Log for #openttdcoop.stable on 20th November 2013:
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00:13:45  <coopserver> <happy tran  sport> ok  now  i can  doo the petrol
00:27:23  <coopserver> *** Game paused (connecting clients)
00:27:27  <coopserver> *** Troy McClure has joined
00:27:27  <coopserver> *** Game unpaused (connecting clients)
00:27:29  <coopserver> <Troy McClure> hi
00:27:33  <coopserver> <JoeSchmoe> hi
00:27:40  <coopserver> <happy tran  sport> hi
00:37:18  <coopserver> <Big Meech> yo TMC
00:37:23  <coopserver> <Troy McClure> yo Meechster
00:38:41  <coopserver> <Big Meech> bbiab, windoze updates :(
00:38:45  <coopserver> *** Big Meech has left the game
00:39:44  <coopserver> <happy tran  sport> yer  i  hate  windows  up dates
00:41:51  <coopserver> *** Game paused (connecting clients)
00:42:03  <coopserver> *** Cameron has joined
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00:42:51  <coopserver> *** Cameron has started a new company #3
00:44:03  <coopserver> <happy tran  sport> hi  cameron
01:32:49  *** happy_ has quit IRC
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01:33:33  <coopserver> <happy tran  sport> i  see
01:34:20  <coopserver> *** Game paused (connecting clients)
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01:34:34  <coopserver> <Troy McClure> yo Meech, you there?
01:34:35  <coopserver> <Sylf> ewww rivers
01:34:38  <coopserver> <Troy McClure> lol
01:34:46  <coopserver> <happy tran  sport> hi sylf
01:34:52  <coopserver> <Troy McClure> Sylf, what do you think:
01:35:05  <coopserver> <Troy McClure> Openttd on tablets: yes or no?
01:35:09  <coopserver> <Sylf> more beer.  that's the answer
01:35:28  <coopserver> <Troy McClure> yeah...
01:35:29  <coopserver> <happy tran  sport> lol   good   won
01:35:31  <coopserver> <Troy McClure> I doubt that
01:35:36  <coopserver> <Sylf> I say no.
01:35:45  <coopserver> <Troy McClure> any reasons?
01:36:01  <coopserver> <Troy McClure> and please, no reference to beer... ;)
01:36:17  <coopserver> <Sylf> TTD on tablets, maybe...
01:36:44  <coopserver> <happy tran  sport> i got a  windows  tablet
01:36:47  <coopserver> <Sylf> But OTTD is just too expansive for a limited resource systems like tablets
01:37:00  <coopserver> <happy tran  sport> ar  i see
01:37:15  <coopserver> <Troy McClure> expansive or expensive?
01:37:24  <coopserver> <Sylf> expansive
01:37:27  <coopserver> <Troy McClure> k
01:37:56  <coopserver> <Sylf> I don't like building full size hubs on small screens normally associated with tablets
01:38:06  <coopserver> <Sylf> <-- too spoiled with 1080p monitors
01:38:11  <coopserver> <Troy McClure> :P
01:38:26  <coopserver> <Troy McClure> I was talking about openttd, not openttdcoop necessarily
01:38:47  <coopserver> <Troy McClure> same answer?
01:38:52  <coopserver> <Sylf> yes
01:39:00  <coopserver> <Sylf> not just coop style hubs
01:39:19  <coopserver> <Sylf> one of the strength of openttd is how it has expanded from TTD
01:39:32  <coopserver> <Sylf> number of vehicles, map size... everything
01:39:42  <coopserver> <Sylf> and here, we have expanded industries set
01:40:13  <coopserver> <Sylf> minimaps with FIRS on small screen probably will be half as useful
01:40:23  <coopserver> <Troy McClure> and for solo games?
01:40:56  <coopserver> <Sylf> solo openttd game is called pointless in my book
01:41:10  <coopserver> <Troy McClure> you have a book on it?
01:41:19  <coopserver> <Troy McClure> okay, I understand your point
01:42:20  <coopserver> <Sylf> also, if it's going to be anything like the latest transport tycoon, I don't like the lack of pointing device accuracy on touch devices
01:43:07  <coopserver> <Sylf> hmmm
01:43:24  <coopserver> <Sylf> I guess...  I'm really not a fan of touch-screen computing to start with
01:43:53  <coopserver> <Sylf> I like games that are made specificly for touch devices
01:44:11  <coopserver> <Sylf> But I haven't come across ported games I like on ipad or iphone
01:44:38  <coopserver> <Sylf> oh, except super monkey balls :P
01:44:53  <coopserver> <Troy McClure> yeah, how you play the game certainly has an effect on how much you like to play it
01:47:42  <coopserver> <Sylf> lol
01:47:53  <coopserver> <Sylf> I never noticed this town name set before
01:48:02  <coopserver> <Troy McClure> I have, I think
01:48:09  <coopserver> <Troy McClure> Silly town names
01:48:15  <coopserver> <Sylf> not silly
01:48:21  <coopserver> <Sylf> this is crazy town names GRF
01:48:24  <coopserver> <Troy McClure> Crazy
01:48:25  <coopserver> <Troy McClure> okay
01:48:38  <coopserver> <happy tran  sport> eeny way  gn  all
01:48:41  <coopserver> <Sylf> the default silly town names is separate
01:48:44  <coopserver> <Troy McClure> bb
01:48:50  <coopserver> <Troy McClure> -_-
01:48:58  <coopserver> <Troy McClure> I think this is silly too
01:49:04  <coopserver> <Troy McClure> that's why I called it that
01:49:24  <coopserver> <Troy McClure> but, by referencing, yes it turned out to be crazy town names
01:49:31  <coopserver> *** happy tran  sport has joined spectators
01:49:46  <coopserver> <Troy McClure> what do you mean, happy?
01:50:18  <coopserver> <happy tran  sport> i  arsk  v    a bout  the tablet  and he  say  for it  a way
01:50:29  <coopserver> <Troy McClure> throw it away?
01:50:35  <coopserver> <happy tran  sport> yep
01:50:49  <coopserver> <Troy McClure> your grammar still baffles me, sometimes...
01:51:45  <coopserver> <happy tran  sport> i will try  that new  drop of  to  mor    if  i got the time
01:51:53  <coopserver> <Troy McClure> oh, Sylf, if you want to start a company: land TF costs are somewhat higher than usual
01:52:01  <coopserver> <Troy McClure> okay
01:52:08  <coopserver> <happy tran  sport> bb
01:52:11  <coopserver> *** happy tran  sport has left the game
01:52:12  <coopserver> <Troy McClure> nn
01:52:38  <coopserver> <Sylf> meh
01:52:43  <coopserver> <Troy McClure> IF
01:52:48  <coopserver> <Sylf> canals are expensive now
01:52:59  <coopserver> <Sylf> no more canal cheat
01:53:04  <coopserver> <Troy McClure> :P
01:53:49  <coopserver> <Troy McClure> arr, u f cheked the advancd settings?
01:53:56  <coopserver> <Troy McClure> damm that is hard
01:55:33  <coopserver> <Sylf> who's been making the maps lately?
01:55:41  <coopserver> <Troy McClure> I don't know
01:55:58  <coopserver> <Troy McClure> perhaps Meech?
01:56:33  <coopserver> <Troy McClure> don't like it?
01:56:36  <Sylf> I wonder if this is Taede's map this time
01:56:38  <coopserver> <Troy McClure> or don't like the settings?
01:56:52  <Sylf> no, some of the settings are a bit different from other times
01:57:05  <coopserver> <Troy McClure> well, this seems to be consistent with the last 3 or 4  maps I encounted, at least the settings
01:57:12  <Sylf> like the slope steepness or the train car speed limit
01:57:21  <coopserver> <Troy McClure> land TF costs
01:57:51  <Sylf> I play around with cost mod from time to time, so that doesn't bother me much
01:58:15  <Sylf> this seems like a nice new bot for the most part
01:58:24  <coopserver> <Troy McClure> bot?
01:58:37  <Sylf> yeah, the stablean replacement
01:58:59  <coopserver> <Troy McClure> I thought I'd noticed that
01:59:09  <coopserver> <Troy McClure> but dismissed it as a faulty memory
01:59:14  <coopserver> <Troy McClure> why is it replaced?
01:59:42  <Sylf> the older bot wasn't very pretty
01:59:44  *** happy__ has joined #openttdcoop.stable
02:00:24  <Sylf> the way it interacted between the game process and the irc channel was kinda premitive
02:00:31  <coopserver> <Troy McClure> ah, okay
02:00:55  <Sylf> I have no idea how this new bot does things, but I know it's not the same system
02:01:16  <coopserver> <Troy McClure> can it be kicked out?
02:01:31  *** happy_ has quit IRC
02:01:32  <Sylf> !kick Sylf
02:01:32  <coopserver> Sylf: Error: You don't have the #openttdcoop.stable,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
02:02:01  <Sylf> hrm
02:02:08  <coopserver> <Troy McClure> hrm?
