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Log for #openttdcoop.stable on 10th June 2011:
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00:04:49  *** Chris_Booth has quit IRC
00:12:24  *** Chris_Booth[LP] has quit IRC
01:17:23  <Stablean> *** Kizzer joined the game
01:20:16  <Stablean> *** Kizzer has left the game (leaving)
01:34:01  <Stablean> <Anson> hallo ... i am back ... finally :-)
01:34:07  <Stablean> <dh2k3> hello Amson
01:35:02  <Stablean> <Anson> dh2k3: i just read the chat and have more hints for you on the Rotfield station and the coal station next to it ...
01:35:24  <Stablean> <dh2k3> I know it's crazy but it works :)
01:35:35  <Stablean> <Anson> you probably wanted to have one station for both mines and thus made it extra long ... not necessary
01:35:51  <Stablean> <Anson> you can put down a station while holding CTRL
01:36:10  <Stablean> <dh2k3> well I wasn't sure as the other servers that I've been on don't allow that so I wasn't sure
01:36:20  <Stablean> <Anson> that asks you whether you want to build a new station or join to another ... no need to make a continuous station with that length
01:36:31  <Stablean> *** Klamberry joined the game
01:36:48  <Stablean> <dh2k3> aye Amson but I wasn't sure as other servers don't allow that
01:37:18  <Stablean> <Anson> the rules here mostly can be reduced to "be nice, and don't steal resources or cargo" :-)
01:37:33  <Stablean> <dh2k3> unless you ask :)
01:37:59  <Stablean> <Anson> if you have permission to take something, that is not stealing :-)
01:38:23  <Stablean> <dh2k3> like with what Chris I take something of his but supply it for his other cargo and viola :D
01:38:50  <Stablean> <Klamberry> Lots of different cargo with these newgrfs
01:39:16  <Stablean> <dh2k3> like I supply metal for farm supplies and he supplies petrol for engineering
01:39:31  <Stablean> <dh2k3> both benefit each other
01:39:45  <Stablean> <Anson> not only different, but complicated too, with all those supporting goods which improve harvesting other resources, etc
01:39:57  <Stablean> <Klamberry> I like this.  :)
01:40:00  <Stablean> <dh2k3>  it works :)
01:40:10  <Stablean> <Klamberry> Just trying to figure out where to start...
01:40:48  <Stablean> <dh2k3> my case it's trying to fix jams
01:41:08  <Stablean> <Anson> general hint on crossings with PBS : very easy to build, but also very easy to jam ....
01:41:12  <Stablean> <Klamberry> PBS?
01:41:17  <Stablean> <Klamberry> path based signalling
01:41:20  <Stablean> *** Klamberry has started a new company (#5)
01:41:50  <Stablean> <Klamberry> Are breakdowns on?
01:41:55  <Stablean> <dh2k3> disabled
01:41:55  <Stablean> <Anson> if you use PBS to make trains cross a crossing from different directions at the same time, you need to leave enough space
01:42:13  <Stablean> <Anson> just now, a train blocks the crossing in front of rotfield south
01:43:02  <Stablean> <dh2k3> I have like 20 trains going there
01:43:05  <Stablean> <Anson> almost all games on this server have no breakdowns, and also modified costs ... ships and aircraft cost a few million each day :-)
01:43:10  <Stablean> <dh2k3> maybe ro-ro will work
01:44:01  <Stablean> <Anson> did you see the train in front of the tunnel ? it is 2 tiles too long and blocks the crossing ... similar for trains using the diagonal
01:44:18  <Stablean> <Anson> one train on the diagonal, the next train queues and blocks the crossing
01:44:48  <Stablean> <Anson> just remove the signal directly behind the crossing and the train won't enter the crossing unless it has enough space to also clear it
01:46:54  <Stablean> <Klamberry> What's the deal with different stations?
01:47:06  <Stablean> <Anson> another hint : you should have some additional tiles in front of stations (or make stations longer than the trains) so that a braking train won't block the signal in front of the station longer than needed
01:47:28  <Stablean> <Anson> all the different stations are only eye candy ... just for the looks
01:47:30  <Stablean> <dh2k3> well since the max is 7 anyways
01:47:32  <Stablean> <Anson> they all work the same
01:48:11  <Stablean> <Anson> trains start braking a few tiles in front of the station. thus they block that area for some time
01:48:38  <Stablean> <Anson> if you add a few rails, the train can brake after the signal and won't block other trains
01:49:02  <Stablean> <dh2k3> I need to redisgn my tracks me things
01:49:22  <Stablean> <Anson> look at the crossing now
01:49:50  <Stablean> <Anson> the train which just entered the unnel had blocked a crossing train since its last wagon was on the crossing
01:51:02  <Stablean> <Anson> when playing solo, i used to use many PBS ... very easy to set up, might even save one tile here and one tile there
01:51:53  <Stablean> <Anson> but as i learned, it is very tempting to build a mess and using normal signals (block, enter, exit) you can do almost everything too ... but are forced to think about it
01:52:30  <Stablean> <Anson> and many special tricks with using signals to implement logic functions are only possible with the non-PBS signals
01:53:07  <Stablean> <dh2k3> k I think I solved a chunk of the delays
01:54:03  <Stablean> <Klamberry> How important is the type of wagon?
01:54:38  <Stablean> <dh2k3> I think I fixed my jams
01:54:44  <Stablean> <Anson> very important : bigger wagons = more cargo, but also more weight and thus need stronger engines
01:55:20  <Stablean> <Klamberry> What about box wagon vs. open wagon vs.
01:55:33  <Stablean> <Klamberry> I feel like I just built a losing industry
01:55:58  <Stablean> <Anson> also watch for wagons with speed limits (if they are enabled), wagons for different cargo types, whether a wagon can be refitted, and (mostly on the very early and small wagons) whether they need a braking van
01:56:24  <Stablean> <dh2k3> I think I fixed the jams
01:56:27  <Stablean> <Klamberry> How do I know if they need a breaking van?
01:56:49  <Stablean> <Anson> box, open, etc ... doesn't matter if they carry the same cargo :-)
01:56:51  <Stablean> <dh2k3> breakdowns are disabled thus not needed IIRC
01:57:21  <Stablean> <Anson> not brEAking, but brAking !!!!!
01:57:27  <Stablean> <Klamberry> Braking van :D
01:57:38  <Stablean> <dh2k3> Amson is that better?
01:57:48  <Stablean> <Anson> old trains from beginning of last century had no air brakes, and thus needed a braking van
01:58:07  <Stablean> <Anson> that is not related to breakdowns on/off
01:58:50  <Stablean> <Anson> short trains and trains with newer wagons don't need those braking vans
01:59:01  <Stablean> <Klamberry> Well my train is doomed
01:59:03  <Stablean> <Klamberry> :D
01:59:10  <Stablean> <dh2k3> and my jams are fixed
01:59:14  <Stablean> <Klamberry> Wagon means cargo right?
01:59:29  <Stablean> <Anson> if you create a train without one and it needs one, you get the error message when you start the train and it won't leave the depot
01:59:40  <Stablean> <Klamberry> Ahhh excellent
01:59:46  <Stablean> <Anson> wagon = car = unit to load cargo
01:59:48  <Stablean> <Klamberry> Going to ship some clay
01:59:54  <Stablean> <Klamberry> And thanks Anson
02:00:09  <Stablean> <dh2k3> Amson is that better as I think I fixed the jams
02:01:13  <Stablean> <Anson> this server is mostly intended to create big networks with trains, maybe with trucks too ... thus aircraft and ships are very costly, and running costs for them kill almost every company in a matter of seconds
02:01:32  <Stablean> <dh2k3> true or even leveling sea to normal is costly
02:04:06  <Stablean> <Anson> next hint :-) ... avoid curves ... they slow down trains a LOT
02:04:35  <Stablean> <Anson> it depends on the distance betwen two 45 degree turns how much trains are slowed
02:04:51  <Stablean> <dh2k3> just no 90
02:05:30  <Stablean> <dh2k3> replacing trains time
02:05:32  <Stablean> <Anson> one turn left and one turn right don't slow trains down, but if a train touches two 45 degree turns at the same time, it is slowed down, depending on the distance between those turns
02:07:00  <Stablean> <Anson> at upper wafingway, you have 5 rails in the station. for most of them, the train has only 1 tile between 45 degree turns --> slowdown to 62 kmh
02:07:06  <Stablean> <Klamberry> I think I did something wrong cause I have no cash anymore
02:07:08  <Stablean> <Klamberry> I just spent a million
02:07:14  <Stablean> <Klamberry> On evidently some nice track but nothing left for trains.
02:08:22  <Stablean> <Klamberry> I chose a bad first industry to fund
02:08:25  <Stablean> <Klamberry> Or transport
02:08:28  <Stablean> <Klamberry> Clay is the cheapest
02:08:30  <Stablean> <Klamberry> :(
02:08:40  <Stablean> <dh2k3> I started with coal
02:08:50  <Stablean> <Klamberry> This is going to take forever
02:09:04  <Stablean> <Anson> if you put two tiles between 45 degree turns, trains go at 87 kmh, with three tiles at 110, etc ... only when the train fits entirely between the 45 degree turns, it is not slowed down at all
02:09:59  <Stablean> <Klamberry> Anyone wanna give me cash?  :D
02:11:07  <Stablean> <Klamberry> I'm going to forfeit my company and restart this
02:11:12  <Stablean> <Klamberry> Oh
02:11:14  <Stablean> <dh2k3> or not
02:11:14  <Stablean> <Klamberry> Yay!
02:11:16  <Stablean> <Klamberry> Thanks
02:11:32  <Stablean> <Klamberry> I'll pay you back too
02:11:34  <Stablean> <Anson> if you want to delete your company, buy a ship or airplane :-)
02:12:09  <Stablean> <Klamberry> What's caternary?
02:12:11  <Stablean> <Klamberry> For track building?
02:12:29  <Stablean> <Anson> cat are the electric wires above the track
02:12:35  <Stablean> <Klamberry> What do they accomplish?
02:12:41  <Stablean> <Klamberry> Electric rail?
02:12:43  <Stablean> <dh2k3> run electrics
02:12:45  <Stablean> <Anson> without them, you only can use diesel and steam
02:12:51  <Stablean> <Klamberry> And electric is good?
02:12:57  <Stablean> <dh2k3> and with them you can run everything :)
02:13:17  <Stablean> <Anson> they are more costly, but you can select among more different locos
02:15:30  <Stablean> <dh2k3> if I quit does my company stay?
02:17:08  <Stablean> <Anson> RED has a DEADLOCK
02:17:12  <Stablean> <dh2k3> I see
02:18:01  <Stablean> <dh2k3> fixed
02:18:58  <Stablean> <Anson> niot sure ... what happens when a train is in the station (like the one which is loading around 24% now)
02:19:07  <Stablean> <Anson> and another wants to enter the depot
02:19:24  <Stablean> <dh2k3> where?
02:19:32  <Stablean> <Anson> entry signal will be red since the station is used
02:19:45  <Stablean> <Anson> just where you fixed the deadlock
02:19:55  <Stablean> <dh2k3> deadlock won't happen
02:20:13  <Stablean> <dh2k3> or maybe I spoke too soon
02:20:37  <Stablean> <dh2k3> the deadlock single is now single
02:20:53  <Stablean> <Anson> next possible problem at flunninghall mills ....
02:21:00  <Stablean> <dh2k3> it's ro-ro
02:21:18  <Stablean> <Anson> what happens when there are 7 trains waiting for steel ?
02:21:35  <Stablean> <dh2k3> shouldn't be 7
02:21:37  <Stablean> <Anson> there would be no empty rail to deliver iron ore ...
02:22:42  <Stablean> <Anson> you have 12 steel trains there ... easily possible that there are more than 6 waiting at the same time
02:23:04  <Stablean> <Anson> it would be better to have two separate stations : one for loading and one for unloading
02:23:26  <Stablean> <dh2k3> aye but I prefer one
02:23:49  <Stablean> <dh2k3> plus not all the steel will be there at once
02:24:14  <Stablean> <Anson> that also would increase the speed for entering and leaving, and with smaller station spread, it would be necessary ... eg with spread 4, you need two stations with 4 rails each
02:24:17  <Stablean> <Klamberry> WAIT
02:24:24  <Stablean> <Klamberry> Howcome it's not making any building materials?
02:24:32  <Stablean> <dh2k3> it will
02:25:40  <Stablean> <dh2k3> remember not all my trains are steel
02:25:58  <Stablean> <Anson> 30 trains, and 12 of them are steel
02:26:05  <Stablean> <dh2k3> nope
02:26:45  <Stablean> <Anson> on the station window, there is a button at the bottom with a train icon
02:27:03  <Stablean> <Anson> click that to get a list of all trains which have hat station in their schedule
02:27:25  <Stablean> <Anson> hat list says "30 trains" on top, and when scrolling it, i see 12 steel trains
02:28:54  <Stablean> <Anson> ah, sorry
02:29:21  <Stablean> <Anson> the empty scrap metal trains looked like steel trains
02:34:04  <Stablean> <Anson> in this case, it probably won't matter, but Flunninghall Minlls should have no signals in front of each rail when you use PBS
02:34:57  <Stablean> <dh2k3> the steel ones with the bolster carry metal
02:35:33  <Stablean> <Anson> PBS will mostly select a signal in front of the sattion which isn't red, and thus trains can continue, but if all rails in the station are used, another train would be sent to a random used rail and wait there, possibly blocking the whole station until all rails are cleared
02:38:32  <Stablean> <Anson> if you can afford it, you also can put two locos in front of a train. that will improve acceleration ... most important on long heavy loaded trains
02:39:29  <Stablean> <dh2k3> that is true
02:39:45  <Stablean> <dh2k3> if I leave the server does my company stay or goes away?
02:40:33  <Stablean> <Anson> it stays
02:40:47  <Stablean> <Anson> you should set a password so that no other people can play with it
02:41:19  <Stablean> <Klamberry> I had a profit of 00 last year!
02:41:21  <Stablean> <Anson> when there is anybody playing actively (logged in with a company) the game runs, and when nobody plays, the game will be paused
02:41:27  <Stablean> <Klamberry> Successsss
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02:42:27  <Stablean> <Klamberry> I should have started with very low sleed rail right?
02:42:30  <Stablean> <Klamberry> Very low speed rail right?
02:42:36  <Stablean> <Klamberry> And diesel trains?
