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Log for #openttdcoop.stable on 2nd August 2012:
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00:00:07  <Stablean> *** nicfer has left the game (leaving)
00:20:50  <Stablean> *** nicfer joined the game
00:21:13  <Stablean> *** nicfer has joined company #5
00:42:43  <Stablean> <nicfer> tintborough no longer accepts <incorrect cargo> - WTF!
00:48:37  <Stablean> *** Cameron has left the game (general timeout)
00:48:37  <Stablean> *** Cameron has left the game (connection lost)
01:00:32  <Stablean> *** NonNobisSolum joined the game
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01:21:40  <Stablean> *** Diablo joined the game
01:22:11  <Stablean> <Diablo> hello
01:22:52  <Stablean> *** Diablo has started a new company (#7)
01:22:52  <Stablean> *** Phillip joined the game
01:24:00  <Stablean> *** Cameron has left the game (processing map took too long)
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01:26:08  <Stablean> <nicfer> CTRL-clicking while dragging the destroy tool (and others) selects a diamond instead of a square
01:26:23  <Stablean> <nicfer> how long was it added?
01:29:42  <Stablean> <Diablo> brb
01:34:01  <Stablean> <Diablo> back
01:40:19  <Stablean> <nicfer> Finningwell Ridge no longer accepts <incorrect cargo> - WTF again
01:42:36  <Mazur> Oh, nice, thunderstorm and I haven't had to close my balcony door yet, it's still quite warm inside.
01:42:39  <Mazur> :-)
01:42:42  * Mazur loves it.
02:00:18  <Stablean> <Diablo> bbl
02:00:21  <Stablean> *** Diablo has left the game (leaving)
02:13:34  <Stablean> *** Phillip has left the game (leaving)
02:41:56  <Stablean> <Anson> AFAIK, it's not good enough to get the balance positive again, but it has to be positive at that next check, else you really are bancrupt
02:44:26  <Stablean> *** Diablo joined the game
03:00:42  <Stablean> <nicfer> happened to me a few times
03:02:06  <Stablean> <nicfer> why do I keep getting messages about stations no longer acceping an "<invalid cargo>"?
03:07:28  <Stablean> <Anson> i had that problem w ahile ago, but don't remember what caused it ... maybe that we have no cargo, or some GRF that inserts some cargo like gold/valuables while there is no single town that accepts it
03:16:03  <Stablean> <nicfer> on which version was implemented the ctrl-dragging bulldozing thing?
03:16:49  <Stablean> <nicfer> also working on other functions like leveling land
03:17:45  <Stablean> <Anson> leveling land and even dragging station building are very old ... son't know about drag-delete
03:18:23  <Stablean> <nicfer> I mean you can ctrl-drag those to make diamond-shaped areas
03:18:25  <Stablean> <Anson> but when you try to raise or lower land, be careful ... i spent a lot of money until i knew what was happening :-(
03:18:41  <Stablean> <Anson> ah, diamond ... that is also very old
03:19:51  <Stablean> <Anson> when you click a dot to raise/lower it and then drag to do it on an area, it is not friendly to existing land which is already higher (when raising) or lower (while lowering)
03:20:17  <Stablean> <Anson> it behaves as if you raise/lower only that one dot where you started, and then does the same as leveling land !#
03:22:03  <Stablean> *** Diablo has left the game (leaving)
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03:29:32  <Stablean> <nicfer> it was implemented on 1.1.0 beta 2
03:29:50  <Stablean> <nicfer> r21500 to be more precise
03:38:04  <Stablean> *** Ryton joined the game
03:38:05  <Stablean> <Ryton> hi
03:38:21  <Stablean> <Anson> V, if you are reading: why is the price of the first passenger engine 8202$, much higher than the usual 3280 of later engines ?
03:38:35  <Stablean> <Ryton> pff, pax only again? :'(
03:39:21  <Stablean> <Anson> yes, and a new NUTS set, with some modified balance for mono, maglev, etc
03:43:41  <Stablean> <Ryton> that could be interesting
03:45:01  <Stablean> <nicfer> it's not the price it's the operating cost
03:51:15  <Stablean> <nicfer> anyone uses the non-universal cargo wagons with NUTS?
