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01:15:09 *** ChanServ sets mode: +v Sylf 01:15:09 *** ChanServ sets mode: +v KenjiE20 01:15:09 *** ChanServ sets mode: +v Mazur 01:15:09 *** ChanServ sets mode: +v ^Spike^ 01:15:09 *** ChanServ sets mode: +v Webster 01:15:09 *** ChanServ sets mode: +o SmatZ 01:15:13 <ProZone> *** V453000 has left the game (leaving) 01:15:13 <ProZone> *** Game paused (number of players) 01:18:13 <V453000> not perfect, the B 1-2 logic lines need cloning to the rest, but acceptable for now 01:19:35 <Mazur> Congrats. 01:19:54 *** ChanServ sets mode: +v SmatZ 02:43:15 *** evildwarf has quit IRC 05:40:35 <V453000> that was unfortunately regarding only one station Mazur :P 05:41:58 <V453000> !info 05:41:58 <ProZone> V453000: #:1(Orange) Company Name: 'Don't Try This At Home' Year Founded: 2050 Money: 140879690391 Loan: 0 Value: 140904630247 (T:3932, R:6, P:1, S:0) unprotected 05:42:10 <ProZone> *** Game still paused (number of players) 05:42:10 <ProZone> *** Game unpaused (number of players) 05:42:10 <ProZone> *** Sylf joined the game 05:43:34 <V453000> !password 05:43:34 <ProZone> V453000: endear 05:43:47 <ProZone> *** V453000 joined the game 05:43:51 <ProZone> <V453000> moo 05:44:19 <ProZone> <Sylf> pretty insane 05:44:47 <ProZone> <V453000> it is in a kind of bad state atm 05:44:53 <ProZone> <V453000> need to fix some things 05:45:03 <ProZone> <V453000> but other than that, works like a charm 05:45:55 <ProZone> <V453000> 07 is my pet :) 05:46:01 <ProZone> <V453000> so far 05:48:03 <ProZone> <Sylf> I saw that, and I juts gave up on making anything worth while on here 05:49:21 <ProZone> <V453000> :d 05:49:21 <ProZone> <V453000> :( 05:50:39 <ProZone> <Sylf> anyway. I'm gonna head out. 05:50:41 <ProZone> *** Sylf has left the game (leaving) 05:50:45 <ProZone> <V453000> me too 05:50:47 <ProZone> *** V453000 has left the game (leaving) 05:50:47 <ProZone> *** Game paused (number of players) 08:49:47 <V453000> !password for mayhem 08:49:47 <ProZone> V453000: forage 08:49:55 <V453000> foraging it is 08:50:09 <ProZone> *** Game still paused (number of players) 08:50:09 <ProZone> *** Game unpaused (number of players) 08:50:11 <ProZone> *** V453000 joined the game 10:03:47 <ProZone> *** V453000 has joined spectators 10:03:47 <ProZone> *** Game paused (number of players) 10:30:58 <ProZone> *** V453000 has joined company #1 10:30:58 <ProZone> *** Game unpaused (number of players) 11:19:51 <ProZone> *** V453000 has joined spectators 11:19:51 <ProZone> *** Game paused (number of players) 11:21:27 <ProZone> *** V453000 has joined company #1 11:21:27 <ProZone> *** Game unpaused (number of players) 11:59:43 <ProZone> *** V453000 has joined spectators 11:59:43 <ProZone> *** Game paused (number of players) 12:00:12 <ProZone> *** V453000 has left the game (general timeout) 12:00:12 <ProZone> *** V453000 has left the game (connection lost) 12:26:51 *** Vinnie has joined #openttdcoop.pro 12:27:07 <Vinnie> !password 12:27:07 <ProZone> Vinnie: goners 12:27:33 <ProZone> *** Game still paused (number of players) 12:27:33 <ProZone> *** Game unpaused (number of players) 12:27:34 <ProZone> *** Vinnie joined the game 12:47:04 <ProZone> *** Vinnie has left the game (leaving) 12:47:04 <ProZone> *** Game paused (number of players) 14:14:26 *** KenjiE20 has quit IRC 14:14:43 *** KenjiE20 has joined #openttdcoop.pro 14:14:43 *** ChanServ sets mode: +o KenjiE20 14:25:23 *** Vinnie has quit IRC 15:21:01 *** Maraxus has joined #openttdcoop.pro 15:21:28 <Maraxus> !password 15:21:28 <ProZone> Maraxus: hairdo 15:21:45 <ProZone> *** Game still paused (number of players) 15:21:45 <ProZone> *** Maraxus