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00:23:56 *** happpy has left #openttdcoop.pro 01:12:34 *** happpymoblic has quit IRC 03:38:34 *** Clockworker__ has quit IRC 03:44:26 *** Clockworker has joined #openttdcoop.pro 10:14:05 *** happpymoblic has joined #openttdcoop.pro 11:11:16 *** happpymoblic has quit IRC 11:57:37 *** happpymoblic has joined #openttdcoop.pro 12:08:46 *** happpy has joined #openttdcoop.pro 15:44:47 *** Clockworker_ has joined #openttdcoop.pro 15:52:09 *** Clockworker has quit IRC 16:01:48 *** Progman has joined #openttdcoop.pro 16:18:07 *** Maraxus has joined #openttdcoop.pro 16:18:07 *** ChanServ sets mode: +o Maraxus 16:43:08 <Jam35> !update 16:43:08 <coopserver> Starting update... 16:45:33 <coopserver> Game successfully updated 16:45:34 <coopserver> Game saved. Shutting down server to finish update. We'll be back shortly 16:45:36 <coopserver> Server Shutting down 16:45:37 <coopserver> Disconnected from #openttdcoop - ProZone Server (www.openttdcoop.org) 16:46:04 <Jam35> !apconnect 16:46:07 <coopserver> Connecting... 16:46:08 <coopserver> Connection failed 16:46:09 <coopserver> Server is starting 16:46:38 <Jam35> !apconnect 16:46:38 <coopserver> Connecting... 16:46:39 <coopserver> Connection failed 16:47:08 <Jam35> !dl 16:47:09 <coopserver> Jam35: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 16:47:10 <coopserver> Not connected!! 16:47:13 <Jam35> !apconnect 16:47:13 <coopserver> Connecting... 16:47:14 <coopserver> Connection failed 16:47:40 <Jam35> ... 16:48:30 <coopserver> Connecting... 16:48:32 <coopserver> Now playing on #openttdcoop - ProZone Server (www.openttdcoop.org) (Version r27534) 16:48:33 <coopserver> *** Game paused (number of players) 16:48:52 <Jam35> !dl 16:48:52 <coopserver> Jam35: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 16:48:53 <coopserver> Jam35: http://www.openttd.org/en/download-trunk/r27534 16:49:27 <Jam35> @topic change 2 s/22/34 16:49:41 <Jam35> @topic change 2 s/22/34/ 16:49:41 *** Webster changes topic to "ProZone | PZG25 (r27534) | STAGE: 94% | visit www.openttdcoop.org/wiki/PZ_game_ideas" 16:53:07 <Jam35> !pw 16:53:07 <coopserver> Jam35: typeof 16:54:50 <Jam35> yeah the other 'half' is pretty hard right? :D 17:06:29 <Jam35> !auto 17:06:29 <coopserver> Sorry, still processing previous rcon command 17:08:02 <Jam35> !unpause 17:08:02 <coopserver> Sorry, still processing previous rcon command 17:08:05 <Jam35> !eh? 17:08:10 <Jam35> what command? 17:08:40 <Jam35> !dafuq 17:11:06 <Jam35> !ding 17:12:49 <Jam35> !apdisconnect 17:12:49 <coopserver> Disconnected from #openttdcoop - ProZone Server (www.openttdcoop.org) 17:12:53 <Jam35> !apconnect 17:12:53 <coopserver> Connecting... 17:12:55 <coopserver> Now playing on #openttdcoop - ProZone Server (www.openttdcoop.org) (Version r27534) 17:12:58 <Jam35> !pw 17:12:58 <coopserver> Jam35: impact 17:13:03 <coopserver> *** Game still paused (connecting clients, number of players) 17:13:06 <coopserver> *** Jam35 has joined 17:13:07 <coopserver> *** Game still paused (number of players) 17:13:12 <Jam35> !auto 17:13:18 <coopserver> *** Jam35 has joined company #1 17:13:56 <Jam35> !unpasue 17:13:59 <Jam35> !unpause 17:14:00 <coopserver> *** Game unpaused (number of players) 17:14:14 <Jam35> !rcon set min_active_clients 17:14:15 <coopserver> Current value for 'min_active_clients' is: '0' (min: 0, max: 255) 17:14:19 <Jam35> !rcon set min_active_clients 1 17:27:51 <Jam35> soooo 17:28:25 <Jam35> who left it running jammed? 17:28:32 <Jam35> all industries died 17:35:09 <Jam35> !setdef 17:35:09 <coopserver> Jam35: Setting default settings: set ai_in_multiplayer 0, set extra_dynamite 1, set forbid_90_deg 1, set mod_road_rebuild 1, set order.no_servicing_if_no_breakdowns 1, set path_backoff_interval 1, set train_acceleration_model 1, set vehicle_breakdowns 0, set wait_for_pbs_path 255, set wait_oneway_signal 255, set wait_twoway_signal 255, and set yapf.rail_firstred_twoway_eol 1 17:40:43 <Jam35> err ok 17:40:59 <Jam35> V453000 fix your FPP overflow 17:41:09 <Jam35> V453000 fix your FPP overflow idk why trains ignore it 17:44:26 <Jam35> wrong trains in there anyway but they have deadlocked themselves 17:44:42 <coopserver> <Jam35> not enough platforms for the drop part 17:49:48 <Jam35> !rcon set raw_industry_construction 1 17:56:15 <Jam35> !rcon set multiple_industry_per_town 17:56:16 <coopserver> Current value for 'multiple_industry_per_town' is: 'off' (min: 0, max: 1) 17:56:19 <Jam35> !rcon set multiple_industry_per_town on 17:59:37 <Jam35> !rcon set multiple_industry_per_town off 17:59:43 <Jam35> !rcon set multiple_industry_per_town 17:59:44 <coopserver> Current value for 'multiple_industry_per_town' is: 'off' (min: 0, max: 1) 17:59:52 <Jam35> !rcon set raw_industry_construction 2 18:05:38 <Jam35> !rcon set yapf.rail_firstred_twoway_eol 18:05:39 <coopserver> Current value for 'yapf.rail_firstred_twoway_eol' is: 'on' (min: 0, max: 1) 18:06:43 <coopserver> *** Jam35 has joined spectators 18:06:44 <coopserver> *** Game paused (number of players) 18:06:52 <coopserver> *** Jam35 has left the game (Leaving) 18:59:35 <Maraxus> !pw 18:59:36 <coopserver> Maraxus: attach 18:59:45 <coopserver> *** Game still paused (connecting clients, number of players) 18:59:48 <coopserver> *** Maraxus has joined 18:59:49 <coopserver> *** Game still paused (number of players) 19:03:44 <coopserver> *** Maraxus has left the game (Leaving) 19:06:45 *** Maraxus has quit IRC 20:14:16 *** Progman has quit IRC