03:57:07  <Stablean> *** Ryton has left the game (leaving)
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04:35:31  <Stablean> <Anson> hehe, pax are either children or dwarves :-)
04:36:10  <Stablean> <Anson> since 800 pax only weigh something like 50t ... 40 kg per pax :-)
04:59:11  <Stablean> <nicfer> Anson, your network is jam
04:59:17  <Stablean> <nicfer> at Rardtown
05:02:51  <Stablean> <Diablo> nicfer, if u decide to expand north, i am giving u permission to build up to harthill with stations where mine is if u want
05:16:37  <Stablean> *** Dom joined the game
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05:24:08  <Stablean> *** Diablo has left the game (leaving)
06:03:48  <Stablean> *** Diablo joined the game
06:06:45  <Stablean> <Anson> hallo, i am back again, from building :-)
06:07:19  <Stablean> <nicfer> you've got a jam at Rardtown
06:07:57  <Stablean> <Anson> rardtown woods ?
06:08:13  <Stablean> <nicfer> yes
06:08:19  <Stablean> <nicfer> oh wait
06:08:25  <Stablean> <nicfer> you cleaned it
06:08:36  <Stablean> <Anson> only waiting trains for full load, when the town grows
06:09:11  <Stablean> <Anson> there were several jams while i was constructing and rardtown woods didn't accept pax yet ...
06:09:25  <Stablean> *** jaja2939ugmf joined the game
06:10:10  <Stablean> <Anson> had built a detour around that station to rardtown, and that was a mess ... mixed station length and train lengths, several crossings, and thus also some deadlocks occasionally
06:10:46  <Stablean> <jaja2939ugmf> disaster would on for this session
06:11:08  <Stablean> <jaja2939ugmf> for fun
06:11:10  <Stablean> <Anson> that's why i wasn't reading chat and rebuilding the towns and stations ... now two towns should be done with metro (at least for some time), and the mainline also should work
06:11:24  <Stablean> <jaja2939ugmf> questions?
06:11:50  <Stablean> <Anson> but big thanks for notifying me ... better to check for an additional jam than to not see it
06:12:06  <Stablean> <jaja2939ugmf> is building bus with one way dual road
06:13:05  <Stablean> <Anson> buses try to overtake when they are faster than another, when there are no crossings or bridges, and no bus in opposite direction
06:13:27  <Stablean> <Anson> thus you can build an autobahn with two parallel oneway road tracks :-)
06:13:41  <Stablean> <Anson> but check first how many buses you can build in this game !!!!
06:14:11  <Stablean> <Anson> 5 road vehicles, 0 ships, 0 planes, 5000 trains
06:14:45  <Stablean> <Anson> i don't think you will need a full grown autobahn for those buses :-)
06:16:51  <Stablean> <Anson> jaja, are you you still there ?
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06:28:14  <Stablean> *** nicfer has left the game (leaving)
06:31:12  *** Firestar has joined #openttdcoop.stable
06:31:18  <Firestar> hi guys
06:31:34  <Firestar> !players
06:31:36  <Stablean> Firestar: Client 203 is jaja2939ugmf, a spectator
06:31:37  <Stablean> Firestar: Client 56 (Orange) is Anson, in company 3 (Anson Transport)
06:31:47  *** Firestar has quit IRC
06:40:18  <Stablean> <Anson> hallo, fire
06:41:20  <Stablean> <Anson> does anyone know when we will get better bridges ? .... train 211 kph, and fastest bridge 112 kph
06:44:36  <Stablean> *** jaja2939ugmf has started a new company (#8)
06:46:08  <Stablean> <Anson> jaja, did you read what i said about buses, autobahn, etc ?
07:15:52  <Stablean> *** ROM5419 joined the game
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07:19:45  <Stablean> *** ROM5419 has started a new company (#9)
07:22:15  <Stablean> <ROM5419> Cheezus, you guys act like Hitler when it comes to enforcing rail domination
07:22:49  <Stablean> <Anson> whjo is "you" ?
07:23:59  <Stablean> <Anson> i think that this map should mostly be a test for the new NUTS version ... thus only pax trains
07:24:37  <Stablean> *** Diablo joined the game
07:28:25  <Stablean> *** jaja2939ugmf has joined spectators
07:31:30  <Stablean> <ROM5419> screwed up... time to restart
07:32:08  <Stablean> <Anson> no ships to bancrupt your company
07:32:18  <Stablean> <ROM5419> so i use the waste money method
07:33:00  <Stablean> *** ROM5419 has joined spectators
07:33:17  <Stablean> <ROM5419> now watch my assets fade away
07:34:41  <Stablean> <ROM5419> just as expected
07:34:47  <Stablean> *** ROM5419 has started a new company (#9)
07:35:08  <Stablean> <Anson> btw: TF is not too costly ... only a few mil
07:35:20  <Stablean> <Anson> i mean "TF water"
07:35:30  <Stablean> <ROM5419> i TF'ed to bankrupt
07:48:01  <Stablean> <ROM5419> How come there are AV8 aircraft when all non-heavy rail forms of transport are banned?
