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00:22:05 <Stablean> *** Game still paused (number of players) 00:22:08 <Stablean> *** Sylf joined the game 00:26:49 <Stablean> *** Sylf has joined company #6 00:26:49 <Stablean> *** Game unpaused (number of players) 00:30:08 <Stablean> <V453000> hy 00:30:08 <Stablean> *** V453000 joined the game 00:30:14 <Mazur> I'm in on PS, Sylp. 00:30:21 <Mazur> Hey, V. 00:30:32 <Stablean> <Sylf> hmm 00:30:55 <Stablean> *** Sylf has joined spectators 00:30:55 <Stablean> *** Game paused (number of players) 00:31:49 <Stablean> *** Sylf has left the game (leaving) 00:32:12 <Sylf> actually, I can't play on ps right now 00:32:34 <Sylf> not with 1200 trains 00:32:41 <V453000> try pz! :P 00:33:25 <Sylf> I did :P 00:33:38 <Sylf> It killed me! 00:39:37 <Stablean> <V453000> by the way TL2 animal express rules ass 00:39:55 <Stablean> <V453000> the tail is a bit obese that way, but still 00:40:41 <Sylf> they're cute, yes 00:41:36 <Stablean> <V453000> this was supposed to be a RV focused game, but I had to allow more trains cuz the rv set is quite borked :D 00:44:59 <Sylf> oh. so that's what you intended with ikarus set. hm. 00:45:46 <V453000> well the busses are somewhat alright I suppose 00:45:51 <V453000> the cargo RVs are borkd 00:45:54 <V453000> cargoes are missing I think 00:46:09 <V453000> also first ones come later than 1950 I think 00:50:12 <Mazur> I was going to play a solo game wth NUTS, V, but at the last I forgot to change out trains when I made the tenth map or so. 00:54:45 <V453000> ? :d 00:57:22 <Mazur> I tried to play something using NUTS, loading scenarios and changing the trains, but I never got things just as I wanted, then made a few games via "New game", adn with the one I ended up with, tha last one, I forgot to load NUTS. 00:57:35 <Mazur> Amd the new FIRS. 00:58:00 <V453000> well you can add NUTS at any point really 00:58:04 <V453000> shouldnt break anything 00:58:27 <V453000> unless there are some ass newGRFs which are unfriendly, only one I know of might be nutracaks 00:58:30 <V453000> nutracks 00:59:46 <Mazur> I do not keep[ my nuts in a rack anyway. 01:00:40 <V453000> lol 01:03:14 <Mazur> Yews, I am lollig. 01:03:16 <Mazur> :-) 01:13:06 <Mazur> -w 01:15:37 <Stablean> *** V453000 has left the game (leaving) 01:24:03 <Stablean> *** Game still paused (number of players) 01:24:03 <Stablean> *** Mazur joined the game 01:25:35 <Stablean> *** Mazur has left the game (leaving) 01:34:21 <Stablean> *** Player has started a new company (#11) 01:34:45 <Mazur> !rcon move 220 255 01:34:45 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 01:34:49 <Stablean> Mazur: *** Player has joined spectators 01:34:49 <Stablean> *** Game paused (number of players) 01:35:13 <Stablean> *** Player has changed his/her name to Mazur 01:37:54 <Stablean> *** Mazur has left the game (leaving) 01:42:24 <Stablean> *** Player has started a new company (#12) 01:42:38 <Stablean> *** Player has left the game (leaving) 01:42:41 <Stablean> *** Game paused (number of players) 01:42:51 <Mazur> !rcon move 222 255 01:42:51 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 01:42:53 <Stablean> Mazur: ERROR: Invalid client-id, check the command 'clients' for valid client-id's. 08:02:50 <Stablean> *** Game still paused (number of players) 08:03:45 <Stablean> *** Player has left the game (leaving) 08:40:26 *** Jam35 has joined #openttdcoop.stable 08:40:45 *** Jam35 has quit IRC 10:01:57 <Stablean> *** Game