Log for #openttdcoop.stable on 26th October 2013:
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00:04:34  <Stablean> *** skyem123 has left the game (leaving)
00:05:16  <Stablean> *** Woodbutcher has joined spectators
00:09:58  <Stablean> *** Berkel has joined spectators
00:10:11  <Stablean> *** Berkel has joined company #4
00:13:35  <Stablean> <Woodbutcher> gotta go, cyas
00:13:37  <Stablean> <bon> ok :)
00:13:41  <Stablean> *** Woodbutcher has left the game (leaving)
00:14:25  <Stablean> <bon> ehh just two of us now hm? :)
00:15:03  <Stablean> <Berkel> and i will leave soon, too ^^
00:16:46  <Stablean> <Berkel> ahh, theres another island near you, bon
00:16:49  <Stablean> <Berkel> at your sign
00:16:59  <Stablean> <Berkel> someone should claim this territory :D
00:17:58  <Stablean> <bon> yeah..maybe a new player will be on by tomorrow :)
00:18:24  <Stablean> <Djanxy> i considered that one at first
00:19:59  <Stablean> <Berkel> i just wonder how this mixture of sugar, candyfloss and toffee would taste like. all there things together, *yuck*
00:20:42  <Stablean> <bon> berkel..heh
00:23:45  <Stablean> *** skyem123 joined the game
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00:26:02  <Stablean> <skyem123> lets hope my compay survives me leaving for 8 hours!
00:26:08  <Stablean> <Djanxy> :D
00:26:15  <Stablean> *** Djanxy has joined company #5
00:26:23  <Stablean> <skyem123> bye!
00:26:28  <Sylf> !grf
00:26:28  <Stablean> Sylf: (Version 8.0)
00:26:29  <Stablean> <bon> you need to get more trains
00:26:31  <Stablean> <bon> :P
00:26:47  <Stablean> <skyem123> I just want to survive
00:26:53  <Stablean> <bon> so get more then
00:26:53  <Stablean> <bon> :)
00:27:01  *** |sturmi| has quit IRC
00:27:03  <Stablean> <skyem123> wait what?
00:29:48  <Stablean> *** Sylf joined the game
00:29:52  <Stablean> <bon> hi sylf
00:29:58  <Stablean> <Sylf> ello
00:30:16  <Stablean> <skyem123> Geronimo!
00:31:11  <Stablean> *** skyem123 has left the game (general timeout)
00:31:11  <Stablean> *** skyem123 has left the game (connection lost)
00:31:41  <Stablean> <Sylf> hmmm
00:31:51  <Stablean> <Sylf> how do the wetrails look like on mars map?
00:32:01  <Stablean> <bon> clue? :)
00:32:07  <Stablean> <bon> there's  blue purrail too btw
00:32:39  <Stablean> <Sylf> but ships don't travel as fast on purr dry rails
00:32:49  <Stablean> <bon> no I'm just saying its blue too
00:32:51  <Stablean> <Sylf> they can travel at full speed only on wet rails
00:34:49  <Stablean> <Sylf> only one way to find out.
00:34:55  <Stablean> *** Sylf has left the game (leaving)
00:35:19  <Stablean> <bon> ehhh guess I don't understand him then :-s
00:37:05  <Stablean> *** Sylf has started a new company (#7)
00:37:08  <Stablean> *** Sylf joined the game
00:42:34  <Stablean> *** Anson joined the game
00:42:35  <Stablean> <bon> hi anson :)
00:47:38  <Stablean> <Anson> hallo
00:47:49  <Stablean> <bon> how're you?
00:48:16  <Stablean> <Anson> quite well
00:48:23  <Stablean> <bon> :)
00:48:38  <Stablean> <Anson> lost half a tooth 2 days ago, and today the dentist pulled out the rest :-)
00:48:44  <Stablean> <bon> I see :)
00:50:18  <Stablean> <Anson> open nerves are terrible .... but my dentist knows how to pull out teeth : first an injection that you hardly notice, and the pulling itself was faster than i could notice that it was gone ... only the nerve gave bad problems
00:51:20  <Stablean> <Anson> who made this map ?
00:51:26  <Stablean> <bon> no clue? :P
00:51:33  <Stablean> <bon> theres a blank island if you want try occupt that one tho ;)
00:51:35  <Stablean> <Djanxy> i think V
00:51:37  <Stablean> <Anson> i thought that mars was not allowed/welcome on this server ?
00:51:37  <Stablean> <Sylf> see the irc history
00:51:51  <Stablean> <Sylf> not allowed?  how so?
00:51:57  <Stablean> <Sylf> and who said?
00:52:15  <Stablean> <Anson> sorry, my irc runs always, but was disconnected between the dentist and being back at home
00:52:25  <Stablean> <Anson> the mars grf is part of the grfpack
00:52:51  <Stablean> <Djanxy> V said that a mars map was ok once in a while :D
00:54:10  <Stablean> <Anson> i have it installed anyway, thus no problem for me ... and i might like mars even not as bad as toyland :-)
00:59:05  <Stablean> *** Sylf has left the game (leaving)
01:00:30  <Stablean> <bon> heh...going to be running two T-1000s soon..till something else better comes out :)
01:01:12  <Stablean> *** Anson has joined company #2
01:22:54  <Stablean> <bon> anson you working on the junctions for happy?
01:23:16  <Stablean> <Anson> working on small details for stations
01:23:54  <Stablean> <Anson> like platform length, brake space, middle vs far end, adding platforms to factory drop/pickup, etc
01:24:00  <Stablean> <bon> mm
01:25:23  <Stablean> <Djanxy> trying to run TL3 for primaries and TL5 for secondaries
01:25:49  <Stablean> <bon> heh 3...sounds a wee bit short but mm its your train so have fun? :)
01:35:16  <Stablean> <bon> going off for now anyway so have fun till I'm back tomorrow ;)
01:35:38  <Stablean> *** bon has left the game (leaving)
01:37:06  <Stablean> <Anson> xy, are you using those TL3 and TL5 on the same tracks ?
01:37:14  <Stablean> <Djanxy> yeah
01:37:41  <Stablean> <Anson> then watch out for waiting bays at merges, different acceleration because of different weight, etc
01:37:53  <Stablean> <Djanxy> yup, have thatin mind
01:38:15  <Stablean> <Djanxy> running strong engines, x1 on tl3 and x2 on tl5
01:38:45  <Stablean> <Anson> will be interesting to watch how well/bad it works ... on the PS, they seem to use a single TL for everything, for some reason :-)
01:39:03  <Stablean> <Djanxy> well thought it could be fun to try
01:40:21  <Stablean> <Anson> i honestly meant "interesting"
01:40:48  <Stablean> <Djanxy> :P
02:17:05  <Stablean> *** Player has left the game (leaving)
03:36:47  <Stablean> <Anson> XY, what do you think of my jam ? :-)
03:36:57  <Stablean> <Djanxy> let see
03:37:19  <Stablean> <Djanxy> not bad at all ;)
03:37:37  <Stablean> <Anson> replacing trains ... which caused a massive deadlock
03:37:51  <Stablean> <Djanxy> ;P
03:38:06  <Stablean> <Anson> added a depot to take a few trains "TEMP to fix deadlock" and now it starts to resolve
03:38:24  <Stablean> <Djanxy> i wanna go to bed, but i believe 2nd generation wagons comes in 1955, and wanna replace that and new engine too ;)
03:38:58  <Stablean> <Anson> :-)
03:39:04  <Stablean> <Djanxy> how long does a year take anyways ?
03:39:19  <Stablean> <Anson> something like 15 minutes
03:39:38  <Stablean> <Djanxy> alright - guess i'll brush my teeth etc :D
03:40:04  <Stablean> <Djanxy> gotta get a good nights sleep so i can take on the task of a 2nd ML tomorrow :D
03:44:38  <Stablean> <Djanxy> february took 1 minute and 3 secs :D
03:51:59  <Stablean> *** Sylf #3 joined the game
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03:52:19  <Stablean> <Djanxy> there's 3 sylfs?
