Log for #openttdcoop.stable on 25th May 2011:
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00:17:01  <Stablean> *** Matt joined the game
00:21:04  <Stablean> <Anson> hehe, messed up my trains ... didn't know that there is maglev only for towns (pass, food, etc) and not for cargo :-(
00:21:22  <Stablean> <Phil> doh :/
00:23:50  <Stablean> *** Matt has left the game (leaving)
00:25:35  <Stablean> *** Anson has joined spectators
00:26:35  <Stablean> <Anson> hehe, and to make the mess complete, the factory which i had selected to be my center just disappeared too ...
00:26:47  <Stablean> <Anson> waiting for my old company to go bancrupt now
00:26:57  <Stablean> <Phil> double ouch :/
00:28:47  <Stablean> <Anson> make it triple :-) LOL
00:29:03  <Stablean> <Phil> what?
00:29:05  <Stablean> <Anson> one of the two resource producers i wanted to use, just disappeared too
00:29:18  <Stablean> <Phil> :O
00:29:34  <Stablean> <Phil> resource gods hate u lol
00:29:40  *** Chris_Booth__ has joined #openttdcoop.stable
00:31:57  <Stablean> <Anson> would be nice if people could already check the available rail types, trains, etc while being spectator
00:32:30  <Stablean> <Anson> i only had prepared by watching locations of industries, but had no idea about the rails and wagon types
00:33:20  <Stablean> <Phil> should've just asked me for cash to fix it :/
00:33:56  <Stablean> <Phil> can you make station exits that do not jam?
00:34:34  <Stablean> <Anson> i had just started that new company and only built the wrong railtype ... no use in trying to fix that by removing everything and starting over
00:34:49  *** Chris_Booth has quit IRC
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00:35:00  <Stablean> <Phil> no i would have given u 1000000 to fix your track
00:35:06  <Stablean> <Anson> but thanks for the offer
00:35:55  <Stablean> <Anson> i had ONLY wrong tracks ... would it make sense to fix that ?
00:36:03  <Stablean> <Phil> yeah
00:36:14  <Stablean> <Phil> all you had to do was convert them to electric
00:36:50  <Stablean> <Anson> do i have to build electric rails and depots to use electric trains ?
00:37:11  <Stablean> <Anson> i just saw that i can buy electric trains in a non-electric depot !?!?!?!
00:37:33  <Stablean> <Phil> last knew you had to yes
00:39:58  <Stablean> <Anson> go to a non-electric depot, select "new train" and "cargo none", and you get a list of steam, diesel and electric trains
00:40:37  <Stablean> <Phil> umm wierd
00:40:51  <Stablean> <Anson> i didn't try to buy one, but shouldn't the trains not be shown at all in the first place ?
00:41:14  <Stablean> <Phil> last i knew you needed elect depot for elec trains etc
00:43:01  <Stablean> *** Anson has started a new company (#7)
00:53:00  <Stablean> <Anson> ah, i think i looked at the wron list of trains earlier ... in the "list of companie's trains, "available trains"
00:53:23  <Stablean> <Anson> will watch for those lists more losely, whether it was in the program, or my fault
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02:02:07  <Stablean> *** md joined the game
02:02:19  <Stablean> <md> hi
02:02:25  <Stablean> <Phil> hey
02:02:31  <Stablean> <Phil> wb
02:18:58  <Stablean> *** Matt joined the game
02:27:13  <Stablean> *** Phil has requested an admin
02:27:34  <Stablean> *** Matt has left the game (leaving)
02:27:38  <Stablean> <md> whats up
02:27:52  <Stablean> <Phil> need staion spread increased by 1 :)
02:28:10  <Stablean> <md> lol
02:28:42  <Stablean> <Phil> are u admin?
02:28:58  <Stablean> <md> no
02:29:12  <Stablean> *** Phil has requested an admin
02:29:40  <Stablean> <Phil> no american or canuk admins ?
