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00:04:49 *** Chris_Booth has quit IRC 00:12:24 *** Chris_Booth[LP] has quit IRC 01:17:23 <Stablean> *** Kizzer joined the game 01:20:16 <Stablean> *** Kizzer has left the game (leaving) 01:34:01 <Stablean> <Anson> hallo ... i am back ... finally :-) 01:34:07 <Stablean> <dh2k3> hello Amson 01:35:02 <Stablean> <Anson> dh2k3: i just read the chat and have more hints for you on the Rotfield station and the coal station next to it ... 01:35:24 <Stablean> <dh2k3> I know it's crazy but it works :) 01:35:35 <Stablean> <Anson> you probably wanted to have one station for both mines and thus made it extra long ... not necessary 01:35:51 <Stablean> <Anson> you can put down a station while holding CTRL 01:36:10 <Stablean> <dh2k3> well I wasn't sure as the other servers that I've been on don't allow that so I wasn't sure 01:36:20 <Stablean> <Anson> that asks you whether you want to build a new station or join to another ... no need to make a continuous station with that length 01:36:31 <Stablean> *** Klamberry joined the game 01:36:48 <Stablean> <dh2k3> aye Amson but I wasn't sure as other servers don't allow that 01:37:18 <Stablean> <Anson> the rules here mostly can be reduced to "be nice, and don't steal resources or cargo" :-) 01:37:33 <Stablean> <dh2k3> unless you ask :) 01:37:59 <Stablean> <Anson> if you have permission to take something, that is not stealing :-) 01:38:23 <Stablean> <dh2k3> like with what Chris I take something of his but supply it for his other cargo and viola :D 01:38:50 <Stablean> <Klamberry> Lots of different cargo with these newgrfs 01:39:16 <Stablean> <dh2k3> like I supply metal for farm supplies and he supplies petrol for engineering 01:39:31 <Stablean> <dh2k3> both benefit each other 01:39:45 <Stablean> <Anson> not only different, but complicated too, with all those supporting goods which improve harvesting other resources, etc 01:39:57 <Stablean> <Klamberry> I like this. :) 01:40:00 <Stablean> <dh2k3> it works :) 01:40:10 <Stablean> <Klamberry> Just trying to figure out where to start... 01:40:48 <Stablean> <dh2k3> my case it's trying to fix jams 01:41:08 <Stablean> <Anson> general hint on crossings with PBS : very easy to build, but also very easy to jam .... 01:41:12 <Stablean> <Klamberry> PBS? 01:41:17 <Stablean> <Klamberry> path based signalling 01:41:20 <Stablean> *** Klamberry has started a new company (#5) 01:41:50 <Stablean> <Klamberry> Are breakdowns on? 01:41:55 <Stablean> <dh2k3> disabled 01:41:55 <Stablean> <Anson> if you use PBS to make trains cross a crossing from different directions at the same time, you need to leave enough space 01:42:13 <Stablean> <Anson> just now, a train blocks the crossing in front of rotfield south 01:43:02 <Stablean> <dh2k3> I have like 20 trains going there 01:43:05 <Stablean> <Anson> almost all games on this server have no breakdowns, and also modified costs ... ships and aircraft cost a few million each day :-) 01:43:10 <Stablean> <dh2k3> maybe ro-ro will work 01:44:01 <Stablean> <Anson> did you see the train in front of the tunnel ? it is 2 tiles too long and blocks the crossing ... similar for trains using the diagonal 01:44:18 <Stablean> <Anson> one train on the diagonal, the next train queues and blocks the crossing 01:44:48 <Stablean> <Anson> just remove the signal directly behind the crossing and the train won't enter the crossing unless it has enough space to also clear it 01:46:54 <Stablean> <Klamberry> What's the deal with different stations? 01:47:06 <Stablean> <Anson> another hint : you should have some additional tiles in front of stations (or make stations longer than the trains) so that a braking train won't block the signal in front of the station longer than needed 01:47:28 <Stablean> <Anson> all the different stations are only eye candy ... just for the looks 01:47:30 <Stablean> <dh2k3> well since the max is 7 anyways 01:47:32 <Stablean> <Anson> they all work the same 01:48:11 <Stablean> <Anson> trains start braking a few tiles in front of the station. thus they block that area for some time 01:48:38 <Stablean> <Anson> if you add a few rails, the train can brake after the signal and won't block other trains 01:49:02 <Stablean> <dh2k3> I need to redisgn my tracks me things 01:49:22 <Stablean> <Anson> look at the crossing now 01:49:50 <Stablean> <Anson> the train which just entered the unnel had blocked a crossing train since its last wagon was on the crossing 01:51:02 <Stablean> <Anson> when playing solo, i used to use many PBS ... very easy to set up, might even save one tile here and one tile there 01:51:53 <Stablean> <Anson> but as i learned, it is very tempting to build a mess and using normal signals (block, enter, exit) you can do almost everything too ... but are forced to think about it 01:52:30 <Stablean> <Anson> and many special tricks with using signals to implement logic functions are only possible with the non-PBS signals 01:53:07 <Stablean> <dh2k3> k I think I solved a chunk of the delays 01:54:03 <Stablean> <Klamberry> How important is the type of wagon? 01:54:38 <Stablean> <dh2k3> I think I fixed my jams 01:54:44 <Stablean> <Anson> very important : bigger wagons = more cargo, but also more weight and thus need stronger engines 01:55:20 <Stablean> <Klamberry> What about box wagon vs. open wagon vs. 01:55:33 <Stablean> <Klamberry> I feel like I just built a losing industry 01:55:58 <Stablean> <Anson> also watch for wagons with speed limits (if they are enabled), wagons for different cargo types, whether a wagon can be refitted, and (mostly on the very early and small wagons) whether they need a braking van 01:56:24 <Stablean> <dh2k3> I think I fixed the jams 01:56:27 <Stablean> <Klamberry> How do I know if they need a breaking van? 01:56:49 <Stablean> <Anson> box, open, etc ... doesn't matter if they carry the same cargo :-) 01:56:51 <Stablean> <dh2k3> breakdowns are disabled thus not needed IIRC 01:57:21 <Stablean> <Anson> not brEAking, but brAking !!!!! 01:57:27 <Stablean> <Klamberry> Braking van :D 01:57:38 <Stablean> <dh2k3> Amson is that better? 01:57:48 <Stablean> <Anson> old trains from beginning of last century had no air brakes, and thus needed a braking van 01:58:07 <Stablean> <Anson> that is not related to breakdowns on/off 01:58:50 <Stablean> <Anson> short trains and trains with newer wagons don't need those braking vans 01:59:01 <Stablean> <Klamberry> Well my train is doomed 01:59:03 <Stablean> <Klamberry> :D 01:59:10 <Stablean> <dh2k3> and my jams are fixed 01:59:14 <Stablean> <Klamberry> Wagon means cargo right? 01:59:29 <Stablean> <Anson> if you create a train without one and it needs one, you get the error message when you start the train and it won't leave the depot 01:59:40 <Stablean> <Klamberry> Ahhh excellent 01:59:46 <Stablean> <Anson> wagon = car = unit to load cargo 01:59:48 <Stablean> <Klamberry> Going to ship some clay 01:59:54 <Stablean> <Klamberry> And thanks Anson 02:00:09 <Stablean> <dh2k3> Amson is that better as I think I fixed the jams 02:01:13 <Stablean> <Anson> this server is mostly intended to create big networks with trains, maybe with trucks too ... thus aircraft and ships are very costly, and running costs for them kill almost every company in a matter of seconds 02:01:32 <Stablean> <dh2k3> true or even leveling sea to normal is costly 02:04:06 <Stablean> <Anson> next hint :-) ... avoid curves ... they slow down trains a LOT 02:04:35 <Stablean> <Anson> it depends on the distance betwen two 45 degree turns how much trains are slowed 02:04:51 <Stablean> <dh2k3> just no 90 02:05:30 <Stablean> <dh2k3> replacing trains time 02:05:32 <Stablean> <Anson> one turn left and one turn right don't slow trains down, but if a train touches two 45 degree turns at the same time, it is slowed down, depending on the distance between those turns 02:07:00 <Stablean> <Anson> at upper wafingway, you have 5 rails in the station. for most of them, the train has only 1 tile between 45 degree turns --> slowdown to 62 kmh 02:07:06 <Stablean> <Klamberry> I think I did something wrong cause I have no cash anymore 02:07:08 <Stablean> <Klamberry> I just spent a million 02:07:14 <Stablean> <Klamberry> On evidently some nice track but nothing left for trains. 02:08:22 <Stablean> <Klamberry> I chose a bad first industry to fund 02:08:25 <Stablean> <Klamberry> Or transport 02:08:28 <Stablean> <Klamberry> Clay is the cheapest 02:08:30 <Stablean> <Klamberry> :( 02:08:40 <Stablean> <dh2k3> I started with coal 02:08:50 <Stablean> <Klamberry> This is going to take forever 02:09:04 <Stablean> <Anson> if you put two tiles between 45 degree turns, trains go at 87 kmh, with three tiles at 110, etc ... only when the train fits entirely between the 45 degree turns, it is not slowed down at all 02:09:59 <Stablean> <Klamberry> Anyone wanna give me cash? :D 02:11:07 <Stablean> <Klamberry> I'm going to forfeit my company and restart this 02:11:12 <Stablean> <Klamberry> Oh 02:11:14 <Stablean> <dh2k3> or not 02:11:14 <Stablean> <Klamberry> Yay! 02:11:16 <Stablean> <Klamberry> Thanks 02:11:32 <Stablean> <Klamberry> I'll pay you back too 02:11:34 <Stablean> <Anson> if you want to delete your company, buy a ship or airplane :-) 02:12:09 <Stablean> <Klamberry> What's caternary? 02:12:11 <Stablean> <Klamberry> For track building? 02:12:29 <Stablean> <Anson> cat are the electric wires above the track 02:12:35 <Stablean> <Klamberry> What do they accomplish? 02:12:41 <Stablean> <Klamberry> Electric rail? 02:12:43 <Stablean> <dh2k3> run electrics 02:12:45 <Stablean> <Anson> without them, you only can use diesel and steam 02:12:51 <Stablean> <Klamberry> And electric is good? 02:12:57 <Stablean> <dh2k3> and with them you can run everything :) 02:13:17 <Stablean> <Anson> they are more costly, but you can select among more different locos 02:15:30 <Stablean> <dh2k3> if I quit does my company stay? 02:17:08 <Stablean> <Anson> RED has a DEADLOCK 02:17:12 <Stablean> <dh2k3> I see 02:18:01 <Stablean> <dh2k3> fixed 02:18:58 <Stablean> <Anson> niot sure ... what happens when a train is in the station (like the one which is loading around 24% now) 02:19:07 <Stablean> <Anson> and another wants to enter the depot 02:19:24 <Stablean> <dh2k3> where? 02:19:32 <Stablean> <Anson> entry signal will be red since the station is used 02:19:45 <Stablean> <Anson> just where you fixed the deadlock 02:19:55 <Stablean> <dh2k3> deadlock won't happen 02:20:13 <Stablean> <dh2k3> or maybe I spoke too soon 02:20:37 <Stablean> <dh2k3> the deadlock single is now single 02:20:53 <Stablean> <Anson> next possible problem at flunninghall mills .... 02:21:00 <Stablean> <dh2k3> it's ro-ro 02:21:18 <Stablean> <Anson> what happens when there are 7 trains waiting for steel ? 02:21:35 <Stablean> <dh2k3> shouldn't be 7 02:21:37 <Stablean> <Anson> there would be no empty rail to deliver iron ore ... 02:22:42 <Stablean> <Anson> you have 12 steel trains there ... easily possible that there are more than 6 waiting at the same time 02:23:04 <Stablean> <Anson> it would be better to have two separate stations : one for loading and one for unloading 02:23:26 <Stablean> <dh2k3> aye but I prefer one 02:23:49 <Stablean> <dh2k3> plus not all the steel will be there at once 02:24:14 <Stablean> <Anson> that also would increase the speed for entering and leaving, and with smaller station spread, it would be necessary ... eg with spread 4, you need two stations with 4 rails each 02:24:17 <Stablean> <Klamberry> WAIT 02:24:24 <Stablean> <Klamberry> Howcome it's not making any building materials? 02:24:32 <Stablean> <dh2k3> it will 02:25:40 <Stablean> <dh2k3> remember not all my trains are steel 02:25:58 <Stablean> <Anson> 30 trains, and 12 of them are steel 02:26:05 <Stablean> <dh2k3> nope 02:26:45 <Stablean> <Anson> on the station window, there is a button at the bottom with a train icon 02:27:03 <Stablean> <Anson> click that to get a list of all trains which have hat station in their schedule 02:27:25 <Stablean> <Anson> hat list says "30 trains" on top, and when scrolling it, i see 12 steel trains 02:28:54 <Stablean> <Anson> ah, sorry 02:29:21 <Stablean> <Anson> the empty scrap metal trains looked like steel trains 02:34:04 <Stablean> <Anson> in this case, it probably won't matter, but Flunninghall Minlls should have no signals in front of each rail when you use PBS 02:34:57 <Stablean> <dh2k3> the steel ones with the bolster carry metal 02:35:33 <Stablean> <Anson> PBS will mostly select a signal in front of the sattion which isn't red, and thus trains can continue, but if all rails in the station are used, another train would be sent to a random used rail and wait there, possibly blocking the whole station until all rails are cleared 02:38:32 <Stablean> <Anson> if you can afford it, you also can put two locos in front of a train. that will improve acceleration ... most important on long heavy loaded trains 02:39:29 <Stablean> <dh2k3> that is true 02:39:45 <Stablean> <dh2k3> if I leave the server does my company stay or goes away? 02:40:33 <Stablean> <Anson> it stays 02:40:47 <Stablean> <Anson> you should set a password so that no other people can play with it 02:41:19 <Stablean> <Klamberry> I had a profit of 00 last year! 02:41:21 <Stablean> <Anson> when there is anybody playing actively (logged in with a company) the game runs, and when nobody plays, the game will be paused 02:41:27 <Stablean> <Klamberry> Successsss 02:41:54 <Stablean> *** dh2k3 has left the game (leaving) 02:42:27 <Stablean> <Klamberry> I should have started with very low sleed rail right? 