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00:00:07 <Stablean> <Troy McClure> too flat :P 00:00:07 <Stablean> <Sylf> oh, compared to this one 00:00:10 <Stablean> <Troy McClure> yes :P 00:00:12 <Stablean> <Sylf> you liked the last game? 00:00:14 <Stablean> <Troy McClure> errm 00:00:22 <Stablean> <Sylf> hilly and somewhat watery 00:00:24 <Stablean> <Troy McClure> no UKRS2 and UKRS2+ 00:00:28 <Stablean> <Troy McClure> were some problems with it 00:00:35 <Stablean> <Sylf> what's the prob? 00:00:38 <Stablean> <Troy McClure> actually, just with UKRS2+ 00:00:44 <Stablean> <Troy McClure> doubling engines didnt double power 00:00:54 <Stablean> <Sylf> D: 00:00:54 <Stablean> <Troy McClure> I localised the problem to UKRS2+ 00:01:04 <Stablean> <Sylf> that sucks 00:01:10 <Stablean> <Sylf> I wonder it's been reported 00:01:10 <Stablean> <Troy McClure> UKRS(2) and 2cc? 00:01:17 <Stablean> <Troy McClure> I've reported it on the TTforums 00:01:20 <Stablean> <Sylf> k 00:01:31 <Stablean> <Sylf> Maybe FIRS 2cc 00:01:34 <Stablean> <Troy McClure> no weight multiplier 00:01:40 <Stablean> <Troy McClure> FIRS+2cc 00:01:43 <Stablean> <Troy McClure> only 2cc? 00:01:53 <Stablean> <Sylf> I wonder 2cc 1.0 supports the latest FIRS? 00:01:55 <Stablean> <Troy McClure> still cant carry alcohol by train? 00:02:09 <Stablean> <Troy McClure> you werent able to load the latest FIRS, you know :P 00:02:21 <Stablean> <Troy McClure> at least the nml beta :) 00:02:32 <Stablean> <Sylf> yeah, we'll use the non-beta 00:02:38 <Stablean> <Troy McClure> k 00:02:45 <Stablean> <Troy McClure> japanese style landshap 00:02:59 <Stablean> <Troy McClure> japanese cities are denser right? 00:03:21 <Stablean> <Sylf> is it? 00:03:27 <Stablean> <Troy McClure> and errmm... Latvian town names? 00:03:31 <Stablean> <Troy McClure> never seen that :D 00:03:40 <Stablean> *** Game unpaused (number of players) 00:03:42 <Stablean> <Troy McClure> I dont know, you can load japanese cities too :P 00:03:42 <Stablean> *** Player has joined spectators 00:03:42 <Stablean> *** Game paused (number of players) 00:03:54 <Stablean> *** Troy McClure has paused the server. 00:04:03 <Stablean> <Player> So hai. 00:04:05 <Stablean> <Troy McClure> hi 00:04:07 <Stablean> <Player> hmmm 00:04:15 <Stablean> <Player> Where do i change my name? 00:04:17 <Stablean> <Troy McClure> there's a new map in the making, so starting a company is useless 00:04:23 <Stablean> <Sylf> type !name 00:04:26 <Stablean> <Troy McClure> try !name <newname> 00:04:30 <Stablean> *** Player has changed his/her name to Chralex 00:04:32 <Stablean> <Sylf> btw, we'll be resetting this game again soon 00:04:38 <Stablean> <Sylf> so don't bother start building yet 00:04:48 <Stablean> <Troy McClure> got my requests, Sylf? 00:04:48 <Stablean> <Chralex> I make a little bussniess meanwhile until we reset. 00:04:58 <Stablean> <Chralex> or what 00:05:04 <Stablean> <Chralex> Paused D: 00:05:08 <Stablean> <Troy McClure> sure, but it's useless 00:05:18 <Stablean> *** Troy McClure has enabled autopause mode. 00:05:18 <Stablean> <Sylf> what was the request? 00:05:24 <Stablean> <Troy McClure> all the newgrfs 00:05:26 <Stablean> <Troy McClure> :P 00:05:29 <Stablean> <Sylf> What I have so far is 2cc, FIRS, Japanese Building 00:05:35 <Stablean> <Troy McClure> jap, 2cc, FIRS, 00:05:39 <Stablean> <Troy McClure> errm 00:05:41 <Stablean> <Sylf> ok, got it 00:05:48 <Stablean> <Sylf> and eGRVTS 00:05:54 <Stablean> <Troy McClure> Latvian town names 00:06:00 <Stablean> <Sylf> South African Names :p 00:06:02 <Stablean> <Troy McClure> or anything out of the ordinary :P 00:06:05 <Stablean> <Troy McClure> seen that already 00:06:17 <Stablean> <Sylf> fine 00:06:19 <Stablean> <Chralex> damn 00:06:19 <Stablean> <Sylf> hrm 00:06:26 <Stablean> <Troy McClure> just start a company Chralex 00:06:32 <Stablean> *** Chralex has started a new company (#2) 00:06:34 <Stablean> *** Game unpaused (number of players) 00:06:39 <Stablean> <Chralex> oh. 00:06:57 <Stablean> <Troy McClure> ow, just one trainset? 00:06:59 <Stablean> <Sylf> Esperanto? 00:07:01 <Stablean> <Troy McClure> or TRS? 00:07:05 <Stablean> <Troy McClure> hehe, nice 00:07:11 <Stablean> <Troy McClure> sure, Esperanto 00:07:38 <Stablean> <Troy McClure> oh, Chralex 00:07:44 <Stablean> <Troy McClure> you need to read the !rules 00:08:44 <Stablean> <Sylf> ok, got the map ready 00:08:49 <Stablean> <Troy McClure> okay 00:08:53 <Stablean> <Sylf> uploading.... 00:09:03 <Stablean> <Troy McClure> you need to download some files too, Chralex :P 00:09:03 <Stablean> <Chralex> So it's over soon. 00:09:11 <Sylf> !rcon ls 00:09:12 <Stablean> Sylf: 0) .. (Parent directory) 00:09:12 <Stablean> Sylf: 1) archive/ (Directory) 00:09:12 <Stablean> Sylf: 2) StableTempS02a.sav 00:09:12 <Stablean> Sylf: 3) StableTempS02.sav 00:09:12 <Stablean> Sylf: 4) StableTempS01.sav 00:09:13 <Stablean> Sylf: you have 22 more messages 00:09:19 <Sylf> !rcon load 2 00:09:21 <Stablean> *** Game paused (number of players) 00:09:26 <Stablean> *** Troy McClure joined the game 00:09:30 <Stablean> *** Sylf joined the game 00:09:33 <Stablean> <Sylf> BAH 00:09:35 <Stablean> <Troy McClure> errm 00:09:37 <Stablean> *** Player has started a new company (#1) 00:09:37 <Stablean> *** Game unpaused (number of players) 00:09:52 <Stablean> *** Troy McClure has paused the server. 00:09:54 <Stablean> *** Game paused (number of players) 00:10:10 <Stablean> <Sylf> I didn't remove BATS 00:10:17 <Stablean> <Sylf> gotta recreate the map again 00:10:23 <Stablean> <Troy McClure> you know no newgrf isloaded? 00:10:39 <Stablean> <Troy McClure> Chralex? 00:10:45 <Stablean> <Troy McClure> you need some new files too 00:10:51 <Stablean> <Player> Okay. 00:10:57 <Stablean> <Player> Shit old name 00:11:03 <Stablean> *** Player has changed his/her name to chralex 00:11:03 <Stablean> <Troy McClure> most can be downloaded automatically, but some need to be downloaded manually 00:11:08 <Stablean> <Troy McClure> I think 00:11:10 <Stablean> <chralex> Where? 00:11:16 <Stablean> <chralex> Do i need to rejoin?= 00:11:22 <Stablean> <Troy McClure> Sylf, some help please 00:11:40 <Stablean> <Troy McClure> should be a link on the openttdcoop web page 00:11:51 <Stablean> <chralex> Could you link it here? 00:11:55 <Stablean> <chralex> or wait 00:11:58 <Stablean> <chralex> I can't press links 00:12:00 <Stablean> <chralex> here 00:12:06 <Sylf> !rcon ls 00:12:06 <Stablean> Sylf: 0) .. (Parent directory) 00:12:06 <Stablean> Sylf: 1) archive/ (Directory) 00:12:06 <Stablean> Sylf: 2) StableTempS02b.sav 00:12:06 <Stablean> Sylf: 3) StableTempS02a.sav 00:12:06 <Stablean> Sylf: 4) StableTempS02.sav 00:12:07 <Stablean> Sylf: you have 23 more messages 00:12:08 <Sylf> !rcon load 2 00:12:10 <Stablean> *** Game paused (number of players) 00:12:16 <Stablean> *** Troy McClure joined the game 00:12:17 <Stablean> *** Sylf joined the game 00:12:28 <Stablean> <Player> I'll go download the files 00:12:37 <Stablean> *** Player has changed his/her name to Chralex 00:12:39 <Stablean> <Sylf> DAMN 00:12:39 <Stablean> <Troy McClure> Sylf, Newgrf? 00:12:42 <Stablean> <Troy McClure> ;) 00:12:48 <Stablean> <Troy McClure> I'll wait ;) 00:12:50 <Stablean> <Sylf> the server doesn't have Esperanto town name grf 00:12:54 <Stablean> <Sylf> probably 00:13:00 <Stablean> *** Chralex has left the game (leaving) 00:15:02 <Sylf> th attempt... 00:15:07 <Sylf> 4th 00:15:30 <Sylf> !rcon ls 00:15:30 <Stablean> Sylf: 0) .. (Parent directory) 00:15:30 <Stablean> Sylf: 1) archive/ (Directory) 00:15:30 <Stablean> Sylf: 2) StableTempS02c.sav 00:15:30 <Stablean> Sylf: 3) StableTempS02b.sav 00:15:30 <Stablean> Sylf: 4) StableTempS02a.sav 00:15:31 <Stablean> Sylf: you have 24 more messages 00:15:35 <Sylf> !rcon load 2 00:15:37 <Stablean> *** Game still paused (manual, number of players) 00:15:42 <Stablean> *** Troy McClure joined the game 00:15:44 <Stablean> *** Sylf joined the game 00:15:46 <Sylf> !auto 00:15:46 <Stablean> *** Sylf has enabled autopause mode. 00:15:47 <Stablean> *** Game still paused (number of players) 00:15:53 <Stablean> <Troy McClure> French? 00:15:57 <Stablean> <Sylf> Catalan 00:16:03 <Stablean> <Troy McClure> ah, okay 00:16:14 <Stablean> <Sylf> No habla catalunia, but who cares :D 00:16:32 <Stablean> <Troy McClure> do oil wells die? 00:16:38 <Stablean> <Sylf> nope 00:16:40 <Stablean> <Sylf> not in FIRS 00:17:46 <Stablean> *** Troy McClure has started a new company (#2) 00:17:46 <Stablean> *** Game unpaused (number of players) 00:19:43 <Sylf> !rcon reset_company 1 00:19:43 <Stablean> Sylf: CmdWantEnginePreview Troy McClure date:1920-02-24 tile:00000000 p1:000001AF p2:00000000 text: price:0 00:19:43 <Stablean> Sylf: CmdWantEnginePreview Troy McClure date:1920-02-24 tile:00000000 p1:0000019D p2:00000000 text: price:0 00:19:43 <Stablean> Sylf: Company deleted. 00:20:40 <Stablean> *** Sylf has left the game (leaving) 00:55:41 <Stablean> <Troy McClure> err, Sylf? 00:56:47 <Stablean> <Troy McClure> Sylf, if you read this: 00:57:02 <Stablean> <Troy McClure> pbs signals are very slow to respond; 00:57:21 <Stablean> <Troy McClure> trains almost have to stop before it, before it even works 00:58:24 <Stablean> <Troy McClure> @@(clcalc rail 1) 00:58:25 <Webster> Stablean: A rail Curve Length of 1 (1 half tiles) gives a speed of 88km/h or 55mph 01:01:42 <Stablean> *** Anson joined the game 01:07:40 *** TroyMcClure has joined #openttdcoop.stable 01:23:58 <Stablean> *** Anson has started a new company (#1) 01:28:51 <Stablean> <Troy McClure> Anson, I advise you to use as less PBS signals as possible 01:29:40 <Stablean> <Troy McClure> err 01:29:45 <Stablean> <Troy McClure> your steel mil ljust died 01:29:51 <Stablean> <Troy McClure> :S 01:30:54 <Stablean> <Troy McClure> Anson? 01:31:18 <Stablean> <Anson> yes ? 01:31:24 <Stablean> <Troy McClure> your steelmill died 01:31:42 <Stablean> <Troy McClure> aka: your line is useless now :S 01:31:56 <Stablean> <Anson> thanks for info 01:32:02 <Stablean> <Anson> i hate that on firs ... 01:32:08 <Stablean> <Anson> you need to study the map a bit 01:32:22 <Stablean> <Anson> and in half a year, 3 of 4 steel mills are gone :-( 01:32:25 <Stablean> <Troy McClure> and nog get unlucky the industry dies on you :P 01:32:55 <Stablean> <Anson> on the last map, i connected an iron ore mine 01:33:05 <Stablean> <Anson> when the first train was loaded at 90%, it died 01:33:33 <Stablean> <Anson> then i wanted to connect a power plant at the same station as drop ... guess what ? 