02:29:50  <Stablean> <Phil> or insomniacs like me :)
02:32:37  <Stablean> <md> sylf might be, not sure
02:33:27  <Stablean> <Phil> nope he's not :(
02:34:01  <Stablean> <Phil> no american admins at all according to ottd coop wiki :(
02:34:10  <Stablean> <Phil> so everyone's in bed
02:40:39  <Stablean> *** Player has left the game (leaving)
02:48:30  <Stablean> <Phil> hey md how can i improve my powerstion exit with hardly any space?
02:48:38  <Stablean> <md> hmm
02:48:48  <Stablean> <md> where
02:49:03  <Stablean> <Phil> check sign
02:50:07  <Stablean> <md> well, one option is to have multiple drops
02:50:29  <Stablean> <Phil> u mean build another station?
02:50:40  <Stablean> <md> right
02:51:27  <Stablean> <md> trains are slowing down in that curve
02:51:43  <Stablean> <Phil> whcih curve?
02:51:49  <Stablean> <md> marked !cl
02:52:28  <Stablean> <Phil> umm
02:52:38  <Stablean> <md> its a minor thing
02:53:05  <Stablean> <Phil> i know let me try this
02:53:11  <Stablean> <md> having a second drop is bigger
02:55:14  <Stablean> <md> this is getting overly complicated
02:55:36  <Stablean> <Phil> story of my life :D
02:55:39  <Stablean> <md> did you mean to force trains coming in on the left mainline to depart on the right mainline?
02:55:50  <Stablean> <Phil> no
02:56:04  <Stablean> <Phil> i mean get trains out faster so they dont choke
02:56:07  <Stablean> <Phil> or choke less
02:56:10  <Stablean> <md> well thats happening
02:56:26  <Stablean> <md> i suppose you could also build a balancer
02:56:30  <Stablean> <md> since one mainline is less choked
02:57:04  <Stablean> <md> are you mainlines equivalent?
02:57:06  <Stablean> <md> your
02:57:12  <Stablean> <md> if a train goes on either one, they can go anywhere?
02:57:20  <Stablean> <Phil> umm
02:57:30  <Stablean> <Phil> i think so yeah
02:57:33  <Stablean> <md> ok
02:57:55  <Stablean> <Phil> it's not pretyy
02:57:58  <Stablean> <Phil> but it works lol
02:59:06  <Stablean> <Phil> how do balancers work?
02:59:17  <Stablean> <md> well actually it seems they're both congested
02:59:21  <Stablean> <md> lets fix the station first
02:59:36  <Stablean> <md> see how i've laid one out
02:59:42  <Stablean> <md> that's a good possible pattern
03:00:34  <Stablean> <Phil> join my company can give me a hand :D
03:01:23  <Stablean> <md> though that one needs more spread i suppose
03:01:25  <Stablean> <md> uh how
03:01:40  <Stablean> *** md has joined company #3
03:01:48  <Stablean> <Phil> and yeah there's not much room :(
03:01:52  <Stablean> *** md has joined company #4
03:02:04  <Stablean> <Phil> and 6 station spread sucks
03:02:06  <Stablean> *** md has joined company #3
03:02:12  <Stablean> <md> sometimes we have to work with 4
03:02:19  <Stablean> <Phil> :O
03:03:39  <Stablean> <Anson> spread of 4 or 6 is not too bad, concerning the size of stations, but attaching a second nearby resource industry is hard :-(
03:03:45  <Stablean> <md> sec
03:03:58  <Stablean> <Anson> lots of 5 tile length truck routes :-)
03:04:08  <Stablean> <md> sorry bout that, ofrgot i was on non-erail
03:04:28  <Stablean> <Phil> lol
03:04:37  <Stablean> <Phil> i'd prefer 7 at least
03:05:41  <Stablean> <Anson> voluntary station size of 5, but additional size of maybe 12 for office buildings etc which can link to more resources ... that would be nice
03:06:46  <Stablean> <Phil> haha u seen my crazy exit
03:07:01  <Stablean> <md> whats the point
03:07:16  <Stablean> <Phil> attempt to keep trains moving full speed at all times
03:08:11  <Stablean> <Phil> doesn't work though :(
03:08:27  <Stablean> <md> right: that won't
03:10:23  <Stablean> <md> dropoff orders should be: full load pickup, no load dropoff
03:10:46  <Stablean> <md> always nonstop things
03:11:02  <Stablean> <md> the advanced options have an option: Always Nonstop default
03:11:12  <Stablean> <md> (just general tips here)
03:11:50  <Stablean> <Phil> where's that setting?
