Config
Log for #openttdcoop.pro on 1st December 2015:
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00:41:02  *** happpy has quit IRC
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01:59:47  <happpy> !players
01:59:47  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
08:46:57  *** lol has joined #openttdcoop.pro
08:47:02  <lol> !pw
08:47:02  <coopserver> lol: galois
08:47:09  <coopserver> *** Game still paused (connecting clients, number of players)
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08:57:03  <V453000> !pw
08:57:03  <coopserver> V453000: manage
08:57:10  <coopserver> *** Game paused (connecting clients)
08:57:12  <coopserver> *** V453000 has joined
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08:57:14  <coopserver> <V453000> yo
08:57:16  <coopserver> <lol> yo
08:57:30  <coopserver> <lol> do you see my sign: got rid of 2-way eol
08:57:32  <coopserver> <lol> ?
08:58:00  <coopserver> <V453000> I dont see why you did that
08:58:05  <coopserver> <V453000> it was there on purpose
08:58:15  <coopserver> <lol> i thought it was leading trains in the wrong direction
08:58:19  <coopserver> <V453000> not that it matters terribly much
08:58:20  <coopserver> <lol> maybe this would fix it
08:58:39  <coopserver> <V453000> yeah it can do that just because t he split afterwards is wrong :)
08:58:40  <coopserver> <lol> because not both lines go to all stations
08:58:43  <coopserver> <V453000> not all choices
08:58:46  <coopserver> <V453000> my bad
08:58:59  <coopserver> <lol> so to fix it really we need to make all choices?
08:59:01  <coopserver> <V453000> -> the fix isnt to remove eol but to make the splits proper
08:59:12  <coopserver> <V453000> yes because it should work like LL
08:59:46  <coopserver> <lol> this isn't ideal
09:00:27  <coopserver> <V453000> just let me do it and build your own SL :P we need that
09:00:30  <coopserver> <lol> k
09:00:56  <coopserver> <lol> is funding of primairies turned on?
09:01:08  <coopserver> <V453000> why ask if you can check? :)
09:01:19  <coopserver> <lol> yeah, realized that later
09:01:23  <coopserver> <lol> it is btw
09:01:29  <coopserver> <V453000> I know btw
09:01:30  <coopserver> <V453000> :D
09:01:42  <lol> @gap 2
09:01:42  <Webster> lol: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
09:04:41  <coopserver> <V453000> overflows for my SL would not be a bad idea, generally small space for waiting
09:04:50  <coopserver> <lol> yeah
09:05:09  <coopserver> <lol> or wait for production to grow
09:05:25  <coopserver> <V453000> better have them regardless
09:05:35  <coopserver> <V453000> when production increases, bigger buffer is good to have
09:11:37  <coopserver> <lol> crash ;)
09:20:46  <coopserver> <lol> i finished it
09:21:26  <coopserver> <lol> shall we wait for industries or build them?
09:30:47  <coopserver> <lol> we got some strange trains in the coalgroup
09:31:12  <coopserver> <lol> but i leave
09:31:23  <coopserver> <lol> nice overflows
09:34:05  <coopserver> *** lol has left the game (Leaving)
09:38:21  *** lol has quit IRC
11:16:18  <coopserver> *** V453000 has left the game (Leaving)
11:16:19  <coopserver> *** Game paused (number of players)
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16:32:25  <happpy> !players
16:32:25  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation
16:55:36  *** Maraxus has joined #openttdcoop.pro
16:55:36  *** ChanServ sets mode: +o Maraxus
16:57:32  <Maraxus> !pw
16:57:32  <coopserver> Maraxus: tfloat
16:57:39  <coopserver> *** Game still paused (connecting clients, number of players)
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17:07:21  <V453000> !pw
17:07:21  <coopserver> V453000: leaved
17:07:41  <coopserver> *** Game still paused (connecting clients, number of players)
17:07:43  <coopserver> *** V453000 has joined
