Log for on 21st November 2016:
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06:04:14  *** Taede has joined
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06:07:50  *** Lejving_ is now known as Lejving
08:09:57  <V453000> !pw
08:09:57  <coopserver> V453000: tanker
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08:12:36  <coopserver> <V453000> looking fine :)
08:13:08  <coopserver> <V453000> lets add dem orders :>
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09:52:01  <Lejving> !pw
09:52:01  <coopserver> Lejving: earned
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10:49:38  <V453000> yo
10:49:42  <Lejving> h3ll0
10:50:34  <Lejving> I believe only orders are missing then and machinery is ready to go =)
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12:36:19  <V453000> yarr
12:36:20  <V453000> saw it
12:36:22  <V453000> is kool
12:36:40  <V453000> I need to be useful now but I will probably join in the evening
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16:03:48  <Lejving> !pw
16:03:48  <coopserver> Lejving: points
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16:05:08  <happpy> hey  lejving
16:05:33  <Lejving> hey happpy
16:05:36  <Lejving> how's it going
16:05:42  <happpy> good
16:05:48  <happpy> how ar u
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16:08:08  <Lejving> I'd be lying if I said I didn't have a pretty good day today =)
16:08:10  <Lejving> how are you happpy ?
16:11:23  <happpy> i am good thanks
16:11:55  <Maraxus> !pw
16:11:55  <coopserver> Maraxus: points
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16:12:21  <coopserver> <Lejving> hey maraxus
16:12:25  <coopserver> <Maraxus> hi
16:13:24  <coopserver> <Lejving> wanna help me connect machinery?
16:13:33  <coopserver> <Lejving> it needs orders and some waypoints
16:14:03  <coopserver> <Lejving> I don't dare to set it up myself heh
16:14:19  <coopserver> <Maraxus> no time atm - just checking game
16:14:22  <coopserver> <Lejving> ah ok
16:14:23  <coopserver> <Lejving> np
16:14:34  <coopserver> <Lejving> we're getting there I guess =)
16:14:38  <coopserver> <Lejving> your plan has changed a little
16:16:04  <coopserver> <Maraxus> that's fine - no plan is final
16:16:13  <coopserver> <Lejving> =)
16:17:08  <coopserver> <Lejving> jam and v learned me how to do the 3 way splits yesterday
16:17:12  <coopserver> <Lejving> so they put me to slave work
16:17:23  <coopserver> <Lejving> so now I did all the machinery splits heh
16:18:24  <coopserver> <Maraxus> sometimes you'd want this game to have blueprints and construction bots...
16:18:30  <coopserver> <Lejving> oh god yes
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18:13:15  <Jam35> !pw
18:13:16  <coopserver> Jam35: things
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18:22:55  <coopserver> <Lejving> I didn't know how to do the waypoints
18:23:10  <coopserver> <Jam35> I am winging it right now...
18:23:21  <coopserver> <Jam35> so machinery entry done
18:23:35  <coopserver> <Lejving> nice
18:23:38  <coopserver> <Jam35> the next we can do with one WP I think
18:24:04  <coopserver> <Jam35> because we can have 3 different speeds with 3 different PURR colours
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18:25:38  <coopserver> <Lejving> nice
18:26:05  <coopserver> <Jam35> then...
18:29:38  <coopserver> <Lejving> does it matter if you use 2 or 1 trains for logic?
18:29:56  <coopserver> <Lejving> as in 2 or 1 wagons
18:30:17  <coopserver> <Jam35> in the NOT gate?