02:42:30 <Stablean> <Klamberry> Very low speed rail right? 02:42:36 <Stablean> <Klamberry> And diesel trains? 02:43:20 <Stablean> <Anson> i didn't watch yet which rails are available 02:43:42 <Stablean> <Anson> in the beginning, it makes no sense to have fast rails when your trains are slow 02:44:00 <Stablean> <Klamberry> The track cost me too much 02:44:14 <Stablean> <Klamberry> When running it farther for the raw materials would've paid off more 02:44:20 <Stablean> <Klamberry> Since it doesn't depreciate 02:44:26 <Stablean> <Anson> on my last game, i payed 14k$ for a single tile of straight rail :-) 02:44:41 <Stablean> <Anson> but that were the fastest rails .... 02:45:03 <Stablean> <Klamberry> Hmmmm 02:45:11 <Stablean> <Anson> you easily can upgrade rails later 02:45:17 <Stablean> <Klamberry> yeah 02:45:23 <Stablean> <Anson> with monorail and maglev, problems are bigger 02:45:49 <Stablean> <Anson> but the slow, medium, fast, very fast rails are compatible ... they only have some speedlimit for trains 02:46:15 <Stablean> <Anson> thus you later can upgrade some or all of them at any time 02:47:01 <Stablean> <Anson> with maglev, you need to send trains in a universal depot, then upgrade the whol network of tracks and all trains, and only then can release the trains again 02:55:43 <Stablean> *** Player has joined spectators 02:55:51 <Stablean> *** Player has changed his/her name to Garb 02:56:14 <Stablean> *** Garb has left the game (leaving) 03:01:39 *** Intexon has quit IRC 03:02:04 *** Intexon has joined #openttdcoop.stable 03:11:12 <Stablean> *** Klamberry has joined spectators 03:11:20 <Stablean> *** Klamberry has joined company #5 04:10:20 <Stablean> *** BlackBeaver joined the game 04:30:48 <Stablean> *** Khaos_Raider joined the game 04:31:28 <Stablean> <Khaos_Raider> I just had a rough time trying to explain to a friend on another server how priorities work :/ 04:31:42 <Stablean> <Klamberry> They're not intuitive. =/ 04:31:52 <Stablean> <Klamberry> I don't even know if I understand them quite yet 04:32:14 <Stablean> <Khaos_Raider> he didnt even know what a combo signal was... 04:32:14 <Stablean> <Klamberry> prios for mainline? 04:32:24 <Stablean> <Khaos_Raider> no, just basic prios 04:33:24 <Stablean> <Khaos_Raider> well, I also taught him how to make the next step up from basic prios 04:33:35 <Stablean> <Khaos_Raider> took him a while to get that though :( 04:34:02 <Stablean> <Klamberry> I don't know how the industries on this server work. :( 04:34:09 <Stablean> <Khaos_Raider> me either 04:34:15 <Stablean> <Klamberry> I can't get them to grow 04:34:17 <Stablean> <Khaos_Raider> its so confusing 04:35:31 <Stablean> <Khaos_Raider> one thing I have noticed recently as I joined ottdcoop is that nobody uses long trains, do you know why? 04:35:38 <Stablean> <Klamberry> Yeah I know why now :( 04:35:45 <Stablean> <Khaos_Raider> why? 04:36:05 <Stablean> <Klamberry> Because a lot of the industries make small amounts of things 04:36:12 <Stablean> <Klamberry> e.g. you deliver 8 goods and it pumps out 2 04:36:20 <Stablean> <Klamberry> I have these long trains that never get full 04:36:38 <Stablean> <Khaos_Raider> so the trains are small so they can fully load? 04:36:44 <Stablean> <Klamberry> I think so 04:36:58 <Stablean> <Klamberry> If all my trains were size 4 or so I think my life would be better right now 04:37:12 <Stablean> <Khaos_Raider> why not sell some carts? 04:37:14 <Stablean> <Klamberry> I'd have many trains feeding raw materials and fewer trains feeding finished products 04:37:28 <Stablean> *** Khaos_Raider has started a new company (#6) 04:37:30 <Stablean> <Klamberry> I guess that would be an obvious strategy 04:37:40 <Stablean> <Klamberry> Though I need to shorten all my stations too 04:38:06 <Stablean> *** Khaos_Raider has joined spectators 04:38:28 <Stablean> <Khaos_Raider> you don't tend to use many signals... 04:38:34 <Stablean> <Klamberry> I don't have many trains 04:38:48 <Stablean> <Klamberry> I would if I had busy tracks but as it as half of my trains just sit in station 04:39:12 <Stablean> <Klamberry> I should probably adjust things now 04:39:36 <Stablean> <Klamberry> Trying to get a bit of cash on hand then I guess I'll edit everything 04:39:40 <Stablean> <Khaos_Raider> The next best thing to do would be to make an engineering supplies route 04:39:46 <Stablean> <Klamberry> I have one 04:39:53 <Stablean> <Khaos_Raider> ohhh 04:39:55 <Stablean> <Klamberry> Just took a lot of wiring up 04:40:01 <Stablean> <Klamberry> And because everything sits around 04:40:03 <Stablean> <Klamberry> And because my tracks are slow 04:40:15 <Stablean> <Klamberry> it's been a pain 04:40:29 <Stablean> <Klamberry> This is my first time on the openttdcoop server 04:40:55 <Stablean> <Khaos_Raider> also, another thing ive noticed about ottdcoop is that nobody seems to make proper junctions... 04:41:06 <Stablean> <Klamberry> Meanwhile even though I'm delivering engineering stuff to these guys they don't seem to want to grow production... 04:41:20 <Stablean> <Klamberry> Like all lines to all lines? 04:41:29 <Stablean> <Khaos_Raider> yeah 04:41:43 <Stablean> <Klamberry> Only between main lines and side lines though? 04:41:59 <Stablean> <Khaos_Raider> K im confused now 04:42:23 <Stablean> <Klamberry> I don't build proper junctions if I know that trains shouldn't be going in all directions 04:42:29 <Stablean> <Klamberry> But I'm not the neatest builder 04:43:22 <Stablean> <Khaos_Raider> the best thing to do would be to transport engineering supplies to Lunningstone mines 04:44:36 <Stablean> *** BlackBeaver has left the game (leaving) 04:45:13 <Stablean> *** Khaos_Raider has left the game (leaving) 04:50:50 *** Intexon has quit IRC 05:14:55 <Stablean> <doonz> hello 05:14:56 <Stablean> *** doonz joined the game 05:15:11 <Stablean> <doonz> when does this server end? 05:15:13 <Stablean> <doonz> long time? 05:15:23 <Stablean> <Klamberry> Not sure 05:15:30 <Stablean> <doonz> hmm 05:15:36 <Stablean> <doonz> wondering if i should play or not 05:15:42 <Stablean> <Klamberry> It's very different 05:15:50 <Stablean> <doonz> yeah the graphics are strange 05:15:58 <Stablean> <Klamberry> The industries are complex 05:16:10 <Stablean> <Klamberry> it's fun to just poke around 05:16:12 <Stablean> <doonz> they work differently? 05:16:26 <Stablean> <Klamberry> Very 05:16:36 <Stablean> *** doonz has left the game (leaving) 05:23:18 *** DayDreamer has joined #openttdcoop.stable 05:32:16 <Stablean> *** BlackBeaver joined the game 05:34:27 <Stablean> *** BlackBeaver has left the game (leaving) 05:55:22 <Stablean> *** Klamberry has left the game (connection lost) 05:55:47 <Stablean> *** Klamberry joined the game 05:58:04 *** DayDreamer has left #openttdcoop.stable 06:54:38 <Stablean> *** Klamberry has left the game (connection lost) 06:56:33 <Stablean> *** Klamberry joined the game 07:10:27 <Stablean> *** Hudy_CZ joined the game 07:11:04 *** ODM has joined #openttdcoop.stable 07:11:04 *** ChanServ sets mode: +o ODM 07:18:58 <Stablean> *** Hudy_CZ has started a new company (#6) 07:36:28 <Stablean> *** Hudy_CZ has left the game (leaving) 07:39:05 <Stablean> *** Flying Dutchman joined the game 07:56:02 <Stablean> *** Flying Dutchman has left the game (leaving) 07:56:38 <Stablean> *** Flyingphil joined the game 08:01:23 <Stablean> *** Flyingphil has started a new company (#7) 08:05:02 <Stablean> *** Flyingphil has left the game (leaving) 08:18:22 <Stablean> <V453000> hello 08:18:23 <Stablean> *** V453000 joined the game 08:18:24 <Stablean> <Klamberry> hi 08:18:27 <Stablean> <LukE> czesc 08:20:03 <Stablean> <V453000> [06:40:29] <Klamberry> This is my first time on the openttdcoop server <--- welcome but note that this is just a stable server, not a "real" openttdcoop server 08:20:22 <Stablean> <Klamberry> yeah 08:20:24 <Stablean> <Klamberry> i know 08:20:46 <Stablean> <Klamberry> I had a question actually 08:20:49 <Stablean> <Klamberry> maybe you can answer it 08:20:55 <Stablean> <V453000> maybe 08:21:02 <Stablean> <Klamberry> If I save a multiplayer game 08:21:09 <Stablean> <Klamberry> How can I play it in single player? 08:21:14 <Stablean> <V453000> just load it? 08:21:28 <Stablean> <Klamberry> I can't access the company I was playing 08:21:32 <Stablean> <V453000> yes, you have to cheat that 08:21:42 <Stablean> <V453000> ctrl alt C is the cheat menu afaik 08:22:01 <Stablean> <Klamberry> Hmmmm 08:22:07 <Stablean> <Klamberry> Okay i'll try it again next time 08:22:33 <Stablean> <V453000> well... have fun :) 08:22:37 <Stablean> *** V453000 has left the game (leaving) 08:23:05 <V453000> I am still here if you needed something 08:23:21 <Stablean> <Klamberry> Thanks. :D 08:38:43 <Stablean> *** Player has changed his/her name to ef 08:41:37 <Stablean> <Klamberry> How long does it take to massively increase the production of a primary? 08:51:11 <Stablean> *** ef has left the game (leaving) 09:06:19 <Stablean> *** Klamberry has left the game (leaving) 09:21:30 <Stablean> *** Troy McClure joined the game 09:56:55 *** ODM has quit IRC 10:25:05 *** Chris_Booth[LP] has joined #openttdcoop.stable 10:29:38 *** Chris_Booth has joined #openttdcoop.stable 10:34:02 <Stablean> *** Chris Booth joined the game 10:34:07 <Stablean> <Troy McClure> hi Chris 10:34:15 <Stablean> <Chris Booth> hi Troy McClure 10:35:03 <Stablean> <Troy McClure> I redid the refinery area 10:35:13 <Stablean> <Chris Booth> nice 10:35:29 <Stablean> <Troy McClure> replaced the machine shop 10:35:40 <Stablean> <Troy McClure> did you have some deal with dh2k3? 10:41:08 <Stablean> <Chris Booth> yes we did 10:41:18 <Stablean> <Chris Booth> sorry on phone with work 10:41:22 <Stablean> <Troy McClure> np 10:41:24 <Stablean> <Troy McClure> ill be off soon 10:41:49 <Stablean> <Anson> hallo 10:41:53 <Stablean> <Troy McClure> then you might want to restore connection to BeningtonValley 10:41:55 <Stablean> <Troy McClure> hi 10:42:01 <Stablean> <Chris Booth> later 10:42:07 <Stablean> <Anson> seems i am AFK for RL duties a lot more than online :-( 10:42:09 <Stablean> <Chris Booth> or tell red we moved 10:42:15 <Stablean> <Troy McClure> I've also added a Aluplant 10:42:33 <Stablean> <Troy McClure> the chemicals are going there 10:42:41 <Stablean> <Troy McClure> you can add some bauxite 10:42:56 <Stablean> <Troy McClure> ive added one mine, but it isnt supplied by engy supplies yet 10:43:20 <Stablean> <Troy McClure> and the line going from refinery to North might need to be doubled 10:43:43 <Stablean> <Chris Booth> yes 10:43:45 <Stablean> <Chris Booth> i see that 10:43:57 <Stablean> <Chris Booth> its also missing links 10:44:07 <Stablean> <Troy McClure> perhaps on purpose 10:44:11 <Stablean> <Troy McClure> which ones? 10:44:20 <Stablean> <Troy McClure> ah, through traffic 10:44:26 <Stablean> <Chris Booth> metal and supply trains are fucked 10:44:28 <Stablean> <Troy McClure> whoops 10:44:38 <Stablean> <Chris Booth> and have to go via refinery 10:45:10 <Stablean> <Anson> i like looking around at other people's networks ... very educating at times, and amusing at others :-) 10:46:52 <Stablean> <Chris Booth> so we are going to GEC 91 10:47:02 <Stablean> <Chris Booth> are we going to keep that for ever? 10:47:04 <Stablean> <Troy McClure> yes, but limited to 201 10:47:06 <Stablean> <Troy McClure> dont know 10:47:16 <Stablean> <Troy McClure> but the one we had seemed shit now 10:47:18 <Stablean> <Chris Booth> we will look again at 2050 10:47:32 <Stablean> <Troy McClure> 144 kph with less hp than even possible for that speed 10:47:46 <Stablean> <Troy McClure> good luck 10:47:46 <Stablean> <Troy McClure> bb 10:48:01 <Stablean> <Chris Booth> yes that is why it was limited to 75 mph 10:48:03 <Stablean> <Chris Booth> bb 10:49:40 <Stablean> *** NCommander joined the game 10:49:47 <Stablean> <Chris Booth> hi NCommander 10:49:53 <Stablean> <NCommander> morning 10:50:05 <Stablean> <Chris Booth> if you wish to join me you can 10:50:29 <Stablean> <NCommander> Sure, just need a little time to finish waking up 10:50:39 <Stablean> <Troy McClure> BAM 10:50:45 <Stablean> <Troy McClure> COFFEE!!!! 