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00:06:06 *** GriffinOneTwo has joined #openttdcoop.stable 00:09:54 <coopserver> *** Game paused (connecting clients) 00:10:03 <coopserver> *** <GriffinOneTwo> has joined 00:10:04 <coopserver> *** Game unpaused (connecting clients) 00:13:59 <coopserver> *** <GriffinOneTwo> has started a new company #8 00:19:43 <coopserver> *** happy tran sport has joined company #1 00:23:40 <coopserver> <<GriffinOneTwo>> wow, I'm going to be bankrupt fast 00:23:48 <coopserver> <happy tran sport> yep 00:24:00 <coopserver> <<GriffinOneTwo>> 4 mil a year op cost 00:24:23 <coopserver> <happy tran sport> thats y we dont doo ships or plans on this server 00:25:02 <coopserver> <<GriffinOneTwo>> ... except there was a island, with 3 oil refineries, and 45 oil wells, nothing else could eb dome on it, ... so I thought, ... 00:25:45 <coopserver> *** <GriffinOneTwo> has joined spectators 00:26:40 <coopserver> <<GriffinOneTwo>> they should disable oil rigs and reduce oil refineries on this then 00:27:02 <coopserver> *** <GriffinOneTwo> has started a new company #9 00:27:21 <coopserver> <happy tran sport> on u can doo them but dont doo ships 00:27:36 <coopserver> <<GriffinOneTwo>> helocopters? 00:28:25 <coopserver> <happy tran sport> no u try to doo trans or truk 00:28:34 <coopserver> <<GriffinOneTwo>> to an oil rig? 00:28:51 <coopserver> <happy tran sport> yep 00:29:12 <coopserver> <happy tran sport> ok i will shor u 00:29:16 <coopserver> <<GriffinOneTwo>> trains and trucks on water, sounds like a bit more than a little teraforming 00:29:53 <coopserver> <happy tran sport> ok see my sign say this 00:29:56 <coopserver> <<GriffinOneTwo>> yea 00:31:20 <coopserver> <happy tran sport> ar wate 00:32:49 <coopserver> <happy tran sport> ok see my sign say this 00:33:09 <coopserver> <happy tran sport> this how u doo the oil ring 00:33:58 <coopserver> <<GriffinOneTwo>> I see a ship dock? 00:34:13 <coopserver> <happy tran sport> yep 00:37:02 <coopserver> <<GriffinOneTwo>> the overlap of the station and dock, letting the train get the oil? 00:37:14 <coopserver> <happy tran sport> yep 00:37:38 <coopserver> <<GriffinOneTwo>> doesn't that count as spreading for the stub on the other island? 00:38:17 <coopserver> <happy tran sport> will the water tf is ver hi so this is the best way to doo this 00:39:38 <coopserver> <<GriffinOneTwo>> well, cute 00:43:18 <coopserver> <happy tran sport> so u going to doo steel 00:43:30 <coopserver> <<GriffinOneTwo>> (Shrug) 00:44:09 <coopserver> <happy tran sport> ar i see 00:52:23 *** tycoondemon has quit IRC 00:52:48 *** tycoondemon has joined #openttdcoop.stable 00:53:16 <coopserver> *** Niko has joined spectators 00:55:20 <coopserver> *** Niko had left the game 01:01:13 <coopserver> *** happy tran sport has joined spectators 01:01:14 <coopserver> *** happy tran sport has started a new company #8 01:01:20 <coopserver> *** happy tran sport has joined spectators 01:01:26 <coopserver> *** happy tran sport has joined company #1 01:11:58 <coopserver> *** Game paused (connecting clients) 01:12:04 <coopserver> *** RedMustang has joined 01:12:05 <coopserver> *** Game unpaused (connecting clients) 01:12:23 <coopserver> <RedMustang> damn german town names 1.1 01:13:07 <coopserver> *** RedMustang had left the game 01:16:29 <coopserver> <happy tran sport> gn 01:16:37 <coopserver> <<GriffinOneTwo>> ~ 01:16:43 <coopserver> *** happy tran sport has joined spectators 01:17:01 <coopserver> <happy tran sport> be back to mor 01:17:13 <coopserver> <happy tran sport> have fun 01:17:27 <coopserver> <happy tran sport> bb 01:17:30 <coopserver> *** happy tran sport had left the game 01:23:05 <coopserver> *** Game paused (connecting clients) 01:23:10 <coopserver> *** bon has joined 01:23:11 <coopserver> *** Game unpaused (connecting clients) 01:23:42 <coopserver> <bon> hi 01:24:10 <coopserver> *** bon has joined company #3 01:24:25 *** happy_ has quit IRC 02:06:53 <coopserver> <bon> well thats this for the night for me 02:07:03 <coopserver> *** bon had left the game 02:30:25 <coopserver> *** Game paused (connecting clients) 02:30:34 <coopserver> *** Cameron has joined 02:30:35 <coopserver> *** Game unpaused (connecting clients) 02:32:37 <coopserver> *** Cameron has started a new company #8 04:38:00 <BiG_MEECH> !date 04:38:00 <coopserver> Nov 28 2007 05:09:47 <coopserver> *** Cameron had left the game 05:40:03 <coopserver> *** Game paused (connecting clients) 05:40:17 <coopserver> *** Big Meech has joined 05:40:18 <coopserver> *** Game unpaused (connecting clients) 05:40:41 <coopserver> <Big Meech> yo! 05:40:55 <coopserver> <<GriffinOneTwo>> ~ 05:42:02 <coopserver> <Big Meech> hi 05:43:01 <coopserver> <Big Meech> need any assistance? :) 05:48:12 <coopserver> *** Big Meech had left the game 07:38:19 <coopserver> *** <GriffinOneTwo> had left the game 07:38:20 <coopserver> *** Game paused (number of players) 07:38:22 *** GriffinOneTwo has quit IRC 07:38:42 <coopserver> *** Game still paused (connecting clients, number of players) 07:38:45 <coopserver> *** Vinnie has joined 07:38:46 <coopserver> *** Game still paused (number of players) 07:40:15 <coopserver> *** Vinnie had left the game 07:40:43 *** GrifffinOneTwo has joined #openttdcoop.stable 07:41:43 <coopserver> *** Game still paused (connecting clients, number of players) 07:41:50 <coopserver> *** GriffinOneTwo has joined 07:41:51 <coopserver> *** Game still paused (number of players) 07:42:05 <coopserver> *** GriffinOneTwo has joined company #9 07:42:06 <coopserver> *** Game unpaused (number of players) 07:46:32 <coopserver> *** Game paused (connecting clients) 07:46:35 <coopserver> *** Vinnie has joined 07:46:38 <coopserver> *** Muel has joined 07:46:39 <coopserver> *** Game unpaused (connecting clients) 07:46:52 <coopserver> <Vinnie> all pretty full maps :) 07:47:29 <coopserver> <Muel> yes, but you infrastructur it is ... 07:47:39 <coopserver> <Muel> i dont have word 07:47:44 <coopserver> <Muel> beautufil 07:48:07 <coopserver> *** Muel has joined company #6 07:48:21 <coopserver> <Muel> perfect :) 07:48:35 <coopserver> <Vinnie> the pretty fully covered hill does it. it is really simple from a build perspective 07:48:53 <coopserver> *** Vinnie has joined company #5 07:50:03 <coopserver> *** Game paused (connecting clients) 07:50:11 <coopserver> *** RTM has joined 07:50:12 <coopserver> *** Game unpaused (connecting clients) 07:51:55 <coopserver> <RTM> hi GriffinOneTwo 07:51:58 <coopserver> <RTM> hi Vinnie 07:52:02 <coopserver> <RTM> hi Muel 07:52:03 <coopserver> <Muel> hi 07:52:04 <coopserver> <Vinnie> hey 07:52:29 <coopserver> <RTM> :) 07:53:17 <coopserver> <Vinnie> amazing 07:53:39 <coopserver> <RTM> yep 07:57:34 <coopserver> <Vinnie> purr fucks up two-way eol 08:00:47 <coopserver> *** RTM had left the game 08:20:30 <coopserver> *** Muel had left the game 08:34:32 <coopserver> *** Game paused (connecting clients) 08:34:54 <coopserver> <Vinnie> !pause 08:35:05 <coopserver> *** Game unpaused (connecting clients) 08:35:21 <coopserver> <Vinnie> arse!!!! 08:38:33 <Taede> ? 08:38:47 <coopserver> <Vinnie> universal rail and pathfinder traps dont mix 08:39:58 <coopserver> *** Game paused (connecting clients) 08:40:01 <coopserver> *** Taede has joined 08:40:02 <coopserver> *** Game unpaused (connecting clients) 08:40:56 <coopserver> <Taede> nice maze 08:42:56 <coopserver> <Vinnie> thanks 08:55:33 <coopserver> *** Vinnie had left the game 08:57:40 <coopserver> *** Game paused (connecting clients) 08:57:43 <coopserver> *** Vinnie has joined 08:57:44 <coopserver> *** Game unpaused (connecting clients) 08:58:03 <coopserver> <Vinnie> just one farm on my island i i could go nuts 09:06:25 <coopserver> *** Vinnie had left the game 09:09:53 <coopserver> *** Taede had left the game 09:16:51 *** Mark_ has joined #openttdcoop.stable 09:18:52 <GrifffinOneTwo> !rules 09:18:52 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 09:19:11 <planetmaker> !version 09:19:12 <coopserver> planetmaker: The current (running) version of this Supybot is 0.83.4.1. The newest version available online is 0.83.4.1. 