02:02:22  <Sylf> I guess you're not in IRC channel
02:02:32  <coopserver> <Troy McClure> nope
02:02:39  <coopserver> <Troy McClure> but I don't know who exactly
02:02:49  <coopserver> <Troy McClure> but he learned me some nice codes at the time
02:02:52  <coopserver> <Troy McClure> like 8ball
02:03:01  <coopserver> <Troy McClure> but also something like russian roulette
02:03:05  <coopserver> <Troy McClure> which is nice in IRC
02:03:18  <coopserver> <Troy McClure> but when you summon the same command in game (with @...)
02:03:27  <coopserver> <Troy McClure> it kicked out the stablean out of IRC
02:03:32  <Sylf> lol
02:03:46  <coopserver> <Troy McClure> unbeknownst to me off course :D
02:04:20  <Sylf> !whoami
02:04:21  <coopserver> Sylf: I don't recognize you.
02:04:26  <coopserver> <Troy McClure> so that's why I'm asking ;)
02:04:43  <Sylf> !help
02:04:43  <coopserver> Sylf: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin.
02:05:06  <Sylf> !version
02:05:07  <coopserver> Sylf: The current (running) version of this Supybot is  The newest version available online is
02:05:29  <coopserver> <Troy McClure> anyways
02:05:32  <coopserver> <Troy McClure> nn Sylf
02:05:35  <Sylf> gn
02:05:43  <coopserver> *** Troy McClure has left the game
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04:24:32  <coopserver> *** JoeSchmoe has started a new company #4
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05:21:39  <coopserver> *** Game paused (connecting clients)
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05:22:41  <BiG_MEECH> !players
05:22:53  <BiG_MEECH> huh that command must be busted
05:22:55  <BiG_MEECH> !companies
05:22:56  <coopserver> BiG_MEECH: Company '1' (Dark Blue): happy tran  sport Transport, Founded in 1920, Vehicles owned: 88 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
05:22:57  <coopserver> BiG_MEECH: Company '3' (Pink): Cameron Transport, Founded in 1928, Vehicles owned: 9 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
05:22:58  <coopserver> BiG_MEECH: Company '4' (Green): Unnamed, Founded in 1944, Vehicles owned: 12 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
05:23:04  <Sylf> !clients
05:23:10  <BiG_MEECH> !clients
05:23:12  <Sylf> !rcon clients
05:23:13  <coopserver> Client #1  name: ''  company: 255  IP: server
05:23:14  <coopserver> Client #17  name: 'Cameron'  company: 3  IP:
05:23:15  <coopserver> Client #20  name: 'Anson'  company: 255  IP:
05:23:16  <coopserver> Client #13  name: 'JoeSchmoe'  company: 4  IP:
05:23:23  <BiG_MEECH> oh nice
05:23:30  <BiG_MEECH> I guess i gotta be @op to use it now?
05:23:36  <Sylf> yup
05:23:40  <BiG_MEECH> =(
05:23:43  <BiG_MEECH> Sad Meech
05:23:54  <BiG_MEECH> How are you doing Sylf?
05:30:50  <coopserver> *** Game paused (connecting clients)
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05:44:29  <V453000> nope
05:44:37  <BiG_MEECH> yep
05:44:42  <V453000> C:
05:44:47  <BiG_MEECH> yo Chief
05:44:56  <V453000> hi Lesser One
05:45:17  <BiG_MEECH> lesser one? WTF
05:45:20  <BiG_MEECH> I am BIG MEECH
05:45:27  <V453000> :DD
05:45:30  <V453000> nope
05:45:31  <BiG_MEECH> C:
05:45:31  <V453000> C:
05:45:39  <BiG_MEECH> :*
05:46:17  <BiG_MEECH> when do i get my 15 trainz?
05:46:51  <V453000> yes
05:47:00  <BiG_MEECH> Nao?
05:47:43  <V453000> no.
05:48:05  <BiG_MEECH> :*
05:48:59  <coopserver> <Big Meech> I want to connect towns Open Priest to Bald Knob
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05:49:33  <V453000> go connect your ass to the nearest cactus
05:49:41  <BiG_MEECH> I already did that
05:49:44  <BiG_MEECH> Mammoth Cactus
05:49:46  <V453000> oh
05:49:48  <BiG_MEECH> no lube
05:50:13  <BiG_MEECH> double dog dare
05:50:24  <V453000> :D
05:52:19  <BiG_MEECH> the first 1cm was the easy part
05:56:15  <V453000> your inteligence offends me to the point that I am leaving for work right now.
05:56:25  <V453000> see you never, especially not in like 15 minutes
05:56:26  <V453000> C:
05:57:06  <BiG_MEECH> great! I'm not looking forward to it.
05:57:10  <BiG_MEECH> C:
05:58:06  <coopserver> *** Big Meech has left the game
06:10:10  <coopserver> <Anson> hallo .... and test for IRC
06:10:49  <BiG_MEECH> yo
06:11:28  <coopserver> <Anson> are there two relays now, one for each direction, or just a different name depending on direction ?
06:13:29  <BiG_MEECH> relay?
06:13:43  <BiG_MEECH> if you chat in IRC there is an IRC thing next to your name
06:13:51  <BiG_MEECH> if you are in game it will act as normal if that is what you mean
06:14:18  <coopserver> <Anson> the old version wrote <stablean> ingame and in irc
06:14:35  <coopserver> <Anson> the new version writes coopserver in irc and irc ingame
06:15:10  <BiG_MEECH> yes
06:19:02  <V453000> C:
06:19:57  <V453000> you really care about important things Anson
06:22:10  <BiG_MEECH> lmao
06:22:14  <BiG_MEECH> He's the best
06:22:17  <BiG_MEECH> :*
06:22:28  <BiG_MEECH> At least he cares.
06:22:32  <BiG_MEECH> Unlike you.
06:27:12  <V453000> :D
06:27:14  <V453000> C:
06:27:47  <BiG_MEECH> C:
06:28:10  <BiG_MEECH> C:
06:29:13  <V453000> been testing why my rendered video is without sounds for like 10 minutes
06:29:18  <V453000> figured I dont have headphones plugged in
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06:29:26  <V453000> this will be a good day
06:29:27  <V453000> :DDD
06:29:37  <V453000> C: C: C:
06:30:04  <BiG_MEECH> Excellent
06:30:12  <BiG_MEECH> Maybe you will get run over by a bus
06:30:17  <BiG_MEECH> or electrocuted
06:30:33  <coopserver> *** Anson has joined company #1
06:31:11  <BiG_MEECH> Run over by a bus, fall into a puddle then get electrocuted from falling power lines.
06:33:01  <V453000> meech the cactus is getting impatient
06:33:33  <coopserver> *** Game paused (connecting clients)
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06:33:46  <coopserver> <Djanxy> mjello
06:34:02  <V453000> hy
06:34:07  <V453000> please get rid of meech
06:34:33  <BiG_MEECH> Im adding more spines to the cactus
06:34:40  <coopserver> <Djanxy> think your powers in that regard succeeds mine
06:36:10  <BiG_MEECH> He's one of those passive agressive types
06:36:17  <BiG_MEECH> gets mad then wants someone else to beat someone else up
06:39:33  * BiG_MEECH slaps V453000 around a bit with a large fishbot
06:43:46  <coopserver> <Djanxy> these town names
06:44:06  <coopserver> <Djanxy> "Gerbil Nun"
06:45:54  *** BiG_MEECH was kicked by V453000 (wibble)
06:45:57  <V453000> OOPS
06:46:04  <V453000> MISSCLICK
06:46:23  <Djanxy> oooops
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07:45:22  *** Webster sets mode: +o Mark
08:18:38  <V453000> heyo Mark
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08:19:21  <coopserver> *** Game paused (connecting clients)
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08:32:11  <coopserver> *** GriffinOneTwo has started a new company #2
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08:38:25  <coopserver> *** Game paused (number of players)
08:38:51  <coopserver> *** Game still paused (connecting clients, number of players)
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08:39:12  <coopserver> <Anson> "NETWORK SYNC FAILED"
08:39:44  <coopserver> *** Game paused (connecting clients)
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08:40:30  <coopserver> <Anson> did the sync fail on you too, GOT ?
08:40:42  <coopserver> <GriffinOneTwo> no
08:41:31  <coopserver> <GriffinOneTwo> I have a hard time with FIRS, finding a output and input I can couple
08:42:06  <coopserver> <Anson> hehe, lots of industries, and it takes a while to get used to them
08:42:27  <coopserver> <Anson> hint1: use the "display chain" button on the industries
08:42:42  <coopserver> <Anson> hint2: use the filters on the minimap
08:42:45  <coopserver> <GriffinOneTwo> yea, I get that, I just don't see them near each other
08:43:09  <coopserver> <Anson> hint3: there should be some wiki entries and/or flowcharts for the industries
08:43:40  <coopserver> <GriffinOneTwo> the legend on the minimap is too small to read (Shrug
08:44:30  <coopserver> <Anson> yes, i think it is only 5 pixels high
08:45:27  <coopserver> <GriffinOneTwo> probly looks great in  480 x 320
08:46:50  <coopserver> <Anson> on my monitor, it is 1.5 millimeters high .-)
08:47:19  <coopserver> <GriffinOneTwo> well, you monitor must be 1/2meter high?