still paused (number of players) 10:01:59 <Stablean> *** happy tran {} sport joined the game 10:04:38 <Stablean> *** happy tran {} sport has joined company #2 10:04:38 <Stablean> *** Game unpaused (number of players) 10:05:18 <Stablean> *** happy tran {} sport has joined spectators 10:05:18 <Stablean> *** Game paused (number of players) 10:22:53 *** kuch3n has joined #openttdcoop.stable 10:23:33 *** kuch3n is now known as Guest6483 10:29:53 *** Guest6379 has quit IRC 10:49:29 <Stablean> *** Player has started a new company (#13) 10:49:29 <Stablean> *** Game still paused (number of players) 10:49:29 <Stablean> *** Game unpaused (number of players) 10:50:08 <Mazur> !rcon move 228 255 10:50:08 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 10:50:10 <Stablean> Mazur: *** Player has joined spectators 10:50:10 <Stablean> *** Game paused (number of players) 10:51:11 <Stablean> *** Player has changed his/her name to E.Thompsen 10:51:39 <Stablean> <happy tran sport> hi 10:51:49 <Stablean> <E.Thompsen> hello :) 10:52:19 <Stablean> *** happy tran {} sport has joined company #2 10:52:19 <Stablean> *** Game unpaused (number of players) 10:52:49 <Stablean> *** happy tran {} sport has joined spectators 10:52:49 <Stablean> *** Game paused (number of players) 10:55:16 <Stablean> *** E.Thompsen has left the game (leaving) 10:55:21 <Stablean> *** happy tran {} sport has joined company #2 10:55:21 <Stablean> *** Game unpaused (number of players) 10:55:40 <Stablean> *** happy tran {} sport has joined spectators 10:55:41 <Stablean> *** Game paused (number of players) 11:06:53 <Stablean> *** Game still paused (number of players) 11:06:54 <Stablean> *** Anson joined the game 11:12:58 *** Sylf has quit IRC 11:15:55 *** Sylf has joined #openttdcoop.stable 11:15:56 *** ChanServ sets mode: +o Sylf 11:18:32 <Stablean> *** Game still paused (number of players) 11:18:32 <Stablean> *** Game unpaused (number of players) 11:18:38 <Stablean> *** Player has joined spectators 11:18:38 <Stablean> *** Game paused (number of players) 11:19:02 <Stablean> *** Player has joined company #8 11:19:02 <Stablean> *** Game unpaused (number of players) 11:19:31 <Mazur> !rcon move 233 255 11:19:31 <Mazur> "Player", when you play in a company, use a proper nick, you can set one with !name yourname in the textbox 11:19:37 <Stablean> Mazur: *** Player has joined spectators 11:19:38 <Stablean> *** Game paused (number of players) 11:20:12 <Stablean> <happy tran sport> player remove that password thats not your cumpany 11:20:50 <Stablean> <Player> its mine 11:21:03 <Stablean> *** Player has changed his/her name to ysx 11:21:20 <Stablean> <happy tran sport> ar ok 11:23:15 <Stablean> *** ysx has left the game (leaving) 11:29:45 <Stablean> *** Anson has joined company #9 11:29:45 <Stablean> *** Game unpaused (number of players) 11:41:25 <Stablean> *** Anson has joined spectators 11:41:26 <Stablean> *** Game paused (number of players) 12:06:21 <Stablean> *** Anson has joined company #9 12:06:21 <Stablean> *** Game unpaused (number of players) 12:27:52 <Stablean> *** happy tran sport has left the game (leaving) 13:36:24 <Stablean> *** ZS joined the game 13:37:00 <Stablean> *** ZS has joined company #7 14:11:28 <Stablean> *** happy tran {} sport joined the game 14:21:01 <Stablean> *** ZS has left the game (leaving) 14:27:49 <Stablean> <Anson> hallo, happy ... are you there and have a moment (or two) to look at a problem station ? 14:31:52 <Stablean> *** Mazur joined the game 14:31:54 <Stablean> <Mazur> ation? 