01:33:52 <Stablean> <Anson> when i had reversed everything from pickup to drop, the power plant died too 01:34:11 <Stablean> <Troy McClure> ah, only one steelmill left 01:34:25 <Stablean> <Troy McClure> according to my information, Power Plants never die 01:34:28 <Stablean> <Anson> yes ... 3 of 4 died while i was building 01:35:01 <Stablean> <Troy McClure> enough to start over again 01:35:03 <Stablean> <Troy McClure> bb 01:35:21 <Stablean> <Anson> thanks 01:47:53 <Stablean> <Troy McClure> you're very slow, Anson, you know that? 01:52:32 <Stablean> <Troy McClure> Im keeping it alive for now ;) 01:53:12 <Stablean> <Anson> but there is another problem now ... you were the first to serve that indistry 01:53:18 <Stablean> <Troy McClure> np 01:53:22 <Stablean> <Troy McClure> I allow it 01:53:32 <Stablean> <Troy McClure> btw, hate to see you without any industries at all 01:53:47 <Stablean> <Troy McClure> just because you have bad luck with having potentially 2 steel mills die 01:54:51 <Stablean> <Troy McClure> btw, why are you so slow? 01:55:14 <Stablean> <Anson> i don't want to simply pull a straight line uphill and downhill, long distance, and then get money, but having the first price in the ugly track laying contest :-) 01:55:32 <Stablean> <Troy McClure> no competition here :P 01:55:39 <Stablean> <Anson> from solo games, i am used to building while paused 01:55:54 <Stablean> <Troy McClure> you're not having a lag right now or something? 01:56:17 <Stablean> <Anson> you mean computer being laggy, or connection ? ... no, perfect 01:56:21 <Stablean> <Troy McClure> k 01:56:47 <Stablean> <Anson> sometimes, i even think that network games run more smothly than local games :-) 01:56:54 <Stablean> <Troy McClure> could be 01:57:01 <Stablean> <Troy McClure> depends on what you're doing with local games 01:57:16 <Stablean> <Troy McClure> lots of traffic, big cities and lots of planes/ships take up a lot of CPU 01:58:58 <Stablean> <Troy McClure> hehe :P 01:59:00 <Stablean> <Anson> lol ... i don't think trains will like that track :-) 01:59:59 <Stablean> <Troy McClure> bye 02:00:01 <Stablean> <Troy McClure> im off :P 02:00:13 <Stablean> <Troy McClure> good luck crawling your trains to their destination 02:04:18 <Stablean> *** Mazur joined the game 02:08:22 *** Intexon has quit IRC 02:08:47 *** Intexon has joined #openttdcoop.stable 02:10:46 <Stablean> <Troy McClure> you see it? 02:11:40 <Stablean> <Mazur> Waiting for a train to come there. 02:11:50 <Stablean> <Troy McClure> did you do anything? 02:11:56 <Stablean> <Troy McClure> seem to be a lot faster now 02:11:58 <Stablean> <Mazur> No. 02:12:08 <Stablean> <Troy McClure> #2 02:12:32 <Stablean> <Troy McClure> check the only !here left 02:13:14 <Stablean> <Mazur> Hm, yes, that IS odd, that the train gets stopped for a clear stretch. 02:13:21 <Stablean> <Troy McClure> yes 02:13:39 <Stablean> <Troy McClure> I put "show reserved tracks" on 02:13:43 <Stablean> <Troy McClure> but nothing suspicious 02:13:52 <Stablean> *** Sylf joined the game 02:13:55 <Stablean> <Troy McClure> if you want, you can join my company to check around 02:13:58 <Stablean> <Troy McClure> ah, Sylf 02:14:04 <Stablean> <Sylf> don't ask me 02:14:11 <Stablean> <Sylf> I don't have a fix for it either 02:14:27 <Stablean> <Troy McClure> but can you at leas acknowledge it's existence 02:14:29 <Stablean> <Mazur> I've no idea what anyone changed to cause this. 02:14:35 <Stablean> <Troy McClure> just say you see it too? 02:14:53 <Stablean> <Anson> sorry, what are you talking about ? 02:14:55 <Stablean> <Mazur> And no idea where to look to solve it, expecially not at this time of day. 02:15:05 <Stablean> <Troy McClure> slow pbs, anson 02:15:09 <Stablean> <Troy McClure> np Mazur 02:15:12 <Stablean> <Troy McClure> thanks for checking anyway 02:15:20 <Stablean> <Troy McClure> @Sylf, try looking !here 02:15:26 <Stablean> <Mazur> Trains getting stopped by every PBS, even when all tracks are clear. 02:15:33 <Stablean> <Sylf> I'm not seeing it clearly yet 02:15:51 <Stablean> <Troy McClure> try when #2 exits 02:15:54 <Stablean> <Troy McClure> no, wait 02:16:01 <Stablean> <Troy McClure> that wont give a problem 02:16:07 <Stablean> <Troy McClure> when 11 enters 02:16:09 <Stablean> <Anson> when the train just left, it took a second until "reserved path" was shown, and another second until the train started moving 02:16:17 <Stablean> <Mazur> They actuallt act like regular signals at that: staying red even when a path is clear. 02:16:19 <Stablean> <Troy McClure> hmm 02:16:22 <Stablean> <Troy McClure> very erratic 02:16:52 <Stablean> <Troy McClure> sometimes very slow, sometimes quite fast 02:16:53 *** Intexon has quit IRC 02:16:54 <Stablean> <Anson> PBS always stays red ... that is normal ... they only switch to green for a moment when they reserve a path 02:17:14 <Stablean> <Troy McClure> not the problem Anson 02:17:25 <Stablean> <Troy McClure> they stay red even IF there is a clear path 02:17:35 <Stablean> <Mazur> No, they look red, but they are "Orange". 02:17:37 <Stablean> <Anson> there is one parameter for those signals, whether trains shall stop at them and then continue when a path can be found 02:17:47 <Stablean> <Anson> in the last game, that had to be enabled afterwards 02:18:02 <TroyMcClure> http://wiki.openttd.org/Path_Based_Signaling 02:18:14 <TroyMcClure> dont know if it's up to date 02:18:21 <TroyMcClure> but it has several detailed options 02:18:22 <Stablean> <Sylf> what the 02:18:23 <Mazur> It;s not. 02:18:26 <Stablean> <Anson> how do i see parameters with console commands and how can i change them ? 02:18:36 <TroyMcClure> only thing I could find on it ;S 02:18:40 <Stablean> <Sylf> Only 2 refineries >_< 02:19:02 <Stablean> <Sylf> what parameters? 02:19:18 <Stablean> <Sylf> you can usually use set command 02:19:37 <Stablean> <Anson> there are KLOTS of parameters for pathfinder etc ... one of them determines whether trains shall stop at every PBS before driving on 02:19:39 <Stablean> <Troy McClure> ya sure, Mazur, it looks like it's in 1.1.0 02:19:41 <Stablean> <Sylf> you can see most params using "set" 02:19:42 <Mazur> If you;re an admin, with multiuser games. 02:19:54 <Stablean> <Troy McClure> ? 02:20:04 <Mazur> That was to Andom. 02:20:07 <Mazur> Ansom. 02:20:18 <Stablean> <Anson> maybe intended to simulate real life, when the train driver has to stop first, ask for permission to use a specific path, and then may enter the block 02:20:38 <Stablean> <Sylf> Do you have the param name? 02:20:53 <Stablean> <Troy McClure> pf.path_backoff_interval 02:20:55 <Stablean> <Troy McClure> think that one 02:21:00 <TroyMcClure> pf.path_backoff_interval 02:21:10 <TroyMcClure> Ticks between checks for a free path. Increase if you have a slow computer. Set to 255 to disable path look-ahead if you don't want to use advanced signals. 02:21:11 <Stablean> <Anson> not exactly ... but something like yapf.pbs.wait.red ... or something 02:21:19 <Stablean> <Sylf> but that one doesn't force a stop at PBS 02:21:47 <TroyMcClure> otherwise this one: 02:21:48 <TroyMcClure> pf.wait_for_pbs_path 02:21:54 <TroyMcClure> How long to wait for a path reservation (in days). Set this value to 255 if you don't want trains to ever turn around at a path signal on their own. 02:21:55 <Stablean> <Sylf> wait_for_pbs_path 02:21:57 <Stablean> <Anson> i know for sure that there is such a parameter since in last game, trains stopped at every PBS and then someone changed it 02:22:08 <TroyMcClure> the other ones are all penalties 02:22:18 <Stablean> <Sylf> no 02:22:24 <Stablean> <Sylf> there's no such setting 02:22:36 <Stablean> <Sylf> trains never stop at EVERY PBS 02:22:54 <Stablean> <Sylf> They will stop if a given train can't secure a free path 02:23:18 <Stablean> <Troy McClure> I'll try one on a free lane 02:23:20 <Stablean> <Sylf> that's why it's called PATH based signal, as opposed to block signals 02:23:22 <Stablean> <Troy McClure> like !this 02:23:55 <Stablean> <Sylf> what the... 02:23:57 <Stablean> <Troy McClure> hate to say it, but they seem to stop always 02:24:39 <Stablean> <Troy McClure> would pm know? 02:24:50 <Stablean> <Sylf> dunno 02:24:57 <Stablean> <Troy McClure> you have no idea? 02:25:05 <Stablean> <Sylf> post a save game of this on tt-forums and ask 02:25:27 <Stablean> <Troy McClure> hmm 02:25:33 <Stablean> <Troy McClure> cant be bothered with doing all that 02:25:45 <Stablean> <Troy McClure> game still functions with it 02:25:51 <Stablean> <Troy McClure> wait for tomorrow 02:25:58 <Stablean> <Troy McClure> see if anyone else might know 02:26:08 <Stablean> <Troy McClure> CB, V or something 02:26:22 <Stablean> <Troy McClure> Anson, any idea who changed it? 02:27:03 <Mazur> I can see the bug being noticed the 26th, in the log. But not who fixed it or how. 02:27:24 <Mazur> It's supposed to have been reported, but no such report on flyspray. 02:27:28 <Stablean> <Sylf> my log doesn't go that far back 02:27:41 <Stablean> <Anson> wasn't it some admin, and sylf noted "ok, I'll have to remember to run !default" on a new game" ... or something similar 02:28:09 <Sylf> !default 02:29:07 <Stablean> *** Sylf has left the game (leaving) 02:29:12 <Sylf> brb 02:29:19 <Sylf> gonna do some experimnts offline 02:29:28 <TroyMcClure> good luck 02:29:30 <TroyMcClure> im off too 02:29:56 <TroyMcClure> A message is left at the welcome board 02:29:57 <TroyMcClure> c 02:30:09 <TroyMcClure> remove it if you fixed it, otherwise keep it 02:30:12 <TroyMcClure> bb 02:30:20 *** Intexon has joined #openttdcoop.stable 02:30:39 <Stablean> *** Troy McClure has joined spectators 02:30:43 <Stablean> *** Troy McClure has left the game (leaving) 02:31:52 <Mazur> @default 02:31:52 <Webster> Mazur: (default <name>) -- Returns the default value of the configuration variable <name>. 