Times are UTC Toggle Colours
00:13:45 <coopserver> <happy tran sport> ok now i can doo the petrol 00:27:23 <coopserver> *** Game paused (connecting clients) 00:27:27 <coopserver> *** Troy McClure has joined 00:27:27 <coopserver> *** Game unpaused (connecting clients) 00:27:29 <coopserver> <Troy McClure> hi 00:27:33 <coopserver> <JoeSchmoe> hi 00:27:40 <coopserver> <happy tran sport> hi 00:37:18 <coopserver> <Big Meech> yo TMC 00:37:23 <coopserver> <Troy McClure> yo Meechster 00:38:41 <coopserver> <Big Meech> bbiab, windoze updates :( 00:38:45 <coopserver> *** Big Meech has left the game 00:39:44 <coopserver> <happy tran sport> yer i hate windows up dates 00:41:51 <coopserver> *** Game paused (connecting clients) 00:42:03 <coopserver> *** Cameron has joined 00:42:03 <coopserver> *** Game unpaused (connecting clients) 00:42:51 <coopserver> *** Cameron has started a new company #3 00:44:03 <coopserver> <happy tran sport> hi cameron 01:32:49 *** happy_ has quit IRC 01:33:04 *** happy_ has joined #openttdcoop.stable 01:33:33 <coopserver> <happy tran sport> i see 01:34:20 <coopserver> *** Game paused (connecting clients) 01:34:25 <coopserver> *** Sylf has joined 01:34:25 <coopserver> *** Game unpaused (connecting clients) 01:34:34 <coopserver> <Troy McClure> yo Meech, you there? 01:34:35 <coopserver> <Sylf> ewww rivers 01:34:38 <coopserver> <Troy McClure> lol 01:34:46 <coopserver> <happy tran sport> hi sylf 01:34:52 <coopserver> <Troy McClure> Sylf, what do you think: 01:35:05 <coopserver> <Troy McClure> Openttd on tablets: yes or no? 01:35:09 <coopserver> <Sylf> more beer. that's the answer 01:35:28 <coopserver> <Troy McClure> yeah... 01:35:29 <coopserver> <happy tran sport> lol good won 01:35:31 <coopserver> <Troy McClure> I doubt that 01:35:36 <coopserver> <Sylf> I say no. 01:35:45 <coopserver> <Troy McClure> any reasons? 01:36:01 <coopserver> <Troy McClure> and please, no reference to beer... ;) 01:36:17 <coopserver> <Sylf> TTD on tablets, maybe... 01:36:44 <coopserver> <happy tran sport> i got a windows tablet 01:36:47 <coopserver> <Sylf> But OTTD is just too expansive for a limited resource systems like tablets 01:37:00 <coopserver> <happy tran sport> ar i see 01:37:15 <coopserver> <Troy McClure> expansive or expensive? 01:37:24 <coopserver> <Sylf> expansive 01:37:27 <coopserver> <Troy McClure> k 01:37:56 <coopserver> <Sylf> I don't like building full size hubs on small screens normally associated with tablets 01:38:06 <coopserver> <Sylf> <-- too spoiled with 1080p monitors 01:38:11 <coopserver> <Troy McClure> :P 01:38:26 <coopserver> <Troy McClure> I was talking about openttd, not openttdcoop necessarily 01:38:47 <coopserver> <Troy McClure> same answer? 01:38:52 <coopserver> <Sylf> yes 01:39:00 <coopserver> <Sylf> not just coop style hubs 01:39:19 <coopserver> <Sylf> one of the strength of openttd is how it has expanded from TTD 01:39:32 <coopserver> <Sylf> number of vehicles, map size... everything 01:39:42 <coopserver> <Sylf> and here, we have expanded industries set 01:40:13 <coopserver> <Sylf> minimaps with FIRS on small screen probably will be half as useful 01:40:23 <coopserver> <Troy McClure> and for solo games? 01:40:56 <coopserver> <Sylf> solo openttd game is called pointless in my book 01:41:10 <coopserver> <Troy McClure> you have a book on it? 01:41:19 <coopserver> <Troy McClure> okay, I understand your point 01:42:20 <coopserver> <Sylf> also, if it's going to be anything like the latest transport tycoon, I don't like the lack of pointing device accuracy on touch devices 01:43:07 <coopserver> <Sylf> hmmm 01:43:24 <coopserver> <Sylf> I guess... I'm really not a fan of touch-screen computing to start with 01:43:53 <coopserver> <Sylf> I like games that are made specificly for touch devices 01:44:11 <coopserver> <Sylf> But I haven't come across ported games I like on ipad or iphone 01:44:38 <coopserver> <Sylf> oh, except super monkey balls :P 01:44:53 <coopserver> <Troy McClure> yeah, how you play the game certainly has an effect on how much you like to play it 01:47:42 <coopserver> <Sylf> lol 01:47:53 <coopserver> <Sylf> I never noticed this town name set before 01:48:02 <coopserver> <Troy McClure> I have, I think 01:48:09 <coopserver> <Troy McClure> Silly town names 01:48:15 <coopserver> <Sylf> not silly 01:48:21 <coopserver> <Sylf> this is crazy town names GRF 01:48:24 <coopserver> <Troy McClure> Crazy 01:48:25 <coopserver> <Troy McClure> okay 01:48:38 <coopserver> <happy tran sport> eeny way gn all 01:48:41 <coopserver> <Sylf> the default silly town names is separate 01:48:44 <coopserver> <Troy McClure> bb 01:48:50 <coopserver> <Troy McClure> -_- 01:48:58 <coopserver> <Troy McClure> I think this is silly too 01:49:04 <coopserver> <Troy McClure> that's why I called it that 01:49:24 <coopserver> <Troy McClure> but, by referencing, yes it turned out to be crazy town names 01:49:31 <coopserver> *** happy tran sport has joined spectators 01:49:46 <coopserver> <Troy McClure> what do you mean, happy? 