14:32:00 <Stablean> <Mazur> Which station? 14:32:19 <Stablean> <Anson> ladwood heights 14:32:41 <Stablean> <Anson> i tried to put 8 platforms on the small square of 4x4x tiles 14:32:43 <Stablean> <happy tran sport> hi all 14:33:18 <Stablean> <Anson> and i don't know why they trains are stuck now ... probably the internal workings of path signals ? 14:33:57 <Stablean> <Mazur> The last two platforms have no entrance, the half-tile points the wrong way. 14:34:17 <Stablean> <Anson> when i remove the entrances at "xx", it works for the next platforms 14:35:04 <Stablean> <Anson> i will remove the rail at XX now ... watch 14:36:20 <Stablean> <Anson> the same happens with any entries ... only the first two pairs of platforms are used 14:36:42 <Stablean> <Anson> i will add an entry for YY now ... 14:37:17 <Stablean> <Anson> now xx and yy will be used, but not the next at zz 14:38:33 <Stablean> <Anson> btw: there are SEVEN food trains, so that the station never gets a deadlock from deliveries and blocked platforms 14:39:07 <Stablean> <Anson> ok, now it happened again ... both platforms at yy are used, and the first at xx 14:39:34 <Stablean> <Anson> when i remove one entry of yy, the next platform at xx will be used .... NOW 14:40:09 <Stablean> <Mazur> Yes, that is stange. 14:40:20 <Stablean> <Mazur> But so is your design, very inefficient. 14:40:31 <Stablean> <Anson> but to make ottd use also the next platforms at zz, i have to remove an entry to yy 14:41:02 <Stablean> <Anson> i know that it is not the best design ... 14:41:23 <Mazur> It may come close to winning the prize for worst deisgn, though. 14:41:30 <Mazur> :-) 14:41:40 <Stablean> <Anson> i made it up to have a fast solution for several types of deliveries and up to 7 food trains 14:42:24 <Stablean> <Anson> but it isn't easy to make a compact design with 8 platforms in a 4x4 sized station ... 14:43:20 <Stablean> <Anson> removed xx entries now, still no entry to zz .... but when i remove the second entry at yy, it will work 14:44:34 <Stablean> <Anson> speaking of efficiency : i had a few more signals in the inner loop which would make it faster. but to avoid aditional problems, i renmoved them for demonstration 14:46:53 <Stablean> <Anson> i put the additional signals back in the inner loop ... a bit more efficient, but still the same problem with unused entries 14:50:28 <Stablean> <Anson> ok, station is rebuilt with signals on inner and outer loop as i had them first, and it locks up unexplicably (to me) again ... 14:50:47 <Stablean> *** V453000 joined the game 14:50:48 <Stablean> <V453000> hel 14:50:50 <Stablean> <happy tran sport> hi v 14:51:30 <Mazur> Hi, V, perhaps you can explain why Ladwood Heights doies not work as it's expected too. 14:51:42 <Stablean> <Anson> hallo, V ... are you here to have a look too ? :-) 14:51:44 <Stablean> <V453000> due to PBS 14:52:00 <Mazur> BUg, you mean? 14:52:04 <Stablean> <V453000> no 14:52:12 <Stablean> <V453000> the penalty of the 3rd platform is higher than 1st full platform 14:52:26 <Stablean> <V453000> meaning trains prefer to wait for the first one than going to others 14:52:30 <Stablean> <Mazur> Oh. 14:52:31 <Stablean> <Anson> the PBS selects the first 1 or 2 platforms only, and ignores more free platforms on the same station ??? 