17:07:44  <coopserver> *** Game still paused (number of players)
17:07:45  <coopserver> *** Game unpaused (number of players)
17:07:47  <coopserver> <V453000> hy
17:09:56  <Maraxus> hi
17:14:47  <Jam35> !vehicles
17:14:47  <coopserver> Jam35: Total vehicles per type: Rail: 846, Road: 4, Water: 2, Air: 0
17:15:29  <Jam35> !players
17:15:29  <coopserver> Jam35: Client 142 (Orange) is V453000, in company 1 (PZG #25)
17:15:30  <coopserver> Jam35: Spectators: Client 140 (Maraxus)
17:15:36  <Jam35> I mean
17:15:39  <Jam35> !password
17:15:39  <coopserver> Jam35: sqbool
17:15:44  <coopserver> *** Game paused (connecting clients)
17:15:48  <coopserver> *** Jam35 has joined
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17:15:51  <coopserver> <V453000> sup
17:16:02  <coopserver> <Jam35> lo
17:17:33  <coopserver> <V453000> my new train will be super awesome, but nobody will see 90% of the details due to openttd resolution XD
17:17:36  <coopserver> <V453000> x4 might save it
17:18:13  <coopserver> <V453000> at least I will have some big renders for newgrf presentation XD
17:18:53  <Jam35> you like to work too much
17:19:06  <coopserver> <V453000> I take it as a modelling exercise :)
17:20:28  <coopserver> *** Jam35 has joined company #1
17:20:53  <coopserver> <V453000> am adding overflows to all of my primaries
17:21:02  <coopserver> <V453000> while shit builds up
17:21:08  <coopserver> <V453000> we are getting some traffic already :)
17:22:39  <coopserver> <Jam35> I might do some, I think I have enough platforms
17:22:48  <coopserver> <Jam35> famous last words
17:22:53  <coopserver> <V453000> xd
17:25:23  <coopserver> <Jam35> @@gap 2
17:25:24  <Webster> coopserver: (gap <trainlength> [<split>]) -- Returns minimum and maximum signal gap sizes for 2,3 and 4 linesplits with <trainlength>. If <spilt> is given it will return the gap sizes for <split> (+/-) 1.
17:25:33  <Jam35> @ gap 2
17:25:33  <Webster> Jam35: For Trainlength of 2: <= 8 needs 2, 9 - 12 needs 3, 13 - 16 needs 4.
17:25:40  <coopserver> <V453000> this command should be banned on pro zone :P
17:25:42  <Jam35> yeah 8 seems too short
17:25:59  <Jam35> I
17:26:06  <Jam35> I mean long :)
17:27:25  <coopserver> <V453000> slugs so handsome
17:28:56  <happpy> hi  all
17:29:35  <coopserver> <Jam35> how is your gastropod?
17:29:42  <coopserver> <V453000> grate
17:29:57  <happpy> how things  going
17:30:02  <coopserver> <V453000> also, overflows seem to be emptying suspiciously quickly
17:30:06  <coopserver> <Jam35> still sliming it up?
17:30:10  <coopserver> <V453000> jams might be starting on some csmall scale
17:30:12  <coopserver> <V453000> yarr
17:30:35  <coopserver> <Jam35> hi papppy
17:30:43  <happpy> hi
17:32:28  <coopserver> <Jam35> yes I am seeing the odd stoppage here and there
17:42:25  <Jam35> @stage 50%
17:42:26  *** Webster changes topic to "ProZone | PZG25 (r27452) | STAGE: 50% | visit www.openttdcoop.org/wiki/PZ_game_ideas"
17:44:24  *** Progman has joined #openttdcoop.pro
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17:55:22  *** Webster sets mode: +o Mark
18:50:40  *** Progman has quit IRC
19:08:38  <coopserver> *** Jam35 has joined spectators
19:12:15  <Mark> !pw
19:12:15  <coopserver> Mark: affect
19:12:25  <coopserver> *** Game paused (connecting clients)
19:12:27  <coopserver> *** Mark has joined
19:12:30  <coopserver> *** Game unpaused (connecting clients)
19:12:35  <coopserver> <Mark> hiho
19:12:56  <coopserver> <Mark> ooh almost 1000
19:14:38  <coopserver> <Mark> woo 1000
19:14:47  <coopserver> <Mark> now watch it all jam
19:18:59  <happpy> mark i got  the 5 ml  harf dun but it join the 4 ml  at the wood drop
19:26:57  <coopserver> *** Jam35 has joined company #1
19:27:17  <Mark> nice job happy
19:27:36  <coopserver> <V453000> sup mr Dutch
19:28:03  <coopserver> <Mark> :>
19:36:11  <coopserver> *** Mark has joined spectators