09:19:16 <planetmaker> !revision 09:19:30 <planetmaker> ^ Taede would be cool to have feedback on server version running :-) 09:19:45 <planetmaker> unimportant for stable most of the time, but interesting for PS and others 09:19:50 <Taede> true, ill sort that 09:19:59 <Taede> !dl 09:19:59 <coopserver> Taede: !download lin|lin64|osx|ottdau|source|win32|win64|win9x 09:20:00 <planetmaker> (though it kinda is doubled of !download) 09:20:01 <coopserver> Taede: http://www.openttd.org/en/download-stable/1.3.2 09:20:07 <planetmaker> yeah :-) 09:20:40 <GrifffinOneTwo> if someone else is using a coal mine, I can't use it right? 09:20:55 <planetmaker> uh, rather not. Only with agreement 09:21:17 <GrifffinOneTwo> never seen them on, so, I guess not 09:23:58 <coopserver> *** Game paused (connecting clients) 09:24:00 <coopserver> *** V453000 has joined 09:24:01 <coopserver> *** Game unpaused (connecting clients) 09:24:06 <coopserver> <V453000> mu 09:24:26 <Mark_> moo 09:24:35 <Taede> baaa 09:29:18 <coopserver> <V453000> holy shit GriffinOneTwo is that what you built? :O 09:29:29 <coopserver> <V453000> you seriously need to stop using path signals :P 09:30:03 <GrifffinOneTwo> (Shrug) 09:30:10 <GrifffinOneTwo> They seem easier? 09:30:13 *** Jam35 has joined #openttdcoop.stable 09:30:13 *** ChanServ sets mode: +o Jam35 09:30:37 <coopserver> <V453000> exactly 09:30:39 <coopserver> <V453000> you wont learn a thing (: 09:30:51 <coopserver> <V453000> block signals generally suggest good solutions 09:31:03 <coopserver> <V453000> well, just a hint. :( 09:31:06 <coopserver> <V453000> :) 09:31:22 <coopserver> <GriffinOneTwo> It's not like I just got into the green a little bit ago 09:31:50 <coopserver> <GriffinOneTwo> disappearing and reappearing industries, was fun too, turned out to be a graphics problem? 09:31:51 <coopserver> <V453000> well never too late or too early to make progress in the right direction ;) 09:32:13 <coopserver> <V453000> what do you mean? 09:35:28 <coopserver> *** V453000 has started a new company #10 09:39:20 <coopserver> *** V453000 had left the game 09:39:29 *** tycoondemon has quit IRC 09:42:20 <GrifffinOneTwo> the sawmills, and forests disappeared on me eairler, then reappeared after I logged back in, and I had to rebuild those stations and track all over again 09:42:53 <GrifffinOneTwo> however I'm fairly sure it was a graphis issue that made them look like bare cleared land 09:43:43 <GrifffinOneTwo> I read up on the signals, game years ago, & remember too little, I'd have to study the signals again 09:43:48 <planetmaker> ctrl+x ? 09:44:45 <GrifffinOneTwo> it wasn't transparency, I checked that 09:44:47 <V453000> you dont have to study them, just try to use it and it gets intuitive :P 09:52:46 <coopserver> <GriffinOneTwo> ok, so what have I gained over path signals? 10:04:36 *** Maraxus has joined #openttdcoop.stable 10:04:36 *** ChanServ sets mode: +o Maraxus 10:12:37 <coopserver> *** Game paused (connecting clients) 10:12:39 <coopserver> *** Vinnie has joined 10:12:40 <coopserver> *** Game unpaused (connecting clients) 10:16:29 <coopserver> *** Vinnie had left the game 10:18:16 <coopserver> *** Game paused (connecting clients) 10:18:24 <coopserver> *** RTM has joined 10:18:25 <coopserver> *** Game unpaused (connecting clients) 10:18:33 <coopserver> <RTM> hi GriffinOneTwo 10:18:42 <coopserver> <GriffinOneTwo> ~ 10:21:24 <coopserver> <RTM> put lung to station on pot station x and y 10:21:39 <coopserver> <GriffinOneTwo> ung? 10:21:43 <coopserver> <RTM> there ar stuck 10:22:22 <coopserver> <RTM> the white signal 10:22:28 <coopserver> <RTM> change all 10:23:57 <coopserver> *** RTM has joined company #9 10:24:08 <coopserver> <RTM> to late 10:25:29 <coopserver> <RTM> now its good 10:25:49 <coopserver> <RTM> let them clean now the pad 10:26:37 <coopserver> <GriffinOneTwo> you can back drive a exit signal? 10:26:52 <coopserver> <RTM> yep i think so 10:27:23 <coopserver> <GriffinOneTwo> I usllay use path signal, V35 suggested I play with the blocks 10:28:04 <coopserver> <RTM> put on this type is this signal ar the best 10:28:45 <GrifffinOneTwo> why is it better than a path? 10:29:08 <GrifffinOneTwo> see my in use stations, same but with a path at station edge 10:31:47 <coopserver> <RTM> to many trains it had 10:31:59 <coopserver> <GriffinOneTwo> kinda the point 10:32:19 <coopserver> <RTM> five i put now to run 10:33:13 <coopserver> <RTM> maybe between the two stations two ways in an out 10:34:24 <coopserver> <RTM> like this you see it 10:34:26 <coopserver> *** GriffinOneTwo had left the game 10:34:38 <coopserver> *** Game paused (connecting clients) 10:35:02 <GrifffinOneTwo> I get PBS 10:35:14 <coopserver> <RTM> ok 10:35:34 <coopserver> *** Game unpaused (connecting clients) 10:35:34 <coopserver> *** RTM has joined spectators 10:35:34 <coopserver> *** Game paused (number of players) 10:35:34 <coopserver> *** Game still paused (connecting clients, number of players) 10:35:55 <coopserver> *** GriffinOneTwo has joined 10:35:56 <coopserver> *** Game still paused (number of players) 10:35:56 <coopserver> *** Game unpaused (number of players) 10:36:05 <GrifffinOneTwo> V453 was suggesting the non PBS would be better, and I should play with them 10:36:27 <coopserver> <RTM> yep i 10:37:26 <coopserver> *** RTM had left the game 10:38:04 <Mark_> pbs has its uses but block signals usually offer much better control 10:38:47 <coopserver> *** GriffinOneTwo had left the game 10:38:48 <coopserver> *** Game paused (number of players) 10:38:52 <GrifffinOneTwo> damm, I keep lagging out all of a sudden 10:40:14 <coopserver> *** Game still paused (connecting clients, number of players) 10:40:14 <coopserver> *** RTM has joined 10:40:14 <coopserver> *** Game still paused (number of players) 10:40:14 <coopserver> *** Game unpaused (number of players) 10:40:14 <coopserver> *** Game paused (connecting clients) 10:40:15 <coopserver> *** Game unpaused (connecting clients) 10:40:52 <GrifffinOneTwo> grr, kinda hard to play with signals, with the unexpected "computer too slow" 10:44:12 *** Webster has joined #openttdcoop.stable 10:44:12 *** ChanServ sets mode: +o Webster 10:44:13 <coopserver> <RTM> MB 10:48:17 *** Webster has joined #openttdcoop.stable 10:48:19 *** ChanServ sets mode: +o Webster 10:48:49 <coopserver> <RTM> you got TeamViere for remote computer 10:49:06 <coopserver> *** Game paused (connecting clients) 10:49:09 <coopserver> <RTM> i kinda debug computers to work at best 10:49:28 <coopserver> *** GriffinOneTwo has joined 10:49:35 <coopserver> <RTM> i will not charghe you money 10:49:45 *** BiG_MEECH has quit IRC 10:49:49 <coopserver> <RTM> i want to fix that 10:49:52 <GrifffinOneTwo> I don't think there is a issue with the PC 10:50:01 <coopserver> *** GriffinOneTwo had left the game 10:50:03 <coopserver> *** Game unpaused (connecting clients) 10:50:32 <GrifffinOneTwo> its been running fine many days on this server, and for about 12 hrs with a little break today 10:50:51 <coopserver> <RTM> ok what windows you got on it? 10:50:56 <GrifffinOneTwo> issue just started while playing with the other signals 10:51:02 <coopserver> <RTM> Xp or 7 or 8 10:51:08 <GrifffinOneTwo> this one 7 10:51:16 <coopserver> <RTM> sp1 10:51:34 <GrifffinOneTwo> yea 10:51:38 <coopserver> <RTM> you do updates on it 10:51:46 <coopserver> <RTM> mine at all updates 10:52:00 <GrifffinOneTwo> fairly often, think there was one pending today I didn't dl yet 10:52:14 <coopserver> <RTM> and my will be low on 100 years on this game 10:52:32 <coopserver> <RTM> or at the year 2222 10:52:59 <coopserver> <RTM> it will get me out 10:53:36 <GrifffinOneTwo> one important, 3 options windows update pending, I'm