07:58:13  <Stablean> <Anson> did you check whether you can buy those aircraft ?
07:58:25  <Stablean> <Anson> probably only a forgotten/default grf file
07:59:03  <Stablean> <ROM5419> yup... everything but heavy rail is banned 1984-style
07:59:57  <Stablean> <Anson> i need new bridges
08:00:11  <Stablean> <Anson> trains 211 kph and bridges only 112
08:00:26  <Stablean> <ROM5419> dream on, slave
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08:07:46  <Stablean> <Anson> just see that there are cantilever, up to 241 kph ... but probably only for shrter bridges
08:16:37  <Stablean> *** Diablo has left the game (leaving)
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08:23:57  <Stablean> <ROM5419> gtg
08:24:04  <Stablean> <jaja2939ugmf> hi
08:24:10  <Stablean> <ROM5419> dafuq?
08:24:17  <Stablean> *** ROM5419 has left the game (leaving)
08:24:19  <Stablean> <jaja2939ugmf> yes
08:31:59  <Stablean> *** jaja2939ugmf has left the game (leaving)
08:33:55  <Stablean> *** Cameron has left the game (processing map took too long)
08:33:55  <Stablean> *** Cameron has left the game (connection lost)
09:29:07  <Stablean> *** V453000 joined the game
09:29:09  <Stablean> <V453000> hi
09:29:39  <Stablean> *** V453000 has joined company #1
09:30:40  <Stablean> <V453000> LOL @ brown
09:33:59  <Stablean> <Anson> hallo, V
09:35:19  <Stablean> *** Diablo joined the game
09:35:39  <Stablean> <Anson> is "Reborn" alreasy on your todo list, or do i not see what's the matter with it ... looks ten years younger than Mind Machine, but is slower, less power, less TE and same capacity
09:37:26  <Stablean> <V453000> not same capacity
09:37:47  <Stablean> <Anson> description says 120 for both
09:38:01  <Stablean> <V453000> wagons are bigger
09:38:27  <Stablean> <Anson> ah, wagon capacity is barely 10% larger
09:38:58  <Stablean> <V453000> ah purchase info is wrong
09:39:05  <Stablean> <V453000> engine capacity is 160 not 120
09:39:27  <Stablean> <Anson> but that isn't much when used as TL2 ... total 360 instead of 240
09:39:46  <Stablean> <V453000> that is huge difference
09:39:57  <Stablean> <Anson> descriptiopn said 120
09:40:04  <Stablean> <V453000> as I said it is 160
09:40:53  <Stablean> <Anson> yes, you are right (just biought them) ... description needs an update :-)
09:40:53  <Stablean> *** {[FR]Syl59} joined the game
09:40:58  <Stablean> <[FR]Syl59> Hello all
09:43:17  <Stablean> <[FR]Syl59> One more PAX game ? :)
09:43:37  <Stablean> <V453000> the trains are a lot different so people wanted one :)
09:43:56  <Stablean> <[FR]Syl59> I saw that, monorail are fatser than maglev now :)
09:45:38  <V453000> !rcon reset_company 8
09:45:39  <Stablean> V453000: Company deleted.
09:45:41  <Stablean> <Anson> I'm still learning and experimenting with pax ... now i would need three pax train types : metro, local and ICE :-)
09:46:05  <Stablean> <V453000> you basically have that in fact
09:46:25  <Stablean> <V453000> amongst local trains there are faster ones and slower ones, higher or lower capacity
09:46:51  <Stablean> <Anson> which trains should i use ? ... currently, i am using ICE for the medium distance between metro collector and the ice transfer station
09:49:05  <Stablean> <V453000> the ones you see fit really :) but for that job I would probably suggest the faster class of local
09:49:23  <Stablean> <V453000> which is the Mind Machine and Abstracted
09:49:37  <Stablean> <V453000> while Reborn has more capacity for the smaller network
09:51:52  <Stablean> <V453000> ok I think I have fixed all of the puchase menus
09:51:59  <Stablean> <V453000> at least the engine capacities for sure
09:52:14  <Stablean> <Anson> mind machine is what i am using for the metro since i didn't know about the 160
09:52:54  <Stablean> <V453000> yeah but mind machine itself already has an upgrade in abstracted
09:53:07  <Stablean> <V453000> and the 160 mainly applies to short trains, so ... :)
09:54:01  <Stablean> <Anson> i am using TL2 ... difference 340 vs 400 is nice
09:54:09  <Stablean> <V453000> the capacity of ICE trains is kind of fine too when they are 2.5x longer than the local trains, but their loading time will probably make them less desirable especially later
09:54:20  <Stablean> <V453000> 340 vs 400 is really a lot
09:56:19  <Stablean> <Anson> the loading speed in the descriptions gives the number of ticks, eg 120 cap / 60 speed = 2 ticks, right ?