10:50:47 <Stablean> <Chris Booth> BAM!!!!!! 10:50:53 <Stablean> <Troy McClure> okay, now really bb all :P 10:51:01 <Stablean> *** NCommander has joined company #1 10:51:05 <Stablean> *** Troy McClure has left the game (leaving) 10:51:05 <Stablean> <Chris Booth> are you from american or canada then NCommander? 10:51:13 <Stablean> <Chris Booth> or a very lazy european? 10:51:15 <Stablean> <NCommander> America 10:51:29 <Stablean> <NCommander> Normally PST based, although on EST this week 10:51:47 <Stablean> <Anson> almost 7 am for you now ? 10:51:49 <Stablean> <Chris Booth> time zones suck 10:51:51 <Stablean> <NCommander> Yeah 10:52:02 <Stablean> <Anson> 1 pm over here :-) 10:52:16 <Stablean> <Chris Booth> 12 here 10:52:20 <Stablean> <NCommander> I'm just getting my mind around the newGRFs we're playing with 10:52:51 <planetmaker> meh 10:52:58 <planetmaker> there can be only one pm :-P 10:53:01 <Stablean> <Anson> when looking at the grf, i like FIRS a lot ... but when starting to think about what and where to build, i hate it :-) 10:53:34 <Stablean> <NCommander> There's not enough scrap trains to serve Pudingbury ... 10:53:45 <Stablean> <Chris Booth> add some more 10:55:00 <Stablean> <Anson> i think that the most part of the queue was not caused by the many tunnels, but by the depot after it and no prio on rejoining 10:55:16 <Stablean> <NCommander> Well, that entire sideline is pretty badly backing up 10:55:34 <Stablean> <Anson> and also the merging of trains from north and south before entering the refinery area caused a lot of queues ... 10:56:00 <Stablean> <NCommander> I'm thinking on how best to fix it 10:56:12 <Stablean> <Chris Booth> I am expanding those lines at the tunnels 10:56:23 <Stablean> <NCommander> ah 10:58:22 <Stablean> <NCommander> Its a combination of bad acceleration + hills that's really slowing down the mainline 10:58:35 <Stablean> <Chris Booth> and heavy trains 10:58:45 <Stablean> <Chris Booth> we could double up the locos 10:59:03 <Stablean> <NCommander> None of the turns seems that sharp 10:59:15 <Stablean> <NCommander> That should help with the acceleration issues 10:59:17 <Stablean> <Chris Booth> its not the turns 10:59:28 <Stablean> <NCommander> I mean if we increase the TL 11:01:10 <Stablean> <Chris Booth> ok NCommander I am working on doubling the Oil rewfinery at the moment 11:01:44 <Stablean> <Chris Booth> you will see my sign !here 11:02:23 <Stablean> <NCommander> yeah, I see it 11:03:06 <Stablean> <Chris Booth> thats 4 lines there 11:03:17 <Stablean> <Chris Booth> is you can work on the exit line 11:03:19 <Stablean> <NCommander> That should help considerably 11:03:25 <Stablean> <Chris Booth> while I work on the entrance line 11:03:42 <Stablean> <Anson> Prindhattan causes queues too ... for entering thestation and a queue back into the mainline, as well as stopping up to 10+ trains on the mainline when leaving the station again 11:04:17 <Stablean> <NCommander> I thought I was working on the exit line 11:04:32 <Stablean> <Chris Booth> yes 11:04:34 <Stablean> <Chris Booth> yiu are 11:04:44 <Stablean> <Chris Booth> you 11:04:44 <Stablean> <NCommander> oh, I considered the oil refinary the exit 11:05:48 <Stablean> <Chris Booth> sorry I was very ambigious with what I was saying 11:06:49 <Stablean> <NCommander> maglev construction is greyed out for me 11:07:05 <Stablean> <Chris Booth> no maglev with this train set 11:07:15 <Stablean> <NCommander> What sorta track is this then? 11:07:18 <Stablean> <Chris Booth> we are using 125mph rails 11:07:24 <Stablean> <Chris Booth> high speed 11:07:38 <Stablean> <NCommander> Ah 11:08:19 <Stablean> <Chris Booth> when we upgrade trains to double locos we will be able to let them got 140 mph 11:09:17 <Stablean> <Anson> 6+ trains queueing for entry to Prindhattan Spring Wells, and thus blocking the main line 11:09:41 <Stablean> <Chris Booth> don't worry 11:09:43 <Stablean> <Chris Booth> its fine 11:13:07 <Stablean> <NCommander> Well, I've got one entrance wired which should reduce pressure 11:14:40 <Stablean> <NCommander> brb 11:14:42 <Stablean> <Chris Booth> ok 11:14:50 <Stablean> <NCommander> back 11:14:52 <Stablean> <NCommander> sorry, that was very short 11:15:05 <Stablean> <NCommander> I appear to have sone badly with my track layout 11:15:18 <Stablean> <Chris Booth> its fine 11:15:21 <Stablean> <Chris Booth> you will learn 11:18:56 <Stablean> <NCommander> I see what your doing 11:19:13 <Stablean> <Chris Booth> diverting trafic while I build 11:19:36 <Stablean> <NCommander> Trains still aren't using it, there must be a gap 11:19:40 <Stablean> <NCommander> Ah nm, there it goes 11:20:40 <Stablean> <NCommander> Nothing is using the right track, its not properly balanced 11:20:48 <Stablean> <Chris Booth> not connected 11:21:00 <Stablean> <NCommander> oh 11:21:06 <Stablean> <NCommander> oops >.<; 11:21:36 <Stablean> <NCommander> Yay, load balancing 11:21:46 <Stablean> <NCommander> That's helped considerably 11:24:34 <Stablean> <NCommander> Wow 11:24:43 <Stablean> <NCommander> That's done miracles for the once congested mainline 11:24:53 <Stablean> <Chris Booth> yes 11:25:23 <Stablean> <Chris Booth> and means the side line has better acces to the main line now 11:28:41 <Stablean> <NCommander> Cool, our rating at the manufactoring planet is now 70% 11:29:23 <Stablean> <Chris Booth> I am expanding the metal area now 11:30:25 <Stablean> <Anson> nice work ... Prinhattan now at 80% delivery and 80% rating 11:38:19 <Stablean> <Chris Booth> ok Full LL_RR from oil ref to metal area 11:39:11 <Stablean> <Anson> too many trains at Prindhattan ? ... 20+ trains and most of the time, 4 to 6+ are queuing up, almost to the mainline ... would it be worth it to build a storage depot (with reverser, etc) ? 11:45:14 <Stablean> <NCommander> brb 11:45:48 <Stablean> *** NCommander has left the game (connection lost) 11:50:57 <Stablean> <Chris Booth> could do with a few less 11:50:59 <Stablean> <Chris Booth> but its fine 11:51:40 <Stablean> <Anson> after i saw the storage depots on the water pumps a few days ago, i am a fan of that construction :-) 11:51:56 <Stablean> <Chris Booth> ooh the overflows 11:52:00 <Stablean> <Chris Booth> that are a good idea 11:52:19 <Stablean> <Anson> rebuilt it for my own network, extending it from a station with two rails to 6 rails and from TL2 to TL7 :-) 11:52:38 <Stablean> <Chris Booth> yucky mixed TLs 11:52:53 <Stablean> <Chris Booth> you going to use any one my things from this game? 11:53:19 <Stablean> <Anson> no ... the original was for water with 2 rails in the station and TL2, and i built it for my network with TL7 and 6 rails in a station 11:54:13 <Stablean> <Anson> i have to leave again for RL chores ... probably will be able to join the next game only ... too advanced here now 11:54:27 <Stablean> <Anson> i am now concentrating on watching :-) 11:55:26 <Stablean> *** NCommander joined the game 11:55:53 <Stablean> <NCommander> sorry, internet decided to take a dive 11:57:27 <Stablean> <NCommander> Chris Booth: I forgot the password :-( 11:58:10 <Stablean> *** NCommander has joined company #1 11:58:18 <Stablean> <NCommander> nm 11:59:35 <Stablean> <Chris Booth> sorry was making lunch 11:59:57 <Stablean> <NCommander> nm 11:59:59 <Stablean> <NCommander> *NP 12:03:13 <Stablean> <NCommander> We probably should try and get scrap metal or bauxite to the Prudinbury Planet to try and increase production 12:03:39 <Stablean> <Chris Booth> first fix train 12:03:48 <Stablean> <NCommander> thought they were mostly fixed 12:04:17 <Stablean> <Chris Booth> no we need to manualy replace them to !trains 12:05:01 <Stablean> <NCommander> Pity the replace train option doesn't let you double up 12:05:12 <Stablean> <Chris Booth> nope it doesnt 12:05:40 <Stablean> <NCommander> the question is are we still hitting any major speed delays without doubling up 12:06:13 <Stablean> <Chris Booth> yes, we can't run them at 140 mph 12:06:25 <Stablean> <NCommander> I should probably switch my game from metric :-) 12:06:39 <Stablean> <Chris Booth> fuck me its raining cats and dogs 12:06:43 <Stablean> <Chris Booth> metric sucks 12:06:49 <Stablean> <Chris Booth> imperial FTW 12:07:15 <Stablean> <NCommander> Even on the straightways though, the trains are staying at 125 MPH though 12:07:35 <Stablean> <Chris Booth> yes 12:07:45 <Stablean> <Chris Booth> but hills and acceleration is bad 12:09:11 <Stablean> <NCommander> Maybe I'm lost, but to exceed 125 MPH, we need Very High Speed rail 12:09:28 <Stablean> <Chris Booth> yes we do 12:09:46 <Stablean> <Chris Booth> but I am limiting, them to 125 as they are slow 12:12:17 <Stablean> <NCommander> Well, aside from passengers, I don't think we can get above 125; I don't see any engine suitable for Frieght with a higher top speed 12:12:33 <Stablean> <Chris Booth> yes there is 12:14:14 *** Intexon has joined #openttdcoop.stable 12:14:15 <Stablean> <NCommander> I'll take your word for it 12:14:27 <Stablean> <Chris Booth> check the new trains 12:15:11 <Stablean> <NCommander> argh, the ingame box says that's only for express passengers. 12:15:17 <Stablean> <Anson> GEC 91 ... almost instant speedup to 201 ... looks very nice :-) 12:15:40 <Stablean> <NCommander> Means redoing ALL the rails to very high speed if we want it though ... 12:16:10 <Stablean> <Chris Booth> just convert the tracks 12:16:20 <Stablean> <NCommander> Oh 12:16:27 <Stablean> <NCommander> I didn't realize they were compatible with each other 12:16:39 <Stablean> <NCommander> (I guess this isn't monorail/maglev :-)) 12:16:51 <Stablean> <Anson> ono and maglev are not compatible, but all the others belong to the same set 12:17:13 <Stablean> <NCommander> shall I shart the conversion process? 12:17:35 <Stablean> <Anson> JAM ... Rutfield Transfer can't accept cargo fast enough 12:17:58 <Stablean> <NCommander> Ugh, New Flunning Well West has a lot of cargo stacking up; the trains are set for transfer, is this right? 12:18:18 <Stablean> <Chris Booth> erm let me check 12:18:28 <Stablean> <Chris Booth> yes it is 12:18:34 <Stablean> <NCommander> bugger, we also have a tunnel ja 12:19:01 <Stablean> <NCommander> really wish we had that patch that lets you have signals in tunnels/bridges 12:19:58 <Stablean> <Anson> BIG problem : the delivering trains are in the depot/replaced ... thus trains waiting for cargo in rutfield transfer are queuing back onto the ML and blocj the delivering trains 12:20:10 <Stablean> <Chris Booth> I know 12:20:16 <Stablean> <Chris Booth> trying to fix it 12:21:40 <Stablean> <NCommander> we've got room, what about simply adding a bunch of addition platform to Rutfield Transfer? 12:22:27 <Stablean> <Anson> the problem seems to (partially) fix itself after a few more trains have unloaded again and production starts again 12:25:44 <Stablean> <NCommander> ack, the entire sideline as locked up 12:26:08 <Stablean> <Chris Booth> I know I just released 20 trains 12:28:09 <Stablean> <NCommander> I applied a bandaid which should get trains running again 12:28:23 <Stablean> <Chris Booth> where? 12:28:41 <Stablean> <Chris Booth> no 12:28:45 <Stablean> <NCommander> At the Manufacturing Planet, I seperated the feeder tracks into the station so chemical trains can get in 12:28:47 <Stablean> <Chris Booth> that is fucking bad 12:29:12 <Stablean> <Chris Booth> not all trains can get to both stations 12:29:18 <Stablean> <NCommander> Agreed, but ATM, it was simply to unblock the cluster. 12:30:41 <Stablean> <NCommander> at least now that jam is resolved 12:31:00 <Stablean> <NCommander> Need a waiting bay on that station 12:31:16 <Stablean> <Chris Booth> yes 12:31:22 <Stablean> <Chris Booth> a simple overflow will fix it 12:32:02 <Stablean> <NCommander> i was just going to do an escape depot 12:32:08 <Stablean> <NCommander> but whatever works 12:32:35 <Stablean> <Chris Booth> shit my openttd.cfg which I made this map with it wrong 12:32:41 <Stablean> <NCommander> ? 12:32:43 <Stablean> <Chris Booth> so an overflow will not work 12:32:45 <Stablean> <NCommander> Ugh, that's worse 12:32:54 <Stablean> <Chris Booth> I was messing around with things 12:33:11 <Stablean> <NCommander> I've got that train stopped 12:33:17 <Stablean> <NCommander> there 12:33:32 <Stablean> *** Chris Booth has requested an admin 12:33:44 <Stablean> <Chris Booth> the admins can do setdef and fix it 12:33:58 <Stablean> <NCommander> what's wrong with it ? 12:34:34 <Stablean> <Chris Booth> I change the YAPF penalty settings 12:34:34 <Stablean> <NCommander> YAPF? 12:34:34 <Ammler> !setdef 12:34:34 <Ammler> can we? 12:34:34 <Stablean> *** Ammler has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 12:34:34 <Stablean> <Anson> what did you mess up (what can be messed up) to make overflows not working ? 