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04:05:37 *** Clockworker is now known as BiG_CLOCK 05:58:38 *** Mucht has joined #openttdcoop.pro 05:58:38 *** ChanServ sets mode: +o Mucht 06:09:46 *** Clockworker_ has joined #openttdcoop.pro 06:09:46 *** BiG_CLOCK has quit IRC 07:22:05 *** Maraxus has joined #openttdcoop.pro 07:22:05 *** ChanServ sets mode: +o Maraxus 07:40:43 *** Maraxus has quit IRC 07:46:08 *** Mucht has quit IRC 08:09:02 *** tycoondemon has quit IRC 09:05:57 *** StarLite has joined #openttdcoop.pro 09:05:57 *** ChanServ sets mode: +o StarLite 09:34:34 *** happpy has quit IRC 16:03:33 *** Maraxus has joined #openttdcoop.pro 16:03:33 *** ChanServ sets mode: +o Maraxus 16:22:29 *** happpy has joined #openttdcoop.pro 16:55:19 *** tycoondemon has joined #openttdcoop.pro 16:56:54 *** Progman has joined #openttdcoop.pro 18:02:05 *** Maraxus has quit IRC 18:09:49 *** Clockworker__ has joined #openttdcoop.pro 18:09:49 *** Clockworker_ has quit IRC 19:30:22 *** lol_ has joined #openttdcoop.pro 19:30:31 <lol_> !pw 19:30:31 <coopserver> lol_: grftab 19:30:41 <coopserver> *** Game still paused (connecting clients, number of players) 19:30:43 <coopserver> *** lol has joined 19:30:44 <coopserver> *** Game still paused (number of players) 19:31:01 *** Mazur has joined #openttdcoop.pro 19:31:01 *** ChanServ sets mode: +o Mazur 19:31:36 <Jam35> hello, ok thanks 19:32:09 <Jam35> the record is broken, just 19:32:21 <Jam35> needs to beaten properly though 19:32:36 <Mazur> "I will not buy thees record, it is scratched." 19:40:44 <coopserver> *** lol has joined company #1 19:40:45 <coopserver> *** Game unpaused (number of players) 19:42:50 <lol_> 8 lines ;) it is quite insane 19:45:26 <Jam35> !ip 19:45:26 <coopserver> Jam35: pz.openttdcoop.org:3982 19:46:40 <Jam35> https://wiki.openttdcoop.org/Servers 19:46:48 <Jam35> page is pretty out of date 19:46:54 <Jam35> but anyway... 19:47:08 <lol_> you fixed it 19:48:10 <Jam35> it was the old ip 19:48:21 <Jam35> and I added pz too 19:48:59 <coopserver> <lol> it is pretty though to work at the edge of the map 19:49:05 <coopserver> <lol> because you can't expand in that direction 19:49:23 <Jam35> I know, mistakes were made 19:49:43 <Jam35> but tbh those aren't the worst areas in need 19:53:40 <V453000> wut wut wut 19:54:08 <V453000> just add trains and see where shit breaks :P 19:54:11 <coopserver> <lol> i just saw a bunch of food waiting, so i looked at that line 19:54:15 <V453000> now it's kind of stabilized, isnt it 19:54:23 <coopserver> <lol> yeah 19:54:40 <Jam35> bottom corner needs more lines out 19:54:48 <Jam35> I think that is first in need 19:54:49 <coopserver> <lol> i think we have 50 foodstrains in overflow or stationentrance waiting, so they don't count 19:55:14 <Jam35> they had emptied last time I played 19:55:19 <Jam35> I was last here 19:55:24 <Jam35> must be a wave 19:55:35 <coopserver> <lol> how long does a wave last? 19:55:44 <coopserver> <lol> because bottom corner seems quite empty 19:55:49 <Jam35> oh 19:55:55 <Jam35> well idk then 19:56:08 <Jam35> idk the timespan 19:56:10 <coopserver> <lol> oh, i found it yet 19:56:25 <coopserver> <lol> or maybe not 19:56:32 <Jam35> !pw 19:56:32 <coopserver> Jam35: loozit 19:56:40 <coopserver> *** Game paused (connecting clients) 19:56:43 <coopserver> *** Jam35 has joined 19:56:44 <coopserver> *** Game unpaused (connecting clients) 19:58:49 <coopserver> *** Jam35 has joined company #1 20:04:57 <coopserver> <lol> this is really hard stuff 20:05:27 <coopserver> <Jam35> it's just a lot of work to do 20:05:38 <lol_> yeah 20:06:28 <coopserver> <lol> i already build 2 things ;) 20:09:05 <coopserver> <Jam35> I have an idea at paper but it is a rebuild 20:09:18 <coopserver> <lol> what do you want to do? 20:09:32 <coopserver> <Jam35> remove half of the station 20:09:54 <coopserver> <lol> because it isn;t used? 20:09:55 <coopserver> <Jam35> and destroy the merger back 20:10:08 <coopserver> <Jam35> no, it is 20:10:16 <coopserver> <Jam35> but we need more lines in 20:10:58 <coopserver> <Jam35> I would have everything go around 20:10:59 <coopserver> <lol> each line has 12 platfroms now, i think you can make that 8 or less 20:11:33 <coopserver> <Jam35> oh 20:11:35 <coopserver> <Jam35> wrong paper 20:11:39 <coopserver> <Jam35> I think 20:11:47 <coopserver> <Jam35> paper pick :) 20:11:51 <coopserver> <lol> ah that paper 20:12:25 <coopserver> <lol> you would have everything go round? 