19:39:41  <coopserver> <V453000> yo Mark your BBH 02 is in shit
19:39:49  <coopserver> <V453000> prios long as fuck
19:42:05  <coopserver> <V453000> BBH 01 showing how much short trains hate tunnels Jam35 :)
19:42:56  <coopserver> <Jam35> that was my gap query earlier
19:43:27  <coopserver> <V453000> you should know that TL2 = bridgehate in general :P
19:45:02  <coopserver> <Jam35> I only remember TL3 because is all I play
19:48:31  <coopserver> <V453000> it isnt like TL3 loves bridges :P
19:48:40  <coopserver> <V453000> see, SLH01 has no bridges on ML :P
19:48:43  <coopserver> <V453000> = win
19:49:11  <coopserver> <Jam35> neither 02 but BBH is harder :)
19:49:23  <coopserver> <V453000> you can have the bridges only in mergers
19:49:34  <coopserver> <V453000> as in bridges which are not doubled but each leads elsewhere
19:50:06  <coopserver> <Jam35> yes
19:50:18  <coopserver> <Jam35> I didn't build it that way though :)
19:50:30  <coopserver> <V453000> that isnt a very good argument :P
19:50:38  <coopserver> <Jam35> I'm not arguing
19:51:25  <coopserver> <V453000> =D
19:51:31  <coopserver> <V453000> conclusion is fix your shit then! :D
19:51:39  <coopserver> <V453000> aww already fixd
19:52:28  <coopserver> <Jam35> improved I guess
20:00:58  <coopserver> <V453000> nice, blender has around 2.5% error when making cylindrical objects
20:01:00  <coopserver> <V453000> that is just awesome
20:01:39  <coopserver> <Jam35> I'll take your word :P
20:02:06  <coopserver> <V453000> conclusion: fuck blender
20:11:00  <coopserver> <Mark> need more trains
20:11:11  <coopserver> <Mark> not much traffic on the bbh01 to 03 bit
20:11:15  <coopserver> *** Mark has joined company #1
20:11:27  <coopserver> <Mark> might just reduce that to 1 or 2 lanes?
20:11:57  <coopserver> <Jam35> yea and make that side cross
20:12:07  <coopserver> <Mark> yes
20:17:17  <coopserver> <Mark> we could make goods and food drop 8 tracks in straight away
20:17:21  <coopserver> <Mark> and not merge at the bbhs
20:17:28  <coopserver> <Mark> or is that too easy?
20:18:05  <coopserver> <Jam35> I don't see why not
20:19:24  <coopserver> *** Maraxus has left the game (Leaving)
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20:20:11  <coopserver> <Mark> got some proper jamming at bbh02 now
20:20:27  <coopserver> <Mark> thats what you get for making cheap merges i guess :D
20:20:55  <coopserver> <Mark> ah wrong signal
20:22:46  <coopserver> <Jam35> talking of cheap merges...
20:23:13  <coopserver> <Mark> hm?
20:23:28  <coopserver> <Jam35> it's fine, that quiet part you mentioned
20:23:54  <coopserver> <Jam35> and the PBS shite I just made there
20:24:10  <coopserver> <Mark> nice :D
20:24:20  <coopserver> <Jam35> I'll leave the 4 lines
20:24:44  <coopserver> <Jam35> seems a waste tho :)
20:25:08  <coopserver> <Mark> yeah tbh one lane would probably be fine there
20:25:13  <coopserver> <Mark> for now anyway
20:25:59  <coopserver> <Jam35> means removing many choices
20:26:06  <coopserver> <Jam35> but that may be useful later
20:26:39  <coopserver> <V453000> fuckers planning some silly shit? :P
20:26:44  <coopserver> <V453000> am looking forward to see it
20:27:28  <coopserver> <Jam35> It's your turn to play now
20:27:36  <coopserver> <Jam35> go
20:27:40  <coopserver> *** Jam35 has joined spectators
20:27:43  <coopserver> <Mark> :D
20:27:55  <Mark> !rcon set max_trains 1200
20:32:30  <coopserver> <V453000> am busy screaming at a computer program
20:32:49  <coopserver> <V453000> #sensibleActivity
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20:34:02  <Jam35> Cortana giving you shit?
20:34:11  <coopserver> <V453000> wtf is cortana
20:34:18  <Jam35> or Siri
20:34:27  <coopserver> <Mark> omg siri
20:34:28  <coopserver> <V453000> ah voice cuntface
20:34:35  <coopserver> <V453000> siri is android?