03:12:04  <Stablean> <md> vehicles
03:12:06  <Stablean> <md> first thing
03:12:31  <Stablean> <Phil> vehicle>routing??
03:12:44  <Stablean> <md> just vehicles
03:12:50  <Stablean> <md> first real option
03:13:28  <Stablean> <Phil> ok found it
03:13:48  <Stablean> <md> why are your trains shorter than the platform?
03:14:03  <Stablean> <Phil> no reason
03:14:38  <Stablean> <Anson> i often use longer stations instead of exactly matching stations plus a braking space
03:14:41  <Stablean> <md> your cars are old
03:14:56  <Stablean> <Phil> yeah i never change them
03:15:03  <Stablean> <md> ok thats fine, though I generally make the braking space 1 ordinary track
03:15:14  <Stablean> <md> you can autoreplace cars
03:15:26  <Stablean> <Phil> yeah i know but no point
03:15:33  <Stablean> <Phil> no brakedown etc
03:15:48  <Stablean> <md> you can double the number of tonnes of coal per train
03:16:02  <Stablean> <md> no, autoreplace with higher capacity
03:16:23  <Stablean> <Anson> autorenew != autoreplace :-)
03:16:37  <Stablean> <md> right
03:16:43  <Stablean> <md> see that depot i placed in the middle of nowhere
03:16:47  <Stablean> <Phil> yes
03:16:53  <Stablean> <Phil> im looking alreayd
03:16:53  <Stablean> <md> thats the train you want to be running
03:17:04  <Stablean> <md> 272 tonnes and extra power
03:18:06  <Stablean> <md> adding the extra engine might be too much work
03:18:45  <Stablean> <Phil> no dual engiined trains?
03:18:58  <Stablean> <md> you can at least get to 238 tonnes easily with autoreplace
03:19:14  <Stablean> <md> i dont think there is a way to automatically add engines. you have to do it the old fashioned way
03:19:32  <Stablean> <Phil> lol
03:19:42  <Stablean> <Phil> almost 250 trains
03:20:50  <Stablean> <md> go to Replace Vehicles
03:20:56  <Stablean> <Anson> i hate this .... the game hates me !!!!!
03:20:59  <Stablean> <md> click "Replacing Engines" so it says "Replacing Cars"
03:21:15  <Stablean> <md> ensure "Car Removal" is "Off" (We want the trains to get longer!)
03:21:29  <Stablean> <Phil> ok
03:21:37  <Stablean> <md> Change Two Bay Hopper Cars into "Gondola" with 34 tonnes
03:22:23  <Stablean> <md> see where i've put double depots near power station?
03:22:33  <Stablean> <Phil> what about replace engines with that coal turbine?
03:22:43  <Stablean> <md> no: it doesn't carry the cars we use
03:23:01  <Stablean> <md> alwys a good idea to make a test train in a spare depot somewhere
03:23:23  <Stablean> <Phil> only certain engines carry certain cars ?