14:52:32 <Stablean> <V453000> use presignals to split traffic 14:52:38 <Stablean> <V453000> no 14:52:57 <Stablean> <Mazur> BUt without the PBS's in the inner ring, it still seems to happen like this. 14:53:15 <Stablean> <V453000> PBS selects from valid options, but if the penalty goes over some value, it prefers to wait for the full platforms instead of traveling farther to the empty ones 14:53:37 <Stablean> <Anson> what are the penalties for entering a full platform, and for using the other empty platforms ? 14:53:40 <Stablean> <V453000> with presignals it cannot happen because red exit signal has 20 000 or 40 000 penalty afaik 14:53:50 <Stablean> <V453000> idk exactly 14:53:56 <Stablean> <Mazur> SO the PBS's on the inner ring must go anyway. 14:53:58 <Stablean> <V453000> but it certainly isnt working this way 14:54:09 <Stablean> <V453000> not exactly 14:54:21 <Stablean> <V453000> just rebuild the rails to something sensible 14:54:31 <Stablean> <V453000> nobody says you must have it directly next to the actual platforms :) 14:54:34 <Stablean> <V453000> use a bit more space 14:55:30 <Stablean> <Mazur> Did you get all that. Anson? 14:56:16 <Stablean> <Anson> ok, i'll try when the trains have transported a bit more cargo ... i don't want the industriy to go away for not being used, like it always happens to me 14:56:50 <Stablean> <Mazur> I could rebuild it on hte fly for you, noting much to do anyway. 14:56:52 <Stablean> <V453000> you can always fund a new one 14:59:31 <Stablean> <Mazur> Hm, max station spread 4, means building a new station some tiles further on qould entil chainging orders halfway through. 14:59:57 <Stablean> <Mazur> Unless I can Terraform to get two more track tiles. 15:00:19 <Stablean> *** Mazur has joined company #9 15:00:39 <Stablean> <Anson> i already terraformed a bit, but tried to do as few tiles as possible 15:01:35 <Stablean> <Mazur> I know. 15:01:45 <Stablean> <V453000> you will just need to build the station cleaner 15:01:59 <Stablean> <V453000> aka, to have a separated split on the entrance 15:02:01 <Stablean> <V453000> not combined with the exit and what not 15:03:09 <Stablean> <Mazur> I'm only making room for presigs, nothing else. 15:04:11 <Stablean> <V453000> could possibly be enough, but not clean and probably not smaller than the clean solution either in the end :P 15:05:09 <Stablean> <Mazur> Hm, my building brain is not fully working, yet, V, so I can;t do that atm. 15:05:41 <Stablean> <V453000> delete exit and build functional entrance 15:05:43 <Stablean> <V453000> then add exit 15:06:41 <Stablean> <V453000> btw having 1 station for both drop and pickup is quite silly too 15:06:47 <Stablean> <V453000> esp given the low spread 15:10:15 <V453000> !rcon reset_company 10 15:10:15 <Stablean> V453000: Company deleted. 15:10:37 <Stablean> *** happy tran {} sport has joined company #2 15:11:17 <Stablean> *** happy tran {} sport has joined spectators 15:15:10 *** ODM has joined #openttdcoop.stable 15:15:10 *** ChanServ sets mode: +o ODM 15:21:03 <Stablean> <Mazur> Oops 15:28:18 <Stablean> <Mazur> It would be cleaner to do like V said, but I just wanted to switch to presigs , keep hte rest as you designed it. 15:28:44 <Stablean> <V453000> the current signals make no sense what so ever 15:30:40 <Stablean> <Mazur> Used the wetrails lights by mistake, these are clearer to me. 15:33:06 <Stablean> <Mazur> Yes. 15:33:18 <Stablean> <Mazur> BUt you can see the light from behind, that part I like. 15:34:00 <Stablean> <Mazur> Signal set up clearer now? 15:38:06 <Stablean> <Mazur> It's only the bloosy exit line, no need for compartimentalised waiting bays per sé. 15:38:32 <Stablean> <Mazur> TRains will be gone in a jiffy, anyway. 