02:32:05 * Mazur is off. 02:32:08 <Mazur> BYe. 02:32:23 <Stablean> *** Mazur has left the game (leaving) 02:33:03 <Stablean> <Anson> @default yapf.rail_firstred_twoway_eol 02:35:03 <Mazur> That's a different thing, it forces trains to avoid tracks where the first signal is red. 02:42:25 <Stablean> <Anson> in the last game, that parameter was set incorrectly too ... then some admin changed all pbs and similar parameters by calling some script or whatever 02:42:43 <Stablean> <Anson> maybe, similar has to be done on this new game too 02:43:17 <Stablean> <Anson> since you had typed @default, i wanted to try and look at that parameter ... but it seems to not work 02:43:33 <Stablean> <Anson> @@default yapf.rail_firstred_twoway_eol 02:43:33 <Webster> Stablean: (default <name>) -- Returns the default value of the configuration variable <name>. 02:44:11 <Sylf> @default yapf.rail_firstred_twoway_eol 02:44:36 <Sylf> I think you have to use parenthesis 02:44:46 <Sylf> like @@default (yapf... 02:44:46 <Webster> Sylf: (default <name>) -- Returns the default value of the configuration variable <name>. 02:45:01 <Sylf> like @@default (yapf.rail_firstred_twoway_eol) 02:45:01 <Webster> Sylf: (default <name>) -- Returns the default value of the configuration variable <name>. 02:45:14 <Sylf> hrm 02:45:21 <Sylf> oh well 02:45:32 <Mazur> @default pf.yapf.rail_firstred_twoway_eol 02:45:36 <TroyMcClure> @default yapf.rail_firstred_twoway_eol 02:45:43 <Mazur> @default yapf.rail_firstred_twoway_eol 02:45:51 <Sylf> drop yapf? 02:45:56 <TroyMcClure> when in game, you need to use 2@ 02:46:09 <Mazur> But I'm not in game. 02:46:10 <Sylf> @default rail_firstred_twoway_eol 02:46:19 <Mazur> @default rail_firstred_twoway_eol 02:46:20 <Sylf> dunno 02:46:23 <TroyMcClure> perhaps that's why it doesnt work :P 02:46:23 <Sylf> anyway 02:46:40 <Sylf> @@default rail_firstred_twoway_eol 02:46:46 <Sylf> :p @@default rail_firstred_twoway_eol 02:46:46 <Webster> Sylf: (default <name>) -- Returns the default value of the configuration variable <name>. 02:47:05 <Sylf> I forgot how to use it... anyway. 02:47:16 <Mazur> @@default rail_firstred_twoway_eol 02:47:20 <TroyMcClure> can't you summon an index of (a number of) configuration variables 02:47:36 <Mazur> Not that I know of. 02:47:44 <TroyMcClure> like @index config 02:48:00 <Sylf> dump all variables? 02:48:11 <TroyMcClure> it's worth a try :P 02:51:40 <Mazur> !setdef 02:51:40 <Stablean> *** Mazur has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 02:51:59 <Mazur> You're welcome. 02:52:17 <Stablean> *** Troy McClure joined the game 02:52:28 <Stablean> <Troy McClure> that's it? 02:52:35 <Stablean> <Anson> trains pass through the PBS without waiting now ... as far as i can see 02:52:36 <Mazur> I suppsoe so. 02:52:55 <Stablean> <Troy McClure> okay, need to remember that 02:53:17 <Mazur> <exclam>setdef 02:53:17 <Stablean> <Troy McClure> can anyone do that, or just admin? 02:53:21 <Mazur> Admin 02:53:24 <Stablean> *** Troy McClure has joined company #2 02:53:32 <Stablean> <Troy McClure> okay, i;ll keep a notice :P 02:53:51 <Mazur> Did someone leave a message on the message board? 02:53:56 <Stablean> <Troy McClure> yeah 02:53:58 <Stablean> <Troy McClure> i'll remove it 02:54:03 <Mazur> My point. 02:54:07 <Stablean> <Anson> hehe, just what i wrote above ... that Syld said on the last game "have to remember to run defaults :-) 02:54:15 <Stablean> <Troy McClure> hehe:P 02:54:27 <Mazur> <exclam>setdef 02:54:44 <Mazur> Not "defaults" 02:54:48 <Mazur> Stop confusing us. 02:54:52 <Mazur> ;-) 02:55:00 <Stablean> <Anson> hehe, ir whatever ... i don't remember that as long as i am not admin :-) 02:55:05 <Sylf> the setting in question must be wait for pbs path 02:55:31 <Stablean> <Troy McClure> but <exclam>setdef alone will do the trick? 02:55:42 <Mazur> Yes. 02:55:45 <Stablean> *** Sylf joined the game 02:56:00 <Sylf> hrm, maybe not... 02:56:01 <Mazur> I agree, Sylf. 02:56:18 <Sylf> it was 255 to start with, and it still is 02:56:27 <Mazur> wait_for_pbs_path 02:56:40 <Stablean> <Troy McClure> seems to be function just fine now 02:56:58 <Stablean> <Troy McClure> that setting determines if and when trains turn around at a signal if they cant find a free path 02:57:01 <Stablean> <Troy McClure> 255 is fine 02:57:14 <Sylf> I want to find what the setting that I still don't have 02:57:34 <Sylf> I know I will forget setdef again 02:57:35 <Mazur> path+backoff_interval? 02:57:54 <Mazur> I will, too, Sylf, but it;s in my IRC logs. 02:58:01 <Sylf> yeah, it was 255, now it's 1 02:58:36 <Stablean> <Troy McClure> I;ll remember you next time, Sylf 02:58:38 *** Intexon has quit IRC 02:58:42 <Stablean> <Troy McClure> untill that time 02:58:43 <Sylf> !rcon set path_backoff_interval 255 02:58:48 <Stablean> <Troy McClure> it's on the message board :D 02:58:58 <Sylf> is it broken now? 02:59:04 <Stablean> <Troy McClure> nope 02:59:14 <Stablean> <Troy McClure> seems to be working excellent so far 02:59:34 <Sylf> nope, it's broken 02:59:38 <Stablean> <Troy McClure> nope 02:59:38 <Sylf> !rcon set path_backoff_interval 1 02:59:46 <Sylf> should be fixed again 02:59:53 <Mazur> Have fnu, I'm a goner. 02:59:56 <Stablean> <Troy McClure> you changed it just ago? 02:59:57 <Sylf> so the culprit is path_backoff_interval 03:00:00 <Stablean> <Troy McClure> it works now 03:00:15 <Mazur> He did. 03:00:19 <Mazur> twice. 03:00:21 <Stablean> <Troy McClure> k 03:00:22 <Sylf> I changed that in the local config file too 03:00:34 <Sylf> This shouldn't be a prob in the future 03:01:57 <Stablean> <Sylf> and I forgot to reset the weight multiplier :p 03:02:18 <Stablean> <Troy McClure> I guess 2 will do 03:02:29 <Stablean> <Troy McClure> dont know the settings for each trainset 03:02:42 <Stablean> <Troy McClure> but I thougth NARS was 4,6 and/or 8 03:02:48 <Stablean> <Troy McClure> UKRS was 1 03:02:54 <Stablean> <Troy McClure> but 2cc i dont know 03:03:08 <Stablean> <Sylf> good weight multiplier for each trainset? 03:03:17 <Stablean> <Troy McClure> yes, 03:03:26 <Stablean> <Sylf> I change those on a whim 03:03:26 <Stablean> <Troy McClure> V uses 6 or 8 on NARS often 03:03:29 <Stablean> <Troy McClure> :P 03:03:42 <Stablean> *** iPlop joined the game 03:03:50 <Stablean> <Troy McClure> and on a previous game he said: what x2, UKRS has difficulty enough as it is :P 03:03:52 <Stablean> <Sylf> the thing with 2cc is that they have really big wagons 03:04:22 <Stablean> <Troy McClure> 2 seems to be fine for the moment 03:04:32 <Stablean> <Troy McClure> it slows down a bit, but not too much 03:04:42 <Stablean> <Sylf> the "long" type wagons have something like 50tonnes capacity? or bigger? 03:04:56 <Stablean> <Sylf> so it'll take extra oomph to accelerate 03:04:58 <Stablean> <Troy McClure> only short available 03:05:33 <Stablean> <Sylf> yeah, short wagons only for a few decades to come 03:05:55 <Stablean> <Troy McClure> longer a heavier, but you dont need to pull as much 03:05:57 <Stablean> <Anson> i hate the weights :-( ... at the start of a game when you have no money to terraform and need to go up and down, double engines would be needed but are costly .. and when you have money to pay for double engines, you simply can change the landscape, build tunnels and bridges, whatever :-) :-( 03:06:15 <Stablean> <Anson> but without weights and associated problems, it would be boring :-) 03:06:25 <Stablean> <Troy McClure> well, you could go for the royal hudson now 03:06:27 <Stablean> <Sylf> in the beginning, just pick the most powerful engines, not the fastest 03:06:29 <Stablean> <Troy McClure> but they are expensive 03:06:32 <Stablean> <Troy McClure> to buy and to run :P 03:06:36 <Stablean> <Sylf> nor the cheapest 03:06:49 <Stablean> <Troy McClure> 222,656 to buy, 18,450 to run 03:07:18 <Stablean> <Troy McClure> still doubting between the SNCF 140C and NS Class 6300 03:07:44 <Stablean> <Sylf> anyway... I'm off again 03:07:46 <Stablean> *** Sylf has left the game (leaving) 03:07:51 <Stablean> <Troy McClure> + 110 hp, +4,800 running costs 03:08:26 <Stablean> <Troy McClure> no hurry, so I'll check back later 03:09:24 <Stablean> *** iPlop has left the game (leaving) 03:09:28 <Stablean> *** Troy McClure has left the game (leaving) 03:09:31 *** TroyMcClure has quit IRC 03:09:40 <Stablean> <Anson> the yellow trainsslow down from 80 to 20 uphill ... 03:39:09 <Stablean> *** dh2k3 joined the game 03:39:33 <Stablean> <dh2k3> ah this kind I like :P 03:44:19 <Stablean> <dh2k3> ouches 03:47:26 <Stablean> *** dh2k3 has left the game (leaving) 03:52:48 <Stablean> *** MajorTrains joined the game 03:56:00 <Stablean> *** MajorTrains has started a new company (#3) 04:22:45 <Stablean> *** MajorTrains has joined spectators 04:46:25 <Stablean> *** Player has left the game (leaving) 06:19:39 *** DayDreamer has joined #openttdcoop.stable 06:27:06 <Stablean> *** doonz joined the game 06:27:44 <Stablean> <doonz> hello 06:27:50 <Stablean> <Anson> hallo 06:27:56 <Stablean> <doonz> hihi :D 06:28:10 <Stablean> <doonz> wow the grfs are strange 06:28:17 <Stablean> <Anson> V told me how to improve my hidden depot construction ... did you see it ? 06:28:23 <Stablean> <doonz> no :( 06:28:31 <Stablean> <doonz> what did you change? 06:28:38 <Stablean> <Anson> just have a look at my stations ... i use it now 06:29:16 <Stablean> <Anson> it is a little easier than the old one, and even improves it by eliminating one rare case when trains start to queue until the next platforms is free again 06:29:46 <Stablean> <doonz> i see 06:29:52 <Stablean> <doonz> why dont you have an exit sign here 06:29:55 <Stablean> *** doonz has started a new company (#3) 06:30:04 <Stablean> <Anson> removing the entry signal (replaced by a normal signal) and removed the combo completely (thus avoiding the mentioned problem and making the path one tile shorter) 06:30:06 <Stablean> <doonz> at !here 06:30:51 <Stablean> <Anson> that is the improvement ... the combo was removed there 06:30:57 <Stablean> <doonz> o ic 06:31:05 <Stablean> <doonz> so the other ones should be normal signals? 06:31:09 <Stablean> <Anson> and the next signal next to the !here sign is a normal signal, no entry 06:31:39 <Stablean> <Anson> the depot has an invisible signal which adjusts to the signals around it 06:32:05 <Stablean> <Anson> i thought that a combo or other signal would be needed to make the invisible signal an entry signal 06:32:20 <Stablean> <doonz> so the entry signal isnt required? 06:32:42 <Stablean> <Anson> but it is good enough to have the platforms' exit signals, and the depot will have an entry signal 06:33:17 <Stablean> <Anson> and when that combo is not needed, also the entry signal at the entry track is not needed 06:33:24 <Stablean> <doonz> so @ !here, should this be a normal signal? 