joined the game 15:23:53 <ProZone> *** Maraxus has left the game (leaving) 15:24:03 *** Maraxus has quit IRC 16:03:30 *** ODM has joined #openttdcoop.pro 16:03:30 *** ChanServ sets mode: +o ODM 16:17:22 *** Progman has joined #openttdcoop.pro 16:28:55 *** Ryton_ has joined #openttdcoop.pro 17:07:51 *** Jam35 has joined #openttdcoop.pro 17:11:13 <V453000> !password 17:11:13 <ProZone> V453000: hairdo 17:11:20 <ProZone> *** Game still paused (number of players) 17:11:20 <ProZone> *** Game unpaused (number of players) 17:11:22 <ProZone> *** V453000 joined the game 17:48:33 *** Ryton_ has quit IRC 18:34:59 *** BiG_MeEcH has joined #openttdcoop.pro 18:35:03 <BiG_MeEcH> hi 18:35:28 <BiG_MeEcH> what do I need to do to become pro? xD 18:35:40 <V453000> Meech people cannot become pro 18:35:51 <V453000> to be able to join pro zone however, you dont need to do anything 18:35:52 *** Vinnie_nl has joined #openttdcoop.pro 18:35:52 *** ChanServ sets mode: +o Vinnie_nl 18:35:54 <BiG_MeEcH> what do I need to do to join prozone? xD 18:36:02 <Vinnie_nl> !password 18:36:02 <ProZone> Vinnie_nl: pamper 18:36:03 <V453000> just join 18:36:14 <ProZone> *** Vinnie joined the game 18:36:19 <BiG_MeEcH> !dl lin64 18:36:19 <ProZone> BiG_MeEcH: http://binaries.openttd.org/nightlies/trunk/r25267/openttd-trunk-r25267-linux-generic-amd64.tar.xz 18:36:28 <V453000> same revision as PS 18:36:58 <BiG_MeEcH> its been a while since ive been here at all 18:37:09 <ProZone> <V453000> irrelevant 18:37:11 <ProZone> <V453000> :P 18:37:21 <BiG_MeEcH> totally relevant 18:37:29 <BiG_MeEcH> I was on r25135 or something 18:37:45 <ProZone> <V453000> yes because you are retarded and behind 18:37:45 <ProZone> <V453000> :> 18:37:59 <ProZone> <Vinnie> that was smooth 18:39:09 <ProZone> <V453000> I think I should be gotten rid of all errors in this station 18:39:11 <BiG_MeEcH> !password 18:39:11 <ProZone> BiG_MeEcH: pamper 18:39:12 <ProZone> <V453000> it took forever :s 18:39:26 <ProZone> <Vinnie> looks complicated enough 18:39:33 <ProZone> *** Big Meech has left the game (processing map took too long) 18:39:33 <ProZone> *** Big Meech has left the game (connection lost) 18:39:43 <ProZone> <V453000> the idea is fairly simple, execution requires many additions though 18:40:01 <ProZone> *** Big Meech has left the game (processing map took too long) 18:40:01 <ProZone> *** Big Meech has left the game (connection lost) 18:40:31 <ProZone> *** Big Meech has left the game (processing map took too long) 18:40:31 <ProZone> *** Big Meech has left the game (connection lost) 18:40:37 <BiG_MeEcH> lol oh well 18:40:58 <V453000> https://dl.dropboxusercontent.com/u/20419525/Don%27t%20Try%20This%20At%20Home%2C%202642-04-29.sav 18:40:59 <V453000> here 18:41:03 <V453000> wait a sec for it to upload 18:43:04 <BiG_MeEcH> maybe ill try later to visit 18:43:13 <ProZone> <V453000> it will only get heavier 18:43:31 <ProZone> <V453000> I sold 1800 trains since yesterday, slowly increasing back 18:43:41 <ProZone> <Vinnie> when did you last empty the not full load detector? 18:43:51 <ProZone> <V453000> not long ago, still issues in my station 18:44:07 *** Thraxian has joined #openttdcoop.pro 18:44:07 *** ChanServ sets mode: +o Thraxian 18:44:09 <ProZone> <Vinnie> mind if i clear again? 18:44:21 <V453000> holy shit Thraxian alive :) hello 18:44:25 <ProZone> <V453000> nope 18:44:40 <BiG_MeEcH> lol wtf xD 18:45:32 <Thraxian> yes, I'm back from "makes some little members".... 18:45:38 <ProZone> <V453000> :P 18:45:49 <Thraxian> Son #3 was born on the 13th. 18:45:55 <ProZone> <V453000> :) 18:46:01 <ProZone> <V453000> congratulations 18:46:43 <Thraxian> Thanks. So, besides Vinne's promotion (GRATS!), what's new? 18:46:55 <BiG_MeEcH> how long did it take to build over lincombe cross? 