18:30:25  <coopserver> <Lejving> in any
18:30:32  <coopserver> <Lejving> and not for example yea
18:30:45  <coopserver> <Jam35> it depends sometimes you need 1 only
18:30:55  <coopserver> <Jam35> not gate you can use 1 I think
18:31:11  <coopserver> <Lejving> okok
18:31:20  <coopserver> <Jam35> I mean 2xsingle engine
18:31:27  <coopserver> <Jam35> as apposed to 2xdouble
18:31:28  <coopserver> <Lejving> yeah that's what I meant too
18:31:41  <coopserver> <Lejving> was wondering if it made a difference
18:31:50  <coopserver> <Jam35> Sylf told me the difference once
18:31:56  <coopserver> <Jam35> I always use 2
18:32:04  <coopserver> <Jam35> would have to try 1
18:32:12  <coopserver> <Jam35> can;t remember why
18:32:35  <coopserver> <Lejving> I shall do some research at some point about logics anyways
18:32:40  <coopserver> <Jam35> maybe with slower trains it makes more difference
18:32:51  <coopserver> <Lejving> maybe I'll find the answer then
18:34:31  <Jam35> that tree is broken :)
18:34:41  <Jam35> don't know why I'm looking there
18:34:49  <Jam35> in the tree menu
18:34:54  <Jam35> you have BRIX?
18:35:08  <coopserver> <Lejving> woooot?
18:35:10  <Jam35> the 11th tree
18:35:16  <Jam35> is a blank tile
18:35:30  <Jam35> you build  with it and it sometimes bulldozes the tile
18:36:13  <coopserver> <Lejving> no clue what you're talking about :D
18:36:25  <coopserver> <Jam35> look in the tree menu with BRIX
18:36:42  <coopserver> <Lejving> oh yeah
18:36:47  <coopserver> <Jam35> you see 12 trees?
18:36:49  <coopserver> <Jam35> oh ok
18:36:52  <coopserver> <Lejving> no I see a blank one
18:36:55  <coopserver> <Lejving> on the 11th
18:37:07  <coopserver> <Jam35> use it on a blank tile
18:37:14  <coopserver> <Jam35> it bombs the tile
18:37:24  <coopserver> <Jam35> sometimes
18:37:32  <coopserver> <Lejving> fucking V
18:37:35  <coopserver> <Lejving> can't trust him for shit
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18:38:19  <coopserver> <Jam35> I think the 3 way splits can all have one waypoint order
18:38:50  <coopserver> <Lejving> we have Machinery Distribution WP
18:38:58  <coopserver> <Lejving> east
18:41:53  <coopserver> <Jam35> what do you mean sorry?
18:42:05  <coopserver> <Lejving> we have a wp set up for machinery
18:42:09  <coopserver> <Lejving> in the east
18:42:14  <coopserver> <Lejving> !here
18:42:31  <coopserver> <Jam35> oh
18:42:34  <coopserver> <Jam35> um
18:42:39  <coopserver> <Jam35> why is that needed?
18:42:40  <coopserver> <Lejving> V made it
18:43:20  <coopserver> <Jam35> oh maybe to refit there
18:43:44  <coopserver> <Lejving> not needed they can refit at the towns
18:43:46  <coopserver> <Jam35> no they refit in stations to load yeti
18:43:47  <coopserver> <Lejving> hmm
18:43:48  <coopserver> <Jam35> yes
18:43:57  <coopserver> <Jam35> idk
18:44:00  <coopserver> <Lejving> me neither
18:44:05  <coopserver> <Lejving> as said can't trust that fuckin v
18:44:11  <coopserver> <Jam35> leave it for now
18:44:13  <coopserver> <Jam35> :)
18:44:32  <coopserver> <Jam35> I am out for an hour cya soon
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18:44:38  <coopserver> <Lejving> npnp
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18:44:59  <coopserver> <Jam35> maybe I got those right? :)
18:55:53  <Mark> !pw
18:55:53  <coopserver> Mark: latent
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18:56:20  <coopserver> <Mark> hiho
18:57:01  <coopserver> <Mark> completely forgot about this game
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19:01:13  <coopserver> <Lejving> hey mark
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20:04:55  <V453000> Jam35:  the waypoint is to have the trains go "distribute machinery via without non-stop"
20:05:07  <V453000> so we don't have "no non-stop" all the way to the towns
20:05:18  <V453000> might not hurt stuff, but just to be safe it's nicer
20:05:25  <V453000> I believe
20:05:42  <Lejving> we're not hurting for orders yet
20:05:50  <Lejving> when we get there maybe we can reconsider
20:07:41  <coopserver> <Jam35> ah right
20:08:10  <coopserver> <Jam35> so we can get rid of my waypoints after machinery pick :)
20:08:16  <coopserver> *** Jam35 has joined company #1
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20:08:29  <coopserver> <Jam35> yes that makes much more sense :P
20:10:04  <Lejving> wtf don't agree wtih him Jam35!