sure thats not the issue, M$ is more likely to screw things up, than fix them 10:53:54 <GrifffinOneTwo> last update the 13th 10:53:59 <coopserver> <RTM> what antivirus you ar using 10:54:02 <coopserver> *** Game paused (connecting clients) 10:54:16 <GrifffinOneTwo> AVG 10:54:29 <coopserver> *** GriffinOneTwo has joined 10:54:30 <coopserver> *** Game unpaused (connecting clients) 10:54:31 <coopserver> <RTM> i got Mirosoft Esential 10:54:56 <coopserver> *** GriffinOneTwo had left the game 10:55:33 <GrifffinOneTwo> yea, that kinds lacks I run it of a couple PC for comparison, doesn't catch the leading edge trojans by far 10:55:49 <coopserver> *** Game paused (connecting clients) 10:55:56 <coopserver> *** Game unpaused (connecting clients) 10:56:14 <coopserver> *** Game paused (connecting clients) 10:56:14 <coopserver> <RTM> ok i got a secret i using a program its call Advanced System Care 7 10:56:25 <GrifffinOneTwo> (Shrug) 10:56:33 <coopserver> *** GriffinOneTwo has joined 10:56:34 <coopserver> *** Game unpaused (connecting clients) 10:57:08 <coopserver> <RTM> this will give you a boost of frogram fix them and A to Z programs 10:57:21 <GrifffinOneTwo> I hardly need adware 10:57:24 <coopserver> <RTM> ...Program... 10:57:43 <coopserver> *** GriffinOneTwo had left the game 10:58:12 <coopserver> <RTM> you got id on Yahoo 10:58:31 <coopserver> *** Game paused (connecting clients) 10:58:47 <coopserver> *** GriffinOneTwo has joined 10:58:47 <coopserver> *** Game unpaused (connecting clients) 10:58:51 <coopserver> <RTM> my is el_doraddo2000@yahoo.com 10:58:58 <coopserver> <RTM> you Got Yahoo ID 10:59:05 <GrifffinOneTwo> I have several 10:59:42 <coopserver> <RTM> i will give you the program to resove the problems ok 10:59:51 <coopserver> *** GriffinOneTwo had left the game 11:00:12 <GrifffinOneTwo> you write it, have the source? 11:00:32 <coopserver> <RTM> yep 11:00:38 <coopserver> <RTM> of programs 11:00:48 <coopserver> <RTM> :) 11:01:41 <coopserver> <RTM> you give my on my id and say your name 11:01:56 <coopserver> <RTM> on my ID el_doraddo2000@yahoo.com 11:04:29 <GrifffinOneTwo> ok RaulMihai, drop it on yousendit.com and paste the link here 11:05:01 <coopserver> <RTM> i got drobox 11:05:44 <coopserver> *** RTM had left the game 11:05:44 <coopserver> *** Game paused (number of players) 11:07:17 <coopserver> *** Game still paused (connecting clients, number of players) 11:07:26 <coopserver> *** GriffinOneTwo has joined 11:07:27 <coopserver> *** Game still paused (number of players) 11:07:28 <coopserver> *** Game unpaused (number of players) 11:08:36 <coopserver> *** Game paused (connecting clients) 11:08:48 <coopserver> *** RTM has joined 11:08:49 <coopserver> *** Game unpaused (connecting clients) 11:09:13 <coopserver> <GriffinOneTwo> seems to be fine again 11:09:37 <GrifffinOneTwo> 32gb is a lot of source code 11:09:49 <coopserver> <RTM> 32MB 11:09:52 <coopserver> <RTM> mb 11:10:03 <coopserver> <RTM> the program 11:10:15 <GrifffinOneTwo> ahh 11:10:23 <GrifffinOneTwo> so, drop a link 11:10:35 <coopserver> <RTM> ok lets see if it done 11:11:44 <coopserver> <RTM> https://www.dropbox.com/s/wx5il63aflix94x/Advanced%20System%20Care%207.0%20PRO.rar 11:11:45 <Webster> Title: Dropbox - Advanced System Care 7.0 PRO.rar (at www.dropbox.com) 11:12:04 <coopserver> <RTM> this is for GriffinOneTwo 11:12:07 <coopserver> <RTM> file 11:12:17 <coopserver> <RTM> you see it on IRC 11:12:28 <GrifffinOneTwo> got it 11:12:32 <coopserver> <RTM> ok 11:12:36 <coopserver> *** Game paused (connecting clients) 11:12:39 <coopserver> *** Player has joined 11:12:40 <coopserver> *** Game unpaused (connecting clients) 11:13:06 <coopserver> *** Player has changed his/her name to skyem123 11:13:36 <coopserver> *** skyem123 has started a new company #10 11:13:44 <coopserver> <RTM> hi skyem123 11:14:46 <coopserver> *** Game paused (connecting clients) 11:14:49 <coopserver> *** Vinnie has joined 11:14:50 <coopserver> *** Game unpaused (connecting clients) 11:14:55 <coopserver> <Vinnie> hey all 11:15:00 <coopserver> <RTM> hi Vinnie 11:15:44 <coopserver> *** Vinnie has joined company #5 11:16:05 <coopserver> <Vinnie> aw no industries can be funded 11:16:25 <coopserver> <RTM> here 11:16:34 <coopserver> <RTM> nop 11:16:48 <coopserver> *** RTM has started a new company #11 11:16:50 <GrifffinOneTwo> I've bben trying to fund industries for liek 10 hrs, none work 11:18:07 <Taede> is that an rcon setting vinnie? 11:23:56 <coopserver> <skyem123> ugh 11:24:34 <coopserver> <skyem123> the local atuhority on a town doesn't want me to extend my station. 11:24:55 <coopserver> <GriffinOneTwo> yea, kill tons of trees, and plaent tomes more ? 11:25:02 <coopserver> <skyem123> does that work? 11:25:06 <coopserver> <GriffinOneTwo> Ihad to do that 3 times os far 11:25:12 <coopserver> <GriffinOneTwo> yea, but its touchy 11:25:26 <coopserver> <GriffinOneTwo> you have to get up to ppor to build, then your toast again 11:32:47 <^Spike^> RTM i'm not too fond of those kinda URLs being shared through our services btw 11:33:33 <coopserver> <RTM> i iam sry i kinda give the yahoo id so i can sharing the file 11:33:36 <coopserver> <RTM> sry 11:34:04 <coopserver> <RTM> it was kinda quick 11:40:45 <planetmaker> Yeah, please don't do that again in our channels. We cannot tolerate that. I will not fancy to be called liable for offering services which support piracy 11:41:58 <coopserver> <RTM> only for the game i will be doing the rest i will not i promise now for time forever 11:42:24 <GrifffinOneTwo> this web irc interface is lacking 11:43:41 <coopserver> <skyem123> woah there is some lag 11:44:43 <planetmaker> lacking or lagging? 11:45:12 <coopserver> <GriffinOneTwo> short on features 11:45:44 <coopserver> *** GriffinOneTwo had left the game 11:46:12 <GrifffinOneTwo> then its hardly your issue I decided to use qwebirc 11:46:27 <GrifffinOneTwo> because the link was handy 11:46:49 <coopserver> *** Game paused (connecting clients) 11:46:58 <coopserver> *** GriffinOneTwo has joined 11:46:59 <coopserver> *** Game unpaused (connecting clients) 11:50:35 <coopserver> <GriffinOneTwo> OK, can someone with enough knowledge, skills, and experience, tell me what non PBS signals in my test area (see sign) would get me? 11:53:26 <coopserver> *** Vinnie had left the game 11:55:25 <coopserver> *** Game paused (connecting clients) 11:55:36 <coopserver> *** Vinnie has joined 11:55:37 <coopserver> *** Game unpaused (connecting clients) 11:56:29 <coopserver> <Vinnie> GriffinOneTwo: got an answer yet for that question? 11:56:39 *** happy_ has joined #openttdcoop.stable 11:57:00 <GrifffinOneTwo> did I no, did I figure it out myself yet, no 11:57:32 <coopserver> <Vinnie> if you replace the signals on the ML with block signals nothing will change 11:57:45 <coopserver> <Vinnie> on the junctions however everything will change 11:57:46 <coopserver> <GriffinOneTwo> ok 11:57:47 <coopserver> *** Game paused (connecting clients) 11:57:48 <coopserver> *** happy tran sport has joined 11:57:49 <coopserver> *** Game unpaused (connecting clients) 11:57:56 <coopserver> <RTM> hi happy tran sport 11:58:01 <coopserver> <happy tran sport> hi all 11:58:13 <coopserver> <Vinnie> PBS allows for multiple trains on a "junction"if a reserved path can be made 11:58:23 <coopserver> <GriffinOneTwo> what can block signals do for me at the merge / splits 11:58:31 <coopserver> <GriffinOneTwo> k 11:58:47 <coopserver> <Vinnie> the block signals and pre-signals do not have this feature and so only one train can occupy the juction 11:59:07 <GrifffinOneTwo> k 11:59:09 <coopserver> <Vinnie> this will make the maximum troughput lower of the junction 11:59:13 <GrifffinOneTwo> I think I knew that 11:59:24 <GrifffinOneTwo> ... and hos is that better? 