08:49:03  <coopserver> <Anson> would fit 200 lines on my screen .... 1920x1200 on a 26" screen
08:49:49  <coopserver> <Anson> 34 cm high, 55 cm wide
08:50:12  <coopserver> <GriffinOneTwo> 1920 on a 23"
08:50:18  <coopserver> <Anson> on my phone, it is a bit more difficult :-) LOL
08:50:26  <GriffinOneTwo> I bet
08:50:35  <GriffinOneTwo> but you can zoom more than the app allows too
08:51:30  <coopserver> <Anson> my phone has HD resolution too, but only somethingh like 5.5" or 6" diagonal
08:52:51  <coopserver> <Anson> you can't zoom the text of windows or the minimap ... only change resolution or use biggui (but that applies not to everything, mostly only to icons)
08:54:32  <coopserver> *** GriffinOneTwo has started a new company #2
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08:57:26  <coopserver> *** GriffinOneTwo has started a new company #5
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08:59:28  <coopserver> *** Game paused (number of players)
08:59:37  <coopserver> *** Game still paused (connecting clients, number of players)
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09:00:08  <coopserver> <Anson> sync failed again
09:00:21  <coopserver> <GriffinOneTwo> lagged out, the eu host has time of high packet loss
09:03:14  <coopserver> <Anson> it would be nice if windows could be opened at default positions, and/or a screen layout could be saved and restored ... else it is quite some work to re-open all the windows, like map, lists, a few train windows, and many station windows :-(
09:13:18  <coopserver> <GriffinOneTwo> I suck at teraforming
09:13:28  <coopserver> <GriffinOneTwo> always all my money
09:13:37  <coopserver> <GriffinOneTwo> and still don't reach the goal
09:23:19  <V453000> C:
09:23:34  <coopserver> *** GriffinOneTwo has joined spectators
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12:00:02  <coopserver> *** Game paused (connecting clients)
12:00:06  <coopserver> *** Mark has joined
12:00:08  <coopserver> *** Game unpaused (connecting clients)
12:00:10  <coopserver> <Mark> hi
12:04:26  <coopserver> <Mark> wtf are these town names
12:21:06  *** happy4 has joined #openttdcoop.stable
12:21:20  *** happy_ has joined #openttdcoop.stable
12:46:46  <coopserver> *** Game paused (connecting clients)
12:46:54  <coopserver> *** Henri has joined
12:46:55  <coopserver> *** Game unpaused (connecting clients)
12:47:01  <coopserver> <Henri> HI
12:47:55  <coopserver> *** Henri has left the game
12:48:43  <planetmaker> !date
12:48:44  <coopserver> Jan 18 1982
12:48:48  <planetmaker> !rcon clients
12:48:50  <coopserver> Client #1  name: ''  company: 255  IP: server
12:48:51  <coopserver> Client #41  name: 'Mark'  company: 255  IP:
12:48:52  <coopserver> Client #34  name: 'Anson'  company: 1  IP:
12:48:58  <planetmaker> !companies
12:48:58  <coopserver> planetmaker: Company '1' (Dark Blue): happy tran  sport Transport, Founded in 1920, Vehicles owned: 87 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
12:48:59  <coopserver> planetmaker: Company '3' (Pink): Cameron Transport, Founded in 1928, Vehicles owned: 9 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
12:49:00  <coopserver> planetmaker: Company '4' (Green): Unnamed, Founded in 1944, Vehicles owned: 28 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
12:49:10  <planetmaker> !more
12:49:10  <coopserver> planetmaker: Error: You haven't asked me a command; perhaps you want to see someone else's more.  To do so, call this command with that person's nick.
12:49:33  <planetmaker> !ding
12:49:34  <coopserver> Dong! reply took 0:00:00.512355
12:49:37  <planetmaker> hm
12:49:40  <planetmaker> !ding
12:49:41  <coopserver> Dong! reply took 0:00:00.119570
12:49:46  <planetmaker> !ding
12:49:47  <coopserver> Dong! reply took 0:00:00.185455
12:50:24  <planetmaker> !ping
12:50:24  <coopserver> pong
12:53:49  <coopserver> *** Game paused (connecting clients)
12:53:54  <coopserver> *** happy tran  sport has joined
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12:58:56  <coopserver> *** happy tran  sport has left the game
13:00:47  <coopserver> *** Game paused (connecting clients)
13:01:04  <coopserver> *** cronux has joined
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13:01:41  <coopserver> *** cronux has left the game
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13:34:59  *** ChanServ sets mode: +o Taede
13:37:49  <coopserver> *** Game paused (connecting clients)
13:37:53  <coopserver> *** Vinnie has joined
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13:38:01  <coopserver> <Vinnie> damn this map is sexy
13:38:13  <coopserver> <Vinnie> hello
13:39:35  <happy_> hi  vinnie
13:39:35  <Mark> wtf are these town names though
13:39:47  <coopserver> <Vinnie> crazy townnames
13:39:50  <coopserver> <Vinnie> also grf
13:39:57  <coopserver> <Mark> nice :>
13:40:12  <coopserver> <Vinnie> i fear anson is afk and still playing
13:40:22  <coopserver> <Vinnie> not very helpfull with firs and dying industries
13:40:40  <coopserver> <Mark> 350k in construction this year
13:40:59  <coopserver> <Mark> so not afk i guess
13:41:25  <coopserver> *** Vinnie has started a new company #2
13:41:40  <coopserver> *** Mark has left the game
13:42:06  <coopserver> *** Game paused (connecting clients)
13:42:11  <coopserver> *** happy tran  sport has joined
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13:44:25  <coopserver> <happy tran  sport> vinnie   chek   tran  cargo
14:00:56  <coopserver> <Vinnie> woho penguin is on my island
14:01:08  <coopserver> <Vinnie> i have already beaten the game
14:15:54  <coopserver> <Anson> hallo, happy
14:16:22  <coopserver> <Anson> and hall Winnetou :-)
14:16:38  <coopserver> <Anson> Vinnie too :-)
14:16:49  <coopserver> <Vinnie> hey
14:17:15  <coopserver> <Anson> hehe, do you know Winnetou ?
14:17:35  <coopserver> <Vinnie> no
14:18:20  <coopserver> <Anson> do you know james fenimore cooper ?
14:18:37  <coopserver> <Vinnie> now i feel retarded, to google
14:19:28  <coopserver> <Vinnie> oh I like the movie of his book
14:19:29  <coopserver> <Anson> cooper is an author, wrote some famous books about trappers and indians
14:20:06  <coopserver> <Anson> and karl may is similar, but a german author ... and his "main indian char" is winnetou
14:22:02  <coopserver> <Anson> maybe a third of May's books are about america, a third in a similar style about north africa, asia, southeast europe, and a third others, total around 80 books
14:23:00  <coopserver> <Vinnie> i need to stop you right there, i might learn something educated
14:23:12  <coopserver> <Anson> just couldn't avoid the joke to say Winnetou instead of "Vinnie too" :-)
14:24:57  <coopserver> <Anson> nothing too educated ... the books are often called "trivial literature" ... but there are quite a few movies made from them and in germany, it is well known
14:27:34  <coopserver> <happy tran  sport> hi all
14:27:53  <coopserver> <Vinnie> hey
14:28:43  <coopserver> <Anson> hallo, happy
14:28:47  <coopserver> <happy tran  sport> hi
14:28:56  <coopserver> *** happy tran  sport has joined company #1
14:29:45  <coopserver> <Anson> i just finished ipgrading all pickup stations with overflow depots, added orders to replace at stecific locations, and also upgraded trains and wagons a few times ... will do another replace now
14:36:10  <coopserver> *** Vinnie has joined spectators
14:36:12  <coopserver> <happy tran  sport> vinnie   doo u  need  a   metal  shop
14:36:30  <coopserver> <Vinnie> im 100k short but i planned on that
14:36:36  <coopserver> <happy tran  sport> ok#
14:36:43  <coopserver> <Vinnie> so im going to take a shower and the money will be there
14:46:08  <coopserver> *** Game paused (connecting clients)
14:46:11  <coopserver> *** Djanxy has joined
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14:46:18  <coopserver> <happy tran  sport>   hi  djanxy
14:46:23  <coopserver> <Djanxy> hi
14:46:24  *** Djanxy has joined #openttdcoop.stable
14:46:29  <coopserver> <happy tran  sport> how things
14:46:54  <coopserver> <Djanxy> good thanks, and you
14:47:05  <coopserver> <happy tran  sport> good
14:53:28  <coopserver> *** Game paused (connecting clients)
14:53:34  <coopserver> *** iTKerry has joined
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14:53:52  <coopserver> *** Vinnie has joined company #2
14:54:03  <coopserver> <Vinnie> Hey guys
14:54:10  <coopserver> <happy tran  sport> wb
14:54:15  <coopserver> <happy tran  sport> hi
14:54:17  <coopserver> <iTKerry> hello
14:54:27  <coopserver> <happy tran  sport> hi
15:00:49  <coopserver> *** iTKerry has left the game
15:05:16  <coopserver> *** Djanxy has left the game
15:11:28  <coopserver> <Vinnie> now the question of questions
15:11:40  <coopserver> <Vinnie> with wagon removal + new train engine
15:11:52  <coopserver> <Vinnie> which wagon is removed, the first or the last?