20:10:07  <Lejving> we're hatin on V453000
20:10:13  <coopserver> <Jam35> oh right
20:10:39  <coopserver> <Jam35> yes um, go away
20:12:16  <coopserver> <Jam35> you disgusting piece of distended rectum
20:12:34  <Lejving> now add a bitch
20:12:36  <Lejving> and you got it!
20:13:15  <coopserver> <Jam35> i don;t know
20:13:18  <coopserver> <Jam35> too scary
20:17:17  <gphr> !password
20:17:17  <coopserver> gphr: buffer
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20:17:41  <V453000> waypoints after machinery pick? how do those make a difference?
20:17:44  <coopserver> <gphr> sup again =)
20:17:58  <happpy> hi
20:18:57  <V453000> foqn Nubving
20:19:20  <Jam35> I had a different way in mind
20:19:36  <V453000> sure but what difference does a waypoint after pickup make?
20:19:43  <V453000> ah like detect speed thing?
20:19:47  <Jam35> speed based yes
20:19:50  <V453000> and set order to drop at the specific place
20:19:52  <V453000> right
20:19:58  <V453000> well I thought about the go via because less orders
20:20:05  <Jam35> yes way less
20:20:09  <Jam35> much better
20:20:25  <V453000> Lejving: get rekt, we agree
20:20:33  <Jam35> I was fixating on this stuff
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20:21:23  <Lejving> fml
20:32:07  <Lejving> oooh I get it
20:32:20  <Lejving> non-stop to go to wp
20:32:26  <Lejving> so you don't have to go to 2c machinery
20:32:28  <Lejving> the train will just stop
20:32:29  <Lejving> :D
20:32:34  <Lejving> FUQIN SMRT V453000
20:32:43  <Lejving> not non-stop*
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20:38:27  <V453000> it's the most basic SRNW concept :P
20:38:53  <coopserver> <Lejving> actin like I know anything about this game
20:38:58  <coopserver> <Lejving> i know DICK
20:41:56  <V453000> that's pretty advanced
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21:11:37  <Jam35> !pause
21:11:38  <coopserver> *** Game paused (manual)
21:12:13  <Jam35> !auto
21:12:14  <coopserver> *** Game still paused (manual, number of players)
21:12:15  <coopserver> *** Game still paused (number of players)
21:14:46  <Jam35> !rcon set min_active_clients
21:14:47  <coopserver> Current value for 'min_active_clients' is: '2' (min: 0, max: 255)
21:14:50  <Jam35> !rcon set min_active_clients 1
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21:18:49  <coopserver> <Lejving> lol the yeti convoy is real
21:18:50  <coopserver> <Lejving> :D
21:30:04  <coopserver> <Lejving> my left ear hurts a little bit
21:30:06  <coopserver> <Lejving> :'(
21:30:28  <coopserver> <Jam35> my brain hurts
21:30:32  <coopserver> <Lejving> ha
21:31:00  <V453000> !pw
21:31:00  <coopserver> V453000: fixing
21:31:18  <coopserver> *** Game paused (connecting clients)
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21:31:28  <coopserver> <V453000> sup yo
21:31:36  <coopserver> <Lejving> hello human of earth
21:31:38  <coopserver> <Jam35> yo
21:31:45  <coopserver> <V453000> orders added yet?
21:31:51  <coopserver> <Lejving> he's working on it
21:31:56  <coopserver> <V453000> nice
21:32:01  <coopserver> <Lejving> fuckin' slow though
21:32:05  <coopserver> <Lejving> geez
21:32:12  <coopserver> <V453000> all those yetis so happy they can wait there for years
21:32:16  <coopserver> <Lejving> ha
21:32:17  <coopserver> <V453000> dem so grateful
21:32:41  <coopserver> <Lejving> yeah they look surprisingly happy being sent of to like a mine and work as slaves
21:32:45  <coopserver> <Lejving> and
21:32:54  <coopserver> <Lejving> we take the profits
21:33:06  <coopserver> <V453000> my fav is the "super simplified YETI" mode
21:33:15  <coopserver> <V453000> YETI -> FOOD -> YETI
21:33:27  <coopserver> <Lejving> me_irl
21:33:51  <coopserver> <V453000> well yeah but the yetis are processed to food at food plant :P
21:33:58  <coopserver> <V453000> and food is processed into yeti in yeti yard
21:34:05  <coopserver> <Lejving> omg soylent yetis
21:34:07  <coopserver> <Jam35> what is the speed on green?