12:34:37 * Ammler has big irc lags :-) 12:34:39 <Chris_Booth> thank Ammler much <3 12:34:48 <Stablean> <NCommander> yay 12:35:04 <Stablean> <NCommander> Although its not OFing, I'll build ne on the goods side as well 12:36:21 <Stablean> <Chris Booth> my mountain pass need doubled bridges and tunnels not 12:36:23 <Stablean> <Chris Booth> now 12:36:23 <Stablean> <NCommander> I think that's right 12:36:26 <Ammler> which setting do you need ot have overflow working,btw.? 12:36:32 <Stablean> <Chris Booth> might just go over them 12:36:46 <Stablean> <NCommander> did I do the depot overflow at the plant right? 12:36:48 <Stablean> <Chris Booth> two way EOL 12:37:34 <Stablean> <NCommander> your OF isn't working right, only a single track being used 12:37:54 <Stablean> <Chris Booth> what? 12:38:04 <Stablean> <Chris Booth> its working fine 12:38:12 <Stablean> <NCommander> At Prudingbury Manufacturing, only the bottom two tracks are being used, the top one isn't 12:38:54 <Stablean> <NCommander> er, or not. I'm crazy 12:40:30 <Stablean> <Chris Booth> ok all oil now done 12:40:36 <Stablean> <Anson> at prud, all trains needing service would have gone to the depot !?! 12:40:54 <Stablean> <Chris Booth> yes 12:41:54 <Stablean> <Chris Booth> NCommander: can you replace some trains aswell? 12:42:14 <Stablean> <NCommander> Replace how? Double up, or change to the newer engine? 12:42:43 <Stablean> <Chris Booth> change to new wagons and engine 12:42:50 <Stablean> <NCommander> Well, that can be done en-mass 12:43:08 <Stablean> <Chris Booth> not when adding the extra loco 12:43:10 <Stablean> <NCommander> er, wait 12:43:20 <Stablean> <NCommander> Right, and we don't have these trains requiring maintance 12:43:34 <Stablean> <Chris Booth> nope 12:43:38 <Stablean> <Chris Booth> breakdowns are off 12:44:11 <Stablean> <NCommander> I've got two trains heading to depots, which ones are we replacing specifically? Just the oil trains or? 12:44:24 <Stablean> <Chris Booth> I am working on ES trains 12:44:26 <Stablean> <Chris Booth> done oil trains 12:44:32 <Stablean> <NCommander> I'll take the petrol 12:46:22 <Stablean> <Chris Booth> al 12:46:41 <Stablean> <NCommander> crap 12:46:47 <Stablean> <Chris Booth> lol 12:46:57 <Stablean> <Chris Booth> not a big issue 12:46:59 <Stablean> <NCommander> oops 12:47:09 <Stablean> <NCommander> AHAH 12:47:11 <Stablean> <NCommander> its in the depot 12:47:48 <Stablean> <NCommander> ugh, I think it deleted all my doubled up trains 12:48:04 <Stablean> <NCommander> or ... my trains are vanishing on me 12:48:06 <Stablean> <Anson> trains waiting on ML at prod now ... for cargo that can't be delivered 12:49:07 <Stablean> <NCommander> should I remoe cars when doubling up? 12:49:28 <Stablean> <Chris Booth> they need to be TL 3 12:49:39 <Stablean> <Chris Booth> just copy an oil train 12:49:41 <Stablean> <Chris Booth> and refit 12:52:27 <Stablean> <NCommander> I'm obviously doing something wrong ... 12:52:34 <Stablean> <Chris Booth> why? 12:52:56 <Stablean> <NCommander> The petrol wagons are longer but they don't have as much capicity per tile length 12:53:14 <Stablean> <Chris Booth> no they don't 12:53:17 <Stablean> <Chris Booth> I wanted that 12:53:19 <Stablean> <NCommander> oh 12:53:22 <Stablean> <Chris Booth> so we have more trians 12:53:26 <Stablean> <NCommander> so I'm not loosing my mind? 12:53:26 <Stablean> <Chris Booth> trains 12:53:29 <Stablean> <NCommander> AH 12:53:39 <Stablean> <NCommander> So trian 16 is ok? 12:53:54 <Stablean> <Chris Booth> yes 12:54:36 <Stablean> <Chris Booth> you adding ES to petrol why? 12:54:49 <Stablean> <NCommander> ES? 12:55:00 <Stablean> <Chris Booth> Engineering Supplies 12:55:22 <Stablean> <NCommander> I haven't touched the ES trains 12:55:46 <Stablean> <Chris Booth> you added them to the perol group 12:56:02 <Stablean> <NCommander> those are petrol trains carrying petrol 12:56:21 <Stablean> <NCommander> the car sprite is almost identical 12:56:34 <Stablean> <Chris Booth> very similar 12:56:37 <Stablean> <NCommander> look at the capaibilities 12:56:44 <Stablean> <NCommander> I don't think I made a mistake there 12:56:54 <Stablean> <Chris Booth> I fixed it 12:57:00 <Stablean> <Chris Booth> chemicals are similar aswell 12:57:30 <Stablean> <NCommander> I think I'm incompatible with newgrf 12:59:01 <Stablean> <Anson> hehe, PINK has a big problem with the signals at Sendtown Mills ... (and with station setup topo, and ....) 12:59:46 <Stablean> <NCommander> thanks for fixing it 13:00:15 <Stablean> *** Anson has started a new company (#7) 13:00:23 <Stablean> <Chris Booth> now just bauxite 13:00:36 <Ammler> !info 13:00:36 <Stablean> Ammler: http://stable.openttdcoop.org 13:00:47 <Stablean> <V453000> lo 13:00:48 <Stablean> *** V453000 joined the game 13:00:49 <Stablean> <Chris Booth> and adding more petrol and chemical trains as we need 13:00:51 <Stablean> <Chris Booth> hi V453000 13:01:28 <Stablean> <V453000> red stations are... interestingly big 13:01:35 <Stablean> <Chris Booth> yes 13:01:37 <Stablean> <NCommander> There's a nice Oilfield that just popped up relatively close to the ML. Once we get the trains sorted, its a good way to get additional oil into the game 13:02:32 <Stablean> <NCommander> a lot of reds trains ar erunning empty 13:02:38 <Stablean> <Anson> RED started the game thinking that station hopping would not be welcome and thus created stations with the full length to get several resources 13:03:04 <Stablean> <NCommander> station hopping? 13:03:13 <Stablean> <Chris Booth> 140 mph 13:03:17 <Stablean> <Chris Booth> I am off now 13:03:23 <Stablean> <Chris Booth> station walking / station hopping 13:03:37 <Stablean> <Anson> most of RED trains are stuck behind bad signals at sign "NO signals here when using PBS" :-) 13:03:40 <Stablean> <NCommander> That's using fake stations to get more resources 13:03:42 <Stablean> <Chris Booth> NCommander: can you add more petrol and chemical trains as we need 13:03:52 <Stablean> *** Chris Booth has joined spectators 13:04:04 <Stablean> <NCommander> sure, I can also start converting track to very high speed 13:04:27 <Stablean> <NCommander> er 13:04:33 <Stablean> <NCommander> appartantly oyu did it when I blinked 13:06:37 <Stablean> <NCommander> ugh 13:06:43 <Stablean> <NCommander> another deadlock 13:07:12 <Stablean> <NCommander> need an overflow 13:12:42 <Stablean> *** V453000 has left the game (connection lost) 13:26:30 <Stablean> <Anson> the entry to Shorningville South has neither an entry nor a PBS signal 13:26:59 <Stablean> <NCommander> There 13:28:35 <Stablean> <NCommander> yeah, fixed that entry signal too 13:29:10 <Stablean> <NCommander> ugh, wrong type, now fixed 13:30:11 <Stablean> <Anson> after i change signals, i always am in the wrong state of dialogs ... replace mode / delete mode / etc 13:30:53 <Stablean> <NCommander> now my OF doesn't work 13:30:59 <Stablean> <Anson> for safety resaons, ottd should automatically clear the bulldozer flag when selecting a different signal or changing replace mode 13:31:17 <Stablean> <NCommander> No, I was right, that shouldn't be an entry signal, but a block signal 13:31:27 <Stablean> <NCommander> which makes the OF work properly 13:31:27 <Stablean> <Anson> that was no overflow, but only a depot :-) 13:31:37 <Stablean> <NCommander> I'm abusing it as an overflow ;-) 13:32:25 <Stablean> <Anson> i just had watched that spot and seen that three rails were empty while a train waited in front of an exit signal in front of the station 13:32:43 <Stablean> <Anson> similar to now 13:33:23 <Stablean> *** Anson has left the game (connection lost) 13:34:02 <Stablean> *** Anson joined the game 13:35:43 <Stablean> <NCommander> signals still hurt my brain :-/ 13:37:49 <Stablean> <Anson> as i have learned, depots should never be built so that they are visible from a big line ... trains will enter them for replacement/maintenance/etc and then be stuck behind some station or similar 13:38:15 <Stablean> <Anson> thus a complicated construction is needed which makes the depot invisible for the pathfinder 13:38:33 <Stablean> <NCommander> you need to place them so trains can only enter one way into them 13:38:39 <Stablean> <NCommander> or can't see a way out 13:39:26 <Stablean> <Anson> in general, it looks easy: if a station is filled, the next train takes an additional rail, reverses there (thus the following depot is invis for the pathfinder) and then waits until there is space again to be released 13:40:14 <Stablean> <NCommander> hrm ... 13:40:29 <Stablean> <Anson> devil in the details : signaling must be correct, and spacing needs to match the TL 13:40:42 <Stablean> *** Rieksts joined the game 13:40:43 <Stablean> <NCommander> as a thought, I think I'm out of my element 13:41:29 *** ODM has joined #openttdcoop.stable 13:41:29 *** ChanServ sets mode: +o ODM 13:41:36 <Stablean> <Anson> shorn has the same problem again now 13:42:03 <Stablean> <Anson> skip order for train 2 13:42:35 <Stablean> <NCommander> What a headache 13:43:47 <Stablean> <NCommander> er, no, i don't thin that works .. 13:45:28 <Stablean> <Anson> simple temporary fix : add space for one train in front of each of the four rails 13:45:42 <Stablean> <Anson> then a jam can happen only after 8 trains entered 13:45:55 <Stablean> <NCommander> I'd like ot fix it properly if need be 13:46:14 <Stablean> <Anson> much later when i am back from AFK, i could show the soluition with reverser and depot 13:46:18 <Stablean> <NCommander> plus if you do it like that, then you still have the signaling headache to make sure any train can reach other platform 13:46:56 <Stablean> <NCommander> I kinda want to grab lunch before debugging this 13:48:51 <Stablean> *** Troy McClure joined the game 13:49:02 <Stablean> <Anson> something like i built next to your station would be a temporary fix 13:49:30 <Stablean> *** Chris Booth has joined company #1 13:49:32 <Stablean> <Anson> i have some really urgen matters now in RL ... will be afk for a while 13:49:54 <Stablean> <Anson> can show you the proper solution to an overflow/storage depot with reverser etc ... 13:49:56 <Stablean> <NCommander> wb Chris 13:50:00 <Stablean> <Chris Booth> hi 13:50:04 <Stablean> <Anson> which i learned during last week myself :-) 13:50:08 <Stablean> <Troy McClure> no wb Troy? 13:50:12 <Stablean> <Troy McClure> that sucks 13:50:16 <Stablean> <Chris Booth> hi Troy McClure 13:50:16 <Stablean> <NCommander> oh, didn't see Troy join 13:50:19 <Stablean> <Troy McClure> :P 13:50:30 <Stablean> <NCommander> So we have OF issues at shorningvile 13:50:35 <Stablean> <NCommander> and I need to cook lunch 13:50:46 <Stablean> <Troy McClure> OF? 13:50:52 <Stablean> <NCommander> overflow 13:50:54 <Stablean> <Chris Booth> over flow 13:51:03 <Stablean> <Chris Booth> NCommander is american and has to shorten everything :P 13:51:13 <Stablean> <Troy McClure> Anson? 13:51:19 <Stablean> <Troy McClure> could you remove that? 13:51:35 <Stablean> <Rieksts> hehe, hey troy. 13:51:37 <Stablean> <Anson> i only wanted to show a temporary fix 13:51:59 <Stablean> <Troy McClure> hi Rieksts 13:52:05 <Stablean> <Troy McClure> we appreciate you thinking along 13:52:52 <Stablean> <Chris Booth> I LL_RRed a large section troy 13:53:01 <Stablean> <Troy McClure> cool 13:53:04 <Stablean> <NCommander> LLL_RR? 13:53:11 <Stablean> <NCommander> and you say I shorten everything 13:53:14 <Stablean> <Troy McClure> you expanded the petrolpickup too? 13:53:37 <Stablean> <Chris Booth> NCommander: LL_RR is a coop term 13:54:30 <Stablean> <Chris Booth> been used in coop for millions of years 13:54:32 <Stablean> <NCommander> I've tried very hard not to break your railroad :-) 13:54:45 <Stablean> <Chris Booth> its not broken 13:55:01 <Stablean> <NCommander> why the one way path signals? 13:55:28 <Stablean> <Chris Booth> faster the pre signals in that case 13:55:50 <Stablean> <NCommander> so a signal path signal .... but no way to handle overflow 13:56:21 <Stablean> <Chris Booth> there is 13:57:00 <Stablean> <NCommander> this looks familar 13:57:02 <Stablean> <NCommander> ;-) 13:57:19 <Stablean> <NCommander> por not 13:57:23 <Stablean> <Troy McClure> ? 