03:53:42  <Stablean> <Djanxy> your jam was noticeable on the profit graph Anson :D
03:54:36  <Stablean> <Sylf #3> \whaaaaaaat the fuck
03:54:47  <Stablean> <Djanxy> sup
03:54:57  <Stablean> <Sylf #3> oh nvm
03:55:59  <Stablean> *** Sylf #3 has left the game (leaving)
03:56:55  <Stablean> <Djanxy> ah damn, wasnt new wagons :(
03:58:23  <Stablean> <Anson> hehe, new engine ... let's see how badly it jams this time
04:13:49  <Stablean> <Djanxy> is it a bad omen that i replace my trains with "Unlucky 13" before i log off ? :D
04:16:01  <Stablean> <Djanxy> im off anyways, cya tomorrow
04:16:04  <Stablean> *** Djanxy has joined spectators
04:16:10  <Stablean> <Anson> CU
04:16:28  <Stablean> *** Djanxy has left the game (general timeout)
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05:44:47  <Stablean> *** Dnz-Ali joined the game
05:45:30  <Stablean> *** Dnz-Ali has joined company #1
05:45:32  <Stablean> <Dnz-Ali> Hi
05:55:07  <Stablean> <Dnz-Ali> boom :(
05:55:15  <Stablean> <Anson> oh
05:56:45  <Stablean> <Anson> the crash was good for one thing ....
05:56:56  <Stablean> <Anson> the jam in front of it can now resolve itself :-)
05:57:18  <Stablean> <Dnz-Ali> re make new train and now have little jam
05:57:42  <Stablean> <Anson> earlier, i had no crash, but an even nicer jam :-)
05:57:57  <Stablean> <Anson> the whole network was deadlocked when i started an autoreplace ....
06:11:12  <Stablean> <Anson> nice jump in profits :-)
06:19:40  <Stablean> *** Dnz-Ali has joined spectators
08:14:05  <Stablean> <Anson> LOL ... what happened to the DNZ company ? ... profit going down and up again ...
09:06:50  <Stablean> *** Dnz-Ali has joined company #1
09:06:58  <Stablean> <Anson> hallo, DBZ
09:07:04  <Stablean> <Anson> * DNZ
09:07:07  <Stablean> <Dnz-Ali> hi
09:07:17  <Stablean> <Anson> look at your profit graph :-)
09:07:59  <Stablean> <Dnz-Ali> money is ok :D. i no play for profit
09:08:30  <Stablean> <Anson> looks strange ... a bit down and up, then a lot down and even more up ... and all by itself
09:08:40  <Stablean> <Dnz-Ali> my plan is 400 TL5 train work 90% no jam
09:08:46  <Stablean> <Anson> i looked for jams, but couldn't find any serious jams
09:09:20  <Stablean> <Anson> but without jams, why did it change so much ß
09:10:31  <Stablean> <Dnz-Ali> now not have time to play after re make bigger BBH and SLH for third line
09:11:05  <Stablean> <Anson> i have a lost train ... just found by chance and no idea why
09:11:08  <Stablean> <Dnz-Ali> i know good play LL-RR but to LLL-RRR is hard to me :(. sorry my englis is not best
09:11:30  <Stablean> <Anson> look at happy's english .-)
09:12:40  <Stablean> <Dnz-Ali> must make to al secondari indusry owerflow
09:13:24  <Stablean> <Anson> i just finished adding overflows to all pickup stations, and autoreplace depots behind all drop stations
09:13:27  *** happy_ has joined #openttdcoop.stable
09:14:03  <Stablean> <Anson> and now there is a lost train in one such replacement depots and can't find a path to its pickup station .... .-(
09:16:18  <Stablean> <Anson> ouch ... it was one bad (reversed) signal under a bridge .-(
09:17:54  <Stablean> *** Dnz-Ali has joined spectators
09:27:24  <Stablean> <Anson> can electric trains drive on normal rails (on this map) ?
09:46:34  <Stablean> *** bon joined the game
09:46:42  <Stablean> <bon> geeze... 30+ years again?
09:46:50  <Stablean> <bon> oh well at least its only a smaller area for me :->
09:47:09  <Stablean> *** bon has joined company #3
09:47:13  <Stablean> <Anson> for how long did you go afk ?
09:47:27  <Stablean> <bon> anson lets see....
09:47:30  <Stablean> <Anson> 30 years / 4 = 7.5 hours ?
09:47:40  <Stablean> <bon> sept 1944 is the save I made before going to bed
09:48:50  <Stablean> <bon> anyway don't mind if I go quiet for a bit..clicking lot of things :)
09:51:14  <Stablean> <V453000> moo
09:51:14  <Stablean> *** V453000 joined the game
10:00:44  <happy_> hi all
10:00:56  <Stablean> <Anson> hallo
10:01:16  <Stablean> <Anson> V, is it intended that electric engines can dive on normal rails ?
10:08:49  *** happy_ has quit IRC
10:12:46  <Stablean> <bon> anyway most things done for now :)
10:15:24  <V453000> sort of no but it is known and not hated :D
10:20:47  <Stablean> <Anson> ARGY ... resource died on arrival of first train :-(
10:23:21  <Stablean> *** skyem123 joined the game
10:23:24  <Stablean> <bon> wb skyem
10:23:30  <Stablean> <skyem123> phew!
10:23:36  <Stablean> <skyem123> my company survived!
10:23:40  <Stablean> <bon> looks like you have as much catchup to do as I did
10:23:46  <Stablean> <bon> umm what did I have to keep telling you? :P
10:25:24  <Stablean> <bon> I just got back on a few minutes ago
10:25:35  <Stablean> <bon> about done upgrading things now tho..just need to build a bit more soon
10:25:57  <Stablean> <Anson> the landscape looks nice for you ... lots of industries to the north and northeast of you
10:34:04  <Stablean> <skyem123> wheetabix is like cement
10:36:58  <Stablean> <V453000> bon why do you have longer stations than trains :|
10:39:16  <Stablean> <bon> v453000 mm what you mean anyway?
10:39:38  <Stablean> <V453000> what is unclear on that question :o
10:39:48  <Stablean> <bon> I don't understand what you're trying to ask :)
10:39:58  <Stablean> <V453000> your trains are shorter than stations
10:40:00  <Stablean> <V453000> which doesnt make any sense
10:40:02  <Stablean> <V453000> I asked why
10:40:24  <Stablean> <bon> v453000 blame it on the map lacking firs so I have to "guess" at the raw outputs which can get too borked on some days  :)
10:40:36  <Stablean> <V453000> what
10:40:39  <Stablean> <V453000> the f
10:40:45  <Stablean> <V453000> that doesnt make any sense either
10:40:55  <Stablean> <V453000> do you manually make the trains longer later?
10:41:37  <Stablean> <bon> if the industry shoots through the roof...yes. I actually had 9+ tile freight trains a day ago or two I recall ^_^
10:41:47  <Stablean> <V453000> thats pretty dumb
10:41:53  <Stablean> <bon> well blame it on the industry then
10:41:53  <Stablean> <bon> :)
10:41:57  <Stablean> <V453000> much better to get Some TL from the start, and add more trains later
10:42:12  <Stablean> <V453000> that isnt about industry that is about pretty dumb solution
10:42:30  <Stablean> <bon> not really...the last map had a coal mine that wanted to do 1500+ instead of staying under 400
10:42:36  <Stablean> <bon> thats all I can say
10:42:38  <Stablean> <V453000> so what
10:42:49  <Stablean> <V453000> add more trains of the same starting length, done :)
10:42:52  <Stablean> <bon> nope
10:42:55  <Stablean> <bon> more wagons
10:43:05  <Stablean> <V453000> k enjoy adding more wagons to hundreds of trains :D
10:43:13  <Stablean> <bon> nah
10:43:20  <Stablean> <V453000> ps wagons are basically free, you can have them from the very start
10:43:30  <Stablean> <bon> except for engine capacity early on
10:43:44  <Stablean> <V453000> engine capacity?
10:44:58  <Stablean> <bon> yeah the Revelation Machine sometimes had a bit of issue with its train on that other arctic map before... I've had it doing 70-80kph at times
10:45:09  <Stablean> <V453000> lol thats just fine
10:45:16  <Stablean> <bon> well thats with a short train tho
10:45:19  <Stablean> <bon> so mm
10:45:21  <Stablean> <Anson> i usually make stations longer than trains too ... TL+1 ... then i won't get problems with orders (near, middle, far end), and i also won't forget to add brake space :-)
10:45:24  <Stablean> <V453000> also nobody says you have to make steep uphills
10:45:47  <Stablean> <V453000> longer stations than trains never give any benefit
10:45:53  <Stablean> <V453000> not even braking space
10:46:12  <Stablean> <V453000> orders work completely wtf way, e.g. far end can be applied 4 times even if TL=station length
10:46:30  <Stablean> <V453000> braking space - train starts braking earlier anyway
10:46:41  <Stablean> <V453000> if TL=station length, it brakes as quickly as possible
10:46:55  <Stablean> *** Vinnie joined the game
10:47:03  <Stablean> <bon> hi vinnie :) how doing?