21:34:14  <coopserver> <V453000> ._. NVM
21:34:16  <coopserver> <Jam35> and on normal?
21:34:23  <coopserver> <V453000> green 180
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21:34:38  <coopserver> <V453000> red 214
21:34:42  <coopserver> <V453000> in kmh
21:34:57  <coopserver> <V453000> yellow 164
21:35:28  <coopserver> <Jam35> so at 3ABC Load WP
21:35:34  <coopserver> <Jam35> we have 3 choice
21:35:39  <coopserver> <V453000> yes
21:35:49  <coopserver> <Jam35> red green and clean PURR
21:35:57  <coopserver> <Lejving> rawr
21:36:09  <coopserver> <V453000> first check if max speed above the red, then check if above green
21:36:17  <coopserver> <Jam35> which I have
21:36:24  <coopserver> <Jam35> but idk the green speed
21:36:26  <coopserver> <Jam35> 180
21:36:31  <coopserver> <Jam35> >180
21:36:42  <coopserver> <V453000> just something between 160 and 180
21:36:51  <coopserver> <V453000> go 172
21:37:17  <coopserver> <V453000> the values are often bullshit because they are adapted by the code in some weird kmh conversion and shit
21:37:30  <coopserver> <Jam35> yeah I remember from before
21:37:44  <coopserver> <Jam35> like the displayed value is not the actual value
21:37:45  <coopserver> <V453000> the values you setting are what I call code values
21:37:52  <coopserver> <V453000> aka the values in the orders match the values in NML
21:38:12  <coopserver> <V453000> (if you don't force-specify km/h in NML) ... it's called some kmh-ish XD
21:38:22  <coopserver> <V453000> but in game displayed is kmhh
21:38:23  <coopserver> <V453000> ye
21:38:26  <coopserver> <Lejving> dafuq
21:38:34  <coopserver> <V453000> welcome to openttd Lejving:D
21:38:44  <coopserver> <Jam35> someone check order 108 onwards
21:38:52  <coopserver> <Jam35> the jump to there is not done yet
21:38:56  <coopserver> <Lejving> chris sawyer was probably on lsd or somethin :D
21:39:03  <coopserver> <Jam35> will be at order 53
21:39:31  <coopserver> <V453000> I don't see problems
21:39:46  <coopserver> <V453000> I don't think this value conversion is from Chris Sawyer Lejving
21:39:55  <coopserver> <V453000> most likely some horseshit openttd/ttdpatch introduced
21:40:07  <coopserver> <Lejving> hmm
21:40:32  <coopserver> <V453000> for example the last medium maglev Get Heavy has max speed 400 in code
21:40:35  <coopserver> <V453000> 401 km/h in game
21:40:51  <coopserver> <Jam35> I think it's done
21:40:57  <coopserver> <Jam35> what am I forgetting?
21:41:03  <happpy> chris swwyer i think he did train sport tycoon deluxe
21:41:11  <coopserver> <Jam35> 53 & 54 is ok right?
21:41:40  <coopserver> <V453000> should be
21:41:42  <coopserver> <Lejving> yeah 109 is abc load
21:41:46  <coopserver> <Lejving> so should be fine
21:42:12  <coopserver> <Lejving> 141 : go to order 2?
