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00:01:19 <Stablean> *** Atoompje joined the game 00:01:26 <Stablean> <Atoompje> meh. 00:01:32 <Stablean> <Troy McClure> one for dump isnt enough 00:03:56 <Stablean> <Strontium> there... W/N to E seems to be flowing quite nicely now 00:03:59 <Stablean> <Troy McClure> yeah 00:04:17 <Stablean> <Troy McClure> but can you do the other one too? 00:04:21 <Stablean> <Troy McClure> is it possible? 00:04:29 <Stablean> <Strontium> ofcourse it is possible 00:04:44 <Stablean> <Troy McClure> yeah, but between MSH01 and BBH01? 00:05:00 <Stablean> <Strontium> yup 00:05:19 <Stablean> <Strontium> just need to figure out the "entrance" of BBH01 though 00:05:19 <Stablean> <Troy McClure> Since the trains effectively have to choose before going thru BBH01 00:06:26 <Stablean> <Strontium> yeah, first get some DBDB "entry" 00:06:52 <Stablean> <Troy McClure> just replace the choice @here 00:07:04 <Stablean> <Troy McClure> to somewhere earlier on the line 00:13:11 <Stablean> <MrD2DG (MrMouthy)> bk 00:14:06 <Stablean> <MrD2DG (MrMouthy)> woah @ BBH01 or w/e it is now 00:15:11 <Stablean> <Troy McClure> we need to fuck it up more 00:15:17 <Stablean> <Troy McClure> check !nasty 00:15:40 <Stablean> <sturmi> omg you are insane :D 00:15:50 <Stablean> <Troy McClure> who, me 00:16:06 <Stablean> <Troy McClure> you can already see a !slight jam here 00:16:08 <Stablean> <sturmi> whoever builds between msh and bbh1 00:16:15 <Stablean> <MrD2DG (MrMouthy)> if that doesnt stop the james then i dont know what will 00:16:19 <Stablean> <Troy McClure> Sr 00:16:26 <Stablean> <Troy McClure> he did that 00:16:36 <Stablean> <MrD2DG (MrMouthy)> it looks clean 00:16:38 <Stablean> <MrD2DG (MrMouthy)> :) 00:16:48 <Stablean> <MrD2DG (MrMouthy)> I like flat and sraight 00:16:48 <Stablean> <Troy McClure> not entirely 00:16:56 <Stablean> <Troy McClure> yeah, that it is 00:16:58 <Stablean> <MrD2DG (MrMouthy)> Well exclusign the old BBh01 stuff 00:17:08 <Stablean> <MrD2DG (MrMouthy)> *excluding 00:17:10 <Stablean> <Strontium> I didn't touch BBH01 00:17:26 <Stablean> <Troy McClure> no, that was there to begin with 00:17:28 <Stablean> <MrD2DG (MrMouthy)> Of i thought the whol thing was being changes 00:17:50 <Stablean> <MrD2DG (MrMouthy)> Liking the mix'n'merge though :P 00:20:35 <Stablean> <Atoompje> bedtime=D 00:20:35 <Stablean> <Atoompje> bye 00:20:39 <Stablean> *** Atoompje has left the game (leaving) 00:20:41 <Stablean> <MrD2DG (MrMouthy)> BB 00:20:41 <Stablean> <sturmi> bye 00:22:08 <Stablean> <Strontium> you could've move those two lines towards the SW (one tile) 00:22:35 <Stablean> <Strontium> then you could make the N going track cross much less 00:22:58 <Stablean> <Troy McClure> who are you talking to? 00:23:11 <Stablean> <Strontium> myself? :) 00:23:19 <Stablean> <Troy McClure> you just placed a bridge 00:23:21 <Stablean> <Troy McClure> you see what i am doing? 00:23:40 <Stablean> <Strontium> yeah, doubling some line within the junction 00:23:50 <Stablean> <Troy McClure> yeah 00:24:11 <Stablean> <Strontium> the doubled line could be moved two tiles NE, then the line NE of that two to the SW 00:24:43 <Stablean> <Troy McClure> where the arrow is? :D 00:25:23 <Stablean> <Strontium> that's where I'd make the line SE of the arrow cross the lines north of it 00:26:41 <Stablean> <Troy McClure> not synched 00:27:06 <Stablean> <Strontium> yeah, doesn't matter much during reconstruction 00:27:37 <Stablean> <Troy McClure> that just aint right 00:27:41 <Stablean> <Troy McClure> Cl 00:29:31 <Stablean> <MrD2DG (MrMouthy)> brb 00:32:29 <Stablean> <Troy McClure> that should be it, right? 00:33:32 <Stablean> <Troy McClure> was !this a prio? 00:33:48 <Stablean> <Strontium> doubtful 00:33:50 <Stablean> <sturmi> nah 00:34:05 <Stablean> <sturmi> i placed a depot there for train upgrades 00:41:02 <Stablean> <Troy McClure> am i to understand we have no jams? 00:41:33 <Stablean> <sturmi> looks good 00:41:42 <Stablean> <Strontium> the NW entrance of BBH03? 00:41:49 <Stablean> <Troy McClure> okay, now lets cram in more trains to block it again! 00:41:52 <Stablean> <sturmi> fluid 00:42:59 <Stablean> <Troy McClure> im not too pleased about !this 00:45:43 <Stablean> <Strontium> someone should work the mess NE of MSH01 (the !improve part) 00:45:53 <Stablean> <Strontium> then I'll do the more important "sleeping" thing 00:45:59 <Stablean> *** Strontium has left the game (leaving) 00:47:00 <Stablean> <MrD2DG (MrMouthy)> Bk 00:47:06 <Stablean> <MrD2DG (MrMouthy)> So is BBH01 non existant? 00:47:08 <Stablean> <Troy McClure> Sr left 00:47:11 <Stablean> <MrD2DG (MrMouthy)> k 00:47:17 <Stablean> <Troy McClure> well, visually it is still there 00:47:27 <Stablean> <MrD2DG (MrMouthy)> Sign it then :P 00:47:29 <Stablean> <sturmi> technically too 00:47:32 <Stablean> <MrD2DG (MrMouthy)> Im gonna go now 00:47:34 *** greenlion has quit IRC 00:47:46 <Stablean> <MrD2DG (MrMouthy)> Didnt do any of my college work :/ 00:48:00 <Stablean> <MrD2DG (MrMouthy)> BB 00:48:02 <Stablean> <Troy McClure> bb 00:48:04 <Stablean> <sturmi> cu 00:48:10 <Stablean> *** MrD2DG (MrMouthy) has left the game (leaving) 01:19:45 <Stablean> <sturmi> oops :d 01:26:49 *** KenjiE20 has quit IRC 01:57:58 *** sturmi has quit IRC 01:58:11 <Stablean> <sturmi> bye 01:58:13 <Stablean> <Troy McClure> bye 01:58:19 <Stablean> *** sturmi has left the game (leaving) 04:23:08 <Stablean> *** Troy McClure has paused the server. 04:23:10 <Stablean> *** Game paused (number of players) 04:23:22 <Stablean> *** Troy McClure has enabled autopause mode. 04:23:25 <Stablean> *** Game unpaused (number of players) 04:23:37 <Stablean> *** Troy McClure has left the game (connection lost) 04:23:39 <Stablean> *** Game paused (number of players) 04:23:54 <Stablean> *** Troy McClure joined the game 04:24:03 <Stablean> *** Troy McClure has joined company #1 04:24:03 <Stablean> *** Game unpaused (number of players) 04:24:23 <Stablean> *** Troy McClure has left the game (connection lost) 04:24:25 <Stablean> *** Game paused (number of players) 04:24:39 <Stablean> *** Troy McClure has paused the server. 04:24:40 <Stablean> *** Troy McClure joined the game 04:24:44 <Stablean> *** Troy McClure has joined company #1 04:25:24 <Stablean> *** Troy McClure has enabled autopause mode. 04:25:26 <Stablean> *** Game unpaused (number of players) 04:25:30 <Stablean> *** Troy McClure has paused the server. 04:25:32 <Stablean> *** Game paused (number of players) 04:25:34 <Stablean> *** Troy McClure has enabled autopause mode. 04:25:36 <Stablean> *** Game unpaused (number of players) 04:27:27 <Stablean> *** Troy McClure has left the game (connection lost) 04:27:29 <Stablean> *** Game paused (number of players) 04:27:48 <Stablean> *** Troy McClure joined the game 04:27:51 <Stablean> *** Troy McClure has paused the server. 04:27:56 <Stablean> *** Troy McClure has joined company #1 04:28:04 <Stablean> *** Troy McClure has enabled autopause mode. 04:28:06 <Stablean> *** Game unpaused (number of players) 04:28:56 <Stablean> *** Troy McClure has paused the server. 04:28:58 <Stablean> *** Game paused (number of players) 04:30:19 <Stablean> *** Troy McClure has enabled autopause mode. 04:30:21 <Stablean> *** Game unpaused (number of players) 04:31:03 <Stablean> *** Troy McClure has paused the server. 04:31:05 <Stablean> *** Game paused (number of players) 04:31:34 <Stablean> *** Troy McClure has enabled autopause mode. 04:31:36 <Stablean> *** Game unpaused (number of players) 04:31:50 <Stablean> *** Troy McClure has left the game (connection lost) 04:31:52 <Stablean> *** Game paused (number of players) 04:32:04 <Stablean> *** Troy McClure joined the game 04:32:08 <Stablean> *** Troy McClure has joined company #1 04:32:08 <Stablean> *** Game unpaused (number of players) 04:33:10 <Stablean> *** Troy McClure has paused the server. 04:33:12 <Stablean> *** Game paused (number of players) 04:33:24 <Stablean> *** Troy McClure has enabled autopause mode. 04:33:26 <Stablean> *** Game unpaused (number of players) 04:33:43 <Stablean> *** Troy McClure has left the game (connection lost) 04:33:45 <Stablean> *** Game paused (number of players) 04:34:01 <Stablean> *** Game unpaused (number of players) 04:34:03 <Stablean> *** Troy McClure joined the game 04:34:17 <Stablean> *** Troy McClure has paused the server. 04:34:19 <Stablean> *** Game paused (number of players) 04:34:44 <Stablean> *** Troy McClure has enabled autopause mode. 04:34:46 <Stablean> *** Game unpaused (number of players) 04:38:48 <Stablean> *** Troy McClure has left the game (connection lost) 04:38:48 <Stablean> *** Game paused (number of players) 04:39:11 <Stablean> *** Game unpaused (number of players) 04:39:11 <Stablean> *** Troy McClure joined the game 04:39:24 <Stablean> *** Troy McClure has paused the server. 04:39:26 <Stablean> *** Game paused (number of players) 04:39:28 <Stablean> *** Troy McClure has left the game (connection lost) 04:39:47 <Stablean> *** Troy McClure joined the game 04:39:58 <Stablean> *** Troy McClure has enabled autopause mode. 04:40:00 <Stablean> *** Game unpaused (number of players) 04:40:15 <Stablean> *** Troy McClure has paused the server. 04:40:17 <Stablean> *** Game paused (number of players) 04:40:17 <Stablean> *** Troy McClure has left the game (connection lost) 04:40:36 <Stablean> *** Troy McClure joined the game 04:41:04 <Stablean> *** Troy McClure has enabled autopause mode. 04:41:06 <Stablean> *** Game unpaused (number of players) 04:41:56 <Stablean> *** Troy McClure has paused the server. 04:41:58 <Stablean> *** Game paused (number of players) 05:57:09 <Stablean> *** Troy McClure has enabled autopause mode. 05:57:11 <Stablean> *** Game unpaused (number of players) 05:58:03 <Stablean> *** Troy McClure has paused the server. 05:58:05 <Stablean> *** Game paused (number of players) 06:00:53 <Stablean> *** Troy McClure has enabled autopause mode. 06:00:55 <Stablean> *** Game unpaused (number of players) 06:01:03 <Stablean> *** Troy McClure has paused the server. 06:01:05 <Stablean> *** Game paused (number of players) 06:02:17 <Stablean> *** Troy McClure has enabled autopause mode. 06:02:19 <Stablean> *** Game unpaused (number of players) 06:02:57 <Stablean> *** Troy McClure has joined spectators 06:02:57 <Stablean> *** Game paused (number of players) 06:03:29 <Stablean> *** Troy McClure has joined company #1 06:03:29 <Stablean> *** Game unpaused (number of players) 06:03:57 <Stablean> *** Troy McClure has paused the server. 06:03:59 <Stablean> *** Game paused (number of players) 06:04:35 <Stablean> *** Troy McClure has enabled autopause mode. 06:04:37 <Stablean> *** Game unpaused (number of players) 06:05:48 <Stablean> *** Troy McClure has paused the server. 06:05:50 <Stablean> *** Game paused (number of players) 06:05:52 <Stablean> *** Troy McClure has left the game (connection lost) 06:06:11 <Stablean> *** Troy McClure joined the game 06:06:31 <Stablean> *** Troy McClure has enabled autopause mode. 06:06:33 <Stablean> *** Game unpaused (number of players) 06:07:32 <Stablean> *** Troy McClure has left the game (connection lost) 06:07:34 <Stablean> *** Game paused (number of players) 06:07:50 <Stablean> *** Game unpaused (number of players) 06:07:52 <Stablean> *** Troy McClure joined the game 06:08:02 <Stablean> *** Troy McClure has paused the server. 06:08:04 <Stablean> *** Game paused (number of players) 06:08:20 <Stablean> *** Troy McClure has enabled autopause mode. 06:08:22 <Stablean> *** Game unpaused (number of players) 06:09:24 <Stablean> *** Troy McClure has left the game (connection lost) 06:09:24 <Stablean> *** Game paused (number of players) 06:09:40 <Stablean> *** Game unpaused (number of players) 06:09:43 <Stablean> *** Troy McClure joined the game 06:09:51 <Stablean> *** Troy McClure has paused the server. 