13:57:29 <Stablean> <Troy McClure> who is building that? 13:57:33 <Stablean> <NCommander> it looked like a SRNW for a moment 13:57:33 <Stablean> <Chris Booth> me 13:57:35 <Stablean> <NCommander> Chris is 13:57:35 <Stablean> <Troy McClure> k 13:57:41 <Stablean> <Chris Booth> for an overflow 13:57:53 <Stablean> <Troy McClure> i was building for an overflow too, but go ahead 13:58:17 <Stablean> <NCommander> it poofed 13:58:21 <Stablean> <Chris Booth> that was only an example for NCommander 13:58:22 <Stablean> <Anson> am i american ? i shorten everything too ... like such an overflow :-) ... succeeded to build one in an area of 40 x 4 tiles, for TL 7 :-) 13:59:49 <Stablean> <NCommander> overflor loop 14:00:17 <Stablean> <Anson> AFK 14:00:19 <Stablean> <Chris Booth> hhhm to rest my network 14:00:24 <Stablean> <Chris Booth> or to play openttd 14:00:32 <Stablean> *** Anson has joined spectators 14:01:01 <Stablean> <NCommander> lunch is loosing to openttd 14:01:20 <Stablean> <Chris Booth> lol 14:01:28 <Stablean> <Chris Booth> work is loosing to openttd at the moment 14:01:32 <Stablean> <Chris Booth> I love slow days 14:01:32 <Stablean> <NCommander> same 14:01:38 <Stablean> <NCommander> fortunately I work from home 14:01:58 <Stablean> <Chris Booth> I do not work from home 14:02:24 <Stablean> <NCommander> this looks incomplete 14:02:29 <Stablean> <Troy McClure> it is 14:02:37 <Stablean> <Troy McClure> im not trained to this 14:02:43 <Stablean> <Troy McClure> so i need to think abou it 14:02:49 <Stablean> <Troy McClure> it takes time, but ill get there 14:02:51 <Stablean> <NCommander> I'll be back, lunch won 14:03:01 <Stablean> *** NCommander has joined spectators 14:03:23 <Stablean> <NCommander> actually, will probably be gone for awhile 14:04:18 <Stablean> *** Chris Booth has left the game (connection lost) 14:04:57 <Stablean> *** Chris Booth joined the game 14:05:00 <Stablean> <Chris Booth> work won 14:05:13 <Stablean> *** Chris Booth has joined company #1 14:05:18 <Stablean> *** Rieksts has left the game (leaving) 14:05:22 <Stablean> <Chris Booth> I forgot to turn the timer off 14:05:34 <Stablean> <Chris Booth> and it just reset itself XD 14:07:14 <Stablean> <Chris Booth> on my 2 screens I now have 1 openttd, 1 F1 and 1 with a VNC on 14:07:25 *** Chris_Booth[LP]_ has joined #openttdcoop.stable 14:07:25 <Stablean> <Chris Booth> work it looksing for screen space 14:07:54 *** Chris_Booth_ has joined #openttdcoop.stable 14:09:34 <Stablean> *** Klamberry joined the game 14:10:02 <Stablean> <Chris Booth> no it works :) 14:10:05 <Stablean> <Chris Booth> nice overflow 14:10:15 <Stablean> <Troy McClure> the trains are looping tho 14:10:19 *** Chris_Booth[LP] has quit IRC 14:10:22 *** Chris_Booth[LP]_ is now known as Chris_Booth[LP] 14:10:24 *** Chris_Booth has quit IRC 14:10:27 <Stablean> <Troy McClure> but it works 14:10:31 *** Chris_Booth_ is now known as Chris_Booth 14:10:33 <Stablean> <Chris Booth> only if there is room 14:10:47 <Stablean> <Chris Booth> Klamberry you have a nice jam 14:10:57 <Stablean> <Klamberry> Yeah :( 14:11:01 <Stablean> <Klamberry> Morning :( 14:11:27 <Stablean> <Klamberry> do people prefer PBS or 14:11:34 <Stablean> <Klamberry> prefer presignals? 14:11:40 <Stablean> <Troy McClure> who are people 14:11:42 <Stablean> <Chris Booth> depends it use 14:12:39 <Stablean> <Troy McClure> BAUXITE!!! 14:13:05 <Stablean> <Chris Booth> more trains for it? 14:13:11 <Stablean> <Troy McClure> more mines for it :P 14:13:22 <Stablean> <Chris Booth> we have more oil aswell 14:13:40 <Stablean> <Troy McClure> afk for a while 14:13:45 <Stablean> <Chris Booth> ok 14:14:37 <Stablean> <Chris Booth> ooh LukE you have a nice jam 14:16:30 <Stablean> <Anson> I'm back for a few minutes 14:16:58 <Stablean> <Anson> Klamberry : when you put signals between PBS and the station, trains may get stuck there and cause a jam like yours 14:17:06 <Stablean> <Klamberry> My bad 14:17:08 <Stablean> <Klamberry> Switching to just the PBS 14:17:10 <Stablean> <Klamberry> makes sense now 14:17:24 <Stablean> <Anson> you see the signs which i have put up at sendtown mills ? 14:17:28 <Stablean> <Klamberry> Yeah that's helpful 14:17:30 <Stablean> <Klamberry> I apprecite it 14:17:48 <Stablean> <Anson> even better : separate loading and unloading areas 14:18:04 <Stablean> <Klamberry> Oh 14:18:14 <Stablean> <Anson> thus the loading area can't be filled with waiting trains and thus block the other trains from unloading 14:18:51 <Stablean> <Klamberry> Separate them-- as in different stations? 14:19:02 <Stablean> <Anson> to be on the safe side, you would need one more track in the station than you have loading trains 14:19:17 <Stablean> <Klamberry> what's the hot key on bulldozing? 14:19:19 <Stablean> <Anson> yes ... look at the big stations of the green company 14:20:04 <Stablean> <Anson> i think that signs can be removed by anyone when they are no longer needed .... 14:20:14 <Stablean> <Klamberry> I meant if I want to change signals 14:21:01 <planetmaker> ctrl+click on existing signal 14:21:22 <Stablean> <Klamberry> But if I wnat to remove just the signal 14:21:41 <planetmaker> use the bulldozer instead of dynamite 14:21:44 <Stablean> <Chris Booth> shit 14:21:48 <Stablean> <Klamberry> hotkey for the bulldozer? 14:21:57 <planetmaker> r 14:22:05 <Stablean> <Klamberry> thanks 14:22:23 <Stablean> <Chris Booth> I just removed part of my station and jam my lines 14:22:37 <Stablean> <NCommander> Bac 14:22:46 <Stablean> <Chris Booth> hi NCommander 14:22:48 <Stablean> <Chris Booth> I broke us 14:22:54 <Stablean> <NCommander> ? 14:23:14 <Stablean> <Chris Booth> moving our Oil refinery around 14:23:31 <Stablean> <Chris Booth> it will unjam 14:23:47 <Stablean> <NCommander> ah 14:23:55 <Stablean> <NCommander> are we funding a new industry or just using one already on the map? 14:24:06 <Stablean> <Klamberry> How long does it take to grow industries? 14:24:08 <Stablean> <Chris Booth> using the one already 14:24:14 <Stablean> <Chris Booth> but just making the station bigger 14:24:26 <Stablean> <Chris Booth> Klamberry: depends how many supplie you have 14:25:49 <Stablean> <Chris Booth> fixed now 14:25:58 <NCommander> Nothing beats fried turkey 14:26:12 <Stablean> <Chris Booth> fried chicken 14:27:03 <Stablean> <Chris Booth> its raining cats and dogs 14:27:14 <NCommander> where do you work and live? 14:27:36 <Stablean> <Chris Booth> me london england 14:28:00 <Stablean> <Chris Booth> not to be confused with london canada 14:28:06 <Stablean> <Chris Booth> or anyother londons :D 14:28:36 <Stablean> <Chris Booth> yourself? 14:29:09 <NCommander> Currently West Palm Beach Florida 14:29:14 <NCommander> But I live in POrtland, OR mos of the time 14:29:49 <Stablean> <Chris Booth> I bet west plam beach is humid this time of year 14:29:55 <Stablean> *** Anson has left the game (leaving) 14:29:57 <Stablean> <NCommander> It doesn't bug me 14:30:06 <Stablean> <NCommander> My job had me relocate to Shanghai, China for a month 14:30:08 <Stablean> <NCommander> after that ... 14:30:57 <Stablean> <NCommander> maybe I'm blind but I'm not seeing the new oil refinary 14:31:08 <Stablean> *** NCommander has joined company #1 14:31:12 <Stablean> <Chris Booth> its not new 14:31:18 <Stablean> <Chris Booth> just planing it now 14:31:24 <Stablean> <Chris Booth> I moved some platforms around 14:31:27 <Stablean> <NCommander> ah 14:32:11 <Stablean> <NCommander> what an annoyance, ships are still unusable with these settings (I'd love to poach that oil refinary) 14:32:49 <Stablean> *** NCommander has left the game (connection lost) 14:32:54 <Stablean> <Chris Booth> yes ships and building in water is very high 14:33:12 <Stablean> *** NCommander joined the game 14:33:14 <Stablean> <Klamberry> How would you recommend replacing old trains with the same one? 14:33:26 <Stablean> <Chris Booth> why would you do that Klamberry? 14:33:28 <Stablean> <NCommander> Why? Breakdowns are off, theres no reason to replace 14:33:32 <Stablean> <Klamberry> The message is annoying 14:33:35 <Stablean> *** NCommander has joined company #1 14:33:37 <Stablean> <Chris Booth> breakdowns are off 14:33:41 <Stablean> <NCommander> turn off the message :-) 14:33:41 <Stablean> <Chris Booth> turn it off then 14:34:15 <Stablean> <Klamberry> t 14:34:17 <Stablean> <Klamberry> Thanks 14:34:19 <Stablean> <Klamberry> Haha :P 14:35:33 <Stablean> <NCommander> why do we have a bunch of Benington trains? 14:35:51 <Stablean> <Chris Booth> what? 14:36:18 <Stablean> <NCommander> see !here 14:36:38 <Stablean> <Chris Booth> ooh they need ES 14:36:43 <Stablean> <NCommander> ES? 14:36:49 <Stablean> <Chris Booth> but got disconected when we rebuild 14:36:59 <Stablean> <Chris Booth> engineering supplies 14:37:01 <Stablean> <NCommander> why do they exist 14:37:19 <Stablean> <Chris Booth> they need to link to Shorningville South 14:37:44 <Stablean> <NCommander> right, but why the little trains, and not have them delivered directly 14:38:10 <Stablean> <Chris Booth> same reason I have them on all out oil wells 14:38:14 <Stablean> *** BlackBeaver joined the game 14:38:23 <Stablean> <Chris Booth> its a great way to make sure the industry get supplies once a month 14:38:52 <Stablean> <NCommander> oh, they're timetabled I take it 14:39:04 <Stablean> <Chris Booth> yes 14:39:34 <Stablean> <NCommander> clever, but then you end up with a massive suplus in stations ... 14:39:53 <Stablean> <Chris Booth> you can, but it helps grow them 14:45:22 <Stablean> *** Dixon joined the game 14:46:39 <Stablean> *** Dixon has left the game (leaving) 14:48:33 <Stablean> <Chris Booth> new oil wells 14:48:39 <Stablean> <Troy McClure> k 14:48:49 <Stablean> <BlackBeaver> chris I dont understand the purpose of trains like train 170 14:48:51 <Stablean> <NCommander> without boats they're hard to get to 14:49:13 <Stablean> <Chris Booth> BlackBeaver they are feeder trains 14:49:19 <Stablean> <Troy McClure> they supply engy supplies 14:49:31 <Stablean> <Chris Booth> they make sure that my oil industry gets supplies once a month 14:49:43 <Stablean> <BlackBeaver> why not just delivering the engineering supplies to the oil wells? 14:49:45 <Stablean> <Troy McClure> the production can increase when supplies are delivered once a month 14:49:55 <Stablean> <BlackBeaver> oh 14:50:00 <Stablean> <Troy McClure> because you're not sure they get supplied every month 14:50:05 <Stablean> <BlackBeaver> ah ok ok 14:50:09 <Stablean> <BlackBeaver> now I get it :) 14:50:11 <Stablean> <BlackBeaver> thx 14:50:24 <Stablean> <NCommander> wow, freight streetcars 14:50:38 <Stablean> <Troy McClure> trams :D gna gna 14:50:46 <Stablean> <Troy McClure> you must be US 14:50:49 <Stablean> <NCommander> I've never seen trams before 14:51:03 <Stablean> <NCommander> We call them trams also, but that's what the game referred to it as 14:51:15 <Stablean> <Troy McClure> no, only if you have language set to US 14:51:17 <Stablean> <BlackBeaver> is it normal though that the oil wells say that they havent become engineering supplies at all? 14:51:25 <Stablean> <Chris Booth> if you use english UK it says trams 14:51:36 <Stablean> <NCommander> ah 14:51:54 <Stablean> <NCommander> theres a distinct lack of RV in our network 14:51:58 <Stablean> <Chris Booth> but everyone knows what a street car is 14:52:09 <Stablean> <Chris Booth> realy a street car is a different class of tram 14:52:15 <Stablean> <Troy McClure> do you know one named desire? 14:52:25 <Stablean> <Chris Booth> since in SF you have both a street car system and a tram system 14:52:28 <Stablean> <NCommander> *smacks Troy* 14:52:46 <Stablean> <NCommander> the MUNI and the BART and the cable cars 14:53:29 <Stablean> <NCommander> I have no idea what I can do to help at this point ... 14:53:55 <Stablean> <Chris Booth> connect more pirmary industrys 14:54:06 <Stablean> <NCommander> Like mines? 14:54:48 <Stablean> <NCommander> I've got a meeting I've got to attend so I'll be AFK for awhile in 5 minutes 14:55:45 <Stablean> <NCommander> Man, Red's track system is an absolute mess 14:56:21 <Stablean> <Chris Booth> NCommander: we are only using TL3 14:56:28 <Stablean> <Troy McClure> that's me 14:56:37 <Stablean> <Chris Booth> Troy McClure: we are only using TL3 14:56:39 <Stablean> <NCommander> I haven't built any trains! 14:56:51 <Stablean> <Troy McClure> feeders, chris 14:57:01 <Stablean> <Chris Booth> ok 14:57:27 <Stablean> <Troy McClure> feeders at tl3 make no sense 14:57:35 <Stablean> <Troy McClure> shorter would be silly 14:57:41 <Stablean> <Troy McClure> so that's why they're longer 14:58:35 <Stablean> <NCommander> I'm not getting this track layout 14:58:53 <Stablean> <Troy McClure> which? 