21:42:33  <coopserver> <V453000> true dat
21:42:45  <coopserver> <Jam35> yes
21:42:49  <coopserver> <Lejving> fuaaark
21:42:50  <coopserver> <Jam35> start
21:43:09  <coopserver> <V453000> server crash in
21:43:10  <coopserver> <V453000> 3
21:43:11  <coopserver> <V453000> 2
21:43:12  <coopserver> <V453000> 1
21:43:16  <coopserver> <V453000> noep
21:43:37  <coopserver> <V453000> Jam35: your shit is stuck :D
21:43:42  <coopserver> <V453000> teh split
21:43:55  <coopserver> <Jam35> ehh
21:45:28  <coopserver> <Jam35> ow... not seeing it
21:45:42  <coopserver> <V453000> stopped dummy
21:45:43  <coopserver> <V453000> XD
21:45:48  <coopserver> <Lejving> lol
21:45:49  <coopserver> <Lejving> rekt
21:45:51  <coopserver> <V453000> somehow
21:45:52  <coopserver> <Jam35> shite
21:46:10  <coopserver> <Jam35> why is the other so slow?
21:46:53  <coopserver> <V453000> just a normal signal gap
21:47:15  <coopserver> <V453000> basically evil mode I guess
21:47:29  <coopserver> <Lejving> good thing we made like one billion platforms for like 1 train per minute :D
21:47:30  <coopserver> <Jam35> doesnt happen elsewhere
21:47:40  <coopserver> <V453000> do we have to use the entry signal?
21:47:42  <coopserver> <V453000> I don't think so
21:48:15  <coopserver> <Jam35> omg jam
21:48:25  <coopserver> <Jam35> 2a entry
21:48:38  <coopserver> <Lejving> sick
21:48:40  <coopserver> <Jam35> yes I know
21:48:50  <coopserver> <V453000> it will spread itself out I think
21:49:36  <coopserver> <Jam35> 'future proof' eh? :D
21:49:46  <coopserver> <Jam35> it will survive nuclear war
21:49:50  <coopserver> <Lejving> hahaha
21:50:21  <coopserver> <Lejving> well we are moving uranium to a power plant
21:50:23  <coopserver> <Lejving> anything can happen
21:50:32  <coopserver> <V453000> exactly
21:50:33  <coopserver> <V453000> mf
21:50:57  <coopserver> <V453000> it's producing shit
21:51:33  <coopserver> <V453000> oil on flatbed is one of my fav concepts
21:52:09  <coopserver> <Jam35> I prefer the fish tank livestock :)
21:52:19  <coopserver> <V453000> hm
21:52:37  <coopserver> <Lejving> do you see how FUCKING smart I was with the machinery platform-extenders?
21:52:41  <coopserver> <V453000> I think my glorious 1-3 split is broken as fuck
21:52:43  <coopserver> <Lejving> they also works as anti nuke prevention
21:52:49  <coopserver> <V453000> but somehow it actually works
21:53:12  <coopserver> <V453000> smart as fuck itself Lejving
21:53:33  <coopserver> <Lejving> !fuck
21:54:01  <coopserver> <V453000> lol nub
21:54:05  <coopserver> <Jam35> what about 3B and 3C Machinery?
21:54:16  <coopserver> <V453000> is at !FUCK Jam35
21:54:36  <coopserver> <Lejving> what did I fuck up?