11:59:29 <GrifffinOneTwo> err how 11:59:37 <coopserver> <Vinnie> also if you use block or pre-signals combined with your two-way stations 11:59:53 <coopserver> <Vinnie> 2 trains from both sides can go to the same platform 12:00:08 <coopserver> <Vinnie> one will stop at the junction creating a jam 12:00:24 <coopserver> <Vinnie> so in this case PBS for this station is good 12:00:36 <GrifffinOneTwo> where would I want ot use block signals? 12:00:43 <coopserver> <Vinnie> more troughput no chance of jam 12:00:49 <coopserver> *** Vinnie has started a new company #12 12:01:29 <coopserver> <Vinnie> the signals marked x 12:01:38 <coopserver> <Vinnie> same on the other side 12:01:54 <coopserver> <Vinnie> but it works fine with PBS on a ML 12:02:20 <coopserver> <GriffinOneTwo> If I replaced them with block, the throughput would be better? 12:02:44 <coopserver> <Vinnie> no change of signals on a ML can increase troughput except shorter signal distance 12:03:21 <GrifffinOneTwo> hmm, Im missing my motivation to use non-pbs? 12:03:36 <coopserver> *** happy tran sport has joined company #1 12:03:53 <coopserver> <Vinnie> a rumor that PBS are more server intensive 12:04:02 <coopserver> <Vinnie> for me that i find them ugly 12:04:10 <coopserver> <Vinnie> and i want them to stand out if they are needed 12:04:21 <coopserver> <Vinnie> how i leared to build with block signals 12:04:41 <coopserver> *** Game paused (connecting clients) 12:04:47 <coopserver> *** bon has joined 12:04:48 <coopserver> *** Game unpaused (connecting clients) 12:04:51 <GrifffinOneTwo> I can barely tell them apart as it is on max zoom 12:04:59 <coopserver> <bon> hi 12:05:05 <coopserver> <GriffinOneTwo> ~ 12:05:07 <coopserver> *** Vinnie has joined company #9 12:05:10 <coopserver> <Vinnie> hey 12:05:11 <coopserver> <RTM> hi bon 12:05:26 <coopserver> <Vinnie> Max zoom isnt for building 12:05:27 <coopserver> <GriffinOneTwo> I'm trying to get an education on why I should not use PBS 12:05:29 <coopserver> <happy tran sport> hi bon 12:05:57 <coopserver> *** bon has joined company #3 12:05:58 <coopserver> <GriffinOneTwo> well, when zoomed out, I sure can't tell what they are 12:08:36 <coopserver> <Vinnie> i can't convince you to use block signals instead of PBS signals unless they are creating a possibility to jam your network 12:09:17 <GrifffinOneTwo> ok, so if my PBS are jamming, then I sould be able to fix it with block? 12:09:35 <coopserver> <Vinnie> depends on the track layout you have there 12:09:52 <coopserver> <GriffinOneTwo> well, you can see I have quite a mess in the non example area 12:10:03 <coopserver> <Vinnie> btw the first signal on the return track is a reversed PBS signal, it adds nothing 12:10:27 <coopserver> <Vinnie> that just needs some junctions 12:12:21 <coopserver> *** Vinnie has joined spectators 12:13:29 <coopserver> <skyem123> ops 12:13:37 <coopserver> <skyem123> uhm 12:14:05 <coopserver> <Vinnie> like a boss 12:14:22 <coopserver> <Vinnie> btw your rating drops up to 70% when crashing trains 12:14:40 <coopserver> <bon> only on identical routes or thats what I've noticed? 12:14:42 <coopserver> <Vinnie> not a good idea to do it close to your stations 12:15:07 <coopserver> <bon> because sometimes I've had bus stations that never went to 1% even with a rail crash nearby 12:16:58 <coopserver> <GriffinOneTwo> ok, so my regular mess just needs cleanup? the type of signal I used isn't a issue? 12:17:07 <coopserver> <Vinnie> nope 12:17:16 <coopserver> <Vinnie> just some order in the chaos 12:17:33 <coopserver> <GriffinOneTwo> yea, well it ceratinly is a mess 12:18:44 <coopserver> <GriffinOneTwo> I thought the reverse PBS helped isolate a segment too, as well as add negative path score? 12:19:01 <coopserver> <Vinnie> no it does not isolate a segment 12:19:19 <coopserver> <Vinnie> and if you have one exit track a negative penalty is not needed 12:19:56 <coopserver> <GriffinOneTwo> If you look at my south east corner, you'll see my jammiest area 12:20:08 <coopserver> <Vinnie> thats fixed in no time 12:20:21 <coopserver> <GriffinOneTwo> could you show me what you would do? 12:20:22 <coopserver> <Vinnie> need some help? 12:20:26 <coopserver> <GriffinOneTwo> please 12:20:30 <coopserver> *** Vinnie has joined company #9 12:27:46 <coopserver> <Vinnie> propably helps alot like this 12:27:57 <coopserver> <GriffinOneTwo> I alreasdy know I suck at landscaping for tunnels and bridges (need to pratice that more too) 12:28:36 <coopserver> <Vinnie> oh 6 iron ore platforms 12:29:00 <coopserver> <GriffinOneTwo> yea, way cleaner, I never seem to have money for landscaping till way later either 12:35:06 <coopserver> *** bon had left the game 12:35:59 <coopserver> *** Game paused (connecting clients) 12:36:05 <coopserver> *** Game unpaused (connecting clients) 12:36:12 <coopserver> *** happy tran sport has joined spectators 12:37:04 <coopserver> *** GriffinOneTwo had left the game 12:37:15 <GrifffinOneTwo> hmm, lag again 12:37:29 <coopserver> *** Game paused (connecting clients) 12:37:34 <coopserver> *** Game unpaused (connecting clients) 12:38:47 <GrifffinOneTwo> BRB, maybe the lag will go away again 12:40:41 <coopserver> *** Game paused (connecting clients) 12:40:41 <coopserver> *** Taede has joined 12:40:41 <coopserver> *** Game unpaused (connecting clients) 12:40:46 <coopserver> *** Game paused (connecting clients) 12:41:16 <coopserver> <skyem123> this is taking a while 12:41:28 <coopserver> *** Game unpaused (connecting clients) 12:41:43 <coopserver> <Taede> means someone takes a while to download the map 12:42:17 <coopserver> *** Game paused (connecting clients) 12:42:23 <coopserver> *** Game unpaused (connecting clients) 12:42:27 <coopserver> *** Game paused (connecting clients) 12:42:39 <coopserver> *** V453000 has joined 12:42:41 <coopserver> *** Game unpaused (connecting clients) 12:42:45 <coopserver> <V453000> hy 12:42:49 <coopserver> <Taede> ola V 12:42:53 <coopserver> <V453000> it is suspiciously slow indeed 12:42:54 <coopserver> <Vinnie> hello 12:43:00 <coopserver> <happy tran sport> hi v 12:43:01 <coopserver> <V453000> the one you were refering to wasnt even me probably 12:43:12 <coopserver> <Taede> not unless you gave up first time 12:43:13 *** bon has joined #openttdcoop.stable 12:43:25 <coopserver> <V453000> I didnt :P 12:43:29 <bon> whats with the server acting like a vintage cpu again? ehh oh well just ignore my new ships for now 12:43:38 <coopserver> <Taede> ah, mustve been bon 12:44:30 <coopserver> *** V453000 had left the game 12:44:40 <coopserver> <skyem123> JUST AS i bought a new electric train... 12:44:46 <coopserver> <skyem123> a new one comes out 12:44:46 <V453000> computer too slow 12:44:52 <V453000> not possible :P 12:44:54 <V453000> lol 12:44:54 <coopserver> <Vinnie> muhahaha 12:45:01 <Taede> lol 12:45:01 <coopserver> *** Game paused (connecting clients) 12:45:06 <coopserver> <Vinnie> the game has bend you over 12:45:17 <V453000> I think the connection is severely wtf 12:45:31 <bon> yeah no surrpise when I humored djanxy asking if they'll ever upgrade past a Pentium One which was what it felt like 12:46:10 <coopserver> <Vinnie> who is connecting is it doing something? 12:46:30 *** Ammler has quit IRC 12:46:30 <coopserver> <RTM> ok whats going on? 12:46:36 <bon> heh 12:46:37 <coopserver> <skyem123> ARGH!!! 12:46:48 *** Ammler has joined #openttdcoop.stable 12:46:48 *** ChanServ sets mode: +o Ammler 12:46:58 *** skyem123 has joined #openttdcoop.stable 12:47:12 <coopserver> <Vinnie> !auto 12:47:20 <coopserver> <skyem123> why does it take sooo long to do... 12:47:20 <coopserver> <RTM> !unpause 12:47:21 <Taede> those dont work ingame vinnie 12:47:32 <coopserver> <RTM> unpause 12:47:35 <coopserver> <Vinnie> unpause is not a command 12:47:39 <Taede> and auto still pauses-on-connect 12:47:42 <Taede> um 12:47:45 <coopserver> <RTM> thats tru 12:47:48 <coopserver> *** Game unpaused (connecting clients) 12:47:50 *** tycoondemon has joined #openttdcoop.stable 12:47:59 <coopserver> <RTM> true 12:48:00 <coopserver> <skyem123> FINALLY! 