02:43:20  <Stablean> <Anson> i didn't watch yet which rails are available
02:43:42  <Stablean> <Anson> in the beginning, it makes no sense to have fast rails when your trains are slow
02:44:00  <Stablean> <Klamberry> The track cost me too much
02:44:14  <Stablean> <Klamberry> When running it farther for the raw materials would've paid off more
02:44:20  <Stablean> <Klamberry> Since it doesn't depreciate
02:44:26  <Stablean> <Anson> on my last game, i payed 14k$ for a single tile of straight rail :-)
02:44:41  <Stablean> <Anson> but that were the fastest rails ....
02:45:03  <Stablean> <Klamberry> Hmmmm
02:45:11  <Stablean> <Anson> you easily can upgrade rails later
02:45:17  <Stablean> <Klamberry> yeah
02:45:23  <Stablean> <Anson> with monorail and maglev, problems are bigger
02:45:49  <Stablean> <Anson> but the slow, medium, fast, very fast rails are compatible ... they only have some speedlimit for trains
02:46:15  <Stablean> <Anson> thus you later can upgrade some or all of them at any time
02:47:01  <Stablean> <Anson> with maglev, you need to send trains in a universal depot, then upgrade the whol network of tracks and all trains, and only then can release the trains again
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04:31:28  <Stablean> <Khaos_Raider> I just had a rough time trying to explain to a friend on another server how priorities work :/
04:31:42  <Stablean> <Klamberry> They're not intuitive.  =/
04:31:52  <Stablean> <Klamberry> I don't even know if I understand them quite yet
04:32:14  <Stablean> <Khaos_Raider> he didnt even know what a combo signal was...
04:32:14  <Stablean> <Klamberry> prios for mainline?
04:32:24  <Stablean> <Khaos_Raider> no, just basic prios
04:33:24  <Stablean> <Khaos_Raider> well, I also taught him how to make the next step up from basic prios
04:33:35  <Stablean> <Khaos_Raider> took him a while to get that though :(
04:34:02  <Stablean> <Klamberry> I don't know how the industries on this server work.  :(
04:34:09  <Stablean> <Khaos_Raider> me either
04:34:15  <Stablean> <Klamberry> I can't get them to grow
04:34:17  <Stablean> <Khaos_Raider> its so confusing
04:35:31  <Stablean> <Khaos_Raider> one thing I have noticed recently as I joined ottdcoop is that nobody uses long trains, do you know why?
04:35:38  <Stablean> <Klamberry> Yeah I know why now :(
04:35:45  <Stablean> <Khaos_Raider> why?
04:36:05  <Stablean> <Klamberry> Because a lot of the industries make small amounts of things
04:36:12  <Stablean> <Klamberry> e.g. you deliver 8 goods and it pumps out 2
04:36:20  <Stablean> <Klamberry> I have these long trains that never get full
04:36:38  <Stablean> <Khaos_Raider> so the trains are small so they can fully load?
04:36:44  <Stablean> <Klamberry> I think so
04:36:58  <Stablean> <Klamberry> If all my trains were size 4 or so I think my life would be better right now
04:37:12  <Stablean> <Khaos_Raider> why not sell some carts?
04:37:14  <Stablean> <Klamberry> I'd have many trains feeding raw materials and fewer trains feeding finished products
04:37:28  <Stablean> *** Khaos_Raider has started a new company (#6)
04:37:30  <Stablean> <Klamberry> I guess that would be an obvious strategy
04:37:40  <Stablean> <Klamberry> Though I need to shorten all my stations too
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04:38:28  <Stablean> <Khaos_Raider> you don't tend to use many signals...
04:38:34  <Stablean> <Klamberry> I don't have many trains
04:38:48  <Stablean> <Klamberry> I would if I had busy tracks but as it as half of my trains just sit in station
04:39:12  <Stablean> <Klamberry> I should probably adjust things now
04:39:36  <Stablean> <Klamberry> Trying to get a bit of cash on hand then I guess I'll edit everything
04:39:40  <Stablean> <Khaos_Raider> The next best thing to do would be to make an engineering supplies route
04:39:46  <Stablean> <Klamberry> I have one
04:39:53  <Stablean> <Khaos_Raider> ohhh
04:39:55  <Stablean> <Klamberry> Just took a lot of wiring up
04:40:01  <Stablean> <Klamberry> And because everything sits around
04:40:03  <Stablean> <Klamberry> And because my tracks are slow
04:40:15  <Stablean> <Klamberry> it's been a pain
04:40:29  <Stablean> <Klamberry> This is my first time on the openttdcoop server
04:40:55  <Stablean> <Khaos_Raider> also, another thing ive noticed about ottdcoop is that nobody seems to make proper junctions...
04:41:06  <Stablean> <Klamberry> Meanwhile even though I'm delivering engineering stuff to these guys they don't seem to want to grow production...
04:41:20  <Stablean> <Klamberry> Like all lines to all lines?
04:41:29  <Stablean> <Khaos_Raider> yeah
04:41:43  <Stablean> <Klamberry> Only between main lines and side lines though?
04:41:59  <Stablean> <Khaos_Raider> K im confused now
04:42:23  <Stablean> <Klamberry> I don't build proper junctions if I know that trains shouldn't be going in all directions
04:42:29  <Stablean> <Klamberry> But I'm not the neatest builder
04:43:22  <Stablean> <Khaos_Raider> the best thing to do would be to transport engineering supplies to Lunningstone mines
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05:14:55  <Stablean> <doonz> hello
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05:15:11  <Stablean> <doonz> when does this server end?
05:15:13  <Stablean> <doonz> long time?
05:15:23  <Stablean> <Klamberry> Not sure
05:15:30  <Stablean> <doonz> hmm
05:15:36  <Stablean> <doonz> wondering if i should play or not
05:15:42  <Stablean> <Klamberry> It's very different
05:15:50  <Stablean> <doonz> yeah the graphics are strange
05:15:58  <Stablean> <Klamberry> The industries are complex
05:16:10  <Stablean> <Klamberry> it's fun to just poke around
05:16:12  <Stablean> <doonz> they work differently?
05:16:26  <Stablean> <Klamberry> Very
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08:18:22  <Stablean> <V453000> hello
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08:18:24  <Stablean> <Klamberry> hi
08:18:27  <Stablean> <LukE> czesc
08:20:03  <Stablean> <V453000> [06:40:29] <Klamberry> This is my first time on the openttdcoop server <--- welcome but note that this is just a stable server, not a "real" openttdcoop server
08:20:22  <Stablean> <Klamberry> yeah
08:20:24  <Stablean> <Klamberry> i know
08:20:46  <Stablean> <Klamberry> I had a question actually
08:20:49  <Stablean> <Klamberry> maybe you can answer it
08:20:55  <Stablean> <V453000> maybe
08:21:02  <Stablean> <Klamberry> If I save a multiplayer game
08:21:09  <Stablean> <Klamberry> How can I play it in single player?
08:21:14  <Stablean> <V453000> just load it?
08:21:28  <Stablean> <Klamberry> I can't access the company I was playing
08:21:32  <Stablean> <V453000> yes, you have to cheat that
08:21:42  <Stablean> <V453000> ctrl alt C is the cheat menu afaik
08:22:01  <Stablean> <Klamberry> Hmmmm
08:22:07  <Stablean> <Klamberry> Okay i'll try it again next time
08:22:33  <Stablean> <V453000> well... have fun :)
08:22:37  <Stablean> *** V453000 has left the game (leaving)
08:23:05  <V453000> I am still here if you needed something
08:23:21  <Stablean> <Klamberry> Thanks.  :D
08:38:43  <Stablean> *** Player has changed his/her name to ef
08:41:37  <Stablean> <Klamberry> How long does it take to massively increase the production of a primary?
08:51:11  <Stablean> *** ef has left the game (leaving)
09:06:19  <Stablean> *** Klamberry has left the game (leaving)
09:21:30  <Stablean> *** Troy McClure joined the game
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10:25:05  *** Chris_Booth[LP] has joined #openttdcoop.stable
10:29:38  *** Chris_Booth has joined #openttdcoop.stable
10:34:02  <Stablean> *** Chris Booth joined the game
10:34:07  <Stablean> <Troy McClure> hi Chris
10:34:15  <Stablean> <Chris Booth> hi Troy McClure
10:35:03  <Stablean> <Troy McClure> I redid the refinery area
10:35:13  <Stablean> <Chris Booth> nice
10:35:29  <Stablean> <Troy McClure> replaced the machine shop
10:35:40  <Stablean> <Troy McClure> did you have some deal with dh2k3?
10:41:08  <Stablean> <Chris Booth> yes we did
10:41:18  <Stablean> <Chris Booth> sorry on phone with work
10:41:22  <Stablean> <Troy McClure> np
10:41:24  <Stablean> <Troy McClure> ill be off soon
10:41:49  <Stablean> <Anson> hallo
10:41:53  <Stablean> <Troy McClure> then you might want to restore connection to BeningtonValley
10:41:55  <Stablean> <Troy McClure> hi
10:42:01  <Stablean> <Chris Booth> later
10:42:07  <Stablean> <Anson> seems i am AFK for RL duties a lot more than online :-(
10:42:09  <Stablean> <Chris Booth> or tell red we moved
10:42:15  <Stablean> <Troy McClure> I've also added a Aluplant
10:42:33  <Stablean> <Troy McClure> the chemicals are going there
10:42:41  <Stablean> <Troy McClure> you can add some bauxite
10:42:56  <Stablean> <Troy McClure> ive added one mine, but it isnt supplied by engy supplies yet
10:43:20  <Stablean> <Troy McClure> and the line going from refinery to North might need to be doubled
10:43:43  <Stablean> <Chris Booth> yes
10:43:45  <Stablean> <Chris Booth> i see that
10:43:57  <Stablean> <Chris Booth> its also missing links
10:44:07  <Stablean> <Troy McClure> perhaps on purpose
10:44:11  <Stablean> <Troy McClure> which ones?
10:44:20  <Stablean> <Troy McClure> ah, through traffic
10:44:26  <Stablean> <Chris Booth> metal and supply trains are fucked
10:44:28  <Stablean> <Troy McClure> whoops
10:44:38  <Stablean> <Chris Booth> and have to go via refinery
10:45:10  <Stablean> <Anson> i like looking around at other people's networks ... very educating at times, and amusing at others :-)
10:46:52  <Stablean> <Chris Booth> so we are going to GEC 91
10:47:02  <Stablean> <Chris Booth> are we going to keep that for ever?
10:47:04  <Stablean> <Troy McClure> yes, but limited to 201
10:47:06  <Stablean> <Troy McClure> dont know
10:47:16  <Stablean> <Troy McClure> but the one we had seemed shit now
10:47:18  <Stablean> <Chris Booth> we will look again at 2050
10:47:32  <Stablean> <Troy McClure> 144 kph with less hp than even possible for that speed
10:47:46  <Stablean> <Troy McClure> good luck
10:47:46  <Stablean> <Troy McClure> bb
10:48:01  <Stablean> <Chris Booth> yes that is why it was limited to 75 mph
10:48:03  <Stablean> <Chris Booth> bb
10:49:40  <Stablean> *** NCommander joined the game
10:49:47  <Stablean> <Chris Booth> hi NCommander
10:49:53  <Stablean> <NCommander> morning
10:50:05  <Stablean> <Chris Booth> if you wish to join me you can
10:50:29  <Stablean> <NCommander> Sure, just need a little time to finish waking up
10:50:39  <Stablean> <Troy McClure> BAM
10:50:45  <Stablean> <Troy McClure> COFFEE!!!!
10:50:47  <Stablean> <Chris Booth> BAM!!!!!!
10:50:53  <Stablean> <Troy McClure> okay, now really bb all :P
10:51:01  <Stablean> *** NCommander has joined company #1
10:51:05  <Stablean> *** Troy McClure has left the game (leaving)
10:51:05  <Stablean> <Chris Booth> are you from american or canada then NCommander?
10:51:13  <Stablean> <Chris Booth> or a very lazy european?
10:51:15  <Stablean> <NCommander> America
10:51:29  <Stablean> <NCommander> Normally PST based, although on EST this week
10:51:47  <Stablean> <Anson> almost 7 am for you now ?
10:51:49  <Stablean> <Chris Booth> time zones suck
10:51:51  <Stablean> <NCommander> Yeah
10:52:02  <Stablean> <Anson> 1 pm over here :-)
10:52:16  <Stablean> <Chris Booth> 12 here
10:52:20  <Stablean> <NCommander> I'm just getting my mind around the newGRFs we're playing with
10:52:51  <planetmaker> meh
10:52:58  <planetmaker> there can be only one pm :-P
10:53:01  <Stablean> <Anson> when looking at the grf, i like FIRS a lot ... but when starting to think about what and where to build, i hate it :-)
10:53:34  <Stablean> <NCommander> There's not enough scrap trains to serve Pudingbury ...
10:53:45  <Stablean> <Chris Booth> add some more
10:55:00  <Stablean> <Anson> i think that the most part of the queue was not caused by the many tunnels, but by the depot after it and no prio on rejoining
10:55:16  <Stablean> <NCommander> Well, that entire sideline is pretty badly backing up
10:55:34  <Stablean> <Anson> and also the merging of trains from north and south before entering the refinery area caused a lot of queues ...
10:56:00  <Stablean> <NCommander> I'm thinking on how best to fix it
10:56:12  <Stablean> <Chris Booth> I am expanding those lines at the tunnels
10:56:23  <Stablean> <NCommander> ah
10:58:22  <Stablean> <NCommander> Its a combination of bad acceleration + hills that's really slowing down the mainline
10:58:35  <Stablean> <Chris Booth> and heavy trains
10:58:45  <Stablean> <Chris Booth> we could double up the locos
10:59:03  <Stablean> <NCommander> None of the turns seems that sharp
10:59:15  <Stablean> <NCommander> That should help  with the acceleration issues
10:59:17  <Stablean> <Chris Booth> its not the turns
10:59:28  <Stablean> <NCommander> I mean if we increase the TL
11:01:10  <Stablean> <Chris Booth> ok NCommander I am working on doubling the Oil rewfinery at the moment
11:01:44  <Stablean> <Chris Booth> you will see my sign !here
11:02:23  <Stablean> <NCommander> yeah, I see it
11:03:06  <Stablean> <Chris Booth> thats 4 lines there
11:03:17  <Stablean> <Chris Booth> is you can work on the exit line
11:03:19  <Stablean> <NCommander> That should help considerably
11:03:25  <Stablean> <Chris Booth> while I work on the entrance line
11:03:42  <Stablean> <Anson> Prindhattan causes queues too ... for entering thestation and a queue back into the mainline, as well as stopping up to 10+ trains on the mainline when leaving the station again
11:04:17  <Stablean> <NCommander> I thought I was working on the exit line
11:04:32  <Stablean> <Chris Booth> yes
11:04:34  <Stablean> <Chris Booth> yiu are
11:04:44  <Stablean> <Chris Booth> you
11:04:44  <Stablean> <NCommander> oh, I considered the oil refinary the exit
11:05:48  <Stablean> <Chris Booth> sorry I was very ambigious with what I was saying
11:06:49  <Stablean> <NCommander> maglev construction is greyed out for me
11:07:05  <Stablean> <Chris Booth> no maglev with this train set
11:07:15  <Stablean> <NCommander> What sorta track is this then?