01:50:18 <coopserver> <happy tran sport> i arsk v a bout the tablet and he say for it a way 01:50:29 <coopserver> <Troy McClure> throw it away? 01:50:35 <coopserver> <happy tran sport> yep 01:50:49 <coopserver> <Troy McClure> your grammar still baffles me, sometimes... 01:51:45 <coopserver> <happy tran sport> i will try that new drop of to mor if i got the time 01:51:53 <coopserver> <Troy McClure> oh, Sylf, if you want to start a company: land TF costs are somewhat higher than usual 01:52:01 <coopserver> <Troy McClure> okay 01:52:08 <coopserver> <happy tran sport> bb 01:52:11 <coopserver> *** happy tran sport has left the game 01:52:12 <coopserver> <Troy McClure> nn 01:52:38 <coopserver> <Sylf> meh 01:52:43 <coopserver> <Troy McClure> IF 01:52:48 <coopserver> <Sylf> canals are expensive now 01:52:59 <coopserver> <Sylf> no more canal cheat 01:53:04 <coopserver> <Troy McClure> :P 01:53:49 <coopserver> <Troy McClure> arr, u f cheked the advancd settings? 01:53:56 <coopserver> <Troy McClure> damm that is hard 01:55:33 <coopserver> <Sylf> who's been making the maps lately? 01:55:41 <coopserver> <Troy McClure> I don't know 01:55:58 <coopserver> <Troy McClure> perhaps Meech? 01:56:33 <coopserver> <Troy McClure> don't like it? 01:56:36 <Sylf> I wonder if this is Taede's map this time 01:56:38 <coopserver> <Troy McClure> or don't like the settings? 01:56:52 <Sylf> no, some of the settings are a bit different from other times 01:57:05 <coopserver> <Troy McClure> well, this seems to be consistent with the last 3 or 4 maps I encounted, at least the settings 01:57:12 <Sylf> like the slope steepness or the train car speed limit 01:57:21 <coopserver> <Troy McClure> land TF costs 01:57:51 <Sylf> I play around with cost mod from time to time, so that doesn't bother me much 01:58:15 <Sylf> this seems like a nice new bot for the most part 01:58:24 <coopserver> <Troy McClure> bot? 01:58:37 <Sylf> yeah, the stablean replacement 01:58:59 <coopserver> <Troy McClure> I thought I'd noticed that 01:59:09 <coopserver> <Troy McClure> but dismissed it as a faulty memory 01:59:14 <coopserver> <Troy McClure> why is it replaced? 01:59:42 <Sylf> the older bot wasn't very pretty 01:59:44 *** happy__ has joined #openttdcoop.stable 02:00:24 <Sylf> the way it interacted between the game process and the irc channel was kinda premitive 02:00:31 <coopserver> <Troy McClure> ah, okay 02:00:55 <Sylf> I have no idea how this new bot does things, but I know it's not the same system 02:01:16 <coopserver> <Troy McClure> can it be kicked out? 02:01:31 *** happy_ has quit IRC 02:01:32 <Sylf> !kick Sylf 02:01:32 <coopserver> Sylf: Error: You don't have the #openttdcoop.stable,op capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 02:02:01 <Sylf> hrm 02:02:08 <coopserver> <Troy McClure> hrm? 02:02:22 <Sylf> I guess you're not in IRC channel 02:02:32 <coopserver> <Troy McClure> nope 02:02:39 <coopserver> <Troy McClure> but I don't know who exactly 02:02:49 <coopserver> <Troy McClure> but he learned me some nice codes at the time 02:02:52 <coopserver> <Troy McClure> like 8ball 02:03:01 <coopserver> <Troy McClure> but also something like russian roulette 02:03:05 <coopserver> <Troy McClure> which is nice in IRC 02:03:18 <coopserver> <Troy McClure> but when you summon the same command in game (with @...) 02:03:27 <coopserver> <Troy McClure> it kicked out the stablean out of IRC 02:03:32 <Sylf> lol 02:03:46 <coopserver> <Troy McClure> unbeknownst to me off course :D 02:04:20 <Sylf> !whoami 02:04:21 <coopserver> Sylf: I don't recognize you. 02:04:26 <coopserver> <Troy McClure> so that's why I'm asking ;) 02:04:43 <Sylf> !help 02:04:43 <coopserver> Sylf: (help [<plugin>] [<command>]) -- This command gives a useful description of what <command> does. <plugin> is only necessary if the command is in more than one plugin. 02:05:06 <Sylf> !version 02:05:07 <coopserver> Sylf: The current (running) version of this Supybot is 0.83.4.1. The newest version available online is 0.83.4.1. 02:05:29 <coopserver> <Troy McClure> anyways 02:05:32 <coopserver> <Troy McClure> nn Sylf 02:05:35 <Sylf> gn 02:05:43 <coopserver> *** Troy McClure has left the game 02:07:48 *** happy__ has quit IRC 02:10:31 <coopserver> *** Sylf has left the game 04:13:11 <coopserver> *** JoeSchmoe has joined spectators 04:13:25 <coopserver> *** JoeSchmoe has joined company #2 04:19:25 <coopserver> *** JoeSchmoe has joined spectators 04:24:32 <coopserver> *** JoeSchmoe has started a new company #4 04:35:37 *** BiG_MEECH has joined #openttdcoop.stable 05:21:39 <coopserver> *** Game paused (connecting clients) 05:21:44 <coopserver> *** Anson has joined 05:21:45 <coopserver> *** Game unpaused (connecting clients) 05:22:41 <BiG_MEECH> !players 05:22:53 <BiG_MEECH> huh that command must be busted 05:22:55 <BiG_MEECH> !companies 05:22:56 <coopserver> BiG_MEECH: Company '1' (Dark Blue): happy tran sport Transport, Founded in 1920, Vehicles owned: 88 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 05:22:57 <coopserver> BiG_MEECH: Company '3' (Pink): Cameron Transport, Founded in 1928, Vehicles owned: 9 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 05:22:58 <coopserver> BiG_MEECH: Company '4' (Green): Unnamed, Founded in 1944, Vehicles owned: 12 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 05:23:04 <Sylf> !clients 05:23:10 <BiG_MEECH> !clients 05:23:12 <Sylf> !rcon clients 05:23:13 <coopserver> Client #1 name: '' company: 255 IP: server 05:23:14 <coopserver> Client #17 name: 'Cameron' company: 3 IP: 174.3.239.228 05:23:15 <coopserver> Client #20 name: 'Anson' company: 255 IP: 87.169.116.200 05:23:16 <coopserver> Client #13 name: 'JoeSchmoe' company: 4 IP: 173.59.1.93 05:23:23 <BiG_MEECH> oh nice 05:23:30 <BiG_MEECH> I guess i gotta be @op to use it now? 05:23:36 <Sylf> yup 05:23:40 <BiG_MEECH> =( 05:23:43 <BiG_MEECH> Sad Meech 05:23:54 <BiG_MEECH> How are you doing Sylf? 05:30:50 <coopserver> *** Game paused (connecting clients) 05:31:02 <coopserver> *** Big Meech has joined 05:31:03 <coopserver> *** Game unpaused (connecting clients) 05:44:29 <V453000> nope 05:44:37 <BiG_MEECH> yep 05:44:42 <V453000> C: 05:44:47 <BiG_MEECH> yo Chief 05:44:56 <V453000> hi Lesser One 05:45:17 <BiG_MEECH> lesser one? WTF 05:45:20 <BiG_MEECH> I am BIG MEECH 05:45:27 <V453000> :DD 05:45:30 <V453000> nope 05:45:31 <BiG_MEECH> C: 05:45:31 <V453000> C: 05:45:39 <BiG_MEECH> :* 05:46:17 <BiG_MEECH> when do i get my 15 trainz? 05:46:51 <V453000> yes 05:47:00 <BiG_MEECH> Nao? 05:47:43 <V453000> no. 05:48:05 <BiG_MEECH> :* 05:48:59 <coopserver> <Big Meech> I want to connect towns Open Priest to Bald Knob 05:49:09 *** Anson has joined #openttdcoop.stable 05:49:33 <V453000> go connect your ass to the nearest cactus 05:49:41 <BiG_MEECH> I already did that 05:49:44 <BiG_MEECH> Mammoth Cactus 05:49:46 <V453000> oh 05:49:48 <BiG_MEECH> no lube 05:50:13 <BiG_MEECH> double dog dare 05:50:24 <V453000> :D 05:52:19 <BiG_MEECH> the first 1cm was the easy part 05:56:15 <V453000> your inteligence offends me to the point that I am leaving for work right now. 05:56:25 <V453000> see you never, especially not in like 15 minutes 05:56:26 <V453000> C: 05:57:06 <BiG_MEECH> great! I'm not looking forward to it. 05:57:10 <BiG_MEECH> C: 05:58:06 <coopserver> *** Big Meech has left the game 06:10:10 <coopserver> <Anson> hallo .... and test for IRC 06:10:49 <BiG_MEECH> yo 06:11:28 <coopserver> <Anson> are there two relays now, one for each direction, or just a different name depending on direction ? 06:13:29 <BiG_MEECH> relay? 06:13:43 <BiG_MEECH> if you chat in IRC there is an IRC thing next to your name 06:13:51 <BiG_MEECH> if you are in game it will act as normal if that is what you mean 06:14:18 <coopserver> <Anson> the old version wrote <stablean> ingame and in irc 06:14:35 <coopserver> <Anson> the new version writes coopserver in irc and irc ingame 06:15:10 <BiG_MEECH> yes 06:19:02 <V453000> C: 06:19:57 <V453000> you really care about important things Anson 06:22:10 <BiG_MEECH> lmao 06:22:14 <BiG_MEECH> He's the best 06:22:17 <BiG_MEECH> :* 06:22:28 <BiG_MEECH> At least he cares. 06:22:32 <BiG_MEECH> Unlike you. 06:27:12 <V453000> :D 06:27:14 <V453000> C: 06:27:47 <BiG_MEECH> C: 06:28:10 <BiG_MEECH> C: 06:29:13 <V453000> been testing why my rendered video is without sounds for like 10 minutes 06:29:18 <V453000> figured I dont have headphones plugged in 06:29:22 *** Djanxy has joined #openttdcoop.stable 06:29:26 <V453000> this will be a good day 06:29:27 <V453000> :DDD 06:29:37 <V453000> C: C: C: 06:30:04 <BiG_MEECH> Excellent 06:30:12 <BiG_MEECH> Maybe you will get run over by a bus 06:30:17 <BiG_MEECH> or electrocuted 06:30:33 <coopserver> *** Anson has joined company #1 06:31:11 <BiG_MEECH> Run over by a bus, fall into a puddle then get electrocuted from falling power lines. 06:33:01 <V453000> meech the cactus is getting impatient 06:33:33 <coopserver> *** Game paused (connecting clients) 06:33:37 <coopserver> *** Djanxy has joined 06:33:38 <coopserver> *** Game unpaused (connecting clients) 06:33:46 <coopserver> <Djanxy> mjello 06:34:02 <V453000> hy 06:34:07 <V453000> please get rid of meech 06:34:33 <BiG_MEECH> Im adding more spines to the cactus 06:34:40 <coopserver> <Djanxy> think your powers in that regard succeeds mine 06:36:10 <BiG_MEECH> He's one of those passive agressive types 06:36:17 <BiG_MEECH> gets mad then wants someone else to beat someone else up 06:39:33 * BiG_MEECH slaps V453000 around a bit with a large fishbot 06:43:46 <coopserver> <Djanxy> these town names 06:44:06 <coopserver> <Djanxy> "Gerbil Nun" 06:45:54 *** BiG_MEECH was kicked by V453000 (wibble) 06:45:57 <V453000> OOPS 06:46:04 <V453000> MISSCLICK 06:46:23 <Djanxy> oooops 06:54:47 <coopserver> *** Djanxy has left the game 07:08:41 *** skyem123 has joined #openttdcoop.stable 07:10:08 *** skyem123 has quit IRC 07:17:39 <coopserver> *** JoeSchmoe has left the game 07:18:23 *** Djanxy has quit IRC 07:44:38 *** Mark has quit IRC 07:45:21 *** Mark has joined #openttdcoop.stable 07:45:22 *** Webster sets mode: +o Mark 08:18:38 <V453000> heyo Mark 08:19:05 *** GriffinOneTwo has joined #openttdcoop.stable 08:19:21 <coopserver> *** Game paused (connecting clients) 08:19:29 <coopserver> *** GriffinOneTwo has joined 08:19:29 <coopserver> *** Game unpaused (connecting clients) 08:32:11 <coopserver> *** GriffinOneTwo has started a new company #2 08:32:32 <coopserver> *** Cameron has left the game 08:36:54 <coopserver> *** GriffinOneTwo has joined spectators 08:37:21 <coopserver> *** GriffinOneTwo has left the game 08:38:24 <coopserver> *** Anson has left the game 08:38:25 <coopserver> *** Game paused (number of players) 08:38:51 <coopserver> *** Game still paused (connecting clients, number of players) 08:38:56 <coopserver> *** Anson has joined 08:38:56 <coopserver> *** Game still paused (number of players) 08:38:56 <coopserver> *** Game unpaused (number of players) 08:39:12 <coopserver> <Anson> "NETWORK SYNC FAILED" 08:39:44 <coopserver> *** Game paused (connecting clients) 08:39:52 <coopserver> *** GriffinOneTwo has joined 08:39:52 <coopserver> *** Game unpaused (connecting clients) 08:40:30 <coopserver> <Anson> did the sync fail on you too, GOT ? 08:40:42 <coopserver> <GriffinOneTwo> no 08:41:31 <coopserver> <GriffinOneTwo> I have a hard time with FIRS, finding a output and input I can couple 08:42:06 <coopserver> <Anson> hehe, lots of industries, and it takes a while to get used to them 08:42:27 <coopserver> <Anson> hint1: use the "display chain" button on the industries 08:42:42 <coopserver> <Anson> hint2: use the filters on the minimap 08:42:45 <coopserver> <GriffinOneTwo> yea, I get that, I just don't see them near each other 08:43:09 <coopserver> <Anson> hint3: there should be some wiki entries and/or flowcharts for the industries 08:43:40 <coopserver> <GriffinOneTwo> the legend on the minimap is too small to read (Shrug 08:44:30 <coopserver> <Anson> yes, i think it is only 5 pixels high 08:45:27 <coopserver> <GriffinOneTwo> probly looks great in 480 x 320 08:46:50 <coopserver> <Anson> on my monitor, it is 1.5 millimeters high .-) 08:47:19 <coopserver> <GriffinOneTwo> well, you monitor must be 1/2meter high? 08:49:03 <coopserver> <Anson> would fit 200 lines on my screen .... 1920x1200 on a 26" screen 08:49:49 <coopserver> <Anson> 34 cm high, 55 cm wide 08:50:12 <coopserver> <GriffinOneTwo> 1920 on a 23" 08:50:18 <coopserver> <Anson> on my phone, it is a bit more difficult :-) LOL 08:50:26 <GriffinOneTwo> I bet 08:50:35 <GriffinOneTwo> but you can zoom more than the app allows too 08:51:30 <coopserver> <Anson> my phone has HD resolution too, but only somethingh like 5.5" or 6" diagonal 08:52:51 <coopserver> <Anson> you can't zoom the text of windows or the minimap ... only change resolution or use biggui (but that applies not to everything, mostly only to icons) 08:54:32 <coopserver> *** GriffinOneTwo has started a new company #2 08:57:24 <coopserver> *** GriffinOneTwo has joined spectators 08:57:26 <coopserver> *** GriffinOneTwo has started a new company #5 08:59:27 <coopserver> *** Anson has left the game 08:59:27 <coopserver> *** GriffinOneTwo has left the game 08:59:28 <coopserver> *** Game paused (number of players) 08:59:37 <coopserver> *** Game still paused (connecting clients, number of players) 08:59:45 <coopserver> *** GriffinOneTwo has joined 08:59:45 <coopserver> *** Game still paused (number of players) 08:59:45 <coopserver> *** Game unpaused (number of players) 08:59:53 <coopserver> *** Game paused (connecting clients) 08:59:58 <coopserver> *** Anson has joined 08:59:59 <coopserver> *** Game unpaused (connecting clients) 09:00:08 <coopserver> <Anson> sync failed again 09:00:21 <coopserver> <GriffinOneTwo> lagged out, the eu host has time of high packet loss 09:03:14 <coopserver> <Anson> it would be nice if windows could be opened at default positions, and/or a screen layout could be saved and restored ... else it is quite some work to re-open all the windows, like map, lists, a few train windows, and many station windows :-( 09:13:18 <coopserver> <GriffinOneTwo> I suck at teraforming 09:13:28 <coopserver> <GriffinOneTwo> always all my money 09:13:37 <coopserver> <GriffinOneTwo> and still don't reach the goal 09:23:19 <V453000> C: 09:23:34 <coopserver> *** GriffinOneTwo has joined spectators 09:26:32 <coopserver> *** GriffinOneTwo has left the game 09:26:36 *** GriffinOneTwo has quit IRC 10:27:31 <coopserver> *** Game paused (connecting clients) 10:27:45 <coopserver> *** cronux has joined 10:27:45 <coopserver> *** Game unpaused (connecting clients) 10:33:37 <coopserver> *** cronux has left the game 11:00:59 *** Taede_ has joined #openttdcoop.stable 11:02:15 *** Taede has quit IRC 12:00:02 <coopserver> *** Game paused (connecting clients) 12:00:06 <coopserver> *** Mark has joined 12:00:08 <coopserver> *** Game unpaused (connecting clients) 12:00:10 <coopserver> <Mark> hi 12:04:26 <coopserver> <Mark> wtf are these town names 12:21:06 *** happy4 has joined #openttdcoop.stable 12:21:20 *** happy_ has joined #openttdcoop.stable 12:46:46 <coopserver> *** Game paused (connecting clients) 12:46:54 <coopserver> *** Henri has joined 12:46:55 <coopserver> *** Game unpaused (connecting clients) 12:47:01 <coopserver> <Henri> HI 12:47:55 <coopserver> *** Henri has left the game 12:48:43 <planetmaker> !date 12:48:44 <coopserver> Jan 18 1982 12:48:48 <planetmaker> !rcon clients 12:48:50 <coopserver> Client #1 name: '' company: 255 IP: server 12:48:51 <coopserver> Client #41 name: 'Mark' company: 255 IP: 213.73.143.51 12:48:52 <coopserver> Client #34 name: 'Anson' company: 1 IP: 87.169.116.200 12:48:58 <planetmaker> !companies 12:48:58 <coopserver> planetmaker: Company '1' (Dark Blue): happy tran sport Transport, Founded in 1920, Vehicles owned: 87 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 12:48:59 <coopserver> planetmaker: Company '3' (Pink): Cameron Transport, Founded in 1928, Vehicles owned: 9 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 12:49:00 <coopserver> planetmaker: Company '4' (Green): Unnamed, Founded in 1944, Vehicles owned: 28 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 12:49:10 <planetmaker> !more 12:49:10 <coopserver> planetmaker: Error: You haven't asked me a command; perhaps you want to see someone else's more. To do so, call this command with that person's nick. 12:49:33 <planetmaker> !ding 12:49:34 <coopserver> Dong! reply took 0:00:00.512355 12:49:37 <planetmaker> hm 12:49:40 <planetmaker> !ding 12:49:41 <coopserver> Dong! reply took 0:00:00.119570 12:49:46 <planetmaker> !ding 12:49:47 <coopserver> Dong! reply took 0:00:00.185455 12:50:24 <planetmaker> !ping 12:50:24 <coopserver> pong 12:53:49 <coopserver> *** Game paused (connecting clients) 12:53:54 <coopserver> *** happy tran sport has joined 12:53:55 <coopserver> *** Game unpaused (connecting clients) 12:58:56 <coopserver> *** happy tran sport has left the game 13:00:47 <coopserver> *** Game paused (connecting clients) 13:01:04 <coopserver> *** cronux has joined 13:01:04 <coopserver> *** Game unpaused (connecting clients) 13:01:41 <coopserver> *** cronux has left the game 13:30:14 *** Taede_ has quit IRC 13:34:59 *** Taede has joined #openttdcoop.stable 13:34:59 *** ChanServ sets mode: +o Taede 13:37:49 <coopserver> *** Game paused (connecting clients) 13:37:53 <coopserver> *** Vinnie has joined 13:37:53 <coopserver> *** Game unpaused (connecting clients) 13:38:01 <coopserver> <Vinnie> damn this map is sexy 13:38:13 <coopserver> <Vinnie> hello 13:39:35 <happy_> hi vinnie 13:39:35 <Mark> wtf are these town names though 13:39:47 <coopserver> <Vinnie> crazy townnames 13:39:50 <coopserver> <Vinnie> also grf 13:39:57 <coopserver> <Mark> nice :> 13:40:12 <coopserver> <Vinnie> i fear anson is afk and still playing 13:40:22 <coopserver> <Vinnie> not very helpfull with firs and dying industries 13:40:40 <coopserver> <Mark> 350k in construction this year 13:40:59 <coopserver> <Mark> so not afk i guess 13:41:25 <coopserver> *** Vinnie has started a new company #2 13:41:40 <coopserver> *** Mark has left the game 13:42:06 <coopserver> *** Game paused (connecting clients) 13:42:11 <coopserver> *** happy tran sport has joined 13:42:11 <coopserver> *** Game unpaused (connecting clients) 13:44:25 <coopserver> <happy tran sport> vinnie chek tran cargo 14:00:56 <coopserver> <Vinnie> woho penguin is on my island 14:01:08 <coopserver> <Vinnie> i have already beaten the game 14:15:54 <coopserver> <Anson> hallo, happy 14:16:22 <coopserver> <Anson> and hall Winnetou :-) 14:16:38 <coopserver> <Anson> Vinnie too :-) 14:16:49 <coopserver> <Vinnie> hey 14:17:15 <coopserver> <Anson> hehe, do you know Winnetou ? 14:17:35 <coopserver> <Vinnie> no 14:18:20 <coopserver> <Anson> do you know james fenimore cooper ? 14:18:37 <coopserver> <Vinnie> now i feel retarded, to google 14:19:28 <coopserver> <Vinnie> oh I like the movie of his book 14:19:29 <coopserver> <Anson> cooper is an author, wrote some famous books about trappers and indians 14:20:06 <coopserver> <Anson> and karl may is similar, but a german author ... and his "main indian char" is winnetou 14:22:02 <coopserver> <Anson> maybe a third of May's books are about america, a third in a similar style about north africa, asia, southeast europe, and a third others, total around 80 books 14:23:00 <coopserver> <Vinnie> i need to stop you right there, i might learn something educated 14:23:12 <coopserver> <Anson> just couldn't avoid the joke to say Winnetou instead of "Vinnie too" :-) 14:24:57 <coopserver> <Anson> nothing too educated ... the books are often called "trivial literature" ... but there are quite a few movies made from them and in germany, it is well known 14:27:34 <coopserver> <happy tran sport> hi all 14:27:53 <coopserver> <Vinnie> hey 14:28:43 <coopserver> <Anson> hallo, happy 14:28:47 <coopserver> <happy tran sport> hi 14:28:56 <coopserver> *** happy tran sport has joined company #1 14:29:45 <coopserver> <Anson> i just finished ipgrading all pickup stations with overflow depots, added orders to replace at stecific locations, and also upgraded trains and wagons a few times ... will do another replace now 14:36:10 <coopserver> *** Vinnie has joined spectators 14:36:12 <coopserver> <happy tran sport> vinnie doo u need a metal shop 14:36:30 <coopserver> <Vinnie> im 100k short but i planned on that 14:36:36 <coopserver> <happy tran sport> ok# 14:36:43 <coopserver> <Vinnie> so im going to take a shower and the money will