20:12:42 <coopserver> <Jam35> so take out the split before the station 20:12:49 <coopserver> <Jam35> and the merge back 20:13:11 <coopserver> <lol> like at the foodstation? 20:13:15 <coopserver> <Jam35> and do something like top left or bottom 20:13:19 <coopserver> <Jam35> exactly 20:13:31 <coopserver> <Jam35> but the through line is between 20:14:20 <coopserver> <Jam35> or something 20:14:50 <coopserver> <lol> so do you want to have it like the food drop/paper drop or the oil/food pick? 20:16:05 <coopserver> <lol> that is an cool idea 20:16:26 <coopserver> <Jam35> it could wrok 20:16:27 <coopserver> <lol> why remove 11 of them? 20:16:45 <coopserver> <Jam35> just take out the drop platforms 20:16:53 <coopserver> <Jam35> for space, move them over 20:17:00 <coopserver> <Jam35> to the new location 20:17:06 <coopserver> <Jam35> we need the room to split 20:17:11 <coopserver> <lol> true 20:17:13 <coopserver> <Jam35> 8 lines and turn 20:17:34 <coopserver> <Jam35> it would work I'm sure 20:17:38 <coopserver> <Jam35> but 20:17:39 <coopserver> <lol> first build the drop, or do we want to stop traffic? 20:17:44 <coopserver> <Jam35> do it with traffic :) 20:17:56 <coopserver> <Jam35> no I mean, exactly 20:17:59 <coopserver> <Jam35> it's hard 20:18:30 <coopserver> <Jam35> also beware, I think an extra tile is needed 20:18:36 <coopserver> <Jam35> per line 20:18:47 <coopserver> <Jam35> so that will need spacing out too 20:18:54 <coopserver> <lol> in this way we have 8 lines 20:19:03 <coopserver> <lol> but they will be unbalanced 20:19:25 <coopserver> <Jam35> why? 20:19:27 <coopserver> <lol> because you have more wood in then paper out 20:19:44 <coopserver> <lol> transport rates etc 20:20:02 <coopserver> <Jam35> not if we exit to all lines 20:20:13 <coopserver> <Jam35> is no different to now 20:20:16 <coopserver> <lol> but that gives longer bridges, so less efficiency 20:21:10 <coopserver> <Jam35> I think if there is enough choice it wont matter 20:21:21 <coopserver> <lol> we have now 6 and later 8 20:21:28 <coopserver> <Jam35> which could also be worked in maybe 20:21:30 <coopserver> <lol> so we win some lines already 20:22:05 <coopserver> <lol> do you like to try it? 20:22:22 <coopserver> <Jam35> :) 20:22:24 <coopserver> <Jam35> well 20:22:32 <coopserver> <Jam35> I don't want to stop trains 20:22:38 <coopserver> <lol> also we only have 6 going into slh02 20:22:49 <coopserver> <lol> ah, you already have 2 new ones there 20:22:51 <coopserver> <Jam35> because if we take too long production suffers 20:23:02 <coopserver> <Jam35> we already had an accident 20:23:03 <coopserver> <lol> i understand 20:23:11 <coopserver> <Jam35> game was left unpaused and jammed 20:23:28 <coopserver> <Jam35> it took ages to recover production 20:23:40 <coopserver> <lol> we could start with removing only 4 platforms from the drop station 20:23:45 <coopserver> <lol> and start building over there 20:23:52 <coopserver> <Jam35> sure ok 20:24:07 <coopserver> <lol> maybe first change lines going into slh 02 20:24:32 <coopserver> <Jam35> how so? 20:24:47 <coopserver> <lol> so we can inmediately connect our new lines 20:25:09 <coopserver> <lol> though that new lines that are unconnected are missing a connection 20:25:30 <coopserver> <lol> from ML to SLH 02 20:25:53 <coopserver> <Jam35> yes that's easy 20:26:22 <coopserver> <Jam35> those tunnels are getting lon though :) 20:26:51 <coopserver> <lol> how long do you think we will need? 20:26:58 <coopserver> <Jam35> I have no idea 20:27:17 <coopserver> <Jam35> in fact I considered doing it offline 20:27:22 <coopserver> <Jam35> and reloading 20:27:28 <coopserver> <Jam35> just to test first 20:27:34 <coopserver> <Jam35> that it fits ok for one 20:28:05 <coopserver> <Jam35> If you want to do that instead? 