03:23:32  <Stablean> <Phil> yep i see  it
03:23:34  <Stablean> <md> i dunno, that one is special
03:23:47  <Stablean> <Phil> oh shit
03:23:49  <Stablean> <md> PBS means that two trains can move at once through the double depot
03:23:58  <Stablean> <Phil> not all my stations are 5 long
03:24:05  <Stablean> <md> just needs 4
03:24:15  <Stablean> <Phil> ill go fix stations
03:24:21  <Stablean> <md> the test train is 4 units long
03:24:27  <Stablean> <md> (exactly)
03:25:33  <Stablean> <md> these entrances are overcomplicated
03:25:53  <Stablean> <Phil> which ones
03:25:55  <Stablean> <Phil> ?
03:26:09  <Stablean> <md> i just fixed bedborough
03:26:17  <Stablean> <md> bedborough coal
03:26:39  <Stablean> <Phil> ok
03:26:43  <Stablean> <Phil> i see it with pbs
03:26:51  <Stablean> <Phil> never used them before
03:26:53  <Stablean> <md> with PBS you can make it one smaller
03:27:28  <Stablean> <Phil> do those different stations have any benefits?
03:28:22  <Stablean> <md> which ones
03:28:42  <Stablean> <Phil> ones u built
03:28:48  <Stablean> <Phil> look different
03:28:55  <Stablean> <md> the power station?
03:29:03  <Stablean> <Phil> bedbrough coal
03:29:10  <Stablean> <md> oh, no sharp curves
03:29:20  <Stablean> <md> clean and symmetrical
03:29:26  <Stablean> <Phil> no the staions look different
03:29:29  <Stablean> <Phil> not normal stations
03:29:31  <Stablean> <md> and PBS means that two trains can move on the same block if they do not cross
03:29:44  <Stablean> <md> oh, that's Industrial Station: Coal
03:29:50  <Stablean> <md> Mineral Silo
03:30:05  <Stablean> <Phil> does it offer any benefit or just looks different?
03:30:09  <Stablean> <md> just eye candy
03:30:15  <Stablean> <Phil> ok
03:32:14  <Stablean> <md> whats going on at Sundingbury valley?
03:32:44  <Stablean> <Phil> oh happens everytime i upgrade
03:32:50  <Stablean> <Phil> causes stations to clog
03:32:54  <Stablean> <md> are you dropping wood there?
03:33:05  <Stablean> <Phil> yes
03:33:09  <Stablean> <md> and picking up paper?
03:33:21  <Stablean> <Phil> yes
03:33:27  <Stablean> <md> it's going to clog: it's just a matter of chance
03:33:36  <Stablean> <md> so the rule is: never pickup and dropoff at the same station
03:33:52  <Stablean> <Phil> doesn't clog
03:33:58  <Stablean> <Phil> only when trains goto depot
03:34:04  <Stablean> <Phil> no chance involved :)
03:34:06  <Stablean> <md> that's just due to some fluke
03:34:20  <Stablean> <Phil> due to planning
03:34:28  <Stablean> <Phil> i watch them
03:34:28  <Stablean> <md> coop rule, and sensible: never pickup and dropoff from same station
03:34:36  <Stablean> <Phil> yeah i get that
03:34:40  <Stablean> <md> ok
03:34:42  <Stablean> <Phil> but u watch mine
03:34:46  <Stablean> <Phil> they wont clog
03:42:43  <Stablean> <md> ok that should work for 4 cars
03:42:49  <Stablean> <md> 4 units rather
03:43:03  <Stablean> <Phil> yeah looking good
03:45:33  <Stablean> *** md has joined company #4
03:45:41  <Stablean> *** md has joined company #3
03:46:47  <Stablean> <Phil> ok do i need to build one somewhere?
03:46:57  <Stablean> <md> i dunno if it will really help
03:47:27  <Stablean> <Phil> yep really i need +1 staion spread :/
03:47:43  <Stablean> <md> or more stations
03:48:17  <Stablean> <Phil> yeah but more stations = many order changes = too much owrk lol
03:48:55  <Stablean> <Phil> no know for in the future though
03:49:09  <Stablean> <md> i have a strange idea
03:49:11  <Stablean> <Phil> multiple stations and no pick up annd drop off from same stations
03:49:38  <Stablean> <Phil> whats this idea?