11:07:18  <Stablean> <Chris Booth> we are using 125mph rails
11:07:24  <Stablean> <Chris Booth> high speed
11:07:38  <Stablean> <NCommander> Ah
11:08:19  <Stablean> <Chris Booth> when we upgrade trains to double locos we will be able to let them got 140 mph
11:09:17  <Stablean> <Anson> 6+ trains queueing for entry to Prindhattan Spring Wells, and thus blocking the main line
11:09:41  <Stablean> <Chris Booth> don't worry
11:09:43  <Stablean> <Chris Booth> its fine
11:13:07  <Stablean> <NCommander> Well, I've got one entrance wired which should reduce pressure
11:14:40  <Stablean> <NCommander> brb
11:14:42  <Stablean> <Chris Booth> ok
11:14:50  <Stablean> <NCommander> back
11:14:52  <Stablean> <NCommander> sorry, that was very short
11:15:05  <Stablean> <NCommander> I appear to have sone badly with my track layout
11:15:18  <Stablean> <Chris Booth> its fine
11:15:21  <Stablean> <Chris Booth> you will learn
11:18:56  <Stablean> <NCommander> I see what your doing
11:19:13  <Stablean> <Chris Booth> diverting trafic while I build
11:19:36  <Stablean> <NCommander> Trains still aren't using it, there must be a gap
11:19:40  <Stablean> <NCommander> Ah nm, there it goes
11:20:40  <Stablean> <NCommander> Nothing is using the right track, its not properly balanced
11:20:48  <Stablean> <Chris Booth> not connected
11:21:00  <Stablean> <NCommander> oh
11:21:06  <Stablean> <NCommander> oops >.<;
11:21:36  <Stablean> <NCommander> Yay, load balancing
11:21:46  <Stablean> <NCommander> That's helped considerably
11:24:34  <Stablean> <NCommander> Wow
11:24:43  <Stablean> <NCommander> That's done miracles for the once congested mainline
11:24:53  <Stablean> <Chris Booth> yes
11:25:23  <Stablean> <Chris Booth> and means the side line has better acces to the main line now
11:28:41  <Stablean> <NCommander> Cool, our rating at the manufactoring planet is now 70%
11:29:23  <Stablean> <Chris Booth> I am expanding the metal area now
11:30:25  <Stablean> <Anson> nice work ... Prinhattan now at 80% delivery and 80% rating
11:38:19  <Stablean> <Chris Booth> ok Full LL_RR from oil ref to metal area
11:39:11  <Stablean> <Anson> too many trains at Prindhattan ? ... 20+ trains and most of the time, 4 to 6+ are queuing up, almost to the mainline ... would it be worth it to build a storage depot (with reverser, etc) ?
11:45:14  <Stablean> <NCommander>  brb
11:45:48  <Stablean> *** NCommander has left the game (connection lost)
11:50:57  <Stablean> <Chris Booth> could do with a few less
11:50:59  <Stablean> <Chris Booth> but its fine
11:51:40  <Stablean> <Anson> after i saw the storage depots on the water pumps a few days ago, i am a fan of that construction :-)
11:51:56  <Stablean> <Chris Booth> ooh the overflows
11:52:00  <Stablean> <Chris Booth> that are a good idea
11:52:19  <Stablean> <Anson> rebuilt it for my own network, extending it from a station with two rails to 6 rails and from TL2 to TL7 :-)
11:52:38  <Stablean> <Chris Booth> yucky mixed TLs
11:52:53  <Stablean> <Chris Booth> you going to use any one my things from this game?
11:53:19  <Stablean> <Anson> no ... the original was for water with 2 rails in the station and TL2, and i built it for my network with TL7 and 6 rails in a station
11:54:13  <Stablean> <Anson> i have to leave again for RL chores ... probably will be able to join the next game only ... too advanced here now
11:54:27  <Stablean> <Anson> i am now concentrating on watching :-)
11:55:26  <Stablean> *** NCommander joined the game
11:55:53  <Stablean> <NCommander> sorry, internet decided to take a dive
11:57:27  <Stablean> <NCommander> Chris Booth: I forgot the password :-(
11:58:10  <Stablean> *** NCommander has joined company #1
11:58:18  <Stablean> <NCommander> nm
11:59:35  <Stablean> <Chris Booth> sorry was making lunch
11:59:57  <Stablean> <NCommander> nm
11:59:59  <Stablean> <NCommander> *NP
12:03:13  <Stablean> <NCommander> We probably should try and get scrap metal or bauxite to the Prudinbury Planet to try and increase production
12:03:39  <Stablean> <Chris Booth> first fix train
12:03:48  <Stablean> <NCommander> thought they were mostly fixed
12:04:17  <Stablean> <Chris Booth> no we need to manualy replace them to !trains
12:05:01  <Stablean> <NCommander> Pity the replace train option doesn't let you double up
12:05:12  <Stablean> <Chris Booth> nope it doesnt
12:05:40  <Stablean> <NCommander> the question is are we still hitting any major speed delays without doubling up
12:06:13  <Stablean> <Chris Booth> yes, we can't run them at 140 mph
12:06:25  <Stablean> <NCommander> I should probably switch my game from metric :-)
12:06:39  <Stablean> <Chris Booth> fuck me its raining cats and dogs
12:06:43  <Stablean> <Chris Booth> metric sucks
12:06:49  <Stablean> <Chris Booth> imperial FTW
12:07:15  <Stablean> <NCommander> Even on the straightways though, the trains are staying at 125 MPH though
12:07:35  <Stablean> <Chris Booth> yes
12:07:45  <Stablean> <Chris Booth> but hills and acceleration is bad
12:09:11  <Stablean> <NCommander> Maybe I'm lost, but to exceed 125 MPH, we need Very High Speed rail
12:09:28  <Stablean> <Chris Booth> yes we do
12:09:46  <Stablean> <Chris Booth> but I am limiting, them to 125 as they are slow
12:12:17  <Stablean> <NCommander> Well, aside from passengers, I don't think we can get above 125; I don't see any engine suitable for Frieght with a higher top speed
12:12:33  <Stablean> <Chris Booth> yes there is
12:14:14  *** Intexon has joined #openttdcoop.stable
12:14:15  <Stablean> <NCommander> I'll take your word for it
12:14:27  <Stablean> <Chris Booth> check the new trains
12:15:11  <Stablean> <NCommander> argh, the ingame box says that's only for express passengers.
12:15:17  <Stablean> <Anson> GEC 91 ... almost instant speedup to 201 ... looks very nice :-)
12:15:40  <Stablean> <NCommander> Means redoing ALL the rails to very high speed if we want it though ...
12:16:10  <Stablean> <Chris Booth> just convert the tracks
12:16:20  <Stablean> <NCommander> Oh
12:16:27  <Stablean> <NCommander> I didn't realize they were compatible with each other
12:16:39  <Stablean> <NCommander> (I guess this isn't monorail/maglev :-))
12:16:51  <Stablean> <Anson> ono and maglev are not compatible, but all the others belong to the same set
12:17:13  <Stablean> <NCommander> shall I shart the conversion process?
12:17:35  <Stablean> <Anson> JAM ... Rutfield Transfer can't accept cargo fast enough
12:17:58  <Stablean> <NCommander> Ugh, New Flunning Well West has a lot of cargo stacking up; the trains are set for transfer, is this right?
12:18:18  <Stablean> <Chris Booth> erm let me check
12:18:28  <Stablean> <Chris Booth> yes it is
12:18:34  <Stablean> <NCommander> bugger, we also have a tunnel ja
12:19:01  <Stablean> <NCommander> really wish we had that patch that lets you have signals in tunnels/bridges
12:19:58  <Stablean> <Anson> BIG problem : the delivering trains are in the depot/replaced ... thus trains waiting for cargo in rutfield transfer are queuing back onto the ML and blocj the delivering trains
12:20:10  <Stablean> <Chris Booth> I know
12:20:16  <Stablean> <Chris Booth> trying to fix it
12:21:40  <Stablean> <NCommander> we've got room, what about simply adding a bunch of addition platform to Rutfield Transfer?
12:22:27  <Stablean> <Anson> the problem seems to (partially) fix itself after a few more trains have unloaded again and production starts again
12:25:44  <Stablean> <NCommander> ack, the entire sideline as locked up
12:26:08  <Stablean> <Chris Booth> I know I just released 20 trains
12:28:09  <Stablean> <NCommander> I applied a bandaid which should get trains running again
12:28:23  <Stablean> <Chris Booth> where?
12:28:41  <Stablean> <Chris Booth> no
12:28:45  <Stablean> <NCommander> At the Manufacturing Planet, I seperated the feeder tracks into the station so chemical trains can get in
12:28:47  <Stablean> <Chris Booth> that is fucking bad
12:29:12  <Stablean> <Chris Booth> not all trains can get to both stations
12:29:18  <Stablean> <NCommander> Agreed, but ATM, it was simply to unblock the cluster.
12:30:41  <Stablean> <NCommander> at least now that jam is resolved
12:31:00  <Stablean> <NCommander> Need a waiting bay on that station
12:31:16  <Stablean> <Chris Booth> yes
12:31:22  <Stablean> <Chris Booth> a simple overflow will fix it
12:32:02  <Stablean> <NCommander> i was just going to do an escape depot
12:32:08  <Stablean> <NCommander> but whatever works
12:32:35  <Stablean> <Chris Booth> shit my openttd.cfg which I made this map with it wrong
12:32:41  <Stablean> <NCommander> ?
12:32:43  <Stablean> <Chris Booth> so an overflow will not work
12:32:45  <Stablean> <NCommander> Ugh, that's worse
12:32:54  <Stablean> <Chris Booth> I was messing around with things
12:33:11  <Stablean> <NCommander> I've got that train stopped
12:33:17  <Stablean> <NCommander> there
12:33:32  <Stablean> *** Chris Booth has requested an admin
12:33:44  <Stablean> <Chris Booth> the admins can do setdef and fix it
12:33:58  <Stablean> <NCommander> what's wrong with it ?
12:34:34  <Stablean> <Chris Booth> I change the YAPF penalty settings
12:34:34  <Stablean> <NCommander> YAPF?
12:34:34  <Ammler> !setdef
12:34:34  <Ammler> can we?
12:34:34  <Stablean> *** Ammler has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1
12:34:34  <Stablean> <Anson> what did you mess up (what can be messed up) to make overflows not working ?
12:34:37  * Ammler has big irc lags :-)
12:34:39  <Chris_Booth> thank Ammler  much <3
12:34:48  <Stablean> <NCommander> yay
12:35:04  <Stablean> <NCommander> Although its not OFing, I'll build ne on the goods side as well
12:36:21  <Stablean> <Chris Booth> my mountain pass need doubled bridges and tunnels not
12:36:23  <Stablean> <Chris Booth> now
12:36:23  <Stablean> <NCommander> I think that's right
12:36:26  <Ammler> which setting do you need ot have overflow working,btw.?
12:36:32  <Stablean> <Chris Booth> might just go over them
12:36:46  <Stablean> <NCommander> did I do the depot overflow at the plant right?
12:36:48  <Stablean> <Chris Booth> two way EOL
12:37:34  <Stablean> <NCommander> your OF isn't working right, only a single track being used
12:37:54  <Stablean> <Chris Booth> what?
12:38:04  <Stablean> <Chris Booth> its working fine
12:38:12  <Stablean> <NCommander> At Prudingbury Manufacturing, only the bottom two tracks are being used, the top one isn't
12:38:54  <Stablean> <NCommander> er, or not. I'm crazy
12:40:30  <Stablean> <Chris Booth> ok all oil now done
12:40:36  <Stablean> <Anson> at prud, all trains needing service would have gone to the depot !?!
12:40:54  <Stablean> <Chris Booth> yes
12:41:54  <Stablean> <Chris Booth> NCommander: can you replace some trains aswell?
12:42:14  <Stablean> <NCommander> Replace how? Double up, or change to the newer engine?
12:42:43  <Stablean> <Chris Booth> change to new wagons and engine
12:42:50  <Stablean> <NCommander> Well, that can be done en-mass
12:43:08  <Stablean> <Chris Booth> not when adding the extra loco
12:43:10  <Stablean> <NCommander> er, wait
12:43:20  <Stablean> <NCommander> Right, and we don't have these trains requiring maintance
12:43:34  <Stablean> <Chris Booth> nope
12:43:38  <Stablean> <Chris Booth> breakdowns are off
12:44:11  <Stablean> <NCommander> I've got two trains heading to depots, which ones are we replacing specifically? Just the oil trains or?
12:44:24  <Stablean> <Chris Booth> I am working on ES trains
12:44:26  <Stablean> <Chris Booth> done oil trains
12:44:32  <Stablean> <NCommander> I'll take the petrol
12:46:22  <Stablean> <Chris Booth> al
12:46:41  <Stablean> <NCommander> crap
12:46:47  <Stablean> <Chris Booth> lol
12:46:57  <Stablean> <Chris Booth> not a big issue
12:46:59  <Stablean> <NCommander> oops
12:47:09  <Stablean> <NCommander> AHAH
12:47:11  <Stablean> <NCommander> its in the depot
12:47:48  <Stablean> <NCommander> ugh, I think it deleted all my doubled up trains
12:48:04  <Stablean> <NCommander> or ... my trains are vanishing on me
12:48:06  <Stablean> <Anson> trains waiting on ML at prod now ... for cargo that can't be delivered
12:49:07  <Stablean> <NCommander> should I remoe cars when doubling up?
12:49:28  <Stablean> <Chris Booth> they need to be TL 3
12:49:39  <Stablean> <Chris Booth> just copy an oil train
12:49:41  <Stablean> <Chris Booth> and refit
12:52:27  <Stablean> <NCommander> I'm obviously doing something wrong ...
