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Log for #openttdcoop.pro on 30th June 2016:
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19:30:31  <lol_> !pw
19:30:31  <coopserver> lol_: grftab
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19:31:36  <Jam35> hello, ok thanks
19:32:09  <Jam35> the record is broken, just
19:32:21  <Jam35> needs to beaten properly though
19:32:36  <Mazur> "I will not buy thees record, it is scratched."
19:40:44  <coopserver> *** lol has joined company #1
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19:42:50  <lol_> 8 lines ;) it is quite insane
19:45:26  <Jam35> !ip
19:45:26  <coopserver> Jam35: pz.openttdcoop.org:3982
19:46:40  <Jam35> https://wiki.openttdcoop.org/Servers
19:46:48  <Jam35> page is pretty out of date
19:46:54  <Jam35> but anyway...
19:47:08  <lol_> you fixed it
19:48:10  <Jam35> it was the old ip
19:48:21  <Jam35> and I added pz too
19:48:59  <coopserver> <lol> it is pretty though to work at the edge of the map
19:49:05  <coopserver> <lol> because you can't expand in that direction
19:49:23  <Jam35> I know, mistakes were made
19:49:43  <Jam35> but tbh those aren't the worst areas in need
19:53:40  <V453000> wut wut wut
19:54:08  <V453000> just add trains and see where shit breaks :P
19:54:11  <coopserver> <lol> i just saw a bunch of food waiting, so i looked at that line
19:54:15  <V453000> now it's kind of stabilized, isnt it
19:54:23  <coopserver> <lol> yeah
19:54:40  <Jam35> bottom corner needs more lines out
19:54:48  <Jam35> I think that is first in need
19:54:49  <coopserver> <lol> i think we have 50 foodstrains in overflow or stationentrance waiting, so they don't count
19:55:14  <Jam35> they had emptied last time I played
19:55:19  <Jam35> I was last here
19:55:24  <Jam35> must be a wave
19:55:35  <coopserver> <lol> how long does a wave last?
19:55:44  <coopserver> <lol> because bottom corner seems quite empty
19:55:49  <Jam35> oh
19:55:55  <Jam35> well idk then
19:56:08  <Jam35> idk the timespan
19:56:10  <coopserver> <lol> oh, i found it yet
19:56:25  <coopserver> <lol> or maybe not
19:56:32  <Jam35> !pw
19:56:32  <coopserver> Jam35: loozit
19:56:40  <coopserver> *** Game paused (connecting clients)
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20:04:57  <coopserver> <lol> this is really hard stuff
20:05:27  <coopserver> <Jam35> it's just a lot of work to do
20:05:38  <lol_> yeah
20:06:28  <coopserver> <lol> i already build 2 things ;)
20:09:05  <coopserver> <Jam35> I have an idea at paper but it is a rebuild
20:09:18  <coopserver> <lol> what do you want to do?
20:09:32  <coopserver> <Jam35> remove half of the station
20:09:54  <coopserver> <lol> because it isn;t used?
20:09:55  <coopserver> <Jam35> and destroy the merger back
20:10:08  <coopserver> <Jam35> no, it is
20:10:16  <coopserver> <Jam35> but we need more lines in
20:10:58  <coopserver> <Jam35> I would have everything go around
20:10:59  <coopserver> <lol> each line has 12 platfroms now, i think you can make that 8 or less
20:11:33  <coopserver> <Jam35> oh
20:11:35  <coopserver> <Jam35> wrong paper
20:11:39  <coopserver> <Jam35> I think
20:11:47  <coopserver> <Jam35> paper pick :)
20:11:51  <coopserver> <lol> ah that paper
20:12:25  <coopserver> <lol> you would have everything go round?
20:12:42  <coopserver> <Jam35> so take out the split before the station
20:12:49  <coopserver> <Jam35> and the merge back
20:13:11  <coopserver> <lol> like at the foodstation?