18:47:08 <V453000> enormous level of insanity and new contraptions, I have my own train set, many of the wiki pages updated 18:47:27 <V453000> not terribly long BiG_MeEcH 18:47:59 <V453000> the big two srnw stations are taking considerably longer 18:48:13 <BiG_MeEcH> looks insane 18:48:32 <V453000> NO 18:48:37 <V453000> how dare you say that 18:48:52 <BiG_MeEcH> YOu need to deliver the goods now :D 18:49:11 <ProZone> <V453000> ships would probably work there 18:49:13 <ProZone> <V453000> but nah :P 18:50:15 <BiG_MeEcH> how are you getting almost perfect train symmetry going into the oil drop? 18:50:19 <tycoondemon> !password 18:50:19 <ProZone> tycoondemon: tether 18:50:25 <ProZone> <Vinnie> that extra gate made it extra complex 18:50:26 <V453000> @@pzg13 18:50:30 <V453000> BiG_MeEcH: ^ 18:50:40 <V453000> not valid you bitch 18:50:42 <V453000> @pzg13 18:50:43 <Webster> ProZone Game 13: Timed (aka insane) SML at #openttdcoop - http://blog.openttdcoop.org/2010/08/02/prozone-game-13-timed-aka-insane-sml/ 18:50:48 <BiG_MeEcH> xD 18:50:49 <V453000> iz explained there 18:50:59 <tycoondemon> !password 18:50:59 <ProZone> tycoondemon: ripest 18:51:13 <ProZone> *** tycoondemon joined the game 18:51:15 <BiG_MeEcH> its sick how they're filling in empty spots 18:51:16 <ProZone> <V453000> hi 18:51:22 <ProZone> <tycoondemon> hello 18:51:23 <V453000> yes :) 18:51:49 <V453000> also absolutely extreme on cpu, as there are many of them choosing pathfinding at the same time 18:52:05 <BiG_MeEcH> im not lagging here in sp. :\ 18:52:12 <V453000> thats normal 18:56:57 <ProZone> <V453000> I am on teamspeak now if you wanted to join btw 19:01:29 <ProZone> <Vinnie> 146908 crates 19:01:35 <ProZone> <V453000> I have a strange feeling that the "fixed" tm version with another gate is breaking too 19:01:45 <ProZone> <V453000> hm :) back to where we were already :) 19:02:01 <ProZone> <tycoondemon> :O 19:02:12 <ProZone> <tycoondemon> challenge is what drives us 19:02:22 <ProZone> <V453000> not really :) 19:02:36 <ProZone> <tycoondemon> boredem? 19:02:39 <ProZone> <Vinnie> oke teamspeak 19:02:49 <ProZone> <V453000> just wanting to make the game work properly :) 19:02:56 <ProZone> <V453000> challenge of this concept has already been done :) 19:04:10 <ProZone> <tycoondemon> perfectin 19:04:13 <ProZone> <tycoondemon> perfection 19:04:21 <tycoondemon> !ts 19:05:12 <Mazur> Eli cuts wood. 19:26:01 <ProZone> <tycoondemon> empty train escaped :S 19:26:19 <ProZone> <V453000> yeah very rarely but sometimes your station still releases one 19:29:38 <ProZone> <V453000> wtf are you doing :d 19:30:05 <ProZone> <tycoondemon> trying out madness 19:30:15 <BiG_MeEcH> I told him to do it :P 19:30:21 <ProZone> <V453000> uhm 19:30:52 <BiG_MeEcH> I know you'd be okay with it :D 19:31:19 <ProZone> <tycoondemon> i dont get how the depot of ass works 19:31:25 <ProZone> <V453000> tycoondemon: your station in the overflow is brutally broken 19:31:39 <ProZone> <V453000> I would actually even suggest deleting it, it would need total rebuild anyway 19:31:41 <ProZone> <tycoondemon> what is broken 19:31:43 <ProZone> <V453000> the logic isnt working at all 19:31:54 <ProZone> <V453000> 1. you need to have waiting bays for each platform 19:32:02 <ProZone> <V453000> 2. the release is uber weird, you should only need 1 not gate 19:32:28 <ProZone> <V453000> 3., again, the position is really wtf, why would you build it in the overflow (yet that isnt a massive problem, it just makes it terribly hard to read there) 19:33:03 <ProZone> <tycoondemon> well the position is there because I like it there 19:33:19 <ProZone> <V453000> also the pf trap to the reverser is totally not necessary 19:33:22 <ProZone> <V453000> 2way signals handle that 19:33:24 <ProZone> <tycoondemon> but the logic is failing because I am just not thinking right 19:33:34 <ProZone> <V453000> honestly, delete and try again 19:33:37 <ProZone> <tycoondemon> the reverser is more for looks :P 19:33:47 <ProZone> <V453000> fixing this will only make you confused more 19:34:01 <ProZone> <tycoondemon> :S 19:35:15 <ProZone> <V453000> you got some random gates everywhere which arent doing anything 19:35:37 <ProZone> <tycoondemon> well I can explain my train of thought 19:35:41 <ProZone> <tycoondemon> excuse the pun 19:35:51 <ProZone> <V453000> you can try 19:36:07 <ProZone> <V453000> but I will probably still insist on it being moved elsewhere 19:36:18 <ProZone> <tycoondemon> I need to understand 19:36:24 <ProZone> <V453000> and that is good 19:36:30 <ProZone> <V453000> but honestly I dont want to bother to fix stuff at that area 19:36:41 <ProZone> <tycoondemon> then dont 19:36:47 <ProZone> <V453000> if you try it again in anotehr area, I can help you 19:37:01 <ProZone> <V453000> something is releasing empty trains and we dont know what 19:37:05 <ProZone> <V453000> we need to discover that 19:37:07 <ProZone> <tycoondemon> but do you understand what I was trying to do? 19:37:11 <ProZone> <V453000> honestly, no 19:38:19 <ProZone> <tycoondemon> how can you say then that what I do is wrong? 19:38:25 <ProZone> *** Thraxian joined the game 19:38:38 <ProZone> <V453000> hello :) 19:38:45 <ProZone> *** Thraxian has left the game (general timeout) 19:38:45 <ProZone> *** Thraxian has left the game (connection lost) 19:38:57 <Thraxian> "Your computer is too slow to keep up with the server" 19:39:29 <Thraxian> I'm running an AMD Phenom II X6 1045T 2.7Ghz processor with 8GB ram....what more can I do? 19:39:30 *** evildwarf has joined #openttdcoop.pro 19:39:41 <V453000> https://dl.dropboxusercontent.com/u/20419525/Don%27t%20Try%20This%20At%20Home%2C%202646-03-05.sav you can get a save at least if you want Thraxian :) 19:39:46 <V453000> uploading 19:39:57 <V453000> there is 3000 trains now 19:40:05 <V453000> this game is absolute extreme on cpu requirements 19:40:28 <ProZone> <Vinnie> can i explain tycoondemon? 19:40:28 <Thraxian> I just want to peek at it, see what's going on. It's been a while, and I'm curious about new constructions.... 19:40:47 <V453000> hard to do, can pause, but that is all 19:40:52 <V453000> or you can get teh save :P 19:41:10 <ProZone> <tycoondemon> explain what vinnie? 19:41:14 <Thraxian> I don't really care much for the water canal rail lines on the PS - is that the new standard, or something that's just going in this game? 19:41:19 <ProZone> <Vinnie> about the overflow? 19:41:43 <V453000> the canal rails are one of the newer wtf of my train set :) it is rather exceptional to be used 19:42:03 <ProZone> <tycoondemon> yes vinnie 19:42:13 <ProZone> <V453000> anyway, no empty trains now 19:42:19 <ProZone> <V453000> so I think we have a clear answer 19:42:34 <Thraxian> I'm just used to the old signals and such...it's definitely an adjustment to get used to the new signal format. 19:42:54 <ProZone> <Vinnie> oke you are detecting trains at signal blocks !#1 to !#4 19:43:01 <V453000> it for sure is and admittedly the signals arent as good as they could be, so something for future versions :) 19:43:10 <ProZone> <tycoondemon> I just declared that I let escape an empty train by accident 19:43:28 <ProZone> <tycoondemon> 21:29 19:43:46 <ProZone> <Vinnie> you see those four signalblocks? 