06:09:53 <Stablean> *** Game paused (number of players) 06:10:11 <Stablean> *** Troy McClure has enabled autopause mode. 06:10:13 <Stablean> *** Game unpaused (number of players) 06:12:26 <Stablean> *** Troy McClure has left the game (connection lost) 06:12:28 <Stablean> *** Game paused (number of players) 06:12:48 <Stablean> *** Troy McClure joined the game 06:17:27 <Stablean> *** Troy McClure has paused the server. 06:17:33 <Stablean> *** Troy McClure has joined company #1 06:22:09 <Stablean> *** Troy McClure has enabled autopause mode. 06:22:10 <Stablean> *** Game unpaused (number of players) 06:22:20 <Stablean> *** Troy McClure has paused the server. 06:22:22 <Stablean> *** Game paused (number of players) 06:26:19 <Stablean> *** Troy McClure has joined spectators 06:26:23 <Stablean> *** Troy McClure has enabled autopause mode. 06:27:11 <Stablean> *** Troy McClure has joined company #1 06:27:11 <Stablean> *** Game unpaused (number of players) 06:28:02 <Stablean> *** Troy McClure has left the game (connection lost) 06:28:04 <Stablean> *** Game paused (number of players) 06:28:31 <Stablean> *** Game unpaused (number of players) 06:28:31 <Stablean> *** Troy McClure joined the game 06:28:56 <Stablean> *** Troy McClure has joined spectators 06:28:56 <Stablean> *** Game paused (number of players) 06:34:37 <Stablean> *** Troy McClure has joined company #1 06:34:37 <Stablean> *** Game unpaused (number of players) 06:34:53 <Stablean> *** Troy McClure has joined spectators 06:34:53 <Stablean> *** Game paused (number of players) 06:38:18 <Stablean> *** Troy McClure has paused the server. 06:38:26 <Stablean> *** Troy McClure has joined company #1 06:42:53 <Stablean> *** Troy McClure has enabled autopause mode. 06:42:55 <Stablean> *** Game unpaused (number of players) 06:43:22 <Stablean> *** Troy McClure has paused the server. 06:43:24 <Stablean> *** Game paused (number of players) 06:43:50 <Stablean> *** Troy McClure has enabled autopause mode. 06:43:52 <Stablean> *** Game unpaused (number of players) 06:44:10 <Stablean> *** Troy McClure has left the game (connection lost) 06:44:12 <Stablean> *** Game paused (number of players) 06:44:28 <Stablean> *** Game unpaused (number of players) 06:44:30 <Stablean> *** Troy McClure joined the game 06:45:17 <Stablean> *** Troy McClure has left the game (connection lost) 06:45:17 <Stablean> *** Game paused (number of players) 06:45:36 <Stablean> *** Troy McClure joined the game 06:46:00 <Stablean> *** Troy McClure has joined company #1 06:46:00 <Stablean> *** Game unpaused (number of players) 06:46:16 <Stablean> *** Troy McClure has left the game (connection lost) 06:46:18 <Stablean> *** Game paused (number of players) 06:46:30 <Stablean> *** Game unpaused (number of players) 06:46:32 <Stablean> *** Troy McClure joined the game 06:47:33 <Stablean> *** Troy McClure has joined spectators 06:47:33 <Stablean> *** Game paused (number of players) 06:49:10 <Stablean> *** Troy McClure has left the game (leaving) 07:03:45 *** DayDreamer has joined #openttdcoop.stable 07:06:47 <Stablean> *** DayDreamer joined the game 07:07:07 <Stablean> *** DayDreamer has joined company #2 07:07:07 <Stablean> *** Game unpaused (number of players) 07:40:24 <Stablean> *** DayDreamer has joined spectators 07:40:24 <Stablean> *** Game paused (number of players) 07:40:32 <Stablean> *** DayDreamer has left the game (leaving) 08:20:34 *** ODM has joined #openttdcoop.stable 08:20:34 *** ChanServ sets mode: +o ODM 08:59:52 *** DayDreamer has quit IRC 09:36:06 <Stablean> *** V453000 joined the game 09:37:13 <Stablean> *** V453000 has left the game (leaving) 09:40:14 <Stablean> *** sturmi joined the game 09:41:11 <Stablean> *** sturmi has joined company #1 09:41:11 <Stablean> *** Game unpaused (number of players) 09:54:18 *** DayDreamer has joined #openttdcoop.stable 09:55:47 <Stablean> *** Strontium joined the game 09:56:59 <DayDreamer> !players 09:57:02 <Stablean> DayDreamer: Client 181 (Orange) is sturmi, in company 1 (Coop) 09:57:02 <Stablean> DayDreamer: Client 183 (Orange) is Strontium, in company 1 (Coop) 09:57:08 <DayDreamer> !info 09:57:08 <Stablean> DayDreamer: http://stable.openttdcoop.org 10:02:33 <Stablean> <Strontium> ooh... coal drop problems ;) 10:03:19 <Stablean> <sturmi> hey Sr 10:05:28 <Stablean> <Strontium> oh, and wood drop problems 10:45:38 *** KenjiE20 has joined #openttdcoop.stable 10:45:38 *** ChanServ sets mode: +o KenjiE20 11:26:55 <Stablean> <Strontium> good luck updating the few hundred other trains ;) 11:26:59 <Stablean> *** Strontium has left the game (leaving) 11:27:09 <Stablean> <sturmi> :D 11:38:44 *** ODM has quit IRC 11:45:29 <Stablean> *** ali joined the game 11:51:14 <Stablean> *** ali has left the game (leaving) 12:15:43 *** Chris_Booth has joined #openttdcoop.stable 12:39:56 <DayDreamer> lol .. my trains are deadlocked? :D 12:40:09 <Stablean> <sturmi> :p 12:56:02 <kuch3n> hello 12:56:05 <DayDreamer> the train bitches ignoring red signal near power station :/ and then jam everything :( 12:56:14 <DayDreamer> hi kuch 12:56:27 <Stablean> *** kuch3n joined the game 12:56:29 <Stablean> <sturmi> someone told me that trains are retarded :p 12:56:37 <Stablean> <sturmi> hey huchen 12:56:41 <Stablean> <sturmi> kuchen* 12:57:41 <kuch3n> DayDreamer: No income ? 12:58:26 <DayDreamer> locked trains .. 12:58:50 <DayDreamer> i cant log in the game .. im at work 13:01:15 <kuch3n> Somebody else could do that for you 13:02:15 <DayDreamer> you or sturmi .. who want to do that? :D 13:07:16 <Chris_Booth> DayDreamer: I dont mind fixing it for you 13:08:03 *** sturmi has joined #openttdcoop.stable 13:09:33 <Stablean> *** Chris Booth joined the game 13:09:57 <Stablean> <sturmi> hey chris 13:10:01 <Stablean> <Chris Booth> hi 13:10:13 <Stablean> <Chris Booth> I know why DayDreamers trains jamed 13:10:20 <Stablean> <Chris Booth> needs 2 way signals at that split 13:10:22 <Stablean> <sturmi> why? 13:10:36 <kuch3n> Sturmi, do you want? 13:10:36 <Stablean> <Chris Booth> then the train is forced to use the otherline 13:10:48 <Stablean> <sturmi> kuchen, what? 13:10:57 <kuch3n> 14:03 < DayDreamer> you or sturmi .. who want to do that? :D 13:11:24 <Stablean> <sturmi> must have missed that, i was busy upgrading 500 trains :p 13:11:30 <DayDreamer> pw is l123 .. could you somebody fix that signals pls? 13:11:46 <DayDreamer> signal 13:12:32 <Stablean> <sturmi> i try it 13:12:42 <Stablean> *** sturmi has joined company #2 13:13:42 <DayDreamer> ty 13:14:48 <Stablean> *** Chris Booth has joined company #1 13:18:15 <Stablean> *** sturmi has joined company #1 13:20:08 <Stablean> <Chris Booth> fucking oops 13:20:26 <Stablean> *** kuch3n has left the game (connection lost) 13:20:32 <Stablean> *** kuch3n #1 joined the game 13:28:52 *** DayDreamer has quit IRC 13:29:05 <Stablean> <Chris Booth> trains take so long to clear 13:29:23 <Stablean> <sturmi> annoying 13:34:56 *** greenlion has joined #openttdcoop.stable 13:36:27 <Stablean> <Chris Booth> ok Steelmill entrancd and exit are now fully LL_RR 13:36:39 <Stablean> <sturmi> you just added a double connection 13:36:56 <Stablean> <Chris Booth> and mixed the exit properly 13:37:06 <Stablean> <Chris Booth> and mixed the entrance properly 13:37:25 <Stablean> <sturmi> yea ist a nice mess of rails :p 13:37:25 <Stablean> <Chris Booth> ooh I made here twice 13:44:14 <Stablean> *** Strontium joined the game 13:51:28 <Stablean> <Chris Booth> that has much nicer flows now 13:56:14 <Stablean> <Chris Booth> Factory drop needs expanding now 13:56:32 <Stablean> <sturmi> again? 13:56:49 <Stablean> <Chris Booth> it has been expanded befor? 13:56:57 <Stablean> <sturmi> yep 13:57:32 <Stablean> <Strontium> it can't get much bigger unless the settings are changed 13:58:04 <Stablean> <Chris Booth> yeah I can see that 14:09:23 <V453000> !rcon set station_spread 14:09:23 <Stablean> V453000: Current value for 'station_spread' is: '12' (min: 4, max: 64) 14:09:38 <V453000> want to do some challenge with station spread or want it increased? 14:10:02 <Stablean> <Strontium> I like challenges ;) 14:10:04 <Stablean> <Chris Booth> we I was concidering using auto orders to come over it 14:10:14 <Stablean> <Chris Booth> but not sure how to work it 14:10:30 <Stablean> <sturmi> snrw drop? 14:10:32 <Stablean> <Strontium> automatic orders are just for looks; they don't affect the behaviour of the vehicle 14:10:50 <Stablean> <Chris Booth> they do 14:10:54 <V453000> they dont 14:10:56 <V453000> nor should 14:11:02 <Stablean> <Chris Booth> ok I think I have got it 14:11:14 <Stablean> <sturmi> they only make the game laggy 14:11:41 <Stablean> <Chris Booth> we need a Way point in front + behind the factory 14:11:56 <Stablean> <Strontium> a waypoint in from of the factory is enough 14:12:07 <Stablean> <Chris Booth> then we can force the trains to choose between any stations 14:12:09 <Stablean> <Strontium> s/from/front/ 14:12:19 <Stablean> <Chris Booth> just need to split droping and picking up trains 14:12:36 <Stablean> <Strontium> you place the waypoint *after* the splitting 14:12:44 <Stablean> <Chris Booth> yes 14:12:57 <V453000> you place it whereever in front of the station :) 14:13:19 <V453000> sure, after split will be better, but the split could already be too spread out :)ú 14:14:26 <Stablean> <Chris Booth> ok now we need to via the way point 14:14:30 <Stablean> <Chris Booth> and remove non stop orders 14:18:11 <Stablean> <sturmi> you notice the trains dont drop? 14:18:41 <Stablean> <Chris Booth> need to remove nonstop orders 14:20:22 <Stablean> *** Player has changed his/her name to Vinnie 14:20:24 <Stablean> <Vinnie> Hello 14:20:29 <Stablean> <sturmi> hey 14:20:31 <Stablean> <Chris Booth> hi Vinnie 14:26:45 <Stablean> <Chris Booth> ok that will help 14:27:06 <Stablean> <Vinnie> and goods pickup now? 14:30:02 <Stablean> <Chris Booth> now it will all work 14:30:21 <Stablean> <Vinnie> 1 tile to short 14:31:22 *** DayDreamer has joined #openttdcoop.stable 14:40:45 <Stablean> <Chris Booth> we may need more pickup trains now 14:41:30 <Stablean> <sturmi> they are all jammed between bbh5&6 14:41:47 <Stablean> <sturmi> were jammed 14:45:18 <Stablean> <Strontium> the coal drop has not some 50% extra capacity as well 14:45:42 <Stablean> <Chris Booth> do you mean got? 14:45:52 <Stablean> <Strontium> yes ;) 14:46:38 <Stablean> <Chris Booth> I have put instructions on the drop 14:47:15 <Stablean> <Strontium> hmm... when you disable non-stop bad things can happen upon upgrades/line changes 14:47:39 <Stablean> <Chris Booth> if we had the exit way point we wouldn't need them 14:47:41 <Stablean> <Strontium> so I guess you need an exit waypoint so you only have non-stop between those two waypoints 14:47:47 <Stablean> <sturmi> y 14:50:00 <Stablean> *** Troy McClure joined the game 14:50:15 <Stablean> <Troy McClure> hi 14:50:24 <Stablean> <Chris Booth> hi Troy McClure 14:50:32 <Stablean> <sturmi> hey troy 14:51:14 <Stablean> <Troy McClure> did you manually replace all the trains? 14:52:08 <sturmi> y 14:52:32 <Stablean> <Chris Booth> ok now fully re-ordered 14:53:44 <Stablean> <Chris Booth> 600 trains 14:58:32 <Stablean> <Strontium> BBH05 <-> BBH04 will probably get quite some improvement when it becomes LLL_RRR 14:58:42 <Stablean> <Troy McClure> yes 14:59:06 <Stablean> <Troy McClure> I was looking at them too 14:59:12 <Stablean> <Chris Booth> BBH 04 is an SLH 14:59:22 <Stablean> <Chris Booth> so is BBH 02 14:59:22 <Stablean> <sturmi> but a busy one 15:00:44 <Stablean> <sturmi> btw, steel trains do funny things at slh2 15:01:14 <Stablean> <Troy McClure> I was working on factory yesterday 15:01:24 <Stablean> *** Vinnie has left the game (connection lost) 15:01:32 <Stablean> <Troy McClure> and i saw that some trains just go through it 15:01:38 <Stablean> <Troy McClure> coal trains and stuff 15:01:39 <Stablean> *** DayDreamer has left the game (connection lost) 15:01:48 <Stablean> *** DayDreamer joined the game 15:02:05 <Stablean> *** DayDreamer has joined company #2 15:02:16 <Stablean> <Chris Booth> I have expanded it again 15:02:33 <Stablean> <Troy McClure> I saw, but did you notice the same thing? 