10:47:58  <Stablean> <Anson> shouldn't some spare tile be added in front of stations so that they can leave the block in front of the station faster ?
10:48:21  <Stablean> <V453000> what
10:48:36  <Stablean> <Anson> and instead of that spare tile, i make the station 1 tile longer and give far end orders
10:48:47  <Stablean> <V453000> well braking space can be helpful in some cases, yes, but definitely not making the station longer than trains
10:49:03  <Stablean> <V453000> far end orders basically mean train brakes for 1 tile longer - for no reason
10:49:06  <Stablean> <V453000> thus slower
10:49:28  <Stablean> <V453000> making longer stations than trains has no justification at all
10:49:46  <Stablean> <V453000> especially ever since orders can be done multiple times
10:50:04  <Stablean> <V453000> it is simply contraproductive
10:50:19  <Stablean> <Anson> at sign !!brake : when one train enters that station, it already slows down while it hasn't passed the exit signal yet
10:50:37  <Stablean> <Vinnie> hey
10:50:37  <Stablean> <Anson> with one additional tile of brake space, it leaves that block faster
10:50:44  <Stablean> <V453000> im done
10:50:47  <Stablean> <V453000> not worth explaining
10:50:55  <Stablean> <V453000> it is contraproductive period, test if you need to
10:50:57  <Stablean> *** V453000 has left the game (leaving)
10:51:42  <Stablean> <bon> vinnie btw just wondering did you want play or just watching alone now?
10:52:05  <Stablean> <Vinnie> im not sure yet
10:52:11  <Stablean> <Vinnie> just looking for now
10:52:25  <Stablean> <bon> vinnie well check sign list for 'someone build here...' from me
10:52:39  <Stablean> <bon> and I could give you a small bit of extra non-loan $ at same time too (re inflatation)
10:52:42  <Stablean> <bon> but anyway yeah :)
10:52:52  <Stablean> <Anson> that's what i like ... it is like that because it is like that ... no details about how trains brake ... that might give some insight on what to do
10:53:45  <Stablean> *** Andy G joined the game
10:53:58  <Stablean> <Anson> do trains really start braking earlier when the station is longer ?
10:55:28  <Stablean> *** Andy G has left the game (leaving)
10:56:16  <Stablean> <Anson> and about the "can use far end 4 times" : i just used far end only twice, and for the second order, the train already reversed in the station ... thus i have to do it with one near and one far end
10:57:45  <Stablean> *** Muel joined the game
10:57:49  <Stablean> <bon> muel :)
10:57:52  <Stablean> <Muel> ola :)
10:57:57  <Stablean> <bon> bonjour?
10:57:59  <Stablean> <bon> :P heh
10:58:03  <Stablean> <Muel> ahoj :D
10:58:57  <Stablean> *** Muel has joined company #1
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10:59:29  <Stablean> <bon> muel btw this is just my own thought but...
11:00:00  <Stablean> <bon> you could replace these Super Beast with eg Corpus Dei .. theres a lot of tractive for a small train ... but mm thats just me
11:02:34  <Stablean> <Muel> i see on dnz infrastruktur and lates i makes chance
11:02:40  <Stablean> <bon> ok :)
11:03:07  <Stablean> <bon> but yeah you know what I mean anyway? 3 strong locos just for 200 tonnes of a short train?
11:03:13  <Stablean> <bon> have fun with new tracks first either way :)
11:05:32  <Stablean> <skyem123> yay! speed limits. now my trains won't bunch up!
11:11:42  <V453000> I am not your slave Anson, go use the resources you have
11:11:47  <V453000> e.g. testing or wiki/blog
11:12:07  <V453000> or ask questions during conversation if you dont understand something perhaps
11:25:07  <Stablean> *** Muel has joined spectators
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11:30:04  <Stablean> <bon> mmm anson you busy for a little question from me?
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11:36:28  <Stablean> <Anson> back from eating something
11:37:12  <Stablean> *** Dnz-Ali has left the game (connection lost)
11:37:53  <Stablean> <Anson> bon, what do you want to ask ?
11:39:48  <Stablean> <bon> ah
11:40:10  <Stablean> <bon> well I've been wondering about it for a while and hmm...
11:40:36  <Stablean> <bon> why do the dead tracks at g Prunfingwell Cotton 1 Pick have a fork in it?
11:41:06  <Stablean> <bon> g=eg*
11:43:25  <Stablean> <Anson> it is a trick to fool the pathfinder
11:43:35  <Stablean> <bon> oh ok
11:43:47  <Stablean> *** Djanxy joined the game
11:43:51  <Stablean> <bon> hi djanxy? :)
11:43:58  <Stablean> <Djanxy> hi
11:44:12  <Stablean> <Anson> the pathfinder will never send trains into a dead end
11:44:23  <Stablean> <bon> mm yeah you need more fizzy trains just fyi :)
11:44:29  <Stablean> <bon> otherwise things been looking ok
11:44:31  <Stablean> <Anson> but when there is a fork, the pf thinks that there might be some choice and sends the train there
11:44:39  <Stablean> <bon> anson ah...makes sense
11:46:05  <Stablean> <Anson> the standard setting in ottd is to treat red 2way signals just as signals, but on this server, the setting is always enabled to treat a red 2way as eol (end of line) and sends the train to an alternative
11:46:27  <Stablean> <bon> mm
11:47:13  <Stablean> <Anson> that's what happens at all used platforms, and if all of them are used, the only path is into the dead end (reverser), but if that would be considered a dead end, the pf would chose a random path and trains might become stuck at the 2way signals
11:47:25  <Stablean> <bon> I see
11:48:55  <Stablean> <Anson> on this map, i experiment with a new version of the reverser which is shorter than my usual version, but it can't send trains to platforms while they return from the reverser into the depot
11:49:06  <Stablean> <Anson> but it can be built MUCH smaller :-)
11:49:24  <Stablean> <Djanxy> yeah, can have realy small overflows
11:50:22  <Stablean> <Anson> the version you see is done for exactly TL3 ... with TL3.5, trains would be stuck between entry and reverser, and with TL 2.5, trains would be able to leave the reverser towards the exit rail instead of being forced into the depot
11:52:12  <Stablean> <bon> hey djanxy just being silly but if you added more roads to Great Granbridge maybe you can beat one of my four towns :)
11:52:12  <Stablean> <bon> heh
11:52:40  <Stablean> <Djanxy> not interested ;)
11:52:48  <Stablean> <bon> well you're close to beating my 4th town tho :P
11:52:58  <Stablean> <bon> (its limited that way due to being stuck...on an island itself)
11:53:02  <Stablean> <bon> silly town heh
11:53:02  <Stablean> *** Vinnie joined the game
11:53:14  <Stablean> <bon> wb vinnie
11:53:16  <Stablean> <Djanxy> hi vin
11:53:18  <Stablean> <Vinnie> hey
11:53:40  <Stablean> <bon> djanxy I was lucky that town was only flat shoreline tile away from land so I could give it a bridge early on to build outside the see what  I mean re Londtown?
11:53:58  <Stablean> <bon> Falningwell Ridge I'll rather not comment on on the other hand heh
11:54:16  <Stablean> <Djanxy> ah ye ;)
11:54:42  <Stablean> <bon> btw Flaningwell Ridge made me complain a bit early on in the game (1922> I believe) ....