06:34:47 <Stablean> <Anson> hehe, it may be a normal signal, but an exit is just as good ... it would only matter when there are other signals in front of it 06:36:14 <Stablean> <doonz> hmm these industries are strange :p 06:37:34 <Stablean> <Anson> yes ... the pribciple of FIRS is that production is increased when there are monthly supplies, and to get them, you need other industries, etc 06:37:45 <Stablean> <Anson> without them, only ome basic rate is available 06:37:47 <Stablean> <doonz> oh ic 06:38:17 <Stablean> <Anson> look at the yellow company 06:38:33 <Stablean> <Anson> it shuffles around all types of cargo between the stations, 06:39:27 <Stablean> <doonz> where do you take coal? 06:39:47 <Stablean> <Anson> since there are so many different industries, it is difficult to handle them all, but yellow seems to have found a good location fast where they are all available and can be used to improve each other 06:40:15 <Stablean> <Anson> do you know the "display chain" button ? :-) 06:40:25 <Stablean> <doonz> OH 06:40:28 <Stablean> <doonz> i didnt think of that 06:40:30 <Stablean> <doonz> lol 06:40:30 <Stablean> <doonz> :p 06:40:32 <Stablean> <doonz> im so noob 06:40:54 <Stablean> <Anson> with the normal industries, you know what needs what (mostly) 06:41:12 <Stablean> <doonz> steel mills accept coal? hm. haha 06:42:02 <Stablean> <Anson> with that button, and also 06:42:21 <Stablean> <Anson> with the "show in minimap", you can learn a bit 06:42:40 <Stablean> <Anson> but mostly, look at the other stations to see tricks how to deliver the supplies in time 06:43:12 <Stablean> <Anson> about steel mills : you make steel from iron ore ... but how do you heat it ? with coal ! :-) 06:43:38 <Stablean> <doonz> wow 06:43:46 <Stablean> <doonz> there arent that many industries atm that accept coal! 06:43:50 <Stablean> <Anson> that's also why production increases if both arrive in the same month :-) 06:44:00 <Stablean> <doonz> :D 06:44:08 <Stablean> <Anson> when i started, there were four steel mills 06:45:02 <Stablean> <doonz> looks like i wont be delivering coal :p 06:45:04 <Stablean> <Anson> when i had planned everything, 2 of them were gone ... and when i had built the first coal and iron pickups, the third was gone and i had to start over at the only steel mill which is left now 06:45:11 <Stablean> <doonz> ouch 06:45:17 <Stablean> <doonz> that happened to you last game aswell :p 06:45:33 <Stablean> <Anson> this type of game requires people working together if you want to get everything 06:47:06 <Stablean> <Anson> quite often, someone can transport coal or something else, but needs metal ... thus he offers to supply a steel mill with additional resources and gets permission to take some steel 06:49:04 <Stablean> *** doonz has joined spectators 06:49:08 <Stablean> *** doonz has joined company #3 06:49:20 <Stablean> *** doonz has joined spectators 06:49:22 <Stablean> *** doonz has started a new company (#4) 06:49:36 <Stablean> <doonz> ]hmm lol 07:06:36 <Stablean> *** doonz has joined spectators 07:12:48 *** ODM has joined #openttdcoop.stable 07:12:48 *** ChanServ sets mode: +o ODM 07:18:00 <Stablean> *** doonz has left the game (leaving) 08:41:10 *** DayDreamer has quit IRC 08:55:40 <V453000> !date 08:55:40 <Stablean> V453000: 18 Jan 1958 08:57:08 <Stablean> *** V453000 joined the game 08:57:12 <Stablean> <V453000> hello 08:58:14 <Stablean> *** V453000 has left the game (leaving) 09:30:59 <Stablean> <Player> help 09:31:17 <Stablean> <Player> how get to console 09:32:39 <Stablean> <Anson> hallo 09:32:53 <Stablean> <Player> hi 09:33:04 <Stablean> <Anson> the key left of the "1" ... for me it is ^ ... twice 09:33:22 <Stablean> <Anson> changing name with "!name xxx" 09:33:41 <Stablean> <Anson> or set it in the main screen of openTTD 09:35:18 <Stablean> <Player> hmm, hard to work out 09:35:38 <Stablean> <Anson> what is hard ? 09:35:59 <Stablean> <Anson> change name by typing "!name xxx" 09:35:59 <Stablean> <Player> trying to change name lol 09:36:19 <Stablean> <Player> "!name Peter" 09:36:29 <Stablean> <Anson> without the " 09:36:45 <Stablean> *** Player has changed his/her name to Peter 09:36:49 <Stablean> <Peter> ahh 09:36:52 <Stablean> <Anson> easy :-) 09:55:09 <Stablean> *** MrD2DG joined the game 09:55:18 <Stablean> <MrD2DG> Hi 09:55:42 <Stablean> <Peter> hi 09:56:29 <Stablean> *** MrD2DG has joined company #2 10:00:25 <Stablean> *** MrD2DG has joined spectators 10:03:13 <Stablean> *** MrD2DG has joined company #2 10:12:18 <Stablean> *** doonz joined the game 10:12:22 <Stablean> <MrD2DG> Hey doonz 10:12:25 <Stablean> <doonz> hey mate 10:12:43 <Stablean> <doonz> :) 10:13:09 <Stablean> *** doonz has joined company #4 10:13:45 <Stablean> *** doonz has left the game (leaving) 10:14:03 <Stablean> *** Peter has left the game (leaving) 10:29:06 <Stablean> *** MrD2DG has joined spectators 10:29:08 <Stablean> <MrD2DG> AFK 11:16:03 <Stablean> *** Chris Booth joined the game 11:16:24 <Stablean> <Chris Booth> lol 11:16:26 <Stablean> <MrD2DG> Hey CB 11:16:29 <Stablean> <Chris Booth> hi 11:16:56 <Stablean> <Chris Booth> someone forgot to change YAPF again 11:17:02 <Stablean> <Chris Booth> or use !setdef 11:17:02 <Stablean> <MrD2DG> ? 11:17:17 <Stablean> <Chris Booth> check the message board 11:18:59 <Stablean> <MrD2DG> Oh 11:19:09 <Stablean> <MrD2DG> Saw that, no idea what it means... 11:19:12 <Stablean> <Chris Booth> oh 11:19:30 <Stablean> <Chris Booth> mean that things like overflows or 2 way signals will not work as expected 11:19:44 <Stablean> <MrD2DG> YAPF is on for trains and RV's though? 11:19:46 <Stablean> <Chris Booth> since the openttd.cfg is wrong 11:20:00 <Stablean> <MrD2DG> :/ 11:20:00 <Stablean> <Chris Booth> its just the name of the path finder 11:20:16 <Stablean> <Chris Booth> but you can set priortiys / penalties of signals or crossings 11:20:19 <Stablean> <Chris Booth> and stations 11:20:26 <Stablean> <Chris Booth> so that you get coop style networks 11:20:36 <Stablean> <MrD2DG> Oh, yeah i remember V talking about that 11:20:46 <Stablean> <Chris Booth> without it you can't make overflows 11:20:56 <Stablean> <Chris Booth> trains will wait at a red 2 way 11:21:14 <Stablean> <Chris Booth> and reverse PBS is as much good as a poke in the eye with a shitty stick 11:21:21 <Stablean> <MrD2DG> :P 11:21:47 <Stablean> <Chris Booth> so that is why we have !setdef 11:21:55 <Stablean> <Chris Booth> so I guess this is another sylf map 11:22:01 <Stablean> <Chris Booth> hmpf 11:22:07 <Stablean> <MrD2DG> Well it doesnt look V-made... 11:22:34 <Stablean> <Chris Booth> oh well 11:23:45 <Stablean> <Chris Booth> I will not be playing this until !setdef is used in IRC be an admin to fix the signals 11:23:55 <Stablean> <MrD2DG> Call an admin? :P 11:24:05 <Stablean> <Chris Booth> can't 11:24:21 <Stablean> <MrD2DG> Why not..? 11:24:35 <Stablean> <Chris Booth> I am prity sure that planetmaker set ignor on my !admin calls 11:24:45 <Stablean> <Chris Booth> so no one gets them 11:24:52 <Stablean> <MrD2DG> LOL because of the ban? 11:24:54 <Stablean> *** MrD2DG has requested an admin 11:25:07 <Stablean> <Chris Booth> no because of what was said befor the ban 11:25:25 <Stablean> <Chris Booth> anyway its lunch times 11:25:27 <Stablean> <Chris Booth> toodles 11:25:29 <Stablean> <MrD2DG> BB 11:25:31 <Stablean> *** Chris Booth has left the game (leaving) 11:25:57 <Stablean> *** MrD2DG has joined company #2 11:35:07 <Ammler> Sylf: no idea if you know in the meantime, you do update bananas with !content 11:35:09 <Ammler> !content 11:35:10 <Stablean> Ammler: Connection established 11:35:14 <Stablean> Ammler: Expect timeout triggered! 11:35:14 <Stablean> Ammler: (you need to !restart to have the new content loaded) 11:35:18 <Ammler> !content 11:35:20 <Stablean> Ammler: Expect timeout triggered! 11:35:22 <Stablean> Ammler: Downloading 7 file(s) (1258692 bytes) 11:35:22 <Stablean> Ammler: (you need to !restart to have the new content loaded) 11:35:27 <Ammler> it is buggy 11:35:37 <Ammler> you need to execute it twice 11:35:47 <Ammler> after that 11:35:49 <Stablean> <MrD2DG> Ammler, can you do that !setdef thing that CB was talkng about please? 11:35:55 <Ammler> !rcon rescan_newgrf 11:35:56 <Stablean> Ammler: CmdRemoveSingleRail MrD2DG date:1969-10-24 tile:0003A6E2 p1:00000001 p2:00000004 text: price:-53 11:35:56 <Stablean> Ammler: dbg: [misc] The file 'content_download/data/AveiMils_PIGM-0.3.tar' isn't a valid tar-file 11:35:56 <Stablean> Ammler: dbg: [misc] The file 'content_download/data/AveiMils_PIGM-0.3.tar' isn't a valid tar-file 11:36:10 <Ammler> !setdef 11:36:10 <Stablean> *** Ammler has disabled wait_for_pbs_path, wait_twoway_signal, wait_oneway_signal, ai_in_multiplayer; enabled no_servicing_if_no_breakdowns, extra_dynamite, mod_road_rebuild, forbid_90_deg, rail_firstred_twoway_eol and set path_backoff_interval to 1, train_acceleration_model to 1 11:39:24 <Ammler> !rcon rescan_newgrf 11:39:25 <Stablean> Ammler: CmdBuildSingleSignal MrD2DG date:1970-01-25 tile:0003A2E1 p1:00005000 p2:00000000 text: price:48 11:39:25 <Stablean> Ammler: CmdBuildSingleSignal MrD2DG date:1970-01-26 tile:0003A2E1 p1:00005000 p2:00000000 text: price:0 11:39:41 <Ammler> !content 11:39:42 <Stablean> Ammler: Connection established 11:39:44 <Stablean> Ammler: Downloading 0 file(s) (0 bytes) 11:39:44 <Stablean> Ammler: (you need to !restart to have the new content loaded) 11:39:47 <Ammler> !content 11:39:49 <Stablean> Ammler: Expect timeout triggered! 11:39:51 <Stablean> Ammler: Downloading 0 file(s) (0 bytes) 11:39:51 <Stablean> Ammler: (you need to !restart to have the new content loaded) 11:42:57 <Stablean> *** MrD2DG has left the game (leaving) 12:01:45 <Stablean> *** Troy McClure joined the game 12:02:51 <Stablean> *** BennyCZ joined the game 12:09:38 <Stablean> *** BennyCZ has left the game (leaving) 12:16:24 <Stablean> *** Troy McClure has left the game (connection lost) 12:16:47 <Stablean> *** Troy McClure joined the game 12:26:16 <Stablean> <Troy McClure> Anson? 12:26:34 <Stablean> <Anson> yes, just returned 12:26:40 <Stablean> <Troy McClure> okay 12:26:48 <Stablean> <Troy McClure> could you delete !this bridge for a moment? 