15:02:55 <Stablean> <sturmi> troy: i know why they did... problem is solved 15:03:09 <Stablean> <Troy McClure> okay, thanks 15:03:15 <Stablean> <Chris Booth> JAM 15:03:23 <Stablean> <Troy McClure> btw, SLH02 is clogging up the ML 15:03:25 <Stablean> <Chris Booth> stupid SLH 02 15:03:38 <Stablean> <sturmi> wait for it to clear up 15:03:41 <Stablean> <Strontium> it's not the SLH's fault 15:03:54 <Stablean> <sturmi> i already fixed the issue 15:04:00 <Stablean> <Strontium> the ML going through SLH02 is so busy it can't get trains onto the ML 15:04:36 <Stablean> <Chris Booth> yeah needs to be LLL_RRR between SLH 02 and BBH 01 15:04:36 <Stablean> <sturmi> steel trains left the ML at slh2 cos of two way signals 15:04:53 <Stablean> <Strontium> and it was jammed up south a while ago, causing all local trains to clog up all internal network from SLH02 15:07:04 <Stablean> <Chris Booth> I think SLH 02 is worse now the factory isn't jamed 15:07:15 <Stablean> <sturmi> is !this signalling on purpose? 15:07:18 <Stablean> <Troy McClure> Also triple BBH01-SLH02-SLH03? 15:07:26 <Stablean> <Chris Booth> yes sturmi 15:07:32 <Stablean> <Chris Booth> it is for the prior 15:07:34 <Stablean> <sturmi> ok 15:07:40 <Stablean> <sturmi> just wondered 15:07:50 <Stablean> <Chris Booth> yes would be a good idea 15:08:33 <Stablean> <Troy McClure> all the way thruSLH01-BBH05-BBH04 15:08:47 <Stablean> *** Strontium has left the game (leaving) 15:09:55 <Stablean> <Troy McClure> is !this purposely disconnected 15:11:01 <Stablean> <sturmi> dont think so 15:11:21 <Stablean> *** DayDreamer has joined spectators 15:14:59 <Stablean> <Chris Booth> I have made a 3rd line out of BBH 01 15:15:20 <Stablean> <Troy McClure> yeah, but not a full line 15:15:45 <Stablean> <Troy McClure> but it works 15:25:58 <Stablean> *** Atoompje joined the game 15:26:12 <Stablean> <Atoompje> hi 15:26:14 <Stablean> <Troy McClure> hi 15:26:21 <Stablean> <Chris Booth> hi Atoompje 15:30:14 <Stablean> <Chris Booth> SLH 02 is now LLL_RR 15:30:46 <Stablean> <Atoompje> cool 15:30:58 <Stablean> <Chris Booth> just needs another R line 15:31:11 <Stablean> *** Troy McClure has left the game (connection lost) 15:31:29 <Stablean> *** Troy McClure joined the game 15:31:45 <Stablean> *** Troy McClure has left the game (connection lost) 15:31:59 <Stablean> *** Troy McClure joined the game 15:32:01 <Stablean> *** Atoompje has joined company #1 15:32:15 <Stablean> *** Troy McClure has left the game (connection lost) 15:32:30 <Stablean> *** Troy McClure joined the game 15:32:44 <Stablean> *** Troy McClure has left the game (connection lost) 15:33:06 <Stablean> *** Troy McClure joined the game 15:33:16 <Stablean> *** Troy McClure has paused the server. 15:33:18 <Stablean> *** Game paused (number of players) 15:33:22 <Stablean> *** Troy McClure has left the game (connection lost) 15:33:34 <Stablean> *** Troy McClure joined the game 15:33:38 <Stablean> *** Troy McClure has joined company #1 15:33:46 <Stablean> *** Troy McClure has enabled autopause mode. 15:33:48 <Stablean> *** Game unpaused (number of players) 15:33:48 <Stablean> <Atoompje> :p 15:34:20 <Stablean> *** Troy McClure has left the game (connection lost) 15:34:47 <Stablean> *** Troy McClure joined the game 15:35:03 <Stablean> *** Troy McClure has left the game (connection lost) 15:35:57 <Stablean> *** Troy McClure joined the game 15:36:12 <Stablean> *** Troy McClure has left the game (connection lost) 15:40:55 <Stablean> <Chris Booth> nice jam 15:41:21 <Stablean> *** Troy McClure joined the game 15:41:25 <Stablean> <Atoompje> cool 15:41:36 <Stablean> *** Troy McClure has left the game (connection lost) 15:41:40 <Stablean> *** Strontium joined the game 15:41:45 <Stablean> <sturmi> oha huge 15:41:55 <Stablean> <Atoompje> why are the train stopped? 15:41:55 <Stablean> <Chris Booth> someone stoped some trains 15:42:07 <Stablean> *** Troy McClure joined the game 15:42:15 <Stablean> <sturmi> someone is (not) working on the ML 15:42:22 <Stablean> *** Troy McClure has left the game (connection lost) 15:42:28 <Stablean> <Chris Booth> who is this someone? 15:42:30 <Stablean> <Atoompje> i think its troy? 15:42:37 <Stablean> <sturmi> possible 15:44:39 <Stablean> <Atoompje> i'll help a little 15:45:10 *** Troy_ has joined #openttdcoop.stable 15:45:50 <Stablean> *** Troy McClure joined the game 15:46:05 <Stablean> *** Troy McClure has left the game (connection lost) 15:46:10 <Troy_> guys, you there? 15:46:16 <Stablean> <Atoompje> yeah 15:46:21 <Stablean> <sturmi> yep, are you? 15:46:25 <Troy_> nope 15:46:27 <Stablean> <Atoompje> :p 15:46:34 <Troy_> in irc, cause I cant connect 15:46:47 <Troy_> you already checked between BBH04 and BBH05? 15:46:55 <Stablean> <Atoompje> yeah 15:47:09 <Troy_> fixed it and unstopped trains? 15:47:16 <Stablean> <Atoompje> still working on it 15:47:33 <Troy_> okay, I would finish it myself, but... 15:47:51 <Stablean> <sturmi> ...but someone doesnt want you to :p 15:48:08 <Stablean> *** Troy McClure joined the game 15:48:20 <Troy_> "someone" is not the right word i guess 15:48:22 <Stablean> *** Troy McClure has left the game (connection lost) 15:48:44 <Stablean> <Strontium> shoot... not enough space 15:50:58 <Stablean> <Chris Booth> ooh seems 2 of use are making the same thing 15:52:51 <Stablean> <Strontium> seem like you're undoing the split for NE/SE I made 15:53:16 <Stablean> *** Troy McClure joined the game 15:53:31 <Stablean> *** Troy McClure has left the game (connection lost) 15:54:17 <Stablean> <Atoompje> nice 15:55:50 <Stablean> <Atoompje> :o 15:55:52 <Stablean> <Chris Booth> fuck 15:55:52 <Stablean> <Strontium> I still wonder why the 3 lines split of the ML from BBH04 to BBH05 to go towards BBH06 are merged into a single line 15:56:02 <Stablean> <Chris Booth> that was not me, I repeat that was not me 15:56:05 <Stablean> * Chris Booth hides 15:56:20 <Stablean> <Strontium> and then the 3 lines split for BBH01 are used for 2 outgoing BBH01 lines and one BBH06 line 15:56:23 <Stablean> <Atoompje> perfect timing:p 15:56:38 <Ammler> Troy_: the webchat should have a user list on the right side, so you don't need to ask stupid quiestions like "someone here" 15:56:41 <Stablean> <Chris Booth> so they are mixed better 15:56:55 <Stablean> <Chris Booth> its and all - all choices 15:57:19 <Stablean> <Strontium> but mixing too much slows down everything to a halt 15:57:41 <Stablean> <Strontium> even then, you've failed 15:58:01 <Stablean> <Strontium> as the southern most line from BBH04 can't get to the northern line towards BBH06 15:58:23 <Stablean> <Strontium> nor can it go towards the northern line towards BBH01 15:58:31 <Stablean> <Chris Booth> what? 15:58:55 <Stablean> <Chris Booth> are you talking about BBH 05? 15:59:13 <Stablean> <Strontium> the "mess" between BBH04 and BBH05 15:59:50 <Stablean> <Chris Booth> on which line? from BBH 04 - 05 or from BBH 05 - 04? 16:00:01 <Stablean> <Strontium> 04 -> 05 16:00:21 <Troy_> sorry Ammler, but Im not really familiar with IRC, and what I actually wanted was to get in the Stablean chat of the welcome server 16:01:34 <Troy_> Sr: that would be me, I guess 16:01:43 <Chris_Booth> no it was me 16:01:46 <Stablean> *** Player has left the game (connection lost) 16:01:57 <Chris_Booth> I rebuilt it with a nice mixer which doesn't seem popular 16:02:05 <Troy_> but I havent been able to fix it, cause i cant get connected 16:02:08 <Stablean> <Strontium> if you do it, do it right 16:02:10 <Stablean> *** Player has left the game (connection lost) 16:02:18 <Ammler> !grf 16:02:18 <Stablean> Ammler: http://www.openttdcoop.org/wiki/GRF (Version 8.0) 16:02:22 <Ammler> you need the grfpack 16:02:26 <Stablean> <Strontium> after all, you said it was an all-all mixer 16:02:38 <Stablean> <Chris Booth> it is an all - all mixer 16:02:39 <Troy_> I want to, but I can't 16:02:41 <Ammler> the game as accidentially non-banans grfs 16:02:51 <Troy_> I was in the process of doing it right... :D 16:02:54 <Stablean> *** Player has left the game (connection lost) 16:02:58 <Stablean> <Chris Booth> all 3 input track have a choice to all output tracks, kinda 16:03:10 <Ammler> ah 16:03:15 <Ammler> you have other issues to join :-) 16:03:17 <Stablean> <Strontium> Chris Booth: then how do I get from BBH04 on the southern lane on the northern lane towards either BBH01 or BBH06 at BBH05 16:03:36 <Troy_> I have connection issues 16:03:46 <Ammler> !rcon list_settings pause 16:03:46 <Stablean> Ammler: All settings with their current value: 16:03:46 <Stablean> Ammler: construction.command_pause_level = 1 16:03:46 <Stablean> Ammler: gui.pause_on_newgame = off 16:03:46 <Stablean> Ammler: network.pause_on_join = off 16:03:46 <Stablean> Ammler: Use 'setting' command to change a value 16:03:53 <Stablean> *** Player has left the game (connection lost) 16:03:58 <Ammler> !rcon set pause_on_join 1 16:03:59 <Troy_> sometimes it's no problem at all, sometimes it's laggy 16:04:03 <Stablean> <sturmi> well, not all choices 16:04:08 <Ammler> Troy_: try again 16:04:17 <Troy_> even if I pause, I lose connection when it auto unpauses 16:04:34 <Stablean> *** Troy McClure joined the game 16:04:37 <Stablean> <Strontium> sturmi: any choice is right as well, if you consider chosing to go towards BBH01 or BBH06 as not being a choice 16:04:51 <Stablean> <Troy McClure> hmm, this is better 16:04:54 <Stablean> <Atoompje> =D 16:06:01 <Stablean> *** Troy McClure has left the game (connection lost) 16:06:13 <Ammler> !server_status 16:06:13 <Stablean> Ammler: 16:06pm up 45 days 23:50, 0 users, load average: 0.22, 0.27, 0.31 16:06:14 <Stablean> Ammler: Cpu(s): 0.0%us, 0.2%sy, 1.9%ni, 97.9%id, 0.0%wa, 0.0%hi, 0.0%si, 0.0%st 16:06:15 <Stablean> Ammler: 29958 ottdc 30 10 47504 29m 4400 R 26 5.7 362:53.05 ./stable -c openttd 16:06:26 <Ammler> seems like the game is too heavy for you :-) 16:06:40 <Ammler> s/:-)/:-(/ 16:06:52 <Troy_> apparently 16:06:58 <Stablean> <Chris Booth> lol :-) is more fitting :P 16:07:08 <Troy_> I dont actually think so, but apparently 16:08:02 <Troy_> the internetgame yes, I dont have this problem offline with 1000+trains running 16:12:10 <Stablean> *** Troy McClure joined the game 16:12:36 <Stablean> *** Troy McClure has joined company #1 16:12:43 *** ODM has joined #openttdcoop.stable 16:12:43 *** ChanServ sets mode: +o ODM 16:15:02 <Stablean> <Atoompje> <<afk 16:15:02 <Stablean> *** MrD2DG (MrMouthy) joined the game 16:15:06 <Stablean> <MrD2DG (MrMouthy)> Hi 16:15:06 <Stablean> <Troy McClure> k 16:15:08 <Stablean> <Atoompje> hey 16:15:08 <Stablean> <Troy McClure> hi 16:15:10 <Stablean> <Atoompje> and bye:P 16:15:14 <Stablean> *** Atoompje has left the game (leaving) 16:16:44 <Stablean> *** MrD2DG (MrMouthy) has joined company #1 16:18:48 <Stablean> <Chris Booth> SLH 02 is now full LLL_RRR 16:18:55 <Stablean> <Chris Booth> just wating for SLH 03 lines 16:19:04 <Stablean> *** Troy McClure has left the game (connection lost) 16:19:06 <Stablean> <MrD2DG (MrMouthy)> Nice 16:19:31 <Stablean> *** Troy McClure joined the game 16:19:43 <Stablean> *** Troy McClure has left the game (connection lost) 16:20:03 <Stablean> *** Troy McClure joined the game 16:20:11 <Stablean> *** Troy McClure has left the game (connection lost) 16:21:16 <Stablean> <MrD2DG (MrMouthy)> Oh 2 locos now nice 16:21:24 <Stablean> <MrD2DG (MrMouthy)> Must of taken a while to do :P 16:21:46 <Stablean> *** Troy McClure joined the game 16:21:51 <Stablean> *** Troy McClure has joined company #1 16:21:55 <Stablean> <Chris Booth> soon I am going to get bored of pause on join 16:22:07 <Stablean> <MrD2DG (MrMouthy)> :P 16:26:10 <Stablean> *** Troy McClure has left the game (connection lost) 16:26:34 <Stablean> *** Troy McClure joined the game 16:26:45 <Stablean> *** Troy McClure has left the game (connection lost) 16:27:20 <Stablean> *** Troy McClure joined the game 16:27:41 <Stablean> *** Troy McClure has joined company #1 16:28:18 *** Troy_ has quit IRC 16:28:29 <Stablean> *** Player has left the game (connection lost) 16:29:11 <Stablean> *** Strontium has left the game (leaving) 16:30:03 <Stablean> <Chris Booth> BBH 01 --> North now has a nice flow 16:30:25 <Stablean> <MrD2DG (MrMouthy)> :P Hacktastic 16:30:35 <Stablean> <Chris Booth> I built it, it works 16:30:45 <Stablean> <MrD2DG (MrMouthy)> Yep it looks smooth 16:30:45 <Stablean> *** Troy McClure has left the game (connection lost) 16:30:51 <Stablean> <Chris Booth> just needed a catchy name for it 16:31:05 <Stablean> *** Troy McClure joined the game 16:31:17 <Stablean> *** Troy McClure has left the game (connection lost) 16:31:35 <Stablean> *** Troy McClure joined the game 16:31:57 <Stablean> *** Troy McClure has joined company #1 16:32:31 <Stablean> <MrD2DG (MrMouthy)> Erm should !HERE be connected? 