12:52:34  <Stablean> <Chris Booth> why?
12:52:56  <Stablean> <NCommander> The petrol wagons are longer but they don't have as much capicity per tile length
12:53:14  <Stablean> <Chris Booth> no they don't
12:53:17  <Stablean> <Chris Booth> I wanted that
12:53:19  <Stablean> <NCommander> oh
12:53:22  <Stablean> <Chris Booth> so we have more trians
12:53:26  <Stablean> <NCommander> so I'm not loosing my mind?
12:53:26  <Stablean> <Chris Booth> trains
12:53:29  <Stablean> <NCommander> AH
12:53:39  <Stablean> <NCommander> So trian 16 is ok?
12:53:54  <Stablean> <Chris Booth> yes
12:54:36  <Stablean> <Chris Booth> you adding ES to petrol why?
12:54:49  <Stablean> <NCommander> ES?
12:55:00  <Stablean> <Chris Booth> Engineering Supplies
12:55:22  <Stablean> <NCommander> I haven't touched the ES trains
12:55:46  <Stablean> <Chris Booth> you added them to the perol group
12:56:02  <Stablean> <NCommander> those are petrol trains carrying petrol
12:56:21  <Stablean> <NCommander> the car sprite is almost identical
12:56:34  <Stablean> <Chris Booth> very similar
12:56:37  <Stablean> <NCommander> look at the capaibilities
12:56:44  <Stablean> <NCommander> I don't think I made a mistake there
12:56:54  <Stablean> <Chris Booth> I fixed it
12:57:00  <Stablean> <Chris Booth> chemicals are similar aswell
12:57:30  <Stablean> <NCommander> I think I'm incompatible with newgrf
12:59:01  <Stablean> <Anson> hehe, PINK has a big problem with the signals at Sendtown Mills ... (and with station setup topo, and ....)
12:59:46  <Stablean> <NCommander> thanks for fixing it
13:00:15  <Stablean> *** Anson has started a new company (#7)
13:00:23  <Stablean> <Chris Booth> now just bauxite
13:00:36  <Ammler> !info
13:00:36  <Stablean> Ammler: http://stable.openttdcoop.org
13:00:47  <Stablean> <V453000> lo
13:00:48  <Stablean> *** V453000 joined the game
13:00:49  <Stablean> <Chris Booth> and adding more petrol and chemical trains as we need
13:00:51  <Stablean> <Chris Booth> hi V453000
13:01:28  <Stablean> <V453000> red stations are... interestingly big
13:01:35  <Stablean> <Chris Booth> yes
13:01:37  <Stablean> <NCommander> There's a nice Oilfield that just popped up relatively close to the ML. Once we get the trains sorted, its a good way to get additional oil into the game
13:02:32  <Stablean> <NCommander> a lot of reds trains ar erunning empty
13:02:38  <Stablean> <Anson> RED started the game thinking that station hopping would not be welcome and thus created stations with the full length to get several resources
13:03:04  <Stablean> <NCommander> station hopping?
13:03:13  <Stablean> <Chris Booth> 140 mph
13:03:17  <Stablean> <Chris Booth> I am off now
13:03:23  <Stablean> <Chris Booth> station walking / station hopping
13:03:37  <Stablean> <Anson> most of RED trains are stuck behind bad signals at sign "NO signals here when using PBS" :-)
13:03:40  <Stablean> <NCommander> That's using fake stations to get more resources
13:03:42  <Stablean> <Chris Booth> NCommander: can you add more petrol and chemical trains as we need
13:03:52  <Stablean> *** Chris Booth has joined spectators
13:04:04  <Stablean> <NCommander> sure, I can also start converting track to very high speed
13:04:27  <Stablean> <NCommander> er
13:04:33  <Stablean> <NCommander> appartantly oyu did it when I blinked
13:06:37  <Stablean> <NCommander> ugh
13:06:43  <Stablean> <NCommander> another deadlock
13:07:12  <Stablean> <NCommander> need an overflow
13:12:42  <Stablean> *** V453000 has left the game (connection lost)
13:26:30  <Stablean> <Anson> the entry to Shorningville South has neither an entry nor a PBS signal
13:26:59  <Stablean> <NCommander> There
13:28:35  <Stablean> <NCommander> yeah, fixed that entry signal too
13:29:10  <Stablean> <NCommander> ugh, wrong type, now fixed
13:30:11  <Stablean> <Anson> after i change signals, i always am in the wrong state of dialogs ... replace mode / delete mode / etc
13:30:53  <Stablean> <NCommander> now my OF doesn't work
13:30:59  <Stablean> <Anson> for safety resaons, ottd should automatically clear the bulldozer flag when selecting a different signal or changing replace mode
13:31:17  <Stablean> <NCommander> No, I was right, that shouldn't be an entry signal, but a block signal
13:31:27  <Stablean> <NCommander> which makes the OF work properly
13:31:27  <Stablean> <Anson> that was no overflow, but only a depot :-)
13:31:37  <Stablean> <NCommander> I'm abusing it as an overflow ;-)
13:32:25  <Stablean> <Anson> i just had watched that spot and seen that three rails were empty while a train waited in front of an exit signal in front of the station
13:32:43  <Stablean> <Anson> similar to now
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13:35:43  <Stablean> <NCommander> signals still hurt my brain :-/
13:37:49  <Stablean> <Anson> as i have learned, depots should never be built so that they are visible from a big line ... trains will enter them for replacement/maintenance/etc and then be stuck behind some station or similar
13:38:15  <Stablean> <Anson> thus a complicated construction is needed which makes the depot invisible for the pathfinder
13:38:33  <Stablean> <NCommander> you need to place them so trains can only enter one way into them
13:38:39  <Stablean> <NCommander> or can't see a way out
13:39:26  <Stablean> <Anson> in general, it looks easy: if a station is filled, the next train takes an additional rail, reverses there (thus the following depot is invis for the pathfinder) and then waits until there is space again to be released
13:40:14  <Stablean> <NCommander> hrm ...
13:40:29  <Stablean> <Anson> devil in the details : signaling must be correct, and spacing needs to match the TL
13:40:42  <Stablean> *** Rieksts joined the game
13:40:43  <Stablean> <NCommander> as a thought, I think I'm out of my element
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13:41:29  *** ChanServ sets mode: +o ODM
13:41:36  <Stablean> <Anson> shorn has the same problem again now
13:42:03  <Stablean> <Anson> skip order for train 2
13:42:35  <Stablean> <NCommander> What a headache
13:43:47  <Stablean> <NCommander> er, no, i don't thin that works ..
13:45:28  <Stablean> <Anson> simple temporary fix : add space for one train in front of each of the four rails
13:45:42  <Stablean> <Anson> then a jam can happen only after 8 trains entered
13:45:55  <Stablean> <NCommander> I'd like ot fix it properly if need be
13:46:14  <Stablean> <Anson> much later when i am back from AFK, i could show the soluition with reverser and depot
13:46:18  <Stablean> <NCommander> plus if you do it like that, then you still have the signaling headache to make sure any train can reach other platform
13:46:56  <Stablean> <NCommander> I kinda want to grab lunch before debugging this
13:48:51  <Stablean> *** Troy McClure joined the game
13:49:02  <Stablean> <Anson> something like i built next to your station would be a temporary fix
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13:49:32  <Stablean> <Anson> i have some really urgen matters now in RL ... will be afk for a while
13:49:54  <Stablean> <Anson> can show you the proper solution to an overflow/storage depot with reverser etc ...
13:49:56  <Stablean> <NCommander> wb Chris
13:50:00  <Stablean> <Chris Booth> hi
13:50:04  <Stablean> <Anson> which i learned during last week myself :-)
13:50:08  <Stablean> <Troy McClure> no wb Troy?
13:50:12  <Stablean> <Troy McClure> that sucks
13:50:16  <Stablean> <Chris Booth> hi Troy McClure
13:50:16  <Stablean> <NCommander> oh, didn't see Troy join
13:50:19  <Stablean> <Troy McClure> :P
13:50:30  <Stablean> <NCommander> So we have OF issues at shorningvile
13:50:35  <Stablean> <NCommander> and I need to cook lunch
13:50:46  <Stablean> <Troy McClure> OF?
13:50:52  <Stablean> <NCommander> overflow
13:50:54  <Stablean> <Chris Booth> over flow
13:51:03  <Stablean> <Chris Booth> NCommander is american and has to shorten everything :P
13:51:13  <Stablean> <Troy McClure> Anson?
13:51:19  <Stablean> <Troy McClure> could you remove that?
13:51:35  <Stablean> <Rieksts> hehe, hey troy.
13:51:37  <Stablean> <Anson> i only wanted to show a temporary fix
13:51:59  <Stablean> <Troy McClure> hi Rieksts
13:52:05  <Stablean> <Troy McClure> we appreciate you thinking along
13:52:52  <Stablean> <Chris Booth> I LL_RRed a large section troy
13:53:01  <Stablean> <Troy McClure> cool
13:53:04  <Stablean> <NCommander> LLL_RR?
13:53:11  <Stablean> <NCommander> and you say I shorten everything
13:53:14  <Stablean> <Troy McClure> you expanded the petrolpickup too?
13:53:37  <Stablean> <Chris Booth> NCommander: LL_RR is a coop term
13:54:30  <Stablean> <Chris Booth> been used in coop for millions of years
13:54:32  <Stablean> <NCommander> I've tried very hard not to break your railroad :-)
13:54:45  <Stablean> <Chris Booth> its not broken
13:55:01  <Stablean> <NCommander> why the one way path signals?
13:55:28  <Stablean> <Chris Booth> faster the pre signals in that case
13:55:50  <Stablean> <NCommander> so a signal path signal  .... but no way to handle overflow
13:56:21  <Stablean> <Chris Booth> there is
13:57:00  <Stablean> <NCommander> this looks familar
13:57:02  <Stablean> <NCommander> ;-)
13:57:19  <Stablean> <NCommander> por not
13:57:23  <Stablean> <Troy McClure> ?
13:57:29  <Stablean> <Troy McClure> who is building that?
13:57:33  <Stablean> <NCommander> it looked like a SRNW for a moment
13:57:33  <Stablean> <Chris Booth> me
13:57:35  <Stablean> <NCommander> Chris is
13:57:35  <Stablean> <Troy McClure> k
13:57:41  <Stablean> <Chris Booth> for an overflow
13:57:53  <Stablean> <Troy McClure> i was building for an overflow too, but go ahead
13:58:17  <Stablean> <NCommander> it poofed
13:58:21  <Stablean> <Chris Booth> that was only an example for NCommander
13:58:22  <Stablean> <Anson> am i american ? i shorten everything too ... like such an overflow :-) ... succeeded to build one in an area of 40 x 4 tiles, for TL 7 :-)
13:59:49  <Stablean> <NCommander> overflor loop
14:00:17  <Stablean> <Anson> AFK
14:00:19  <Stablean> <Chris Booth> hhhm to rest my network
14:00:24  <Stablean> <Chris Booth> or to play openttd
14:00:32  <Stablean> *** Anson has joined spectators
14:01:01  <Stablean> <NCommander> lunch is loosing to openttd
14:01:20  <Stablean> <Chris Booth> lol
14:01:28  <Stablean> <Chris Booth> work is loosing to openttd at the moment
14:01:32  <Stablean> <Chris Booth> I love slow days
14:01:32  <Stablean> <NCommander> same
14:01:38  <Stablean> <NCommander> fortunately I work from home
14:01:58  <Stablean> <Chris Booth> I do not work from home
14:02:24  <Stablean> <NCommander> this looks incomplete
14:02:29  <Stablean> <Troy McClure> it is
14:02:37  <Stablean> <Troy McClure> im not trained to this
14:02:43  <Stablean> <Troy McClure> so i need to think abou it
14:02:49  <Stablean> <Troy McClure> it takes time, but ill get there
14:02:51  <Stablean> <NCommander> I'll be back, lunch won
14:03:01  <Stablean> *** NCommander has joined spectators
14:03:23  <Stablean> <NCommander> actually, will probably be gone for awhile
14:04:18  <Stablean> *** Chris Booth has left the game (connection lost)
14:04:57  <Stablean> *** Chris Booth joined the game
14:05:00  <Stablean> <Chris Booth> work won
14:05:13  <Stablean> *** Chris Booth has joined company #1
14:05:18  <Stablean> *** Rieksts has left the game (leaving)
14:05:22  <Stablean> <Chris Booth> I forgot to turn the timer off
14:05:34  <Stablean> <Chris Booth> and it just reset itself XD
14:07:14  <Stablean> <Chris Booth> on my 2 screens I now have 1 openttd, 1 F1 and 1 with a VNC on
14:07:25  *** Chris_Booth[LP]_ has joined #openttdcoop.stable
14:07:25  <Stablean> <Chris Booth> work it looksing for screen space
14:07:54  *** Chris_Booth_ has joined #openttdcoop.stable
14:09:34  <Stablean> *** Klamberry joined the game
14:10:02  <Stablean> <Chris Booth> no it works :)
14:10:05  <Stablean> <Chris Booth> nice overflow
14:10:15  <Stablean> <Troy McClure> the trains are looping tho
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14:10:27  <Stablean> <Troy McClure> but it works
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14:10:33  <Stablean> <Chris Booth> only if there is room
14:10:47  <Stablean> <Chris Booth> Klamberry you have a nice jam
14:10:57  <Stablean> <Klamberry> Yeah :(
14:11:01  <Stablean> <Klamberry> Morning :(
14:11:27  <Stablean> <Klamberry> do people prefer PBS or
14:11:34  <Stablean> <Klamberry> prefer presignals?
14:11:40  <Stablean> <Troy McClure> who are people
14:11:42  <Stablean> <Chris Booth> depends it use
14:12:39  <Stablean> <Troy McClure> BAUXITE!!!
14:13:05  <Stablean> <Chris Booth> more trains for it?
14:13:11  <Stablean> <Troy McClure> more mines for it :P
14:13:22  <Stablean> <Chris Booth> we have more oil aswell
14:13:40  <Stablean> <Troy McClure> afk for a while
14:13:45  <Stablean> <Chris Booth> ok
14:14:37  <Stablean> <Chris Booth> ooh LukE you have a nice jam
14:16:30  <Stablean> <Anson> I'm back for a few minutes
14:16:58  <Stablean> <Anson> Klamberry : when you put signals between PBS and the station, trains may get stuck there and cause a jam like yours
14:17:06  <Stablean> <Klamberry> My bad
14:17:08  <Stablean> <Klamberry> Switching to just the PBS
14:17:10  <Stablean> <Klamberry> makes sense now
14:17:24  <Stablean> <Anson> you see the signs which i have put up at sendtown mills ?