11:54:56  <Stablean> <bon> the only bridge I could get was 48kph ones ... was a bit of an unusual change
11:55:10  <Stablean> <bon> so yeah the trains had to literally crawl on their way in and out for a few years
11:55:24  <Stablean> <bon> now I have some decent bridges for a long time already so eh
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11:56:14  <Stablean> <Djanxy> you could probably have made it faster by making it 4 tiles
11:56:37  <Stablean> <bon> djanxy...that was still only 48kph at first as I recall
11:56:55  <Stablean> <Djanxy> perhaps
11:57:01  <Stablean> <bon> but anyway the grider bridge came out like in the 1930s somewhere so I was fine with that by then
11:57:31  <Stablean> <bon> nice you have a lot of devils now :P
11:57:37  <Stablean> <Djanxy> yup
11:57:40  <Stablean> *** Vinnie has started a new company (#8)
11:57:56  <Stablean> <bon> I have 'never enough' (ironic eh?) for most freights atm
11:58:04  <Stablean> <bon> aside to the two strong locos for that one lazy hilly route
11:58:18  <Stablean> <bon> Driving Darkness ... what kind of name is that? :P
11:58:33  <Stablean> <Djanxy> before replacing i had Unluck 13
11:58:39  <Stablean> <Djanxy> Unlucky*
11:58:45  <Stablean> <bon> here have fun vinnie
11:58:55  <Stablean> <bon> djanxy I noticed ;)
11:59:18  <BiG_MEECH> yoyo
11:59:32  <Stablean> <Vinnie> whats up
12:00:42  <Stablean> <bon> mmm going eat soon but then afterward I'll see about finally bother making some candy+frizzdrink trains...been overdue anyway :-s
12:01:00  <Stablean> <bon> the candy should be intersting... almost 2000 bags output at some times
12:02:52  <Stablean> <Djanxy> gotta fix a few things also, then time to expand
12:03:02  <Stablean> <bon> mm :)
12:03:56  <Stablean> <Djanxy> lol got some old slow bridges it seems
12:04:08  <Stablean> <Djanxy> wondered why they were slowing down ;)
12:04:14  <Stablean> <bon> heh :p
12:05:20  <Stablean> <bon> ok fixed one of my busy dropoff platform a bit for now
12:05:34  <Stablean> <bon> now just to wait to eat then for some finished goods route :)
12:08:02  <Stablean> <Anson> hehe, just finished upgrading my bridges ... i hope i got them all ...
12:09:41  <Stablean> <bon> yeah looks fine to me anson
12:13:28  <Stablean> <bon> mmm going add a wetship just for humors
12:15:46  <Stablean> <bon> well....a small sparkle of blue next to all that bloody water doesn't look too bad :)
12:15:48  <Stablean> <bon> hehehe
12:16:09  <Stablean> *** Jam35 joined the game
12:16:13  <Stablean> <bon> hi jam35
12:16:20  <Stablean> <Jam35> hi there
12:16:30  <Stablean> <bon> how doing?
12:16:44  <Stablean> <Jam35> so so
12:16:46  <Stablean> <bon> mm
12:16:49  <Stablean> <Jam35> how's you?
12:16:59  <Stablean> <bon> doing ok
12:17:09  <Stablean> <bon> and as for the company....well....catching up a bit now
12:17:23  <Stablean> <bon> still have to make a candy+frizzdrink dropoff route yet but thats for after I eat breakfast tho
12:17:23  <Stablean> <bon> :)
12:17:43  <Stablean> <Jam35> sounds a wise move :)
12:17:57  <Stablean> <bon> yeah you'll see either green or blue purrail when that happens :)
12:18:15  <Stablean> <Anson> bon, do you know how the smalles overflow depot looks ?
12:18:17  <Stablean> <bon> I still think its silly how two of my towns are on islands of their own :)
12:18:27  <Stablean> <bon> anson mmm no?
12:18:37  <Stablean> <Anson> at !!visible
12:18:57  <Stablean> <bon> oh I see
12:19:23  <Stablean> *** Jam35 has joined company #2
12:19:35  <Stablean> <Anson> that is the trick again with a 2way signal ... eol forces all following trains into the depot
12:19:49  <Stablean> <bon> mmm
12:20:05  <Stablean> <bon> anyway afk for a few minutes now :)
12:20:11  <Stablean> <Anson> and they only will leave it when there is space, since depots have an internal invisible implicit signal that matches the outer signals
12:22:29  <Stablean> <Djanxy> that arrow is 4 tiles ?
12:22:48  <Stablean> <Djanxy> near what you showed bon
12:23:51  <Stablean> <Anson> it always depends on TL, and on how it is built
12:24:09  <Stablean> <Anson> in most cases, it can be longer, but has to be at least TL
12:24:23  <Stablean> <Djanxy> yeah know how it works
12:24:49  <Stablean> <Djanxy> just noticed it was 1 longer than needed ?
12:25:05  <Stablean> <Anson> you meant at !!invisible ?
12:25:23  <Stablean> <Djanxy> yeah
12:26:01  <Stablean> <Anson> i am never 100% sure whether all trains will go to the straight rail ... and when they go onto an arrow, it woul only be 3.5 now
12:26:36  <Stablean> <Anson> if i build it with 3 straight, i fear a train might enter the branch and not have enough space to go to the depot after 2.5 tiles
12:26:50  <Stablean> <Djanxy> afaik, as long as it is not on a diagonal track, it will always go straight
12:27:16  <Stablean> <Anson> probably ... penalty for turns etc
12:27:42  <Stablean> <Anson> thus it goes on straight ... and on a diagonmal, straight would be the shorter :-)
12:28:17  <Stablean> <Djanxy> saw someone demonstrate it in an earlier game, and seems like the diagonals can behave differently, depending on rotation
12:28:59  <Stablean> <Djanxy> but usually it's easy avoided to use diagonals at all
12:29:09  <Stablean> <Anson> that's why i made it a habit to build it so that even the shortest selection would still be >TL
12:29:15  <Stablean> <Djanxy> yeah
12:29:30  <Stablean> <Djanxy> just a little bit slower
12:29:36  <Stablean> <Anson> most important at all overflows is the emergency exit :-)
12:29:50  <Stablean> <Djanxy> yeah for lost trains ?
12:29:56  <Stablean> <Vinnie> but never forget the trains
12:30:06  <Stablean> <Anson> else lost trains are stuck and slow down the depot too
12:30:06  <Stablean> <Djanxy> important too !
12:30:41  <Stablean> <Anson> i built that emergency exit at !!invisible when there were 3 trains stuck :-)
12:30:49  <Stablean> <Djanxy> ;)
12:30:59  <Stablean> <Djanxy> dont make trains go lost
12:31:01  <Stablean> <Djanxy> ;P
12:31:35  <Stablean> <Anson> but since it is not the normal path, i build it "somehow" ... including sharp turns, CL0.5, etc
12:31:47  <Stablean> <Djanxy> oh, 3rd gen out
12:31:54  <Stablean> <Djanxy> well yeah doesnt matter for that
12:32:40  <Stablean> <Anson> thanks ... just started replacing
12:33:15  <Stablean> <Djanxy> just replaced the trains when i logged in, at it again now
12:35:26  <Stablean> *** skyem123 has left the game (leaving)
12:36:47  <Stablean> <Vinnie> bubbles!!!!
12:36:58  <Stablean> <Djanxy> like bubbles vin ?
12:37:12  <Stablean> <Vinnie> yeah i like bubbels
12:37:30  <Stablean> <Vinnie> but not the monkey from jackson, i like real bubbels
12:41:20  <Stablean> *** skyem123 joined the game
12:43:22  <Stablean> *** Muel joined the game
12:43:24  <Stablean> <Muel> hi
12:43:28  <Stablean> <Djanxy> hi Muel
12:44:54  <Stablean> <Djanxy> seems like improving speed and capacity has made my fizzy trains catch up with production
12:45:00  <Stablean> <Muel> see any gunners - CP ?
12:45:55  <Stablean> *** Muel has left the game (leaving)
12:46:11  <Stablean> <bon> back now
12:46:27  <Stablean> <Djanxy> hi bon
12:46:29  <Stablean> <bon> oh #@$!%&* again :p
12:46:40  <Stablean> <skyem123> once i upgrade my passanger line trains i can make them all go faster
12:46:46  <Stablean> <Djanxy> see my latest comment - didnt have to add more trains :D
12:46:48  <Stablean> <bon> '1,053 tonnes of sugar' .. I was hoping that kind of output wouldn't happen on toyland
12:46:50  <Stablean> <bon> but eh :-s
12:47:36  <Stablean> <Djanxy> RIP
12:47:38  <Stablean> <Vinnie> thats one way of selling trains
12:47:48  <Stablean> <bon> vinnie eh? :)
12:47:58  <Stablean> <bon> get new ones :P
12:48:13  <Stablean> <Anson> i think i have a ham :-)
12:48:15  <Stablean> <skyem123> ow...