16:32:47 <Stablean> <Troy McClure> no 16:32:53 <Stablean> <Troy McClure> I disconnected it earlier 16:32:59 <Stablean> <MrD2DG (MrMouthy)> What is that for anyway? 16:33:22 <Stablean> <Troy McClure> yesterday I sawy there was a jam on one of the 2 lines 16:33:40 <Stablean> <MrD2DG (MrMouthy)> Oh so you made a crossover 16:33:42 <Stablean> <Troy McClure> it was caused by the factory lines not having enough capacity 16:33:55 <Stablean> <Troy McClure> so I mad e a crossover 16:34:01 <Stablean> *** Troy McClure has left the game (connection lost) 16:34:34 <Stablean> *** Troy McClure joined the game 16:34:45 <Stablean> *** Troy McClure has left the game (connection lost) 16:35:10 <Stablean> *** Troy McClure joined the game 16:35:38 <Stablean> <Troy McClure> perhaps we need it again when factory lines are full again, but atm they're useless 16:35:56 <Stablean> <MrD2DG (MrMouthy)> Ok 16:36:18 <Stablean> <Troy McClure> Chris, I got you your third line from SLH03 too 16:37:29 <Stablean> *** Troy McClure has left the game (connection lost) 16:39:02 <Stablean> <Chris Booth> Factory exit is getting slow 16:39:09 <Stablean> <MrD2DG (MrMouthy)> Was just looking at that 16:39:24 <Stablean> *** Troy McClure joined the game 16:39:32 <Stablean> <Chris Booth> I am off now 16:39:35 <Stablean> <Chris Booth> bye bye all 16:39:37 <Stablean> <Troy McClure> k 16:39:39 <Stablean> *** Chris Booth has left the game (leaving) 16:39:39 <Stablean> <MrD2DG (MrMouthy)> ok bb 16:54:34 <Stablean> *** DayDreamer has joined company #2 17:01:54 <Stablean> *** Player has left the game (connection lost) 17:03:11 <Stablean> *** Player has left the game (connection lost) 17:03:38 <planetmaker> !rcon info 17:03:38 <Stablean> planetmaker: Current/maximum clients: 5/255 17:03:38 <Stablean> planetmaker: Current/maximum companies: 4/15 17:03:38 <Stablean> planetmaker: Current/maximum spectators: 0/255 17:03:42 <planetmaker> !info 17:03:42 <Stablean> planetmaker: http://stable.openttdcoop.org 17:03:46 <planetmaker> !rcon companies 17:03:46 <Stablean> planetmaker: CmdCloneVehicle Troy McClure date:2095-01-16 tile:000151C5 p1:000018E1 p2:00000001 text: price:93882 17:03:46 <Stablean> planetmaker: #:1(Orange) Company Name: 'Coop' Year Founded: 1920 Money: 2386091218 Loan: 0 Value: 2394567890 (T:656, R:7, P:0, S:0) protected 17:03:46 <Stablean> planetmaker: #:2(Red) Company Name: 'Red Screen of Death' Year Founded: 1929 Money: 359563053 Loan: 0 Value: 362927019 (T:116, R:0, P:0, S:0) protected 17:03:46 <Stablean> planetmaker: #:3(Green) Company Name: 'Timmaexx Transport' Year Founded: 1985 Money: 23943260 Loan: 500000 Value: 23507295 (T:8, R:0, P:0, S:0) protected 17:03:46 <Stablean> planetmaker: #:4(Dark Blue) Company Name: 'kuch3n Transport' Year Founded: 2004 Money: 130636291 Loan: 0 Value: 130887573 (T:77, R:40, P:0, S:0) protected 17:03:54 <kuch3n> somebody can reset my company? 17:03:57 <kuch3n> no wait 17:03:59 <kuch3n> password* 17:04:16 <Stablean> <Troy McClure> crash it with trains/ships 17:04:40 <Stablean> <sturmi> oh troy is alive 17:04:52 <Stablean> <Troy McClure> and connected! 17:04:58 <Stablean> <MrD2DG (MrMouthy)> :P 17:05:10 <Stablean> *** kuch3n #1 has requested an admin 17:05:12 <Stablean> <sturmi> :D 17:05:26 <Stablean> *** kuch3n #1 has changed his/her name to kuch3n 17:05:34 <planetmaker> so... yes, kuch3n ? 17:05:40 <Stablean> *** Troy McClure has left the game (connection lost) 17:06:01 <kuch3n> Can you pls reset my comp password 17:06:25 <planetmaker> no, I can't 17:06:26 <Ammler> join as spec and we can move you 17:06:34 <Stablean> *** DayDreamer has joined spectators 17:06:36 <Stablean> *** kuch3n has joined spectators 17:06:37 <Stablean> *** Troy McClure joined the game 17:06:41 <planetmaker> actually... maybe I can. Not sure :-) 17:06:48 <Stablean> *** Troy McClure has left the game (connection lost) 17:06:52 <kuch3n> give me a sec 17:07:00 <Stablean> *** kuch3n has joined company #4 17:07:02 <kuch3n> asdfhuh :> 17:07:03 <Ammler> yes, you could, but you shouldn't :-P 17:07:14 <planetmaker> :-) 17:07:28 <planetmaker> Ammler, one way is always easy: !rcon reset_company :-P 17:07:31 <Stablean> *** Troy McClure joined the game 17:07:43 <Stablean> *** Troy McClure has left the game (connection lost) 17:07:46 <Ammler> !rcon help reset_company_pw 17:07:46 <Stablean> Ammler: ERROR: command not found 17:07:51 <Ammler> !rcon help set_company_pw 17:07:51 <Stablean> Ammler: CmdBuildSingleSignal kuch3n date:2095-04-28 tile:0003BF76 p1:00005000 p2:00000000 text: price:0 17:07:51 <Stablean> Ammler: CmdBuildSingleSignal kuch3n date:2095-04-28 tile:0003BF75 p1:00005000 p2:00000000 text: price:48 17:07:51 <Stablean> Ammler: CmdBuildSingleSignal kuch3n date:2095-04-28 tile:0003BF75 p1:00005000 p2:00000000 text: price:0 17:07:51 <Stablean> Ammler: CmdBuildSingleSignal kuch3n date:2095-04-28 tile:0003BD74 p1:00005005 p2:00000000 text: price:48 17:07:51 <Stablean> Ammler: CmdBuildSingleSignal kuch3n date:2095-04-28 tile:0003BD74 p1:00005005 p2:00000000 text: price:0 17:07:52 <Stablean> Ammler: you have one more message 17:07:56 <Ammler> hmm 17:07:56 <planetmaker> :-P 17:07:58 <Ammler> !rcon help set_company_pw 17:07:58 <Stablean> Ammler: ERROR: command not found 17:08:06 <Stablean> *** DayDreamer has joined company #2 17:08:07 <kuch3n> Ammler: already solved thx 17:08:09 <planetmaker> might be only due in beta5 or RC1. 17:08:33 <Ammler> kuch3n: does not stop me from investigation :-P 17:08:39 <Stablean> *** Troy McClure joined the game 17:08:52 <Ammler> !rcon list_commands company 17:08:52 <Stablean> Ammler: CmdLevelLand DayDreamer date:2095-05-23 tile:00000418 p1:00001022 p2:00000000 text: price:538560 17:08:52 <Stablean> Ammler: ERROR: command not found 17:08:55 <Stablean> <kuch3n> oh :) 17:09:00 <Ammler> !rcon list_command company 17:09:00 <Stablean> Ammler: ERROR: command not found 17:09:15 <Ammler> I have no idea about commands anymore 17:09:33 * Ammler give up 17:09:49 * planetmaker hugs Ammler 17:09:57 <planetmaker> we should at one time again make a command contest :-P 17:10:09 <Stablean> <Troy McClure> command contest? 17:10:15 <planetmaker> ;-) 17:10:31 <planetmaker> like trivial persuit for OpenTTD rcon commands and settings 17:11:02 <planetmaker> i.e. who knows it by heart 17:12:20 *** Troy_ has joined #openttdcoop.stable 17:12:22 *** Troy_ has left #openttdcoop.stable 17:12:25 <Stablean> <MrD2DG (MrMouthy)> I modified the factory exit a bit 17:12:29 <Stablean> <MrD2DG (MrMouthy)> added 2 new lines 17:12:35 <Stablean> <MrD2DG (MrMouthy)> Thins are flowing a bit smoother 17:12:53 *** Troy_ has joined #openttdcoop.stable 17:12:54 <Stablean> *** Troy McClure has left the game (connection lost) 17:13:17 <Stablean> *** Troy McClure joined the game 17:13:31 <Stablean> *** Troy McClure has left the game (connection lost) 17:24:31 <Stablean> <MrD2DG (MrMouthy)> I really think we should start putting more than 2 platforms @ pickup stations 17:24:41 <Stablean> <MrD2DG (MrMouthy)> Since trains often have to wiat which = jams 17:34:22 <Stablean> *** Timmaexx joined the game 17:41:06 <Stablean> *** Timmaexx has left the game (leaving) 17:49:16 <Stablean> <MrD2DG (MrMouthy)> Updated coop island v3.75 :) 17:49:26 <Stablean> <sturmi> the plan? 17:49:32 <Stablean> <MrD2DG (MrMouthy)> Yeah 17:49:43 <Stablean> <MrD2DG (MrMouthy)> Nochanges to the plan just labels n stuff 17:49:57 <Stablean> <sturmi> nice 18:00:03 <Stablean> <sturmi> i moved the compass to compass island 18:00:06 <Stablean> <MrD2DG (MrMouthy)> Nice :) 18:02:08 <Stablean> <kuch3n> boom 18:02:17 <Stablean> <sturmi> ? 18:02:26 <Stablean> <MrD2DG (MrMouthy)> crash? :P 18:02:29 <Stablean> <kuch3n> yep :) 18:06:30 <Stablean> <sturmi> kuchen: nice jam 18:06:36 <Stablean> <kuch3n> yea.. 18:06:46 <Stablean> <MrD2DG (MrMouthy)> :P 18:07:06 <Stablean> <kuch3n> too much trains 18:08:55 <Stablean> <kuch3n> pretty ugly crossing :/ 18:30:36 <Stablean> *** Troy McClure joined the game 18:31:15 <Stablean> <MrD2DG (MrMouthy)> wb Troy 18:31:19 <Stablean> <Troy McClure> hi 18:31:24 <Stablean> <sturmi> hey 18:31:24 <Stablean> <Troy McClure> just looking atm 18:31:28 <Stablean> <Troy McClure> still a jam? 18:31:39 <Stablean> <MrD2DG (MrMouthy)> We updated the plan a little 18:31:47 <Stablean> <MrD2DG (MrMouthy)> I fixed the factory jam 18:32:03 <Stablean> <MrD2DG (MrMouthy)> Well the exit one 18:32:37 <Stablean> <sturmi> wanna add some !oil to the factory? :p 18:32:55 <Stablean> <MrD2DG (MrMouthy)> :P we could... 18:33:09 <Stablean> <MrD2DG (MrMouthy)> I was thinking about a new oil drop though 18:33:46 <Stablean> <MrD2DG (MrMouthy)> Near ti coal myabe 18:34:17 <Stablean> <MrD2DG (MrMouthy)> or BBH02 to make it a real BBH :P 18:34:19 <Stablean> <Troy McClure> how about improving the stations we have 18:34:31 <Stablean> <Troy McClure> we have lots of stations being served only for 30-505 18:34:37 <Stablean> <MrD2DG (MrMouthy)> Well ive been doin that 18:34:44 <Stablean> <Troy McClure> 30-50% 18:36:30 <Stablean> <MrD2DG (MrMouthy)> brb 18:37:59 <Stablean> <Troy McClure> not much left connecting 18:38:20 <Stablean> <Troy McClure> unless you fund all sort of industries 18:40:30 <Stablean> <Troy McClure> BBH05-BBH06 getting busy 18:40:50 <Stablean> *** Troy McClure has left the game (connection lost) 18:42:49 <Stablean> <sturmi> prio fail >-< 18:43:36 <Troy_> would that solve the BBH05-06 problem? 18:43:51 <Stablean> <MrD2DG (MrMouthy)> BK 18:44:05 <Stablean> *** Xed joined the game 18:44:08 <Stablean> <sturmi> the prio? no it was on bbh3 18:44:08 <Stablean> <Xed> hi 18:44:21 <Stablean> <sturmi> hi xed 18:44:33 <Stablean> <MrD2DG (MrMouthy)> Hi 18:44:55 <Stablean> *** Troy McClure joined the game 18:45:16 <Stablean> <MrD2DG (MrMouthy)> Hmm yea the ML from BBH's 05-06 is reaching capacity 18:45:32 <Troy_> yeah, it does, doesnt it 18:45:33 <Stablean> *** Troy McClure has left the game (connection lost) 18:45:59 <Stablean> <MrD2DG (MrMouthy)> Well i dunno if triple tracking would help 18:46:15 <Troy_> why not? 18:46:28 <Stablean> <MrD2DG (MrMouthy)> because then the BBH's might get overflowed 18:46:34 <Stablean> <MrD2DG (MrMouthy)> actually they seem fine atm 18:46:44 <Stablean> <sturmi> bbh6 is imo at the limit 18:46:55 <Stablean> <MrD2DG (MrMouthy)> Oh 06 is quite busy 18:46:55 <Stablean> *** Troy McClure joined the game 18:47:09 <Stablean> <MrD2DG (MrMouthy)> I dont think triple tracking would kill it though 18:47:17 <Stablean> <sturmi> especially the coal trains jam it 18:47:38 <Stablean> <MrD2DG (MrMouthy)> Most of the exits are 3 tracked already (sort of) 18:48:13 <Stablean> *** Troy McClure has left the game (connection lost) 18:48:46 <Troy_> I'm trying to watch, but its not working 18:48:58 <Stablean> <MrD2DG (MrMouthy)> I think it could help seeing as the problem isnt the BBH's but the line inbetween 18:49:20 <Stablean> <MrD2DG (MrMouthy)> It wont bring any extra trains to the line just increase the amount of traffic injected into the BBH's 18:49:26 <Troy_> but are you suggesting that by tripling BBH05-06 would replace the problem between BBH06-03 18:49:44 <Stablean> <MrD2DG (MrMouthy)> Nope 18:49:52 <Stablean> <MrD2DG (MrMouthy)> Was just talkign about the 05-06 ML 18:49:53 <Troy_> the line inbetween is very clearcut, no SLH 18:49:58 <Troy_> or stuff 18:50:23 <Troy_> so if you BBH05-06 is full, the ML is really full 18:50:52 <Troy_> how's traffic from BBH06-Coal drop and BBH06-BBH03? 