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01:04:41 <Sylf> !companies 01:04:43 <Stablean> Sylf: Company 1 (Orange): DayDreamer Transport 01:04:43 <Stablean> Sylf: Company 2 (Green): Sylf Transport 01:05:11 <Sylf> !rcon reset_company 2 01:05:11 <Stablean> Sylf: Company deleted. 01:05:53 <Stablean> *** Game unpaused (number of players) 01:05:55 <Stablean> *** Sylf joined the game 01:06:13 *** KenjiE20 has quit IRC 02:02:24 <Stablean> *** Qjet joined the game 02:02:44 <Stablean> <Qjet> what's the story with the invalid cargo anyway >.\ 02:03:51 <Stablean> <Qjet> hello 02:04:38 <Stablean> <Qjet> you afk? 02:05:56 <Stablean> <Qjet> ... 02:06:02 <Stablean> *** Qjet has paused the server. 02:06:04 <Stablean> *** Game paused (number of players) 02:06:13 <Stablean> <Qjet> holy shitballs that worked 02:06:34 <Sylf> oh, I was looking away 02:06:37 <Sylf> !auto 02:06:37 <Stablean> *** Sylf has enabled autopause mode. 02:06:39 <Stablean> *** Game unpaused (number of players) 02:06:39 <Stablean> <Qjet> yah sorry 02:06:45 <Stablean> <Qjet> thought you were afk 02:07:01 <Stablean> <Qjet> and figured you expected the game to remain paused 02:07:08 <Stablean> <Sylf> Invalid cargo happens with Japanese town set 02:07:27 <Stablean> <Qjet> ah well at least thats the how 02:07:41 <Stablean> <Qjet> I guess you don't know the why? 02:08:06 <Sylf> I have some guesses 02:08:48 <Sylf> like, maybe the town set doesn't properly disable acceptance of food in temperate climate 02:09:59 <Stablean> <Qjet> ah well might as well try again >.\ 02:10:13 <Stablean> *** Qjet has started a new company (#3) 02:10:37 <Stablean> <Sylf> this map isn't as islandy 02:13:51 <Stablean> <Qjet> daaam teraforming is seriously expensive now 02:14:29 <Stablean> <Sylf> It always is on this server :p 02:14:55 <Stablean> <Qjet> I'm fine with that but even a one tile change is a little too much .P 02:15:03 <Stablean> <Sylf> hehe 02:15:14 <Stablean> <Qjet> ack tons of engines... 02:26:33 <Stablean> <Qjet> there are tooo many vehicles on this server 02:26:42 <Sylf> nah 02:27:01 <Stablean> <Qjet> getting nagged to try new vehicles out though 02:27:06 <Sylf> 2cc set gives good number of locomotives 02:27:21 <Sylf> Japanese set gives good number of passenger DMU/EMUs 02:27:47 <Sylf> I'm not sure how many vehicles Ikarus set has for RVs 02:28:17 <Sylf> and I didn't see those nags, since I was experimenting with the future state of this map locally 02:29:12 <Sylf> I think I'll try some long distance passenger service in this game 02:29:24 <Stablean> <Qjet> I keep trying to make a ring based system 02:29:26 <Stablean> <Qjet> but failing 02:29:35 <Stablean> <Sylf> ring? 02:29:37 <Stablean> <Qjet> I have an odd number of towns... which is good... 02:30:00 <Stablean> <Qjet> yah the main line is a circular track 02:30:10 <Stablean> <Qjet> which forks off to the destinations 02:30:28 <Stablean> <Qjet> the idea being that the outside track is the merge, and the inside track is for travel 02:31:02 <Stablean> <Sylf> that probably won't work as intended 02:31:05 <Stablean> <Qjet> yah I know .( 02:31:39 <Stablean> <Sylf> if you try like outside ring is for empty trains, and inside the full trains 02:32:09 <Stablean> <Sylf> then it'll work much better... actually, that's what was done in prozone game 14 02:34:15 <Stablean> <Qjet> the thing Is 02:34:34 <Stablean> <Qjet> i figured i could get trains to take the fast lane by using the back side of PBS signals combined with prios 02:35:57 <Stablean> <Sylf> what you're describing is a primitive version of Shift Main Line 02:36:15 <Stablean> <Qjet> hmmm 02:36:25 <Stablean> <Qjet> well I like the sound of primative! 02:36:51 <Stablean> <Qjet> awww can't rename towns... 