12:26:59 <Stablean> <Troy McClure> the two actually 12:27:33 <Stablean> <Anson> too bad that i am often called away and need to go AFK fast, and sometimes can't come back as planned (or simply fall asleep after some chores) :-( 12:27:47 <Stablean> <Troy McClure> well, you're here now 12:27:55 <Stablean> <Troy McClure> will take 10 secs tops 12:29:05 <Stablean> <Troy McClure> that was it 12:29:17 <Stablean> <Troy McClure> but increasing length of bridge is not a luxure 12:30:12 <Stablean> <Troy McClure> thanks 12:31:07 <Stablean> <Anson> did you see my small transports with carriages ? 12:31:18 <Stablean> <Troy McClure> nope 12:31:34 <Stablean> <Troy McClure> should be fine 12:31:57 <Stablean> <Troy McClure> hehe 12:32:11 <Stablean> <Anson> i thought to make it at least a bit optically nice, when using this trick (which many people use on firs), but 0 hp is just too weak and takes 150+ days for a trip, not something between 20-30 as intended 12:32:11 <Stablean> <Troy McClure> you also need farm supplies tho 12:32:25 <Stablean> <Troy McClure> yeah, tried that first too 12:32:31 <Stablean> <Troy McClure> tooooooooooooooooooooooooooooooooooooooooooooooooooooooo 12:32:37 <Stablean> <Troy McClure> sloooooooooooooooooooooooooooooooooooooow 12:33:13 <Stablean> <Anson> in another game, i did it with a horse carriage, and it worked, but that might have been a different car set or whatever 12:33:32 <Stablean> <Anson> maybe shorter distance too, not 3 tiles :-) 12:34:47 <Stablean> <Anson> but as it is now : what is the use of 1-4 horse carriages with ZERO hp ? ... they can't even accelerate beyons 1 kph when empty 12:34:53 <Stablean> *** DUJ joined the game 12:35:56 <Stablean> <Anson> one of them reached top speed 11 kph once : downhill ... to be slowed to 1 kph again when on flat land 12:38:47 <Stablean> *** DUJ has started a new company (#3) 13:17:42 <planetmaker> I'm pretty sure I did not set any ignore on anyones admin calls. It's simply I'm not around Chris Booth 13:17:56 <Stablean> <Troy McClure> CB long gone 13:18:09 <planetmaker> well, tell him :-P 13:18:24 <Stablean> <Troy McClure> what did he say about it? 13:33:13 <Stablean> *** Anson has left the game (connection lost) 13:33:13 <Stablean> <V453000> elo 13:33:16 <Stablean> *** V453000 joined the game 13:33:17 <Stablean> <Troy McClure> hi 13:33:31 <Stablean> <V453000> what is with setdef 13:33:42 <Stablean> <Troy McClure> last night, we had some trouble with pbs settings 13:33:52 <Stablean> <V453000> slow pbs? 13:33:54 <Stablean> <Troy McClure> took them way too long to figure out a path 13:33:56 <Stablean> <Troy McClure> yes 13:34:06 <Stablean> <V453000> hehe, dont use PBS in the first place noobs 13:34:06 <Stablean> <Troy McClure> Anson recalled the same problem a game ago 13:34:20 <Stablean> <Troy McClure> and someone changed it according to him 13:34:26 <Stablean> <Troy McClure> so I called Mazur and Sylf later 13:34:34 <Stablean> <Troy McClure> that seamed to be the command that worked 13:35:00 <Stablean> <V453000> yes, it sets the backoff interval to 1 13:35:06 <Stablean> <Troy McClure> yes 13:35:48 <Stablean> <Troy McClure> Sylf changed the local config (?) file too, so this wouldnt occur in the next game 13:35:59 <Stablean> <V453000> hm :) 13:36:09 <Stablean> <V453000> it would not hurt to penalize PBS though 13:36:19 <Stablean> <Troy McClure> hmm 13:36:35 <Stablean> <Troy McClure> I thought about it that you might have done this on purpose 13:36:44 <Stablean> <Troy McClure> too screw people using pbs :P 13:37:02 <Stablean> <V453000> no, i just agreed with it so I did not "fix" it by your desires 13:37:09 <Stablean> <Troy McClure> he :P 13:39:17 <Stablean> <Troy McClure> so you didnt actually do it on purpose? 13:39:27 <Stablean> <V453000> I had no influence on it, it is not my map 13:39:32 <Stablean> *** V453000 has left the game (leaving) 13:39:37 <Stablean> <Troy McClure> no, but the local config file 13:39:49 <V453000> local config of the one who created the map 13:39:53 <V453000> which is ... Sylf I suppose :) 13:39:55 <Stablean> <Troy McClure> ah, okay 13:39:58 <Stablean> <Troy McClure> yes, it was Sylf 13:40:56 <V453000> not interested in PS? 13:41:12 <Stablean> <Troy McClure> no, not since you thought i was no good 13:41:27 <Stablean> <DUJ> Црфе шы ьуфт ЗЫ 13:41:38 <Stablean> <Troy McClure> that does not make sense,, DUJ 13:41:58 <Stablean> <DUJ> What is mean PS 13:42:08 <Stablean> <Troy McClure> PS is Public Server 13:42:14 <Stablean> <Troy McClure> this is the Welcome Server 13:42:28 <Stablean> <DUJ> Ok, thanks! 13:42:40 <V453000> that i think you built shit once does not mean I think you should not try again :) 13:42:54 <Stablean> <Troy McClure> I know, i;m building now :P 13:43:21 <Stablean> <Troy McClure> you're alright as an admin, but I dont like people shouting at me for what i've did wrong 13:43:35 <Stablean> <Troy McClure> perhaps later :P 13:43:57 <Stablean> <Troy McClure> or do you need me for you to build on PS? 13:44:41 <V453000> it is nice to have people there :) 13:44:47 <Stablean> <Troy McClure> :P 13:51:23 <Stablean> <Troy McClure> DUJ: no teletransport cargo or pax 13:51:38 <Stablean> <Troy McClure> and keep a bit away from other people's rails 13:51:44 <Stablean> <Troy McClure> it can be really annoying 13:52:10 <Stablean> <DUJ> Ok, no problems 14:02:41 <Stablean> <Troy McClure> errm, DUJ 14:02:55 <Stablean> <Troy McClure> are you going to do anything else with those cities, except grow them? 14:10:30 *** ODM has quit IRC 14:43:15 <Stablean> *** DnZ-Ali joined the game 14:43:18 <Stablean> <DnZ-Ali> hi 14:43:24 <Stablean> <Troy McClure> hi 14:48:49 <Stablean> *** DnZ-Ali has started a new company (#5) 14:49:01 <Stablean> *** Troy McClure has left the game (leaving) 15:16:14 <Stablean> <DUJ> Why so much payment of vessels& 15:16:44 <Stablean> <DUJ> what the hell? 15:18:16 <Stablean> *** DUJ has left the game (leaving) 15:19:01 *** DayDreamer has joined #openttdcoop.stable 15:33:28 *** Intexon has joined #openttdcoop.stable 15:57:48 <Stablean> *** Ed joined the game 15:59:20 <Stablean> *** dh2k3 joined the game 16:02:24 <Stablean> *** Ed has left the game (leaving) 16:29:14 <Stablean> *** DayDreamer joined the game 16:30:23 <Stablean> *** DayDreamer has left the game (connection lost) 16:30:35 <Stablean> *** DayDreamer joined the game 16:31:57 <Stablean> *** Chris Booth joined the game 16:32:33 <Stablean> *** DayDreamer has left the game (leaving) 16:33:42 <Stablean> <dh2k3> hey Chris 16:33:45 <Stablean> <Chris Booth> hi dh2k3 16:34:03 <Stablean> <dh2k3> hope you don't mind me doing what we did the last time :) 16:34:25 <Stablean> <Chris Booth> which is? 16:35:00 <Stablean> <dh2k3> I help you and you help me and in this case it's you supplying building materials while I take the scrap metal to a steel mille :) 16:35:03 <Stablean> <dh2k3> mill* 16:35:11 <Stablean> <Chris Booth> thats fine 16:35:21 <Stablean> <Chris Booth> I am sure Troy or who ever allowed it 16:35:43 <Stablean> <dh2k3> not sure as I just joined about 30mins ago 16:36:09 <Stablean> <Chris Booth> I don't think we are taking metal 16:36:23 <Stablean> <dh2k3> what about Anson? 16:36:41 <Stablean> <Chris Booth> you can drop metal where you like 16:36:56 <Stablean> <Chris Booth> Puigventós Machine Shop would be ideal 16:36:58 <Stablean> <dh2k3> you've got two high producing forests 16:37:12 <Stablean> <Chris Booth> its not my company 16:37:22 <Stablean> <dh2k3> ah 16:37:28 <Stablean> <Chris Booth> its Troys 16:37:35 <Stablean> <Chris Booth> I will join later is troy allows me 16:37:56 <Stablean> <Chris Booth> but if Troy is supplying them I would think he wanted to use them 16:38:15 <Stablean> <Chris Booth> so you may want to use them for now but move them if Troy asks you 16:39:02 <Stablean> <dh2k3> food for thought then 16:49:36 <Stablean> <dh2k3> noticed max train length is 6 now 16:51:55 <Stablean> <Chris Booth> with 2cc 6 is very long 16:53:16 <Stablean> *** DnZ-Ali has joined spectators 16:53:16 <Stablean> <Chris Booth> I am off now 16:53:36 <Stablean> <dh2k3> alright Chris 16:53:38 <Stablean> *** Chris Booth has left the game (leaving) 16:58:58 <Stablean> *** DnZ-Ali has joined company #5 17:05:44 <Stablean> *** DnZ-Ali has left the game (leaving) 17:07:32 <Stablean> *** BennyCZ joined the game 17:10:40 <Stablean> *** Anson joined the game 17:11:03 <Stablean> <dh2k3> yo Anson 17:11:21 <Stablean> <Anson> hallo 17:12:02 <Stablean> <Anson> can you imagine someone wondering why a train drops supplies and they vanish instead of being delivered slowly to a mine ? 17:12:21 <Stablean> <dh2k3> I can imagine 17:12:37 <Stablean> <Anson> and the reason for this to happen ? 17:14:18 <Stablean> <dh2k3> yo think Troy would mind me keeping him and you company? 17:14:40 <Stablean> *** BennyCZ has started a new company (#6) 17:15:25 <Stablean> <BennyCZ> ups 17:27:35 <Stablean> *** insulfrog joined the game 17:29:35 <Stablean> <insulfrog> hi all 17:30:46 <Stablean> *** DUJ joined the game 17:31:27 <Stablean> *** DUJ has left the game (leaving) 17:32:12 <Stablean> *** {[FR]Syl59} joined the game 17:32:14 <Stablean> *** BennyCZ has joined spectators 17:33:41 <Stablean> <dh2k3> see Anson is working :) 17:34:49 <Stablean> *** doonz joined the game 17:35:41 <Stablean> <Anson> because of RL, i often have to sudeenly go AFK and return a bit later or much later, or simply fall asleep when returning to the comp at 5am :-( 17:36:34 <Stablean> <Anson> thus i was very glad that i could change drop orders for my supply trains before my last extended AFK ... now my mines at least had a chance to grow 17:36:40 <Stablean> *** doonz has left the game (leaving) 17:37:06 <Stablean> *** BennyCZ has left the game (leaving) 17:39:02 <Stablean> *** DUJ joined the game 17:39:09 <Stablean> <Anson> and yellow has a tight grip on my mill now ... but i think they might be able to use it better than i can ... don't have the time to build a metal pickup there myself ... at least not a big one 17:39:23 <Stablean> <dh2k3> u mean me Anson? 17:39:35 <Stablean> *** [FR]Syl59 has left the game (leaving) 17:40:25 <Stablean> *** DUJ has left the game (leaving) 17:40:29 <Stablean> <Anson> yes ... rails on one side, station on the other ... but as i said : i won't be able to use metal much ... 