12:49:47 <V453000> well I better keep drawing moar trainz anyway :P 12:50:15 <coopserver> <Vinnie> pirate ships 12:50:22 <coopserver> <RTM> where 12:50:27 <coopserver> *** Game paused (connecting clients) 12:50:28 <coopserver> <Vinnie> for wet rail 12:50:32 <coopserver> *** Game unpaused (connecting clients) 12:51:28 <bon> if anyone's still on there with some $ could they fund a sawmill at the one empty station I have .. I meant to do that like just 1-2 seconds after the server dumped 12:51:28 <bon> if not doesn't matter anyway 12:52:06 <coopserver> <Vinnie> but it looks so funny without a sawmill 12:53:19 <coopserver> *** Vinnie has joined spectators 12:54:34 <coopserver> *** RTM has joined spectators 12:55:21 <coopserver> <RTM> byb byb 12:55:24 <coopserver> *** RTM had left the game 12:55:48 <Taede> gonna update the irc-bot just now. should only take a second 12:55:58 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 12:55:58 <coopserver> Connecting... 12:55:58 <bon> heh 12:55:58 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.2) 12:56:03 <Taede> and done 12:56:05 <bon> what did I just said vinnie? :) 12:57:14 <Taede> !info 12:57:14 <coopserver> Taede: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.3.2, date: Jul 30 2043, clients connected: 4, map size: 512x1024, address: stable.openttdcoop.org:3999 12:57:21 <Taede> !revision 12:57:21 <coopserver> Taede: Game version is 1.3.2. Use Download <os-version> to get a direct download link. 12:57:33 <coopserver> *** Game paused (connecting clients) 12:57:56 <coopserver> *** GriffinOneTwo has joined 12:57:57 <coopserver> *** Game unpaused (connecting clients) 12:58:25 <coopserver> *** GriffinOneTwo has left the game 12:59:03 <Taede> !content update 12:59:04 <coopserver> *** Game paused (connecting clients) 12:59:12 <coopserver> *** GriffinOneTwo has joined 12:59:12 <coopserver> *** Game unpaused (connecting clients) 12:59:24 <Taede> !contentupdate 12:59:24 <coopserver> Taede: Performing content update 12:59:25 <coopserver> Content server connection established 12:59:44 <Taede> !content 12:59:45 <coopserver> Downloading 16 file(s) (5059230 bytes) 12:59:46 <coopserver> Completed download of 2904 12:59:46 <coopserver> Completed download of 2943 12:59:46 <coopserver> Completed download of 2947 12:59:48 <coopserver> Completed download of 2929 12:59:48 <coopserver> Completed download of 2935 12:59:48 <coopserver> Completed download of 2934 12:59:48 <coopserver> Completed download of 2933 12:59:50 <coopserver> Completed download of 2938 12:59:50 <coopserver> Completed download of 2942 12:59:55 <coopserver> Completed download of 2946 12:59:55 <coopserver> Completed download of 2944 12:59:55 <coopserver> Completed download of 2927 12:59:55 <coopserver> Completed download of 2931 12:59:56 <coopserver> Completed download of 2937 12:59:56 <coopserver> Completed download of 2936 12:59:58 <coopserver> Completed download of 2950 13:00:33 <coopserver> Content server connection closed 13:02:02 <coopserver> <GriffinOneTwo> Thnx for the effort vinnie, I'm trying to check it out, without lagging out 13:04:51 <coopserver> <Vinnie> your welcome 13:05:07 <coopserver> <Vinnie> its overly complicated since your stations are all ro-ro 13:05:32 <coopserver> *** GriffinOneTwo has left the game 13:05:46 <coopserver> *** Game paused (connecting clients) 13:05:52 <coopserver> *** Game unpaused (connecting clients) 13:05:55 <GrifffinOneTwo> every time I zoom out, ... 13:07:09 <V453000> btw vinnie why add logic engine and invisible leading engine to nuts? 13:07:23 <V453000> I miss the point :D 13:08:35 <coopserver> *** Game paused (connecting clients) 13:08:46 <coopserver> <Vinnie> not my map this is 13:08:57 <coopserver> *** GriffinOneTwo has joined 13:08:57 <coopserver> *** Game unpaused (connecting clients) 13:09:23 <V453000> right 13:09:23 <V453000> who did this then :D 13:09:25 <coopserver> *** GriffinOneTwo has left the game 13:09:25 * Taede hides 13:09:28 <coopserver> *** Game paused (connecting clients) 13:09:29 <coopserver> <Vinnie> teade 13:09:37 <coopserver> <Vinnie> found you 13:10:01 <Taede> nono 13:10:01 * Taede != teade 13:10:08 <Taede> odd how its the dutch that make that typo all the time, even when they've only seen it written down 13:10:10 <coopserver> *** Game unpaused (connecting clients) 13:10:40 <coopserver> <Vinnie> ae never used in dutch 13:11:04 <coopserver> <Vinnie> also we are assholes 13:11:05 <V453000> well then just remember to never add invisible leading engine to nuts :P 13:11:16 <skyem123> why? 13:11:28 <V453000> you can buy invisible leading engine and put any vehicle behind it 13:11:35 <V453000> which means you can use for example maglev with ship wagons 13:11:45 <coopserver> <Vinnie> sexy 13:11:51 <coopserver> *** Game paused (connecting clients) 13:11:58 <skyem123> erm 13:12:16 <V453000> what erm :-D 13:12:44 <skyem123> it would be funny to have a crazy mix of trains... 13:13:15 <coopserver> <skyem123> WHO IS CONNECTING??? 13:13:35 <coopserver> *** Troy McClure has joined 13:13:35 <coopserver> *** Game unpaused (connecting clients) 13:13:35 <coopserver> <Vinnie> he cant type 13:13:48 <bon> hi troy 13:14:00 <coopserver> <Troy McClure> hi all 13:14:06 <coopserver> <Vinnie> hey 13:14:07 <V453000> funny doesnt mean nice (: 13:14:09 <V453000> hi 13:15:25 <coopserver> <Troy McClure> too laggy on my end 13:15:30 <coopserver> <Troy McClure> I'll leave 13:15:31 <coopserver> <Troy McClure> bye all 13:15:34 <coopserver> <Vinnie> cya 13:15:35 <coopserver> <skyem123> goodbye 13:15:36 <coopserver> *** Troy McClure has left the game 13:16:44 <coopserver> *** Game paused (connecting clients) 13:16:55 <coopserver> *** GriffinOneTwo has joined 13:16:55 <coopserver> *** Game unpaused (connecting clients) 13:18:16 <coopserver> *** GriffinOneTwo has left the game 13:18:32 <coopserver> *** Vinnie has joined company #5 13:18:49 <coopserver> <Vinnie> lets see if that helps against the lagg 13:19:33 <GrifffinOneTwo> well, I can see my lag happens when it goes from frankfurt level 3 to hetzner.de 13:19:46 <skyem123> ? 13:19:46 <GrifffinOneTwo> add hundreds of ms 13:20:00 <GrifffinOneTwo> lots of lost packets 13:21:28 <coopserver> <skyem123> what do people think of my railway? 13:22:01 <GrifffinOneTwo> everything is goo through ae-3-80.edge7.Frankfurt1.Level3.net [4.69.154.139] then [195.16.162.254] packet loss and hundreds of extra ms next hop is core12.hetzner.de [213.239.245.25] 13:22:51 <GrifffinOneTwo> around 30% packet loss 13:23:41 <GrifffinOneTwo> next wish, latency column on openttd multiplayer server list 13:25:49 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 13:25:50 <coopserver> Connecting... 13:25:50 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.2) 13:25:57 *** bon has quit IRC 13:27:05 <coopserver> *** Game paused (connecting clients) 13:27:40 <coopserver> *** Game unpaused (connecting clients) 13:28:11 <coopserver> *** Game paused (connecting clients) 13:28:58 <skyem123> ... 13:29:11 <coopserver> *** Game unpaused (connecting clients) 13:29:13 <skyem123> avast thinks that openttd is a virus 13:29:35 <Taede> again? 13:30:15 <skyem123> and then it crashes the program that started it. explorer.exe 13:30:59 <Taede> im assuming you did download from openttd.org, yes? 13:31:03 <skyem123> yes 13:31:16 <skyem123> AND i scanned it. 13:31:40 <skyem123> but it insists that it must put it in a sandbox 13:32:05 <Taede> but it doesnt find it a virus untill you try to run it? 13:32:08 <skyem123> witch then bugs out and crashes. 13:32:31 <Taede> any other executable programs that show that issue? 13:32:37 <skyem123> hmm... 13:32:49 <skyem123> openttd. 13:33:00 <skyem123> any portable apps program. 13:33:06 <skyem123> python3. 13:33:38 <skyem123> it's my virus scanner being too protective. 13:33:38 <Taede> does it mention which virus? 