15:12:27  *** Djanxy has quit IRC
15:12:50  <coopserver> <Anson> buy a new train with different engine and wagon types and test it :-)
15:13:00  <coopserver> <Vinnie> nooo
15:13:06  <coopserver> <Vinnie> i need knowledge
15:14:07  <coopserver> <Anson> test once and you have the knowledge for the future ... even can tell us to give us knowledge too .-)
15:14:35  <coopserver> <Vinnie> hmm sounds logical
15:14:47  <coopserver> <Vinnie> but overly complicated
15:14:53  <coopserver> <Anson> i would GUESS that the last is removed
15:15:16  <coopserver> <Vinnie> well building 150 trains on a guess is not really my style
15:16:43  <planetmaker> try one :-)
15:22:51  <coopserver> <Anson> it is the first wagon
15:23:14  <coopserver> <Anson> look in the depot at sign !! TEST FOR LENGTH
15:23:46  <coopserver> <Anson> i made train 108, cloned it and then replaced the engine ... thus 109 is the original, 108 after replacing the engine
15:25:22  <coopserver> <Anson> the first wagon is probably removed because then the rest of the train stay like it is ... useful if you want to keep the looks of trains, or when you have brake wagons at the end
15:30:24  <coopserver> <Vinnie> pm you coded the game you should know
15:31:03  <coopserver> <Anson> why does nobody believe a test ?
15:31:09  <coopserver> <Vinnie> i was afk
15:31:19  <coopserver> <Vinnie> looks nice
15:31:29  <coopserver> <Vinnie> thanks, im so lazy
15:37:18  <planetmaker> hey, I totally believe in tests. I'm actually paid for tests - so I better should :D
15:43:39  <coopserver> <Vinnie> in the immortal words of charlie sheen, Winning
15:58:03  <coopserver> <Vinnie> your test gave me an idea
15:58:09  <coopserver> <Vinnie> to the next testroom
15:58:20  <coopserver> *** Vinnie has left the game
16:00:46  <coopserver> *** Game paused (connecting clients)
16:00:51  <coopserver> *** Vinnie has joined
16:00:51  <coopserver> *** Game unpaused (connecting clients)
16:03:37  *** ODM has joined #openttdcoop.stable
16:03:37  *** ChanServ sets mode: +o ODM
16:20:27  <coopserver> <Anson> funding is really cheap ... we can place the industry where we want, with the drop on one side and the pickup on the other
16:23:05  <coopserver> *** Game paused (connecting clients)
16:23:10  <coopserver> *** Groninger has joined
16:23:10  <coopserver> *** Game unpaused (connecting clients)
16:23:16  <coopserver> <Vinnie> DUTCH!!!!
16:23:24  <coopserver> <Groninger> :D
16:23:59  <coopserver> <Vinnie> and hi
16:24:11  <coopserver> <Groninger> haha hello to you too ;)
16:24:24  <coopserver> <happy tran  sport> hi
16:25:07  <coopserver> <Vinnie> gamestart is quite hard
16:25:14  <coopserver> <Vinnie> if you need some industries please ask
16:25:24  <coopserver> <Groninger> ok :)
16:25:27  <coopserver> *** Groninger has started a new company #5
16:25:35  <coopserver> <Groninger> i'll look around first
16:27:31  <coopserver> *** Game paused (connecting clients)
16:27:34  <coopserver> *** Troy McClure has joined
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16:27:45  <coopserver> <happy tran  sport>  hi troy
16:27:49  <coopserver> <Troy McClure> hi
16:28:38  <coopserver> <happy tran  sport> how  things  troy
16:28:44  <coopserver> <Troy McClure> okay
16:28:49  <coopserver> <Troy McClure> but it's dark outside
16:28:54  <coopserver> <Troy McClure> I don't like that
16:28:59  <coopserver> <Groninger> its called winter
16:29:07  <coopserver> <Troy McClure> no
16:29:12  <coopserver> <Troy McClure> it's called night
16:29:36  <coopserver> <Groninger> maybe :P
16:30:03  <coopserver> <Vinnie> 20 bucks says it  will be day again
16:30:13  <coopserver> <Anson> it is dark here too ... but not night yet, at 5.30 pm, only winter
16:30:15  <coopserver> <Groninger> too risky for me..
16:30:34  <coopserver> <Troy McClure> definition difference in 'night'
16:30:45  <coopserver> <Troy McClure> is night only when it's between 0:00 and 6:00
16:30:51  <coopserver> <Troy McClure> or after dark?
16:31:15  <coopserver> <Vinnie> dark thundercloud can be considerd night
16:31:22  <coopserver> <Vinnie> according to one of those
16:31:23  <coopserver> <Troy McClure> after sunset
16:31:32  <coopserver> <Troy McClure> yes, exactness is also key
16:32:43  <coopserver> <happy tran  sport> so   troy   w shord we  do your  plan  for  the  new  oil  drop
16:33:08  <coopserver> <Troy McClure> well, the setup made is not good
16:33:18  <coopserver> <Troy McClure> too little (or too many) supposed platforms
16:33:46  <coopserver> <happy tran  sport> ar   i see
16:33:53  <coopserver> <Troy McClure> you made it, or Anson?
16:33:59  <coopserver> <happy tran  sport> me
16:34:05  <coopserver> *** Troy McClure has joined company #1
16:34:43  <coopserver> <Anson> troy : just what i said in teamchat ... we need to decide on train type to see what loading times are ... and with station spread only at 8, we need to save on that number if we want to get a double or even triple ML ...
16:35:11  <coopserver> <Vinnie> ah shit i forgot i did station spread 8
16:35:17  <coopserver> <Vinnie> thats gonna backfire for me
16:37:58  <Taede> !playercount
16:37:58  <coopserver> Taede: There are currently 5 players and 0 spectators, making a total of 5 clients connected
16:39:07  <Taede> !companies
16:39:07  <coopserver> Taede: Company '1' (Dark Blue): happy tran  sport Transport, Founded in 1920, Vehicles owned: 109 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
16:39:08  <coopserver> Taede: Company '2' (Orange): Vinnie Transport, Founded in 1985, Vehicles owned: 80 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
16:39:09  <coopserver> Taede: Company '3' (Pink): Cameron Transport, Founded in 1928, Vehicles owned: 9 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
16:39:10  <coopserver> Taede: Company '4' (Green): Unnamed, Founded in 1944, Vehicles owned: 28 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
16:39:11  <coopserver> Taede: Company '5' (Red): Groninger Transport, Founded in 1997, Vehicles owned: 6 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
16:43:05  <coopserver> <Troy McClure> that might only be true in high throughput, slow accelerating cases
16:45:07  <coopserver> <Vinnie> fund frenzy
16:45:20  <coopserver> <Groninger> fund me:D
16:45:30  <coopserver> <Vinnie> 4 coal mines somewhere
16:45:45  <coopserver> <Vinnie> and not on my island damnit
16:53:13  *** Vinnie\ has joined #openttdcoop.stable
16:53:53  <coopserver> *** Vinnie has joined spectators
16:54:00  <coopserver> *** Vinnie has joined company #2
16:54:19  <coopserver> <Groninger> woot :D
16:55:35  *** Djanxy has joined #openttdcoop.stable
16:56:25  <coopserver> <Vinnie> hmm insanity mode
16:57:37  <coopserver> *** Game paused (connecting clients)
16:57:41  <coopserver> *** Djanxy has joined
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16:57:50  <coopserver> <Djanxy> where's the insanity at ?
16:58:10  <coopserver> <Vinnie> its a precondition of our regular players
16:58:17  <coopserver> <Djanxy> ah
16:59:16  <coopserver> <Vinnie> i just realised you are also a regular here
16:59:50  <coopserver> <Vinnie> kinda insane to ask about insanity on openttdcoop
16:59:56  <coopserver> <Groninger> lol
17:00:05  <coopserver> <Djanxy> well there you go
17:00:08  <coopserver> <Djanxy> full circle
17:02:33  <coopserver> <Anson> lol ... what is a tin steel mill ? :-) ... maybe because it is near a retarded socket :-) LOL
17:03:17  <coopserver> *** Djanxy has started a new company #6
17:03:28  <coopserver> <Djanxy> what the hell
17:03:37  <coopserver> <Djanxy> is !this road
17:03:51  <coopserver> <Vinnie> player?
17:03:56  <coopserver> <Djanxy> no
17:03:57  <coopserver> <Vinnie> maybe got autocleaned
17:04:07  <coopserver> <Djanxy> ah maybe
17:04:24  <coopserver> <Djanxy> not sure how that works with roads
17:04:35  <coopserver> <Vinnie> in about 2 months i got funds to fund secondaries for you
17:12:50  <coopserver> <Vinnie> i got an idea ^^
17:12:57  <coopserver> <Vinnie> more logic then last game
17:18:47  <coopserver> <Djanxy> i got an idea
17:18:59  <coopserver> <Djanxy> no firs in any game
17:19:14  <coopserver> <Vinnie> say ECS say it
17:19:17  <coopserver> <Vinnie> just once
17:19:38  <coopserver> <Djanxy> not tried that, but from what I've heard, that's a no too :D
17:19:45  <coopserver> <Vinnie> no that not
17:20:28  <coopserver> <Vinnie> but my friend firs allowed refit with actually needing conditional orders
17:20:43  <coopserver> <Vinnie> because original and opengfx industries produce 1:1
17:20:56  <coopserver> <Vinnie> and that seems like a long time ago for this server
17:23:40  <coopserver> <Djanxy> im sure firs is fun on a map where you can actually get to the needed industries
17:23:49  <coopserver> <Vinnie> need some industries?