15:41:02 <Stablean> <Mazur> On the entrance they help speed up things, by making places where trains can stop without stopping all other in and out traffix. 15:41:29 <Stablean> <Mazur> Which is what hte combos on the entrance ring are for. 15:42:52 <Stablean> <Mazur> Bloody perfectionist. 15:47:05 <Stablean> *** Mazur has joined spectators 15:49:13 <Stablean> <Anson> overall, it looks almost as before, only a bit bigger (10x10 instead of 8x8) and works much more reliably without pbs ... thanks 15:49:51 <Stablean> <V453000> what have you done 15:50:01 <Stablean> <V453000> why the combo signals :s 15:50:08 <Stablean> <V453000> and why the signal gap before the first set of platforms 15:50:17 <V453000> !players 15:50:20 <Stablean> V453000: Client 244 is Mazur, a spectator 15:50:20 <Stablean> V453000: Client 231 (Purple) is Anson, in company 9 (Runfingford Transport) 15:50:20 <Stablean> V453000: Client 241 is happy tran sport, a spectator 15:50:20 <Stablean> V453000: Client 247 is V453000, a spectator 15:50:30 <V453000> !rcon move 247 9 15:50:30 <Stablean> V453000: *** V453000 has joined company #9 15:51:44 <Stablean> <V453000> isnt this simple 15:51:46 <Stablean> <V453000> ? 15:51:50 <Stablean> *** V453000 has joined spectators 15:52:14 <Stablean> <V453000> hm please fix the signal gap at the entrance that isnt on purpose :) 15:57:08 <Stablean> *** V453000 has left the game (leaving) 16:04:27 <Stablean> *** {[FR]Syl59} joined the game 16:04:34 <Stablean> <happy tran sport> hi syl59 16:04:46 <Stablean> <[FR]Syl59> hi happy tran sport 16:04:53 <Stablean> <happy tran sport> how things 16:05:00 <Stablean> <[FR]Syl59> Good, you ? 16:05:06 <Stablean> <happy tran sport> good 16:06:12 <Stablean> *** [FR]Syl59 has left the game (leaving) 16:23:01 <Stablean> *** happy tran {} sport has joined company #2 16:24:34 <Stablean> *** happy tran {} sport has joined spectators 16:26:50 <Stablean> *** happy tran {} sport has joined company #2 16:27:42 <Stablean> *** happy tran {} sport has joined spectators 16:31:03 <Stablean> *** happy tran {} sport has joined company #2 16:31:11 <Stablean> *** happy tran {} sport has joined spectators 16:31:47 <Stablean> *** happy tran {} sport has joined company #2 16:32:36 <Stablean> *** happy tran {} sport has joined spectators 16:35:52 <Stablean> *** happy tran sport has left the game (general timeout) 16:35:52 <Stablean> *** happy tran sport has left the game (connection lost) 17:11:07 *** Jam35 has joined #openttdcoop.stable 18:45:50 <Stablean> *** Mazur has left the game (leaving) 19:24:34 *** Maraxus has joined #openttdcoop.stable 19:52:45 *** chester_ has joined #openttdcoop.stable 20:29:55 <Stablean> *** Anson has left the game (general timeout) 20:29:56 <Stablean> *** Anson has left the game (connection lost) 20:29:57 <Stablean> *** Game paused (number of players) 20:58:35 *** Maraxus has quit IRC 21:01:45 *** Jam35 has quit IRC 21:14:10 *** ODM has quit IRC 21:31:59 <Stablean> *** Game still paused (number of players) 21:32:02 <Stablean> *** happy tran {} sport joined the game 21:32:13 <Stablean> *** Game still paused (number of players) 21:32:14 <Stablean> *** Anson joined the game 21:32:22 <Stablean> <happy tran sport> hi 21:39:36 *** chester_ has quit IRC 21:44:00 <Stablean> *** happy tran {} sport has joined company #2 21:44:00 <Stablean> *** Game unpaused (number of players) 21:46:56 <Stablean> <Anson> hallo again :-) 