02:57:17 <Stablean> <Qjet> mountains don't make this easy... 02:57:31 <Stablean> <Sylf> nope. 02:57:33 <Stablean> <Qjet> it's 1962 right? How much for a nuke? 02:57:35 <Stablean> <Sylf> But that's a part of fun 02:57:54 <Stablean> <Sylf> :p wanna nuke a mountain? 02:58:25 <Stablean> <Qjet> yes. 02:58:53 <Stablean> <Qjet> yes I would like to explode the mountain in nuclear fire 03:02:50 <Stablean> <Qjet> can I blow up industries >.( 03:02:52 <Stablean> <Qjet> ? 03:02:58 <Stablean> <Sylf> nope. 03:03:04 <Stablean> <Sylf> magic dozer isn't turned on 03:03:14 <Stablean> <Qjet> daaaarn it 03:04:05 <Stablean> <Qjet> can I rotate the view? .D 03:04:29 <Stablean> <Sylf> I'll be the broken record. 03:04:32 <Stablean> <Sylf> nope. 03:04:39 <Stablean> <Sylf> Not possible in ottd 03:04:41 <Stablean> <Qjet> waaaaa whhhy not! 03:04:43 <Stablean> <Qjet> waaaa 03:09:18 <Stablean> <Qjet> if all my trains skip two towns, they will visit all of them... .| this MIGHT work... 03:26:17 <Stablean> <Qjet> bllleeh 03:26:43 <Stablean> <Sylf> o_o 03:27:05 <Stablean> <Qjet> i have made a circular track... 03:31:01 <Stablean> <Qjet> aaaaah crud 03:40:03 <Stablean> <Qjet> hmm the problem with waiting at both locations is that the transports spend all their times at locations where they arn't needed >.\ 03:40:30 <Stablean> <Sylf> yeah, don't do that with pax service 03:41:05 <Stablean> <Sylf> use buses to transfer all local pax at the train station 03:41:15 <Stablean> <Qjet> yup that's the plan 03:41:18 <Stablean> <Sylf> then you'll have lots of pax to haul with rail 03:41:20 <Stablean> <Qjet> right now though I was in need of some money so... 03:41:31 <Stablean> <Qjet> I set up a bunch of busses to circles all the stations 03:41:41 <Stablean> <Qjet> untill they were full, then travel with their passengers to the next town 03:41:51 <Stablean> <Sylf> so, when you do that, you'll eventually be moving full trains everywhere without "full load" order 03:42:11 <Stablean> <Sylf> non-full trains can make some good money already 03:44:18 <Stablean> <Sylf> I'm gonna borrow some of your land area 03:44:25 <Stablean> <Qjet> ? 03:44:35 <Stablean> <Sylf> gonna lay a long distance pax service 03:46:22 <Stablean> <Qjet> hmmm this is probably not good... 03:51:53 <Stablean> <Qjet> err 03:51:55 <Stablean> <Qjet> hmmm 03:51:59 <Stablean> <Qjet> ss.. sorry 03:52:09 <Stablean> <Qjet> i wasn't quiet sure what land you were talking about... 03:53:06 <Stablean> <Sylf> just a bit of area where you were developing your loop 03:54:25 <Stablean> <Qjet> bleh 03:54:48 <Stablean> *** Qjet has left the game (connection lost) 03:55:11 <Stablean> <Sylf> o_o 05:00:55 <Stablean> *** Sylf has left the game (leaving) 05:00:55 <Stablean> *** Game paused (number of players) 05:18:42 <Stablean> *** Game unpaused (number of players) 05:18:43 <Stablean> *** Qjet joined the game 05:31:23 <Stablean> *** Qjet has left the game (connection lost) 05:31:23 <Stablean> *** Game paused (number of players) 05:35:03 <Stablean> *** Game unpaused (number of players) 05:35:06 <Stablean> *** Qjet joined the game 05:37:36 <Stablean> *** Tepo joined the game 05:49:43 <Stablean> *** Player has joined spectators 05:52:25 <Stablean> *** Player has started a new company (#4) 05:59:21 <Stablean> *** Player has left the game (leaving) 05:59:42 <Stablean> *** Player has left the game (connection lost) 06:00:04 <Stablean> *** Player has joined spectators 06:00:24 <Stablean> *** Player has joined company #4 06:01:09 <Stablean> *** Player has left the game (leaving) 06:04:37 <Stablean> *** Tepo has left the game (connection lost) 06:05:16 <Stablean> *** Tepo joined the game 06:14:43 <Stablean> *** Tepo has left the game (connection lost) 06:15:41 <Stablean> *** Tepo joined the game 06:30:47 <Stablean> *** Tepo has left the game (leaving) 