17:23:55  <coopserver> <Vinnie> because i made it work so far on my island
17:24:46  <coopserver> <Djanxy> dont think relying on others to fund your industry is optimal :D
17:25:16  <coopserver> <Vinnie> well i didnt expect the server to run with only a handfull of companies overnight with dying industries turned on
17:25:49  <coopserver> <Vinnie> SO i'm going to fund a steelmill on Mystery Radon Portents Island
17:27:20  <coopserver> *** Djanxy has joined spectators
17:29:11  <coopserver> *** Anson has left the game
17:29:12  <coopserver> *** Vinnie has left the game
17:29:12  <coopserver> *** Groninger has left the game
17:29:13  <coopserver> *** Troy McClure has left the game
17:29:13  <coopserver> *** happy tran  sport has left the game
17:29:14  <coopserver> *** Djanxy has left the game
17:29:14  <coopserver> *** Game paused (number of players)
17:29:18  <coopserver> *** Game still paused (connecting clients, number of players)
17:29:37  *** Maraxus has joined #openttdcoop.stable
17:29:37  *** ChanServ sets mode: +o Maraxus
17:29:51  <Vinnie\> !ding
17:30:08  <happy_> not a gen
17:30:17  <Vinnie\> i guess
17:30:31  <Vinnie\> did you also get network syncronisation failed in your screen?
17:30:40  <Anson> third time today to get a network desync
17:30:43  <happy_> yep
17:31:32  <happy_> taded  say it mit  be   openttd 1.3.3rc1
17:31:41  <Vinnie\> maybe
17:31:58  <Anson> is it just some bat internet today, or is it because of the RC1 version?
17:31:59  <Vinnie\> but thats why we play it
17:32:39  <Vinnie\> taede planetmaker, stable looks down again. error message to players was network syncronisation failed
17:33:10  <Anson> i only get a company list without names on login screen
17:33:18  <happy_> me  to
17:33:28  <planetmaker> network synchronisation?
17:33:38  <Vinnie\> restart your client and server is gone
17:33:47  <Vinnie\> yes
17:33:56  <Djanxy> "Network-Game synchronisation failed"
17:34:25  <happy_> yep  me to   djanxy
17:34:28  <Anson> sync failed... three times today already... but this time an immediate relogin is not possible
17:34:44  <Vinnie\> i got 290 kb the first try :P
17:34:56  <happy_> the  server  is  of line   anson
17:36:26  <Taede> !apconnect
17:36:26  <coopserver> Already connected!!
17:40:32  <coopserver> Disconnected from #openttdcoop - Welcome Server (
17:40:32  <coopserver> Attempting to reconnect...
17:40:32  <coopserver> Connection failed
17:40:50  <planetmaker> let's see whether Rubi needs something more before we kill it
17:41:15  *** Jam35 has joined #openttdcoop.stable
17:41:15  *** ChanServ sets mode: +o Jam35
17:41:22  <happy_> hi  jam
17:41:28  <happy_> how  things
17:41:46  <Jam35> hi
17:41:50  <Jam35> still no game?
17:41:54  <Djanxy> let's blame Jam35
17:42:02  <happy_> yep
17:42:08  <Jam35> let's not
17:42:16  <Jam35> oh go on then
17:42:19  <happy_> yer jam  the  server  whent  downa gen
17:42:47  <Jam35> what did I do exactly?
17:43:06  <planetmaker> you pooped
17:43:11  <planetmaker> and server was annoyed. clearly
17:43:12  <Jam35> noobed it to death?
17:43:18  <planetmaker> yeah
17:43:22  <planetmaker> chemical warfare
17:44:00  <Jam35> usually the person that enters the bathroom after me gets annoyed
17:44:15  <Jam35> I don't flush
17:44:28  <Djanxy> in that case
17:44:32  <Djanxy> i think it's justified
17:44:54  <Jam35> but it's an ideal photo opportunity
17:44:58  <Jam35> ok too weird
17:45:12  <Djanxy> :D
17:45:48  <Djanxy> depends - is the picture of the face of the next person ? :D
17:46:24  <Jam35> :) the horror, yes
17:48:21  <Taede> anyone have an autosave from just before the server went down?
17:48:44  <happy_> no   sorry   igot  that  tern  of
17:48:50  <planetmaker> Taede, let me re-compile server before we restart
17:49:11  <Anson> i have set autosave to monthly
17:49:11  <Taede> okies
17:51:02  <happy_> viinie   doo  u   a save   be for the  server whent down
17:51:10  <Djanxy>
17:51:12  <Webster> Title: Dropbox - autosave11.sav (at
17:51:37  <Taede> ta Djanxy
17:52:15  <Djanxy> np
17:53:41  <planetmaker> !start
17:53:42  <coopserver> Server is starting...
17:54:03  <planetmaker> !apconnect
17:54:04  <coopserver> Connecting...
17:54:05  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.3.3-RC1M)
17:54:09  <planetmaker> gah
17:54:20  <planetmaker> I guess no-one will be able to connect :-)
17:55:09  <Taede> not unless you recompile again
17:55:12  <Djanxy> version mismatch yeah
17:55:22  *** Mark has quit IRC
17:55:33  <planetmaker> !quit
17:55:33  <coopserver> planetmaker: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified.
17:55:39  <Taede> its !shutdown
17:55:43  <planetmaker> !shutdown
17:55:44  <coopserver> Successfully saved game as autosavesoap.sav
17:55:45  <coopserver> Server Shutting down
17:55:45  <coopserver> Disconnected from #openttdcoop - Welcome Server (
17:55:53  <Taede> quit quits the bot
17:56:10  <planetmaker> !start
17:56:11  <coopserver> Server is starting...
17:56:17  <planetmaker> ah, I wouldn't want that :-)
17:56:49  <Taede> no, though its easily restarted
17:57:25  <planetmaker> !apconnect
17:57:25  <coopserver> Connecting...
17:57:26  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.3.3-RC1)
17:57:29  <planetmaker> better :-)
17:57:36  <coopserver> *** Game paused (connecting clients)
17:57:39  <coopserver> *** Djanxy has joined
17:57:39  <coopserver> *** Game unpaused (connecting clients)
17:57:57  <Djanxy> can connect at least:D
17:58:03  <coopserver> *** Game paused (connecting clients)
17:58:11  <coopserver> *** happy tran  sport has joined
17:58:11  <coopserver> *** Game unpaused (connecting clients)
17:58:15  <coopserver> *** happy tran  sport has joined company #1
17:58:23  <coopserver> <Anson> hallo, does IRC read me ?
17:58:43  <Taede> yup
17:58:52  <Taede> should i set autosave on again?
17:59:05  <coopserver> <Anson> right after my login, it was not relayed to irc
17:59:25  <coopserver> *** Anson has left the game
17:59:26  <coopserver> *** Djanxy has left the game
17:59:26  <coopserver> *** happy tran  sport has left the game
17:59:27  <coopserver> *** Game paused (number of players)
17:59:36  <Djanxy> same error again
17:59:38  <planetmaker> sure
17:59:42  <Taede> nvm
17:59:45  <coopserver> *** Game still paused (connecting clients, number of players)
17:59:49  <Anson> 4th sync failed now
17:59:52  <planetmaker> same error as...?
17:59:54  <coopserver> *** happy tran  sport has joined
17:59:54  <coopserver> *** Game still paused (number of players)
17:59:54  <coopserver> *** Game unpaused (number of players)
17:59:55  <Taede> !ding
17:59:57  <coopserver> Dong! reply took 0:00:00.153986
17:59:57  <Djanxy> as before
18:00:08  <planetmaker> !dl lin64
18:00:08  <coopserver> planetmaker:
18:00:09  <Djanxy> "Network-Game synchronisation failed"
18:00:15  <coopserver> *** Game paused (connecting clients)
18:00:19  <coopserver> *** Vinnie has joined
18:00:19  <coopserver> *** Game unpaused (connecting clients)
18:00:22  <coopserver> <Vinnie> I'm Back
18:00:23  <Taede> wonder if that is related to the hang or not
18:00:57  <coopserver> <happy tran  sport> djanxy   just  re  john the  server
18:01:34  <coopserver> *** Game paused (connecting clients)
18:01:39  <coopserver> *** Groninger has joined
18:01:39  <coopserver> *** Game unpaused (connecting clients)
18:01:48  <coopserver> *** Groninger has joined company #5
18:01:59  <coopserver> *** Game paused (connecting clients)
18:02:00  <coopserver> *** Player has joined
18:02:01  <coopserver> *** Game unpaused (connecting clients)
18:02:02  <Vinnie\> Am i to assume autosave is off on the server and we need client side autosaves?