03:56:18  <Stablean> <md> i'm not sure how effective this will end up being
03:56:33  <Stablean> <Phil> why not do this
03:56:48  <Stablean> <md> however the idea is this
03:56:58  <Stablean> <md> since we don't want to change all the orders
03:57:16  <Stablean> <md> and the orders are not nonstop
03:57:23  <Stablean> <md> we can force some trains into an alternative path
03:57:37  <Stablean> <md> they drain their coal load there
03:57:47  <Stablean> <md> and then proceed quickly through the target station
03:58:05  <Stablean> <Phil> ok :)
03:58:35  <Stablean> <md> this is a variation on a trick using Waypoints
04:00:25  <Stablean> <Phil> jesus it's 5 am again
04:00:38  <Stablean> <Phil> this game will be the death of me
04:00:56  <Stablean> <md> got a schematic for u
04:01:22  <Stablean> <Phil> schematic?
04:01:30  <Stablean> <md> just north of powerstation
04:01:58  <Stablean> <Phil> yeah looking at it :)
04:02:53  <Stablean> <Phil> whats max length train that lane shifter can handle t that size?
04:03:02  <Stablean> <md> 4
04:03:10  <Stablean> <md> =4
04:03:32  <Stablean> <Phil> but for bigger trains you just expend length?
04:04:11  <Stablean> <Phil> i mean sometimes i have 14 tile trains offline lol
04:04:20  <Stablean> <md> oh for real lane shifters you gotta read coop
04:04:26  <Stablean> <md> this is jut a hack
04:04:41  <Stablean> <Phil> yeah i've read thier wiki a bit
04:04:51  <Stablean> <Phil> much of it seems beyond me though lol
04:04:59  <Stablean> <Phil> im crap at planning ahead
04:05:14  <Stablean> <md> chekc the schematic
04:05:14  <Stablean> <Phil> i make do and mend as and when needed lol
04:05:20  <Stablean> <Phil> just look at my hub
04:05:24  <Stablean> <Phil> its a right mess
04:05:27  <Stablean> <Phil> but it works
04:05:29  <Stablean> <md> eh thats how you begin
04:05:59  <Stablean> <Phil> been playing this game 15 years  on and off lol
04:06:01  <Stablean> <md> see the schematic?
04:06:15  <Stablean> <Phil> way point thing?
04:06:23  <Stablean> <Anson> i have problems with planning ahead too ... offline, i cheat by getting 10 mio first, then build everything and easily get the money back
04:06:33  <Stablean> <md> yea
04:06:39  <Stablean> <Phil> lol nice
04:06:39  <Stablean> <Anson> but online, i am always out of money while building too complex
04:06:49  <Stablean> <md> see how the trains are splitting themselves between two different stations?
04:07:05  <Stablean> <Anson> need to build simple first, and then have difficulties rebuilding everything later
04:07:13  <Stablean> <Phil> yeah
04:07:23  <Stablean> <Phil> @anason
04:07:38  <Stablean> <Phil> all i do is build coal run as far as possible
04:07:48  <Stablean> <Phil> then keep extending to full lenght of map
04:07:56  <Stablean> <md> yea eventually you get used to planning ahead while making your money
04:07:58  <Stablean> <Phil> then build junctions off it
04:08:19  <Stablean> <md> anyhow that schematic I built shows how to route trains to two (or more) different drop off stations
04:09:26  <Stablean> <Phil> so u need to use way points?
04:09:42  <Stablean> <md> look at train orders
04:09:52  <Stablean> <Phil> yep i see
04:10:12  <Stablean> <md> so you force the trains to take a path that includes a drop station
04:10:22  <Stablean> <md> and since its not nonstop, they drop
04:10:42  <Stablean> <Phil> so easier than creating 2 sets of orders?