20:34:37  <Jam35> or whatever MS /Apple is called there :P
20:34:55  <coopserver> <V453000> the only siri I know is nsfw
20:34:59  <coopserver> <Mark> :D
20:35:39  <coopserver> <V453000> so Mark the fucker is expecting me to expand SLH 01 to 6L 6R I take it
20:35:49  <coopserver> <Mark> obviously
20:35:56  <coopserver> <V453000> fuck him then
20:36:07  <coopserver> <V453000> ok eazy
20:36:09  <coopserver> <Mark> you said it'd be easy to expand :P
20:36:18  <coopserver> <V453000> RELATIVELY :P
20:36:21  *** happpymoblic has quit IRC
20:36:22  <coopserver> <V453000> yeah, it wont be too bad
20:37:09  <coopserver> <Mark> there is no traffic to goods drop from right
20:37:11  <coopserver> <Mark> at bbh02
20:37:15  *** happpymoblic_ is now known as happpymoblic
20:37:46  <coopserver> <V453000> hm
20:37:50  <coopserver> <V453000> well which trains would go there
20:38:01  <coopserver> <Mark> well none obviously
20:38:06  <coopserver> <Mark> thats what i just said :P
20:38:42  <coopserver> <V453000> only fuckers are food trains
20:38:53  <coopserver> <V453000> ok you meant goods drop and the other bbh
20:38:55  <coopserver> <V453000> fuck me
20:39:07  <coopserver> <V453000> damn I was doing so fine screaming at the program
20:39:13  <coopserver> <Mark> :D
20:40:38  *** lol has joined #openttdcoop.pro
20:40:40  <lol> !pw
20:40:40  <coopserver> lol: groove
20:40:50  <coopserver> *** Game paused (connecting clients)
20:40:52  <coopserver> *** lol has joined
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20:40:57  <happpy> hi lol
20:41:00  <coopserver> <lol> hi
20:41:04  <happpy> how  ar u]
20:41:10  <coopserver> <lol> great
20:41:12  <coopserver> <V453000> hy
20:41:23  <coopserver> <lol> we can connect industries near ml because we have magic bulldozer isn't it?
20:41:41  <coopserver> <V453000> depends how masochistic mood are you in
20:42:16  <lol> why that?
20:42:30  <coopserver> <V453000> if you want to dodge the industry in the future or remove stuff :)
20:42:48  <coopserver> <lol> i just want some trains to use my slh
20:42:53  <coopserver> <lol> so i will connect the farm
20:43:00  <coopserver> <V453000> fund industries :)
20:43:09  <coopserver> <V453000> and the farm is kind of fine, yeah
20:43:14  <coopserver> <lol> that isn't real
20:43:31  <coopserver> *** lol has joined company #1
20:53:14  <coopserver> <Jam35> what's disconnected?
20:53:27  <coopserver> <V453000> could be some shit in SLH01
20:53:28  <coopserver> <Jam35> BBH 01 has weird traffic now
20:54:00  <coopserver> <lol> thanks for fixing some problems at my hub jams
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20:55:19  <coopserver> <Jam35> adding lines there will be fun :)
20:55:26  <coopserver> <lol> i know
20:55:32  <coopserver> <lol> i'm not a pro
20:55:41  <coopserver> <lol> still playing here
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20:56:31  <coopserver> <Jam35> what is pro? :)
20:56:48  <coopserver> <lol> i don't know
20:56:59  <coopserver> <lol> i already told you i'm not one so how can i know?
20:57:06  <coopserver> <Jam35> :D ok
20:57:16  *** happpy has quit IRC
20:57:18  <coopserver> <lol> shall i expand the fooddrop
20:57:35  <coopserver> <lol> to get 2 more lines running through it
20:57:43  <coopserver> <Jam35> the problem there is BBH02
20:57:46  <coopserver> <Jam35> but yeah
20:57:48  <coopserver> <Jam35> can do
20:58:16  <coopserver> <lol> the problem is the loop
20:58:32  <coopserver> <lol> the inner lane is too full
20:59:03  <coopserver> <Jam35> idk why
20:59:12  <coopserver> <lol> balancing maybe?
20:59:38  <coopserver> <lol> at the foodstation there are a lot of trains which want to join the inner lane
20:59:46  <coopserver> <Jam35> nothing turns at BBH01 now
20:59:54  <coopserver> <Jam35> before that inner path was empty
21:00:01  <coopserver> <Jam35> something changed
21:00:39  <coopserver> <V453000> close to gridlock :>
21:00:47  <coopserver> *** Jam35 has joined company #1
21:01:44  <coopserver> <V453000> half of SLH 01 done
21:01:46  <coopserver> <V453000> now the otherh alf
21:01:54  *** happpy_ is now known as happpy
21:03:10  <coopserver> <lol> at the fooddrop some trains from line 2 have a path to line 1
21:03:15  <coopserver> <lol> so it is unbalanced
21:03:21  <coopserver> <lol> maybe if we fix that?