be there 14:46:08 <coopserver> *** Game paused (connecting clients) 14:46:11 <coopserver> *** Djanxy has joined 14:46:11 <coopserver> *** Game unpaused (connecting clients) 14:46:18 <coopserver> <happy tran sport> hi djanxy 14:46:23 <coopserver> <Djanxy> hi 14:46:24 *** Djanxy has joined #openttdcoop.stable 14:46:29 <coopserver> <happy tran sport> how things 14:46:54 <coopserver> <Djanxy> good thanks, and you 14:47:05 <coopserver> <happy tran sport> good 14:53:28 <coopserver> *** Game paused (connecting clients) 14:53:34 <coopserver> *** iTKerry has joined 14:53:35 <coopserver> *** Game unpaused (connecting clients) 14:53:52 <coopserver> *** Vinnie has joined company #2 14:54:03 <coopserver> <Vinnie> Hey guys 14:54:10 <coopserver> <happy tran sport> wb 14:54:15 <coopserver> <happy tran sport> hi 14:54:17 <coopserver> <iTKerry> hello 14:54:27 <coopserver> <happy tran sport> hi 15:00:49 <coopserver> *** iTKerry has left the game 15:05:16 <coopserver> *** Djanxy has left the game 15:11:28 <coopserver> <Vinnie> now the question of questions 15:11:40 <coopserver> <Vinnie> with wagon removal + new train engine 15:11:52 <coopserver> <Vinnie> which wagon is removed, the first or the last? 15:12:27 *** Djanxy has quit IRC 15:12:50 <coopserver> <Anson> buy a new train with different engine and wagon types and test it :-) 15:13:00 <coopserver> <Vinnie> nooo 15:13:06 <coopserver> <Vinnie> i need knowledge 15:14:07 <coopserver> <Anson> test once and you have the knowledge for the future ... even can tell us to give us knowledge too .-) 15:14:35 <coopserver> <Vinnie> hmm sounds logical 15:14:47 <coopserver> <Vinnie> but overly complicated 15:14:53 <coopserver> <Anson> i would GUESS that the last is removed 15:15:16 <coopserver> <Vinnie> well building 150 trains on a guess is not really my style 15:16:43 <planetmaker> try one :-) 15:22:51 <coopserver> <Anson> it is the first wagon 15:23:14 <coopserver> <Anson> look in the depot at sign !! TEST FOR LENGTH 15:23:46 <coopserver> <Anson> i made train 108, cloned it and then replaced the engine ... thus 109 is the original, 108 after replacing the engine 15:25:22 <coopserver> <Anson> the first wagon is probably removed because then the rest of the train stay like it is ... useful if you want to keep the looks of trains, or when you have brake wagons at the end 15:30:24 <coopserver> <Vinnie> pm you coded the game you should know 15:31:03 <coopserver> <Anson> why does nobody believe a test ? 15:31:09 <coopserver> <Vinnie> i was afk 15:31:19 <coopserver> <Vinnie> looks nice 15:31:29 <coopserver> <Vinnie> thanks, im so lazy 15:37:18 <planetmaker> hey, I totally believe in tests. I'm actually paid for tests - so I better should :D 15:43:39 <coopserver> <Vinnie> in the immortal words of charlie sheen, Winning 15:58:03 <coopserver> <Vinnie> your test gave me an idea 15:58:09 <coopserver> <Vinnie> to the next testroom 15:58:20 <coopserver> *** Vinnie has left the game 16:00:46 <coopserver> *** Game paused (connecting clients) 16:00:51 <coopserver> *** Vinnie has joined 16:00:51 <coopserver> *** Game unpaused (connecting clients) 16:03:37 *** ODM has joined #openttdcoop.stable 16:03:37 *** ChanServ sets mode: +o ODM 16:20:27 <coopserver> <Anson> funding is really cheap ... we can place the industry where we want, with the drop on one side and the pickup on the other 16:23:05 <coopserver> *** Game paused (connecting clients) 16:23:10 <coopserver> *** Groninger has joined 16:23:10 <coopserver> *** Game unpaused (connecting clients) 16:23:16 <coopserver> <Vinnie> DUTCH!!!! 16:23:24 <coopserver> <Groninger> :D 16:23:59 <coopserver> <Vinnie> and hi 16:24:11 <coopserver> <Groninger> haha hello to you too ;) 16:24:24 <coopserver> <happy tran sport> hi 16:25:07 <coopserver> <Vinnie> gamestart is quite hard 16:25:14 <coopserver> <Vinnie> if you need some industries please ask 16:25:24 <coopserver> <Groninger> ok :) 16:25:27 <coopserver> *** Groninger has started a new company #5 16:25:35 <coopserver> <Groninger> i'll look around first 16:27:31 <coopserver> *** Game paused (connecting clients) 16:27:34 <coopserver> *** Troy McClure has joined 16:27:34 <coopserver> *** Game unpaused (connecting clients) 16:27:45 <coopserver> <happy tran sport> hi troy 16:27:49 <coopserver> <Troy McClure> hi 16:28:38 <coopserver> <happy tran sport> how things troy 16:28:44 <coopserver> <Troy McClure> okay 16:28:49 <coopserver> <Troy McClure> but it's dark outside 16:28:54 <coopserver> <Troy McClure> I don't like that 16:28:59 <coopserver> <Groninger> its called winter 16:29:07 <coopserver> <Troy McClure> no 16:29:12 <coopserver> <Troy McClure> it's called night 16:29:36 <coopserver> <Groninger> maybe :P 16:30:03 <coopserver> <Vinnie> 20 bucks says it will be day again 16:30:13 <coopserver> <Anson> it is dark here too ... but not night yet, at 5.30 pm, only winter 16:30:15 <coopserver> <Groninger> too risky for me.. 16:30:34 <coopserver> <Troy McClure> definition difference in 'night' 16:30:45 <coopserver> <Troy McClure> is night only when it's between 0:00 and 6:00 16:30:51 <coopserver> <Troy McClure> or after dark? 16:31:15 <coopserver> <Vinnie> dark thundercloud can be considerd night 16:31:22 <coopserver> <Vinnie> according to one of those 16:31:23 <coopserver> <Troy McClure> after sunset 16:31:32 <coopserver> <Troy McClure> yes, exactness is also key 16:32:43 <coopserver> <happy tran sport> so troy w shord we do your plan for the new oil drop 16:33:08 <coopserver> <Troy McClure> well, the setup made is not good 16:33:18 <coopserver> <Troy McClure> too little (or too many) supposed platforms 16:33:46 <coopserver> <happy tran sport> ar i see 16:33:53 <coopserver> <Troy McClure> you made it, or Anson? 