17:40:44 <Stablean> <dh2k3> right now I'm just supplying coal, and scrap metal 17:41:26 <Stablean> <Anson> would you be interested in doing the metal business ? ... i only might take a tiny little of it later ... and i need supplies for a forest :-) 17:41:42 <Stablean> <dh2k3> depends on what Troy wants 17:42:08 <Stablean> <Anson> i saw your big drop ... and dropping may be done without asking :-) ... but you may also get the metal, or at least most of it ... with permission :-) 17:42:42 <Stablean> <dh2k3> I mean I can send the metal to his plant but not sure I mean all I am doing is supplying coal, scrap metal, and oil 17:45:16 <Stablean> <dh2k3> livestock hmm 17:50:46 <Stablean> <insulfrog> gotta go 17:50:48 <Stablean> *** insulfrog has left the game (leaving) 17:51:34 <Stablean> <dh2k3> noooooooo 17:51:40 <Stablean> <dh2k3> there goes the money :( 17:52:58 <Stablean> <Anson> terraformed water ? accidentally, or was it at least for a good reason ? .-) 17:54:06 <Stablean> <dh2k3> industry went away 17:57:03 <Stablean> <dh2k3> anybody have 2mil? 17:59:57 <Stablean> *** BlackBeaver joined the game 18:12:51 <Stablean> <Anson> hehe, i have only one mill ... a steel mill :-) 18:13:13 <Stablean> <dh2k3> need 2 to build a dairy mill 18:15:31 <Stablean> <dh2k3> now another 1.2 and I'm good :) 18:31:48 <Stablean> *** BlackBeaver has left the game (leaving) 18:35:14 <Stablean> *** Troy McClure joined the game 18:35:55 <Stablean> <dh2k3> hey Troy 18:36:01 <Stablean> <Troy McClure> hi dh2k3 18:36:09 <Stablean> <dh2k3> you in need of metal? 18:36:36 <Stablean> <Troy McClure> I was going to transport it sooner or later, yeah 18:37:04 <Stablean> <dh2k3> right now I'm just supplying it with coal and scrap metal 18:37:40 <Stablean> <Troy McClure> errm 18:37:46 <Stablean> <Troy McClure> You know what 18:37:52 <Stablean> <Troy McClure> im going to redo my network 18:37:58 <Stablean> <Troy McClure> andwont besupplying there anymore 18:38:12 <Stablean> <Troy McClure> so you and Anson can fight it out :P 18:38:18 <Stablean> <dh2k3> :P 18:38:53 <Stablean> <Troy McClure> do you really want to keep those scrap yards at camprodon? 18:39:20 <Stablean> <dh2k3> up to you if you'll continue to supply them 18:39:34 <Stablean> <Troy McClure> well, i would like to make use of them 18:40:19 <Stablean> <Troy McClure> are you going to be on for a while? 18:40:31 <Stablean> <dh2k3> not for much longer as I have to leave in 1hr 18:41:03 <Stablean> <Troy McClure> can i have your pw then,since im going to build a big rebuild 18:41:13 <Stablean> <Troy McClure> some of your rails will only have to be moved slightly 18:41:23 <Stablean> <Troy McClure> and ill supply ES in return :P 18:41:40 <Stablean> <dh2k3> that works 18:41:52 <Stablean> <Troy McClure> k 18:41:54 <Stablean> <Troy McClure> thx 18:42:57 <Stablean> <Anson> as i already said : i probably won't have any need for lots of metal ... besides maybe a small station in the future for my own use, you can use my metal 18:43:26 <Stablean> <Troy McClure> was probably just shipping it to my machine shop 18:43:35 <Stablean> <dh2k3> that was the plan 18:44:40 <Stablean> <dh2k3> except those bridges costs millions 18:44:40 <Stablean> <Anson> i just changed orders for my only coal mine, to make the forest grow ... when/if i have the time later and remember, i might split trains to supply both industries ... until then, steel mill will get no more coal from me 18:50:31 <Stablean> *** Troy McClure has joined company #3 18:51:07 <Stablean> *** Troy McClure has joined company #2 18:51:45 <Stablean> <Anson> openTTD is smart enough to refit wagons/trucks when autoreplacing them and the new choice has another default cargo, right ? 18:51:58 <Stablean> <Troy McClure> yeah 18:52:04 <Stablean> <Troy McClure> if it is right wagon/truck 18:52:36 <Stablean> <Anson> why doesn't openTTD have the same intelligence when it comes to buying new vehicles ... when i have a filter for wood and buy a wagon, i forget most of the time to refit it for wood afterwards :-( 18:53:01 <Stablean> *** Troy McClure has joined company #3 18:53:17 <Stablean> <Troy McClure> that would only show the available 18:53:44 <Stablean> *** Troy McClure has joined company #2 18:54:30 <Stablean> <Anson> setting a filter shows what is available .. but when i buy it, it may have any other default cargo and i need to refit it myself 18:54:42 <Stablean> <Troy McClure> yes 18:54:56 <Stablean> <Anson> since i already had selected a cargo type, it would be nice to have some "automatic refit" to that type of cargo 18:55:12 <Stablean> <Troy McClure> that might be an idea 18:55:31 <Stablean> <Anson> maybe like many other options ingame ... click to buy, ctrl-clik to buy&refit ? 18:56:50 <Stablean> <Anson> hehe, and an additional option on autoreplace would be nice too ... currently, it lists all wagons which have any cargo in common with the current wagon 18:57:30 <Stablean> <Anson> i would like an option that reduces the shown wagons to only those which match the current (re)fitting 18:57:48 <Stablean> <dh2k3> and to add cars equal to the station length 18:58:35 <Stablean> <dh2k3> um what happened to the scrap trains Troy? 18:58:45 <Stablean> <Anson> who uses the refit order in the order list might want it as it is, but some wagons can transport all types of cargo, and then the list of possible replacements is veeeeeerrrrrryyyyy long :-( 18:58:55 <Stablean> <Troy McClure> they're gone 18:59:05 <Stablean> <Troy McClure> I thought it was clear i wanted to take it :S 18:59:16 <Stablean> <Troy McClure> plus the rails were interfering 18:59:22 <Stablean> <dh2k3> ah 18:59:24 <Stablean> <Anson> they were scrapped :-) 18:59:44 <Stablean> <dh2k3> tell the road vehicles that then :P 18:59:58 <Stablean> <Troy McClure> hmm, missed them 19:00:10 <Stablean> <Troy McClure> I probably thought they were my own :P 19:00:18 <Stablean> <dh2k3> nope transfer service 19:02:51 <Stablean> <dh2k3> dear town on Riunegrede Francoli please let me build a truck station ok? 19:03:45 <Stablean> <dh2k3> no :( 19:03:45 <Stablean> <dh2k3> why I outta :P 19:04:16 <Stablean> *** dh2k3 has left the game (leaving) 19:10:34 <Stablean> *** Troy McClure has joined company #3 19:10:55 <Stablean> *** Troy McClure has joined company #2 19:10:59 <Stablean> *** Troy McClure has joined company #3 19:12:58 <Stablean> *** Troy McClure has joined company #2 19:13:12 <Stablean> *** Troy McClure has joined company #3 19:14:12 <Stablean> *** Troy McClure has joined company #2 19:14:52 <Stablean> *** Troy McClure has joined company #3 19:15:31 <Stablean> <Anson> is my math flawed, or how is the production calculated ? .... example : 19:16:01 <Stablean> <Anson> a train delivers 150 coal, and lime kiln produces 4t farm supplies for 8t coal 19:16:15 <Stablean> *** Troy McClure has joined company #2 19:16:33 <Stablean> *** Troy McClure has joined company #3 19:16:33 <Stablean> <Anson> that would be 75t ? ... and even with 66% transportation rating, it should be at least 50t ? 19:16:44 <Stablean> *** Troy McClure has joined company #2 19:16:54 <Stablean> *** Troy McClure has joined company #3 19:17:10 <Stablean> <Troy McClure> I have no idea Anson 19:17:18 <Stablean> <Anson> but every time a full coal train with 150t is unloaded, i only get 24 or 25 supplies 19:17:42 <Stablean> <Troy McClure> which is 1/6 19:17:45 <Stablean> <Troy McClure> hmm 19:18:16 <Stablean> *** Troy McClure has joined company #2 19:19:38 <Stablean> <Anson> maybe it multiplies ... first the production rate is used (4t for 8t), then the factory rating of 66% and then the station rating of 66%, for a total of 1/2 x 2/3 x 2/3 = 4/18 = 2/9, less than 20% .... 20:33:37 <Stablean> <Troy McClure> Anson? 20:41:04 <Stablean> <Troy McClure> hi Chris 20:41:05 <Stablean> *** Chris Booth joined the game 20:41:08 <Stablean> <Chris Booth> hi Troy McClure 20:41:22 <Stablean> <Troy McClure> pm told me tell to tell you something 20:41:32 <Stablean> <Chris Booth> me? 20:41:34 <Stablean> <Chris Booth> what? 20:41:50 <Stablean> <Troy McClure> something about that he doesnt have any blocks for admin requests by persons 20:41:56 <Stablean> <Troy McClure> he just wasnt around 20:42:06 <Stablean> <Chris Booth> oh I am amazed 20:42:30 <Stablean> <Chris Booth> I told people that you would move your supplies if they took your industries 20:42:48 <Stablean> <Troy McClure> oh, not a big problem 20:42:54 <Stablean> *** Troy McClure has joined company #3 20:42:56 <Stablean> <Troy McClure> you see :P 20:43:03 <Stablean> <Chris Booth> oh ok 20:43:05 <Stablean> *** Troy McClure has joined company #2 20:43:25 <Stablean> <Chris Booth> party rock is in the house tonight 20:43:59 <Stablean> <Chris Booth> I liked your !sedef signs 20:44:05 <Stablean> <Troy McClure> hehe 20:44:05 <Stablean> <Chris Booth> setdef 20:44:27 <Stablean> <Troy McClure> some problemswith slow pbs earlier 20:44:33 <Stablean> <Chris Booth> yes 20:44:46 <Stablean> <Chris Booth> its been an issue in the last 3 games 20:44:58 <Stablean> <Troy McClure> local config files at Sylf's end 20:45:09 <Stablean> <Troy McClure> did he make the last 3 games? 20:45:13 <Stablean> <Chris Booth> yes not like he doesn't know how to change it 20:45:18 <Stablean> <Chris Booth> yes 20:45:30 <Stablean> <Chris Booth> he should know the cfg that coop uses 20:45:39 <Stablean> <Chris Booth> if he doesn't I can give him mine 20:45:46 <Stablean> <Troy McClure> btw, i could need your help 20:45:59 <Stablean> <Chris Booth> ooh you could 20:46:09 <Stablean> <Chris Booth> give me 5 mins 20:47:04 <Stablean> <Chris Booth> don't kill me for saying this 20:47:22 <Stablean> <Chris Booth> but why not make it LLL_RRR so we probably dont need to expand again? 20:47:30 <Stablean> <Troy McClure> hmm 20:47:40 <Stablean> <Troy McClure> cause it's a bitch? 20:47:47 <Stablean> <Troy McClure> but we could 20:47:55 <Stablean> <Chris Booth> I count 4 oil wells on the line 20:48:05 <Stablean> <Chris Booth> thats enough to fill LL_RR with supply trians 20:48:15 <Stablean> <Troy McClure> seriously 20:48:19 <Stablean> <Troy McClure> than it is required 20:48:41 <Stablean> <Chris Booth> or we could route chemicals and petrols on there own line 20:48:52 <Stablean> <Chris Booth> and we would only need LL_RR realisticly 20:48:54 <Stablean> <Troy McClure> or you need to do refits, but not in the mood for it 20:49:13 <Stablean> <Chris Booth> or add a supply car to all oil trains 20:49:16 <Stablean> <Chris Booth> or all trains 20:49:47 <Stablean> <Chris Booth> then you could still have the transfer system 20:50:05 <Stablean> <Chris Booth> but this is 2cc not sure what the smallest wagon is 20:50:12 <Stablean> <Troy McClure> quite big 20:50:14 <Stablean> *** Chris Booth has joined company #2 20:50:22 <Stablean> <Troy McClure> had to use trucks to do it right 20:50:37 <Stablean> <Troy McClure> depot all trains/ 20:50:42 <Stablean> <Troy McClure> ? 