14:59:15 <Stablean> <NCommander> the Beington extensions with that very large station 14:59:37 <Stablean> <BlackBeaver> omg this network 14:59:39 <Stablean> <Troy McClure> still not? 14:59:47 <Stablean> <BlackBeaver> is so awesome and complex I could watch it for hours 14:59:53 <Stablean> <BlackBeaver> lol 15:00:25 <Stablean> <Chris Booth> fuck off massive jam 15:00:33 <Stablean> <Chris Booth> I made my new oil trains wrong 15:00:39 <Stablean> <Troy McClure> did it scare it? 15:02:24 <Stablean> <Chris Booth> what? 15:02:32 <Stablean> <Chris Booth> no I was loading oil at oil ref :D 15:02:38 <Stablean> <Troy McClure> i thought you yelled at the traffic jam 15:02:44 <Stablean> <Troy McClure> so i was wondering if it worked 15:02:46 <Stablean> *** NCommander has left the game (connection lost) 15:02:55 <Stablean> <Chris Booth> I was :D 15:03:03 <Stablean> <Chris Booth> I scared it into moving 15:03:27 <Stablean> <Chris Booth> we might need to LL_RR south of the oil ref now 15:03:41 <Stablean> <Troy McClure> yes, i was afraid you'd say that 15:12:23 <Stablean> <Chris Booth> once priored to fix the ML jam Wafingway-on-sea Wells now is queuing 15:16:17 <Stablean> <Chris Booth> gtg 15:16:27 <Stablean> <Troy McClure> k 15:16:27 <Stablean> <Troy McClure> bb 15:17:05 <Stablean> *** Chris Booth has joined spectators 15:17:16 <Stablean> <Chris Booth> Troy McClure: if you don't want to LL_RR it yourself 15:17:20 <Stablean> <Chris Booth> I will be back later 15:17:20 <Stablean> <Troy McClure> yes 15:17:22 <Stablean> <Troy McClure> okay 15:17:27 <Stablean> <Chris Booth> but I am going home now 15:17:37 <Stablean> <Chris Booth> CBA to sit here hour another hour 15:17:39 <Stablean> <Chris Booth> doing fuck all 15:17:49 <Stablean> *** Chris Booth has joined company #1 15:17:59 <Stablean> *** Chris Booth has joined spectators 15:18:05 <Stablean> <Chris Booth> keep checking metal trains 15:18:17 <Stablean> <Troy McClure> ill try to check it all 15:18:25 <Stablean> <Troy McClure> major jam due to prioing now 15:18:35 <Stablean> *** Chris Booth has joined company #1 15:18:37 <Stablean> <Troy McClure> seriously needs doubling 15:18:39 <Stablean> <Troy McClure> ill fix it 15:18:41 <Stablean> *** Chris Booth has joined spectators 15:19:30 <Stablean> *** Chris Booth has left the game (connection lost) 15:19:42 <NCommander> so what is a LL_RR 15:19:52 <Chris_Booth> 2X left lines 15:19:56 <Chris_Booth> 2 X right lines 15:20:02 <Chris_Booth> also know as double track 15:20:10 <Chris_Booth> but just gives lines a direction 15:20:20 <Chris_Booth> could be LRLR if you say double track 15:20:29 <Chris_Booth> so LL_RR just gives it a format 15:21:09 <Chris_Booth> make sence now NCommander? 15:21:24 <NCommander> ah 15:21:46 <NCommander> So any objectin when I get back if I start a new Maglev train for PAX? 15:22:00 <Stablean> <Troy McClure> nope, not much 15:22:03 <Chris_Booth> in our company yed 15:22:20 <Chris_Booth> use GEC 91 15:22:22 <Stablean> <Troy McClure> @Chris: makes it easier to move them if needed 15:22:25 <Chris_Booth> and put it on our ML 15:23:11 <NCommander> Can't put maglevs on th e mainline though 15:23:26 <Stablean> <Troy McClure> no, but GEC's you can 15:24:16 <NCommander> Fair enough 15:24:46 <NCommander> I guess i get to learn how to connect new stations to the ML 15:25:21 <Stablean> <Troy McClure> we're not building true coop now 15:28:37 <Stablean> <BlackBeaver> uhm 15:28:39 <Stablean> <BlackBeaver> jam? 15:28:49 <Stablean> <BlackBeaver> prudingbury 15:28:51 <Stablean> <Troy McClure> toomuch traffic 15:29:07 <Stablean> <BlackBeaver> too many metal trains 15:29:11 <Stablean> <Troy McClure> yes, sorry, noticed 16:03:41 *** TWerkhoven has joined #openttdcoop.stable 16:37:20 <Stablean> *** LukE has left the game (connection lost) 16:37:48 <Stablean> *** LukE joined the game 16:38:06 <Stablean> *** TWerkhoven joined the game 16:38:18 <Stablean> *** TWerkhoven has joined spectators 16:54:28 <Stablean> <Troy McClure> WIP 17:01:25 <Stablean> <LukE> is there any helicopter ? 17:01:50 <Stablean> <Klamberry> not sure 17:01:56 <Stablean> <Klamberry> Don't think there's much air stuff in this version 17:03:14 <Stablean> <LukE> Fishing grounds, Dredging site... 17:03:20 <Stablean> <Klamberry> Boats 17:03:26 <Stablean> <LukE> unusefull 17:03:50 <Stablean> *** {[FR]Syl59} joined the game 17:03:52 <Stablean> <LukE> nothing for fish 17:03:58 <Stablean> <LukE> stone 17:04:00 <Stablean> <[FR]Syl59> hello guys :) 17:04:06 <Stablean> <LukE> and sand 17:04:08 <Stablean> <Klamberry> Do you want a new industry? 17:04:14 <Stablean> <Klamberry> stone and sand go to cement 17:04:33 <Stablean> <LukE> ok, i know 17:04:52 <Stablean> *** [FR]Syl59 has left the game (connection lost) 17:05:10 <Stablean> <LukE> sign: ex. here 17:05:13 <Stablean> *** {[FR]Syl59} joined the game 17:05:20 <V453000> there never is too many trains, only not enough tracks 17:06:21 <Stablean> <LukE> no boat for sand 17:06:37 <Stablean> <LukE> no helicopter for sand... 17:07:09 <V453000> how far from coast is it? 17:07:43 <Stablean> *** V453000 joined the game 17:08:14 <Stablean> *** V453000 has left the game (leaving) 17:08:40 <V453000> hm 10 might be toooo high Chris_Booth 17:10:50 <Stablean> *** VGT joined the game 17:13:21 <Stablean> *** VGT has left the game (leaving) 17:13:45 <Chris_Booth> 10 what? to high what? 17:14:14 <Stablean> *** Chris Booth joined the game 17:14:38 <Stablean> *** Chris Booth has left the game (connection lost) 17:16:02 <V453000> distance from coast for marine industries 17:18:10 <Chris_Booth> ooh 17:18:16 <Chris_Booth> you want it to be less like 5? 17:18:20 <Chris_Booth> you can change it in game 17:18:36 <V453000> hardly, that is a newgrf setting 17:19:17 <Chris_Booth> thought it was the same as rigs? 17:19:31 <V453000> it is, but it is a property of FIRS 17:20:20 <Stablean> *** Chris Booth joined the game 17:20:23 <Stablean> <Chris Booth> ooh ok sorry 17:20:29 <Stablean> <Chris Booth> they are useless anyway 17:20:35 <Stablean> <Chris Booth> If I could I would dissable fishing 17:20:35 <V453000> well, yes. :) 17:20:40 <V453000> fishing is nice 17:20:46 <V453000> but you would need like 100 of them 17:20:47 <Stablean> <Chris Booth> no it isn't 17:20:52 <Stablean> <Chris Booth> you can't grow it 17:21:01 <Stablean> <[FR]Syl59> Chris you forgot signals 17:21:05 <Stablean> <Troy McClure> where 17:21:13 <Stablean> <[FR]Syl59> near your new hub 17:21:19 <Stablean> <Chris Booth> no me it was Troy McClure 17:21:21 <Stablean> <Troy McClure> better now? 17:21:23 <Stablean> <Chris Booth> hi Troy McClure 17:21:25 <Stablean> <[FR]Syl59> yep :) 17:21:27 <Stablean> <Troy McClure> wb Chris 17:21:31 <Stablean> <[FR]Syl59> more beautiful like that;) 17:21:46 <Stablean> *** oskar joined the game 17:21:51 <Stablean> <Chris Booth> wow you have been busy Troy McClure 17:22:38 <Stablean> <Chris Booth> I managed to miss rush hour 17:22:44 <Stablean> <Chris Booth> got a train to myself pritymuch 17:22:46 <Stablean> <Chris Booth> it was lush 17:22:48 <Stablean> *** oskar has left the game (leaving) 17:22:56 <Stablean> <Troy McClure> sweet 17:23:10 <Stablean> <Chris Booth> should leave work early everyday :D 17:26:03 <Stablean> <Troy McClure> LuKE? really? 17:26:33 <Stablean> <Chris Booth> luke please don't do that at Rutfield Factory 17:26:48 <Stablean> <Troy McClure> that's not the problem 17:27:03 <Stablean> <Chris Booth> what is then tro? 17:27:09 <Stablean> <Chris Booth> Prindhattan Springs Quary? 17:27:20 <Stablean> <Troy McClure> tram rails near Prudingbury plant 17:27:39 <Stablean> <Chris Booth> yes I see 17:27:45 <Stablean> <Chris Booth> that is very silly LukE 17:27:54 <Stablean> <BlackBeaver> ive a question 17:27:56 <Stablean> <Chris Booth> and very unthoughtful 17:28:11 <Stablean> <BlackBeaver> at wafingway on sea furniture factory 17:28:17 <Stablean> <BlackBeaver> there are two tunnels 17:28:23 <Stablean> <BlackBeaver> and two path signals 17:28:27 <Stablean> <BlackBeaver> after those signals 17:28:33 <Stablean> <BlackBeaver> arent there two missing tracks? 17:28:57 <Stablean> <BlackBeaver> in front of the bridges 17:29:10 <Stablean> <Chris Booth> where? 17:29:16 <Stablean> <Chris Booth> can you place a sign? 17:29:30 <Stablean> <BlackBeaver> ive no company 17:29:58 <Stablean> <Troy McClure> which furniture factory? 17:30:04 <Stablean> <Chris Booth> Wafingway-on-sea Furniture Factory has no tunnels near it 17:30:18 <Stablean> <Troy McClure> there are two Furniture factories 17:30:18 <Stablean> <BlackBeaver> oh damn not furniture 17:30:29 <Stablean> <BlackBeaver> textile 17:30:32 <Stablean> <BlackBeaver> i meant textile 17:30:38 <Stablean> <BlackBeaver> YES 17:30:40 <Stablean> <Chris Booth> where I put the sign there 17:30:41 <Stablean> <BlackBeaver> these 17:30:55 <Stablean> <Chris Booth> no need for any more signals 17:31:06 <Stablean> <BlackBeaver> ok 17:31:12 <Stablean> <Troy McClure> LuKE? 17:31:15 <Stablean> <BlackBeaver> but why do you need path signals after the tunnels? 17:31:23 <Stablean> <Troy McClure> doesnt really need that 17:31:31 <Stablean> <Troy McClure> block signals will also do 17:31:34 <Stablean> <Chris Booth> LukE: you are blocking us from expanding our drop area 17:31:38 <Stablean> <BlackBeaver> ok^^ 17:31:56 <Stablean> <Chris Booth> can you please move you tram lines for the middle of our network 17:33:19 <Stablean> *** V453000 joined the game 17:34:47 <Stablean> <V453000> :D fucking HEQS 17:35:27 <Stablean> <LukE> hey 17:35:33 <Stablean> <LukE> oh, where? 17:36:04 <Stablean> <Troy McClure> near our drop at Prudingbury Woods 17:36:27 <Stablean> *** LukE has left the game (connection lost) 17:37:07 <Stablean> *** V453000 has left the game (leaving) 17:42:18 <Stablean> <Troy McClure> Chris: WAM12? 17:45:47 <Stablean> *** LukE joined the game 17:46:12 <Stablean> *** LukE has left the game (connection lost) 17:46:41 <Stablean> *** LukE joined the game 17:47:19 <Stablean> <LukE> ok, so how can i help you ? 17:47:45 <Stablean> <Troy McClure> your tramrails to Prudingbury North are senseless and obstructing 17:48:03 <Stablean> *** LukE has left the game (connection lost) 17:48:19 <Stablean> <Klamberry> lol 17:48:32 <Stablean> *** LukE joined the game 17:48:51 <Stablean> <Troy McClure> anyways 17:48:53 <Stablean> <Troy McClure> afk 17:48:55 <Stablean> *** Troy McClure has joined spectators 17:49:03 <Stablean> <Troy McClure> talk to Chris about it 17:51:56 <Stablean> *** KAKABUS CZ joined the game 17:52:23 <Stablean> *** KAKABUS CZ has left the game (leaving) 17:54:04 <Stablean> *** LukE has left the game (connection lost) 18:00:59 <Stablean> *** [FR]Syl59 has left the game (leaving) 18:01:15 <Stablean> <Klamberry> MagLev can't ship all goods... 18:01:25 <Stablean> <Klamberry> Oops 18:07:07 <Stablean> <Klamberry> Man your stuff looks good 18:07:25 <Stablean> <BlackBeaver> not to say FUCKING AWESOME 18:08:13 <Stablean> <Klamberry> No way can I achieve that sort of money 18:08:39 <Stablean> <BlackBeaver> just build a network like theirs 18:08:42 <Stablean> <BlackBeaver> :D 18:09:04 <Stablean> <Klamberry> I'd have a lot of revising to do 18:09:07 <Stablean> <Klamberry> This game is a lot like coding 18:09:19 <Stablean> <BlackBeaver> yes it is 18:09:39 <Stablean> <BlackBeaver> ive spent hours just watching 18:09:41 <Stablean> *** Troy McClure has joined company #1 18:09:41 <Stablean> <BlackBeaver> lol 18:09:51 <Stablean> <Klamberry> Troy you wanna debug me? 18:10:06 <Stablean> <Klamberry> Can you buy out my company? 18:10:08 <Stablean> <Troy McClure> hmm,lets see 18:10:18 <Stablean> <Klamberry> It'd be fun to try and merge 18:10:24 <Stablean> <Klamberry> Plus I'm tired I should get on with my day 18:10:32 <Stablean> <Troy McClure> for starters: try denser signals 18:10:36 <Stablean> *** Anstonio joined the game 18:10:52 <Stablean> <Klamberry> Beyond every 3? 18:11:00 <Stablean> <Troy McClure> like ours 18:11:06 <Stablean> <Troy McClure> signal gap of 2 18:11:16 <Stablean> <Troy McClure> or 1 18:11:38 <Stablean> <Troy McClure> so on a length of track: ynynyn signal 18:11:49 <Stablean> <Troy McClure> and extra near junctions 18:12:15 <Stablean> <Troy McClure> avoid tunnels and bridges as much as possible 18:12:27 <Stablean> <Klamberry> Isn't terraforming in poor taste though? 18:12:34 <Stablean> <Troy McClure> and when you use tunnels or bridges: make sure the capacity of the track doesn decrease 18:12:48 <Stablean> <Troy McClure> we dont like it very much 18:12:55 <Stablean> <Troy McClure> but only if you TF big time 18:13:06 <Stablean> <Troy McClure> keep it as low as possible 18:13:08 <Stablean> <Klamberry> I wanna rebuild a junction 18:13:18 <Stablean> <Troy McClure> and you should also check the openttdcoop wiki 18:13:18 <Stablean> <Klamberry> but I can't it'll stop my network 18:13:30 <Stablean> <Troy McClure> I've done that tons of times 18:13:40 <Stablean> *** BlackBeaver has left the game (leaving) 18:13:40 <Stablean> <Troy McClure> dont be afraid to stop your network 18:13:49 <Stablean> <Troy McClure> preferably not, but if you have no choice... 18:13:55 <Stablean> <Klamberry> I'd rebuild so much if I did 18:13:57 <Stablean> <Klamberry> Anyhow I'm going to go 18:14:03 <Stablean> <Klamberry> Should I hand over my company or? 18:14:03 <Stablean> <Troy McClure> which junction do you want to rebuild? 18:14:13 <Stablean> <Troy McClure> depends 18:14:19 <Stablean> <Troy McClure> when will you be back, you think? 