21:54:37  <coopserver> <V453000> Lejving: one of the signals was not 2way but 1way in wrong direction
21:54:43  <coopserver> <Lejving> omfg
21:54:55  <coopserver> <V453000> shit hepenz
21:56:25  <coopserver> <V453000> 2X transfer not keeping up
21:56:27  <coopserver> <V453000> slugs too slow
21:56:44  <coopserver> <Lejving> maybe it's the depot shit
21:56:46  <coopserver> <V453000> connecting 2X directly
21:56:49  <coopserver> <V453000> and lets see
21:57:16  <coopserver> <V453000> yeah that isnt helping
21:57:39  <coopserver> <V453000> I think we don't need the transfers at this point
21:57:44  <coopserver> <V453000> shit is set up as fuck
21:57:54  <coopserver> <V453000> but don't want toremove yet
21:58:21  <coopserver> <V453000> nyway I gtfo
21:58:26  <coopserver> <V453000> got to catch foken metro
21:58:28  <coopserver> <Lejving> srsly why the fuck did we make machinery so fucking big
21:58:40  <coopserver> <Lejving> jesus :D
21:58:47  <coopserver> <V453000> you fuckers seemed like you want to use many towns
21:58:48  <coopserver> <Jam35> cya
21:58:52  <coopserver> <Lejving> we do
21:58:56  <coopserver> <V453000> if we use 15 lines for ML which isn't impossible, it will be ok
21:59:03  <coopserver> <Lejving> ha
21:59:16  <coopserver> <V453000> it will still be foqn overkill as fuck
21:59:17  <coopserver> <V453000> but less
21:59:51  <coopserver> <V453000> even if we turn it to 6 platforms per line then it is still 12 lanes
22:00:04  <coopserver> <V453000> with 1:5 that means we need 60 ML lines to fill it
22:00:08  <coopserver> <Lejving> rofl
22:00:13  <coopserver> <Lejving> #nuclearwinterproof
22:00:16  <coopserver> <V453000> better gete working MF
22:00:26  <coopserver> <Jam35> 15 5:1 splitters to look forward to building
22:00:34  <coopserver> <V453000> XD
22:00:36  <coopserver> <Jam35> ok 13
22:00:37  <coopserver> <Lejving> 60*
22:01:00  <coopserver> <V453000> well I go
22:01:01  <coopserver> <V453000> byez
22:01:03  <coopserver> *** V453000 has left the game (Leaving)
22:01:04  <coopserver> <Lejving> cya
22:01:05  <coopserver> <Jam35> bb
22:01:35  <coopserver> <Jam35> I have a little lag now at full zoom
22:01:47  <coopserver> <Lejving> =(
22:01:48  <coopserver> <Jam35> all these animated industries
22:01:51  <coopserver> <Lejving> yea
22:01:52  <coopserver> <Lejving> taxing
22:02:20  <coopserver> <Lejving> I bet this game isn't exactly made for more than 1 core either :P
22:02:21  <V453000> can always turn 32bpp off :)
22:02:42  <coopserver> <Jam35> I know it's not that severe just yet
22:02:58  <coopserver> <Lejving> hmm fuck machinery doubles production?
22:03:01  <coopserver> <Lejving> that's fuck as fuck
22:05:12  <coopserver> <Lejving> BDMT still increasing
22:06:14  <coopserver> <Jam35> it's set at 1:7
22:06:21  <coopserver> <Jam35> we could go 1:9
22:06:32  <coopserver> <Jam35> it keeps the pattern nice :P
22:06:35  <coopserver> <Lejving> do it
22:06:36  <coopserver> <Jam35> over 1:8
22:07:48  <coopserver> <Lejving> why is the other slug not moving
22:07:49  <coopserver> <Lejving> that fuck
22:11:21  <coopserver> <Lejving> rating is shit at 3
22:12:43  <coopserver> <Lejving> hmm
22:12:46  <coopserver> <Lejving> 3cc seems fucked
22:12:57  <coopserver> <Lejving> no batteries getting transported
22:13:18  <coopserver> <Lejving> no 3cc pickup
22:13:19  <coopserver> <Lejving> that's why
22:14:11  <coopserver> <Jam35> hm
22:14:13  <coopserver> <Jam35> fixed
22:14:31  <coopserver> <Jam35> is it even possible to help these ratings
22:14:57  <coopserver> <Lejving> same trick as with the others I guess?
22:15:40  <coopserver> <Lejving> anyways these ratings I guess is not as important
22:15:45  <coopserver> <Lejving> these trains are going back empty no matter what
22:16:02  <coopserver> <Lejving> where as a food train can go back full/empty
22:16:05  <coopserver> <Lejving> for example
22:18:09  <coopserver> <Jam35> the split after 3X looks broken
22:18:23  <coopserver> <Jam35> has 2 exits open all the time
22:18:54  <coopserver> <Jam35> as does the one before :)
22:19:03  <coopserver> <Jam35> 3ABC load
22:19:12  <coopserver> <Jam35> not now
22:20:56  <coopserver> <Jam35> gotta sleep now
22:21:02  <coopserver> <Jam35> back tomorrow
22:21:03  <coopserver> <Lejving> cool
22:21:06  <coopserver> <Lejving> have a good night
22:21:11  <coopserver> <Jam35> hf cya
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22:27:42  <happpy> lejving on the    public server  wher doo u doo mor trains from
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