13:33:44 <skyem123> nope/ 13:34:10 <Taede> then yes, i'd check the settings 13:37:02 <coopserver> *** skyem123 has left the game 13:38:01 *** skyem123 has quit IRC 13:40:13 <coopserver> *** Vinnie has joined spectators 13:40:13 <coopserver> *** Game paused (number of players) 13:41:42 *** Mark_ has quit IRC 13:45:26 <coopserver> *** Game still paused (connecting clients, number of players) 13:45:28 <coopserver> *** Dr-Dinosaur has joined 13:45:28 <coopserver> *** Game still paused (number of players) 13:45:29 <coopserver> *** Game unpaused (number of players) 13:45:46 <coopserver> <Dr-Dinosaur> I don't like this map :( 13:48:17 <coopserver> *** Dr-Dinosaur has left the game 13:48:18 <coopserver> *** Game paused (number of players) 13:49:08 <GrifffinOneTwo> <http://www.websitepulse.com/tests/a26bb8468ef7b557.html#MTR/188.cimarosa.openttdcoop.org> Yea, openttdcoop's ISP is dropping lots of packets 13:53:55 <coopserver> *** Game still paused (connecting clients, number of players) 13:54:00 <coopserver> *** Jam35 has joined 13:54:01 <coopserver> *** Game still paused (number of players) 13:55:51 *** tycoondemon has quit IRC 13:56:51 <coopserver> *** Jam35 has left the game 13:59:44 <GrifffinOneTwo> <http://www.dslreports.com/pingtest/a7ca2b832696/3107823?r=603> lots of lost packets 13:59:45 <Webster> Title: Line quality test packet loss and latency | DSLReports, ISP Information (at www.dslreports.com) 14:02:23 *** tycoondemon has joined #openttdcoop.stable 14:07:17 <coopserver> *** Game still paused (connecting clients, number of players) 14:07:24 <coopserver> *** Player has joined 14:07:24 <coopserver> *** Game still paused (number of players) 14:08:38 <coopserver> *** Player has left the game 14:29:06 <coopserver> *** Vinnie has left the game 14:29:52 <coopserver> *** Taede has left the game 14:43:23 <coopserver> *** happy tran sport has left the game 14:52:59 <coopserver> *** Game still paused (connecting clients, number of players) 14:53:06 <coopserver> *** GriffinOneTwo has joined 14:53:06 <coopserver> *** Game still paused (number of players) 14:53:07 <coopserver> *** Game unpaused (number of players) 15:23:38 <coopserver> *** Game paused (connecting clients) 15:23:54 <coopserver> *** Speedy has joined 15:23:55 <coopserver> *** Game unpaused (connecting clients) 15:26:29 <coopserver> *** Speedy has left the game 15:29:54 <coopserver> *** Game paused (connecting clients) 15:30:02 <coopserver> *** bon has joined 15:30:03 <coopserver> *** Game unpaused (connecting clients) 15:30:21 <coopserver> <bon> mm looks like its maybe stable for now 15:31:15 <coopserver> *** bon has joined company #3 15:32:11 <coopserver> *** Game paused (connecting clients) 15:32:13 <coopserver> *** V453000 has joined 15:32:13 <coopserver> *** Game unpaused (connecting clients) 15:32:20 <coopserver> <V453000> m000 15:40:47 <GrifffinOneTwo> down to 20% packet loss 15:43:29 <coopserver> <V453000> why dont you at least try to use the same signals Vinnie did (: 15:51:34 <coopserver> <bon> going off for now anyway now that things are running ok 15:51:43 <coopserver> *** bon has left the game 16:05:35 <coopserver> *** V453000 has left the game 16:08:41 <coopserver> *** Game paused (connecting clients) 16:08:49 <coopserver> *** Speedy has joined 16:08:49 <coopserver> *** Game unpaused (connecting clients) 16:09:12 <coopserver> *** Speedy has left the game 16:20:50 <coopserver> *** Game paused (connecting clients) 16:20:59 <coopserver> *** Speedy has joined 16:21:00 <coopserver> *** Game unpaused (connecting clients) 16:21:20 <coopserver> *** Speedy has left the game 16:32:56 <coopserver> *** Game paused (connecting clients) 16:33:00 <coopserver> *** Taede has joined 16:33:00 <coopserver> *** Game unpaused (connecting clients) 16:44:26 *** Djanxy has joined #openttdcoop.stable 16:53:15 <coopserver> *** Game paused (connecting clients) 16:53:19 <coopserver> *** happy tran sport has joined 16:53:19 <coopserver> *** Game unpaused (connecting clients) 16:55:28 *** ODM has joined #openttdcoop.stable 16:55:28 *** ChanServ sets mode: +o ODM 16:55:41 <coopserver> <happy tran sport> hi 16:57:11 <coopserver> *** happy tran sport has left the game 17:23:41 *** Maraxus has quit IRC 17:34:00 <coopserver> *** GriffinOneTwo has left the game 17:34:01 <coopserver> *** Game paused (number of players) 17:34:04 *** GrifffinOneTwo has quit IRC 17:35:10 <coopserver> *** Game still paused (connecting clients, number of players) 17:35:35 <coopserver> *** Speedy has joined 17:35:35 <coopserver> *** Game still paused (number of players) 17:36:10 <V453000> planetmaker: new maglev icons gonna be red-pink-ish :P 17:36:17 <V453000> they werent before (: 17:36:46 <V453000> you win reminding-me-about-a-feature award 2013 :P 17:37:50 <coopserver> *** Speedy has joined company #2 17:37:50 <coopserver> *** Game unpaused (number of players) 17:38:13 <coopserver> *** Speedy has left the game 17:38:13 <coopserver> *** Game paused (number of players) 17:40:10 <coopserver> *** Game still paused (connecting clients, number of players) 17:40:13 <coopserver> *** Djanxy has joined 17:40:13 <coopserver> *** Game still paused (number of players) 17:40:51 <coopserver> *** Game still paused (connecting clients, number of players) 17:40:54 <coopserver> *** happy tran sport has joined 17:40:54 <coopserver> *** Game still paused (number of players) 17:41:03 <coopserver> <happy tran sport> hi 17:41:10 <coopserver> <Djanxy> hey happy 17:41:19 <coopserver> <happy tran sport> how things 17:41:51 <coopserver> <Djanxy> good thanks, just came home from a weekend with the family - and you ? 17:42:14 <coopserver> <happy tran sport> good 17:42:21 <coopserver> *** happy tran sport has joined company #1 17:42:21 <coopserver> *** Game unpaused (number of players) 17:46:49 <coopserver> *** happy tran sport has joined spectators 17:46:49 <coopserver> *** Game paused (number of players) 17:46:50 <coopserver> *** happy tran sport has started a new company #12 17:46:51 <coopserver> *** Game unpaused (number of players) 17:46:59 <coopserver> *** happy tran sport has joined company #1 17:49:21 <coopserver> <happy tran sport> djanxy 17:49:38 <coopserver> <happy tran sport> have u got a minte 18:01:55 <coopserver> <Djanxy> now i do - what's up happy ? 18:02:22 <coopserver> <happy tran sport> can u help me whive my ml 18:02:38 <coopserver> <happy tran sport> i neeed tomak it to 2 way 18:02:49 <coopserver> *** Djanxy has joined company #1 18:03:17 <coopserver> <happy tran sport> see my sign x 18:08:35 <coopserver> *** Taede has left the game 18:18:25 <coopserver> *** Djanxy has joined spectators 18:18:31 <coopserver> <happy tran sport> ok 18:36:36 <coopserver> <happy tran sport> diner time 18:36:40 <coopserver> *** happy tran sport has left the game 18:36:40 <coopserver> *** Game paused (number of players) 18:56:11 <coopserver> *** Game still paused (connecting clients, number of players) 18:56:15 <coopserver> *** Woodbutcher has joined 18:56:16 <coopserver> *** Game still paused (number of players) 18:58:28 <coopserver> *** Woodbutcher has left the game 19:44:21 <coopserver> *** Game still paused (connecting clients, number of players) 19:44:25 <coopserver> *** happy tran sport has joined 19:44:25 <coopserver> *** Game still paused (number of players) 19:45:29 <coopserver> *** happy tran sport has left the game 19:47:31 *** happy__ has joined #openttdcoop.stable 19:53:21 *** happy_ has quit IRC 20:03:28 <coopserver> *** Game still paused (connecting clients, number of players) 20:03:33 <coopserver> *** skyem123 has joined 20:03:33 <coopserver> *** Game still paused (number of players) 20:03:34 <coopserver> *** Game unpaused (number of players) 20:05:01 <happy__> hi 20:05:13 <coopserver> <skyem123> hello 20:05:23 <happy__> how things 20:05:38 <coopserver> <skyem123> i'm tired 20:09:59 <coopserver> *** Game paused (connecting clients) 20:10:03 <coopserver> *** happy tran sport