21:03:31  <coopserver> <V453000> just add lines
21:03:36  <coopserver> <V453000> we will need them sooner or later regardless
21:03:47  <coopserver> <lol> your right
21:04:12  <coopserver> <lol> i know why inner lanes is so full with food trains btw
21:04:41  <coopserver> <lol> they cannot enter a platform to unload, so they make the loop again
21:04:47  <coopserver> <V453000> XD
21:04:48  <coopserver> <V453000> nice
21:04:52  <coopserver> <lol> and they don't go back to the foodplant
21:04:59  <coopserver> <V453000> yeah
21:05:01  <coopserver> <lol> and they will stay there for always
21:05:03  <coopserver> <V453000> cuz priority
21:05:04  <coopserver> <V453000> GG
21:05:11  <coopserver> <V453000> Jam35 station of doom XD
21:05:13  <coopserver> <lol> because the platforms doesn't come free
21:05:32  <coopserver> <lol> so i think we have to fix that balancing issue too
21:05:41  <coopserver> <Jam35> haha
21:05:44  <coopserver> <V453000> well mainly fix the drop
21:05:49  <coopserver> <Jam35> add platforms
21:06:00  <coopserver> <lol> yeah balancing of the drop i meant
21:06:15  <coopserver> <lol> adding platforms isn't solution
21:06:16  <coopserver> <V453000> platform count is cute, but the problem is the increasing effect of any jams
21:06:17  <coopserver> <V453000> just remove the prio
21:06:27  <coopserver> <V453000> no reason to have it, slugs accelerate like madcunts
21:06:49  <coopserver> <lol> you need to get trains that come from line 2 back in line 2
21:07:32  <coopserver> <Jam35> they all move across
21:07:35  <coopserver> <lol> lets try this first
21:07:46  <coopserver> <lol> not from the inner lane
21:08:02  <coopserver> <lol> that one only gets and doesn't give to another lane
21:08:03  <coopserver> <Jam35> make lane 1 go to 4 then
21:08:18  <coopserver> <lol> yeah that is right
21:08:49  <coopserver> *** Mark has joined spectators
21:09:01  <coopserver> <Jam35> is semi done at PAPER DROP
21:09:02  <coopserver> <V453000> Jam35 mind if I move the plan to a more safe location?
21:09:18  <coopserver> <Jam35> no problemo
21:09:21  <coopserver> <Jam35> Mark moved it there :P
21:09:22  <coopserver> <V453000> the fucker
21:12:15  <coopserver> <Mark> night
21:12:18  <coopserver> <V453000> gn
21:12:19  <coopserver> <lol> bye
21:12:20  <coopserver> <Jam35> gn
21:12:22  <coopserver> *** Mark has left the game (Leaving)
21:12:47  <coopserver> <lol> this change did work quite well
21:25:26  <coopserver> <lol> i got it a complete mess
21:25:49  <coopserver> <V453000> SLH 01 expanded without issues :]
21:25:51  <coopserver> <lol> but i like to try it
21:25:55  <coopserver> <lol> great
21:26:07  <coopserver> <Jam35> not really, as long as there is path through
21:26:11  <coopserver> <lol> i found an issue
21:26:39  <coopserver> <Jam35> is it 2way->pbs
21:26:41  <coopserver> <Jam35> :D
21:26:57  <coopserver> <lol> and a stuck train
21:27:04  <coopserver> <lol> near bbh02
21:27:21  <coopserver> <lol> some too near bbh 04
21:27:32  <coopserver> <V453000> doesnt matter
21:27:39  <coopserver> <V453000> when the hub is connected there will be no stuck trains
21:27:47  <coopserver> <V453000> for now the few trains dont hurt anything
21:27:49  <coopserver> <lol> yeah
21:29:57  <coopserver> <lol> i like the colours in slh 01
21:30:05  <coopserver> <V453000> :)
21:30:20  <coopserver> <V453000> it is just to make it more understandable for you dudez
21:30:27  <coopserver> <V453000> cause the design is really good
21:30:47  <coopserver> <lol> i'm still figuring out how it works
21:30:57  <coopserver> <lol> but the colours really help
21:31:00  <coopserver> <V453000> just a 4way SLH but expandable
21:34:08  <coopserver> <lol> i leave
21:34:12  <coopserver> <V453000> baiz
21:34:14  <coopserver> <lol> bye
21:34:22  <coopserver> <V453000> I will be going shortly as well
21:34:25  <coopserver> *** lol has left the game (Leaving)
21:34:26  <coopserver> <V453000> more screaming at blender tomorrow
21:34:36  <lol> is it that hard to use
21:34:50  <lol> i tried it a few times but it didn't work for me
21:34:54  <lol> just for fun
21:34:55  <coopserver> <V453000> it is definitely very hard program to learn
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21:35:07  <lol> that is why i stopped with it i think
21:35:10  <coopserver> <V453000> and it is even that much harder when you already have learned a different 3D program
21:35:15  <coopserver> <V453000> blender is just different in everything
21:35:19  <lol> now i'm learning CAD
21:35:28  <coopserver> <V453000> even if it doesnt make sense, it is different just for the fuck of it
21:35:33  <lol> but you can't compare CAD and blender
21:35:39  <coopserver> <V453000> yeah I was working with 3D Studio MAX
21:36:01  <coopserver> <V453000> which feels ... considerably more sane than blender
21:36:16  <lol> blender is open source right?