18:50:53 <Stablean> <MrD2DG (MrMouthy)> The BBH's arent really full, they flow freely 18:51:09 <Troy_> but BBH05-BBH06 is at max capacity? 18:51:11 <Stablean> <MrD2DG (MrMouthy)> I ust think an extra lane woul be better 18:51:23 <Stablean> <MrD2DG (MrMouthy)> BBH03 traffic is packed 18:51:36 <Stablean> <MrD2DG (MrMouthy)> even with the good trains redirected to the new ML 18:51:49 <Stablean> <MrD2DG (MrMouthy)> The steel/grain/livestock 18:51:56 <Stablean> <MrD2DG (MrMouthy)> Keep pouring through 18:52:17 <Troy_> well, we're servicing 2 factories too, so not very surprising 18:52:17 <Stablean> <sturmi> yea to factory its kinda packed 18:52:27 <Stablean> <MrD2DG (MrMouthy)> Yep 18:53:04 <Stablean> <kuch3n> DD, jam? 18:53:23 <Stablean> <sturmi> jam&ham sandwich :p 18:53:47 <Stablean> <MrD2DG (MrMouthy)> So what are we looking to improve BBH 05-06 or 06-03 or both? 18:54:42 <Troy_> share traffic over two factories? 18:54:52 <Stablean> <MrD2DG (MrMouthy)> share? 18:55:17 <Troy_> I mean: only do one factory for steel, and the other for LS/Grain 18:55:26 <Troy_> and have them placed far apart 18:55:30 <Stablean> <MrD2DG (MrMouthy)> Oh 18:55:32 <Troy_> to try and ease traffic 18:55:36 <Stablean> <MrD2DG (MrMouthy)> Well thta coudl work 18:55:51 <Troy_> yeah, but it would seem odd for viewers 18:56:11 <Troy_> especially since the capacity of the factories we have is not amazing 18:56:23 <Troy_> cant tell atm, but what is it about 5000-8000? 18:56:27 <Stablean> <MrD2DG (MrMouthy)> wouldnt it be more interesting another MSH/BBH with trains flowing through :P 18:56:45 <Stablean> <MrD2DG (MrMouthy)> About 3000 18:56:49 <Stablean> <MrD2DG (MrMouthy)> *6000 18:56:49 <Troy_> and the other? 18:56:57 <Stablean> <sturmi> 2.5k 18:57:00 <Stablean> <MrD2DG (MrMouthy)> Both = 6000 18:57:03 <Troy_> aaah 18:57:12 <Troy_> not really alot 18:57:18 <Troy_> but traffic is high, right? 18:57:25 <Stablean> <MrD2DG (MrMouthy)> VERY 18:57:47 <Troy_> well either quadruple Fac>BBH03 18:57:53 <Troy_> and BBH03 too 18:57:54 <Stablean> <MrD2DG (MrMouthy)> BBH03 is standing up well against it but there are slow downs 18:58:13 <Troy_> BBH03 is actually double tracked, right? 18:58:18 <Stablean> <MrD2DG (MrMouthy)> Adding 2 more lines each way to 03 sounds disasterous without complete rebuild 18:58:25 <Troy_> I know 18:58:27 <Stablean> <MrD2DG (MrMouthy)> It appears to be 18:59:36 <Stablean> *** Troy McClure joined the game 19:00:46 <Stablean> <MrD2DG (MrMouthy)> Wont even think about adding oil now, would kill the whole ML 19:01:29 <Stablean> <sturmi> oil was meant as a joke... the refinery spawned right in front of me :D 19:01:33 <Stablean> *** Troy McClure has left the game (connection lost) 19:01:42 <Troy_> so...?\ 19:01:50 <Stablean> <MrD2DG (MrMouthy)> :P Well the original coal was to carry as much as possible 19:02:03 <Stablean> <MrD2DG (MrMouthy)> Erm I dunno 19:02:13 <Stablean> <MrD2DG (MrMouthy)> Triple track BBH05-06 first? 19:03:04 <Stablean> <sturmi> i could do the ML but not the hubs 19:03:20 <Stablean> <MrD2DG (MrMouthy)> Dont you like a challenge :P 19:03:36 <Stablean> <MrD2DG (MrMouthy)> I only meant the ML anyway 19:04:25 <Troy_> If I remember BBH05 is partly triple track already 19:04:33 <Stablean> <MrD2DG (MrMouthy)> Yep 19:04:45 <Troy_> And I have little experience doing a 3/3/2 BBH 19:04:51 <Stablean> <MrD2DG (MrMouthy)> Well from the N/E 19:05:05 <Stablean> <MrD2DG (MrMouthy)> N/W* 19:05:08 <Troy_> although, I did do a 3/3/2SLH03 19:05:10 <Stablean> <MrD2DG (MrMouthy)> Brb a min 19:05:38 <Troy_> and tripling ML is useless if it jams at the BBH 19:07:56 <Stablean> <MrD2DG (MrMouthy)> bk 19:08:23 <Stablean> <MrD2DG (MrMouthy)> I agree troy but i dont think it will 19:08:55 <Stablean> <MrD2DG (MrMouthy)> Im pretty sure 05 will be fine 06 should be aswell 19:09:48 <Troy_> are there 3 entries and exits to and from ML than? 19:10:19 <Stablean> <MrD2DG (MrMouthy)> from the west at bbh05 yes 19:10:20 <Troy_> it's quite senseless doing the MLx3 and then cramming them all back on 2 tracks to split them shortly after 19:10:45 <Stablean> <MrD2DG (MrMouthy)> sinc ethe traffic is separeted anyway would be more like 3 >4 19:10:47 <Troy_> is that the main supplier to the ML BBH05-06? 19:10:57 <Stablean> <MrD2DG (MrMouthy)> Yes 19:11:09 <Stablean> <MrD2DG (MrMouthy)> Lots of coal and ALL goods 19:11:11 <Troy_> and at BBH06, what are the entries there? 19:11:26 <Stablean> <MrD2DG (MrMouthy)> Well the crossovers etc are double track 19:11:38 <Stablean> <MrD2DG (MrMouthy)> although they join and make some triples 19:11:46 <Troy_> hmm 19:12:02 <Stablean> <MrD2DG (MrMouthy)> since the traffic is split goods go east coal goes west shoudl be fine 19:12:02 <Troy_> and about the plan to build a new fac dropff and pickup? 19:12:18 <Troy_> yeah, that's pretty sweet 19:12:18 <Stablean> <MrD2DG (MrMouthy)> Im all for it dunno about everyoen else 19:12:49 <Troy_> You'll probably need to do it between BBH05 and BBH06 if anywhere, because there's space there 19:13:17 <Troy_> on another note, im pretty glad with BBH03 19:13:17 <Stablean> <MrD2DG (MrMouthy)> Thats what i was thinking but then that might kill the BBH's xD 19:13:25 <Stablean> *** Xed has left the game (leaving) 19:13:27 <Stablean> <MrD2DG (MrMouthy)> Its ugly but functional 19:13:46 <Troy_> hasnt really needed a change since CB built it 19:13:53 <Stablean> <MrD2DG (MrMouthy)> Yep 19:14:16 <Troy_> If you do it there, you'll get less goods trains from the current fac (perhaps even let them go their own route via BBH01) 19:14:32 <Stablean> <MrD2DG (MrMouthy)> True 19:14:34 <Troy_> but more trains supplying either steel or Livestock/Grain 19:14:41 <Stablean> <MrD2DG (MrMouthy)> i forgot it would potentially half the traffic 19:15:02 <Stablean> <MrD2DG (MrMouthy)> well since theres plenty of space for a new MH02 that idea sounds great 19:15:08 <Stablean> <MrD2DG (MrMouthy)> *MSH 19:15:18 <Troy_> oh, and about the oil: how many oil wells are still left, 1? 2? 19:15:27 <Troy_> yeah, but it's a major operation 19:15:32 <Stablean> <MrD2DG (MrMouthy)> :P I was wondering the same thing 19:15:35 <Troy_> dunno if everyone is behind it 19:15:40 <Stablean> <MrD2DG (MrMouthy)> probablynone by now 19:15:45 <Stablean> <MrD2DG (MrMouthy)> brb a min 19:15:48 <Troy_> so, perhaps, you could still do oil :D 19:16:22 <Stablean> <MrD2DG (MrMouthy)> bk-ish 19:16:34 <Stablean> <MrD2DG (MrMouthy)> well i coudl update thew plan then we ask people what they think 19:17:43 <Troy_> yeah, put it under >>Coop Noteboard<< 19:17:46 <Troy_> and check later 19:17:53 <Stablean> <MrD2DG (MrMouthy)> ok 19:17:56 <Troy_> in the meanwhile... err... 19:18:05 <Troy_> more trains? 19:18:19 <Stablean> *** Troy McClure joined the game 19:18:21 <Stablean> <MrD2DG (MrMouthy)> Well the ML is being triples atm 19:18:23 <Stablean> <MrD2DG (MrMouthy)> so i dunno 19:19:09 <Troy_> check !dip, new coal mine :D 19:19:18 <Stablean> <MrD2DG (MrMouthy)> LOL 19:19:38 <Stablean> <sturmi> :D 19:19:40 <Stablean> <MrD2DG (MrMouthy)> They always pop up is annoying places 19:20:01 <Stablean> <sturmi> another 2 coal mines near the !bug sign 19:20:28 <Stablean> <MrD2DG (MrMouthy)> We can connetc later 19:20:38 <Stablean> <MrD2DG (MrMouthy)> Once the current ones are fully serviced 19:21:40 <Stablean> <sturmi> troy: can i use your switcher near bbh6 as merger for the new line? 19:22:04 <Stablean> <Troy McClure> I think so 19:22:09 <Stablean> <sturmi> k 19:26:16 <Stablean> <MrD2DG (MrMouthy)> Updated plan 19:26:30 <Stablean> <MrD2DG (MrMouthy)> Big change warrants v5.0 19:26:32 <Stablean> <MrD2DG (MrMouthy)> :) 19:26:50 <Stablean> <MrD2DG (MrMouthy)> Might need top up the scale soon 19:28:31 <Stablean> <MrD2DG (MrMouthy)> gonan put a sign next to the starting location aswell 19:29:08 <Stablean> <kuch3n> Production last month: 666 tones of coal :) 19:29:14 <Stablean> <MrD2DG (MrMouthy)> :P 19:29:38 <Stablean> <kuch3n> Can i improve these bridges? 19:29:54 <Stablean> <MrD2DG (MrMouthy)> if you mean the ugly gold ones then yes :P 19:30:13 <Stablean> <kuch3n> gold? 19:30:52 <Stablean> <Troy McClure> why shouldnt you be able to replace them? 19:31:02 <Stablean> <MrD2DG (MrMouthy)> Oh 19:31:07 <Stablean> <kuch3n> my fault, sorry 19:31:51 <Stablean> <sturmi> who is jammyng the ML 05-06? 19:32:03 <Stablean> <MrD2DG (MrMouthy)> I noticed that too 19:32:17 <Stablean> <MrD2DG (MrMouthy)> goes back towards bbh01 19:32:29 <Stablean> <MrD2DG (MrMouthy)> moving now... 19:35:42 <Stablean> <kuch3n> No Suggestions? 19:35:51 <Stablean> <MrD2DG (MrMouthy)> oh you wanted suggestions xD 19:35:57 <Stablean> <Troy McClure> yes you can replacethem, it isnt that hard 19:36:01 <Stablean> <MrD2DG (MrMouthy)> raise some land and make the shorter? 19:38:59 <Stablean> <Troy McClure> perhaps a roro caol drop for you would do wonders 19:39:25 <Stablean> <kuch3n> roro, seems i need the tutorials again ;> 19:39:31 <Stablean> <MrD2DG (MrMouthy)> :P 19:39:41 <Stablean> <MrD2DG (MrMouthy)> Basically one way entrace + one way exit 19:39:47 <Stablean> <Troy McClure> yourbig coal pickup is roro 19:39:47 <Stablean> <MrD2DG (MrMouthy)> Check our coal drop 19:39:55 <Stablean> <Troy McClure> Roll on Roll off 19:40:32 <Stablean> <Troy McClure> and seperating !thisline from the largere coal mine, might be usefull 19:41:22 <Stablean> <kuch3n> not much traffic there 19:41:36 <Stablean> <Troy McClure> and perhpaps a larger col station at little fFrennley 19:41:52 <Stablean> <Troy McClure> yeah, because traffic is stuck somewhere else 19:42:16 <Stablean> <Troy McClure> and, but I dont quite see it well, tripling your ML 19:42:28 <Stablean> <kuch3n> "tripling"? 19:42:53 <Stablean> <Troy McClure> 3 lanes in each direction 19:42:58 <Stablean> <Troy McClure> and also look at !gap 19:43:23 <Stablean> <Troy McClure> you have a signal gap of 2, where on the rest it is 1 19:43:36 <Stablean> <Troy McClure> * I mean 3 and 2 19:44:21 <Stablean> <Troy McClure> if you physically seperate !this line, you could make your station a lot easier 19:44:44 <Stablean> <kuch3n> thisline or this line 19:44:56 <Stablean> *** Troy McClure has left the game (connection lost) 19:45:01 <Stablean> <kuch3n> huh 19:45:02 <Troy_> thisline 19:45:15 <Troy_> so not !this line, but !thisline 19:47:28 <Troy_> by the by, why arent BBH (Back Bone Hubs) just called MLH (Main Line Hub)? 19:47:46 <Stablean> <MrD2DG (MrMouthy)> I always wondered that aswell 19:47:48 <Stablean> <sturmi> to confuse Newbies :p 19:47:51 <Stablean> <MrD2DG (MrMouthy)> :P 19:48:25 <Troy_> probably the BBH was before people really got into building Sidelines 19:48:34 <Stablean> <kuch3n> prio for short trains, like this :> 19:48:34 <Troy_> so they called it BBH 19:48:46 <Stablean> <MrD2DG (MrMouthy)> maybe 19:49:01 <Stablean> *** Troy McClure joined the game 19:49:58 <Stablean> <Troy McClure> hmm,kuchen, only 40% transported from your coal mine... 19:51:05 <Stablean> <MrD2DG (MrMouthy)> whats happeninging towards BBH01? 