16:33:59 <coopserver> <happy tran sport> me 16:34:05 <coopserver> *** Troy McClure has joined company #1 16:34:43 <coopserver> <Anson> troy : just what i said in teamchat ... we need to decide on train type to see what loading times are ... and with station spread only at 8, we need to save on that number if we want to get a double or even triple ML ... 16:35:11 <coopserver> <Vinnie> ah shit i forgot i did station spread 8 16:35:17 <coopserver> <Vinnie> thats gonna backfire for me 16:37:58 <Taede> !playercount 16:37:58 <coopserver> Taede: There are currently 5 players and 0 spectators, making a total of 5 clients connected 16:39:07 <Taede> !companies 16:39:07 <coopserver> Taede: Company '1' (Dark Blue): happy tran sport Transport, Founded in 1920, Vehicles owned: 109 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 16:39:08 <coopserver> Taede: Company '2' (Orange): Vinnie Transport, Founded in 1985, Vehicles owned: 80 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 16:39:09 <coopserver> Taede: Company '3' (Pink): Cameron Transport, Founded in 1928, Vehicles owned: 9 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 16:39:10 <coopserver> Taede: Company '4' (Green): Unnamed, Founded in 1944, Vehicles owned: 28 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 16:39:11 <coopserver> Taede: Company '5' (Red): Groninger Transport, Founded in 1997, Vehicles owned: 6 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 16:43:05 <coopserver> <Troy McClure> that might only be true in high throughput, slow accelerating cases 16:45:07 <coopserver> <Vinnie> fund frenzy 16:45:20 <coopserver> <Groninger> fund me:D 16:45:30 <coopserver> <Vinnie> 4 coal mines somewhere 16:45:45 <coopserver> <Vinnie> and not on my island damnit 16:53:13 *** Vinnie\ has joined #openttdcoop.stable 16:53:53 <coopserver> *** Vinnie has joined spectators 16:54:00 <coopserver> *** Vinnie has joined company #2 16:54:19 <coopserver> <Groninger> woot :D 16:55:35 *** Djanxy has joined #openttdcoop.stable 16:56:25 <coopserver> <Vinnie> hmm insanity mode 16:57:37 <coopserver> *** Game paused (connecting clients) 16:57:41 <coopserver> *** Djanxy has joined 16:57:41 <coopserver> *** Game unpaused (connecting clients) 16:57:50 <coopserver> <Djanxy> where's the insanity at ? 16:58:10 <coopserver> <Vinnie> its a precondition of our regular players 16:58:17 <coopserver> <Djanxy> ah 16:59:16 <coopserver> <Vinnie> i just realised you are also a regular here 16:59:50 <coopserver> <Vinnie> kinda insane to ask about insanity on openttdcoop 16:59:56 <coopserver> <Groninger> lol 17:00:05 <coopserver> <Djanxy> well there you go 17:00:08 <coopserver> <Djanxy> full circle 17:02:33 <coopserver> <Anson> lol ... what is a tin steel mill ? :-) ... maybe because it is near a retarded socket :-) LOL 17:03:17 <coopserver> *** Djanxy has started a new company #6 17:03:28 <coopserver> <Djanxy> what the hell 17:03:37 <coopserver> <Djanxy> is !this road 17:03:51 <coopserver> <Vinnie> player? 17:03:56 <coopserver> <Djanxy> no 17:03:57 <coopserver> <Vinnie> maybe got autocleaned 17:04:07 <coopserver> <Djanxy> ah maybe 17:04:24 <coopserver> <Djanxy> not sure how that works with roads 17:04:35 <coopserver> <Vinnie> in about 2 months i got funds to fund secondaries for you 17:12:50 <coopserver> <Vinnie> i got an idea ^^ 17:12:57 <coopserver> <Vinnie> more logic then last game 17:18:47 <coopserver> <Djanxy> i got an idea 17:18:59 <coopserver> <Djanxy> no firs in any game 17:19:14 <coopserver> <Vinnie> say ECS say it 17:19:17 <coopserver> <Vinnie> just once 17:19:38 <coopserver> <Djanxy> not tried that, but from what I've heard, that's a no too :D 17:19:45 <coopserver> <Vinnie> no that not 17:20:28 <coopserver> <Vinnie> but my friend firs allowed refit with actually needing conditional orders 17:20:43 <coopserver> <Vinnie> because original and opengfx industries produce 1:1 17:20:56 <coopserver> <Vinnie> and that seems like a long time ago for this server 17:23:40 <coopserver> <Djanxy> im sure firs is fun on a map where you can actually get to the needed industries 17:23:49 <coopserver> <Vinnie> need some industries? 