14:17:28  <Stablean> <Klamberry> Yeah that's helpful
14:17:30  <Stablean> <Klamberry> I apprecite it
14:17:48  <Stablean> <Anson> even better : separate loading and unloading areas
14:18:04  <Stablean> <Klamberry> Oh
14:18:14  <Stablean> <Anson> thus the loading area can't be filled with waiting trains and thus block the other trains from unloading
14:18:51  <Stablean> <Klamberry> Separate them-- as in different stations?
14:19:02  <Stablean> <Anson> to be on the safe side, you would need one more track in the station than you have loading trains
14:19:17  <Stablean> <Klamberry> what's the hot key on bulldozing?
14:19:19  <Stablean> <Anson> yes ... look at the big stations of the green company
14:20:04  <Stablean> <Anson> i think that signs can be removed by anyone when they are no longer needed ....
14:20:14  <Stablean> <Klamberry> I meant if I want to change signals
14:21:01  <planetmaker> ctrl+click on existing signal
14:21:22  <Stablean> <Klamberry> But if I wnat to remove just the signal
14:21:41  <planetmaker> use the bulldozer instead of dynamite
14:21:44  <Stablean> <Chris Booth> shit
14:21:48  <Stablean> <Klamberry> hotkey for the bulldozer?
14:21:57  <planetmaker> r
14:22:05  <Stablean> <Klamberry> thanks
14:22:23  <Stablean> <Chris Booth> I just removed part of my station and jam my lines
14:22:37  <Stablean> <NCommander> Bac
14:22:46  <Stablean> <Chris Booth> hi NCommander
14:22:48  <Stablean> <Chris Booth> I broke us
14:22:54  <Stablean> <NCommander> ?
14:23:14  <Stablean> <Chris Booth> moving our Oil refinery around
14:23:31  <Stablean> <Chris Booth> it will unjam
14:23:47  <Stablean> <NCommander> ah
14:23:55  <Stablean> <NCommander> are we funding a new industry or just using one already on the map?
14:24:06  <Stablean> <Klamberry> How long does it take to grow industries?
14:24:08  <Stablean> <Chris Booth> using the one already
14:24:14  <Stablean> <Chris Booth> but just making the station bigger
14:24:26  <Stablean> <Chris Booth> Klamberry: depends how many supplie you have
14:25:49  <Stablean> <Chris Booth> fixed now
14:25:58  <NCommander> Nothing beats fried turkey
14:26:12  <Stablean> <Chris Booth> fried chicken
14:27:03  <Stablean> <Chris Booth> its raining cats and dogs
14:27:14  <NCommander> where do you work and live?
14:27:36  <Stablean> <Chris Booth> me london england
14:28:00  <Stablean> <Chris Booth> not to be confused with london canada
14:28:06  <Stablean> <Chris Booth> or anyother londons :D
14:28:36  <Stablean> <Chris Booth> yourself?
14:29:09  <NCommander> Currently West Palm Beach Florida
14:29:14  <NCommander> But I live in POrtland, OR mos of the time
14:29:49  <Stablean> <Chris Booth> I bet west plam beach is humid this time of year
14:29:55  <Stablean> *** Anson has left the game (leaving)
14:29:57  <Stablean> <NCommander> It doesn't bug me
14:30:06  <Stablean> <NCommander> My job had me relocate to Shanghai, China for a month
14:30:08  <Stablean> <NCommander> after that ...
14:30:57  <Stablean> <NCommander> maybe I'm blind but I'm not seeing the new oil refinary
14:31:08  <Stablean> *** NCommander has joined company #1
14:31:12  <Stablean> <Chris Booth> its not new
14:31:18  <Stablean> <Chris Booth> just planing it now
14:31:24  <Stablean> <Chris Booth> I moved some platforms around
14:31:27  <Stablean> <NCommander> ah
14:32:11  <Stablean> <NCommander> what an annoyance, ships are still unusable with these settings (I'd love to poach that oil refinary)
14:32:49  <Stablean> *** NCommander has left the game (connection lost)
14:32:54  <Stablean> <Chris Booth> yes ships and building in water is very high
14:33:12  <Stablean> *** NCommander joined the game
14:33:14  <Stablean> <Klamberry> How would you recommend replacing old trains with the same one?
14:33:26  <Stablean> <Chris Booth> why would you do that Klamberry?
14:33:28  <Stablean> <NCommander> Why? Breakdowns are off, theres no reason to replace
14:33:32  <Stablean> <Klamberry> The message is annoying
14:33:35  <Stablean> *** NCommander has joined company #1
14:33:37  <Stablean> <Chris Booth> breakdowns are off
14:33:41  <Stablean> <NCommander> turn off the message :-)
14:33:41  <Stablean> <Chris Booth> turn it off then
14:34:15  <Stablean> <Klamberry> t
14:34:17  <Stablean> <Klamberry> Thanks
14:34:19  <Stablean> <Klamberry> Haha :P
14:35:33  <Stablean> <NCommander> why do we have a bunch of Benington trains?
14:35:51  <Stablean> <Chris Booth> what?
14:36:18  <Stablean> <NCommander> see !here
14:36:38  <Stablean> <Chris Booth> ooh they need ES
14:36:43  <Stablean> <NCommander> ES?
14:36:49  <Stablean> <Chris Booth> but got disconected when we rebuild
14:36:59  <Stablean> <Chris Booth> engineering supplies
14:37:01  <Stablean> <NCommander> why do they exist
14:37:19  <Stablean> <Chris Booth> they need to link to Shorningville South
14:37:44  <Stablean> <NCommander> right, but why the little trains, and not have them delivered directly
14:38:10  <Stablean> <Chris Booth> same reason I have them on all out oil wells
14:38:14  <Stablean> *** BlackBeaver joined the game
14:38:23  <Stablean> <Chris Booth> its a great way to make sure the industry get supplies once a month
14:38:52  <Stablean> <NCommander> oh, they're timetabled  I take it
14:39:04  <Stablean> <Chris Booth> yes
14:39:34  <Stablean> <NCommander> clever, but then you end up with a massive suplus in stations ...
14:39:53  <Stablean> <Chris Booth> you can, but it helps grow them
14:45:22  <Stablean> *** Dixon joined the game
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14:48:33  <Stablean> <Chris Booth> new oil wells
14:48:39  <Stablean> <Troy McClure> k
14:48:49  <Stablean> <BlackBeaver> chris I dont understand the purpose of trains like train 170
14:48:51  <Stablean> <NCommander> without boats they're hard to get to
14:49:13  <Stablean> <Chris Booth> BlackBeaver they are feeder trains
14:49:19  <Stablean> <Troy McClure> they supply engy supplies
14:49:31  <Stablean> <Chris Booth> they make sure that my oil industry gets supplies once a month
14:49:43  <Stablean> <BlackBeaver> why not just delivering the engineering supplies to the oil wells?
14:49:45  <Stablean> <Troy McClure> the production can increase when supplies are delivered once a month
14:49:55  <Stablean> <BlackBeaver> oh
14:50:00  <Stablean> <Troy McClure> because you're not sure they get supplied every month
14:50:05  <Stablean> <BlackBeaver> ah ok ok
14:50:09  <Stablean> <BlackBeaver> now I get it :)
14:50:11  <Stablean> <BlackBeaver> thx
14:50:24  <Stablean> <NCommander> wow, freight streetcars
14:50:38  <Stablean> <Troy McClure> trams :D gna gna
14:50:46  <Stablean> <Troy McClure> you must be US
14:50:49  <Stablean> <NCommander> I've never seen trams before
14:51:03  <Stablean> <NCommander> We call them trams also, but that's what the game referred to it as
14:51:15  <Stablean> <Troy McClure> no, only if you have language set to US
14:51:17  <Stablean> <BlackBeaver> is it normal though that the oil wells say that they havent become engineering supplies at all?
14:51:25  <Stablean> <Chris Booth> if you use english UK it says trams
14:51:36  <Stablean> <NCommander> ah
14:51:54  <Stablean> <NCommander> theres a distinct lack of RV in our network
14:51:58  <Stablean> <Chris Booth> but everyone knows what a street car is
14:52:09  <Stablean> <Chris Booth> realy a street car is a different class of tram
14:52:15  <Stablean> <Troy McClure> do you know one named desire?
14:52:25  <Stablean> <Chris Booth> since in SF you have both a street car system and a tram system
14:52:28  <Stablean> <NCommander> *smacks Troy*
14:52:46  <Stablean> <NCommander> the MUNI and the BART and the cable cars
14:53:29  <Stablean> <NCommander> I have no idea what I can do to help at this point ...
14:53:55  <Stablean> <Chris Booth> connect more pirmary industrys
14:54:06  <Stablean> <NCommander> Like mines?
14:54:48  <Stablean> <NCommander> I've got a meeting I've got to attend so I'll be AFK for awhile in 5 minutes
14:55:45  <Stablean> <NCommander> Man, Red's track system is an absolute mess
14:56:21  <Stablean> <Chris Booth> NCommander: we are only using TL3
14:56:28  <Stablean> <Troy McClure> that's me
14:56:37  <Stablean> <Chris Booth> Troy McClure: we are only using TL3
14:56:39  <Stablean> <NCommander> I haven't built any trains!
14:56:51  <Stablean> <Troy McClure> feeders, chris
14:57:01  <Stablean> <Chris Booth> ok
14:57:27  <Stablean> <Troy McClure> feeders at tl3 make no sense
14:57:35  <Stablean> <Troy McClure> shorter would be silly
14:57:41  <Stablean> <Troy McClure> so that's why they're longer
14:58:35  <Stablean> <NCommander> I'm not getting this track layout
14:58:53  <Stablean> <Troy McClure> which?
14:59:15  <Stablean> <NCommander> the Beington extensions with that very large station
14:59:37  <Stablean> <BlackBeaver> omg this network
14:59:39  <Stablean> <Troy McClure> still not?
14:59:47  <Stablean> <BlackBeaver> is so awesome and complex I could watch it for hours
14:59:53  <Stablean> <BlackBeaver> lol
15:00:25  <Stablean> <Chris Booth> fuck off massive jam
15:00:33  <Stablean> <Chris Booth> I made my new oil trains wrong
15:00:39  <Stablean> <Troy McClure> did it scare it?
15:02:24  <Stablean> <Chris Booth> what?
15:02:32  <Stablean> <Chris Booth> no I was loading oil at oil ref :D
15:02:38  <Stablean> <Troy McClure> i thought you yelled at the traffic jam
15:02:44  <Stablean> <Troy McClure> so i was wondering if it worked
15:02:46  <Stablean> *** NCommander has left the game (connection lost)
15:02:55  <Stablean> <Chris Booth> I was :D
15:03:03  <Stablean> <Chris Booth> I scared it into moving
15:03:27  <Stablean> <Chris Booth> we might need to LL_RR south of the oil ref now
15:03:41  <Stablean> <Troy McClure> yes, i was afraid you'd say that
15:12:23  <Stablean> <Chris Booth> once priored to fix the ML jam Wafingway-on-sea Wells now is queuing
15:16:17  <Stablean> <Chris Booth> gtg
15:16:27  <Stablean> <Troy McClure> k
15:16:27  <Stablean> <Troy McClure> bb
15:17:05  <Stablean> *** Chris Booth has joined spectators
15:17:16  <Stablean> <Chris Booth> Troy McClure: if you don't want to LL_RR it yourself
15:17:20  <Stablean> <Chris Booth> I will be back later
15:17:20  <Stablean> <Troy McClure> yes
15:17:22  <Stablean> <Troy McClure> okay
15:17:27  <Stablean> <Chris Booth> but I am going home now
15:17:37  <Stablean> <Chris Booth> CBA to sit here hour another hour
15:17:39  <Stablean> <Chris Booth> doing fuck all
15:17:49  <Stablean> *** Chris Booth has joined company #1
15:17:59  <Stablean> *** Chris Booth has joined spectators
15:18:05  <Stablean> <Chris Booth> keep checking metal trains
15:18:17  <Stablean> <Troy McClure> ill try to check it all
15:18:25  <Stablean> <Troy McClure> major jam due to prioing now
15:18:35  <Stablean> *** Chris Booth has joined company #1
15:18:37  <Stablean> <Troy McClure> seriously needs doubling
15:18:39  <Stablean> <Troy McClure> ill fix it
15:18:41  <Stablean> *** Chris Booth has joined spectators
15:19:30  <Stablean> *** Chris Booth has left the game (connection lost)
15:19:42  <NCommander> so what is a LL_RR
15:19:52  <Chris_Booth> 2X left lines
15:19:56  <Chris_Booth> 2 X right lines
15:20:02  <Chris_Booth> also know as double track
15:20:10  <Chris_Booth> but just gives lines a direction
15:20:20  <Chris_Booth> could be LRLR if you say double track
15:20:29  <Chris_Booth> so LL_RR just gives it a format
15:21:09  <Chris_Booth> make sence now NCommander?
15:21:24  <NCommander> ah
15:21:46  <NCommander> So any objectin when I get back if I start a new Maglev train for PAX?
15:22:00  <Stablean> <Troy McClure> nope, not much
15:22:03  <Chris_Booth> in our company yed
15:22:20  <Chris_Booth> use GEC 91
15:22:22  <Stablean> <Troy McClure> @Chris: makes it easier to move them if needed
15:22:25  <Chris_Booth> and put it on our ML
15:23:11  <NCommander> Can't put maglevs on th e mainline though
15:23:26  <Stablean> <Troy McClure> no, but GEC's you can
15:24:16  <NCommander> Fair enough
15:24:46  <NCommander> I guess i get to learn how to connect new stations to the ML
15:25:21  <Stablean> <Troy McClure> we're not building true coop now
15:28:37  <Stablean> <BlackBeaver> uhm
15:28:39  <Stablean> <BlackBeaver> jam?
15:28:49  <Stablean> <BlackBeaver> prudingbury
15:28:51  <Stablean> <Troy McClure> toomuch traffic
15:29:07  <Stablean> <BlackBeaver> too many metal trains
15:29:11  <Stablean> <Troy McClure> yes, sorry, noticed
16:03:41  *** TWerkhoven has joined #openttdcoop.stable
16:37:20  <Stablean> *** LukE has left the game (connection lost)
16:37:48  <Stablean> *** LukE joined the game
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16:38:18  <Stablean> *** TWerkhoven has joined spectators
16:54:28  <Stablean> <Troy McClure> WIP
17:01:25  <Stablean> <LukE> is there any helicopter ?