18:02:10  <coopserver> *** Vinnie has joined company #2
18:02:11  <Djanxy> no worries, not gonna play on the map anyways - not a big fan of FIRS and can only play a couple of hours
18:02:36  <coopserver> *** Game paused (connecting clients)
18:02:50  <coopserver> *** Jam35 has joined
18:02:51  <coopserver> *** Game unpaused (connecting clients)
18:02:56  <Taede> for the time being, yes vinnie
18:03:09  <planetmaker> why is it off, Taede ?
18:03:12  <Taede> as server hangs seemed to coincide with autosave
18:03:13  <Djanxy> and since it's seemingly running 24/7 these days, i cant be bothered on workdays tbh
18:03:34  <Taede> for a trial-run, see if the server hang would happen without autosave
18:03:46  <planetmaker> has it ever run not 24/7, Djanxy ?
18:04:01  <Vinnie\> i got my autosave on
18:04:07  <coopserver> *** Game paused (connecting clients)
18:04:08  <planetmaker> Taede, with a patched server that's two variables
18:04:12  <coopserver> *** Anson has joined
18:04:12  <planetmaker> rather keep it on
18:04:12  <coopserver> *** Game unpaused (connecting clients)
18:04:20  <Djanxy> i mean people are playing 24/7
18:04:24  <Taede> !rcon set autosave 4
18:04:34  <Taede> !ding
18:04:36  <coopserver> Dong! reply took 0:00:00.200234
18:04:54  <Djanxy> so when i got time to play next, 80 years have likely passed :D
18:05:19  <planetmaker> @ Taede ;-)
18:05:21  <coopserver> <Vinnie> yeah that seems to happen alot nowadays
18:05:36  <coopserver> <Anson> !ding
18:05:56  <planetmaker> would get no test w/o autosave :)
18:05:56  <Taede> well, if autosave 133 appears, that should mean hang may be solved
18:08:52  <coopserver> *** Player has left the game
18:09:10  <planetmaker> oy, Player... I should have banned that particular one ;-)
18:09:33  <Vinnie\> do you see ip's somewhere?
18:09:53  <planetmaker> yes. But I know the IP of that one without looking :-P
18:10:20  <coopserver> <Vinnie> i see, you are even more pro than i imagined
18:10:33  <planetmaker> I simply know my own :-P
18:14:33  <coopserver> <Groninger> thanks blue, i missed that signal:)
18:14:35  <planetmaker> !ping
18:14:35  <coopserver> pong
18:14:37  <planetmaker> !ding
18:14:39  <coopserver> Dong! reply took 0:00:00.244209
18:24:31  <coopserver> <Vinnie> damn i need to get some help with my math
18:24:40  <coopserver> <Groninger> math?:P
18:24:43  <coopserver> <Vinnie> yeah
18:24:54  <coopserver> <Vinnie> i got 175 metal incomming
18:25:02  <coopserver> <Vinnie> changing to 175 ES
18:25:15  <coopserver> <Vinnie> but on the return trip it takes 35 ES
18:25:21  <coopserver> <Vinnie> so i have spare of 140
18:25:56  <coopserver> <Groninger> that sounds correct
18:26:11  <coopserver> <Vinnie> now i want to make a counter that messures the spare via incomming trains
18:26:28  <coopserver> <Vinnie> so how many trains do i need to count each time it sends one in
18:26:45  <coopserver> <Vinnie> if i do it on the second it will fail for one will wait and wont get a full load
18:27:23  <coopserver> <Vinnie> there is a fracture in there for incomming trains:outgoing trains
18:27:32  <coopserver> <Vinnie> like 5:4 or something
18:27:35  <coopserver> <Vinnie> but what is it
18:29:13  <coopserver> <Groninger> so every train drops 175, and loads up to 35/175 = 20%?
18:29:36  <coopserver> <Vinnie> yes but not the fracture im looking for
18:30:03  <coopserver> <Vinnie> fuck it to excel and type it out
18:30:08  <coopserver> <Groninger> lol :D
18:30:50  <coopserver> <Groninger> 1/(35/175) = 4,8, every 4,8 trains one can leave full
18:31:07  <coopserver> <Groninger> but prob still not the number you are looking for:p
18:33:06  <coopserver> <Vinnie> funny it is 4 trains out for 5 trains in
18:33:19  <coopserver> <Groninger> :D
18:49:20  <coopserver> <Jam35> Jam?
18:49:29  <coopserver> <Vinnie> Vin?
18:49:34  <coopserver> <Jam35> indeed
18:49:35  <coopserver> <Anson> where is trioy ? does he come back ?
18:49:57  <coopserver> <Jam35> Troy?
18:50:11  <coopserver> <Jam35> i predict he does come back
18:50:26  <coopserver> <Vinnie> dum dum dum
18:50:46  <coopserver> <Jam35> sometime within the next 5 years
18:51:05  <coopserver> <Vinnie> sounds promising
18:51:08  <coopserver> <Vinnie> thanks Jam35
18:51:12  <coopserver> <Jam35> yw :)
18:51:31  <coopserver> <Jam35> useless info forever
18:51:41  <coopserver> <Vinnie> now time to invent my new logic gate
18:51:52  <coopserver> <Jam35> flipflipflop
18:51:55  <coopserver> <Groninger> the four out of 5 gate?
18:52:00  <coopserver> <Vinnie> yeah
18:52:30  <coopserver> <Vinnie> yeah flipflop is easies and hackable
18:53:14  <coopserver> <Vinnie> but easy doesnt cut it
19:04:00  *** Maraxus has quit IRC
19:07:02  *** skyem123 has joined #openttdcoop.stable
19:07:07  <skyem123> argh!!!!
19:07:18  <coopserver> <Vinnie> @!*#$*(*@!($
19:07:20  <skyem123> i just forgot my e-mail log in password
19:07:32  <coopserver> <Vinnie> pandabear
19:07:37  <coopserver> <Groninger> :P
19:07:43  <skyem123> and the answer to the security question.
19:08:09  <skyem123> AND the server errors when i try to fill in the recovery form.
19:08:27  <skyem123> not a good time. :-(
19:09:01  <skyem123> i have to go...
19:09:01  <coopserver> <Vinnie> well not gate galore next
19:09:05  <skyem123> argh...
19:09:17  *** skyem123 has quit IRC
19:09:45  *** BiG_MEECH has joined #openttdcoop.stable
19:09:47  <BiG_MEECH> !date
19:09:47  <coopserver> Dec 16 2007
19:14:28  <coopserver> <happy tran  sport> u  not playing    jam
19:17:37  <coopserver> <Vinnie> oh no
19:17:43  <coopserver> <Groninger> :O
19:17:51  <coopserver> <Vinnie> i need memmory in here
19:18:16  <coopserver> <Groninger> sounds like a complex contraption..
19:18:28  <coopserver> <Vinnie> near town of penguin
19:18:48  <coopserver> <Groninger> lol:)
19:19:21  <coopserver> <Groninger> i can NOT gates :P
19:19:28  <coopserver> <Groninger> make*
19:19:40  <coopserver> <Vinnie> yeah they are easy
19:24:38  <coopserver> *** Game paused (connecting clients)
19:24:54  <coopserver> *** Big Meech has joined
19:24:54  <coopserver> *** Game unpaused (connecting clients)
19:24:57  <BiG_MEECH> I can make Bill Gates
19:27:13  <coopserver> <Vinnie> meaning?
19:27:20  <coopserver> <Vinnie> you are his father?
19:27:31  <BiG_MEECH> Yup
19:27:42  <coopserver> <Groninger> cool
19:27:56  *** Groninger has joined #openttdcoop.stable
19:32:58  <coopserver> <happy tran  sport> hi  big meech
19:43:32  <coopserver> <Vinnie> lets hope timming is ok :/
19:43:57  <coopserver> <Groninger> it looks cool
19:44:21  <coopserver> <Groninger> you even managed to use two farms in your logic network:P
19:51:12  <coopserver> <happy tran  sport> be back later
19:51:21  <coopserver> <Vinnie> \cya
19:51:27  <coopserver> *** happy tran  sport has left the game
19:55:04  <coopserver> <Vinnie> Groninger: are you trying to join the main server?
19:55:46  <coopserver> <Groninger> nah, i was just looking around on irc
19:55:58  <coopserver> <Vinnie> well that channel is for the main server
19:56:12  <coopserver> <Vinnie> the irc bridge to this one is /join openttdcoop.stable
19:56:39  <coopserver> <Groninger> so each server has its own irc channel?