20:28:15 <coopserver> <Jam35> it's not as fun 20:28:24 <coopserver> <lol> i don't want to spend 1.5 hours right now 20:28:37 <coopserver> <lol> have to get early up tomorrow 20:28:48 <coopserver> <Jam35> it's fine honestly 20:29:02 <coopserver> <Jam35> I will have an offline attempt maybe tomorrow 20:29:16 <coopserver> <Jam35> it's late for me too 20:29:33 <coopserver> <lol> maybe i will do an offline attempt too, 20:29:42 <coopserver> <lol> but not tomorrow 20:29:52 <coopserver> *** lol has joined spectators 20:30:07 <coopserver> <Jam35> the game will still be here :) 20:30:17 <coopserver> <lol> it is cool to see that my hub still is intact 20:30:22 <coopserver> <lol> with it randomness 20:30:23 <coopserver> <Jam35> I think 2000 trains should be the target 20:30:32 <coopserver> <lol> hub 4 20:30:41 <coopserver> <Jam35> it has grown but you can still see it's origins 20:31:02 <coopserver> <Jam35> I don't think much got rebuilt 20:31:09 <coopserver> <lol> it was already messy when i made it 20:31:17 <coopserver> <lol> most left part seems the same 20:31:18 <coopserver> <Jam35> only BBH 02 20:31:26 <coopserver> <lol> but the right 4 lines are added 20:31:31 <coopserver> <Jam35> Mark rebuilt his 20:31:35 <coopserver> <lol> so all over the hill is new 20:31:45 <coopserver> <Jam35> everything else has been tacked on 20:32:02 <coopserver> <Jam35> uh yes that was mine I think 20:32:18 <coopserver> <lol> signs say so 20:32:20 <coopserver> <Jam35> and all of that pbs stuff 20:32:34 <coopserver> <lol> yeah, but game still is running fine 20:32:59 <coopserver> <Jam35> it isn't hurting anything 20:33:28 <coopserver> <Jam35> it makes some good choices sometimes :P 20:33:29 <coopserver> <lol> have you seen my plan at the public server? 20:33:35 <coopserver> <Jam35> yes 20:33:46 <coopserver> <lol> how big is it's chance? 20:33:52 <coopserver> <Jam35> idk 20:34:10 <coopserver> <lol> map is great for it i think, it fits nice 20:34:11 <coopserver> <Jam35> I will say I am not a fan of building a thousand shifters :) 20:34:29 <coopserver> <lol> i can imagine that, my first game was a pax sml srnw 20:34:30 <coopserver> <Jam35> yes true it does 20:34:47 <coopserver> <lol> that was cool, so if this fail, wait for that 20:34:55 <coopserver> <Jam35> votes will decide 20:35:10 <coopserver> <Jam35> last plan (mine) was quite flawed really 20:35:19 <coopserver> <Jam35> unbalanced overall 20:35:23 <coopserver> <Jam35> even with changes 20:35:24 <coopserver> <lol> yes 20:35:40 <coopserver> <lol> i build an hub and because of the changes only half of it was used 20:35:53 <coopserver> <lol> the other part had 0 trains going through 20:36:02 <coopserver> <lol> and you put that for the picture ;) 20:36:12 <coopserver> <Jam35> did I ? :D 20:36:14 <coopserver> *** lol has joined company #1 20:36:19 <coopserver> *** lol has joined spectators 20:36:22 <coopserver> <Jam35> I had given up really 20:36:41 <coopserver> <Jam35> someone else suggested the shift of drops 20:36:48 <coopserver> <Jam35> I thought it would help 20:36:53 <coopserver> <lol> it was starlite 20:37:07 <coopserver> <lol> maybe he had to shift better? 20:37:10 <coopserver> <Jam35> I didn't really notice that though 20:37:12 <coopserver> <lol> we will never know 20:37:46 <coopserver> <lol> i don't see how the other plan that is suggested right now fits in the landscape 20:37:58 <coopserver> *** Jam35 has left the game (Leaving) 20:37:59 <coopserver> *** Game paused (number of players) 20:38:03 <coopserver> *** lol has left the game (Leaving) 20:38:38 <Jam35> no it's not great 20:38:48 <Jam35> you should say so in game maybe? 20:39:53 <Jam35> bfn 21:01:20 *** lol_ has quit IRC 21:06:46 *** StarLite has quit IRC 21:32:07 *** Progman has quit IRC 23:16:41 *** happpy has quit IRC