19:43:52 <ProZone> <tycoondemon> yes 19:43:54 <ProZone> <tycoondemon> vinnie 19:44:12 <ProZone> <Vinnie> 1 2 and 3 can be triggered by one train at the same time 19:44:28 <ProZone> <Vinnie> so basicly you have a 2 train waiting bay 19:45:07 <ProZone> <tycoondemon> hmmm 19:45:21 <ProZone> <tycoondemon> so only the end and the start should be detected? 19:45:21 <ProZone> <Vinnie> to prevent this we use a waiting bay infront of each platform and not a mainline infront 19:45:28 <ProZone> <Vinnie> like the rest of your station does 19:46:21 <ProZone> <tycoondemon> ok 19:47:10 <ProZone> <tycoondemon> so a waiting bay per platform is the only way 19:47:16 <ProZone> <tycoondemon> ? 19:47:18 <ProZone> <Vinnie> wo trains wait you release dummies for 4 trains 19:47:33 <ProZone> <Vinnie> it is the safest way, least complicated 19:47:43 <ProZone> <Vinnie> *two 19:48:33 <ProZone> <Vinnie> then your presignal stays open for time X until the dummies have unloaded 19:48:53 <ProZone> <Vinnie> you don't know how many trains go trough 19:49:17 <ProZone> <tycoondemon> yes, that is why there is a second or at the entrance 19:49:31 <ProZone> <tycoondemon> so when there are trains loading , dont enter 19:49:35 <Thraxian> I have a headache now. I'll be back when things get a bit less insane. 19:49:53 <V453000> unlikely :P but there is probably going to be a new PS game tonight 19:50:09 <V453000> browse the archives for a bit :) 19:50:17 <ProZone> <Vinnie> your second OR gate does nothing 19:50:24 <ProZone> <Vinnie> it triggers when a train exit station !here 19:50:45 <ProZone> <tycoondemon> or when there is a train in the platform 19:50:59 <ProZone> <Vinnie> only if all 4 are full 19:51:09 <ProZone> <tycoondemon> right 19:51:17 <ProZone> <tycoondemon> that is not good 19:51:20 <ProZone> <Vinnie> but you see the station itself 19:51:52 <ProZone> <Vinnie> it is dummyoa, the same station that has all your dummies loading 24/7 19:52:02 <ProZone> <tycoondemon> yes 19:52:04 <ProZone> <tycoondemon> this I know 19:52:07 <ProZone> <Vinnie> so they load first, then your train loads 19:52:21 <ProZone> <Vinnie> but it only loads when there is oil 19:52:29 <ProZone> <Vinnie> otherwise they imideatly leave 19:52:33 <ProZone> <tycoondemon> but if the dummy trains do there work in propper order, there should always be enough 19:52:35 <ProZone> <tycoondemon> oil 19:54:11 <ProZone> <V453000> dummies load the cargo before the real trains can get into the station and load it 19:54:15 <ProZone> <V453000> ^ 19:55:11 <ProZone> <tycoondemon> so where is the problem that dummy and load station are the same? 19:55:25 <ProZone> <Vinnie> that would be the short version 19:56:05 <ProZone> <V453000> because dummy from the large stations STEALS the cargo when the dummies at the small station unload it 19:56:07 <ProZone> <Vinnie> but what do you want it to do? 19:56:09 <ProZone> <V453000> meaning the pickup trains have nothing to pickup 19:57:15 <ProZone> <tycoondemon> right 19:58:03 <ProZone> <tycoondemon> first I thought: I want to remove the excess from the loading station 19:58:21 <ProZone> <tycoondemon> then I thought, that would be too complicated 19:58:32 <ProZone> <tycoondemon> because I cannot mesure if there is an excess in the loading station 19:58:54 <ProZone> <Vinnie> you mean the 2 bilion oil in loadingoa? 