12:48:21  <Stablean> <Anson> -h +j
12:52:01  <Stablean> <Anson> btw: i didn't do anything ... jam resolved itself after autoreplace was mostly done
12:52:07  <Stablean> <Djanxy> :P
12:52:45  <Stablean> <Anson> seems it payed off to make orders a bit more complicated .-)
12:53:31  <Stablean> <Anson> trains still slow down normal business by using depots, but no trains will leave their normal path now, and no trains will go someplace where they are lost
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12:55:00  *** happy_ has joined #openttdcoop.stable
12:55:06  <happy_> hi
12:55:24  <Stablean> <Djanxy> ello happy
12:55:31  <Stablean> <Vinnie> he
12:55:39  <happy_> how  things
12:55:55  <Stablean> <bon> busy trying upgrade trains to hopefully stop the silly station stockpiles in two spots
12:56:09  <Stablean> <bon> but other than that not much ... aside to lacking dropoff routes yet :P
12:56:16  <Stablean> <Anson> hallo happy ... just finished replacing trains again ... 3rd gen now
12:56:48  <happy_> nice
12:57:02  <Stablean> <Anson> all stations should be rebuilt now, with 4 platforms and overflow
12:57:17  <happy_> yep
12:57:35  <Stablean> <Anson> no more visible depots on the entire net
12:57:48  <happy_> yep
12:57:59  <Stablean> <Anson> and one depot for replacing behind each drop
12:58:08  <happy_> yep
12:58:35  <Stablean> <Anson> no more replace depots (or whatever was intended with them) behind pickup stations
12:59:05  <Stablean> <Anson> you may start now to build BBH, SLH, etc :-)
12:59:39  <Stablean> <Jam35> :P
12:59:41  <Stablean> <Jam35> no
13:00:01  <Stablean> <Vinnie> :(
13:00:03  <Stablean> <Vinnie> yes
13:00:18  <Stablean> <bon> vinnie?
13:00:25  <Stablean> <Vinnie> bon!
13:00:35  <Stablean> <Jam35> Pronfing... something
13:00:53  <Stablean> <Jam35> =4-2 platforms
13:01:15  <Stablean> <Jam35> moved it to make space
13:01:21  <Stablean> <bon> its funny how the opengfx toyland seem to have a funny misspell
13:01:25  <Stablean> <bon> 'disel' instead of 'diesel'
13:02:30  <Stablean> *** happy tran {} sport joined the game
13:02:31  <Stablean> <bon> hi happy :)
13:02:35  <Stablean> <happy tran  sport> hi
13:02:53  <Stablean> <Jam35> HI
13:02:59  <Stablean> <Vinnie> hello
13:03:47  <Stablean> <Anson> the strange exit at Hawood Plastic 2 Pick probably can be delte now
13:04:05  <Stablean> <bon> oh hmmm...geeze I forgot how to do something simple....
13:04:15  <Stablean> <Anson> as soon as happy had left, trains deadlocked the entire net when they started autoreplacing ...
13:05:09  <Stablean> <bon> anson...if you could..near Nunnley or whatever can you make a quick example of that priority join which lets one leg go first even if second leg showed up a tile earlier?
13:05:24  <Stablean> <bon> sorry if I've forgotten the actual name
13:06:30  <Stablean> <bon> ahh...thanks
13:06:41  <Stablean> <Jam35> that was me :)
13:06:43  <Stablean> <Anson> sorry, don't understand what you mean ?
13:06:51  <Stablean> <bon> jam35...yeah..thats what I was looking for
13:06:54  <Stablean> <Jam35> that line has priority
13:08:41  <Stablean> <bon> cheers anyway :)
13:09:03  <Stablean> <Jam35> no problemo :)
13:09:07  <Stablean> <bon> you can blow up both of them now :)
13:09:45  <Stablean> *** happy tran {} sport has joined company #2
13:09:53  <Stablean> <Jam35> boom etc
13:10:08  <Stablean> <Djanxy> gonna be fun later when i get more lines added - gotta have merges for both tl5 and tl3 at least one place
13:10:23  <Stablean> <bon> heh :)
13:11:03  <Stablean> *** Woodbutcher joined the game
13:11:19  <Stablean> <Woodbutcher> hi all
13:11:25  <Stablean> <happy tran  sport> hi
13:11:27  <Stablean> <bon> hi woodbutcher
13:11:27  <Stablean> <Djanxy> hey
13:11:29  <Stablean> <bon> got an axe? :P
13:11:39  <Stablean> <Woodbutcher> chainsaw?
13:11:46  <Stablean> <Vinnie> i use beavers
13:11:48  <Stablean> <Djanxy> hipster
13:11:58  <Stablean> <Woodbutcher> nice vinnie
13:11:58  <Stablean> <Jam35> :P lol vinnie
13:12:08  <Stablean> <bon> well 'butcher' implies hand tools so :P
13:12:12  <Stablean> <bon> heh
13:12:26  <Stablean> <Woodbutcher> oh good someone finished the hub,  I started but had to go
13:12:32  <Stablean> <Djanxy> tie beavers to a tree -> afk
13:14:22  <Stablean> <bon> mmm looks like my station pile is finally very slowly going down
13:14:24  <Stablean> <bon> yaaa
13:14:38  <Stablean> <Anson> lol ... teethkiller :-) ... just had that yesterday in RL :-)
13:15:20  <Stablean> <bon> just have to wait for the 2nd monorail loco to come out tho
13:17:31  <Stablean> <bon> a bit more hp would help...they're having a bit issue getting up to speed now but nothing too bad tho
13:17:38  <Stablean> <bon> ^_^
13:20:32  <Stablean> <Woodbutcher> what does it mean by X pick?
13:26:19  <Stablean> <bon> Nudhead? funny town name
13:26:19  <Stablean> <bon> :)
13:26:22  <Stablean> <bon> *nuds some heads*
13:26:24  <Stablean> <bon> :P
13:26:30  <Stablean> <Djanxy> Nubhead
13:26:34  <Stablean> <bon> yeah :)
13:27:00  <Stablean> *** Woodbutcher has joined company #2
13:27:32  <Stablean> <Djanxy> oh lol, still had my initial loan
13:28:35  <Stablean> <happy tran  sport> not  shor
13:32:25  <Stablean> *** Woodbutcher has joined spectators
13:32:33  <Stablean> <Woodbutcher> be back in a few
13:32:44  <Stablean> <happy tran  sport> ok
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13:37:47  <Stablean> <Djanxy> off for a while
13:37:50  <Stablean> <bon> ok
13:37:54  <Stablean> <happy tran  sport> ok
13:38:04  <Stablean> <bon> me going off for a bit after this....the silly mines took me more than I thought >_<
13:56:31  <Stablean> <bon> ok looks like that might be done for now...
13:57:06  <Stablean> <bon> see you all later or so :)
13:57:18  <Stablean> <Jam35> bb
13:57:20  <Stablean> *** bon has left the game (leaving)
13:57:25  <Stablean> <happy tran  sport> bb jam
13:57:35  <Stablean> <Jam35> bb bon :)
13:58:33  <Stablean> <happy tran  sport> bb
13:58:36  <Stablean> *** happy tran  sport has left the game (leaving)
13:58:38  <Stablean> <Jam35> k cya
14:01:08  <Taede> !grf
14:01:08  <Stablean> Taede: (Version 8.0)
14:03:00  <Stablean> *** skyem123 joined the game
14:03:08  <Stablean> <Jam35> Anson?
14:08:38  <Stablean> <skyem123> ow
14:18:57  <Stablean> *** skyem123 has left the game (leaving)
14:28:50  <Stablean> <Woodbutcher> back
14:29:04  <Stablean> <Jam35> elo
14:30:33  <Stablean> *** Vinnie joined the game
14:30:45  <Stablean> <Vinnie> hello again
14:30:48  <Stablean> <Woodbutcher> hi
14:30:54  <Stablean> <Jam35> wotcha :)
14:51:57  <Stablean> <Woodbutcher> flipped signal by train 22, is that on purpose?
14:58:29  <Stablean> *** skyem123 joined the game
15:02:01  <Stablean> *** Djanxy has joined company #5
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15:29:11  <Stablean> <Jam35> lol
15:29:17  <Stablean> <Woodbutcher> ?
15:29:21  <Stablean> <Jam35> bad line
15:30:07  <Stablean> <Woodbutcher> new subway :)
15:30:21  <Stablean> <Jam35> yes indeed
15:44:08  <Stablean> *** Vinnie has joined company #8
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15:56:43  <Stablean> *** bon joined the game
15:56:47  <Stablean> <bon> back for a short time finally
15:56:50  <Stablean> <bon> :)
15:56:57  <Stablean> <Woodbutcher> wb
15:57:00  <Stablean> <bon> ty
16:01:26  <Stablean> <bon> and I see 2nd mono loco still hasn't came out yet oh well :->
16:03:53  <Stablean> <bon> ehh....guess going from 150 to 240 does make signals different...