04:11:05  <Stablean> <md> well it automatically balances rather than being careful with sets
04:11:15  <Stablean> <md> and its easily expandable
04:15:00  <Stablean> <md> now i got three handlers
04:15:14  <Stablean> <md> so yea, in case spread is small, this is an option
04:15:24  <Stablean> <Phil> i see
04:15:34  <Stablean> <Phil> hey md do you a player named brakes?
04:15:40  <Stablean> <md> know? no
04:15:54  <Stablean> <Phil> ok i haven't seen him for years
04:16:04  <Stablean> <Phil> he's was the best player i've ever seen on this
04:16:26  <Stablean> <Phil> thought maybe he played on coop server in the past
04:18:51  <Stablean> <md> slightly cleaner schematic
04:19:18  <Stablean> <Phil> why are 2 way signals important rather than 1 way?
04:19:47  <Stablean> <md> hmm
04:19:50  <Stablean> <md> sometimes it doesn't work
04:19:56  <Stablean> <md> somethin about the pathfinder
04:20:00  <Stablean> <md> i dunno
04:20:26  <Stablean> <Phil> seems to be working?
04:20:31  <Stablean> <Phil> maybe it's been fixed
04:20:33  <Stablean> <md> yea maybe in this toy example
04:20:47  <Stablean> <Phil> hehe ok
04:21:47  <Stablean> <md> if you liek to plan ahead, you can use multiple engines from the start
04:21:58  <Stablean> <md> that makes it easy to upgrade into high power multi engine trains
04:22:13  <Stablean> <Phil> yeah normally i do that
04:22:43  <Stablean> <Phil> normally i play 10 cargo hoppers and 2 engines
04:23:05  <Stablean> <Phil> that leaves 2 spare on 7 station station for a twin engine upgrade like chimera 4
04:23:49  <Stablean> <Phil> when i say i can't play ahead what i mean is
04:24:12  <Stablean> <Phil> if some gave me space and said here build a dual mainline 4 wway hub,  i'd fail
04:24:26  <Stablean> <Phil> however if i do it over time keep adding stuff to it
04:24:33  <Stablean> <Phil> i get there in the end
04:24:47  <Stablean> <md> yea thats fine
04:25:09  <Stablean> <Phil> likei see some hubs and they're all nice simetrical and neat
04:25:11  <Stablean> <md> planning ahead just kinda means leaving space so that the expansion is easy
04:25:17  <Stablean> <Phil> mine just look a random mess haha
04:26:36  <Stablean> <Phil> paper still hasn't clogged :D
04:26:58  <Stablean> <Phil> runs like a swiss watch
04:27:32  <Stablean> <md> if you get 6 paper trains in a row it will clog
04:27:43  <Stablean> <Phil> that can't ahppen though
04:27:57  <Stablean> <Phil> not without send to depot
04:28:28  <Stablean> <md> what if all your forests cut their production in half?
04:28:46  <Stablean> <Phil> yeah i guess that could happen too
04:30:19  <Stablean> <Phil> or what if someone sabotages me
04:30:32  <Stablean> <md> dun dun dun
04:30:51  <Stablean> <Phil> mrd
04:31:09  <Stablean> <md> the game could sabotage you
04:31:19  <Stablean> <Phil> umm some earlier destroyed my city and cut off my good droplol
04:31:21  <Stablean> <md> see that forest near your printing works?
04:31:25  <Stablean> <md> oh that happened to me
04:31:32  <Stablean> <md> thats why my name is Completely Screwed
04:31:47  <Stablean> <md> I was down to my last 10k$ because I was completely committed to some city with Goods, then it stopped
04:31:50  <Stablean> <Anson> hehe, small bug found ... refitted box cars sometimes change color :-)
04:31:56  <Stablean> <md> not a bug
04:32:18  <Stablean> <Phil> no mine didn't just disapear
04:32:20  <Stablean> <md> anyway, see that Forest near your Printing Works?