17:01:50  <Stablean> <Klamberry> not sure
17:01:56  <Stablean> <Klamberry> Don't think there's much air stuff in this version
17:03:14  <Stablean> <LukE> Fishing grounds, Dredging site...
17:03:20  <Stablean> <Klamberry> Boats
17:03:26  <Stablean> <LukE> unusefull
17:03:50  <Stablean> *** {[FR]Syl59} joined the game
17:03:52  <Stablean> <LukE> nothing for fish
17:03:58  <Stablean> <LukE> stone
17:04:00  <Stablean> <[FR]Syl59> hello guys :)
17:04:06  <Stablean> <LukE> and sand
17:04:08  <Stablean> <Klamberry> Do you want a new industry?
17:04:14  <Stablean> <Klamberry> stone and sand go to cement
17:04:33  <Stablean> <LukE> ok, i know
17:04:52  <Stablean> *** [FR]Syl59 has left the game (connection lost)
17:05:10  <Stablean> <LukE> sign: ex. here
17:05:13  <Stablean> *** {[FR]Syl59} joined the game
17:05:20  <V453000> there never is too many trains, only not enough tracks
17:06:21  <Stablean> <LukE> no boat for sand
17:06:37  <Stablean> <LukE> no helicopter for sand...
17:07:09  <V453000> how far from coast is it?
17:07:43  <Stablean> *** V453000 joined the game
17:08:14  <Stablean> *** V453000 has left the game (leaving)
17:08:40  <V453000> hm 10 might be toooo high Chris_Booth
17:10:50  <Stablean> *** VGT joined the game
17:13:21  <Stablean> *** VGT has left the game (leaving)
17:13:45  <Chris_Booth> 10 what? to high what?
17:14:14  <Stablean> *** Chris Booth joined the game
17:14:38  <Stablean> *** Chris Booth has left the game (connection lost)
17:16:02  <V453000> distance from coast for marine industries
17:18:10  <Chris_Booth> ooh
17:18:16  <Chris_Booth> you want it to be less like 5?
17:18:20  <Chris_Booth> you can change it in game
17:18:36  <V453000> hardly, that is a newgrf setting
17:19:17  <Chris_Booth> thought it was the same as rigs?
17:19:31  <V453000> it is, but it is a property of FIRS
17:20:20  <Stablean> *** Chris Booth joined the game
17:20:23  <Stablean> <Chris Booth> ooh ok sorry
17:20:29  <Stablean> <Chris Booth> they are useless anyway
17:20:35  <Stablean> <Chris Booth> If I could I would dissable fishing
17:20:35  <V453000> well, yes. :)
17:20:40  <V453000> fishing is nice
17:20:46  <V453000> but you would need like 100 of them
17:20:47  <Stablean> <Chris Booth> no it isn't
17:20:52  <Stablean> <Chris Booth> you can't grow it
17:21:01  <Stablean> <[FR]Syl59> Chris you forgot signals
17:21:05  <Stablean> <Troy McClure> where
17:21:13  <Stablean> <[FR]Syl59> near your new hub
17:21:19  <Stablean> <Chris Booth> no me it was Troy McClure
17:21:21  <Stablean> <Troy McClure> better now?
17:21:23  <Stablean> <Chris Booth> hi Troy McClure
17:21:25  <Stablean> <[FR]Syl59> yep :)
17:21:27  <Stablean> <Troy McClure> wb Chris
17:21:31  <Stablean> <[FR]Syl59> more beautiful like that;)
17:21:46  <Stablean> *** oskar joined the game
17:21:51  <Stablean> <Chris Booth> wow you have been busy Troy McClure
17:22:38  <Stablean> <Chris Booth> I managed to miss rush hour
17:22:44  <Stablean> <Chris Booth> got a train to myself pritymuch
17:22:46  <Stablean> <Chris Booth> it was lush
17:22:48  <Stablean> *** oskar has left the game (leaving)
17:22:56  <Stablean> <Troy McClure> sweet
17:23:10  <Stablean> <Chris Booth> should leave work early everyday :D
17:26:03  <Stablean> <Troy McClure> LuKE? really?
17:26:33  <Stablean> <Chris Booth> luke please don't do that at Rutfield Factory
17:26:48  <Stablean> <Troy McClure> that's not the problem
17:27:03  <Stablean> <Chris Booth> what is then tro?
17:27:09  <Stablean> <Chris Booth> Prindhattan Springs Quary?
17:27:20  <Stablean> <Troy McClure> tram rails near Prudingbury plant
17:27:39  <Stablean> <Chris Booth> yes I see
17:27:45  <Stablean> <Chris Booth> that is very silly LukE
17:27:54  <Stablean> <BlackBeaver> ive a  question
17:27:56  <Stablean> <Chris Booth> and very unthoughtful
17:28:11  <Stablean> <BlackBeaver> at wafingway on sea furniture factory
17:28:17  <Stablean> <BlackBeaver> there are two tunnels
17:28:23  <Stablean> <BlackBeaver> and two path signals
17:28:27  <Stablean> <BlackBeaver> after those signals
17:28:33  <Stablean> <BlackBeaver> arent there two missing tracks?
17:28:57  <Stablean> <BlackBeaver> in front of the bridges
17:29:10  <Stablean> <Chris Booth> where?
17:29:16  <Stablean> <Chris Booth> can you place a sign?
17:29:30  <Stablean> <BlackBeaver> ive no company
17:29:58  <Stablean> <Troy McClure> which furniture factory?
17:30:04  <Stablean> <Chris Booth> Wafingway-on-sea Furniture Factory has no tunnels near it
17:30:18  <Stablean> <Troy McClure> there are two Furniture factories
17:30:18  <Stablean> <BlackBeaver> oh damn not furniture
17:30:29  <Stablean> <BlackBeaver> textile
17:30:32  <Stablean> <BlackBeaver> i meant textile
17:30:38  <Stablean> <BlackBeaver> YES
17:30:40  <Stablean> <Chris Booth> where I put the sign there
17:30:41  <Stablean> <BlackBeaver> these
17:30:55  <Stablean> <Chris Booth> no need for any more signals
17:31:06  <Stablean> <BlackBeaver> ok
17:31:12  <Stablean> <Troy McClure> LuKE?
17:31:15  <Stablean> <BlackBeaver> but why do you need path signals after the tunnels?
17:31:23  <Stablean> <Troy McClure> doesnt really need that
17:31:31  <Stablean> <Troy McClure> block signals will also do
17:31:34  <Stablean> <Chris Booth> LukE: you are blocking us from expanding our drop area
17:31:38  <Stablean> <BlackBeaver> ok^^
17:31:56  <Stablean> <Chris Booth> can you please move you tram lines for the middle of our network
17:33:19  <Stablean> *** V453000 joined the game
17:34:47  <Stablean> <V453000> :D fucking HEQS
17:35:27  <Stablean> <LukE> hey
17:35:33  <Stablean> <LukE> oh, where?
17:36:04  <Stablean> <Troy McClure> near our drop at Prudingbury Woods
17:36:27  <Stablean> *** LukE has left the game (connection lost)
17:37:07  <Stablean> *** V453000 has left the game (leaving)
17:42:18  <Stablean> <Troy McClure> Chris: WAM12?
17:45:47  <Stablean> *** LukE joined the game
17:46:12  <Stablean> *** LukE has left the game (connection lost)
17:46:41  <Stablean> *** LukE joined the game
17:47:19  <Stablean> <LukE> ok, so how can i help you ?
17:47:45  <Stablean> <Troy McClure> your tramrails to Prudingbury North are senseless and obstructing
17:48:03  <Stablean> *** LukE has left the game (connection lost)
17:48:19  <Stablean> <Klamberry> lol
17:48:32  <Stablean> *** LukE joined the game
17:48:51  <Stablean> <Troy McClure> anyways
17:48:53  <Stablean> <Troy McClure> afk
17:48:55  <Stablean> *** Troy McClure has joined spectators
17:49:03  <Stablean> <Troy McClure> talk to Chris about it
17:51:56  <Stablean> *** KAKABUS CZ joined the game
17:52:23  <Stablean> *** KAKABUS CZ has left the game (leaving)
17:54:04  <Stablean> *** LukE has left the game (connection lost)
18:00:59  <Stablean> *** [FR]Syl59 has left the game (leaving)
18:01:15  <Stablean> <Klamberry> MagLev can't ship all goods...
18:01:25  <Stablean> <Klamberry> Oops
18:07:07  <Stablean> <Klamberry> Man your stuff looks good
18:07:25  <Stablean> <BlackBeaver> not to say FUCKING AWESOME
18:08:13  <Stablean> <Klamberry> No way can I achieve that sort of money
18:08:39  <Stablean> <BlackBeaver> just build a network like theirs
18:08:42  <Stablean> <BlackBeaver> :D
18:09:04  <Stablean> <Klamberry> I'd have a lot of revising to do
18:09:07  <Stablean> <Klamberry> This game is a lot like coding
18:09:19  <Stablean> <BlackBeaver> yes it is
18:09:39  <Stablean> <BlackBeaver> ive spent hours just watching
18:09:41  <Stablean> *** Troy McClure has joined company #1
18:09:41  <Stablean> <BlackBeaver> lol
18:09:51  <Stablean> <Klamberry> Troy you wanna debug me?
18:10:06  <Stablean> <Klamberry> Can you buy out my company?
18:10:08  <Stablean> <Troy McClure> hmm,lets see
18:10:18  <Stablean> <Klamberry> It'd be fun to try and merge
18:10:24  <Stablean> <Klamberry> Plus I'm tired I should get on with my day
18:10:32  <Stablean> <Troy McClure> for starters: try denser signals
18:10:36  <Stablean> *** Anstonio joined the game
18:10:52  <Stablean> <Klamberry> Beyond every 3?
18:11:00  <Stablean> <Troy McClure> like ours
18:11:06  <Stablean> <Troy McClure> signal gap of 2
18:11:16  <Stablean> <Troy McClure> or 1
18:11:38  <Stablean> <Troy McClure> so on a length of track: ynynyn signal
18:11:49  <Stablean> <Troy McClure> and extra near junctions
18:12:15  <Stablean> <Troy McClure> avoid tunnels and bridges as much as possible
18:12:27  <Stablean> <Klamberry> Isn't terraforming in poor taste though?
18:12:34  <Stablean> <Troy McClure> and when you use tunnels or bridges: make sure the capacity of the track doesn decrease
18:12:48  <Stablean> <Troy McClure> we dont like it very much
18:12:55  <Stablean> <Troy McClure> but only if you TF big time
18:13:06  <Stablean> <Troy McClure> keep it as low as possible
18:13:08  <Stablean> <Klamberry> I wanna rebuild a junction
18:13:18  <Stablean> <Troy McClure> and you should also check the openttdcoop wiki
18:13:18  <Stablean> <Klamberry> but I can't it'll stop my network
18:13:30  <Stablean> <Troy McClure> I've done that tons of times
18:13:40  <Stablean> *** BlackBeaver has left the game (leaving)
18:13:40  <Stablean> <Troy McClure> dont be afraid to stop your network
18:13:49  <Stablean> <Troy McClure> preferably not, but if you have no choice...
18:13:55  <Stablean> <Klamberry> I'd rebuild so much if I did
18:13:57  <Stablean> <Klamberry> Anyhow I'm going to go
18:14:03  <Stablean> <Klamberry> Should I hand over my company or?
18:14:03  <Stablean> <Troy McClure> which junction do you want to rebuild?
18:14:13  <Stablean> <Troy McClure> depends
18:14:19  <Stablean> <Troy McClure> when will you be back, you think?
18:14:21  <Stablean> <Klamberry> I want to double my mainline and then rebuild the junction
18:14:28  <Stablean> <Klamberry> I don't want to play anymore I've spent a bunch of time today already
18:14:30  <Stablean> <Klamberry> :P
18:14:37  <Stablean> <Klamberry> You want to work with what I have?
18:14:45  <Stablean> <Troy McClure> this game will still be running tomorrow and the day after
18:14:48  <Stablean> <Klamberry> If I come back I'll just co-op with you
18:14:50  <Stablean> <Troy McClure> perhaps longer
18:14:57  <Stablean> <Troy McClure> no, i dont want your comp
18:15:07  <Stablean> <Troy McClure> try and build better first
18:15:13  <Stablean> <Troy McClure> check the openttdcoop wiki :D
18:15:19  <Stablean> <Klamberry> ll right
18:15:25  <Stablean> <Klamberry> I'll join another game another time
18:15:29  <Stablean> <Klamberry> If mine jams and the money all goes
18:15:31  <Stablean> <Klamberry> Then
18:15:33  <Stablean> <Klamberry> shrug
18:15:35  <Stablean> <Troy McClure> wait
18:15:37  <NCommander> hola
18:15:39  <Stablean> <Troy McClure> you wont be back?
18:15:45  <Stablean> <Klamberry> Probably not
18:15:56  <Stablean> <Klamberry> This was a very educational game
18:16:02  <Stablean> <Troy McClure> you can also delete your comp if you want
18:16:04  <Stablean> <Klamberry> I'll give it a shot a while form now
18:16:06  <Stablean> <Klamberry> Yeah
18:16:12  <Stablean> <Klamberry> Get my stuff outta the way
18:16:18  <Stablean> <Troy McClure> easiest way is to  build a boat
18:16:30  <Stablean> <Troy McClure> and let it sail around a bit
18:16:55  <Stablean> <Klamberry> It's been fun
18:16:57  <Stablean> <Klamberry> See you guys
18:17:03  <Stablean> <Troy McClure> bb
18:17:03  <Stablean> <Klamberry> If I play again I'll start from scratch
18:17:09  <Stablean> <Klamberry> It'll go better that way
18:18:03  <Stablean> <Troy McClure> thanks
18:18:30  <Stablean> <Klamberry> Do I get kicked out if I'm so much in debt
18:18:32  <Stablean> <Klamberry> Or do I quit first?