21:36:21  <coopserver> <V453000> yeah
21:36:55  <lol> all really smart people that build options no one understand
21:37:10  <lol> exept who build it
21:37:39  <coopserver> <V453000> blender is the one open source project that I take as a big exception, because of blender foundation and some leadership etc
21:38:06  <lol> they made some movies with it
21:38:11  <lol> that looks fun and a lot of work
21:38:23  <coopserver> <V453000> all in all, I cant say that max or blender is better than the other, but so far the advantages of max outweigh the advantages of blender for me ... but taht could be just because I havent learned blender enough yet
21:38:46  <coopserver> <V453000> for example, MANY of  the modelling functions are completely missing in blender in compare to max .... but blender users usually solve them by some wtf workarounds
21:38:56  <coopserver> <V453000> havent learned many workarounds yet :)
21:39:22  <lol> lol
21:39:27  <lol> good luck with it then
21:39:38  <coopserver> <V453000> and then there are some nice workflow functions that blender has over max like texture previewing and texture painting
21:39:58  <coopserver> <V453000> but you can get super powerful add-ons for photoshop which are 1000 times better  than blender will ever be, and do texturing in photoshop instead of max
21:40:16  <coopserver> <V453000> but yeah, each has its perks :)
21:40:40  <coopserver> <V453000> today I was trying to make mechanical gears
21:41:04  <coopserver> <V453000> I found out that for some reason there is 2.5% error in dimensions and one gear was tiny bit different than the other
21:41:08  <lol> the ones in factorio?
21:41:12  <coopserver> <V453000> so after 100f of animation they obviously didnt work
21:41:16  <coopserver> <V453000> nah something else
21:41:28  <lol> what do you have to build for factorio?
21:41:53  <coopserver> <V453000> various things :)
21:41:59  <coopserver> <V453000> or you mean like the point of the game?
21:42:08  <lol> yeah
21:42:15  <coopserver> <V453000> you build a big factory
21:42:20  <coopserver> <V453000> from tiny parts
21:42:38  <coopserver> <V453000> it is awesome, you should try it
21:42:48  <lol> i'm sorry, not that
21:42:52  <lol> i tried it already
21:42:58  <lol> what sprites are you going to make
21:43:09  <lol> and i quite like the game
21:43:19  <coopserver> <V453000> at the moment I am polishing some things
21:43:23  <coopserver> <V453000> :_
21:44:05  <coopserver> <V453000> improving graphics for stuff regarding the circuit network, kind of touched it with the power switch
21:44:08  <coopserver> <V453000> also some other stuff
21:44:16  <coopserver> <V453000> polish polish polish (: it is great
21:44:40  <coopserver> <V453000> and when I need time to think or whatnot, I am modelling a new train for OpenTTD
21:44:57  <lol> you can make slugs for factorio
21:45:02  <lol> kind of alien trains
21:45:06  <coopserver> <V453000> perhaps one day
21:45:22  <lol> good luck
21:45:25  <lol> now i really leave
21:45:26  <coopserver> <V453000> but I would need some good ideas which improve the gameplay of factorio, which I am not getting atm
21:45:32  <coopserver> <V453000> while I do have wtf ideas for openttd functionally ;P
21:45:36  <coopserver> <V453000> yeah, I go as well
21:45:37  <coopserver> <V453000> gnight
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23:58:59  <happpy> !players
23:58:59  <coopserver> happpy: The server is empty, noone is connected. Feel free to remedy this situation

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