09:57:18  <Stablean> <V453000> more or less
09:57:20  <Stablean> <Anson> many trains of the last version had wagons with 100 capacity and 50 speed ... now many have 110 and 50 speed, that adds a tick ? or only an error in description ?
09:57:34  <Stablean> <V453000> hm
09:57:48  <Stablean> <V453000> that is exactly what I hate about these capacity and loading speed stats
09:57:56  <Stablean> <V453000> SO many places where the information is
09:58:27  <Stablean> <V453000> I think I scaled the loadings speeds too though
09:58:30  <Stablean> <V453000> not 100% sure
09:58:50  <Stablean> <V453000> but thanks that is exactly the most ass info I need fixed
09:58:57  <Stablean> <[FR]Syl59> V, what's the purpose of the "mentally disturbed" trains ?
09:59:17  <Stablean> <Anson> would be easier when you could set an option "verbose", and the game itself would pull the data for the description from the grf ... but probably too difficult because of the communication between game and grf ?
09:59:49  <Stablean> <V453000> that isnt possible for all cases
10:00:05  <Stablean> <V453000> in particular the purchase menu is basically impossible to do that in ... at least for me
10:00:36  <Stablean> <V453000> problem is purchase menu is unable to search through conditions, it would always show one condition
10:00:47  <Stablean> <V453000> (1st result of the condition)
10:00:54  <Stablean> <V453000> so I have to write it there manually
10:01:00  <Stablean> <Anson> but (besides the typing errors or other small omissions) i like descriptions in nuts A LOT
10:01:02  <Stablean> <V453000> I bet it would be possible to solve somehow
10:01:08  <Stablean> <V453000> :)
10:01:18  <Stablean> <V453000> it is useful for sure
10:02:50  <Stablean> <V453000> btw there is Morphogenesis now .)
10:03:00  <Stablean> <Anson> if we get another pax game, i want a new nuts with more colored trains ... (mis)using the diesel power as medium/local transport and want to match colors with the metro in each town :-)
10:03:00  <Stablean> <V453000> which is kind of the medium way of doing things
10:03:41  <Stablean> <V453000> the recolouring is extremely demanding to code
10:03:50  <Stablean> <V453000> so yes, it will come sometime, but not soon
10:04:20  <Stablean> <V453000> ok the Morphogenesis is probably better in everything atm :)
10:04:22  <Stablean> <Anson> worst part of recoloring : as far as i could see, color is lost on autoreplace
10:04:32  <Stablean> <V453000> it isnt
10:04:52  <Stablean> <V453000> it probably is if you replace to ice
10:04:54  <Stablean> <V453000> but only on engines
10:04:56  <Stablean> <V453000> stays on wagons
10:05:12  <Stablean> <Anson> stays invisibly !?
10:05:15  <Stablean> <V453000> sure
10:05:21  <Stablean> <V453000> read the capacity
10:05:33  <Stablean> <V453000> 80 pax (company colour)
10:05:50  <Stablean> <V453000> that is simply because the wagon is able to refit to that
10:06:41  <Stablean> <V453000> ohh
10:06:47  <Stablean> <V453000> there is a lot more mess than I thought
10:06:50  <Stablean> <Anson> then it probably needs only some more time to get used to it ... when and where on which engnes and wagons, it applies
10:07:08  <Stablean> <V453000> i wanted to even write it in the purchase menu which trains recolour
10:07:14  <Stablean> <V453000> but in the end all of them should be able to do that
10:07:16  <Stablean> <V453000> so ...
10:08:02  <Stablean> <Anson> we need faster bridges :-)
10:08:26  <Stablean> <Anson> 112 kph is not much when there are islands and max bridge/tunnel is 2048
10:08:49  <Stablean> <Anson> nut that is not nuts
10:09:03  <Stablean> <Anson> *but
10:09:26  <Stablean> <V453000> well you have very long bridges :) these get upgraded only with tubulars
10:09:45  <Stablean> <V453000> which is like 1995 I think
10:09:51  <Stablean> <V453000> actually a bit later
10:11:57  <Stablean> <V453000> why dont you autoreplace your trains btw
10:14:56  <Stablean> <Diablo> gtgn
10:15:00  <Stablean> <Diablo> nite
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10:15:45  <Stablean> <Anson> aitireplacing now ... i checked last time when the arms race was just for special offer and i didn't get it in time
10:16:59  <Stablean> <Anson> some more trains with strange loading factors : all(?) ice with wagon 80 and speed 12 ... that would be 6.5 ticks ?