has joined 20:10:03 <coopserver> *** Game unpaused (connecting clients) 20:11:38 <Jam35> !players 20:11:38 <coopserver> Jam35: Client 292 (White) is skyem123, in company 10 (skyem123 Transport) 20:11:39 <coopserver> Jam35: Spectators: Client 284 (Djanxy), Client 294 (happy tran sport) 20:11:58 <coopserver> *** Game paused (connecting clients) 20:12:03 <coopserver> *** Jam35 has joined 20:12:03 <coopserver> *** Game unpaused (connecting clients) 20:12:25 <coopserver> <happy tran sport> hi jam 20:12:29 <coopserver> <Jam35> hi 20:12:41 <coopserver> <happy tran sport> how thinngs 20:12:47 <Jam35> good 20:12:54 <Jam35> how u? 20:12:59 <coopserver> <happy tran sport> good 20:16:08 <coopserver> *** Game paused (connecting clients) 20:16:14 <coopserver> *** bon has joined 20:16:14 <coopserver> *** Game unpaused (connecting clients) 20:16:18 <coopserver> <happy tran sport> hi bon 20:16:34 <coopserver> <bon> hi happy 20:16:38 <coopserver> <bon> hows you? 20:16:43 <coopserver> <happy tran sport> good 20:16:53 <coopserver> <happy tran sport> how ar u 20:17:02 <coopserver> <bon> still bit ill :-s 20:17:56 <coopserver> *** bon has joined company #3 20:19:44 <coopserver> <bon> still think the 4-cargos tugs are a bit funny but eh...not feeling like upgrading that part tho 20:23:29 <V453000> 15/15 done (: wagons now 20:24:14 <coopserver> <happy tran sport> hi v 20:24:27 <V453000> hi 20:25:09 <V453000> you guys get your asses ready for some nuts because it isnt too far away :P 20:25:17 *** skyem123 has joined #openttdcoop.stable 20:25:24 <coopserver> <skyem123> yay? 20:25:27 <V453000> yay. 20:25:33 <skyem123> yay! 20:25:55 <V453000> 15 new trains (: tons of other changes 20:26:05 <skyem123> like? 20:26:14 <coopserver> <happy tran sport> nice 20:26:14 <V453000> like yeah 20:26:24 <skyem123> ... 20:26:38 <coopserver> <happy tran sport> can not wate to chek them out 20:26:44 <V453000> ;) 20:26:46 <coopserver> <bon> so...is there more than 9 generations of rail classes or are these 15 locos for a different category? 20:26:57 <V453000> haha, good question bon 20:27:05 <V453000> there are kind of 2 new classes yes 20:27:10 <coopserver> <bon> because it goes from 1 to 9 atm here 20:27:12 <coopserver> <bon> so I was wondering 20:27:15 <coopserver> <bon> heh ok :) 20:27:17 <skyem123> "kind of" 20:27:18 <V453000> yes one of them is 1-9 20:27:26 <V453000> kind of. :) 20:27:32 <coopserver> <bon> skyem :P 20:27:54 <Jam35> !players 20:27:54 <coopserver> Jam35: Client 292 (White) is skyem123, in company 10 (skyem123 Transport) 20:27:55 <coopserver> Jam35: Client 298 (Dark Blue) is bon, in company 3 (Sea Ahoy!) 20:27:56 <coopserver> Jam35: Spectators: Client 284 (Djanxy), Client 294 (happy tran sport), Client 296 (Jam35) 20:28:20 <Jam35> okay so you can't query the bot directly? like in private chat? 20:28:27 <Jam35> only this channel 20:28:45 <V453000> apparently not 20:28:50 <V453000> Taede: a thing to consider :) 20:29:04 <V453000> !date 20:29:04 <coopserver> Apr 15 2064 20:29:06 <Jam35> so I highlight everyone etc... 20:29:11 <coopserver> <bon> skyem...as for your network...well....its ok but you still have to figure out about all of these very-slow curves of yours tho 20:29:18 <V453000> mhm, well !players is op only 20:29:25 *** Taede has quit IRC 20:29:26 <V453000> where !playercount is for mortals 20:29:40 <skyem123> the terrain is a not very nice to me. 20:29:42 *** Taede has joined #openttdcoop.stable 20:29:43 *** ChanServ sets mode: +o Taede 20:29:44 <skyem123> !playercount 20:29:45 <coopserver> skyem123: There are currently 2 players and 3 spectators, making a total of 5 clients connected 20:29:46 <Jam35> or other things that one may prefer to be kept private 20:30:32 <coopserver> <bon> skyem I'm talking about where theres a lot of flat land but mm...maybe on another map I'll offer you more suggestions 20:30:41 <skyem123> where? 20:31:21 <Jam35> actually, I'm almost sure it was working, er, maybe yesterday :) 20:31:41 <coopserver> <skyem123> ... 20:31:44 <coopserver> <bon> and mmm...yeah ...no offence but if you have a lot of moeny and aren't doing anything now why are you still keeping these drive-thru stations? 20:31:51 <coopserver> <bon> they're a very good spot for complete jams 20:32:01 <coopserver> <skyem123> MY FACTORY DISSAPEARED RIGHT BEFORE I WAS GOING TO SERVICE IT! 20:32:22 <Jam35> well there are a million others :) 20:32:30 <coopserver> <bon> haha :) 20:32:37 <coopserver> <skyem123> where are the problems? 20:32:40 <Jam35> multiple industries per town is on 20:33:14 <coopserver> <skyem123> Funds factory* 20:33:30 <Jam35> isn't that disabled ? :) 20:33:43 <skyem123> i funded a factory. 20:33:53 <skyem123> so it cant be. 20:33:59 <Jam35> it's only valid for primaries 20:34:41 <Jam35> !rcon move 296 9 20:34:42 <coopserver> *** Jam35 has joined company #9 20:34:42 <coopserver> *** Jam35 has joined company #9 20:34:42 <coopserver> *** Jam35 has joined company #9 20:34:51 <V453000> :D 20:34:53 <V453000> 3 times? 20:35:06 <coopserver> *** Jam35 has joined spectators 20:35:24 <skyem123> did the server software get updated? 20:35:39 <Taede> weird 20:36:02 <Jam35> !rcon move 296 9 20:36:03 <coopserver> *** Jam35 has joined company #9 20:36:03 <coopserver> *** Jam35 has joined company #9 20:36:03 <coopserver> *** Jam35 has joined company #9 20:36:14 <Taede> i think i know whats happening, ill check it 20:36:28 <coopserver> *** Jam35 has joined spectators 20:39:16 <coopserver> *** skyem123 has joined spectators 20:39:25 <coopserver> *** skyem123 has joined company #10 20:41:04 <coopserver> *** happy tran sport has joined company #1 20:43:59 <coopserver> *** happy tran sport has joined spectators 20:44:17 <coopserver> *** Jam35 has left the game 20:45:15 *** ODM has quit IRC 20:45:47 <coopserver> <bon> going for now anyway...have fun 20:45:51 <coopserver> <skyem123> bye 20:45:57 <coopserver> *** bon has left the game 20:45:58 <coopserver> <happy tran sport> bb 20:51:38 *** Jam35 has quit IRC 20:52:52 <coopserver> *** Game paused (connecting clients) 20:52:56 <coopserver> *** [Nova]solo has joined 20:52:56 <coopserver> *** Game unpaused (connecting clients) 20:53:53 <coopserver> *** [Nova]solo has joined company #4 20:54:31 *** happy__ has left #openttdcoop.stable 20:54:47 <coopserver> *** [Nova]solo has left the game 20:54:49 *** happy_ has joined #openttdcoop.stable 21:04:00 <coopserver> *** happy tran sport has left the game 21:10:45 *** tycoondemon has quit IRC 21:11:00 *** tycoondemon has joined #openttdcoop.stable 21:13:24 *** XeryusTC has quit IRC 21:13:24 *** LoPo has quit IRC 21:13:24 *** SmatZ has quit IRC 21:13:24 *** KenjiE20 has quit IRC 21:13:25 *** V453000 has quit IRC 21:13:25 *** happy_ has quit IRC 21:13:25 *** Djanxy has quit IRC 21:13:25 *** Ammler has quit IRC 21:13:25 *** tirkitneth has quit IRC 21:13:25 *** coopserver has quit IRC 21:13:27 *** Hirundo has quit IRC 21:13:27 *** planetmaker has quit IRC 21:14:17 *** Hirundo has joined #openttdcoop.stable 21:14:17 *** planetmaker has joined #openttdcoop.stable 21:14:17 *** XeryusTC has joined #openttdcoop.stable 21:14:17 *** V453000 has joined #openttdcoop.stable 21:14:17 *** KenjiE20 has joined #openttdcoop.stable 21:14:17 *** charon.oftc.net sets mode: +oooo planetmaker XeryusTC V453000 KenjiE20 21:14:17 *** SmatZ has joined #openttdcoop.stable 21:14:17 *** LoPo has joined #openttdcoop.stable 21:14:30 *** happy_ has joined #openttdcoop.stable 21:14:30 *** Djanxy has joined #openttdcoop.stable 21:14:30 *** Ammler has joined #openttdcoop.stable 21:14:30 *** coopserver has joined #openttdcoop.stable 21:14:30 *** tirkitneth has joined #openttdcoop.stable 21:14:30 *** coulomb.oftc.net sets mode: +ov Ammler coopserver 21:16:19 *** ChanServ sets mode: +v planetmaker 21:20:18 *** ChanServ sets mode: +v Taede 21:20:18 *** ChanServ sets mode: +v Webster 21:20:53 <skyem123> !!! 21:21:01 <skyem123> what just happend? 