21:47:03 <Stablean> *** happy tran {} sport has joined spectators 21:47:03 <Stablean> *** Game paused (number of players) 21:47:24 <Stablean> <Anson> i have cleaned up Runfingford a bit ... only a bit :-) 21:47:35 <Stablean> <happy tran sport> ok 21:48:09 <Stablean> <happy tran sport> i see 21:48:36 <Stablean> <Anson> one station for loading passengers, unloading goods, and unloading food, and also passthrough for oil ... quite chaotic before 21:48:46 <Stablean> <happy tran sport> yep 21:49:02 <Stablean> <Anson> now it is a bit more organized with the waypoints and other routes 21:49:12 <Stablean> <happy tran sport> yep 21:50:06 <Stablean> <Anson> did you see the orders for goods drop/transfer and the trucks for goods ? :-) 21:50:22 <Stablean> <happy tran sport> yep i see them 21:51:09 <Stablean> <Anson> is there something else i can do about goods ? the station keeps accepting and not accepting goods all the time 21:51:47 <Stablean> <Anson> thus i invented the "emergency transfer" in the orders and the trucks to deliver from the station to the town if needed 21:51:47 <Stablean> <happy tran sport> try make the town biger 21:51:58 <Stablean> <Anson> how do i grow the town ? 21:52:24 <Stablean> <Anson> i deliver food and goods .... 21:53:02 <Stablean> <Anson> concerning passengers, i am a real n00b :-) :-( 21:53:08 <Stablean> <happy tran sport> ade mor roads at the town so the town can doo mor homs 21:54:32 <Stablean> <Anson> towns don't buld roads on this server ? have to learn a lot about towns and passengers 21:55:14 <Stablean> *** Anson has joined company #9 21:55:14 <Stablean> *** Game unpaused (number of players) 21:57:03 <Stablean> <happy tran sport> doo u need help to make that town to gro 21:58:04 <Stablean> <Anson> I'll try myself, building roads now 21:58:05 <Stablean> *** happy tran {} sport has joined company #2 21:58:08 <Stablean> <happy tran sport> ok 21:59:23 <Stablean> <happy tran sport> u doo no that ucan fund new building 21:59:29 <Stablean> *** happy tran {} sport has joined spectators 21:59:57 <Stablean> <Anson> for 9 millions ... 22:00:07 <Stablean> <Anson> and a statue for 8 22:00:18 <Stablean> <happy tran sport> lol thats a lot 22:00:44 <Stablean> <Anson> it was quite expensive already when i started, and now i didn't remember to do it :-) 22:01:18 <Stablean> <happy tran sport> ar ok 22:05:57 <Stablean> <Anson> is the number in english or german format ? .... "town grows every 23,212 days" 22:06:11 <Stablean> <Anson> is that 23 or 23 thousand ? 22:24:17 <Stablean> <happy tran sport> good night have fun 22:25:07 <Stablean> *** happy tran sport has left the game (general timeout) 22:25:08 <Stablean> *** happy tran sport has left the game (connection lost) 22:42:03 <Stablean> *** Surfer2010 joined the game 22:42:13 <Stablean> <Surfer2010> hi 22:46:12 <Stablean> <Anson> hallo 22:46:24 <Stablean> <Surfer2010> sag mal kannst du java? 22:47:30 <Stablean> <Anson> do you know whether the number of days is given in german or english format (in the town details) ? ... is "town grows every 23,212 days" 23 days, or 23 thousand days ? 22:48:24 <Stablean> <Surfer2010> uhm 22:48:42 <Stablean> <Surfer2010> must be thousand ... 22:49:05 <Stablean> <Surfer2010> and sorry i forgot ... must be the late hour ;) 22:49:32 <Stablean> <Surfer2010> do you know java? 22:54:07 <Stablean> *** newb joined the game 22:58:18 <Stablean> *** newb has left the game (leaving) 23:03:25 <Stablean> *** Surfer2010 has left the game (leaving)