10:18:13  <Stablean> <Anson> engine is 60 and 6 ... or 30 per half-engine and 6 ... thus 5 ticks ....
10:18:53  <Stablean> <Anson> for wagonms, the speed 12 would match some old capacity of 60 for wagons ... currently, wagons are shown to have 80
10:19:03  <Stablean> *** [FR]Syl59 has left the game (leaving)
10:20:52  <Stablean> <Anson> hehe, it would be a lot easier when you could specify loading speed as ticks and not as some capacity per tick
10:37:23  <Stablean> <Anson> hehe, thanks again for the hint on replacing engines ... just look at my income graph for the last 2 years :-)
10:45:18  <Stablean> <V453000> 12 and 6 is indeed strange shit
10:47:26  <Stablean> <Anson> engine 60 and engine speed 6 makes sense ... and you probably changed 60 wagon cap to 80, but left wagon speed at 12 instead of updating it to 16 (at least in the description)
10:47:44  <Stablean> <V453000> all engines have 80
10:48:08  <Stablean> <Anson> 60 in some old nuts, 80 now
10:49:25  <Stablean> <V453000> ok made it 16/8 for all
10:49:40  <Stablean> <V453000> hm
10:49:46  <Stablean> <V453000> if 16 isnt too fast
10:50:11  <Stablean> <Anson> 80 / 16 = 5 ticks ... same as the old 60 / 12
10:50:11  <Stablean> <V453000> 10 is fine
10:51:32  <Stablean> <Anson> you mean speed 10 --> 80 / 10 = 8 ticks ?
10:52:24  <Stablean> <V453000> yes
10:53:56  <Stablean> <Anson> for an engine with 60 capacity (30 per half engine), that would require at least 8 speed ... 60 / 8 ticks = 7.5 speed, rounded 8 (instead of the currently shown 6)
10:54:01  <Stablean> *** Dixon296 joined the game
10:54:06  <Stablean> <Dixon296> \o
10:54:13  <Stablean> <V453000> hi
10:54:39  <Stablean> <Anson> or engine capacity 64, to make it integer :-) .... 64/8=8 :-)
10:56:49  <Stablean> <V453000> want to join me Dixon? I wont do too much
10:57:24  <Stablean> <Dixon296> just looking for now :)
10:57:51  <Stablean> <Dixon296> kk ty
11:01:28  <Stablean> *** Dixon296 has joined company #1
11:02:19  <Stablean> <V453000> czech news: Dairy didnt profit, so they turn it into brewery.
11:02:21  <Stablean> <V453000> Wise people
11:02:35  <Stablean> <Dixon296> very wise indeed
11:07:29  <Stablean> <Anson> did they only exchange machinery in the factory, or also the cows ? ... where can i get such a brewery cow, to get my daily drink ?
11:08:52  <Stablean> <V453000> XD brewery cow
11:08:56  <Stablean> <V453000> idk what they did really
11:09:06  <Stablean> <V453000> would be top popular animal on earth
11:27:59  <Stablean> <Anson> when do we get monorail ?
11:28:29  <Stablean> <Anson> i already got the rails, but no engines yet ....
11:30:13  <Stablean> <Anson> in one year from now :-)
11:33:44  <Stablean> <V453000> lol my food is going to have more cheese in it than 6pool
11:34:00  <Stablean> <Dixon296> lol
11:37:31  <Stablean> <Anson> hehe, did you know that the pax we are transporting are either children or dwarves ?
11:37:59  <Stablean> <Anson> only 50t for 800 pax .... that is 40 kg each
11:38:21  <Stablean> <V453000> lol
11:38:27  <Stablean> <V453000> pedotransport tycoon
11:38:37  <Stablean> <Dixon296> hehe
11:38:53  <Stablean> <Dixon296> brb need food
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12:15:36  <Ammler> oh, I forgot to install the rc1, is it ok now?
12:16:23  <Ammler> !restart
12:16:24  <Stablean> Restart scheduled, will be initiated in next minute!
12:17:02  <Stablean> Scheduled quit for automated maintenance... will be back shortely
12:17:02  <Stablean> Thank you for playing 1.2.1.