19:51:16 <Stablean> <Troy McClure> towards? from which end? 19:51:18 <Stablean> <MrD2DG (MrMouthy)> BBH05 heading E is SLOOOW 19:51:33 <Stablean> <MrD2DG (MrMouthy)> moving now 19:51:46 <Stablean> <Troy McClure> yeah, cause of the prios 19:52:07 <Stablean> <MrD2DG (MrMouthy)> oh 19:52:11 <Stablean> <Troy McClure> you do mean E as in East as in right 19:52:13 <Stablean> <MrD2DG (MrMouthy)> though there was just a jam 19:52:15 <Stablean> <MrD2DG (MrMouthy)> yes 19:55:13 <Stablean> <kuch3n> it cuases jams? :S how i shall do this 19:55:22 <Stablean> <sturmi> just remove it 19:55:40 <Stablean> <kuch3n> i want to pull the trains over if the one lane is overloaded 19:56:15 <Stablean> <sturmi> wait a minute 19:56:17 <Stablean> <Troy McClure> goddammit 19:56:23 <Stablean> <MrD2DG (MrMouthy)> lol? 19:56:25 <Stablean> <Troy McClure> they managed to put a factory !here 19:56:38 <Stablean> <kuch3n> nice :D 19:56:42 <Stablean> <MrD2DG (MrMouthy)> lmao 19:56:48 <Stablean> *** Troy McClure has left the game (connection lost) 19:57:14 <Stablean> *** Troy McClure joined the game 19:57:24 <Stablean> *** Troy McClure has left the game (connection lost) 19:57:33 <Troy_> okay, this again... 19:57:39 <Stablean> <sturmi> kuchen: look !better 19:58:22 <Stablean> <kuch3n> ty 19:58:42 <Stablean> <sturmi> np 19:59:10 <Stablean> <sturmi> maybe make a longer prio 19:59:35 <Stablean> <sturmi> no 19:59:41 <Stablean> <kuch3n> yea got it now :D 20:00:17 <Stablean> <MrD2DG (MrMouthy)> ugh lag 20:00:22 <Stablean> *** Troy McClure joined the game 20:01:31 <Stablean> <kuch3n> why is it better like this? 20:02:44 <Stablean> <sturmi> ah better remove the last bit of the prio 20:03:10 <Stablean> <kuch3n> wont slow down trains on the ongoing line 20:03:22 <Stablean> <MrD2DG (MrMouthy)> finished rd track join 20:03:32 <Stablean> <sturmi> then you need to make it even longer 20:03:54 <Stablean> <kuch3n> or is there some system for acceleration? 20:06:03 <Stablean> *** Troy McClure has left the game (connection lost) 20:06:39 <Stablean> <MrD2DG (MrMouthy)> gonan go eat brb 20:23:13 <Stablean> *** Troy McClure joined the game 20:24:07 <Stablean> *** Troy McClure has paused the server. 20:24:09 <Stablean> *** Game paused (number of players) 20:24:15 <Stablean> <DayDreamer> ? 20:24:17 <Stablean> <DayDreamer> why? 20:24:19 <Stablean> *** Troy McClure has enabled autopause mode. 20:24:20 <Chris_Booth> back 20:24:21 <Stablean> *** Game unpaused (number of players) 20:24:29 <Stablean> <Troy McClure> checking if that improves connection 20:24:39 <Stablean> *** Chris Booth joined the game 20:24:47 <Stablean> <sturmi> wb chris 20:24:49 <Stablean> <kuch3n> we have pause on connect Oo 20:25:03 <Stablean> <Chris Booth> yes Ammler turned it on earlyer for Troy McClure 20:25:19 <Stablean> <Troy McClure> chris, wanna check the !plan and discuss some 20:25:54 <Stablean> <Chris Booth> Troy McClure: I don't mind any plan as long as it involves building 20:26:08 <Stablean> <Troy McClure> please do, anyway 20:26:10 <Stablean> <Chris Booth> I am like your experienced building slave 20:26:16 <Stablean> <Troy McClure> cause it involves building :D 20:26:19 <Stablean> <Chris Booth> Plan V5 lol 20:26:21 <Stablean> <sturmi> the alternative would be a rebuild of BBH03 20:27:13 <Stablean> <Troy McClure> the idea is this: 20:27:28 <Stablean> <Chris Booth> personaly I would close BBH 03 - 01 then rebuild that to full LLLL_RRRR 20:27:40 <Stablean> <Troy McClure> our factory input is becoming more and more strained 20:27:46 <Stablean> <Chris Booth> then close BBH 03 - 06 and build that to LLL_RRR 20:28:01 <Stablean> <sturmi> prepare it to 4L4R 20:28:25 <Stablean> <Troy McClure> keep in mind that BBH03 is actually LLRR now 20:28:27 <Stablean> <Chris Booth> yes prep it first 20:28:53 <Stablean> <Chris Booth> then we can build a proper SLH for Ginborough 20:29:11 <Stablean> <Chris Booth> and fix the macked mess that is now MSH 01 20:29:13 <Stablean> <Troy McClure> replacing part of the factory goods will alleviate traffic to fac 20:29:25 <Stablean> <Troy McClure> you're really intent on doing that :D 20:29:38 <Stablean> <Chris Booth> no it is just an idea 20:29:41 <Stablean> <MrD2DG (MrMouthy)> Back 20:29:54 <Stablean> <Troy McClure> a very extensive idea 20:29:59 <Stablean> <Chris Booth> 4L_4R from BBH 01 - 03 will help 20:30:09 <Stablean> <Chris Booth> and mean we wouldn't need the Aleve WP 20:30:35 <Stablean> <Chris Booth> there is 1 more option 20:30:48 <Stablean> <Chris Booth> we can Tight Pack the ML at the exit of the goods drop 20:30:58 <Stablean> <Chris Booth> with a 6 round Firing rig 20:31:01 <Stablean> <Chris Booth> that has 1 blank 20:31:14 <Stablean> <Troy McClure> Firing rig? 20:31:14 <Stablean> <Chris Booth> that would make the ML full for 5 out of 6 rounds 20:31:16 <Stablean> <kuch3n> my prio doesnt work :/ 20:31:22 <Stablean> <Chris Booth> timer 20:31:22 <Stablean> <MrD2DG (MrMouthy)> Lol 20:31:36 <Stablean> <kuch3n> timer? 20:31:36 <Stablean> <Troy McClure> aah 20:31:52 <Stablean> <Troy McClure> probably beause you have tl =2 20:31:56 <Stablean> <MrD2DG (MrMouthy)> Wait so whats happening no new MSH? 20:32:10 <Stablean> <Troy McClure> we're discussing options 20:32:18 <Stablean> <MrD2DG (MrMouthy)> Ok 20:32:55 <Troy_> Chris is volunteering to quadruple BBH01-BBH03 and properly tripling BBH03-BBH06 20:33:07 <Troy_> and build a SLH for the Ginborough Industries 20:33:29 <Troy_> @timer 20:33:29 <Stablean> <Chris Booth> not on my own 20:33:31 <Stablean> <sturmi> and to rebuild msh01 20:33:33 <Stablean> <MrD2DG (MrMouthy)> Well that sounds good but would take a while and would mean shutting down a huga area? 20:34:01 <Troy_> you were our building slave, now arent you? 20:34:22 <Stablean> <MrD2DG (MrMouthy)> I still think a separation woudl be good though because we need LOADS of extra goods trains 20:34:34 <Stablean> <MrD2DG (MrMouthy)> who me? :P 20:34:53 <Troy_> no, Chris 20:35:08 <Stablean> <MrD2DG (MrMouthy)> Oh well he can do it then :) 20:35:10 <Stablean> <Strontium> ohai 20:35:11 <Stablean> *** Strontium joined the game 20:35:14 <Stablean> <MrD2DG (MrMouthy)> Hey 20:35:24 <Stablean> <MrD2DG (MrMouthy)> Came at the right time 20:35:34 <Stablean> <MrD2DG (MrMouthy)> Discussing options for expansion/improvement 20:35:39 <Troy_> [21:26] <+Stablean> <Chris Booth> I am like your experienced building slave 20:35:49 <Stablean> <MrD2DG (MrMouthy)> :P 20:35:51 <Stablean> <Chris Booth> haha yes troy 20:35:59 <Stablean> <Chris Booth> I am a slave, but a lazy slave 20:36:09 <Stablean> <Chris Booth> I need alot of breaks 20:36:12 <Stablean> <MrD2DG (MrMouthy)> xD 20:36:36 <Stablean> <Troy McClure> :P 20:37:13 <Stablean> <kuch3n> why the hell my performance dropped that deep -.- 20:37:46 <Stablean> <MrD2DG (MrMouthy)> But seriously rebuilding BBH03 and makng it quad laned would take ages and completely cut offthe goods production (factory) 20:38:32 <Stablean> <Troy McClure> i'm not for it too, but is the openttdcoop thing to do 20:38:38 <Stablean> <MrD2DG (MrMouthy)> And increase the Ginborough coal mine journey time by about 3x 20:38:42 <Stablean> <MrD2DG (MrMouthy)> I know :P 20:38:48 <Stablean> <MrD2DG (MrMouthy)> But so is an MSH? 20:39:02 <Stablean> <Troy McClure> yeah, but that's easy 20:39:13 <Stablean> <Chris Booth> ok my train Firing Mechanism is made 20:39:15 <Stablean> <MrD2DG (MrMouthy)> MSH01 and BBH03 could be improved after and with less traffic flowing through 20:39:17 <Stablean> <Troy McClure> you just build one BBH, put a station on it and call it a MSH 20:39:17 <Stablean> <Strontium> talking about MSH... isn't BBH06 a MSH? 20:39:29 <Stablean> <Chris Booth> @!train Stacker 20:39:36 <Stablean> <MrD2DG (MrMouthy)> Nope 20:39:46 <Stablean> <MrD2DG (MrMouthy)> it connects two ML 20:39:56 <Stablean> <Troy McClure> every ML connects 2 ML 20:39:58 <Stablean> <Chris Booth> what is does it stay red until all bays are full 20:39:58 <Stablean> <MrD2DG (MrMouthy)> MSH is when the station is directly off the ML 20:40:10 <Stablean> <Chris Booth> then release trains with smallest gap possible to ML 20:40:45 <Stablean> <MrD2DG (MrMouthy)> Thats gonna be an eyesore? 20:40:47 <Stablean> <Strontium> then MSH01 isn't a MSH either 20:41:03 <Stablean> <Troy McClure> I think that BBH06 is a MSH 20:41:03 <Stablean> <MrD2DG (MrMouthy)> Well it is because the goods drop is directly off it 20:41:11 <Stablean> <MrD2DG (MrMouthy)> BBH06 technically connetcs 3 ML 20:41:11 <Stablean> <Chris Booth> what is an eyesaw MrD2DG (MrMouthy)? 20:41:17 <Stablean> <MrD2DG (MrMouthy)> Train stacker 20:41:25 <Stablean> <Troy McClure> but the long ML to the coal drop could suggest other branches 20:41:27 <Stablean> <Chris Booth> well it will be big 20:41:49 <Stablean> <MrD2DG (MrMouthy)> with lots of bridges etc just for routing.... 20:42:07 <Stablean> <sturmi> we'll need to tf the whole lake for the stacker 20:42:07 <Stablean> <Chris Booth> lots of logic gates and shiz 20:42:29 <Stablean> <MrD2DG (MrMouthy)> Those are bloody ugly xD 20:42:35 <Stablean> *** Troy McClure has left the game (connection lost) 20:42:35 <Stablean> <MrD2DG (MrMouthy)> But i dont mind 20:42:39 <Stablean> <Chris Booth> they rule 20:42:57 <Stablean> <Chris Booth> just means that we can get trains exiting the factory area super close 20:43:12 <Stablean> <Chris Booth> which inturn will leave gaps so the ML can allow trains to join 20:43:36 <Stablean> <sturmi> i want programmable signals in the trunk :p 20:43:48 <Stablean> <MrD2DG (MrMouthy)> :P 20:43:51 <kuch3n> stay red until all bays are full 20:44:00 <Stablean> <sturmi> would make these logic messes obsolete 20:44:01 <kuch3n> sorry :> 20:44:14 <Stablean> <MrD2DG (MrMouthy)> I marked the ML @ BBH06 technically it is a BBH 20:44:28 <Troy_> I would prefer a 2nd factory, but if we want a true openttcoop game, you have to go insane and follow Chris' suggestions 20:44:32 <Stablean> <Chris Booth> BBH 06 is an MSH 20:44:47 <Stablean> <Chris Booth> like BBH 02 is an SLH 20:44:53 <Stablean> <MrD2DG (MrMouthy)> But isnt ML 3 still a ML even if it just goes to a drop 20:44:57 <Stablean> *** kuch3n has left the game (connection lost) 20:45:08 <Stablean> <MrD2DG (MrMouthy)> Just like the ML to the steel mill is still a ML 20:45:19 <Stablean> *** Troy McClure joined the game 20:45:30 <Stablean> <Chris Booth> Steel mill is not an ML 20:45:36 <Stablean> <MrD2DG (MrMouthy)> @Troy if we went fully openttdcoop wed have logic gates everywhere :/ 20:45:38 <Stablean> <Chris Booth> its my insanity 20:45:44 <Stablean> <MrD2DG (MrMouthy)> But the line to it is :P 20:46:09 <Stablean> <MrD2DG (MrMouthy)> ML3 could still have an SLH attached 20:46:13 <Stablean> <Chris Booth> not north of BBH 02 or East of BBH 02 20:46:21 <Stablean> <Chris Booth> BBH 02 is just so fucking confused 20:46:30 <Stablean> <Troy McClure> true, but we dont have a full team ofopenttdcooopers 20:46:32 <Stablean> <MrD2DG (MrMouthy)> xD 20:46:38 <Stablean> <Chris Booth> only me here 20:46:49 <Stablean> <Chris Booth> and I am not a real cooper 20:46:49 <Stablean> <MrD2DG (MrMouthy)> Well technically were all openttdcoopers we play on the welcome a lot 20:46:53 <Stablean> <Chris Booth> just a pretend one 20:47:03 <Stablean> <MrD2DG (MrMouthy)> Its still a coop server :) 20:47:41 <Stablean> <MrD2DG (MrMouthy)> Wait so that means BBH02 is a MSH then? 20:47:45 <Stablean> <MrD2DG (MrMouthy)> :? 