19:56:44  <coopserver> <Vinnie> yes
19:56:47  <coopserver> <Groninger> ah, cool
19:57:15  <Taede> !rcon set autosave
19:57:16  <coopserver> Current value for 'autosave' is: '4' (min: 0, max: 4)
19:57:26  <Taede> !date
19:57:26  <coopserver> Jun 15 2011
20:00:54  * BiG_MEECH slaps Taede around a bit with a large fishbot
20:00:58  <BiG_MEECH> :)
20:01:07  <coopserver> <Vinnie> ban him
20:01:11  <BiG_MEECH> LMAO
20:01:14  <BiG_MEECH> shush
20:01:23  <coopserver> <Vinnie> no mercy for you
20:01:27  <BiG_MEECH> C:
20:01:35  <Taede> lol
20:01:50  * Taede slaps a large whale around a bit with BiG_MEECH
20:01:56  <BiG_MEECH> D:
20:05:41  <coopserver> <Big Meech> I do enjoy a good lobster party
20:06:35  <coopserver> <Vinnie> speed
20:06:48  <BiG_MEECH> your logics are slow
20:07:03  <BiG_MEECH> green one aint even moved yet :P
20:07:05  <coopserver> <Vinnie> you know nothing
20:07:44  <BiG_MEECH> the red one looks really mad like he is gonna quit working
20:07:47  <coopserver> *** Game paused (connecting clients)
20:07:53  <coopserver> <Groninger> lol
20:07:57  <coopserver> *** Cameron has joined
20:07:57  <coopserver> *** Game unpaused (connecting clients)
20:08:09  <coopserver> <Vinnie> fuck the monorail
20:08:14  <coopserver> <Vinnie> or red one
20:08:24  <coopserver> <Cameron> lol
20:08:32  <BiG_MEECH> you should be nicer to your trains
20:08:35  <BiG_MEECH> they have feelings
20:08:48  <coopserver> <Vinnie> now im gonna crash one for you
20:08:54  <coopserver> <Cameron> :P
20:11:00  <coopserver> <Vinnie> partially working as designed
20:23:08  <coopserver> *** Big Meech has left the game
20:23:44  <coopserver> <Vinnie> arse
20:25:16  <coopserver> <Vinnie> big fucking arse
20:25:20  <coopserver> <Groninger> who
20:25:25  <coopserver> <Groninger> your logic?:P
20:25:35  <coopserver> <Vinnie> i made 1/2 not 2/3
20:25:55  <coopserver> <Groninger> damn
20:30:29  <coopserver> <Vinnie> well thats for tommorow
20:30:34  <coopserver> *** Vinnie has joined spectators
20:30:52  <coopserver> <Groninger> ok cya
20:36:43  <coopserver> *** Vinnie has left the game
20:43:56  *** Vinnie\ has quit IRC
20:55:03  *** BiG_MEECH has quit IRC
20:57:29  *** ODM has quit IRC
21:08:06  <coopserver> *** Game paused (connecting clients)
21:08:15  <coopserver> *** happy tran  sport has joined
21:08:15  <coopserver> *** Game unpaused (connecting clients)
21:09:08  <coopserver> *** happy tran  sport has left the game
21:13:17  <coopserver> *** Groninger has joined spectators
21:13:26  <coopserver> *** Groninger has joined company #5
21:14:47  <coopserver> *** Game paused (connecting clients)
21:15:00  <coopserver> *** Kold has joined
21:15:00  <coopserver> *** Game unpaused (connecting clients)
21:15:13  <coopserver> *** Game paused (connecting clients)
21:15:20  <coopserver> *** Djanxy has joined
21:15:20  <coopserver> *** Game unpaused (connecting clients)
21:23:17  *** happy_ has quit IRC
21:26:20  <coopserver> *** Jam35 has left the game
21:28:09  <coopserver> *** Djanxy has left the game
21:32:40  *** Jam35 has quit IRC
21:36:47  *** skyem123 has joined #openttdcoop.stable
21:36:56  * skyem123 sighs
21:37:04  <Taede> !ding
21:37:06  <coopserver> Dong! reply took 0:00:00.164897
21:37:40  * skyem123 has lost his e-mail pasword
21:37:52  <coopserver> <Groninger> that sucks:(
21:38:47  <skyem123> i'm hoping microsoft reads through the e-mail reset thing.
21:39:30  <coopserver> *** Game paused (connecting clients)
21:39:37  *** Djanxy has quit IRC
21:39:40  <coopserver> *** skyem123 has joined
21:39:41  <coopserver> *** Game unpaused (connecting clients)
21:39:44  <skyem123> yey
21:39:49  <skyem123> fast internet
21:39:54  <coopserver> <Groninger> nice
21:40:00  <coopserver> <Groninger> and btw
21:40:06  <coopserver> <Groninger> ttd > reading email
21:40:14  <skyem123> :-p
21:40:31  <planetmaker> reading email == work
21:40:50  <skyem123> the e-mail remembers the password on my computer only.
21:44:01  <coopserver> *** skyem123 has started a new company #6
21:45:50  <skyem123> laggy
21:46:32  <planetmaker> !config
21:46:33  <coopserver> planetmaker: (config <name> [<value>]) -- If <value> is given, sets the value of <name> to <value>. Otherwise, returns the current value of <name>. You may omit the leading "supybot." in the name if you so choose.
21:47:24  <coopserver> <Cameron> really, 1337?
21:52:13  <coopserver> *** Game paused (connecting clients)
21:52:21  <coopserver> *** Taede[L] has joined
21:52:21  <coopserver> *** Game unpaused (connecting clients)
21:53:03  <Taede> !config channel plugins.Soap.welcomeMessage
21:53:03  <coopserver> Taede: Welcome {clientname}; You are playing on {servername}; House rules can be found at; Available in-game commands include: !admin !name; ---
21:53:45  <Taede> !config channel plugins.Soap.welcomeMessage Welcome {clientname}; You are playing on {servername}; House rules can be found at; Available in-game commands include: !admin !name and !rules; ---
21:53:45  <coopserver> Taede: The operation succeeded.
21:55:37  *** Mark has joined #openttdcoop.stable
21:55:38  *** Webster sets mode: +o Mark
21:57:11  <coopserver> *** Taede[L] has left the game
22:00:25  *** [1]Mark has joined #openttdcoop.stable
22:00:45  <skyem123> erm... mark...
22:04:08  <coopserver> *** Game paused (connecting clients)
22:04:29  <coopserver> *** Player has joined
22:04:30  <coopserver> *** Game unpaused (connecting clients)
22:05:38  *** Mark has quit IRC
22:05:38  *** [1]Mark is now known as Mark
22:06:11  <skyem123> hmm...
22:06:23  <coopserver> <Player> hmm what
22:07:10  <skyem123> why are all the signals odd.
22:07:18  <Taede> define odd
22:07:50  <skyem123> non default
22:08:13  <coopserver> <Player> WETrail uses these signals by default
22:08:39  <coopserver> <Player> p.s it is now 2021
22:08:47  <Taede> !date
22:08:48  <coopserver> Jan 19 2021
22:08:48  <planetmaker> signals generally are up to NewGRF definition
22:08:51  <coopserver> <Groninger> does that matter?
22:08:58  <coopserver> <Player> maybe
22:09:00  <Taede> they still work the same
22:09:18  <coopserver> <Player> yes they do
22:09:24  <planetmaker> yeah. looks of signals is up to NewGRF definition. Nothing else of them
22:09:28  <coopserver> <Player> it is only a visual change
22:10:02  <coopserver> <Player> lagg if zoomed out
22:10:22  <skyem123> what newGRF
22:10:53  <coopserver> <Player> any, in this case NUTS Train Set
22:11:15  <coopserver> <Player> but non-WETrail uses game default signals
22:11:25  <skyem123> i see
22:11:33  <coopserver> <Player> also i see incomplete lines
22:11:38  <coopserver> <Player> NEW MAGLEV
22:11:50  <coopserver> <Player> these have absurd costs
22:11:54  <skyem123> new  Maglev
22:11:59  <coopserver> *** Game paused (connecting clients)
22:12:01  <skyem123> (two spaces!)
22:12:04  <coopserver> *** Troy McClure has joined
22:12:04  <coopserver> *** Game unpaused (connecting clients)
22:12:05  <coopserver> <Player> PAUSA
22:12:11  <coopserver> <Troy McClure> so, what happened?
22:12:12  <coopserver> <Player> contine
22:12:20  <coopserver> <Troy McClure> dfq?
22:12:27  <coopserver> <Player> ?
22:12:31  <skyem123> who are you "Player"?
22:13:09  <planetmaker> !rcon clients
22:13:10  <coopserver> Client #1  name: ''  company: 255  IP: server
22:13:11  <coopserver> Client #23  name: 'Cameron'  company: 3  IP:
22:13:12  <coopserver> Client #27  name: 'Kold'  company: 255  IP:
22:13:13  <coopserver> Client #13  name: 'Groninger'  company: 5  IP:
22:13:15  <coopserver> Client #31  name: 'skyem123'  company: 6  IP:
22:13:16  <coopserver> planetmaker: You have 3 more messages. Type !less to view them
22:13:18  <planetmaker> !more
22:13:19  <coopserver> planetmaker: Error: You haven't asked me a command; perhaps you want to see someone else's more.  To do so, call this command with that person's nick.
22:13:23  <planetmaker> !less
22:13:23  <coopserver> Client #34  name: 'Player'  company: 255  IP:
22:13:24  <coopserver> Client #19  name: 'Anson'  company: 1  IP:
22:13:25  <coopserver> Client #36  name: 'Troy McClure'  company: 255  IP:
22:13:34  <planetmaker> :-)
22:13:42  <Taede> perhaps i should list that as importand difference from ap
22:13:46  <coopserver> <Player> problem?