21:21:11 <Taede> splitnet 21:21:16 <Taede> happens from time to time 21:21:21 *** skyem123 has quit IRC 21:21:26 <coopserver> <skyem123> bye! 21:21:31 <coopserver> *** skyem123 has left the game 21:21:32 <coopserver> *** Game paused (number of players) 21:22:15 *** ChanServ sets mode: +v Ammler 21:31:38 <Taede> fixed teh triple display, ill update in the morning 21:37:26 <planetmaker> hey ho :-) 21:37:39 <planetmaker> How's things been running here, Taede ? 21:49:14 <coopserver> *** Game still paused (connecting clients, number of players) 21:49:17 <coopserver> *** Vinnie has joined 21:49:17 <coopserver> *** Game still paused (number of players) 21:49:59 <coopserver> *** Vinnie has left the game 21:57:49 <coopserver> *** Game still paused (connecting clients, number of players) 21:57:54 <coopserver> *** odisseus has joined 21:57:54 <coopserver> *** Game still paused (number of players) 21:57:54 <coopserver> *** Game unpaused (number of players) 21:57:58 <coopserver> <odisseus> Hi all 22:00:33 <coopserver> *** odisseus has left the game 22:00:34 <coopserver> *** Game paused (number of players) 22:14:38 <Taede> things are running fine so far 22:15:40 <Taede> V453000: in case you are going to load a game with new nuts, the !content command is changed slightly 22:16:10 <Taede> do '!contentupdate' once, and wait for a connection established message, after that use !content 22:16:17 <Taede> may have to do !content twice 22:16:25 <planetmaker> !revision 22:16:25 <coopserver> planetmaker: Game version is 1.3.2. Use Download <os-version> to get a direct download link. 22:16:31 <planetmaker> oh, we should update :-) 22:16:36 <Taede> the !info command works too 22:16:42 <planetmaker> update to openttd 1.3.3-RC1 22:17:16 <planetmaker> can that be done with the bot? 22:17:19 <Taede> given the advanced state of the game, shall we do that when new game is ready? 22:17:27 <Taede> yes, simply !update 22:17:37 <planetmaker> how does it know what rev to update to? 22:17:40 <Taede> it will restart the server, after which youll manually need to !apconnect 22:17:45 <Taede> openttd.org/finger.txt 22:17:52 <Taede> stable is set to the testing branch 22:17:57 <planetmaker> and it fingers 'testing'? Cool 22:18:30 <Taede> i really should get back to bed though, i just wanted to pop in and inform about the !contentupdate bit 22:18:32 <planetmaker> I actually would find it nice if we could update now :D 22:18:37 <planetmaker> we could still continue the game 22:18:42 <planetmaker> :-) 22:18:55 <Taede> !info 22:18:55 <coopserver> Taede: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.3.2, date: May 07 2068, map size: 512x1024, address: stable.openttdcoop.org:3999 22:18:59 <planetmaker> update will reload the map, yes? 22:19:08 <Taede> yes, but all passwords will be lost 22:19:11 <planetmaker> i.e. save as-is now and then continue. Yes 22:19:17 <Taede> yup 22:19:24 <planetmaker> shit happens. Version needs testing :D 22:19:29 <Taede> fair enough 22:19:30 <planetmaker> !update 22:19:30 <coopserver> Starting update... 22:20:02 <planetmaker> Just to let you know folks: We update the server in a few moments to OpenTTD 1.3.3-RC1. 22:20:11 <planetmaker> You might as well grab it already to continue playing ;-) 22:20:14 <planetmaker> !playercount 22:20:14 <coopserver> planetmaker: There are currently 0 players and 0 spectators, making a total of 0 clients connected 22:20:17 <planetmaker> oh :-P 22:22:06 <Taede> give it a bit after it tells you its starting again 22:22:13 <Taede> its currently building 22:22:15 <coopserver> planetmaker: ofs-svnupdate.py reported an error, exitcode: 1. See bot-log for more information. 22:22:31 <Taede> ugh 22:24:13 <Taede> ah 22:24:15 <Taede> !shutdown 22:24:16 <coopserver> Successfully saved game as autosavesoap.sav 22:24:17 <coopserver> Server Shutting down 22:24:17 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 22:24:40 <Taede> !start 22:24:46 <coopserver> Server is starting... 22:25:31 <Taede> !apconnect 22:25:31 <coopserver> Connecting... 22:25:32 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1) 22:25:36 <Taede> sorted 22:26:35 <Taede> ill get the update sorted in the morning as well 22:26:51 <Taede> !info 22:26:51 <coopserver> Taede: #openttdcoop - Welcome Server (www.openttdcoop.org), Version: 1.3.3-RC1, date: May 07 2068, map size: 512x1024, address: stable.openttdcoop.org:3999 22:27:03 <Taede> gnite 22:29:10 <planetmaker> :-) sleep well 22:32:12 <coopserver> *** Game still paused (connecting clients, number of players) 22:32:15 <coopserver> *** happy tran sport has joined 22:32:16 <coopserver> *** Game still paused (number of players) 22:32:16 <coopserver> *** Game unpaused (number of players) 22:32:30 <coopserver> *** happy tran sport has joined spectators 22:32:31 <coopserver> *** Game paused (number of players) 23:08:40 <coopserver> *** Game still paused (connecting clients, number of players) 23:08:44 <coopserver> *** Woodbutcher has joined 23:08:44 <coopserver> *** Game still paused (number of players) 23:08:50 <coopserver> <happy tran sport> hi 23:08:58 <coopserver> <Woodbutcher> hi happy how's things? 23:09:06 <coopserver> <happy tran sport> good 23:09:15 <coopserver> <happy tran sport> how ar u 23:09:22 <coopserver> <Woodbutcher> good too, thanks 23:09:53 <coopserver> <Woodbutcher> how's the network? 23:10:06 <coopserver> <happy tran sport> ok 23:10:32 <coopserver> <happy tran sport> just trying to make it 2 way ml 23:10:43 <coopserver> <Woodbutcher> thought you did that already 23:10:56 <coopserver> <happy tran sport> no i just dun now 23:11:47 <coopserver> <happy tran sport> i made her ml 2 way going to the coal drop of 23:12:03 <coopserver> <happy tran sport> now igot to doo it going out 23:12:23 <coopserver> <happy tran sport> ov the coal drop of 23:12:54 <coopserver> <Woodbutcher> gotcha 23:13:38 <coopserver> <happy tran sport> so fill free to up grade eney thin 23:15:02 <coopserver> <Woodbutcher> looks like you need to move stuff over to have room 23:15:19 <coopserver> <happy tran sport> yer 23:15:41 <coopserver> <happy tran sport> all the net werk need redoing 23:19:26 <coopserver> <Woodbutcher> how's the tablet? 23:19:59 <coopserver> <happy tran sport> ok still can not get this game to werk 23:20:21 <coopserver> <happy tran sport> i have try 5 web site 23:20:35 <coopserver> <Woodbutcher> maybe ask on the openttd forum? 23:20:53 <coopserver> <happy tran sport> heem yep i mite try that 23:21:20 <coopserver> <Woodbutcher> can't hurt I guess :) 23:21:48 <coopserver> <happy tran sport> but i for u have to sin up to doo that 23:22:20 <coopserver> <Woodbutcher> yeah i think so but that's easy 23:22:48 <coopserver> <happy tran sport> i see 23:24:29 <coopserver> <happy tran sport> i fort openttd shord werk on all windows 23:24:57 <coopserver> <happy tran sport> but i was rone 23:25:25 <coopserver> <Woodbutcher> well it still might, just need to solve your install problem 23:25:39 <coopserver> <Woodbutcher> or maybe it doesn't. I can't say for sure cause I don't have a tablet 23:26:35 <coopserver> <happy tran sport> it saying that this app can not open on your pc 23:26:57 <coopserver> <happy tran sport> so i think ther is a sofer for it 23:28:03 <coopserver> <happy tran sport> i can dowload the game but not install if i can fixs that then will be good 23:29:26 <coopserver> <happy tran sport> mite be the pc settings 23:31:36 <coopserver> <Woodbutcher> http://forum.xda-developers.com/showthread.php?t=2092348&page=16 23:31:38 <Webster> Title: Desktop apps ported to Windows RT - Page 16 - xda-developers (at forum.xda-developers.com) 23:33:30 <coopserver> <happy tran sport> ok i wil try that 23:33:56 <coopserver> <Woodbutcher> well good luck again, I'm off for now 23:34:00 <coopserver> <Woodbutcher> cya 23:34:03 <coopserver> <happy tran sport> ok bb 23:34:13 <coopserver> *** Woodbutcher has left the game