20:48:08 <Stablean> <Chris Booth> BBH 02 is an SLMSH 20:48:14 <Troy_> AAARGH 20:48:18 <Stablean> <MrD2DG (MrMouthy)> xD 20:48:23 <Troy_> another short name 20:48:41 <Troy_> can you also tell us why a BBH is called a BBH and not a MLH? 20:48:43 <Stablean> <MrD2DG (MrMouthy)> What does MSH even stand for Major Side Hub? 20:48:51 <Troy_> Main station hub 20:48:57 <Stablean> <MrD2DG (MrMouthy)> Oooooh 20:48:59 <Stablean> <Chris Booth> MSH = Main Station Hub 20:49:07 <Stablean> <Chris Booth> BBH = Back Bone Hub 20:49:09 <Stablean> *** Troy McClure has left the game (connection lost) 20:49:15 <Stablean> <Chris Booth> SLH = Side Line Hub 20:49:21 <Stablean> <MrD2DG (MrMouthy)> We know the rest :P 20:49:29 <Stablean> <Chris Booth> BBH came befor the ideas of MLS 20:49:35 <Stablean> <Chris Booth> and MSH's 20:49:46 <Stablean> <MrD2DG (MrMouthy)> Oh so troy was right he said that earlier 20:49:49 <Stablean> <Chris Booth> was just the name used for any big hub in coop histroy 20:50:09 <Stablean> <Chris Booth> since then we ahve tryed to give our hubs different names for different uses 20:50:23 <Stablean> <MrD2DG (MrMouthy)> SLH should be minor bone hubs then MBH :P 20:50:25 <Stablean> <Chris Booth> and BBH just got left behind for historic reasons 20:52:03 <Stablean> <MrD2DG (MrMouthy)> So anyway whats happening with the factory (non)movement so i can update the plan b4 i go? 20:52:44 <Stablean> <Chris Booth> what ever happens BBH 01 needs a major rebuild 20:53:09 <Stablean> <MrD2DG (MrMouthy)> Yeah 20:53:13 <Stablean> <Chris Booth> its 16 lanes soing south 20:53:15 <Stablean> <MrD2DG (MrMouthy)> So does BBH03 20:53:33 <Stablean> <Chris Booth> and 6 from north and 4 from west 20:53:39 <Stablean> <MrD2DG (MrMouthy)> :P 20:53:57 <Stablean> <Chris Booth> something went wrong there 20:54:08 <Stablean> *** Troy McClure joined the game 20:54:19 <Stablean> <MrD2DG (MrMouthy)> BTW what happened to Vinnie? 20:54:29 <Stablean> <MrD2DG (MrMouthy)> havent seen him since original plan 20:54:31 <Stablean> *** Troy McClure has left the game (connection lost) 20:54:31 <Stablean> <Chris Booth> he went back to school 20:54:33 <Stablean> <Strontium> the 16 lines are just because it's a very long splitter/merger 20:54:37 <Stablean> <MrD2DG (MrMouthy)> Oh 20:54:46 <Stablean> <Strontium> so basically it's "only" 8 lines 20:54:54 <Stablean> <DayDreamer> Vinnie playing Left 4 dead 2 :D 20:55:00 <Stablean> <MrD2DG (MrMouthy)> Lol 20:55:13 <Stablean> *** Troy McClure joined the game 20:55:14 <Stablean> <Strontium> which coincides with the number of inputs/outputs it had when it was designed 20:55:21 <Stablean> *** Troy McClure has left the game (connection lost) 20:55:37 <Stablean> <MrD2DG (MrMouthy)> BBH01 was just dumped there never designed :P 20:55:49 <Stablean> <MrD2DG (MrMouthy)> Victim of the network 20:55:55 <Stablean> <Chris Booth> same as MSH 01 20:55:58 <Stablean> <MrD2DG (MrMouthy)> Yep 20:56:38 <Stablean> <Chris Booth> BBH 05 is bad aswell 20:56:48 <Stablean> <Chris Booth> I think someone built that with there eyes closed 20:56:54 <Stablean> <MrD2DG (MrMouthy)> :'( 20:57:04 <Stablean> *** DayDreamer has left the game (connection lost) 20:57:06 <Stablean> <MrD2DG (MrMouthy)> It was fine before 20:57:08 *** DayDreamer has quit IRC 20:57:17 <Stablean> <Strontium> it didn't quite evolve yet 20:57:27 <Stablean> <MrD2DG (MrMouthy)> The third track just caused the jams 20:57:35 <Stablean> <Strontium> e.g. there are three incomes that are merged into two tracks before being split again 20:57:45 <Stablean> <Chris Booth> when I build my only major build the steel mill I designed it for future traffic 20:57:47 <Stablean> <MrD2DG (MrMouthy)> Was onyl designed for two 20:57:57 <Stablean> <Chris Booth> the rest of the network just wasn't designed for this traffic 20:58:07 <Stablean> <MrD2DG (MrMouthy)> True 20:58:17 <Stablean> <MrD2DG (MrMouthy)> Although the steel mill was just a terminus... 20:58:29 <Stablean> <Chris Booth> and steelmill is only just managing with 2 lines 20:58:47 <Stablean> <Chris Booth> no I built the terminus and Ro-Ro 20:58:51 <Stablean> <Chris Booth> at the same time 20:58:55 <Stablean> <MrD2DG (MrMouthy)> The traffic there isnt comparable to anywhere else though 20:59:07 <Stablean> <Chris Booth> and lines that could take LL_RR easly 20:59:40 <Stablean> <MrD2DG (MrMouthy)> I think most junctions need at least LLL_RRR 20:59:42 <Stablean> <Chris Booth> it has ~ the same # of trains as Sawmill 21:00:08 <Stablean> <MrD2DG (MrMouthy)> Sawmil has terrible exits 21:00:14 <Stablean> <MrD2DG (MrMouthy)> That mess with the ML 21:00:33 <Stablean> <Chris Booth> it also has loops built intot the junction 21:00:35 <Stablean> <MrD2DG (MrMouthy)> Well not so much after the mix n merge 21:00:47 <Stablean> <MrD2DG (MrMouthy)> Oh 21:00:49 <Stablean> <Chris Booth> look @ !here 21:00:51 <Stablean> <MrD2DG (MrMouthy)> Thats new 21:01:14 <Stablean> *** Troy McClure joined the game 21:01:23 <Stablean> *** Troy McClure has left the game (connection lost) 21:01:32 <Stablean> <Chris Booth> my drag racere is still working :D 21:01:40 <Stablean> <MrD2DG (MrMouthy)> :P 21:01:47 <Stablean> <Chris Booth> 77 years and not one win for lane 1 21:01:51 <Stablean> <Chris Booth> must be boring now# 21:02:04 <Troy_> :P 21:02:17 <Stablean> *** Troy McClure joined the game 21:02:54 <Stablean> <sturmi> lane 1 wins! 21:02:56 <Stablean> <Chris Booth> now lane 1 has 1 win!!!!! 21:03:02 <Stablean> *** Troy McClure has left the game (connection lost) 21:03:04 <Stablean> <MrD2DG (MrMouthy)> lol 21:03:32 <Stablean> <Chris Booth> 2 wins in 77 years :D 21:04:50 <Stablean> <sturmi> lets give the powerful train some load 21:05:10 <Stablean> *** Troy McClure joined the game 21:06:07 <Stablean> *** Troy McClure has left the game (connection lost) 21:06:33 <Stablean> *** Troy McClure joined the game 21:06:42 <Stablean> *** Troy McClure has left the game (connection lost) 21:06:52 <Stablean> <MrD2DG (MrMouthy)> Well something needs to be built, we havent had a major building project since the coal drop move ::) 21:07:16 <Troy_> no, after that it's simply expanding what we had 21:07:38 <Stablean> <MrD2DG (MrMouthy)> Thats what i mean 21:07:50 <Stablean> <MrD2DG (MrMouthy)> improving the network still = building 21:08:08 <Stablean> <MrD2DG (MrMouthy)> Im pretty sure rebuilding BBH01 counts as a major project 21:08:12 <Troy_> yeah, but I might have stated earlier: there's little new to connect 21:08:22 <Troy_> but that counts as a major project 21:08:44 <Stablean> <Chris Booth> that euro star is just to fast 21:08:47 <Troy_> I cant really see right now, but is BBH01 really at max capacity? 21:08:58 <Stablean> <MrD2DG (MrMouthy)> sort of 21:09:02 <Stablean> <MrD2DG (MrMouthy)> its just a mess 21:09:27 <Troy_> and can BBH03 still handle the traffic atm? 21:09:50 <Stablean> <sturmi> h 21:10:04 <Stablean> <sturmi> bbh3 is fluid 21:10:12 <Stablean> <MrD2DG (MrMouthy)> Yeah but a mess 21:10:18 <Stablean> <sturmi> true 21:10:26 <Stablean> <MrD2DG (MrMouthy)> And new goods trains wont help 21:10:27 <Troy_> so Chris, why do you want a rebuild? 21:10:49 <Stablean> <MrD2DG (MrMouthy)> Theres ALWAYS in excess of 5,000 goods sitting at the pickup 21:11:04 <Stablean> <sturmi> nah, sometimes more 21:11:18 <Stablean> <Chris Booth> now its a close drag race 21:11:20 <Stablean> <MrD2DG (MrMouthy)> Yep 21:11:40 <Stablean> <MrD2DG (MrMouthy)> And thats with 92 goods trains 21:11:51 <Stablean> <MrD2DG (MrMouthy)> I think 120-40 would be good 21:12:23 <Troy_> still watching the drag race? 21:12:27 <Stablean> <Chris Booth> yeah 21:12:30 <Stablean> <MrD2DG (MrMouthy)> LOL 21:12:33 <Stablean> <Chris Booth> class 91 vs eurostar 21:12:44 <Stablean> <Chris Booth> guess which one wins 21:12:48 <Stablean> <Chris Booth> and by how far 21:12:50 <Troy_> errr.... 21:12:56 <Troy_> eurostar 21:13:02 <Troy_> 4 blocks 21:13:09 <Troy_> both unloaded? 21:13:13 <Stablean> <Chris Booth> eurostar by 0.5 blocks 21:13:17 <Stablean> <Chris Booth> both unloaded 21:13:50 <Stablean> <Chris Booth> Eurostar weighs in at 32,880hp 289km/h 552kN 21:13:53 <Troy_> 2 class 91's? 21:14:08 <Stablean> <Chris Booth> Class 91 wieghs in at 36000hp 225km/h 1752kn 21:14:08 <Stablean> <sturmi> 6 class91 with 2 pax wagons 21:14:30 <Stablean> <Chris Booth> but still costs less to run than the eurostar 21:14:31 <Troy_> 6 engines? 21:14:54 <Stablean> <Chris Booth> 2 Loco for GEC Class 91 4 for Eurostar 21:14:54 <Stablean> *** Troy McClure joined the game 21:15:04 <Stablean> *** Troy McClure has left the game (connection lost) 21:16:11 <Troy_> Cl 91 come per 1, and you got 2 after the other and Eurostar comes at 2 and you've got 2x2 running? 21:16:42 <Stablean> <Chris Booth> Class 91 is 3xloco 2xpax 3xloco 21:17:00 <Stablean> <Chris Booth> euro star is loco 3xpax 2xloxo 2xpax loco 21:17:10 <Stablean> <Chris Booth> both TL 6 21:17:43 <Stablean> <Chris Booth> its just the face lifting acceleration of the Class 91s 21:17:48 <Troy_> ah yeahs 21:18:28 <Troy_> so, what's the plan now? 21:18:53 <Stablean> <Chris Booth> I was taking timelaps images of the drag stip 21:18:59 <Stablean> <Chris Booth> to make a sloq motion movie 21:20:04 <Troy_> yeah, that's a good plan! 21:20:16 <Stablean> <MrD2DG (MrMouthy)> x 21:20:22 <Stablean> <MrD2DG (MrMouthy)> *xD 21:20:23 <Chris_Booth> 15 seconds of footages into 1 mintue 21:20:36 <Stablean> <MrD2DG (MrMouthy)> Hurry up guys i gotta go finish my collegework soon 21:20:42 <Stablean> <MrD2DG (MrMouthy)> I wanna know the plan 21:20:44 <Stablean> <MrD2DG (MrMouthy)> :) 21:20:56 <Stablean> <Chris Booth> don't ask me 21:20:58 <Stablean> *** sturmi has left the game (connection lost) 21:21:00 <Stablean> <Chris Booth> I am just here to build 21:21:08 <Stablean> *** sturmi joined the game 21:21:25 <Troy_> I am not here to build, so... 21:21:38 <Stablean> <MrD2DG (MrMouthy)> Lol why not troy? 21:21:46 <Stablean> <MrD2DG (MrMouthy)> Buildings is part of the fun 21:21:48 <Stablean> <MrD2DG (MrMouthy)> I love to 21:21:56 <Stablean> <Chris Booth> as he can't join 21:21:59 <Troy_> because I am not "here" 21:22:01 <Stablean> <MrD2DG (MrMouthy)> Oh 21:22:03 <Stablean> <Chris Booth> he is not really here atall 21:22:13 <Stablean> <MrD2DG (MrMouthy)> xD forgot 21:22:27 <Troy_> I'll probably be able to join next game anwyay 21:22:51 <Stablean> <MrD2DG (MrMouthy)> Yeah its annoying that once a certain amount of trains are in service you cant maintian a stable connection 21:23:01 <Stablean> <Chris Booth> I think the company limit should be set to 2 on this server 21:23:05 <Stablean> <MrD2DG (MrMouthy)> Usd to happen to me quite a bit not anymore though :? 21:23:16 <Stablean> <MrD2DG (MrMouthy)> Well it is the welcome server 21:23:26 <Stablean> <Chris Booth> 1 company call coop 21:23:28 <Stablean> <MrD2DG (MrMouthy)> We coudl hijack public :P 21:23:33 <Stablean> <Chris Booth> one company called welcome 21:23:39 <Stablean> <MrD2DG (MrMouthy)> Lol 21:23:48 <Stablean> <Chris Booth> coop would rule the server 21:23:58 <Stablean> <Chris Booth> welcome would be for none coopers 21:24:05 <Stablean> <Chris Booth> would mean coop could have more trains 21:24:07 <Stablean> <MrD2DG (MrMouthy)> But that would make them coopers 21:24:18 <Stablean> <MrD2DG (MrMouthy)> Theyde have to shar welcome 21:24:20 <Troy_> there have been welcome games with small map and only one comp 21:24:28 <Stablean> <Chris Booth> isn't that the idea of this server? 21:24:34 <Stablean> <Chris Booth> to become a cooper? 