06:33:23 <Stablean> *** Player has changed his/her name to cain 06:38:08 <Stablean> *** cain has left the game (leaving) 06:47:31 <Stablean> *** Zmapper joined the game 06:50:43 <Stablean> *** Zmapper has left the game (leaving) 07:14:14 <Stablean> *** Qjet has left the game (connection lost) 07:14:14 <Stablean> *** Game paused (number of players) 07:19:09 <planetmaker> !rcon min_active_clients 07:19:09 <Stablean> planetmaker: ERROR: command not found 07:19:09 <planetmaker> !rcon set min_active_clients 07:19:09 <Stablean> planetmaker: Current value for 'min_active_clients' is: '1' (min: 0, max: 255) 07:24:35 *** DayDreamer has joined #openttdcoop.stable 07:27:57 <Stablean> *** DayDreamer joined the game 07:48:00 <Stablean> *** DayDreamer has joined company #1 07:48:00 <Stablean> *** Game unpaused (number of players) 08:29:39 <Stablean> *** V453000 joined the game 08:29:40 <Stablean> <V453000> hi 08:29:46 <Stablean> <DayDreamer> hell 08:29:48 <Stablean> <DayDreamer> o 08:29:58 <Stablean> <V453000> how is it 08:32:09 <Stablean> <DayDreamer> good, but japanese roads looks weird :P 08:34:39 <Stablean> <V453000> I like them tbh 08:38:33 <Stablean> *** V453000 has left the game (leaving) 08:46:25 <Stablean> *** Player has left the game (leaving) 09:32:48 <Stablean> *** DayDreamer has left the game (leaving) 09:32:48 <Stablean> *** Game paused (number of players) 09:32:55 *** DayDreamer has quit IRC 11:20:28 *** Mazur has quit IRC 11:45:27 *** Mazur has joined #openttdcoop.stable 12:07:18 *** Stablean has quit IRC 12:26:52 *** KenjiE20 has joined #openttdcoop.stable 12:26:52 *** ChanServ sets mode: +o KenjiE20 12:47:12 *** Stablean has joined #openttdcoop.stable 12:47:12 <Stablean> Autopilot engaged 12:47:12 <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)' 12:47:12 *** ChanServ sets mode: +v Stablean 12:47:14 <Stablean> V450000000000, now you can execute !-commands ;-) 13:26:38 <Stablean> *** Sylf joined the game 13:44:29 <Stablean> *** Absolutis joined the game 13:45:17 <Stablean> *** Absolutis has started a new company (#6) 13:48:21 <Stablean> <Absolutis> you there sylf 13:48:37 <Stablean> <Sylf> yes, but I'm about to leave 13:49:01 <Stablean> <Absolutis> can i join your company 13:49:20 <Stablean> <Absolutis> (yes, i know asking that is annoying) 13:49:54 <Stablean> <Sylf> I'd rather not 13:50:00 <Stablean> <Absolutis> okay 14:05:18 <Stablean> <Absolutis> WAIT. 14:05:25 <Stablean> <Absolutis> WAITWAITWAITWAITWAIT. 14:05:43 <Stablean> <Absolutis> arent you supposed to yuse ships fro bankrupting your company 14:07:31 <Stablean> *** Sylf has left the game (leaving) 14:09:17 <Stablean> *** Absolutis has left the game (leaving) 14:35:05 *** Machous has joined #openttdcoop.stable 14:48:39 <Stablean> *** {jor[D]1} has joined company #4 14:54:58 <Stablean> *** Tepo joined the game 14:56:41 <Stablean> *** {jor[D]1} has joined company #5 14:59:04 <Stablean> *** Atoompje` joined the game 15:03:08 <Stablean> *** Atoompje` has left the game (leaving) 15:15:05 <Stablean> *** Vinnie joined the game 15:15:20 <Stablean> <Vinnie> hello all 15:19:24 <Stablean> <Vinnie> tepo something is broken 15:19:35 <Stablean> <Vinnie> RV 16 e.g. 15:20:45 <Stablean> *** Vinnie has left the game (leaving) 15:31:16 <Stablean> *** teilzeitstudent joined the game 15:31:20 <Stablean> <teilzeitstudent> hoi 15:31:30 <Stablean> <jor[D]1> hoi 15:33:52 <Stablean> <teilzeitstudent> not much left to do it would appear 15:37:42 <Stablean> *** Tepo has left the game (leaving) 15:37:46 *** DayDreamer has joined #openttdcoop.stable 15:40:45 <Stablean> *** DayDreamer joined the game 15:41:37 <Stablean> *** DayDreamer has joined company #4 15:41:51 <Stablean> <teilzeitstudent> oi :p 16:00:14 <Stablean> <teilzeitstudent> daydreamer? 