16:04:10  <Stablean> <Djanxy> oh yeah, forgot my sign
16:05:13  <Stablean> <Djanxy> also ought to make a free tile after the bridge up ahead, so you can place a signal directly after the bridge
16:05:31  <Stablean> <bon> yeah that one was a bit of bad squeeze..I'll look at it when I can :-s
16:05:49  <Stablean> <bon> doesn't help that a separated line is trying to cross at the same time in a tight water-squeezed spot
16:05:51  <Stablean> <bon> :)
16:05:55  <Stablean> <Djanxy> :D
16:06:06  <Stablean> <bon> anyway I kinda doubled all signals in the shared sections for now :)
16:06:16  <Stablean> <bon> thankful I redid the dropoff junction earlier on :)
16:06:34  <Stablean> <bon> how're you doing?
16:06:48  <Stablean> <Djanxy> slowly expanding - always takes me so long time :D
16:06:51  <Stablean> <bon> heh
16:06:59  <Stablean> <bon> I still have to do dropoffs yet >_<
16:07:06  <Stablean> <bon> but that may wait for afternoon instead
16:10:08  <Stablean> <bon> yeah I'll fix that one bridge more permamently later :-s
16:10:15  <Stablean> <bon> anyway I did the temp fix as you suggsted for now tho
16:10:23  <Stablean> <bon> see you later or something allright?  I'm off to eat :)
16:10:33  <Stablean> <Woodbutcher> cya
16:10:43  <Stablean> <Djanxy> cya
16:10:45  <Stablean> <Jam35> bye
16:10:52  <Stablean> *** bon has left the game (leaving)
16:17:41  <Stablean> <Woodbutcher> cyas
16:17:45  <Stablean> <Jam35> bb
16:17:51  <Stablean> *** Woodbutcher has left the game (leaving)
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16:37:34  <Stablean> <skyem123> uhh
16:37:36  <Stablean> <skyem123> uh oh
16:40:32  <Stablean> <skyem123> i hope my passanger serivce makes me enough money!
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17:01:24  <Stablean> *** Muel joined the game
17:01:44  <Stablean> <Muel> hi7
17:01:55  <Stablean> <Jam35> hey
17:02:52  <Stablean> *** skyem123 joined the game
17:04:32  <Stablean> <skyem123> all my trains are making a profit
17:04:47  <Stablean> <skyem123> yey
17:06:15  <Stablean> *** Woodbutcher joined the game
17:06:48  <Stablean> <Jam35> well some, only just: you can improve that :)
17:07:00  <Stablean> <Woodbutcher> hi again
17:07:02  <Stablean> <Jam35> hi ag
17:07:14  <Stablean> <V453000> m00
17:07:15  <Stablean> *** V453000 joined the game
17:07:18  <Stablean> *** Woodbutcher has joined company #2
17:07:31  <Stablean> <Woodbutcher> hi V
17:07:45  <Stablean> <Jam35> hive
17:08:27  <Stablean> <Woodbutcher> oh those batteries came back?
17:13:35  <Stablean> *** skyem123 has left the game (leaving)
17:14:59  <Stablean> <Jam35> so: all trains 'see' a depot on their route but it is not generally visible to the pathfinder
17:15:33  <Stablean> <Jam35> ^ (meant for team)
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17:21:24  <Jam35>
17:21:43  <Stablean> <Jam35> It's all there
17:33:34  <Stablean> *** skyem123 has left the game (leaving)
17:56:39  <Stablean> *** Jam35 has left the game (general timeout)
17:56:39  <Stablean> *** Jam35 has left the game (connection lost)
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17:57:49  <Stablean> <Jam35> weird normally there is lag before a disconnect
17:58:03  <Stablean> <Jam35> not this time :/
17:58:09  <Stablean> <Djanxy> i had lag but no dc
17:58:35  <Stablean> <Jam35> no lag, I could see trains moving fine
17:58:41  <Stablean> <Jam35> then bye :)
17:58:53  <Stablean> <Woodbutcher> did you press the red button?
17:59:03  <Stablean> <Jam35> not to my knowledge :)
18:03:30  <Stablean> *** Jam35 has joined spectators
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18:13:52  <Stablean> <Muel> hi
18:14:12  <Stablean> <Woodbutcher> hi
18:14:46  <Stablean> *** Jam35 has joined company #2
18:15:10  <Stablean> <Jam35> hi
18:15:18  <Stablean> <Woodbutcher> wb
18:15:24  <Stablean> <Jam35> fanx :)
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18:58:48  <Stablean> <Woodbutcher> hi lazy
18:58:48  <V453000> lmfao
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18:58:54  <Stablean> <Woodbutcher> errm I mean vinnie
18:58:56  <Stablean> <Vinnie> i just looked
18:59:10  <Stablean> <Vinnie> map was crap
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19:00:43  <Stablean> <Woodbutcher> wb
19:00:53  <Stablean> <happy tran  sport> thanks
19:01:56  <Stablean> <Berkel> happy you got a huge jam!
19:02:14  <Stablean> <Woodbutcher> jam is redoing stuff
19:02:17  <Stablean> <Berkel> ah, sorry. i see you ´re building :D
19:02:28  <Stablean> <Djanxy> he has a Jam35
19:02:35  <Stablean> <Woodbutcher> lol yeah
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19:03:50  <Stablean> <Jam35> what?
19:03:53  <Stablean> <Jam35> haha
19:03:55  <Stablean> <Vinnie> nice first toffee on me island
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19:06:48  <happy__> hi   v
19:06:50  <Stablean> <V453000> CL1 after primary is a huge problem Vinnie :P
19:06:52  <Stablean> <V453000> hi happy
19:07:06  <Stablean> <Vinnie> reverser
19:07:10  <Stablean> <V453000> not to mention it could be CL2 xD
19:07:12  <Stablean> <Vinnie> not CL1
19:07:14  <Stablean> <V453000> yeah, pointless reverser
19:07:17  <happy__> how  things  v
19:07:24  <V453000> excellent
19:07:34  <Stablean> <Vinnie> oh yeah it could be done like otherwise
19:07:49  <Stablean> *** Liuk Sk joined the game
19:07:52  <Stablean> <Liuk Sk> hi
19:07:52  <Stablean> <V453000> myeah :D
19:07:58  <Stablean> <V453000> hy
19:07:58  <happy__> hi
19:07:59  <Stablean> *** bon joined the game
19:08:02  <Stablean> <bon> hi once again? :)
19:08:04  <happy__> hi  bon
19:08:32  <Stablean> <Woodbutcher> re-hi
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19:18:55  <Stablean> <skyem123> my trains may be too fast for their own good!
19:19:05  <Stablean> <bon> why?
19:19:51  <Stablean> <skyem123> they do not have enough time to let to amount of passangers in the station go up
19:20:01  <Stablean> <Vinnie> thats good
19:20:23  <Stablean> <skyem123> outstanding rating though!
19:20:38  <Stablean> <V453000> LOL no wagons?
19:20:50  <Stablean> <Vinnie> waiting cargo = negative service % leads to lower amount of passengers picked up from town
19:20:52  <Stablean> <V453000> wtf ._.
19:21:06  <Stablean> <bon> vinnie..not always
19:21:12  <Stablean> <bon> thats only if you don't keep it over 50%
19:21:22  <Stablean> <skyem123> still it looks like there is nothing to be picked up!
19:21:48  <Stablean> <skyem123> makes a lot of profit
19:22:31  <Stablean> <skyem123> half way to last years profit but still in the first quater of the year (i think)
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19:27:42  <Stablean> <bon> hmm has anyone ever tried use the chameleon monorails for short pickup trains with very frequent intervals?
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19:28:49  <Stablean> <Jam35> not sure I understand the question
19:29:07  <Stablean> <bon> jam35..hmm...yeah I wasn't sure that would work...let me try the other way...
19:29:17  <Stablean> <Vinnie> SRNW with TL 1.5 or 2
19:29:31  <Stablean> <bon> short trains with only 30-50 food (or something) each running with almost no head space in a constant loop?
19:29:33  <Stablean> <Vinnie> thats basicly what he is asking
19:30:05  <Stablean> <bon> whats that 4-letter word short for again?
19:30:24  <Stablean> <Vinnie> Self regulating network
19:30:55  <Stablean> <bon> oh ok ty
19:31:37  <Stablean> <Jam35> so you mean like going round in a small circle: pick, drop immediately
19:31:51  <Stablean> <Jam35> or something else? :)
19:32:19  <Stablean> <bon> hmm know what jam35...let me try build the thing myself then you can see if you want try help getting it actually "working"?  :)
19:32:37  <Stablean> <bon> shouldn't take long
19:32:43  <Stablean> <Jam35> k
19:33:46  <Stablean> <bon> oh boy 3500+ bags .. that should be fun... anyway time to build....