18:18:39  <Stablean> <Troy McClure> your company gets sold
18:18:45  <Stablean> *** Klamberry has left the game (leaving)
18:18:49  <Stablean> <Troy McClure> and when it's sold, you join spectators
18:19:04  <Stablean> *** Klamberry joined the game
18:19:15  <Stablean> <Troy McClure> when your comp gets sold, you join spectators
18:19:17  <Stablean> <Troy McClure> aka watchers
18:19:30  <Stablean> <Anstonio> Like me
18:19:39  <Stablean> *** Klamberry has joined company #5
18:19:47  <Stablean> <Klamberry> BANKRUPT ME
18:20:10  <Stablean> <Klamberry> ...
18:20:14  <Stablean> <Anstonio> it take 6 months
18:20:16  <Stablean> <Klamberry> Oh
18:20:19  <Stablean> <Klamberry> Then lter
18:20:23  <Stablean> *** Klamberry has left the game (leaving)
18:25:13  <Stablean> *** Anstonio has started a new company (#7)
18:26:30  <Stablean> <Anstonio> what is this nice looking track set?
18:26:36  <Stablean> <Troy McClure> nutracks
18:26:56  <Stablean> <Troy McClure> the Newgrf is called Nu Tracks 1.0.0
18:27:11  <Stablean> <Anstonio> Thanks
18:27:17  <Stablean> <Anstonio> they look awesome
18:27:24  <Stablean> <Chris Booth> I almost click yes then :D
18:27:34  <Stablean> <Chris Booth> had to look at it first
18:27:34  <Stablean> <Troy McClure> bad idea
18:29:08  <Stablean> <Troy McClure> hmm
18:29:18  <Stablean> <Troy McClure> petrol and metal drop needs to be expanded
18:29:35  <Stablean> <Chris Booth> its 3 platforms
18:29:38  <Stablean> <Chris Booth> yes it does
18:29:48  <Stablean> *** Chris Booth has left the game (connection lost)
18:34:42  <Stablean> <Anstonio> Is there a possebilety i can in red his company and fix it?
18:34:48  <Stablean> <Troy McClure> yes
18:34:52  <Stablean> <Anstonio> he got stuck
18:34:55  <Stablean> <Anstonio> big time
18:34:58  <Stablean> <Troy McClure> ask an admin to place you in his comp
18:35:04  <Stablean> <Troy McClure> chances are slim tho
18:35:26  <Stablean> <Troy McClure> to call an admin for this is an insult for admin
18:35:28  <Stablean> <Anstonio> is there an admin here then?
18:35:32  <Stablean> <Troy McClure> and since no admins are here
18:35:42  <Stablean> <Anstonio> Ahhh. I thought so
18:35:44  <Stablean> <Troy McClure> V is an admin
18:35:51  <Stablean> <Troy McClure> but I dont know if he can do that
18:36:05  <Stablean> <Troy McClure> or just planetmaker (henceforth: pm)
18:36:33  <Stablean> <Anstonio> its not a big deal. But he got such a posebilety
18:36:39  <Stablean> <Anstonio> Damid my typing
18:39:59  <Stablean> <Troy McClure> its his fault
18:40:09  <Stablean> <Troy McClure> shouldnt be using level junctions
18:40:56  <Stablean> <Anstonio> true
18:57:12  <Stablean> *** BlackBeaver joined the game
18:58:55  <Stablean> *** Anstonio has left the game (leaving)
19:07:26  <Stablean> *** BennyCZ joined the game
19:13:06  <Stablean> *** BennyCZ has left the game (leaving)
19:14:14  <planetmaker> !rcon companies
19:14:14  <Stablean> planetmaker: #:1(Green) Company Name: 'Chris Booth Transport'  Year Founded: 1920  Money: 174445329  Loan: 0  Value: 182620914  (T:295, R:0, P:0, S:0) protected
19:14:14  <Stablean> planetmaker: #:2(Brown) Company Name: 'Flying Dutchman Transport'  Year Founded: 1925  Money: 16474383  Loan: 0  Value: 16660783  (T:11, R:2, P:0, S:0) protected
19:14:14  <Stablean> planetmaker: #:3(Red) Company Name: 'dh2k3 Transport'  Year Founded: 1927  Money: 231539830  Loan: 0  Value: 232153332  (T:54, R:0, P:0, S:0) protected
19:14:14  <Stablean> planetmaker: #:4(Blue) Company Name: 'ICccc'  Year Founded: 1934  Money: 107489779  Loan: 0  Value: 108299604  (T:32, R:22, P:0, S:0) protected
19:14:14  <Stablean> planetmaker: #:6(Orange) Company Name: 'Hudy_CZ Transport'  Year Founded: 1983  Money: 2624  Loan: 500000  Value: 1  (T:2, R:0, P:0, S:0) protected
19:14:16  <Stablean> planetmaker: you have one more message
19:14:20  <planetmaker> !more
19:14:20  <Stablean> planetmaker: #:7(Purple) Company Name: 'Anstonio Transport'  Year Founded: 2032  Money: 129751  Loan: 500000  Value: 1  (T:1, R:0, P:0, S:0) unprotected
19:14:38  <planetmaker> which company is red?
19:14:49  <planetmaker> and do you still want to fix it?
19:14:50  <Stablean> <Troy McClure> err
19:14:52  <Stablean> <Troy McClure> 3
19:14:58  <Stablean> <Troy McClure> no, not me
19:15:12  <Stablean> <Troy McClure> as far as im concerned, red can go :P
19:15:23  <Stablean> <Troy McClure> and Anstonio is gone again
19:15:37  <Stablean> <Troy McClure> btw, are you the only one who can put a person in a comp?
19:20:42  <Stablean> *** LukE joined the game
19:58:29  <Stablean> *** TWerkhoven has left the game (connection lost)
20:08:17  <Stablean> *** mark joined the game
20:10:04  <Stablean> *** mark has left the game (leaving)
20:38:51  <Stablean> *** dh2k3 joined the game
20:38:54  <Stablean> <Troy McClure> you've got a jam
20:39:10  <Stablean> <dh2k3> me?
20:39:14  <Stablean> <Troy McClure> yep
20:39:20  <Stablean> <Troy McClure> for quite some time too
20:39:47  <Stablean> <dh2k3> I see it
20:40:28  <Stablean> <dh2k3> need to figure out how to resolve it
20:40:42  <Stablean> <Troy McClure> permanent solution: no level crossings
20:42:31  <Stablean> *** Chris Booth joined the game
20:42:42  <Stablean> <Troy McClure> wb
20:42:47  <Stablean> <Chris Booth> thanks Troy McClure
20:42:51  <Stablean> <dh2k3> fasted is ?
20:42:59  <Stablean> <Troy McClure> fasted?
20:43:01  <Stablean> <dh2k3> eurostar?
20:43:07  <Stablean> <Troy McClure> maglev
20:43:09  <Stablean> <Troy McClure> but that's only pax
20:43:18  <Stablean> <Troy McClure> fastest freight carrying is Masia
20:43:23  <Stablean> <Troy McClure> *Masai
20:43:42  <Stablean> <Troy McClure> 251 kph
20:43:47  <Stablean> <Chris Booth> dh2k3: you can still take the farm supplies at our new area
20:43:53  <Stablean> <dh2k3> k I think I fixed the gams
20:44:01  <Stablean> <dh2k3> jams*
20:46:02  <Stablean> <dh2k3> why don't my trains replace :S
20:46:08  <Stablean> <Troy McClure> to what?
20:46:26  <Stablean> <dh2k3> eurostar
20:46:36  <Stablean> <Troy McClure> eurostar is pax only
20:46:50  <Stablean> <Chris Booth> yes eurostar is wagon limited
20:46:56  <Stablean> <Chris Booth> to mail and passengers only
20:47:15  <Stablean> *** dh2k3 has left the game (connection lost)
20:47:17  <Stablean> <Troy McClure> I advise you to switch to EH40 Masai
20:47:21  <Stablean> <Troy McClure> gd
20:47:40  <Stablean> *** dh2k3 joined the game
20:47:54  <Stablean> <dh2k3> so what to replace them with then?
20:47:58  <Stablean> <Troy McClure> Masai
20:48:09  <Stablean> <Troy McClure> EH40 is the fastest that can carry cargo
20:48:20  <Stablean> <Troy McClure> Coelacanth is faster, but is goods only
20:50:17  <Stablean> <dh2k3> k so besides the jam anything else happened?
20:50:27  <Stablean> <Troy McClure> errm
20:50:33  <Stablean> <Troy McClure> we moved some drops
20:50:39  <Stablean> <Chris Booth> check your iron mines productions
20:50:41  <Stablean> <Troy McClure> for the rest, no nothing
20:50:41  <Stablean> <dh2k3> that is ok "_
20:50:43  <Stablean> <Chris Booth> they are huge!
20:50:59  <Stablean> <dh2k3> 864 x 2
20:51:42  <Stablean> <Chris Booth> the same deal stands as befor dh2k3
20:51:50  <Stablean> <Chris Booth> we move just to make more space
20:51:50  <Stablean> <dh2k3> got to replace cars
20:53:30  <Stablean> <dh2k3> ok why are you not going
20:53:36  <Stablean> <Troy McClure> going?
20:53:54  <Stablean> <dh2k3> my one train is going 1km/h
20:54:08  <Stablean> <Troy McClure> underpowered, i guess
20:54:10  <Stablean> <Chris Booth> :D
20:54:30  <Stablean> <Chris Booth> you need 2x locos atleast
20:54:30  <Stablean> <dh2k3> 0-4-0 saddle no wonder
20:54:53  <Stablean> <Chris Booth> lol
20:54:55  <Stablean> <Chris Booth> mega l0l
20:54:57  <Stablean> <dh2k3> can you speed it up for a few Chris
20:55:20  <Stablean> <Chris Booth> nope
20:55:26  <Stablean> <Chris Booth> you have to send it back
20:55:30  <Stablean> <Chris Booth> can't fast forward in mp
20:55:36  <Stablean> <Chris Booth> we would all desync
20:56:02  <Stablean> <dh2k3> k so go faster you slow tanker
20:56:35  <Stablean> <dh2k3> need to replace cars and trains
20:57:01  <Stablean> *** morphium joined the game
20:57:45  <Stablean> <Chris Booth> yes
20:58:57  <Stablean> <Chris Booth> beer!
20:59:03  <Stablean> *** Chris Booth has left the game (connection lost)
20:59:07  <TWerkhoven> lol
20:59:10  <Stablean> *** morphium has left the game (leaving)
20:59:12  <Stablean> <Troy McClure> :P
20:59:35  <TWerkhoven> he mustve spilt it across his keyboard
20:59:42  <Stablean> <Troy McClure> no
20:59:52  <Stablean> <Troy McClure> he was talking in team that he was going to the pub
20:59:55  <Stablean> <Troy McClure> hence:
20:59:58  <Stablean> <Troy McClure> BEER!
21:00:02  <Chris_Booth> no its pub time
21:00:12  <Stablean> <dh2k3> polybuilk still the biggest for minerals, etc.
21:00:15  <Chris_Booth> beer o-clock
21:00:27  <Stablean> <Troy McClure> slow loading time i recall, dh2k3
21:00:37  * TWerkhoven poors himself a vodka n cola
21:00:41  <Stablean> <dh2k3> roger
21:00:43  <Stablean> <Troy McClure> perhaps you wont mind
21:00:57  <Stablean> <Troy McClure> but we need to watch that loading time isnt too large
21:01:04  <Stablean> <Troy McClure> you need  bigger stations for that
21:01:38  <Stablean> <Troy McClure> and i would advise to have 3 locs (2 at the least)
21:02:00  <Chris_Booth[LP]> TWerkhoven: you big girls blous
21:02:17  <TWerkhoven> ill have a plain one later
21:02:18  <Stablean> <Troy McClure> go drink some beer, stout or ale Chris
21:03:20  <Stablean> <Troy McClure> dh2k3, do you need help replacing trains?
21:03:47  <Stablean> <dh2k3> don't think so as they should all be Masai's
21:04:05  <Stablean> <Troy McClure> yeah, but again, single loc is far from optimal
21:04:11  <Stablean> <Troy McClure> they accelerate real slow
21:04:28  <Stablean> <Troy McClure> but it is your choice of course
21:05:14  <Stablean> <dh2k3> great I have a jam
21:05:46  <Stablean> <Troy McClure> you should really avoid level crossings
21:06:02  <Stablean> <dh2k3> what do you mean avoid level crossings?
21:06:23  <Stablean> <Troy McClure> check the sign !level crossing
21:06:52  <Stablean> <dh2k3> oh build like that
21:07:06  <Stablean> <Troy McClure> yeah, your jams are created becaus of  it
21:07:12  <Stablean> <Troy McClure> conflicting paths jam up the lot
21:07:37  <Stablean> <Troy McClure> together with it's vicinity to your stations
21:07:50  <Stablean> <dh2k3> made a -54.5mil loss
21:08:00  <Stablean> <dh2k3> 4.5 mil
21:08:14  <Stablean> <Troy McClure> a loss is money gone to waste
21:08:21  <Stablean> <Troy McClure> you invested it in new vehicles
21:08:36  <Stablean> <dh2k3> but it's to new vehicles and trains
21:08:46  <Stablean> <Troy McClure> yes, an investment
21:08:57  <Stablean> <Troy McClure> and you get a return for it in higher speed an therefore higher profits
21:09:03  <Stablean> <Troy McClure> if you do it right
21:09:33  <Stablean> <dh2k3> wow all 3 of my iron ore mines 864 each
21:12:59  <Stablean> *** LukE has left the game (connection lost)
21:13:23  <Stablean> *** LukE joined the game
21:16:34  <Stablean> <dh2k3> where to go now hmm
21:18:04  <Stablean> <dh2k3> very high coal mine and forest
21:18:04  <Stablean> *** LukE has left the game (connection lost)
21:18:32  <Stablean> <Troy McClure> want me to open engy supplies services to your coal mines?
21:19:06  <Stablean> <dh2k3> up to you as Chris and I have a win-win with stuff
21:19:24  <Stablean> <Troy McClure> I have win with money from engy supplies
21:19:34  <Stablean> <Troy McClure> but im not really in the mood for t it
21:19:50  <Stablean> <Troy McClure> you know you generate your own engy supplies now?