12:17:09  <Stablean> Server has exited
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12:17:55  <Stablean> Autopilot engaged
12:17:55  <Stablean> Loading savegame: '{#openttdcoop} Welcome Server (www.openttdcoop.org)'
12:17:55  *** ChanServ sets mode: +v Stablean
12:17:55  *** Webster changes topic to "#openttdcoop Welcome to OpenTTD Server | 1.2.2-RC1 | Admin channel (ask for op) | IF you prepare map, read http://wiki.openttdcoop.org/Map_Preparation | run !setdef after loading a new game"
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12:18:51  <Stablean> V450000000000, now you can execute !-commands ;-)
12:18:53  <Anson> server crash? or reset for new version?
12:20:04  <Ammler> !revsion
12:20:11  <Ammler> !revision
12:20:11  <Stablean> Ammler: Game version is 1.2.2-RC1
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12:34:54  <V453000> !dl win64
12:34:54  <Stablean> V453000: http://binaries.openttd.org/releases/1.2.2-RC1/openttd-1.2.2-RC1-windows-win64.zip
12:35:06  <V453000> Thanks Ammler :)
12:38:23  <Ammler> I did it yesterday night but somehow forgot to install/restart
12:38:31  <Ammler> (as you asked)
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12:44:42  <V453000> sure :) its fine even later this time :>
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12:49:06  <Stablean> <Anson> hallo
12:49:16  <Stablean> <V453000> hai
12:49:20  <Stablean> <Dixon296> hey
12:50:03  <Stablean> <Anson> i just replaced trains to the timewave ... the values in that description are a bit off too ...
12:50:36  <Stablean> <V453000> yes, very off .) it is fixed already
12:50:38  <Stablean> <Anson> wagon capacity 130 and speed 70 is ok, could probably be even a bit lower at 65 :-)
12:50:48  <Stablean> <V453000> yes that too
12:50:59  <Stablean> <V453000> I went through all of that today morning
12:51:02  <Stablean> <Anson> but engine is 160 and engine speed 50
12:51:25  <Stablean> <Anson> ah, ok ... then ignoring such errors until next nuts version ?
12:53:35  <Stablean> <Anson> quite some decision ... timewave against paradise ... double speed, but half capacity
12:57:54  <Stablean> <Anson> hehe, would that be possible ? a train with refittable gear, so that we only have one engine but can refit it in the whole range from strong to fast ?
13:00:37  <Stablean> <V453000> no that is stupid
13:00:51  <Stablean> <V453000> it of course is possible though
13:00:56  <Stablean> <V453000> but autoreplace = not working then
13:02:15  <Stablean> <V453000> that is what NARS does
13:02:21  <Stablean> <V453000> the regearing
13:02:48  <Stablean> <V453000> it is cute that you can select how the engine exactly does, but in the end it makes only one part of it usable - the one which is autoreplace do
13:02:54  <Stablean> <V453000> autoreplaced to
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13:03:15  <Stablean> <Troy McClure> hi
13:03:21  <Stablean> <Dixon296> hia
13:03:24  <Stablean> <Troy McClure> another pax game?
13:03:28  <Stablean> <Anson> last year, i played a game where "load full" didn't work since engines had a gear in their cargo :-)
13:03:38  <Stablean> <Anson> but don't remember any details about it
13:03:54  <Stablean> <Dixon296> yep pax again
13:04:00  <Stablean> <Dixon296> :(
13:04:11  <Stablean> <Troy McClure> @Anson, yeah, gear is also a "cargo"
13:04:21  <Stablean> <Troy McClure> so it never  loads to 100%
13:04:31  <Stablean> <Anson> you powered the server down, and then started again with an autosave ?
13:04:58  <Stablean> <Troy McClure> what you could do then, is to set laod to a minimum of 90%
13:05:13  <Stablean> <V453000> these % dont work with fullload orders
13:05:24  <Stablean> <Troy McClure> no, you should do it instead of full  load
13:05:30  <Stablean> <V453000> you cant
13:05:40  <Stablean> <V453000> it applies after the train leaves the station, not in it
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13:05:53  <Stablean> <Anson> there is no order "load 90%" ... although such an order would be nice :-)
13:06:55  <Stablean> <Troy McClure> ah, sorry
13:06:58  <Stablean> <Troy McClure> full load any cargo
13:07:04  <Stablean> <V453000> that yes :)
13:07:06  <Stablean> <Troy McClure> not full load all cargo
13:07:08  <Stablean> <Anson> i used timetables only very rarely, for delivering supplies once per month, and for a reset switch on some logic gate ...
13:07:16  <Stablean> <Troy McClure> thank you V :)
13:07:28  <Stablean> <V453000> for wat? :d
13:07:38  <Stablean> <Troy McClure> making me see my mistake ;)
13:07:40  <Stablean> <V453000> lolz
13:07:50  <Stablean> <Anson> is this correct : when you "load any" with a timetable wait time of 5 days, it first loads and then waits even if new cargo arrives ?