20:51:04 <Stablean> <Chris Booth> 15 create per tain 20:51:06 <Stablean> <Chris Booth> train 20:51:37 <Stablean> <Chris Booth> like train 157 20:51:40 <Stablean> <Troy McClure> but how do you have that in mind? 20:51:46 <Stablean> <Troy McClure> oil>oilref>? 20:51:56 <Stablean> <Chris Booth> oil - > ref 20:52:03 <Stablean> <Chris Booth> supply -> ref 20:52:09 <Stablean> <Chris Booth> drop oil load supplys 20:52:19 <Stablean> <Chris Booth> supplys - > well 20:52:26 <Stablean> <Chris Booth> or same with steel mill 20:52:33 <Stablean> <Chris Booth> or other metals 20:53:27 <Stablean> <Chris Booth> they wouldn't need to run full of supplys 20:53:33 <Stablean> <Chris Booth> just have the supply wagon 20:53:41 <Stablean> <Chris Booth> with enough trains they will pick up some 20:53:52 <Stablean> <Chris Booth> enough then to have 1 droped a month 20:54:11 <Stablean> <Troy McClure> this would still require LLRR 20:54:21 <Stablean> <Troy McClure> right? 20:54:28 <Stablean> <Chris Booth> LLRR at least 20:54:34 <Stablean> <Chris Booth> maybe LLLRRR 20:54:37 <Stablean> <Chris Booth> but would be different 20:55:27 <Stablean> <Chris Booth> you company your choice 20:55:31 <Stablean> <Chris Booth> once we decide 20:55:41 <Stablean> <Chris Booth> stop everything and build for fresh 20:55:51 <Stablean> <Troy McClure> delete all? 20:56:01 <Stablean> <Chris Booth> yes 20:56:07 <Stablean> <Chris Booth> easyier 20:56:11 <Stablean> <Chris Booth> less hacky 20:56:53 <Stablean> <Troy McClure> how about 20:57:11 <Stablean> <Troy McClure> oil>refit>petrol>refit>oil 20:57:22 <Stablean> <Troy McClure> seperate trains for chemicals and supplies? 20:57:37 <Stablean> <Chris Booth> if you want 20:57:46 *** DayDreamer has quit IRC 20:57:47 <Stablean> <Chris Booth> refit stations a quite big 20:57:55 <Stablean> <Troy McClure> i know 20:58:01 <Stablean> <Chris Booth> and have less capacity with this low station spread 20:58:35 <Stablean> <Troy McClure> okay, your idea 20:58:45 <Stablean> <Chris Booth> hhm 9 tiles shoule be enough I think 20:59:12 <Stablean> <Troy McClure> can the MSH stay? 20:59:25 <Stablean> <Chris Booth> erm not sure 20:59:41 <Stablean> <Chris Booth> I am trying to plan the refit station to get more than 9 platfroms 20:59:58 <Stablean> <Troy McClure> no refit station 21:00:19 <Stablean> <Chris Booth> why not? 21:00:30 <Stablean> <Troy McClure> nvm 21:02:05 <Stablean> <Chris Booth> we could use Camprodon Annexe style 21:02:24 <Stablean> <Troy McClure> not finished at all 21:02:36 <Stablean> <Chris Booth> lol no 21:03:55 <Stablean> <Chris Booth> you get the idea now? 21:04:23 <Stablean> <Troy McClure> how to enter !here? 21:04:45 <Stablean> <Troy McClure> how many bays is this? 21:05:14 <Stablean> <Chris Booth> 17 21:05:24 <Stablean> <Troy McClure> for one station? 21:05:32 <Stablean> <Chris Booth> per station yes 21:05:47 <Stablean> <Troy McClure> hhh,mmmm 21:05:49 <Stablean> <Troy McClure> okay 21:06:03 <Stablean> <Chris Booth> water is kind on in the way but should work 21:06:03 <Stablean> <Troy McClure> but dont pull that one trick again 21:06:25 <Stablean> <Chris Booth> what one trick? 21:06:56 <Stablean> <Troy McClure> 'guys, lets rebuild completely' 21:07:14 <Stablean> <Troy McClure> 'ýeah sure' 21:07:24 <Stablean> <Troy McClure> depotin all trains 21:07:28 <Stablean> <Chris Booth> yes 21:07:34 <Stablean> <Chris Booth> then I left? 21:07:38 <Stablean> <Troy McClure> destroying infrastructure 21:07:40 <Stablean> <Troy McClure> WHAM 21:07:43 <Stablean> <Troy McClure> water tf 21:07:53 <Stablean> <Chris Booth> oh yes lol 21:07:55 <Stablean> <Troy McClure> 'where'd the money go; 21:07:57 <Stablean> <Troy McClure> err 21:08:00 <Stablean> <Troy McClure> 'I spent it all' 21:08:14 <Stablean> <Chris Booth> yes that was quite funny 21:08:22 <Stablean> <Chris Booth> that was the huge FIRS game 21:08:36 <Stablean> <Troy McClure> well, all trains depoted 21:08:38 <Stablean> <Troy McClure> except one 21:09:46 <Stablean> <Chris Booth> ok its only going to be 16 platforms 21:11:55 <Stablean> <Chris Booth> hhhm 21:12:03 <Stablean> <Chris Booth> make that 14 21:12:13 <Stablean> <Chris Booth> the gap is only 8 21:12:20 <Stablean> <Chris Booth> withe big big TF 21:12:34 <Stablean> <Chris Booth> what do you think? 21:12:52 <Stablean> <Troy McClure> go ahead 21:13:06 <Stablean> <Troy McClure> last thing we want is ref dying 21:14:55 <Stablean> <Chris Booth> massive gay 21:15:03 <Stablean> *** ice-flame joined the game 21:15:05 <Stablean> <ice-flame> helloo 21:15:13 <Stablean> <Troy McClure> who, him? 21:15:17 <Stablean> <Chris Booth> no 21:15:28 <Stablean> <Troy McClure> hi iceflame 21:15:36 <Stablean> <ice-flame> good evening:) 21:16:12 <Stablean> <Chris Booth> If I tf 2 water tiles I can have 14 platforms 21:16:18 <Stablean> <Chris Booth> if I don't we have 13 21:16:23 <Stablean> <Chris Booth> so for now we have 13 21:16:33 <Stablean> <Chris Booth> I am not spending all the money 21:16:45 <Stablean> <ice-flame> new trucks? 21:16:49 <Stablean> <ice-flame> construction things?:P 21:20:25 <Stablean> <Chris Booth> Troy McClure: this is one mess refit what do you think? 21:20:32 <Stablean> <Troy McClure> it is a mess 21:21:49 <Stablean> <Chris Booth> :'( I hate water 21:24:01 <Stablean> <Chris Booth> even bigger waaah 21:26:10 <Stablean> <Chris Booth> i hate is refinery 21:27:51 <Stablean> *** Troy McClure has left the game (connection lost) 21:28:29 <Stablean> *** Troy McClure joined the game 21:28:37 <Stablean> *** mnt22 joined the game 21:29:19 <Stablean> *** Troy McClure has left the game (connection lost) 21:29:38 <Stablean> *** Troy McClure joined the game 21:31:21 <Stablean> *** mnt22 has left the game (leaving) 21:32:43 <Stablean> *** Troy McClure has joined company #3 21:32:45 <Stablean> <Chris Booth> think I finaly got it 21:32:51 <Stablean> <Chris Booth> what do you think not Troy McClure? 21:33:05 <Stablean> <Troy McClure> entry and exit on same end? 21:33:16 <Stablean> *** Troy McClure has joined company #2 21:33:24 <Stablean> <Chris Booth> yeah 21:33:34 <Stablean> <Troy McClure> it will ave to 21:33:59 <Stablean> <Troy McClure> no chance for chemicals? 21:34:41 <Stablean> *** ice-flame has left the game (leaving) 21:35:49 <Stablean> <Troy McClure> all we need is *just * the SLH's 21:36:31 <Stablean> <Chris Booth> thats the issue with the water 21:36:37 <Stablean> <Chris Booth> no room for 3 stations 21:36:51 <Stablean> <Chris Booth> or we move 21:37:02 <Stablean> <Troy McClure> hmm 21:37:08 <Stablean> <Troy McClure> 10 m on sunk costs :S 21:37:43 <Stablean> <Chris Booth> yes 21:38:42 <Stablean> <Chris Booth> we need a 3rd line there 21:39:45 <Stablean> *** Troy McClure has left the game (connection lost) 21:40:08 <Stablean> *** Troy McClure joined the game 21:40:11 <Stablean> *** Troy McClure has joined company #2 21:42:55 <Stablean> <Chris Booth> if you wanted we could airlift Chemicals out 21:43:10 <Stablean> <Chris Booth> nope no planes refit to chemials 21:45:39 <Stablean> <Chris Booth> ok 2 or 3 lines enter? 21:45:51 <Stablean> <Troy McClure> made ML 3lines 21:46:31 <Stablean> <Troy McClure> Im so not in the mood for this 21:46:59 <Stablean> <Chris Booth> then we dno't have to do it 21:47:25 <Stablean> <Troy McClure> im off then 21:47:30 <Stablean> <Troy McClure> you have 24 M 21:47:36 <Stablean> <Troy McClure> do with it what you like :P 21:47:42 <Stablean> <Chris Booth> :'( 21:47:48 <Stablean> <Troy McClure> i've had fun enough growing the industries 21:47:56 <Stablean> <Troy McClure> for all i care, run it bankrupt 21:48:08 <Stablean> <Troy McClure> have others a go at the primaries we service 21:48:10 <Stablean> <Troy McClure> im off :P 21:48:20 <Stablean> <Chris Booth> no 21:48:26 <Stablean> <Troy McClure> good luck if you wish to continue 21:48:28 <Stablean> *** Troy McClure has joined spectators 21:48:36 <Stablean> <Chris Booth> ok be like that 21:49:20 <Stablean> <Troy McClure> untill a next time 21:49:47 <Stablean> <Chris Booth> I just finished the transfer 21:50:00 <Stablean> <Chris Booth> refit things 21:50:11 <Stablean> <Troy McClure> yes, but there are 3 SLH's to be done 21:50:11 <Stablean> <Troy McClure> at least 21:50:26 <Stablean> <Chris Booth> not that much 21:50:45 <Stablean> *** Troy McClure has joined company #2 21:51:46 <Stablean> <Troy McClure> any other comments on !SLH01, !SLH02 and !SLH03 21:52:03 <Stablean> <Chris Booth> no 21:52:10 <Stablean> <Chris Booth> I will get on them as soon as I can 21:53:24 <Stablean> *** MrD2DG joined the game 21:53:30 <Stablean> <MrD2DG> Hey hey 21:53:46 <Stablean> <Troy McClure> hey, looks like you've got yourself a partner, Chris :P 21:53:48 <Stablean> <Troy McClure> hih 21:53:52 <Stablean> <Chris Booth> please say your going to help us 21:54:02 <Stablean> <MrD2DG> Lol with? 21:54:14 <Stablean> <Chris Booth> Troy McClure: refit idea 21:54:18 <Stablean> <Chris Booth> that he ahs given up on 21:54:18 <Stablean> <MrD2DG> :/ 21:54:39 <Stablean> <Chris Booth> like Collbató Woods 21:54:45 <Stablean> <Chris Booth> we need another one of those 21:54:47 <Stablean> <MrD2DG> :/ 21:55:12 <Stablean> <MrD2DG> Ill build anything else :P 21:55:27 <Stablean> <Troy McClure> SLH's at !SLH01, !SLH02 and !SLH03 21:55:27 <Stablean> *** Timmaexx joined the game 21:55:31 <Stablean> <Chris Booth> shit 21:55:33 <Stablean> <MrD2DG> Lol 21:55:36 <Stablean> <Timmaexx> G'Evening 21:55:38 <Stablean> <Chris Booth> Troy McClure: we have bigger issues than that 21:55:44 <Stablean> <MrD2DG> Hey Timma 21:55:51 <Stablean> <Troy McClure> what CB? 21:55:58 <Stablean> <Troy McClure> hi Timmaexx 21:56:08 <Stablean> <Chris Booth> ok how much room is left at Oil Ref for other things 21:56:16 <Stablean> <MrD2DG> None :D 21:56:19 <Stablean> <Chris Booth> now at petrol drop there are 2 pickup stations 21:56:39 <Stablean> <MrD2DG> Cant you use the same station? 