> <V453000> it can if you build the station properly, but building it properly in such a messy spot is needlessly bad to read 20:35:40 <ProZone> <tycoondemon> well if !thisor wich is a not is working ok, I think the station will work :O 20:35:52 <ProZone> <V453000> then as I said 20:35:58 <ProZone> <V453000> you need double trains for the not gate 20:36:12 <ProZone> <tycoondemon> longer trains you mean? 20:36:15 <ProZone> <V453000> see my not gates 20:36:17 <ProZone> <V453000> yes 20:36:23 <ProZone> <tycoondemon> ok 20:39:06 <V453000> @@calc 259*11 20:39:10 <V453000> @calc 259*11 20:39:10 <Webster> V453000: 2849 20:39:18 <ProZone> <V453000> kiss my ass webster 20:48:04 <ProZone> <V453000> : D 20:48:10 <ProZone> <V453000> this will be awesome 20:50:20 <ProZone> <V453000> tycoondemon: trains from dummyoa 20:50:23 <ProZone> <V453000> in empty trains depot 20:50:31 <ProZone> <V453000> a lot of them in fact 20:50:37 <ProZone> <tycoondemon> yes I am failing 20:51:41 <ProZone> <tycoondemon> I am to blaim 20:51:55 <ProZone> <V453000> I wouldnt suggest otherwise! :) 20:52:30 <ProZone> <tycoondemon> to solve a jam I must use the stopper right? 20:52:40 <ProZone> <V453000> dont solve it atm 20:52:47 <ProZone> <tycoondemon> k 20:52:53 <ProZone> <V453000> it will happen again until we get more oil 20:53:11 <ProZone> <tycoondemon> hmmm 20:53:21 <ProZone> <V453000> working on that :) 20:53:23 <ProZone> <tycoondemon> havnt got time to play anymore 20:53:29 <ProZone> <tycoondemon> I lock the part wich does not work ;( 20:53:40 <ProZone> <V453000> yeah 20:54:14 <ProZone> *** tycoondemon has left the game (leaving) 20:54:22 <tycoondemon> bye 20:54:24 <tycoondemon> gg 20:54:26 <ProZone> <V453000> bai 20:55:34 *** Liuk_Sk has joined #openttdcoop.pro 20:55:48 <Liuk_Sk> !dl win32 20:55:48 <ProZone> Liuk_Sk: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-windows-win32.zip 20:58:28 *** Jam35 has quit IRC 20:58:32 <Liuk_Sk> !password 20:58:32 <ProZone> Liuk_Sk: cowboy 20:59:00 <ProZone> *** Liuk Sk joined the game 20:59:20 <ProZone> *** Liuk Sk has left the game (general timeout) 20:59:20 <ProZone> *** Liuk Sk has left the game (connection lost) 21:00:07 <Liuk_Sk> !password 21:00:07 <ProZone> Liuk_Sk: cowboy 21:00:38 <ProZone> *** Liuk Sk has left the game (processing map took too long) 21:00:38 <ProZone> *** Liuk Sk has left the game (connection lost) 21:00:54 <Liuk_Sk> !password 21:00:54 <ProZone> Liuk_Sk: damper 21:01:24 <ProZone> *** Liuk Sk has left the game (processing map took too long) 21:01:24 <ProZone> *** Liuk Sk has left the game (connection lost) 21:01:48 <ProZone> *** Liuk Sk joined the game 21:03:16 <ProZone> <Liuk Sk> ok uz to je v poho 21:03:19 <ProZone> <V453000> :) 21:03:25 <ProZone> <V453000> vlaky jsou zastavený 21:03:32 <ProZone> <V453000> go 21:04:51 <ProZone> *** Liuk Sk has left the game (general timeout) 21:04:52 <ProZone> *** Liuk Sk has left the game (connection lost) 21:25:15 *** Liuk_Sk has quit IRC 21:29:38 *** Progman has quit IRC 21:43:27 *** mfb- has joined #openttdcoop.pro 21:43:27 *** ChanServ sets mode: +o mfb- 21:43:31 <mfb-> hi 21:43:38 <ProZone> <V453000> hello 21:43:41 <mfb-> let's see 21:43:45 <mfb-> !password 21:43:45 <ProZone> mfb-: unwind 21:43:59 <mfb-> nearly 4k trains :D 21:44:05 <ProZone> *** mfb joined the game 21:44:58 <ProZone> *** mfb has left the game (general timeout) 21:44:58 <ProZone> *** mfb has left the game (connection lost) 21:45:06 <mfb-> no way 21:45:06 <ProZone> <V453000> :[ 21:45:12 <ProZone> <V453000> by the way I found why my station wasnt working 21:45:15 <ProZone> <V453000> you dont want to know why 21:45:18 <mfb-> ? 