21:20:07  <Stablean> <dh2k3> now I know
21:20:17  <Stablean> <Troy McClure> we left that auto shop
21:20:21  <Stablean> <Troy McClure> machine shop
21:20:28  <Stablean> <dh2k3> but I'm still supplying it
21:20:30  <Stablean> <Troy McClure> but since you still bring metal to it
21:20:37  <Stablean> <Troy McClure> it still produces engy supplies
21:20:47  <Stablean> <Troy McClure> i suggest you do something with it :P
21:21:19  <Stablean> <dh2k3> but what car to use to carry them
21:21:28  <Stablean> <Troy McClure> whatever will work
21:21:39  <Stablean> <Troy McClure> but i suggest you do it like me Chris do it
21:21:53  <Stablean> <Troy McClure> it provides a steady supply of engy supplies
21:22:01  <Stablean> <Troy McClure> every month
21:22:28  <Stablean> <Troy McClure> and since primaries grow on engy supplies, which is counted each month
21:22:53  <Stablean> <Troy McClure> you should at least try to spread it, so it delivers every month
21:22:58  <Stablean> *** TWerkhoven joined the game
21:23:03  <Stablean> <Troy McClure> we use a timetable...
21:23:49  <Stablean> <dh2k3> darn jams
21:24:13  <Stablean> <Troy McClure> i told you how to fix it
21:24:26  <Stablean> <dh2k3> it's not that jam
21:24:52  <Stablean> <Troy McClure> no, but probably the same problem
21:24:59  <Stablean> <Troy McClure> although i didnt look
21:26:49  <Stablean> <dh2k3> wow my one town accepts passengers, coal, mail, goods, grain, food, sugar beet, clay, plant fibers, chemicals, engineering supplies, petrol, stone, alcohol
21:28:32  <Stablean> *** NCommander joined the game
21:28:35  <Stablean> <Troy McClure> wb
21:28:46  <Stablean> <NCommander> hanks
21:28:52  <Stablean> <Troy McClure> where
21:28:56  <Stablean> <Troy McClure> I dont like one hank
21:28:59  <Stablean> <NCommander> ITS GOTTEN BIGGER
21:29:01  <Stablean> <Troy McClure> let alone more of them
21:29:04  <Stablean> <NCommander> meant to say thanks
21:29:10  <Stablean> <Troy McClure> I know :P
21:29:16  <Stablean> <Troy McClure> and yes: it's gotten bigger
21:29:20  <Stablean> <Troy McClure> and more profitable too :P
21:29:30  <Stablean> <NCommander> my mind has been blown
21:29:42  <Stablean> <NCommander> I'm lagging so feircy I don't think I can play
21:29:48  <Stablean> <Troy McClure> no other bodyparts
21:29:50  <Stablean> <Troy McClure> hehe
21:29:58  <Stablean> <Troy McClure> better now?
21:30:15  <Stablean> <NCommander> jesus, 384 trains
21:30:50  <Stablean> *** TWerkhoven has left the game (leaving)
21:31:16  <Stablean> *** TWerkhoven joined the game
21:31:31  <Stablean> *** NCommander has left the game (leaving)
21:31:37  <NCommander> I'm lagging too bad
21:31:45  <Stablean> <Troy McClure> np man
21:39:53  <Stablean> <Troy McClure> Player, change your name to play
21:40:04  <Stablean> <dh2k3> I refuse :P
21:40:20  <Stablean> *** Player has changed his/her name to qnetzki
21:46:19  <Stablean> *** qnetzki has left the game (leaving)
21:47:37  <Stablean> <dh2k3> what to do what to do
21:47:50  <Stablean> <Troy McClure> make your level crossing nonlevel?
21:48:17  <Stablean> <Troy McClure> improve the exit of your steel mill?
21:48:39  <Stablean> <dh2k3> expand to another coal mine
21:50:11  <Stablean> <Troy McClure> hmm, polybulk is better at loading
21:51:17  <Stablean> <dh2k3> ouch no
21:59:28  <Stablean> <dh2k3> darn it another jam
22:02:06  <Stablean> *** BlackBeaver has started a new company (#5)
22:04:16  <Stablean> <dh2k3> k I thik I fixed a jam
22:05:31  *** ODM has quit IRC
22:07:36  <Stablean> <Troy McClure> bb
22:08:27  <Stablean> *** Troy McClure has left the game (leaving)
22:11:16  <Stablean> *** TWerkhoven has left the game (leaving)
22:16:08  <Stablean> <dh2k3> ouch
22:16:18  <Stablean> <dh2k3> no wonder I am going broke
22:42:34  <Stablean> *** Player has joined spectators
22:44:46  <Stablean> *** Player has started a new company (#6)
22:48:21  <Stablean> *** Anson joined the game
22:52:01  <Stablean> <Anson> hallo ... I'll be back from extended AFK "sometime soon" :-)
22:52:13  <Stablean> <Anson> who are you, anonymous "Player" ?
22:52:15  <Stablean> <BlackBeaver> whats "hallo" ?
22:52:32  <Stablean> <Player> whats the name of thise server ?
22:52:42  <Stablean> <Anson> german, dutch, swedish(?) etc for "hello"
22:52:50  <Stablean> <BlackBeaver> ok
22:52:52  <Stablean> <Player> HallO ?
22:54:03  <Stablean> <Anson> this server is a general server of openTTD coop
22:54:33  <Stablean> <Anson> they play multiplayer coop games on several other servers, but this is a general public server of them
22:55:28  <Stablean> <BlackBeaver> this is my first time here
22:55:28  <Stablean> <Anson> name can be changed by using "!name" here, or before you join a game in the multiplayer dialog
22:55:42  <Stablean> *** Player has changed his/her name to Tstar
22:55:58  *** TWerkhoven has quit IRC
22:56:08  <Stablean> *** damper joined the game
22:56:10  <Stablean> <Anson> thanks ... and welcome Beaver and Tstar
22:56:16  <Stablean> <BlackBeaver> thanks
22:56:30  <Stablean> <BlackBeaver> and its the first time I play with this enlarged instudrial system
22:56:32  <Stablean> <Anson> i don't belong to the core either, but i was here a few times
22:56:51  <Stablean> <Anson> there are several different of these indistry systems
22:56:53  <Stablean> *** damper has changed his/her name to Phil
22:57:39  <Stablean> <Anson> general rules for this server are simple ... be nice and don't steal resources which other people are already collecting and/or producing
22:58:02  <Stablean> <BlackBeaver> ok
22:58:13  <Stablean> <Tstar> whats the name of the server :)
22:58:33  <Stablean> <Anson> a long title ... like "open TTD coop welcome server (xxxxxx)"
22:58:49  <Stablean> <Tstar> ah okay
22:58:55  <Stablean> <Tstar> its nice i like the economy syste
22:59:24  <Stablean> <Anson> a warning : check prices befoe you buy vehicles ... mostly for ships and aircraft :-)
22:59:34  <Stablean> <Tstar> :D
23:00:34  <Stablean> <Phil> hello peeps
23:00:53  <Stablean> <Phil> does anybody want any help?
23:01:18  <Stablean> <BlackBeaver> not yet
23:01:22  <Stablean> <Anson> this server uses lots of GRFs ... different stations of all kinds (just for the looks), but also modified prices (mostly for ships and aircraft to strongly discourage them), and quite often additional or alternate railtypes and/or industries
23:01:41  <Stablean> <Tstar> yeah i like :D
23:01:47  <Stablean> <Anson> AFK again, maybe for another 30 mins
23:02:32  <Stablean> <Phil> oooo
23:02:42  <Stablean> <Phil> they've enable dirs isee
23:02:53  <Stablean> <Phil> err
23:02:55  <Stablean> <Phil> firs
23:04:14  <Stablean> <Phil> dh
23:04:24  <Stablean> <Phil> want some help?
23:07:11  <Stablean> <Phil> black beaver have you played firs industries before?
23:07:21  <Stablean> <BlackBeaver> erhm
23:07:27  <Stablean> <BlackBeaver> i dont even no what "firs" means
23:07:29  <Stablean> <BlackBeaver> lol
23:07:59  <Stablean> <Phil> all these extra industries are called the firs industry replacemnet pack
23:08:05  <Stablean> <BlackBeaver> ok no
23:08:07  <Stablean> <BlackBeaver> i havent
23:08:31  <Stablean> <Phil> o grow industry output,  you have to deliverstuff to tge primary industry
23:09:26  <Stablean> <Phil> like the coal you're building to now
23:09:42  <Stablean> <Phil> u need to supply it engineering supplies to grow it's out put
23:09:52  <Stablean> <BlackBeaver> well it already has a nice output
23:09:54  <Stablean> <BlackBeaver> :D
23:10:06  <Stablean> <Phil> yeah i noticed that
23:10:15  <Stablean> <Phil> some oone has clearly done it already
23:10:24  <Stablean> <Phil> but depending on the setting they've used
23:10:38  <Stablean> <Phil> without engenierring supplys it may shirnk and die
23:10:50  <Stablean> <BlackBeaver> I hope it doesnt
23:10:52  <Stablean> <BlackBeaver> :S
23:11:12  <Stablean> <Phil> just keep watching it
23:11:16  <Stablean> <BlackBeaver> ok
23:11:18  <Stablean> <Phil> if it starts shrink
23:11:26  <Stablean> <Phil> send it some engeneering supplies
23:11:47  <Stablean> <BlackBeaver> ok
23:11:49  <Stablean> <BlackBeaver> thx :)
23:12:07  <Stablean> <Phil> np :)
23:13:09  <Stablean> <Phil> yeah it's shrinking
23:13:21  <Stablean> <BlackBeaver> noooooooo
23:13:21  <Stablean> <BlackBeaver> :(
23:13:24  <Stablean> <Phil> looks like it needs engeneering suuplies
23:13:43  <Stablean> <Phil> to get them you need and oil run or steel run
23:13:49  <Stablean> <BlackBeaver> maybe its just the normal flucuation
23:13:51  <Stablean> <BlackBeaver> of output
23:14:09  <Stablean> <Phil> no firs doesn't work like that I don't think
23:14:15  <Stablean> <Phil> although i maybe wrong
23:14:18  <Stablean> <BlackBeaver> have a look
23:14:21  <Stablean> <BlackBeaver> its up again
23:14:27  <Stablean> <BlackBeaver> 423 tons
23:14:34  <Stablean> <Phil> yeah maybe firs does fluctuate then
23:14:47  <Stablean> <Phil> so might be ok still :)
23:16:33  <Stablean> <Tstar> where i get wheat -.-
23:16:47  <Stablean> <Phil> famrs i think
23:17:26  <Stablean> <Tstar> i think so 2 but they only make cows and milk ^
23:17:53  <Stablean> <Phil> umm
23:19:33  <Stablean> <Phil> good question
23:19:38  <Stablean> <BlackBeaver> is there a type of station for stone?
23:19:40  <Stablean> <Phil> I've checked all farms
23:19:50  <Stablean> <Tstar> i dont get it
23:20:00  <Stablean> <Phil> yeah i think there is somewhere
23:20:00  <Stablean> <Tstar> Phil you ae from ?
23:20:22  <Stablean> <Phil> leeds england
23:20:40  <Stablean> <Tstar> ah okay
23:21:00  <Stablean> <Phil> how about yourself?
23:21:07  <Stablean> <Tstar> Berlin Germany
23:21:18  <Stablean> <Phil> nice :)
23:21:24  <Stablean> <Tstar> :D
23:26:01  <Stablean> <Phil> can't wheat myself either
23:26:07  <Stablean> <Tstar> :s
23:26:17  <Stablean> <Phil> what industry require wheat?
23:26:17  <Stablean> <Tstar> i dont finde any industir producing wheat
23:26:19  <Stablean> <Tstar> much
23:26:27  <Stablean> <Tstar> some Factorys
23:26:45  <Stablean> <Phil> food factorys?
23:26:59  <Stablean> <Tstar> yes
23:27:50  <Stablean> <Phil> i think maybe grain = wheat.  Grain on temeperate and wheat on sub artic
23:28:17  <Stablean> <Tstar> but there are tow differants wagoons
23:28:39  <Stablean> *** Phil has started a new company (#8)
23:28:43  <Stablean> <Tstar> I have one :D
23:28:55  <Stablean> <Phil> :O
23:29:00  <Stablean> <Phil> where?
23:29:31  <Stablean> <Tstar> i make a shiled
23:29:44  <Stablean> <Tstar> in the North
23:30:31  <Stablean> <Phil> yeah that must be right rather then wheat
23:40:09  <Stablean> <Phil> black beaver
23:40:27  <Stablean> <Phil> aha i see :)
23:40:33  <Stablean> <BlackBeaver> need more cash
23:40:37  <Stablean> <BlackBeaver> for bigger project
23:40:53  <Stablean> <Phil> whats your plan?
23:41:05  <Stablean> <BlackBeaver> paper factory
23:41:54  <Stablean> <BlackBeaver> damn I d like better stone output
23:42:18  <Stablean> <Phil> to improve it u need engeneerier supplies
23:42:21  <Stablean> <BlackBeaver> yeah :(
23:42:36  <Stablean> <BlackBeaver> besides I dont think its the right station type for stone
23:42:42  <Stablean> <BlackBeaver> but didnt find anything else
23:42:42  <Stablean> <Phil> if i were you I create a ore>steel>machine factory run
23:43:11  <Stablean> <Phil> staions don't matter
23:43:15  <Stablean> <Phil> they are looks only
23:43:17  <Stablean> <BlackBeaver> yeah I know
23:43:23  <Stablean> <BlackBeaver> but I care for looks
23:43:25  <Stablean> <BlackBeaver> xD
23:43:28  <Stablean> <Phil> ahaha ok
23:43:50  <Stablean> <BlackBeaver> so tell me if you find a stone station
23:43:57  <Stablean> <Phil> ill check now
23:44:07  <Stablean> <dh2k3> hello
23:44:21  <Stablean> <Phil> hi there dh
23:44:38  <Stablean> <dh2k3> wish I could ship this oil but I'm short on funds big time
23:44:57  <Stablean> <Phil> :(
23:46:49  <Stablean> <Phil> @black beaver,  industrial staions> mineral  silo
23:46:55  <Stablean> <dh2k3> tunnel too long :S
23:47:52  <Stablean> <Phil> then raw materials amd add some mineral piles and diggers
23:48:18  <Stablean> <Phil> and maybe a train loading chute
23:48:38  <Stablean> <Phil> dh want some help building stuff?
23:50:43  <Stablean> <dh2k3> only thing I need help with is getting the oil refinery to be a little closer to the catch points :D
23:50:57  <Stablean> <Phil> which one?
23:52:06  <Stablean> <dh2k3> wow blue has jams
23:52:12  <Stablean> <BlackBeaver> me?
23:52:22  <Stablean> <dh2k3> light blue
23:52:28  <Stablean> <BlackBeaver> i dont have enough trains to have jams
23:52:30  <Stablean> <BlackBeaver> ah ok

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