13:08:01  <Stablean> <V453000> you can flame on the newest nuts changes in return ^^
13:08:03  <Stablean> <Anson> or does it load for 5 days ?
13:08:18  <Stablean> <V453000> stay in station for 5 days no matter what I think
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13:08:30  <Stablean> <V453000> though if there is cargo coming, it might stay longer
13:08:30  <Stablean> <Troy McClure> try it...
13:08:32  <Stablean> <V453000> I think
13:08:47  <Stablean> <Anson> yes, stay for 5 days, but load before staying, or after waiting, or while waiting ?
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13:18:09  <Stablean> <[FR]Syl59> hello
13:18:31  <Stablean> <Dixon296> hi
13:18:39  <Stablean> <Anson> hehe, funny numbers when watching the timewave ... loading 49%, 98%, 100% :-) .... ((reain and fix for that, see above))
13:19:09  <Stablean> <Anson> * rea.... -> reason
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16:25:29  <Stablean> <Liuk Sk> hi
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16:57:43  <Stablean> <Jam35> hi
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17:10:03  <Stablean> <Phillip> hello
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17:18:22  <Stablean> <Anson> LOL .... hallo, hillip
17:19:16  <Stablean> <Anson> you should have used signals, else trains can hit each other :-) :-) :-)
17:19:30  <Stablean> <Phillip> Well after the T-1000 came.
17:19:52  <Stablean> <Phillip> The 2 logic engines didn't crash when I sent the 2nd one.
17:21:38  <Stablean> <Phillip> 3 trains make it too dense in there.
17:23:48  <Stablean> <Anson> i am fighting the crowds .... a bit too many people at Rardtown Woods ... which trains should i use for the mainline ?
17:30:07  <Stablean> <Phillip> a really long tmewave zero...
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17:31:41  <Stablean> <Anson> i had them before ... seems to be the best solution, even with relatively low speed
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17:31:59  <Stablean> <Phillip> Just ship them off to a distant town.
17:32:59  <Stablean> <Anson> as long as my income is positive, distance is not important :-)
17:33:29  <Stablean> <Anson> I'm rather trying to build some metros ... it's only my second pax game ever
17:33:43  <Stablean> <Phillip> me too
17:35:45  <Stablean> <Anson> look at rardtown ... there i already was using the timewave with TL4
17:36:43  <Stablean> <Anson> for the metro, the REBORN is a nice train ... the capacity in the description is too low
17:39:54  <Stablean> <Anson> you aren't using the timewave yourself, but morphogenesis ... try the reborn, if you don't want timewave
17:41:37  <Stablean> <Phillip> I'm still thinking about monorail though because of all these LOCAL trains taking long distances...
17:43:13  <Stablean> <Anson> btw: why don't you use the metro in Deningwell to feed the main station ?
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18:56:37  <Stablean> <nicfer> there's no maglev local?
18:56:51  <Stablean> <Phillip> so?
18:57:15  <Stablean> <nicfer> maglev local trains
18:57:33  <Stablean> <Phillip> there is no maglev local
18:59:23  <Stablean> <V453000> hi
18:59:25  <Stablean> <Phillip> hi
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19:00:17  <Stablean> <nicfer> hi
19:02:07  <Stablean> <nicfer> did local maglev still not arrive?
19:02:27  <Stablean> <Phillip> yes
19:07:49  <Stablean> <V453000> hi .. there is no local maglev as you were told :d
19:08:19  <Stablean> <nicfer> oops I didn't saw that message
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19:33:53  <Stablean> <nicfer> what vehicles can I use for my network? intercity monos seems to bottleneck at stations due to low loading speed
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19:48:11  <Stablean> <MrD2DG> Hihi
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19:57:31  <DomDom> !download
19:57:31  <Stablean> DomDom: !download autostart|autottd|autoupdate|lin|lin64|osx|win32|win64|win9x
19:57:47  <DomDom> !download win64
19:57:47  <Stablean> DomDom: http://binaries.openttd.org/nightlies/trunk/1.2.2-RC1/openttd-trunk-1.2.2-RC1-windows-win64.zip
19:58:38  <Stablean> <Anson> for my big station, i tried several trains, but the best i fund is the timewave ... a bit slow, but i just need the capacity
19:58:49  <DomDom> hello folks :D
19:58:59  <Stablean> <Anson> almost 2000 pax per train :-)
19:59:19  <Stablean> <Phillip> Hi Dom.