19:58:54 <ProZone> <tycoondemon> so then I thought, I will just try to make a station with a not gate and waiting bay 19:58:56 <ProZone> <V453000> which is why you SEPARATE the stations as vinnie said 19:59:31 <ProZone> <tycoondemon> but the extra problem is that I confused dummy with loading 19:59:49 <ProZone> <Vinnie> that would not fix the problem 20:00:03 <ProZone> <V453000> it is a separate station, you need to build it as one 20:00:03 <ProZone> <V453000> period 20:00:05 <ProZone> <Vinnie> then the logic is to complicated to work flawless 20:02:25 <ProZone> <Vinnie> basicly what you want is the sequential entry V1 by mfb 20:02:47 <ProZone> <Vinnie> only as the overflow for your loadingoa load 20:03:09 <ProZone> <tycoondemon> so there ar three problems: 20:03:23 <ProZone> <Vinnie> but that will jam eventually, so your overflow needs an overflow back to your first station 20:03:49 <ProZone> <tycoondemon> yes vinnie, I wanted to try V1 20:04:07 <ProZone> <V453000> why is it called capital V anyway 20:04:09 <ProZone> <V453000> . 20:04:20 <ProZone> <tycoondemon> because we like you nick V 20:04:27 <ProZone> <V453000> not an option 20:04:57 <ProZone> <tycoondemon> but to wind up there are three misthoughts of min: 20:05:42 <ProZone> <tycoondemon> 1: full load "steals" from load if available, even thought I would think there wass an excess 20:05:55 <ProZone> <tycoondemon> 2: I confused dummy with loading station 20:06:14 <ProZone> <Vinnie> both right 20:07:01 <ProZone> <tycoondemon> 3: v1 is not possible if there is stealing (dummyoa) or no oil industry supply (loadingoa) 20:07:15 <ProZone> <Vinnie> basicly you get the extra load because your waiting bays don't fill up fast enough 20:08:42 <ProZone> <tycoondemon> and why did I try it? to try out train logic and stuff, but my assumptions where wrong 20:09:54 <ProZone> <tycoondemon> the reversers are only there for me to understand pbs 20:10:20 *** ODM has quit IRC 20:10:41 <ProZone> <tycoondemon> thank you vinnie, for having the patience for an ill equiped mind 20:10:55 <ProZone> <Vinnie> so what are you going to do? 20:11:58 <ProZone> <tycoondemon> well, I am out of time, so cutting off the track, wich I did, so no harm is done to ML network 20:12:29 <ProZone> <tycoondemon> otherwise I'd say destroy, and rebuild, because I understand a lot more now 20:12:55 <ProZone> <tycoondemon> but I still believe there are some random factor now and then in srnw 20:13:09 <ProZone> <tycoondemon> believe is rather; have a feeling 20:15:17 *** Thraxian has quit IRC 20:15:41 <ProZone> <tycoondemon> I like the station designs I see here 20:15:51 <ProZone> <tycoondemon> the make me think in new ways, wich is nice 20:15:54 <ProZone> <V453000> against expectation we got quite creative 20:16:12 <ProZone> <V453000> I didnt think we would get anywhere too much further than we knew before 20:16:16 <ProZone> <V453000> but most of the stations are actually unique 20:16:26 <ProZone> <V453000> in some way 20:16:44 <ProZone> <tycoondemon> that is the best about coop imho 20:17:06 <ProZone> <tycoondemon> everybody has some diffent aspect, wich not every other person could have thought about 20:17:14 <ProZone> <tycoondemon> and then you learn something new 20:19:08 <ProZone> <tycoondemon> well gtg 20:19:16 <ProZone> <tycoondemon> nn, and gg, and tnx 20:19:38 <ProZone> *** tycoondemon has left the game (leaving) 20:19:50 <ProZone> <Vinnie> cya 20:29:25 <Vinnie_nl> http://www.reddit.com/r/openttd/ 20:58:36 *** evildwarf has quit IRC 21:00:29 <ProZone> *** V453000 has joined spectators 21:00:33 <ProZone> *** Vinnie has left the game (leaving) 21:00:33 <ProZone> *** Game paused (number of players) 21:28:23 *** Progman has quit IRC 21:36:20 *** Jam35 has quit IRC 21:44:45 *** evildwarf has joined #openttdcoop.pro 21:45:38 <ProZone> *** V453000 has left the game (leaving) 22:11:42 *** Maraxus has joined #openttdcoop.pro 22:26:20 *** Maraxus has quit IRC