21:56:49 <Stablean> <Chris Booth> to pickup and drop 21:56:51 <Stablean> <MrD2DG> No 21:56:58 <Stablean> <Chris Booth> not with this low station spread 21:57:05 <Stablean> <MrD2DG> I mean all drop at the drop all pickup at the pickup 21:57:14 <Stablean> <MrD2DG> Like how it is now 21:57:18 <Stablean> <Chris Booth> the idea is to do oil -> petrol ->oil 21:57:33 <Stablean> <Chris Booth> ooh so it doesn't need to pick up 21:57:41 <Stablean> <MrD2DG> So its fine then? :P 21:57:43 <Stablean> <Chris Booth> then it only need to be a simple refit 21:57:55 <Stablean> <Chris Booth> yes just needs to be LLL_RRR with refit area 21:58:07 <Stablean> <MrD2DG> Which way should the SLH's face? 21:58:15 <Stablean> <Troy McClure> from oil to ref 21:58:21 <Stablean> <Timmaexx> Is Selva alta Dredging Site a bug? 21:58:23 <Stablean> <Troy McClure> and from machine shop to oil 21:58:31 <Stablean> <Chris Booth> they need to be T shaped SLHS 21:58:33 <Stablean> <MrD2DG> LLL_RRR :/ 21:58:36 <Stablean> <Chris Booth> facing oil wells 21:58:42 <Stablean> <MrD2DG> Oki 21:58:56 <Stablean> <MrD2DG> So 3 ways 21:59:00 <Stablean> <Chris Booth> yes 21:59:12 <Stablean> *** Timmaexx has started a new company (#6) 21:59:20 <Stablean> <Chris Booth> oh god 21:59:22 <Stablean> <Troy McClure> except lower 21:59:24 <Stablean> <Troy McClure> 03 21:59:30 <Stablean> <Troy McClure> that's just metal 21:59:32 <Stablean> <Chris Booth> I will take 01 21:59:35 <Stablean> <Troy McClure> 03 21:59:42 <Stablean> <Chris Booth> that MSH is going to be hell 21:59:44 <Stablean> <MrD2DG> Ill do 02 then 21:59:53 <Stablean> <Troy McClure> MSH should be fine 22:00:01 <Stablean> <Troy McClure> has 3 in from ML 22:00:07 <Stablean> <Troy McClure> and place for 3 to MS 22:00:11 <Stablean> <Chris Booth> we also need an exit waypoint 22:00:20 <Stablean> <Chris Booth> with conditional order for less than 10% load 22:00:24 <Stablean> <Chris Booth> then refit back 22:00:33 <Stablean> <MrD2DG> SLH tracks L_R? 22:00:39 <Stablean> <Chris Booth> yes 22:00:46 <Stablean> <Troy McClure> them oil wells are big 22:05:42 *** V453000 has quit IRC 22:05:42 *** V453000 has joined #openttdcoop.stable 22:05:42 *** ChanServ sets mode: +o V453000 22:07:11 <Stablean> <Chris Booth> half of SLH 01 22:07:43 <Stablean> <Chris Booth> oh is SLH 01 only oil? 22:07:55 <Stablean> <Troy McClure> Woodtoo, i hope 22:08:13 <Stablean> <Chris Booth> fuckinh hate wood 22:08:19 <Stablean> <MrD2DG> I like wood :) 22:08:25 <Stablean> <Troy McClure> the infrastructure should be in place 22:08:29 <Stablean> <MrD2DG> Better than shitty coal 22:08:38 <Stablean> <Troy McClure> there's a sawmill at the steel mill 22:10:28 <Stablean> <Timmaexx> möp, i failed don't buy my comp 22:10:45 <Stablean> <Chris Booth> ok will not buy your comp Timmaexx 22:10:57 <Stablean> <Timmaexx> would be better ;) 22:15:54 <Stablean> *** Timmaexx has joined spectators 22:16:45 <Stablean> *** Timmaexx has left the game (leaving) 22:18:59 <Stablean> <MrD2DG> Oops 22:19:03 <Stablean> <MrD2DG> Did we wanna buy that? 22:19:11 <Stablean> <Chris Booth> no 22:19:13 <Stablean> <Troy McClure> noooo 22:19:19 <Stablean> <MrD2DG> Ok i said no :D 22:19:23 <Stablean> <Chris Booth> that was the last thing we wanted to buy 22:20:37 <Stablean> *** Troy McClure has left the game (connection lost) 22:21:01 <Stablean> *** Troy McClure joined the game 22:24:23 <Stablean> <Chris Booth> ok think thats SLH 01 built 22:28:11 <Stablean> <Chris Booth> think that should work 22:28:17 <Stablean> <Chris Booth> shall I add oil trains? 22:28:29 <Stablean> <Troy McClure> yes 22:28:31 <Stablean> <Troy McClure> run what you can 22:29:11 <Stablean> <Chris Booth> why that loco? 22:29:19 <Stablean> <Troy McClure> relatively strong 22:29:23 <Stablean> <Troy McClure> but choose another one 22:29:25 <Stablean> <Troy McClure> we had this one 22:29:28 <Stablean> <Troy McClure> what would you go for? 22:29:44 <Stablean> <Chris Booth> SNCG 260000 22:30:00 <Stablean> <Chris Booth> SNCF sorry 22:30:07 <Stablean> <Troy McClure> higher running costs (x2) and higher speed 22:30:25 <Stablean> <Troy McClure> yes it has more power, but will it be as smooth as the Class 1044 22:30:27 <Stablean> <Troy McClure> less TE too 22:30:41 <Stablean> <Troy McClure> Running costsx1.5 22:31:38 <Stablean> <Chris Booth> can afford only 2 oil trains 22:31:54 <Stablean> <Chris Booth> but its better than 0 22:32:30 <Stablean> <Chris Booth> kept current loco for now 22:34:31 <Stablean> <Chris Booth> don't take out the loan 22:34:37 <Stablean> <Chris Booth> we now have no failsafe 22:34:44 <Stablean> <Troy McClure> we have trains running 22:35:03 <Stablean> <Troy McClure> income of at least .5M/year 22:35:03 <Stablean> <Chris Booth> only 33 22:35:05 <Stablean> <Troy McClure> probably more 22:35:31 <Stablean> <Chris Booth> which SLH is Caldes de Torreroja Wells going to? 22:35:45 <Stablean> <Troy McClure> the idea was 01 22:36:05 <Stablean> *** dh2k3 joined the game 22:36:23 <Stablean> <dh2k3> yo 22:36:25 <Stablean> <Troy McClure> wb 22:36:27 <Stablean> <MrD2DG> Hi 22:36:31 <Stablean> <dh2k3> ty 22:36:45 <Stablean> <dh2k3> someone changed the color I see :o 22:36:57 <Stablean> <Troy McClure> yeah, i know i would screw up sooner or later 22:37:06 <Stablean> <dh2k3> tis ok :) 22:37:20 <Stablean> <Troy McClure> I have delivered ES in the meantime 22:37:34 <Stablean> <Troy McClure> but redid the whole network, so the stock's emtpy again 22:37:45 <Stablean> <dh2k3> I see 22:37:51 <Stablean> <dh2k3> you need metal still? 22:37:55 <Stablean> <Chris Booth> but it will be running again soon 22:38:05 <Stablean> <Troy McClure> got our own steel mill 22:38:48 <Stablean> <dh2k3> I can see you redid everthing 22:38:58 <Stablean> <Chris Booth> yep 22:39:05 <Stablean> <Chris Booth> even an isane station 22:39:22 <Stablean> <Troy McClure> except for !this 22:40:13 <Stablean> <Chris Booth> lol 22:40:15 <Stablean> <Troy McClure> 1.8M gross again 22:40:30 <Stablean> <Troy McClure> yeah 22:40:38 <Stablean> <Troy McClure> wasnt connected to anything, so why bother 22:40:45 <Stablean> <Troy McClure> plus it made a small amount of money 22:40:59 <Stablean> <Chris Booth> shit 22:41:11 <Stablean> <Troy McClure> enough to say: bye, im gone and come back the next day with enough money to do some 22:41:57 <Stablean> <Chris Booth> stupid me 22:42:00 <Stablean> <Chris Booth> with bad orders 22:42:19 <Stablean> <dh2k3> got 100k? 22:42:31 <Stablean> <dh2k3> need to fund an inudstry :) 22:42:33 <Stablean> <Troy McClure> barely 22:42:46 <Stablean> <Chris Booth> we have full loan 22:42:52 <Stablean> <dh2k3> ouch :( 22:42:56 <Stablean> <Troy McClure> no we dont 22:43:08 <Stablean> <Chris Booth> #oh no we don't 22:43:10 <Stablean> <dh2k3> ty 22:43:13 <Stablean> <Chris Booth> we have no money though 22:43:43 <Stablean> <MrD2DG> SLH done, somone gonna connect the station? Because i dunno what goes where 22:43:59 <Stablean> <Troy McClure> just that station, i guess 22:44:07 <Stablean> <Chris Booth> yes just that oil well 22:44:09 <Stablean> <Troy McClure> but it services two oil wells 22:44:19 <Stablean> <MrD2DG> Which is for oil which is for engineerin shizz 22:44:27 <Stablean> <Troy McClure> wells for oil 22:44:27 <Stablean> <MrD2DG> Oh just noticed that.. 22:44:29 <Stablean> <Chris Booth> south oil out 22:44:31 <Stablean> <Troy McClure> woods for engy 22:44:34 <Stablean> <Chris Booth> north and south oil in 22:44:40 <Stablean> <Chris Booth> es north only 22:44:56 <Stablean> <Troy McClure> need to do ES to other oil well too, you know 22:45:11 <Stablean> <MrD2DG> Soo make another Es station? 22:45:23 <Stablean> <Troy McClure> perhaps just other truck service would be fine 22:45:25 <Stablean> <Chris Booth> make a little road 22:45:33 <Stablean> <MrD2DG> K 22:46:13 <Stablean> <Chris Booth> ta dar 22:46:33 <Stablean> <dh2k3> livestock...... 22:46:47 <Stablean> <Chris Booth> livestock is smelly 22:46:55 <Stablean> <Chris Booth> make your your buy trains with airfresheners 22:47:11 <Stablean> <dh2k3> only in texas ;) 22:47:37 <Stablean> <Chris Booth> no I would put airfresheners in my livestock trains 22:47:45 <Stablean> <Chris Booth> to keep them lemon fresh 22:47:58 <Stablean> <Chris Booth> and I would clean them with lemon pledge after every trip 22:48:25 <Stablean> *** GipsArm joined the game 22:48:30 <Stablean> <MrD2DG> Oh I was gonna leave a longer run up to the station 22:48:33 <Stablean> <Chris Booth> like that MrD2DG 22:48:39 <Stablean> <MrD2DG> Incase es gets blocked 22:48:45 <Stablean> <MrD2DG> But do as you wish :P 22:48:51 <Stablean> <Chris Booth> no its your station 22:48:55 <Stablean> <Chris Booth> was just an idea 22:49:26 <Stablean> <Chris Booth> I am off now 22:49:30 <Stablean> <Chris Booth> its my bedtime 22:49:34 <Stablean> <Troy McClure> bb 22:49:36 <Stablean> <MrD2DG> BB 22:49:40 <Stablean> *** Chris Booth has left the game (leaving) 22:49:52 <Stablean> <MrD2DG> Ugh no monies 22:50:04 <Stablean> <MrD2DG> Umm i actually have to go now too :/ 22:50:10 <Stablean> <dh2k3> any stockyards? 22:50:12 <Stablean> <MrD2DG> Can you finish the station? 22:50:14 <Stablean> <Troy McClure> me too in a short while 22:50:20 <Stablean> <Troy McClure> sure 22:50:23 <Stablean> <dh2k3> nm there is one 22:50:25 <Stablean> <MrD2DG> K Bye 22:50:35 <Stablean> *** MrD2DG has left the game (leaving) 22:53:00 <Stablean> <dh2k3> who wants food? 22:54:05 <Stablean> *** MajorTrains has left the game (leaving) 22:57:19 <Stablean> *** GipsArm has left the game (leaving) 23:04:49 <Stablean> *** Troy McClure has left the game (connection lost) 23:05:12 <Stablean> *** Troy McClure joined the game 23:11:52 <Stablean> <Troy McClure> thanks 23:11:56 <Stablean> <dh2k3> :) 23:12:21 <Stablean> <dh2k3> ok for me to take food to 23:12:29 <Stablean> <dh2k3> Camprodon? 23:12:43 <Stablean> <Troy McClure> hmm 23:12:45 <Stablean> <Troy McClure> rather not 23:12:55 <Stablean> <dh2k3> ok :) 23:12:57 <Stablean> <Troy McClure> it's crowdedas it is 23:13:32 <Stablean> <dh2k3> there a max bridge span? 23:13:35 <Stablean> <Troy McClure> yes 23:13:37 <Stablean> <Troy McClure> 10 23:13:39 <Stablean> <dh2k3> :( 23:13:45 <Stablean> <Troy McClure> max tunnel is 64 23:13:53 <Stablean> <dh2k3> doesn't help over water 23:19:04 <Stablean> <dh2k3> thank you oilfield :) 23:38:33 <Stablean> <dh2k3> um 23:38:36 <Stablean> <dh2k3> train:S 23:38:55 <Stablean> <dh2k3> ah here is why