21:45:22 <mfb-> I want 21:45:33 <ProZone> <V453000> as I used universal rail 21:45:42 <ProZone> <V453000> I bought rail wagons for dummies instead of maglev 21:45:48 <ProZone> <V453000> 37 vs 30 capacity ... 21:45:52 <mfb-> :D 21:45:56 <ProZone> <V453000> everything else was working 21:46:02 <ProZone> <V453000> everything 21:46:15 <V453000> also we have a new member :P 21:46:21 <mfb-> good 21:46:37 <ProZone> <V453000> bad! dutch invasion spreads 21:51:25 <TWerkhoven> :p 21:55:31 <mfb-> !getsave 21:55:31 <ProZone> mfb-: !getsave <url>: downloads the save from given <url> 21:55:36 <mfb-> hmm 21:55:41 <mfb-> I want the other direction 21:55:47 <mfb-> !givesave 21:55:48 <mfb-> :D 21:55:49 <V453000> sec 21:56:08 <V453000> https://dl.dropboxusercontent.com/u/20419525/Don%27t%20Try%20This%20At%20Home%2C%202609-08-30.sav 21:56:21 <mfb-> 404 21:56:26 <V453000> its uploading 21:56:30 <mfb-> oh 21:57:01 <mfb-> thanks 21:57:16 <V453000> yw :) 21:58:18 <mfb-> train 1917 has a wrong timing, but it is full 21:58:32 <ProZone> <V453000> im working on 02 atm 21:58:33 <mfb-> hmm, several trains have 21:58:35 <ProZone> <V453000> issues need to wait :) 21:58:35 <mfb-> ah okay 21:58:47 <ProZone> <V453000> memory based station :) 21:59:13 <mfb-> judging from the position of the trains (~line 2), it is one of the early injectors 21:59:16 <mfb-> oh 21:59:27 <mfb-> with a counter? :D 21:59:34 <ProZone> <V453000> no 21:59:40 <ProZone> <V453000> memory gets red when platform gets visited 21:59:44 <mfb-> okay 21:59:46 <ProZone> <V453000> all platforms visited -> dummy can go load again 21:59:52 <ProZone> <V453000> not very efficient but doesnt make waves :) 21:59:58 <ProZone> <V453000> or in reduced amount 22:00:11 <mfb-> well, with two separate stations, it should be fine 22:00:22 <ProZone> <V453000> there will be 8 :> 22:00:32 <mfb-> ... or more :D 22:00:36 <ProZone> <V453000> :) 22:01:32 *** Maraxus has joined #openttdcoop.pro 22:01:40 *** Vinnie_nl has quit IRC 22:02:00 *** Vinnie_nl has joined #openttdcoop.pro 22:02:00 *** ChanServ sets mode: +o Vinnie_nl 22:02:29 <Maraxus> !password 22:02:29 <ProZone> Maraxus: clumps 22:02:47 <ProZone> *** Maraxus joined the game 22:02:52 <ProZone> <V453000> elo 22:02:59 <ProZone> <Maraxus> hi 22:03:06 <ProZone> <Maraxus> quite a few trains 22:03:10 <ProZone> <V453000> no 22:03:25 <ProZone> <V453000> :> 22:03:58 <mfb-> ~140 tons/month 22:04:06 <mfb-> *1000 of course 22:04:22 <ProZone> <V453000> nice 22:04:28 <ProZone> <V453000> even with the jam? 22:04:34 <mfb-> which jam? 22:04:38 <ProZone> <V453000> :d k 22:04:48 <ProZone> <V453000> line 03 is jammed here 22:04:50 <mfb-> the .sav you uploaded, maybe plus one month 22:05:00 <mfb-> oh indeed, jammed line 3 22:05:30 <mfb-> but the numbers are before the jam blocked the station 22:05:38 <ProZone> <V453000> alright 22:05:48 <ProZone> <V453000> the moral is: more 22:06:11 <mfb-> you have to increase the cargo/train ratio :D 22:06:20 <mfb-> (hint: build more at 1-3) 22:06:38 <V453000> 02 is a good start :P 22:06:45 <V453000> BUT 22:06:52 <V453000> if it is possible to get 5000 trains, I am all for it 22:07:05 <mfb-> of course it is 22:07:17 <ProZone> *** Maraxus has joined company #1 22:08:01 <ProZone> <V453000> oh a minion :) 22:08:44 <mfb-> if you out of ideas, just spam the map with the S-Bahn system 22:08:52 <ProZone> <V453000> xD 22:08:55 <mfb-> very compact, no waves, and high throughput 22:08:57 <ProZone> <V453000> boring 22:09:02 <mfb-> :D 22:09:03 <mfb-> exactly 22:09:44 <mfb-> but 25x60 tiles and ~2trains/day (15000tons/month) 22:10:00 <ProZone> <V453000> NUMBERS HURT MY BRANEZ 22:10:30 <mfb-> OVER 9000!!! 