16:20:36 <Stablean> *** Tepo joined the game 16:20:39 <Stablean> <Tepo> hi 16:20:42 <Stablean> <teilzeitstudent> hoi 16:20:48 <Stablean> *** Tepo has joined company #1 16:21:36 <Stablean> <DayDreamer> hello Tepo 16:22:18 <Stablean> <teilzeitstudent> anyone got a couple of mil left over to build a factory? :p 16:36:17 <Stablean> *** DayDreamer has joined company #1 16:40:34 <Stablean> <teilzeitstudent> is there like a time of day these games usually start? Seems like I always join when I only get the leftovers 16:41:14 <Sylf> It's whenever 16:41:32 <Stablean> <teilzeitstudent> 'kay 16:42:24 <Sylf> the only way not to miss it is to be here 24/7 :p 16:42:40 <Stablean> <teilzeitstudent> Think I'll pass on that :p 16:43:29 <Sylf> or you get lucky enough that you get your request for new game is granted 16:43:38 <Sylf> when you want 16:45:06 <Stablean> <teilzeitstudent> meh... wanted to build a station where you got your bridge :( 16:45:30 <Sylf> where at? 16:45:56 <Stablean> <teilzeitstudent> @haulin'i.n.c. in fort slanway-on-sea 16:46:42 <Sylf> oh, not my bridge? 16:47:00 <Stablean> <teilzeitstudent> nop. 17:11:58 *** Machous has quit IRC 17:15:08 <Stablean> <Tepo> jord1 don't connect my roads to city roads please 17:27:41 <Stablean> *** {[FR]Syl59} joined the game 17:33:18 <Stablean> *** [FR]Syl59 has left the game (leaving) 17:44:07 <Stablean> <teilzeitstudent> ah.. no ships allowed? 17:54:29 <Stablean> *** teilzeitstudent has left the game (leaving) 17:55:56 *** Machous has joined #openttdcoop.stable 18:01:38 <Stablean> *** Tepo has left the game (leaving) 18:04:37 <Stablean> *** V453000 joined the game 18:04:46 <Stablean> <V453000> hi 18:06:05 <Stablean> *** V453000 has left the game (connection lost) 18:08:21 <Stablean> *** DayDreamer has joined company #4 18:10:40 <Stablean> *** Tepo joined the game 18:12:37 <Stablean> *** DayDreamer has joined spectators 18:15:01 <Stablean> *** Qjet joined the game 18:16:09 <Stablean> <Qjet> hmmm 18:17:13 <Stablean> *** pods joined the game 18:21:23 <Stablean> *** pods has started a new company (#6) 18:23:24 <Stablean> *** DayDreamer has left the game (connection lost) 18:23:28 <Stablean> *** jor[D]1 has left the game (leaving) 18:23:55 <Stablean> *** DayDreamer joined the game 18:31:52 <Stablean> *** DayDreamer has joined company #1 18:41:19 <Stablean> *** Tepo has left the game (leaving) 18:44:32 <Stablean> *** pods has left the game (leaving) 18:51:05 *** tneo has quit IRC 18:52:02 *** tneo has joined #openttdcoop.stable 18:52:02 *** ChanServ sets mode: +o tneo 18:54:45 <Stablean> *** DayDreamer has joined spectators 19:04:17 <Stablean> *** DayDreamer has left the game (leaving) 19:20:50 <Stablean> *** Qjet has left the game (leaving) 19:20:50 <Stablean> *** Game paused (number of players) 19:49:20 <Stablean> *** Game unpaused (number of players) 19:49:22 <Stablean> *** Tepo joined the game 20:06:21 <Stablean> *** DayDreamer joined the game 20:31:54 <Stablean> *** Tepo has left the game (leaving) 20:45:23 *** Machous has quit IRC 20:50:54 <Stablean> *** V453000 joined the game 20:50:55 <Stablean> <V453000> hi 20:53:57 <Stablean> *** V453000 has left the game (leaving) 21:12:03 <Stablean> *** DayDreamer has joined spectators 21:12:03 <Stablean> *** Game paused (number of players) 22:10:02 <Stablean> *** DayDreamer has left the game (leaving) 22:13:58 *** DayDreamer has quit IRC 22:25:30 <Stablean> *** Vinnie joined the game 22:26:49 <Stablean> *** Vinnie has left the game (connection lost) 22:48:41 <Stablean> *** Qjet joined the game 22:48:42 <Stablean> *** Game unpaused (number of players) 22:49:46 <Stablean> *** Qjet has paused the server. 22:49:48 <Stablean> *** Game paused (number of players) 22:58:23 <Stablean> *** Qjet has left the game (connection lost)