04:32:23  <Stablean> <md> im sorry
04:32:29  <Stablean> <md> near your Paper Mill?
04:32:31  <Stablean> <Phil> go to my good jobs
04:32:49  <Stablean> <Phil> someone built  ton of rv stations and bulldoze aa ton of the city at the same time lol
04:32:51  <Stablean> <md> if that Forest spawned closer to your Paper Mill, your trains would begin loading Wood there
04:33:11  <Stablean> <md> then they wouldn't be able to pickup normally, nor drop
04:33:25  <Stablean> <md> you'd be left with a bunch of useless trains
04:33:39  <Stablean> <Phil> thats why buy land aroud stuff right?
04:33:43  <Stablean> <md> that's why you use No Load orders for drop off
04:33:51  <Stablean> <md> i'm doing that as a precaution
04:33:57  <Stablean> <Anson> bug or no bug .... the refitted box cars for wheat are yellow, but on diagonals (vertical), they get brown roofs, like those refitted for livestock :-)
04:34:00  <Stablean> <Phil> ok
04:34:18  <Stablean> <md> yea the No Load orders can't save you from another menace
04:34:28  <Stablean> <md> a second PAper Mill spawning close to your station
04:34:42  <Stablean> <md> i've lost a lot of goods to having a second Factory spawn next to my station
04:34:56  <Stablean> <md> whichever factory is closest to the station label gets the stuff
04:35:14  <Stablean> <Phil> actaully there was 2 a while back
04:35:28  <Stablean> <Phil> didn't notice if it was close enough to effect me though
04:35:42  <Stablean> *** DnZ-Ali joined the game
04:35:50  <Stablean> <DnZ-Ali> hello
04:35:57  <Stablean> <Phil> hey there
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04:37:55  <Stablean> <md> come back to the overflow hack
04:38:07  <Stablean> <md> notice its no longer working
04:38:10  <Stablean> <md> i changed something
04:38:50  <Stablean> <Phil> ok im here
04:39:09  <Stablean> <md> can you see what i changed?
04:39:19  <Stablean> <Phil> no 2 way signals?
04:39:21  <Stablean> <md> yep
04:39:32  <Stablean> <md> now if i put it back
04:39:40  <Stablean> <md> working again
04:39:45  <Stablean> <md> so weird!
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04:42:24  <Stablean> <md> gn!
04:42:30  <Stablean> <Phil> bedtime?
04:42:33  <Stablean> <md> i suppose
04:42:43  <Stablean> <Phil> good night or morning hehe
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04:43:14  <Stablean> <DnZ-Ali> here morning :D
04:43:34  <Stablean> <Phil> almost 6 amm here lol
04:43:40  <Stablean> <Phil> haven't been to sleep
04:44:14  <Stablean> <Phil> where is everyone from btw?