22:14:37 <V453000> !server_status 22:14:37 <ProZone> V453000: 22:14pm up 198 days 9:41, 0 users, load average: 0.77, 0.82, 0.81 22:14:37 <ProZone> V453000: top: Invalid user 22:14:37 <ProZone> V453000: top: Invalid user 22:14:46 <V453000> what the fuck are you talking about :d 22:14:58 <mfb-> ? 22:15:04 <V453000> invalid user 22:15:05 <V453000> .. 22:16:38 <ProZone> <V453000> :P 22:23:00 <ProZone> <V453000> good catch 22:23:34 <ProZone> <Maraxus> indeed - always check things twice 22:23:40 <ProZone> <V453000> yes :) 22:30:53 <ProZone> <V453000> hm 22:31:07 <ProZone> <V453000> the logic will need changing :) needs separating the gates 22:31:09 <ProZone> <V453000> me dumb 22:33:41 *** Vinnie_nl has quit IRC 22:37:43 <ProZone> <V453000> that should do it 22:37:49 <ProZone> <V453000> now for all stations :) 22:39:35 <mfb-> actually, that game would have been perfect for a second version of counters 22:39:41 <mfb-> anyway, too late 22:39:47 <ProZone> <V453000> ? 22:40:06 <mfb-> dummy in -> count up. ML train in -> count down 22:40:30 <ProZone> <V453000> aka the brutal-wtf-maze-by-mfb 22:40:32 <ProZone> <V453000> I know 22:40:34 <ProZone> <V453000> psg 223 22:40:44 <mfb-> :p 22:42:55 <ProZone> <V453000> why would it be so suitable for this game? 22:43:01 <ProZone> <V453000> apart from "just any srnw game" ?:P 22:43:14 <mfb-> logic? madness? PZ? 22:43:41 <ProZone> <V453000> that kind of logic is a bit in a different dimension :) 22:44:23 <mfb-> you did see "madness", right? 22:44:41 <ProZone> <V453000> unsure if this is madness, better defined by brutal wtf 22:44:51 <mfb-> not so brutal 22:45:07 <mfb-> the components are easier than some of your SRNW constructions 22:45:18 <mfb-> (PSG200...) 22:45:34 <ProZone> <V453000> IRRELEVANT :{ 22:46:11 <mfb-> it looks big, but that just comes from the fact that several parts are needed multiple times 22:46:12 <ProZone> <V453000> 200 was just a mess 22:46:14 <ProZone> <V453000> but the logic was quite simple 22:46:22 <ProZone> <V453000> hm :) 22:46:27 <mfb-> you invented new logic gates for that station! 22:46:28 <ProZone> <V453000> no! 22:46:52 <ProZone> <V453000> oh that one you mean 22:46:58 <ProZone> <V453000> well hm :) 22:47:12 <ProZone> <V453000> Maraxus: no need 22:47:15 <mfb-> the other one was a brutal mess 22:47:19 <ProZone> <Maraxus> ok 22:47:29 <ProZone> <V453000> see 22:49:57 <ProZone> <V453000> FAK :D 22:50:00 <ProZone> <V453000> place for the other gate 22:50:37 <ProZone> <V453000> there we go 22:56:56 <mfb-> interesting 22:57:07 <ProZone> <V453000> wa 22:57:08 <mfb-> with stopped trains and full lines, I get ~140k/month, too 22:57:19 <mfb-> so the current lines are already as good as trains accelerating on the ML 22:57:27 <ProZone> <V453000> :D 22:57:30 <mfb-> everything beyond that is purely timed ML 22:57:35 <ProZone> <V453000> yes :) 22:57:56 <mfb-> (the same is true for drops 7+ 22:58:07 <ProZone> <V453000> yep 22:58:23 <ProZone> <V453000> actually only 08 and 09 are used 22:58:24 <ProZone> <V453000> 10 isnt 22:58:34 <mfb-> well with stopped trains, 7 is not used 22:58:40 <ProZone> <V453000> aha 22:58:42 <ProZone> <V453000> alright 22:59:09 <ProZone> <V453000> well, thats one half 22:59:11 <ProZone> <V453000> now the other 22:59:16 <mfb-> 7 tiles between trains there 22:59:47 <ProZone> <V453000> -> 5 :) 23:02:25 <mfb-> hmm a ML jam occured from itself 23:02:32 <mfb-> yeah of course 23:02:35 <ProZone> <V453000> the overflow 23:02:37 <ProZone> <V453000> most likely 23:02:43 <ProZone> <V453000> too many trains not enough oil 23:03:01 <ProZone> <V453000> working on that :) 23:03:06 <mfb-> I think it is an unjamming effect 23:03:20 <mfb-> with bad (wrong) timing, the shifters can fail 23:03:31 <ProZone> <V453000> that I know 23:03:36 <mfb-> stopping all injections is better 23:03:45 <mfb-> it really cleans the ML 23:03:52 <ProZone> <V453000> I wont do that 23:03:57 <mfb-> has a longer recovery time of course 23:03:58 <ProZone> <V453000> I want trains to wait on the ML 23:04:12 <ProZone> <V453000> unjamming a shifter is easy 23:04:14 <mfb-> yeah, but that can lead to long-term issues on the ML 23:04:28 <ProZone> <V453000> nah if you watch it for a little while it wont 23:05:16 <mfb-> well you have to watch it 23:05:33 <ProZone> <V453000> just looking once a while is common anyway 23:08:13 <mfb-> if I am bored and no one plays here, I might add a counter station in singleplayer :p 23:08:31 <ProZone> <V453000> :) 23:08:36 <mfb-> not tomorrow or wednesday, however 23:09:05 <ProZone> <V453000> the game will last a while I believe :) 23:10:46 <ProZone> <V453000> o 23:10:52 <ProZone> <V453000> well dayum :D 23:11:30 <ProZone> <V453000> wanted to add bridges which conflict now 23:11:36 <ProZone> <V453000> only on the bottom half though 23:12:35 <mfb-> why does the zeppelin slow down if it changes its direction? :D 23:12:47 <ProZone> <V453000> no idea about aircraft 23:14:02 <ProZone> <V453000> ghfoaifdjfffff 23:14:12 <ProZone> <V453000> Maraxus: please kill the dummies & gates in bottom :D 23:14:18 <ProZone> <V453000> need to redo that 23:14:24 <ProZone> <Maraxus> I'm off - gn 23:14:26 <ProZone> <V453000> kk 23:14:28 <ProZone> <V453000> gn 23:14:38 <ProZone> *** Maraxus has left the game (leaving) 23:14:50 <mfb-> some entries can get stuck if they have too many trains 23:15:05 *** Maraxus has quit IRC 23:19:02 <mfb-> observed in 5 (2nd and 4th from E) and 4 (2nd) 23:19:19 <ProZone> <V453000> what 23:19:23 <ProZone> <V453000> even due to 2ways? 23:19:42 <mfb-> twoways? 23:19:58 <ProZone> <V453000> 2way signals at splits? 23:19:58 <mfb-> if the loop is full, the injection fails 23:20:14 <ProZone> <V453000> o_o 23:20:28 <ProZone> <V453000> :D more importantly the loops can deadlock 23:20:30 <ProZone> <V453000> happens here too 23:20:32 <mfb-> the "omg a ML train, get me out there"-loop 23:20:40 <mfb-> that's what I meant 23:21:12 <ProZone> <V453000> well, wont happen with correct timing :) 23:21:42 <ProZone> <V453000> until this station is running, no point in solving that 23:22:32 <mfb-> I am not up to date anyway :p 23:22:40 <mfb-> just looking for general issues 23:22:44 <ProZone> <V453000> I know 23:22:50 <ProZone> <V453000> just saying 23:30:43 <mfb-> good night 23:30:47 <ProZone> <V453000> byez 23:31:00 *** mfb- has quit IRC