18:14:21 <Stablean> <Klamberry> I want to double my mainline and then rebuild the junction 18:14:28 <Stablean> <Klamberry> I don't want to play anymore I've spent a bunch of time today already 18:14:30 <Stablean> <Klamberry> :P 18:14:37 <Stablean> <Klamberry> You want to work with what I have? 18:14:45 <Stablean> <Troy McClure> this game will still be running tomorrow and the day after 18:14:48 <Stablean> <Klamberry> If I come back I'll just co-op with you 18:14:50 <Stablean> <Troy McClure> perhaps longer 18:14:57 <Stablean> <Troy McClure> no, i dont want your comp 18:15:07 <Stablean> <Troy McClure> try and build better first 18:15:13 <Stablean> <Troy McClure> check the openttdcoop wiki :D 18:15:19 <Stablean> <Klamberry> ll right 18:15:25 <Stablean> <Klamberry> I'll join another game another time 18:15:29 <Stablean> <Klamberry> If mine jams and the money all goes 18:15:31 <Stablean> <Klamberry> Then 18:15:33 <Stablean> <Klamberry> shrug 18:15:35 <Stablean> <Troy McClure> wait 18:15:37 <NCommander> hola 18:15:39 <Stablean> <Troy McClure> you wont be back? 18:15:45 <Stablean> <Klamberry> Probably not 18:15:56 <Stablean> <Klamberry> This was a very educational game 18:16:02 <Stablean> <Troy McClure> you can also delete your comp if you want 18:16:04 <Stablean> <Klamberry> I'll give it a shot a while form now 18:16:06 <Stablean> <Klamberry> Yeah 18:16:12 <Stablean> <Klamberry> Get my stuff outta the way 18:16:18 <Stablean> <Troy McClure> easiest way is to build a boat 18:16:30 <Stablean> <Troy McClure> and let it sail around a bit 18:16:55 <Stablean> <Klamberry> It's been fun 18:16:57 <Stablean> <Klamberry> See you guys 18:17:03 <Stablean> <Troy McClure> bb 18:17:03 <Stablean> <Klamberry> If I play again I'll start from scratch 18:17:09 <Stablean> <Klamberry> It'll go better that way 18:18:03 <Stablean> <Troy McClure> thanks 18:18:30 <Stablean> <Klamberry> Do I get kicked out if I'm so much in debt 18:18:32 <Stablean> <Klamberry> Or do I quit first? 18:18:39 <Stablean> <Troy McClure> your company gets sold 18:18:45 <Stablean> *** Klamberry has left the game (leaving) 18:18:49 <Stablean> <Troy McClure> and when it's sold, you join spectators 18:19:04 <Stablean> *** Klamberry joined the game 18:19:15 <Stablean> <Troy McClure> when your comp gets sold, you join spectators 18:19:17 <Stablean> <Troy McClure> aka watchers 18:19:30 <Stablean> <Anstonio> Like me 18:19:39 <Stablean> *** Klamberry has joined company #5 18:19:47 <Stablean> <Klamberry> BANKRUPT ME 18:20:10 <Stablean> <Klamberry> ... 18:20:14 <Stablean> <Anstonio> it take 6 months 18:20:16 <Stablean> <Klamberry> Oh 18:20:19 <Stablean> <Klamberry> Then lter 18:20:23 <Stablean> *** Klamberry has left the game (leaving) 18:25:13 <Stablean> *** Anstonio has started a new company (#7) 18:26:30 <Stablean> <Anstonio> what is this nice looking track set? 18:26:36 <Stablean> <Troy McClure> nutracks 18:26:56 <Stablean> <Troy McClure> the Newgrf is called Nu Tracks 1.0.0 18:27:11 <Stablean> <Anstonio> Thanks 18:27:17 <Stablean> <Anstonio> they look awesome 18:27:24 <Stablean> <Chris Booth> I almost click yes then :D 18:27:34 <Stablean> <Chris Booth> had to look at it first 18:27:34 <Stablean> <Troy McClure> bad idea 18:29:08 <Stablean> <Troy McClure> hmm 18:29:18 <Stablean> <Troy McClure> petrol and metal drop needs to be expanded 18:29:35 <Stablean> <Chris Booth> its 3 platforms 18:29:38 <Stablean> <Chris Booth> yes it does 18:29:48 <Stablean> *** Chris Booth has left the game (connection lost) 18:34:42 <Stablean> <Anstonio> Is there a possebilety i can in red his company and fix it? 18:34:48 <Stablean> <Troy McClure> yes 18:34:52 <Stablean> <Anstonio> he got stuck 18:34:55 <Stablean> <Anstonio> big time 18:34:58 <Stablean> <Troy McClure> ask an admin to place you in his comp 18:35:04 <Stablean> <Troy McClure> chances are slim tho 18:35:26 <Stablean> <Troy McClure> to call an admin for this is an insult for admin 18:35:28 <Stablean> <Anstonio> is there an admin here then? 18:35:32 <Stablean> <Troy McClure> and since no admins are here 18:35:42 <Stablean> <Anstonio> Ahhh. I thought so 18:35:44 <Stablean> <Troy McClure> V is an admin 18:35:51 <Stablean> <Troy McClure> but I dont know if he can do that 18:36:05 <Stablean> <Troy McClure> or just planetmaker (henceforth: pm) 18:36:33 <Stablean> <Anstonio> its not a big deal. But he got such a posebilety 18:36:39 <Stablean> <Anstonio> Damid my typing 18:39:59 <Stablean> <Troy McClure> its his fault 18:40:09 <Stablean> <Troy McClure> shouldnt be using level junctions 18:40:56 <Stablean> <Anstonio> true 18:57:12 <Stablean> *** BlackBeaver joined the game 18:58:55 <Stablean> *** Anstonio has left the game (leaving) 19:07:26 <Stablean> *** BennyCZ joined the game 19:13:06 <Stablean> *** BennyCZ has left the game (leaving) 19:14:14 <planetmaker> !rcon companies 19:14:14 <Stablean> planetmaker: #:1(Green) Company Name: 'Chris Booth Transport' Year Founded: 1920 Money: 174445329 Loan: 0 Value: 182620914 (T:295, R:0, P:0, S:0) protected 19:14:14 <Stablean> planetmaker: #:2(Brown) Company Name: 'Flying Dutchman Transport' Year Founded: 1925 Money: 16474383 Loan: 0 Value: 16660783 (T:11, R:2, P:0, S:0) protected 19:14:14 <Stablean> planetmaker: #:3(Red) Company Name: 'dh2k3 Transport' Year Founded: 1927 Money: 231539830 Loan: 0 Value: 232153332 (T:54, R:0, P:0, S:0) protected 19:14:14 <Stablean> planetmaker: #:4(Blue) Company Name: 'ICccc' Year Founded: 1934 Money: 107489779 Loan: 0 Value: 108299604 (T:32, R:22, P:0, S:0) protected 19:14:14 <Stablean> planetmaker: #:6(Orange) Company Name: 'Hudy_CZ Transport' Year Founded: 1983 Money: 2624 Loan: 500000 Value: 1 (T:2, R:0, P:0, S:0) protected 19:14:16 <Stablean> planetmaker: you have one more message 19:14:20 <planetmaker> !more 19:14:20 <Stablean> planetmaker: #:7(Purple) Company Name: 'Anstonio Transport' Year Founded: 2032 Money: 129751 Loan: 500000 Value: 1 (T:1, R:0, P:0, S:0) unprotected 19:14:38 <planetmaker> which company is red? 19:14:49 <planetmaker> and do you still want to fix it? 19:14:50 <Stablean> <Troy McClure> err 19:14:52 <Stablean> <Troy McClure> 3 19:14:58 <Stablean> <Troy McClure> no, not me 19:15:12 <Stablean> <Troy McClure> as far as im concerned, red can go :P 19:15:23 <Stablean> <Troy McClure> and Anstonio is gone again 19:15:37 <Stablean> <Troy McClure> btw, are you the only one who can put a person in a comp? 19:20:42 <Stablean> *** LukE joined the game 19:58:29 <Stablean> *** TWerkhoven has left the game (connection lost) 20:08:17 <Stablean> *** mark joined the game 20:10:04 <Stablean> *** mark has left the game (leaving) 20:38:51 <Stablean> *** dh2k3 joined the game 20:38:54 <Stablean> <Troy McClure> you've got a jam 20:39:10 <Stablean> <dh2k3> me? 20:39:14 <Stablean> <Troy McClure> yep 20:39:20 <Stablean> <Troy McClure> for quite some time too 20:39:47 <Stablean> <dh2k3> I see it 20:40:28 <Stablean> <dh2k3> need to figure out how to resolve it 20:40:42 <Stablean> <Troy McClure> permanent solution: no level crossings 20:42:31 <Stablean> *** Chris Booth joined the game 20:42:42 <Stablean> <Troy McClure> wb 20:42:47 <Stablean> <Chris Booth> thanks Troy McClure 20:42:51 <Stablean> <dh2k3> fasted is ? 20:42:59 <Stablean> <Troy McClure> fasted? 20:43:01 <Stablean> <dh2k3> eurostar? 20:43:07 <Stablean> <Troy McClure> maglev 20:43:09 <Stablean> <Troy McClure> but that's only pax 20:43:18 <Stablean> <Troy McClure> fastest freight carrying is Masia 20:43:23 <Stablean> <Troy McClure> *Masai 20:43:42 <Stablean> <Troy McClure> 251 kph 20:43:47 <Stablean> <Chris Booth> dh2k3: you can still take the farm supplies at our new area 20:43:53 <Stablean> <dh2k3> k I think I fixed the gams 20:44:01 <Stablean> <dh2k3> jams* 20:46:02 <Stablean> <dh2k3> why don't my trains replace :S 20:46:08 <Stablean> <Troy McClure> to what? 20:46:26 <Stablean> <dh2k3> eurostar 20:46:36 <Stablean> <Troy McClure> eurostar is pax only 20:46:50 <Stablean> <Chris Booth> yes eurostar is wagon limited 20:46:56 <Stablean> <Chris Booth> to mail and passengers only 20:47:15 <Stablean> *** dh2k3 has left the game (connection lost) 20:47:17 <Stablean> <Troy McClure> I advise you to switch to EH40 Masai 20:47:21 <Stablean> <Troy McClure> gd 20:47:40 <Stablean> *** dh2k3 joined the game 20:47:54 <Stablean> <dh2k3> so what to replace them with then? 20:47:58 <Stablean> <Troy McClure> Masai 20:48:09 <Stablean> <Troy McClure> EH40 is the fastest that can carry cargo 20:48:20 <Stablean> <Troy McClure> Coelacanth is faster, but is goods only 20:50:17 <Stablean> <dh2k3> k so besides the jam anything else happened? 20:50:27 <Stablean> <Troy McClure> errm 20:50:33 <Stablean> <Troy McClure> we moved some drops 20:50:39 <Stablean> <Chris Booth> check your iron mines productions 20:50:41 <Stablean> <Troy McClure> for the rest, no nothing 20:50:41 <Stablean> <dh2k3> that is ok "_ 20:50:43 <Stablean> <Chris Booth> they are huge! 20:50:59 <Stablean> <dh2k3> 864 x 2 20:51:42 <Stablean> <Chris Booth> the same deal stands as befor dh2k3 20:51:50 <Stablean> <Chris Booth> we move just to make more space 20:51:50 <Stablean> <dh2k3> got to replace cars 20:53:30 <Stablean> <dh2k3> ok why are you not going 20:53:36 <Stablean> <Troy McClure> going? 20:53:54 <Stablean> <dh2k3> my one train is going 1km/h 20:54:08 <Stablean> <Troy McClure> underpowered, i guess 20:54:10 <Stablean> <Chris Booth> :D 20:54:30 <Stablean> <Chris Booth> you need 2x locos atleast 20:54:30 <Stablean> <dh2k3> 0-4-0 saddle no wonder 20:54:53 <Stablean> <Chris Booth> lol 20:54:55 <Stablean> <Chris Booth> mega l0l 20:54:57 <Stablean> <dh2k3> can you speed it up for a few Chris 20:55:20 <Stablean> <Chris Booth> nope 20:55:26 <Stablean> <Chris Booth> you have to send it back 20:55:30 <Stablean> <Chris Booth> can't fast forward in mp 20:55:36 <Stablean> <Chris Booth> we would all desync 20:56:02 <Stablean> <dh2k3> k so go faster you slow tanker 20:56:35 <Stablean> <dh2k3> need to replace cars and trains 20:57:01 <Stablean> *** morphium joined the game 20:57:45 <Stablean> <Chris Booth> yes 20:58:57 <Stablean> <Chris Booth> beer! 20:59:03 <Stablean> *** Chris Booth has left the game (connection lost) 20:59:07 <TWerkhoven> lol 20:59:10 <Stablean> *** morphium has left the game (leaving) 20:59:12 <Stablean> <Troy McClure> :P 20:59:35 <TWerkhoven> he mustve spilt it across his keyboard 20:59:42 <Stablean> <Troy McClure> no 20:59:52 <Stablean> <Troy McClure> he was talking in team that he was going to the pub 20:59:55 <Stablean> <Troy McClure> hence: 20:59:58 <Stablean> <Troy McClure> BEER! 21:00:02 <Chris_Booth> no its pub time 21:00:12 <Stablean> <dh2k3> polybuilk still the biggest for minerals, etc. 21:00:15 <Chris_Booth> beer o-clock 21:00:27 <Stablean> <Troy McClure> slow loading time i recall, dh2k3 21:00:37 * TWerkhoven poors himself a vodka n cola 21:00:41 <Stablean> <dh2k3> roger 21:00:43 <Stablean> <Troy McClure> perhaps you wont mind 21:00:57 <Stablean> <Troy McClure> but we need to watch that loading time isnt too large 21:01:04 <Stablean> <Troy McClure> you need bigger stations for that 21:01:38 <Stablean> <Troy McClure> and i would advise to have 3 locs (2 at the least) 21:02:00 <Chris_Booth[LP]> TWerkhoven: you big girls blous 21:02:17 <TWerkhoven> ill have a plain one later 21:02:18 <Stablean> <Troy McClure> go drink some beer, stout or ale Chris 21:03:20 <Stablean> <Troy McClure> dh2k3, do you need help replacing trains? 21:03:47 <Stablean> <dh2k3> don't think so as they should all be Masai's 21:04:05 <Stablean> <Troy McClure> yeah, but again, single loc is far from optimal 21:04:11 <Stablean> <Troy McClure> they accelerate real slow 21:04:28 <Stablean> <Troy McClure> but it is your choice of course 21:05:14 <Stablean> <dh2k3> great I have a jam 21:05:46 <Stablean> <Troy McClure> you should really avoid level crossings 21:06:02 <Stablean> <dh2k3> what do you mean avoid level crossings? 21:06:23 <Stablean> <Troy McClure> check the sign !level crossing 21:06:52 <Stablean> <dh2k3> oh build like that 21:07:06 <Stablean> <Troy McClure> yeah, your jams are created becaus of it 21:07:12 <Stablean> <Troy McClure> conflicting paths jam up the lot 21:07:37 <Stablean> <Troy McClure> together with it's vicinity to your stations 21:07:50 <Stablean> <dh2k3> made a -54.5mil loss 21:08:00 <Stablean> <dh2k3> 4.5 mil 21:08:14 <Stablean> <Troy McClure> a loss is money gone to waste 21:08:21 <Stablean> <Troy McClure> you invested it in new vehicles 21:08:36 <Stablean> <dh2k3> but it's to new vehicles and trains 21:08:46 <Stablean> <Troy McClure> yes, an investment 21:08:57 <Stablean> <Troy McClure> and you get a return for it in higher speed an therefore higher profits 21:09:03 <Stablean> <Troy McClure> if you do it right 21:09:33 <Stablean> <dh2k3> wow all 3 of my iron ore mines 864 each 21:12:59 <Stablean> *** LukE has left the game (connection lost) 21:13:23 <Stablean> *** LukE joined the game 21:16:34 <Stablean> <dh2k3> where to go now hmm 21:18:04 <Stablean> <dh2k3> very high coal mine and forest 21:18:04 <Stablean> *** LukE has left the game (connection lost) 21:18:32 <Stablean> <Troy McClure> want me to open engy supplies services to your coal mines? 