04:45:51  <Stablean> <md> usa
04:46:24  <Stablean> <Phil> im from england
04:48:22  <Stablean> <md> ya lots from england
04:51:32  <Stablean> <DnZ-Ali> bb must go to work
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04:51:46  <Stablean> <Phil> have fun
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06:55:56  <Stablean> <Anson> if someone knows Phil : BIG PROBLEM - everything is stuck because paper industry seems to have disappeared
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16:59:40  <Stablean> <MrD2DG> Hi
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17:23:41  <Stablean> <DnZ-Ali> HI
17:23:43  <Stablean> <MrD2DG> Hi
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17:25:11  <Stablean> <Chris Booth> hi all
17:25:14  <Stablean> <MrD2DG> Hi
17:25:54  <Stablean> <Chris Booth> big RV rebuild MrD2DG
17:26:01  <Stablean> <MrD2DG> Yep
17:26:21  <Stablean> <MrD2DG> Factory is getting over loaded gonna seperate incoming and outgoing loops
17:26:36  <Stablean> <Chris Booth> goods idea
17:26:38  <Stablean> <Chris Booth> :D
17:26:40  <Stablean> <Chris Booth> bad pun
17:26:48  <Stablean> <MrD2DG> :P
17:27:07  <Stablean> <Chris Booth> try and remove bends if you can
17:27:23  <Stablean> <MrD2DG> Yeah i will they really slowdown the trucks
17:27:37  <Stablean> <Chris Booth> even more than hills
17:28:26  <Stablean> <Anson> hallo
17:28:41  <Stablean> <Anson> how is your paperwork going, Phil ? :-(
17:28:49  <Stablean> <MrD2DG> Hi
17:29:44  <Stablean> <MrD2DG> Sure
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17:31:52  <Stablean> <Chris Booth> ok
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17:43:58  <Stablean> <Chris Booth> the double entrane is helping
17:44:00  <Stablean> <MrD2DG> Yep
17:44:17  <Stablean> <MrD2DG> *outgoing
17:44:23  <Stablean> <MrD2DG> only goes towards drop
17:45:14  <Stablean> <Chris Booth> that bridge is not needed either
17:45:18  <Stablean> <MrD2DG> :P
17:47:39  <Stablean> <MrD2DG> brb
17:47:58  <Stablean> <Chris Booth> ok
17:49:22  <Stablean> <MrD2DG> bk
17:49:47  <Stablean> <Chris Booth> I made some tunnels to keep our Highway flat
17:50:01  <Stablean> <MrD2DG> Oh nice, dunno why i didnt do that before
17:51:28  <Stablean> <MrD2DG> 500 RV's :)
17:53:44  <Stablean> <Chris Booth> another section made flat and straight
17:54:03  <Stablean> <MrD2DG> :)
17:56:33  <Stablean> <MrD2DG> Drop exit and entrace can jam a bit
17:57:26  <Stablean> <Chris Booth> make it into 2 banks?
17:57:40  <Stablean> <MrD2DG> Reason why i made the entrace exactly in the middle before was so that RVs woudl choose route more euqually
17:57:46  <Stablean> <MrD2DG> Yeah i guess
18:02:55  <Stablean> <MrD2DG> Those entrances are still very biased...
18:03:34  <Stablean> <MrD2DG> Centre them?
18:06:01  <Stablean> <Chris Booth> see if that helps
18:08:02  <Stablean> <MrD2DG> Seems okay now
18:14:24  <Stablean> <Chris Booth> how many goods drops have we got?
18:14:24  <Stablean> <Chris Booth> 3?
18:14:28  <Stablean> <MrD2DG> Yep
18:14:40  <Stablean> <MrD2DG> Wanted some variation :D
18:15:02  <Stablean> <Chris Booth> coop needs LLL_RRR now
18:15:22  <Stablean> <MrD2DG> Yep noticed that yestarday the good drop merge is SLOOOOOW
18:17:08  <Stablean> <MrD2DG> I would attempt it but too much work gonna go now anyway
18:17:12  <Stablean> <MrD2DG> BB
18:17:17  <Stablean> <Chris Booth> bb
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19:34:08  <Stablean> <DnZ-Ali> bb
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22:04:11  <Stablean> <V453000> hi
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22:05:27  <Stablean> <Chris Booth> I get the feeling Phil isn't here
22:05:33  <Stablean> *** V453000 has left the game (connection lost)
22:06:25  <Stablean> <Chris Booth> Phil: you have a big fuck offjam!
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23:47:34  <Stablean> <Anson> hallo
23:47:49  <Stablean> <Anson> did you see Phil recently ? :-)
23:49:00  <Stablean> <Anson> he is lucky to have some alternate industries ... the paper chain broke down almost 20 hours ago
23:49:23  <Stablean> <Anson> and although he came online again for many hours, he didn't do anything about it

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