20:13:15  <coopserver> <Jam35> and  do something like top left or bottom
20:13:19  <coopserver> <Jam35> exactly
20:13:31  <coopserver> <Jam35> but the through line is between
20:14:20  <coopserver> <Jam35> or something
20:14:50  <coopserver> <lol> so do you want to have it like the food drop/paper drop or the oil/food pick?
20:16:05  <coopserver> <lol> that is an cool idea
20:16:26  <coopserver> <Jam35> it could wrok
20:16:27  <coopserver> <lol> why remove 11 of them?
20:16:45  <coopserver> <Jam35> just take out the drop platforms
20:16:53  <coopserver> <Jam35> for space, move them over
20:17:00  <coopserver> <Jam35> to the new location
20:17:06  <coopserver> <Jam35> we need the room to split
20:17:11  <coopserver> <lol> true
20:17:13  <coopserver> <Jam35>  8 lines and turn
20:17:34  <coopserver> <Jam35> it would work I'm sure
20:17:38  <coopserver> <Jam35> but
20:17:39  <coopserver> <lol> first build the drop, or do we want to stop traffic?
20:17:44  <coopserver> <Jam35> do it with traffic :)
20:17:56  <coopserver> <Jam35> no I mean, exactly
20:17:59  <coopserver> <Jam35> it's hard
20:18:30  <coopserver> <Jam35> also beware, I think an extra tile is needed
20:18:36  <coopserver> <Jam35> per line
20:18:47  <coopserver> <Jam35> so that will need spacing out too
20:18:54  <coopserver> <lol> in this way we have 8 lines
20:19:03  <coopserver> <lol> but they will be unbalanced
20:19:25  <coopserver> <Jam35> why?
20:19:27  <coopserver> <lol>  because you have more wood in then paper out
20:19:44  <coopserver> <lol> transport rates etc
20:20:02  <coopserver> <Jam35> not if we exit to all lines
20:20:13  <coopserver> <Jam35> is no different to now
20:20:16  <coopserver> <lol> but that gives longer bridges, so less efficiency
20:21:10  <coopserver> <Jam35> I think if there is enough choice it wont matter
20:21:21  <coopserver> <lol> we have now 6 and later 8
20:21:28  <coopserver> <Jam35> which could also be worked in maybe
20:21:30  <coopserver> <lol> so we win some lines already
20:22:05  <coopserver> <lol> do you like to try it?
20:22:22  <coopserver> <Jam35> :)
20:22:24  <coopserver> <Jam35> well
20:22:32  <coopserver> <Jam35> I don't want to stop trains
20:22:38  <coopserver> <lol> also we only have 6 going into slh02
20:22:49  <coopserver> <lol> ah, you already have 2 new ones there
20:22:51  <coopserver> <Jam35> because if we take too long production suffers
20:23:02  <coopserver> <Jam35> we already had an accident
20:23:03  <coopserver> <lol> i understand
20:23:11  <coopserver> <Jam35> game was left unpaused and jammed
20:23:28  <coopserver> <Jam35> it took ages to recover production
20:23:40  <coopserver> <lol> we could start with removing only 4 platforms from the drop station
20:23:45  <coopserver> <lol> and start building over there
20:23:52  <coopserver> <Jam35> sure ok
20:24:07  <coopserver> <lol> maybe first change lines going into slh 02
20:24:32  <coopserver> <Jam35> how so?
20:24:47  <coopserver> <lol> so we can inmediately connect our new lines
20:25:09  <coopserver> <lol> though that new lines that are unconnected are missing a connection
20:25:30  <coopserver> <lol> from ML to SLH 02
20:25:53  <coopserver> <Jam35> yes that's easy
20:26:22  <coopserver> <Jam35> those tunnels are getting lon though :)
20:26:51  <coopserver> <lol> how long do you think we will need?
20:26:58  <coopserver> <Jam35> I have no idea
20:27:17  <coopserver> <Jam35> in fact I considered doing it offline
20:27:22  <coopserver> <Jam35> and reloading
20:27:28  <coopserver> <Jam35> just to test first
20:27:34  <coopserver> <Jam35> that it fits ok for one
20:28:05  <coopserver> <Jam35> If you want to do that instead?