21:19:06 <Stablean> <dh2k3> up to you as Chris and I have a win-win with stuff 21:19:24 <Stablean> <Troy McClure> I have win with money from engy supplies 21:19:34 <Stablean> <Troy McClure> but im not really in the mood for t it 21:19:50 <Stablean> <Troy McClure> you know you generate your own engy supplies now? 21:20:07 <Stablean> <dh2k3> now I know 21:20:17 <Stablean> <Troy McClure> we left that auto shop 21:20:21 <Stablean> <Troy McClure> machine shop 21:20:28 <Stablean> <dh2k3> but I'm still supplying it 21:20:30 <Stablean> <Troy McClure> but since you still bring metal to it 21:20:37 <Stablean> <Troy McClure> it still produces engy supplies 21:20:47 <Stablean> <Troy McClure> i suggest you do something with it :P 21:21:19 <Stablean> <dh2k3> but what car to use to carry them 21:21:28 <Stablean> <Troy McClure> whatever will work 21:21:39 <Stablean> <Troy McClure> but i suggest you do it like me Chris do it 21:21:53 <Stablean> <Troy McClure> it provides a steady supply of engy supplies 21:22:01 <Stablean> <Troy McClure> every month 21:22:28 <Stablean> <Troy McClure> and since primaries grow on engy supplies, which is counted each month 21:22:53 <Stablean> <Troy McClure> you should at least try to spread it, so it delivers every month 21:22:58 <Stablean> *** TWerkhoven joined the game 21:23:03 <Stablean> <Troy McClure> we use a timetable... 21:23:49 <Stablean> <dh2k3> darn jams 21:24:13 <Stablean> <Troy McClure> i told you how to fix it 21:24:26 <Stablean> <dh2k3> it's not that jam 21:24:52 <Stablean> <Troy McClure> no, but probably the same problem 21:24:59 <Stablean> <Troy McClure> although i didnt look 21:26:49 <Stablean> <dh2k3> wow my one town accepts passengers, coal, mail, goods, grain, food, sugar beet, clay, plant fibers, chemicals, engineering supplies, petrol, stone, alcohol 21:28:32 <Stablean> *** NCommander joined the game 21:28:35 <Stablean> <Troy McClure> wb 21:28:46 <Stablean> <NCommander> hanks 21:28:52 <Stablean> <Troy McClure> where 21:28:56 <Stablean> <Troy McClure> I dont like one hank 21:28:59 <Stablean> <NCommander> ITS GOTTEN BIGGER 21:29:01 <Stablean> <Troy McClure> let alone more of them 21:29:04 <Stablean> <NCommander> meant to say thanks 21:29:10 <Stablean> <Troy McClure> I know :P 21:29:16 <Stablean> <Troy McClure> and yes: it's gotten bigger 21:29:20 <Stablean> <Troy McClure> and more profitable too :P 21:29:30 <Stablean> <NCommander> my mind has been blown 21:29:42 <Stablean> <NCommander> I'm lagging so feircy I don't think I can play 21:29:48 <Stablean> <Troy McClure> no other bodyparts 21:29:50 <Stablean> <Troy McClure> hehe 21:29:58 <Stablean> <Troy McClure> better now? 21:30:15 <Stablean> <NCommander> jesus, 384 trains 21:30:50 <Stablean> *** TWerkhoven has left the game (leaving) 21:31:16 <Stablean> *** TWerkhoven joined the game 21:31:31 <Stablean> *** NCommander has left the game (leaving) 21:31:37 <NCommander> I'm lagging too bad 21:31:45 <Stablean> <Troy McClure> np man 21:39:53 <Stablean> <Troy McClure> Player, change your name to play 21:40:04 <Stablean> <dh2k3> I refuse :P 21:40:20 <Stablean> *** Player has changed his/her name to qnetzki 21:46:19 <Stablean> *** qnetzki has left the game (leaving) 21:47:37 <Stablean> <dh2k3> what to do what to do 21:47:50 <Stablean> <Troy McClure> make your level crossing nonlevel? 21:48:17 <Stablean> <Troy McClure> improve the exit of your steel mill? 21:48:39 <Stablean> <dh2k3> expand to another coal mine 21:50:11 <Stablean> <Troy McClure> hmm, polybulk is better at loading 21:51:17 <Stablean> <dh2k3> ouch no 21:59:28 <Stablean> <dh2k3> darn it another jam 22:02:06 <Stablean> *** BlackBeaver has started a new company (#5) 22:04:16 <Stablean> <dh2k3> k I thik I fixed a jam 22:05:31 *** ODM has quit IRC 22:07:36 <Stablean> <Troy McClure> bb 22:08:27 <Stablean> *** Troy McClure has left the game (leaving) 22:11:16 <Stablean> *** TWerkhoven has left the game (leaving) 22:16:08 <Stablean> <dh2k3> ouch 22:16:18 <Stablean> <dh2k3> no wonder I am going broke 22:42:34 <Stablean> *** Player has joined spectators 22:44:46 <Stablean> *** Player has started a new company (#6) 22:48:21 <Stablean> *** Anson joined the game 22:52:01 <Stablean> <Anson> hallo ... I'll be back from extended AFK "sometime soon" :-) 22:52:13 <Stablean> <Anson> who are you, anonymous "Player" ? 22:52:15 <Stablean> <BlackBeaver> whats "hallo" ? 22:52:32 <Stablean> <Player> whats the name of thise server ? 22:52:42 <Stablean> <Anson> german, dutch, swedish(?) etc for "hello" 22:52:50 <Stablean> <BlackBeaver> ok 22:52:52 <Stablean> <Player> HallO ? 22:54:03 <Stablean> <Anson> this server is a general server of openTTD coop 22:54:33 <Stablean> <Anson> they play multiplayer coop games on several other servers, but this is a general public server of them 22:55:28 <Stablean> <BlackBeaver> this is my first time here 22:55:28 <Stablean> <Anson> name can be changed by using "!name" here, or before you join a game in the multiplayer dialog 22:55:42 <Stablean> *** Player has changed his/her name to Tstar 22:55:58 *** TWerkhoven has quit IRC 22:56:08 <Stablean> *** damper joined the game 22:56:10 <Stablean> <Anson> thanks ... and welcome Beaver and Tstar 22:56:16 <Stablean> <BlackBeaver> thanks 22:56:30 <Stablean> <BlackBeaver> and its the first time I play with this enlarged instudrial system 22:56:32 <Stablean> <Anson> i don't belong to the core either, but i was here a few times 22:56:51 <Stablean> <Anson> there are several different of these indistry systems 22:56:53 <Stablean> *** damper has changed his/her name to Phil 22:57:39 <Stablean> <Anson> general rules for this server are simple ... be nice and don't steal resources which other people are already collecting and/or producing 22:58:02 <Stablean> <BlackBeaver> ok 22:58:13 <Stablean> <Tstar> whats the name of the server :) 22:58:33 <Stablean> <Anson> a long title ... like "open TTD coop welcome server (xxxxxx)" 22:58:49 <Stablean> <Tstar> ah okay 22:58:55 <Stablean> <Tstar> its nice i like the economy syste 22:59:24 <Stablean> <Anson> a warning : check prices befoe you buy vehicles ... mostly for ships and aircraft :-) 22:59:34 <Stablean> <Tstar> :D 23:00:34 <Stablean> <Phil> hello peeps 23:00:53 <Stablean> <Phil> does anybody want any help? 23:01:18 <Stablean> <BlackBeaver> not yet 23:01:22 <Stablean> <Anson> this server uses lots of GRFs ... different stations of all kinds (just for the looks), but also modified prices (mostly for ships and aircraft to strongly discourage them), and quite often additional or alternate railtypes and/or industries 23:01:41 <Stablean> <Tstar> yeah i like :D 23:01:47 <Stablean> <Anson> AFK again, maybe for another 30 mins 23:02:32 <Stablean> <Phil> oooo 23:02:42 <Stablean> <Phil> they've enable dirs isee 23:02:53 <Stablean> <Phil> err 23:02:55 <Stablean> <Phil> firs 23:04:14 <Stablean> <Phil> dh 23:04:24 <Stablean> <Phil> want some help? 23:07:11 <Stablean> <Phil> black beaver have you played firs industries before? 23:07:21 <Stablean> <BlackBeaver> erhm 23:07:27 <Stablean> <BlackBeaver> i dont even no what "firs" means 23:07:29 <Stablean> <BlackBeaver> lol 23:07:59 <Stablean> <Phil> all these extra industries are called the firs industry replacemnet pack 23:08:05 <Stablean> <BlackBeaver> ok no 23:08:07 <Stablean> <BlackBeaver> i havent 23:08:31 <Stablean> <Phil> o grow industry output, you have to deliverstuff to tge primary industry 23:09:26 <Stablean> <Phil> like the coal you're building to now 23:09:42 <Stablean> <Phil> u need to supply it engineering supplies to grow it's out put 23:09:52 <Stablean> <BlackBeaver> well it already has a nice output 23:09:54 <Stablean> <BlackBeaver> :D 23:10:06 <Stablean> <Phil> yeah i noticed that 23:10:15 <Stablean> <Phil> some oone has clearly done it already 23:10:24 <Stablean> <Phil> but depending on the setting they've used 23:10:38 <Stablean> <Phil> without engenierring supplys it may shirnk and die 23:10:50 <Stablean> <BlackBeaver> I hope it doesnt 23:10:52 <Stablean> <BlackBeaver> :S 23:11:12 <Stablean> <Phil> just keep watching it 23:11:16 <Stablean> <BlackBeaver> ok 23:11:18 <Stablean> <Phil> if it starts shrink 23:11:26 <Stablean> <Phil> send it some engeneering supplies 23:11:47 <Stablean> <BlackBeaver> ok 23:11:49 <Stablean> <BlackBeaver> thx :) 23:12:07 <Stablean> <Phil> np :) 23:13:09 <Stablean> <Phil> yeah it's shrinking 23:13:21 <Stablean> <BlackBeaver> noooooooo 23:13:21 <Stablean> <BlackBeaver> :( 23:13:24 <Stablean> <Phil> looks like it needs engeneering suuplies 23:13:43 <Stablean> <Phil> to get them you need and oil run or steel run 23:13:49 <Stablean> <BlackBeaver> maybe its just the normal flucuation 23:13:51 <Stablean> <BlackBeaver> of output 23:14:09 <Stablean> <Phil> no firs doesn't work like that I don't think 23:14:15 <Stablean> <Phil> although i maybe wrong 23:14:18 <Stablean> <BlackBeaver> have a look 23:14:21 <Stablean> <BlackBeaver> its up again 23:14:27 <Stablean> <BlackBeaver> 423 tons 23:14:34 <Stablean> <Phil> yeah maybe firs does fluctuate then 23:14:47 <Stablean> <Phil> so might be ok still :) 23:16:33 <Stablean> <Tstar> where i get wheat -.- 23:16:47 <Stablean> <Phil> famrs i think 23:17:26 <Stablean> <Tstar> i think so 2 but they only make cows and milk ^ 23:17:53 <Stablean> <Phil> umm 23:19:33 <Stablean> <Phil> good question 23:19:38 <Stablean> <BlackBeaver> is there a type of station for stone? 23:19:40 <Stablean> <Phil> I've checked all farms 23:19:50 <Stablean> <Tstar> i dont get it 23:20:00 <Stablean> <Phil> yeah i think there is somewhere 23:20:00 <Stablean> <Tstar> Phil you ae from ? 23:20:22 <Stablean> <Phil> leeds england 23:20:40 <Stablean> <Tstar> ah okay 23:21:00 <Stablean> <Phil> how about yourself? 23:21:07 <Stablean> <Tstar> Berlin Germany 23:21:18 <Stablean> <Phil> nice :) 23:21:24 <Stablean> <Tstar> :D 23:26:01 <Stablean> <Phil> can't wheat myself either 23:26:07 <Stablean> <Tstar> :s 23:26:17 <Stablean> <Phil> what industry require wheat? 23:26:17 <Stablean> <Tstar> i dont finde any industir producing wheat 23:26:19 <Stablean> <Tstar> much 23:26:27 <Stablean> <Tstar> some Factorys 23:26:45 <Stablean> <Phil> food factorys? 23:26:59 <Stablean> <Tstar> yes 23:27:50 <Stablean> <Phil> i think maybe grain = wheat. Grain on temeperate and wheat on sub artic 23:28:17 <Stablean> <Tstar> but there are tow differants wagoons 23:28:39 <Stablean> *** Phil has started a new company (#8) 23:28:43 <Stablean> <Tstar> I have one :D 23:28:55 <Stablean> <Phil> :O 23:29:00 <Stablean> <Phil> where? 23:29:31 <Stablean> <Tstar> i make a shiled 23:29:44 <Stablean> <Tstar> in the North 23:30:31 <Stablean> <Phil> yeah that must be right rather then wheat 23:40:09 <Stablean> <Phil> black beaver 23:40:27 <Stablean> <Phil> aha i see :) 23:40:33 <Stablean> <BlackBeaver> need more cash 23:40:37 <Stablean> <BlackBeaver> for bigger project 23:40:53 <Stablean> <Phil> whats your plan? 23:41:05 <Stablean> <BlackBeaver> paper factory 23:41:54 <Stablean> <BlackBeaver> damn I d like better stone output 23:42:18 <Stablean> <Phil> to improve it u need engeneerier supplies 23:42:21 <Stablean> <BlackBeaver> yeah :( 23:42:36 <Stablean> <BlackBeaver> besides I dont think its the right station type for stone 23:42:42 <Stablean> <BlackBeaver> but didnt find anything else 23:42:42 <Stablean> <Phil> if i were you I create a ore>steel>machine factory run 23:43:11 <Stablean> <Phil> staions don't matter 23:43:15 <Stablean> <Phil> they are looks only 23:43:17 <Stablean> <BlackBeaver> yeah I know 23:43:23 <Stablean> <BlackBeaver> but I care for looks 23:43:25 <Stablean> <BlackBeaver> xD 23:43:28 <Stablean> <Phil> ahaha ok 23:43:50 <Stablean> <BlackBeaver> so tell me if you find a stone station 23:43:57 <Stablean> <Phil> ill check now 23:44:07 <Stablean> <dh2k3> hello 23:44:21 <Stablean> <Phil> hi there dh 23:44:38 <Stablean> <dh2k3> wish I could ship this oil but I'm short on funds big time 23:44:57 <Stablean> <Phil> :( 23:46:49 <Stablean> <Phil> @black beaver, industrial staions> mineral silo 23:46:55 <Stablean> <dh2k3> tunnel too long :S 23:47:52 <Stablean> <Phil> then raw materials amd add some mineral piles and diggers 23:48:18 <Stablean> <Phil> and maybe a train loading chute 23:48:38 <Stablean> <Phil> dh want some help building stuff? 23:50:43 <Stablean> <dh2k3> only thing I need help with is getting the oil refinery to be a little closer to the catch points :D 23:50:57 <Stablean> <Phil> which one? 23:52:06 <Stablean> <dh2k3> wow blue has jams 23:52:12 <Stablean> <BlackBeaver> me? 23:52:22 <Stablean> <dh2k3> light blue 23:52:28 <Stablean> <BlackBeaver> i dont have enough trains to have jams 23:52:30 <Stablean> <BlackBeaver> ah ok