19:36:34  <Stablean> <bon> hmm I can test it if noone's sure but does the "310km/h speed for 2-unit train" means just the chameleon itself with absolutely no added wagon or just one wagon?
19:37:08  <Stablean> <Jam35> 2 units
19:37:14  <Stablean> <Vinnie> it will change itself once you added wagons
19:37:24  <Stablean> <Jam35> 2x engine or 1x engine 1 x wagon
19:37:27  <Stablean> <bon> vinnie...duh..right...let me find a depot then
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19:39:09  <Stablean> <bon> mmm interesting... 311kph on its own .. 256 with one wagon or 2nd loco .. 246 with loco-wagon-loco
19:40:35  <Stablean> <bon> hm guess I'll go with a TL2 ... 'destroyer of worlds' gets 277.....allright...rail time
19:43:57  <Stablean> <Jam35> I guess they are 0.5 length engines then
19:44:03  <Stablean> <Jam35> free wagon included
19:44:17  <Stablean> <Jam35> I mean that counts as a unit
19:44:31  <Stablean> <bon> yeah apparently
19:44:35  <Stablean> <Vinnie> as i dutch person i can say that i like the concept of free
19:45:05  <Stablean> <Jam35> hm :)
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19:45:22  <Stablean> <Vinnie> you here :P
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19:50:14  <Stablean> <bon> you going be on for a bit jam35?
19:52:33  <Stablean> <bon> I need to afk for a bit...stew in the making :-s
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20:12:27  <Stablean> <bon> back for now -_-
20:12:39  <Stablean> <Woodbutcher> wb
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20:21:21  <Stablean> <bon> to hate transparency hahaha :-s
20:21:47  <Stablean> <Anson> cloning the orders is easy ... you only need to clone an existing train and change ONE line (for the pickup station)
20:22:01  <Stablean> <bon> no thats not what I meant...
20:22:19  <Stablean> <bon> was just building rails through trees then .. wondered why one tile didn't again...says an industry is in way.... doh!
20:22:29  <Stablean> <bon> now dropping out of transprency mode I see it :P
20:22:31  <Stablean> <Woodbutcher> hate when that happens
20:22:34  <Stablean> <bon> heh :)
20:22:54  <Stablean> <bon> hmmm well a 1-tile tunnel can't hurt TL2 so lets try that for now...
20:29:28  <Stablean> <bon> allright lets see how my own way goes
20:32:10  <Stablean> <bon> ehhhh maybe that idea of small monorails wasn't that grand
20:32:32  <Stablean> <bon> or its just me (they seem to be unable to load that fast enough heh)
20:33:15  <Stablean> <bon> hmm going try a slight twist instead...
20:33:29  <Stablean> <Woodbutcher> where?
20:35:11  <Stablean> <Woodbutcher> Making Splash Mountain ride, bon?
20:35:45  <Stablean> <bon> hahaha? I've been on that ride at florida disneyworld :P
20:35:48  <Stablean> <bon> next to the runaway mine trains :)
20:35:58  <Stablean> <Woodbutcher> yep
20:36:12  <Stablean> <bon> wish they hadn't closed up the BTTF ride so shortly in its running life
20:36:18  <Stablean> <bon> I never got to ride it :|
20:36:37  <Stablean> <Woodbutcher> which one?
20:36:46  <Stablean> <bon> back to the future: the ride
20:36:48  <Stablean> <bon> seen a few photos of it
20:36:50  <Stablean> <Woodbutcher> oh
20:37:18  <Stablean> <Woodbutcher> yeah i missed that one too
20:37:44  <Stablean> <bon> the tower of terror is a bit of a crazy one :)  I kinda liked it in its original form tho :/
20:38:22  <Stablean> <bon> when they added that "express lineup" thing they somehow removed the part (or its only at certain times?) where your cart went a few inches outside to a front balancy for a few seconds before rolling backward back to the shaft
20:39:16  <Stablean> <bon> I also liked the mickey town area too
20:39:26  <Stablean> <bon> not to mention goofy's biplane ride too...:P
20:39:32  <Stablean> <Woodbutcher> lol
20:40:10  <Stablean> <Woodbutcher> i need to go back to disney.  At the time I went my gf had a sore foot and didn't want to walk much
20:40:20  <Stablean> <bon> woodbutcher goofy being soon as your plane left the barn it kinda "went out of control" ... swooping so low to ground it was scaring away mechanical chickens ... or the plane itself crashing through the lower barn walls leaving a good impresion in splinters :)
20:40:31  <Stablean> <Woodbutcher> plus she didn't want to go on any of the good rides
20:40:58  <Stablean> <bon> theres also of course both the monorails ("the future" back then they true that should had been meh) ... and that classic live steam train
20:41:27  <Stablean> <bon> anyway looks like my crazy idea worked..just with a different fast-loading vehicle :)
20:41:47  <Stablean> <bon> going take a while for the monorail-botched rating to rise back up tho
20:41:50  <Stablean> <Woodbutcher> what idea was that?
20:42:04  <Stablean> <bon> woodbutcher.. look for my station named 'purple factory n.1u'
20:42:11  <Stablean> <bon> massive shorty food delivery :)
20:42:49  <Stablean> <Woodbutcher> ok so the flume ride :)
20:42:52  <Stablean> <bon> I'm not surprised that with 20 of these in a short loop they almost never see a red signal
20:43:14  <Stablean> <bon> will see in a few minutes when the waiting pile goes below 200 tho
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20:46:07  <Stablean> <bon> well looks like the flume can't get it below 200 but it seem to be holding somewhat stable at 300-600 tho
20:46:11  <Stablean> <bon> I guess thats ok? ^_^
20:47:01  <Stablean> <bon> not sure I want add one more ship that may break the all-green-signals pace :P
20:47:11  <Stablean> <bon> heh
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20:48:50  <Stablean> <bon> ah curse it....load doesn't look good :->
20:52:13  <Stablean> <bon> woodbutcher meh...I'm not too sure if I should double it or not :)
20:52:59  <Stablean> <bon> its never going to get over 60% as it is now
20:53:33  <Stablean> <Djanxy> here goes last train replacement :D
20:55:27  <Stablean> <skyem123> i can't wait untill i get the endgame engines!
20:55:49  <Stablean> <Djanxy> these are endgame for strong rail :D
20:56:19  <Stablean> <skyem123> i mean endgame intercity
20:56:25  <Stablean> <Djanxy> :D
20:56:33  <Stablean> <skyem123> 300 km/h
20:56:43  <Stablean> <Woodbutcher> oh you are doing pax?
20:56:57  <Stablean> <bon> djanxy so what you think of my little round-n-round food boats?  (or as woodbutcher calls them...flumes)
20:56:59  <Stablean> <bon> :P
20:57:31  <Stablean> <skyem123> yes
20:57:37  <Stablean> <skyem123> i am doing pax
20:57:37  <Stablean> <Djanxy> looks good bon :D
20:57:59  <Stablean> <bon> djanxy thanks...the station says more loading could be done but I don't see how to just yet :-s
20:58:13  <Stablean> <Djanxy> that unload speed really allows many trains for few platforms
20:58:28  <Stablean> <bon> yeah
20:58:52  <Stablean> <bon> I seem to have it syched .. one boat does maybe see a red signal for a split second once in a while but otherwise its almost always moving :)
20:59:34  <Stablean> <Djanxy> ye, the single tunnel stops some for half a sec
21:00:26  <Stablean> <bon> and sometimes when the boat is leaving the loading platform it sees red signal for a moment but sometimes it never fully stops at all
21:00:28  <Stablean> <Djanxy> could fit a couple more with a double tunnel i think
21:00:38  <Stablean> <bon> mmm I was wondering about that..let me try and see...
21:01:20  <Stablean> <Woodbutcher> come get some!
21:01:46  <Stablean> <Djanxy> check sign at drop
21:02:36  <Stablean> <bon> yeah you're right...that removed the split-sec waiting at tunnel for now
21:02:40  <Stablean> <bon> anyway about that sign...