20:28:15  <coopserver> <Jam35> it's not as fun
20:28:24  <coopserver> <lol> i don't want to spend 1.5 hours right now
20:28:37  <coopserver> <lol> have to get early up tomorrow
20:28:48  <coopserver> <Jam35> it's fine honestly
20:29:02  <coopserver> <Jam35> I will have an offline attempt maybe tomorrow
20:29:16  <coopserver> <Jam35> it's late for me too
20:29:33  <coopserver> <lol> maybe i will do an offline attempt too,
20:29:42  <coopserver> <lol> but not tomorrow
20:29:52  <coopserver> *** lol has joined spectators
20:30:07  <coopserver> <Jam35> the game will still be here :)
20:30:17  <coopserver> <lol> it is cool to see that my hub still is intact
20:30:22  <coopserver> <lol> with it randomness
20:30:23  <coopserver> <Jam35> I think 2000 trains should be the target
20:30:32  <coopserver> <lol> hub 4
20:30:41  <coopserver> <Jam35> it has grown but you can still see it's origins
20:31:02  <coopserver> <Jam35> I don't think much got rebuilt
20:31:09  <coopserver> <lol> it was already messy when i made it
20:31:17  <coopserver> <lol> most left part seems the same
20:31:18  <coopserver> <Jam35> only BBH 02
20:31:26  <coopserver> <lol> but the right 4 lines are added
20:31:31  <coopserver> <Jam35> Mark rebuilt his
20:31:35  <coopserver> <lol> so all over the hill is new
20:31:45  <coopserver> <Jam35> everything else has been tacked on
20:32:02  <coopserver> <Jam35> uh yes that was mine I think
20:32:18  <coopserver> <lol> signs say so
20:32:20  <coopserver> <Jam35> and all of that pbs stuff
20:32:34  <coopserver> <lol> yeah, but game still is running fine
20:32:59  <coopserver> <Jam35> it isn't hurting anything
20:33:28  <coopserver> <Jam35> it makes some good choices sometimes :P
20:33:29  <coopserver> <lol> have you seen my plan at the public server?
20:33:35  <coopserver> <Jam35> yes
20:33:46  <coopserver> <lol> how big is it's chance?
20:33:52  <coopserver> <Jam35> idk
20:34:10  <coopserver> <lol> map is great for it i think, it fits nice
20:34:11  <coopserver> <Jam35> I will say I am not a fan of building a thousand shifters :)
20:34:29  <coopserver> <lol> i can imagine that, my first game was a pax sml srnw
20:34:30  <coopserver> <Jam35> yes true it does
20:34:47  <coopserver> <lol> that was cool, so if this fail, wait for that
20:34:55  <coopserver> <Jam35> votes will decide
20:35:10  <coopserver> <Jam35> last plan (mine) was quite flawed really
20:35:19  <coopserver> <Jam35> unbalanced overall
20:35:23  <coopserver> <Jam35> even with changes
20:35:24  <coopserver> <lol> yes
20:35:40  <coopserver> <lol> i build an hub and because of the changes only half of it was used
20:35:53  <coopserver> <lol> the other part had 0 trains going through
20:36:02  <coopserver> <lol> and you put that for the picture ;)
20:36:12  <coopserver> <Jam35> did I ? :D
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20:36:22  <coopserver> <Jam35> I had given up really
20:36:41  <coopserver> <Jam35> someone else suggested the shift of drops
20:36:48  <coopserver> <Jam35> I thought it would help
20:36:53  <coopserver> <lol> it was starlite
20:37:07  <coopserver> <lol> maybe he had to shift better?
20:37:10  <coopserver> <Jam35> I didn't really notice that though
20:37:12  <coopserver> <lol> we will never know
20:37:46  <coopserver> <lol> i don't see how the other plan that is suggested right now fits in the landscape
20:37:58  <coopserver> *** Jam35 has left the game (Leaving)
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20:38:38  <Jam35> no it's not great
20:38:48  <Jam35> you should say so in game maybe?
20:39:53  <Jam35> bfn
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