21:24:41 <Stablean> <MrD2DG (MrMouthy)> I thought it was for those who arent pro enough for the others 21:24:49 <Stablean> <MrD2DG (MrMouthy)> Well it is i guess 21:24:56 <Troy_> I dont know what the use of the welcome server was with respect to the other 2 21:25:17 <Stablean> <Chris Booth> I don't know this has best building of any public stable server 21:25:19 <Troy_> I can coop on other servers too, but the level is higher here 21:25:30 <Stablean> <MrD2DG (MrMouthy)> Yeah 21:25:36 <Stablean> <MrD2DG (MrMouthy)> So much higher 21:25:44 <Stablean> <MrD2DG (MrMouthy)> The others usually are full of Luke's 21:26:59 <Stablean> <Chris Booth> you wouldn't even get a net as big as daydreamers of kunc3ns 21:27:13 <Stablean> <MrD2DG (MrMouthy)> Uh huh 21:27:35 <Stablean> <Chris Booth> this server for me has taken the role of what was brianettas standard 21:27:45 <Stablean> <Chris Booth> to fill time when coop is quite 21:28:08 <Stablean> <MrD2DG (MrMouthy)> This is my main server :P I tried public but kept getting d/c :/ 21:28:26 <Stablean> <MrD2DG (MrMouthy)> Plus i like neat networks logic gates etc drive me mad 21:29:23 <Stablean> *** kuch3n joined the game 21:31:47 <Stablean> <Chris Booth> looking @ kuch3n network I now want to play a classic TL2 game 21:31:50 <Stablean> *** kuch3n has joined company #4 21:33:29 <Stablean> <Chris Booth> kuch3n: you have a bad signal which I have labeled for you 21:33:47 <Stablean> <Chris Booth> its @ Little Frennley Coal Mine 21:35:02 <Stablean> <Chris Booth> you have a rather nice network aswell kuch3n 21:35:30 <Stablean> <kuch3n> huh thanks, but i dont get what is bad 21:35:48 <Stablean> <Chris Booth> if you used PBS trains wouldn't stop at it 21:37:01 <Stablean> <kuch3n> like this? 21:37:05 <Stablean> <Chris Booth> yes 21:37:09 <Stablean> <kuch3n> ok thx :) 21:37:39 <Stablean> <sturmi> and at your swither you have another bad signal 21:37:41 <Stablean> <kuch3n> hope performance will increase now 21:39:24 <Stablean> <Chris Booth> kuch3n: I have also given a PBS station example @ Little Frennley South 21:39:31 <Stablean> <Chris Booth> with an explanation 21:40:15 <Stablean> <kuch3n> i shall use double block signals? 21:40:39 <Stablean> <Chris Booth> most the time they give better proformance at PBS stations 21:40:46 <Stablean> <Chris Booth> but doesn't always 21:40:56 <Stablean> <Chris Booth> its more player preference 21:41:14 <Stablean> <Chris Booth> but on this server the penalties for waiting at a red 2 way is set very high 21:41:21 <Stablean> <Chris Booth> so in this case it will help 21:41:45 <Stablean> <kuch3n> ok thanks :) 21:41:59 <Stablean> <Chris Booth> but as I said only tips you can just tell me to F-off 21:42:10 <Stablean> <kuch3n> no, they are good.. 21:42:35 <Stablean> <kuch3n> is there some more information about this penality on the net? 21:42:38 <Stablean> * Strontium wonders what happens when you actually tell someone to F-off bothering about their style of networking 21:42:46 <Stablean> <MrD2DG (MrMouthy)> :P 21:43:03 <Stablean> <MrD2DG (MrMouthy)> Forgot you were here 21:43:07 <Stablean> <MrD2DG (MrMouthy)> so quiet 21:43:10 <Stablean> <Chris Booth> the Penalty information is on the openttd wiki 21:43:23 <Stablean> <Chris Booth> if you search for the openttd.cfg file on the wiki 21:43:33 <Stablean> <Chris Booth> it will give you a list of all options 21:43:58 <Stablean> <Chris Booth> these will detail how the path finder calculates its penalties with exact numerical values 21:44:15 <Stablean> <Chris Booth> you would need to ask an admin for the detail of the exact numbers used here 21:44:42 <Stablean> <Chris Booth> http://wiki.openttdcoop.org/Penalties 21:44:56 <Stablean> <Chris Booth> kuch3n: that is what the openttdcoop wiki lists for them 21:45:00 <Stablean> <Chris Booth> and will help you out 21:45:22 <Stablean> <MrD2DG (MrMouthy)> Gonna go now bb 21:45:33 <Stablean> <Chris Booth> bye bye MrD2DG (MrMouthy) 21:45:43 <Stablean> <Strontium> yeah, bye bye 21:45:43 <Stablean> *** MrD2DG (MrMouthy) has left the game (leaving) 21:45:45 <Stablean> *** Strontium has left the game (leaving) 21:46:09 <Stablean> <Chris Booth> kuch3n: it also gives you an example about 2 way EOL with PBS 21:46:33 <Stablean> <kuch3n> ic, much text, much information :> 21:46:51 <Stablean> <kuch3n> new cyclon getting on australia 21:47:10 <Stablean> <Chris Booth> poor aussies 21:47:44 <Stablean> <Chris Booth> kuch3n: your network proformance is hindered by a single bridge at your main drop 21:47:55 <Stablean> <kuch3n> ahhh :D 21:48:05 <Stablean> <kuch3n> damn it :D 21:48:15 <Stablean> <Chris Booth> maybe bridging after the factory? 21:48:40 <Stablean> <kuch3n> hm 21:50:47 <Stablean> <Chris Booth> that will help alot 21:52:19 <Stablean> <sturmi> chris building a new racetrack? 21:52:27 <Stablean> <Chris Booth> no an example 21:52:51 <Stablean> <kuch3n> network seems much more fluid now 21:52:58 <Stablean> *** Atoompje joined the game 21:53:02 <Stablean> <kuch3n> For the penality? 21:53:18 <Stablean> <sturmi> no, for sync 21:53:20 <Stablean> <Chris Booth> this is for syncing of lines 21:53:58 <Stablean> <Atoompje> hi 21:54:43 <Stablean> <sturmi> haha the unsynced is runnin better 21:54:53 <Stablean> <kuch3n> thats why i dont get it :D 21:54:53 <Stablean> <Chris Booth> it is 21:54:59 <Stablean> <Chris Booth> it fails to prove my point 21:55:06 <Stablean> <sturmi> its 4 vs 5 trains 21:55:49 <Stablean> <sturmi> now 5 on 5 21:57:02 <Stablean> <kuch3n> mhh 21:57:12 <Stablean> <Chris Booth> not realy a great example 21:58:00 <Stablean> *** Atoompje has joined company #1 21:58:18 <Stablean> <Chris Booth> ok now the example is working properly 21:58:42 <Stablean> <Chris Booth> trains on the synced side not slow or stop 21:58:44 <Stablean> <kuch3n> top one is more fluid cause of the two block signals? 21:58:59 <Stablean> <Atoompje> now it's messed again:p 21:59:05 <Stablean> <kuch3n> yea :D 21:59:07 <Stablean> <Chris Booth> since they are the same length top will run better on a full network 22:01:04 <Stablean> <kuch3n> performance didnt increased :( 22:02:03 <Stablean> <Chris Booth> my sync expamle sucked 22:02:13 <Stablean> <Chris Booth> and didn't prove my point 22:04:14 <Stablean> <kuch3n> mhh 22:04:50 <Stablean> <kuch3n> like this? 22:04:53 <Stablean> <Chris Booth> yea 22:05:55 <Stablean> <Chris Booth> nice 22:06:02 <Stablean> <kuch3n> ic 22:06:20 <Stablean> <Chris Booth> now the only way you could get more trains realy is by having a bigger drop 22:06:34 <Stablean> <kuch3n> higher TL? 22:06:34 <Stablean> <Chris Booth> ooh and deleting nasty nignal 22:06:56 <Stablean> <Chris Booth> high TL = high drop capacity but not higher line capacity 22:07:14 <Stablean> <Chris Booth> and TL 2 = auto own 22:07:28 <Stablean> <kuch3n> "own"? 22:07:34 <Stablean> <sturmi> tl1 can be fun tho 22:07:40 <Stablean> <Chris Booth> TL1 is stupid 22:08:06 <Stablean> <Chris Booth> Auto Own = good 22:08:46 <Stablean> <kuch3n> seems i need 3 lines 22:08:48 <Stablean> <Chris Booth> I am amazed my PF abuse factory drop is still kinda working 22:08:59 <Stablean> <Chris Booth> you need to check your drop 22:09:17 <Stablean> <Chris Booth> 6 platforms per line is normal for a drop 22:11:31 <Stablean> <Chris Booth> nice almost crash 22:11:37 <Stablean> <kuch3n> :D 22:11:43 <Stablean> <Chris Booth> I was voting for a crash 22:11:49 <Stablean> <Chris Booth> but never got it 22:12:28 <Rubidium> so 3 lines per drop is the maximum with the current settings (spread: 12), assuming you want a single roro-station and not use a waypoint trick 22:13:10 <Chris_Booth> Rubidium: no it isn't is 12 lines per drop 22:13:42 <Rubidium> that'd mean 72 platforms 22:14:00 <Rubidium> I doubt you can get that, with roro in a 12x12 station 22:14:00 <Chris_Booth> ooh, you mean ML lines then it is 2 22:14:14 <Chris_Booth> TL 12 lines per drop 22:14:22 <Chris_Booth> 12 x 12 is 144 tiles 22:14:34 <Chris_Booth> should be just about possible 22:14:44 <Rubidium> the coal drop has 18 platforms 22:14:53 <Chris_Booth> but realisticly 2 lines per drop with TL 2 - 5 22:15:29 <Chris_Booth> it does 22:15:33 <Stablean> <kuch3n> 14 platforms i got 22:15:49 <Stablean> <Chris Booth> 12 + 6 = 18 for our coal drop 22:16:36 <Chris_Booth> the factory drop is smaller than the coal drop lol 22:18:27 <Stablean> <kuch3n> you mean your factory drop besides fundingtown power station? 22:18:34 <Stablean> <Chris Booth> yes 22:18:45 <Stablean> <kuch3n> i need 3 lines now :S 22:18:53 <Stablean> <Chris Booth> is only 14 platforms 22:19:07 <Stablean> <kuch3n> i got nearly 5k tons of coal 22:20:09 <Stablean> <Chris Booth> sick, 3 lines is best 22:20:20 <Stablean> <Chris Booth> maybe try L_R_L_R_L_R 22:20:33 <Stablean> <kuch3n> this would be a full redisgn :S 22:20:35 <Stablean> <Chris Booth> just for giggles 22:21:20 <Stablean> <Chris Booth> well I am off for tonight 22:21:25 <Stablean> <Chris Booth> have fun peeps 22:21:27 <Stablean> *** Chris Booth has left the game (leaving) 22:21:29 <Stablean> <kuch3n> gn8 22:21:41 <Chris_Booth> L8rs all 22:23:49 <Stablean> <kuch3n> if i use al10 instead of gec class 91, would this be better for my performance (Tractive Effort) 22:24:58 <Stablean> <sturmi> no, not with TL2 22:27:39 <Stablean> *** Timmaexx joined the game 22:27:48 <Chris_Booth> best way to increase line capacity it with high speed, high acceleration, high capactiy wagons, low MLs spaces, Longer TLs(less %of track wasted between Trains) 22:32:19 <Stablean> <kuch3n> narf 22:32:25 <Stablean> <Timmaexx> ouch 22:32:27 <Stablean> <Atoompje> rip 22:32:31 <Stablean> <Timmaexx> what did you do? 22:32:45 <Stablean> <Atoompje> removed signal i think:D 22:32:51 <Stablean> <kuch3n> connect 2 lines :> 22:33:49 <Stablean> <Atoompje> halo 3 time!:D 22:34:09 <Stablean> <sturmi> ? 22:38:45 <kuch3n> maybe he plays halo 3 now 22:47:07 <Stablean> *** Timmaexx has left the game (leaving) 22:52:23 <Stablean> *** sturmi has joined spectators 22:57:13 *** ODM has quit IRC 23:00:43 <Troy_> !clcalc 23:12:17 <Stablean> <kuch3n> wohoo jam 23:12:59 <Stablean> *** Atoompje has left the game (connection lost) 23:15:24 <Stablean> *** sturmi has joined company #1 23:15:40 <Stablean> <kuch3n> have a look at ure income graph 23:15:42 <Stablean> <sturmi> friggin jam 23:17:20 <Stablean> <sturmi> weird 23:17:56 <Stablean> <sturmi> another jam -.- 23:19:48 <Stablean> <sturmi> kuchen take another look at the income graph 23:21:25 <Stablean> <kuch3n> seems to work now :p 23:23:12 <Stablean> <sturmi> i didn't touch anything :p 23:24:34 <Stablean> *** sturmi has joined spectators 23:29:23 <Stablean> *** Atoompje joined the game 23:29:29 <Stablean> *** Atoompje has joined company #1 23:29:35 <Stablean> <Atoompje> back 23:30:18 <sturmi> wb 23:38:11 <kuch3n> God, this penality is annoying 23:38:25 <Stablean> <Atoompje> where? 23:38:29 <Stablean> <kuch3n> Pendingtown 23:38:39 <Stablean> <kuch3n> Power Station 23:39:03 <Stablean> <kuch3n> see it? 23:39:09 <Stablean> <Atoompje> cant find it:p 23:39:19 <Stablean> <kuch3n> trains hold in front off PBS 23:40:00 <Stablean> <Atoompje> cant find pendingtown? 23:40:10 <Stablean> <sturmi> kuchen place a sign 23:40:12 <Stablean> <kuch3n> middle east 23:40:27 <Stablean> *** sturmi has joined company #1 23:41:00 <Stablean> <sturmi> where is the problem? 23:41:18 <Stablean> <kuch3n> sometimes trains hold there, but lines are free 23:41:29 <Stablean> <kuch3n> if there is higher density 23:41:31 <Stablean> <sturmi> yea pbs is sometimes slow 23:41:57 <Stablean> <sturmi> maybe remove the signal before teh pbs 23:42:11 <Stablean> <kuch3n> saw it ? 23:42:21 <Stablean> <Atoompje> and again 23:42:35 <Stablean> <kuch3n> its annoying :( 23:44:49 <Stablean> <Atoompje> or with an extra tile for waiting space under the v? 23:45:10 <Stablean> <sturmi> yea one tile gap is better 23:45:57 <Stablean> <Atoompje> does a TL2 train fit in that? 23:46:00 <Stablean> <kuch3n> no :> 23:46:26 <Stablean> <sturmi> they usually dont need to stop, 6 platforms are enough for 1 line 23:46:32 <Stablean> <Atoompje> true 23:47:07 <Stablean> <kuch3n> looks good 23:47:17 <Stablean> <sturmi> yep, works 23:47:17 <Stablean> <Atoompje> try upgrading !this very tile 23:47:40 <Stablean> <kuch3n> uts very high speed already 23:47:50 <Stablean> <Atoompje> oh, just the grf then 23:48:00 <Stablean> <Atoompje> +it's 23:49:10 <Stablean> <kuch3n> much more fluid now 23:49:56 <Stablean> <Atoompje> nice 23:54:35 <Stablean> *** MrD2DG joined the game 23:54:50 <Stablean> <kuch3n> iam out 23:54:57 <Stablean> <Atoompje> i'm all in 23:54:59 <Stablean> <kuch3n> have fun 23:55:03 <Stablean> <sturmi> cu 23:55:05 <Stablean> <Atoompje> bye 23:55:07 <Stablean> *** kuch3n has joined spectators 23:55:23 <Stablean> *** MrD2DG has left the game (connection lost)