19:59:26  <DomDom> Hi Phil :)
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19:59:49  <Stablean> <Dom> hi
19:59:54  <DomDom> what's up with the new version?
19:59:57  <Stablean> <Phillip> Rardtown Woods, nothing waiting!
20:00:03  <Stablean> <Phillip> beta for 1.2.2
20:00:06  <Stablean> <Phillip> Hi Dom.
20:00:21  <Stablean> <Dom> Hi Phillip :D
20:00:37  <Stablean> <Phillip> And new NUTS.
20:00:48  <Stablean> <Dom> yeah saw that yesterday :D
20:00:58  <Stablean> <Phillip> OpenTTD 1.2.2-RC1 and NUTS 0.2.4
20:01:42  <Stablean> <Phillip> Lol bridges.
20:02:59  <Stablean> *** Phillip has joined company #7
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20:08:25  <Stablean> <Anson> do you want to see how fast rar wood will fill up when i stop a train ?
20:10:52  <Stablean> <Anson> quite fast ....
20:12:18  <Stablean> <Phillip> Another skyscraper is being build there.
20:17:13  <Stablean> <Phillip> :DDDDDDDDDDDDDDDDDD
20:17:25  <Stablean> <Phillip> Too amazed by it!
20:18:15  <Stablean> *** Phillip has joined company #7
20:22:08  <Stablean> <Anson> and now imagine that train filled with pax ... even heavier, even not as much as cargo
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20:57:02  <Stablean> <Cameron> first transcontininal railroad? :D
20:57:50  <Stablean> <Anson> hehe, are these values correct ? ... three trains (one directly behind the other) are longer than the bridge, thus max 3 should be needed ?
20:58:29  <Stablean> <Cameron> idk
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21:54:21  <Stablean> <Anson> hehe, i am loading a Timewave train now ... it takes almiost exactly ONE YEAR because of loading times
21:55:39  <Stablean> <Anson> first 49% in 4 months, up to 99% in another 4 months, and then yet another 4 months for the last 20 (of 16600) passengers
21:56:06  <V453000> lol
21:56:09  <Stablean> <Anson> who wants to watch its start : begin of July, it should start, next to sign MAXIMUS
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21:56:32  <Stablean> <V453000> o_O
21:57:14  <Stablean> <V453000> why did you tf that? :/
21:57:25  <Stablean> <Anson> hehe, V, please adjust the loading time (capacity 110, speed 50) ... the consequences can be very hard
21:57:52  <Stablean> <Anson> START
21:57:55  <Stablean> <V453000> it is fixed already
21:59:11  <Stablean> <Anson> train 88 just started its journey ... cargo: 16600 passengers, weighing only a little more than 1000t (total weight empty 2560t, full 3580t)
21:59:49  <Stablean> <V453000> 40 kmh
21:59:51  <Stablean> <V453000> that makes money?
22:00:22  <Stablean> <Anson> no idea ... the distance and number of pax are big .... it is the first trip
22:01:40  <Stablean> <Anson> does anyone know the formula to calculate speed and time for xx tiles ?
22:02:20  <Stablean> <Anson> speed was almost 40 kph right from the start, in a tunnel now only 38
22:02:55  <Stablean> <Anson> out of tunnel again 40
22:06:02  <Stablean> <Anson> traveling for 7 months now and almost at the 1/3 mark ... 300 of 900 tiles done
22:07:25  <Stablean> *** V453000 has left the game (leaving)
22:09:51  <Stablean> <Cameron> better fix the end
22:10:09  <Stablean> <Cameron> @ !here
22:10:27  <Stablean> <Anson> what is wrong ?
22:10:36  <Stablean> *** Mazur joined the game
22:10:41  <Stablean> <Cameron> nvm :)
22:10:55  <Stablean> <Mazur> I won't, then.
22:37:14  <Stablean> <Anson> the train has finished unloading :-) .... time 1 year each for loading and unloading, and 9 months for traveling 900 tiles with 40 kph .... income : 950 k$
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22:40:04  <Stablean> <Anson> another train will start "soon" (during next two months), which has 6 wagons replaced by 3 holographic universes ... should be faster now :-)
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22:41:47  <Stablean> <Anson> btw: the empty train on its tour back does 50 kph now (49 in tunnel)
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22:43:53  <Stablean> <Anson> the train with three universes does 61 kph ... started end of october 2039
22:46:49  <Stablean> <Anson> after a month, it is out of the depot and goes full speed at 120 kph
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23:04:45  <Stablean> <Dom> anson wtf?!
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23:38:56  <Stablean> <X-BT> Grenhill woods no longer accept <invalid cargo>?
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