21:03:02  <Stablean> <bon> good one
21:03:14  <Stablean> <bon> ok..adding 1 more boat now to test :)
21:03:40  <Stablean> <Djanxy> could otherwise increase to tl3
21:04:02  <Stablean> <bon> I was wondering about that and thankfully I made space for some provision of expansion later on
21:04:12  <Stablean> <bon> could go up to TL4 ... but mm lets leave it there for a while now
21:06:11  <Stablean> <Djanxy> expanded my ML, need to add them sweets
21:07:05  <Stablean> <bon> mmm looking at this I should of tried that kind of idea with my raw mines next time
21:07:21  <Stablean> <bon> oh map if it has good landscape I'll do that instead
21:07:23  <Stablean> <bon> :)
21:09:02  <Stablean> <bon> could be amusing if I had several individual loops with so many trains each that one single crash would literally "throw a wrench into the clockwork" kalboom things :P
21:09:12  <Stablean> <bon> heh
21:12:34  <Stablean> <Djanxy> /ITEMLEVEL
21:12:38  <Stablean> <Anson> sign "RIP (sugar)"
21:12:44  <Stablean> <Djanxy> GRR, THAT MACRO
21:12:46  <Stablean> <Djanxy> and caps
21:13:24  <Stablean> <bon> hahaah
21:13:40  <Stablean> <bon> I still wish a raw industry would grow on that one stubborn little edge-of-map island I almost tried to bridge to :p
21:14:42  <Stablean> <Woodbutcher> bye folks
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21:15:39  <Stablean> <bon> I signed it just to be silly :p
21:16:06  <Stablean> <bon> and I left the old unused rails as they were ....don't ask me why
21:16:16  <Stablean> <bon> heh :)
21:16:30  <Stablean> <Djanxy> prospect and pray ? :P
21:16:36  <Stablean> <bon> I'll pass :P
21:16:40  <Stablean> <bon> its a bit late into game perhaps ;)
21:16:59  <Stablean> <bon> I wonder if next map will have more of islands or it'll still be a land mass but ehh lets wait and see
21:17:13  <Stablean> <bon> either way I know what I want to try tho...lot of short train chasing each others :)
21:17:16  <Stablean> <bon> heh
21:20:51  <Stablean> <Jam35> bon: something grew there
21:21:29  <Stablean> <Djanxy> i really got a soft spot for trains that reach max speed in 3-4 tiles ;)
21:22:00  <Stablean> <bon> djanxy ha? the ships can chug up to full speed in one tile ... well .. almost :p
21:22:38  <Stablean> <bon> 0_o  .. heh?
21:22:45  <Stablean> <happy tran  sport> be  back  later
21:22:52  <Stablean> <Jam35> cya
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21:23:07  <Stablean> <bon> too bad its not for frizzy drinks but ... :)
21:23:25  <Stablean> <bon> nice one tho
21:23:27  <Stablean> <Jam35> only one per town
21:23:51  <Stablean> <bon> ah
21:24:02  <Stablean> <Jam35> and is in Tedingtown area
21:24:09  <Stablean> <skyem123> whew!
21:24:25  <Stablean> <skyem123> i built the circle line!
21:24:31  <Stablean> <bon> say that reminds me...
21:25:22  <Stablean> <bon> almost forgot about my lone bus routes as its almost well hidden :)
21:25:26  <Stablean> <Djanxy> passing quite a few towns on that line :D
21:25:44  <Stablean> <bon> and hmmmI see I got Sludwood literally up on top of list :)
21:26:06  <Stablean> <bon> Great Granbridge still isn't 4th place yet eh???? :P
21:26:09  <Stablean> <bon> heh
21:26:24  <Stablean> <Djanxy> :P
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21:26:38  <Stablean> <bon> anyway hmm djanxy...
21:26:57  <Stablean> <Anson> Jam (or someone else) "simplified" all train orders, to never set proper cargo and do autoreplace at specific depots ?
21:28:02  <Stablean> <bon> if I went ahead with my idea in next you think I should use Educated Horse with hmm say TL3 or TL4 ... or hope the Painkiller doubleheaded will still run well with similar TL even although it only has 136kN?
21:28:45  <Stablean> <Djanxy> the fast rail has really slow acceleration
21:28:59  <Stablean> <bon> allright... I guess Educated Horse on the head then
21:29:34  <Stablean> <Djanxy> never really go wrong with medium :D
21:29:36  <Stablean> <bon> slow loading speed so I may have to spread out wide platforms tho but mmm we'll see how the landscape looks like tho :)
21:29:54  <Stablean> <Anson> strange blue company ... it always drops the line on the cargo/profit graphs, then recovers by itself and increases to a level somewhat higher than before ... already happened earlier a few times ... each time nobody was playing the blue company ?!
21:30:10  <Stablean> <bon> then in 20 years or so the Waterproof ship would improve things a *lot* I imagine :)
21:30:28  <Stablean> <bon> but we'll see anyway :)
21:31:14  <Stablean> <Djanxy> RIP
21:31:54  <Stablean> <bon> 1st gen rail wagon = loading speed 2 ... wet wagon = loading speed 20
21:32:00  <Stablean> <bon> why is that no surprise hmmm
21:32:39  <Stablean> <Djanxy> it's really 4 though (2x2)
21:32:49  <Stablean> <Djanxy> it's because it's like 2 half-wagons
21:32:53  <Stablean> <Djanxy> i guess
21:33:15  <Stablean> <Djanxy> it's 6 loading stages for 1st gen
21:33:21  <Stablean> <Djanxy> 5 for 2nd and 3rd
21:33:33  <Stablean> <bon> I guess WET has the fastest loading speed which probably is not a big surprise because your tradeoff is the top speed right?
21:33:44  <Stablean> <Djanxy> yeah
21:34:14  <Stablean> <Djanxy> and same for rail really
21:34:36  <Stablean> <Djanxy> rail has 35 capacity, eg maglev has like 22
21:34:50  <Stablean> <bon> mmm so I guess I'll just start something simple with rails for a bit then as soon as the ship comes out I'll start a massive network spread with nothing but water everywhere :-D
21:34:53  <Stablean> <bon> or thats what I think now heh
21:34:57  <Stablean> <Djanxy> but again, maglev has 3 loading stages
21:39:11  <Stablean> <bon> hope I do can find an island but ehh not going complain :)
21:40:33  <Stablean> <Anson> just for info : i am checking and renaming stations ... not building anything
21:41:50  <Stablean> *** valis joined the game
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21:49:33  <Stablean> <bon> going off to get supper on anyway
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21:56:26  <Stablean> *** Jam35 has started a new company (#9)
21:56:35  <Stablean> <Woodbutcher> traitor! :)
21:56:46  <Stablean> *** Jam35 has joined company #2
21:56:50  <Stablean> <Jam35> :)
21:57:00  <Stablean> <Jam35> that's my demolition company
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21:59:19  <Stablean> <skyem123> DUN DUN DUN!
21:59:25  <Stablean> <Djanxy> sup :D
22:00:19  <Stablean> <skyem123> in 2035 i will be able to upgrade my engines to the fastest type that is possible on normal rail
22:00:53  <Stablean> <skyem123> MERRY CRISTMAS!              :-p
22:01:28  <Stablean> <skyem123> Happy New Year!
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22:28:16  <Stablean> <Anson> who built the station at Prindingville ? it had a visible depot ... now fixed
22:29:14  <Stablean> <Djanxy> alright, finally hauling enormous cakes
22:29:20  <Stablean> <skyem123> replacing trains...
22:38:15  <Stablean> <Woodbutcher> skyem you here?
22:39:17  <Stablean> <Djanxy> crap
22:39:28  <Stablean> <Woodbutcher> doh!
22:39:50  <Stablean> <Woodbutcher> i do that far too often, hate when that happens
22:40:08  <Stablean> <Djanxy> was just adjusting that one signal :D
22:41:18  <Stablean> <Djanxy> at least it was in a waiting bay with another option so it doesnt jam too much
22:45:28  <Stablean> <Jam35> gtg bb
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22:45:32  <Stablean> <Djanxy> cya jam
22:45:34  <Stablean> <Woodbutcher> cya
22:45:39  <Jam35> o/
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22:53:55  <Stablean> <Anson> the values 1000+ production for most industries starting in 2100 is only my own experience from many games ... maybe 10 years earlier or later
22:54:29  <Stablean> <Anson> production goes up when stations are serviced well, and best service is with fast trains etc, and thus in the late game
22:58:07  <Stablean> <skyem123> 301 kmh. HERE I COME!
23:00:22  <Stablean> <Djanxy> anson, check !here - what we were talking about last night - the merges for both TLs
23:01:08  <Stablean> <Djanxy> cheated a little, since they already come seperated from the sweets factory ;)
23:02:06  <Stablean> <Anson> hehe, just wanted to say ... presorted, and two separate merges
23:02:24  <Stablean> <Djanxy> yeah
23:10:19  <Stablean> <Anson> but now
23:16:33  <Stablean> <Anson> the trains just went to any roro station and will come back from there ... hopefully
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