22:14:04  <coopserver> <Troy McClure> I don't know
22:14:06  <coopserver> <Player> if not then ok
22:14:11  <coopserver> <Troy McClure> why are you shouting PAUSA
22:14:14  <planetmaker> maybe :-)
22:14:15  <coopserver> <Troy McClure> and CONTINU
22:14:19  <coopserver> <Player> nah
22:14:35  <coopserver> <Player> it is pause and continue when player joins
22:14:58  <coopserver> <Player> COFFE BRACK
22:14:58  <coopserver> <Troy McClure> you are a keen observer of the obvious
22:15:07  <planetmaker> though important... coopserver actually *told* me to use !less. And I used !more nevertheless ;-)
22:15:08  <coopserver> <Player> sortof
22:15:14  <coopserver> <Player> also new plane on
22:15:28  <Taede> :)
22:15:39  <planetmaker> so... those who can read are again at an unfair advantage!
22:15:39  <coopserver> <Player> but planes are banned?
22:15:57  <coopserver> <Player> erm
22:15:59  <coopserver> <Player> why
22:16:10  <coopserver> *** skyem123 has left the game
22:16:29  <coopserver> *** Troy McClure has joined company #1
22:16:48  <coopserver> <Player> and company 1 uses signs
22:16:55  <coopserver> <Troy McClure> we sure do
22:17:02  <coopserver> <Player> proably for "bugs" in lines
22:17:02  <skyem123> A train just went by (i think it blasts leaves off the track)
22:17:13  <coopserver> <Player> nah
22:17:23  <coopserver> <Troy McClure> who the hell are you talking to?
22:17:37  <coopserver> <Player> .
22:17:40  <skyem123> who is who talking to?
22:17:44  <coopserver> <Player> !CRASH!
22:17:53  <coopserver> <Player> 2 TRAINS
22:17:59  <coopserver> <Troy McClure> who is Player talking to
22:18:03  <coopserver> <Player> duh
22:18:04  <skyem123> I have to go now...
22:18:07  <skyem123> you!
22:18:16  <coopserver> <Player> YOUR company lost 2 trains
22:18:18  <coopserver> <Troy McClure> I'm not too sure about that...
22:18:24  <coopserver> <Troy McClure> well, boohoo, big loss
22:18:37  *** skyem123 has quit IRC
22:18:38  <coopserver> <Player> result of incomplete line
22:18:48  <coopserver> <Player> line has a dead end
22:18:49  <coopserver> <Troy McClure> nope, you've got that wrong
22:18:57  <coopserver> <Troy McClure> result of removing a signal in motu
22:19:19  <coopserver> <Player> is near sign "to oil 1,2,7 & old oil refinery
22:19:30  <coopserver> <Troy McClure> I know -_-
22:19:37  <coopserver> <Player> ok then
22:19:37  <coopserver> <Troy McClure> I was there when I removed the signal...
22:19:43  <coopserver> <Player> oh lol
22:19:56  <coopserver> <Player> YOU crashed the trains?!?
22:20:13  <coopserver> <Troy McClure> trains never crash themselves
22:20:19  *** bon has joined #openttdcoop.stable
22:20:28  <bon> hows things?
22:20:31  <coopserver> <Player> and your company's lines have lots of dead ends
22:20:38  <coopserver> <Player> normal for now
22:20:44  <coopserver> <Player> 2022 coming
22:21:10  <coopserver> <Player> i
22:21:29  <bon> heh ok
22:21:33  <bon> is happy there as usual?
22:21:38  <coopserver> <Player> yes
22:21:38  <coopserver> <Troy McClure> nope
22:21:44  <coopserver> <Player> ???
22:21:45  <coopserver> <Troy McClure> me and Anson in his comp
22:22:00  <bon> player mm thought so...happy always seem to be on like I used to be
22:23:59  <bon> well...guess not much for me to say on irc atm
22:24:21  <coopserver> <Troy McClure> nope
22:24:30  <coopserver> <Player> oh lol
22:25:01  <coopserver> *** Kold has left the game
22:26:30  <coopserver> <Player> nil truck
22:27:58  <coopserver> <Player> uh
22:28:04  <coopserver> <Player> stuck train?
22:28:18  <coopserver> <Troy McClure> ?
22:28:19  <coopserver> <Player> nah
22:28:30  <coopserver> <Player> train 103 was stuck in depot
22:28:36  <coopserver> <Player> but now it went out
22:28:43  <coopserver> <Troy McClure> overflow
22:29:32  <coopserver> <Player> and chicken oil 6 es seems to have wrong orded
22:29:36  <coopserver> *** Game paused (connecting clients)
22:29:40  <coopserver> *** T-1000 has joined
22:29:40  <coopserver> *** Game unpaused (connecting clients)
22:29:48  <coopserver> <Player> the ES is stuck in there
22:30:50  <coopserver> *** T-1000 has left the game
22:31:28  <planetmaker> can the anonymous live commentator please give him or herself a proper name?
22:31:38  <coopserver> <Player> zzzzzzzzzzzzzzzzzzzz
22:31:48  <bon> yeah coopserver sounds like a weird nick
22:31:54  <bon> whatever happened to the previous one? :P
22:32:00  <Taede> lol
22:32:11  <planetmaker> :-)
22:32:17  <coopserver> *** Troy McClure has left the game
22:32:20  <Taede> stablean got replaced
22:32:21  <bon> hi taede btw ;)
22:32:27  <coopserver> *** Game paused (connecting clients)
22:32:31  <Taede> ello bon
22:32:33  <coopserver> *** Troy McClure has joined
22:32:34  <coopserver> *** Game unpaused (connecting clients)
22:33:10  <coopserver> <Player> LAAAAAAAAAAAAAAAAAGS
22:33:22  <coopserver> <Groninger> not in here..
22:33:26  <coopserver> <Player> but not now
22:33:32  <coopserver> <Groninger> -.-
22:33:45  <coopserver> <Player> it went away
22:33:47  <bon> !companies
22:33:47  <coopserver> bon: Company '1' (Dark Blue): happy tran  sport Transport, Founded in 1920, Vehicles owned: 107 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
22:33:48  <coopserver> bon: Company '2' (Orange): Vinnie Transport, Founded in 1985, Vehicles owned: 118 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
22:33:49  <coopserver> bon: Company '3' (Pink): Cameron Transport, Founded in 1928, Vehicles owned: 30 Trains, 15 Roadvehicles, 0 Ships and 0 Aeroplanes
22:33:50  <coopserver> bon: Company '4' (Green): Bloggs & Co., Founded in 1944, Vehicles owned: 28 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
22:33:51  <coopserver> bon: Company '5' (Red): Groninger Transport, Founded in 1997, Vehicles owned: 50 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
22:33:52  <coopserver> bon: Company '6' (White): skyem123 Transport, Founded in 2019, Vehicles owned: 2 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes
22:33:57  <bon> err....sorry didn't think it was that spammy
22:33:58  <coopserver> <Groninger> you mean the pause on join?
22:34:05  <coopserver> <Player> nah
22:34:13  <coopserver> <Player> game froze a little bit
22:36:38  *** Webster has joined #openttdcoop.stable
22:36:38  *** ChanServ sets mode: +o Webster
22:36:40  <coopserver> <Player> i thought so
22:36:40  <coopserver> <Player> i thought so
22:36:45  <coopserver> <Player> ? chat lag
22:37:21  <coopserver> *** Player has left the game
22:37:32  <coopserver> *** Game paused (connecting clients)
22:37:45  <coopserver> *** Groninger has joined
22:37:46  <coopserver> *** Game unpaused (connecting clients)
22:37:54  <coopserver> *** Game paused (connecting clients)
22:38:31  <coopserver> *** Game unpaused (connecting clients)
22:38:32  <coopserver> *** Game paused (connecting clients)
22:38:49  <coopserver> *** Game unpaused (connecting clients)
22:38:58  <coopserver> *** Game paused (connecting clients)
22:39:32  <coopserver> *** Game unpaused (connecting clients)
22:39:41  *** Groninger has quit IRC
22:40:06  <coopserver> *** Groninger has left the game
22:43:20  <coopserver> *** Game paused (connecting clients)
22:43:24  <coopserver> *** Groninger has joined
22:43:24  <coopserver> *** Game unpaused (connecting clients)
22:43:40  <coopserver> *** Groninger has joined company #5
23:21:28  <coopserver> *** Game paused (connecting clients)
23:21:36  <coopserver> *** Cameron has joined
23:21:37  <coopserver> *** Game unpaused (connecting clients)
23:27:08  <bon> well irc's too quiet anyway so I'm going till some another time
23:27:11  *** bon has left #openttdcoop.stable
23:28:35  <coopserver> *** Game paused (connecting clients)
23:28:43  <coopserver> *** Troy McClure has joined
23:28:43  <coopserver> *** Game unpaused (connecting clients)
23:52:34  <coopserver> *** Groninger has left the game
23:59:53  <coopserver> *** Game paused (connecting clients)
23:59:57  <coopserver> *** JoeSchmoe has joined
23:59:57  <coopserver> *** Game unpaused (connecting clients)

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