17:23:55 <coopserver> <Vinnie> because i made it work so far on my island 17:24:46 <coopserver> <Djanxy> dont think relying on others to fund your industry is optimal :D 17:25:16 <coopserver> <Vinnie> well i didnt expect the server to run with only a handfull of companies overnight with dying industries turned on 17:25:49 <coopserver> <Vinnie> SO i'm going to fund a steelmill on Mystery Radon Portents Island 17:27:20 <coopserver> *** Djanxy has joined spectators 17:29:11 <coopserver> *** Anson has left the game 17:29:12 <coopserver> *** Vinnie has left the game 17:29:12 <coopserver> *** Groninger has left the game 17:29:13 <coopserver> *** Troy McClure has left the game 17:29:13 <coopserver> *** happy tran sport has left the game 17:29:14 <coopserver> *** Djanxy has left the game 17:29:14 <coopserver> *** Game paused (number of players) 17:29:18 <coopserver> *** Game still paused (connecting clients, number of players) 17:29:37 *** Maraxus has joined #openttdcoop.stable 17:29:37 *** ChanServ sets mode: +o Maraxus 17:29:51 <Vinnie\> !ding 17:30:08 <happy_> not a gen 17:30:17 <Vinnie\> i guess 17:30:31 <Vinnie\> did you also get network syncronisation failed in your screen? 17:30:40 <Anson> third time today to get a network desync 17:30:43 <happy_> yep 17:31:32 <happy_> taded say it mit be openttd 1.3.3rc1 17:31:41 <Vinnie\> maybe 17:31:58 <Anson> is it just some bat internet today, or is it because of the RC1 version? 17:31:59 <Vinnie\> but thats why we play it 17:32:39 <Vinnie\> taede planetmaker, stable looks down again. error message to players was network syncronisation failed 17:33:10 <Anson> i only get a company list without names on login screen 17:33:18 <happy_> me to 17:33:28 <planetmaker> network synchronisation? 17:33:38 <Vinnie\> restart your client and server is gone 17:33:47 <Vinnie\> yes 17:33:56 <Djanxy> "Network-Game synchronisation failed" 17:34:25 <happy_> yep me to djanxy 17:34:28 <Anson> sync failed... three times today already... but this time an immediate relogin is not possible 17:34:44 <Vinnie\> i got 290 kb the first try :P 17:34:56 <happy_> the server is of line anson 17:36:26 <Taede> !apconnect 17:36:26 <coopserver> Already connected!! 17:40:32 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 17:40:32 <coopserver> Attempting to reconnect... 17:40:32 <coopserver> Connection failed 17:40:50 <planetmaker> let's see whether Rubi needs something more before we kill it 17:41:15 *** Jam35 has joined #openttdcoop.stable 17:41:15 *** ChanServ sets mode: +o Jam35 17:41:22 <happy_> hi jam 17:41:28 <happy_> how things 17:41:46 <Jam35> hi 17:41:50 <Jam35> still no game? 17:41:54 <Djanxy> let's blame Jam35 17:42:02 <happy_> yep 17:42:08 <Jam35> let's not 17:42:16 <Jam35> oh go on then 17:42:19 <happy_> yer jam the server whent downa gen 17:42:47 <Jam35> what did I do exactly? 17:43:06 <planetmaker> you pooped 17:43:11 <planetmaker> and server was annoyed. clearly 17:43:12 <Jam35> noobed it to death? 17:43:18 <planetmaker> yeah 17:43:22 <planetmaker> chemical warfare 17:44:00 <Jam35> usually the person that enters the bathroom after me gets annoyed 17:44:15 <Jam35> I don't flush 17:44:28 <Djanxy> in that case 17:44:32 <Djanxy> i think it's justified 17:44:54 <Jam35> but it's an ideal photo opportunity 17:44:58 <Jam35> ok too weird 17:45:12 <Djanxy> :D 17:45:48 <Djanxy> depends - is the picture of the face of the next person ? :D 17:46:24 <Jam35> :) the horror, yes 17:48:21 <Taede> anyone have an autosave from just before the server went down? 17:48:44 <happy_> no sorry igot that tern of 17:48:50 <planetmaker> Taede, let me re-compile server before we restart 17:49:11 <Anson> i have set autosave to monthly 17:49:11 <Taede> okies 17:51:02 <happy_> viinie doo u a save be for the server whent down 17:51:10 <Djanxy> https://www.dropbox.com/s/qnjd7cybs0jjaw3/autosave11.sav 17:51:12 <Webster> Title: Dropbox - autosave11.sav (at www.dropbox.com) 17:51:37 <Taede> ta Djanxy 17:52:15 <Djanxy> np 17:53:41 <planetmaker> !start 17:53:42 <coopserver> Server is starting... 17:54:03 <planetmaker> !apconnect 17:54:04 <coopserver> Connecting... 17:54:05 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1M) 17:54:09 <planetmaker> gah 17:54:20 <planetmaker> I guess no-one will be able to connect :-) 17:55:09 <Taede> not unless you recompile again 17:55:12 <Djanxy> version mismatch yeah 17:55:22 *** Mark has quit IRC 17:55:33 <planetmaker> !quit 17:55:33 <coopserver> planetmaker: Error: You don't have the owner capability. If you think that you should have this capability, be sure that you are identified before trying again. The 'whoami' command can tell you if you're identified. 17:55:39 <Taede> its !shutdown 17:55:43 <planetmaker> !shutdown 17:55:44 <coopserver> Successfully saved game as autosavesoap.sav 17:55:45 <coopserver> Server Shutting down 17:55:45 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 17:55:53 <Taede> quit quits the bot 17:56:10 <planetmaker> !start 17:56:11 <coopserver> Server is starting... 17:56:17 <planetmaker> ah, I wouldn't want that :-) 17:56:49 <Taede> no, though its easily restarted 17:57:25 <planetmaker> !apconnect 17:57:25 <coopserver> Connecting... 17:57:26 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1) 17:57:29 <planetmaker> better :-) 17:57:36 <coopserver> *** Game paused (connecting clients) 17:57:39 <coopserver> *** Djanxy has joined 17:57:39 <coopserver> *** Game unpaused (connecting clients) 17:57:57 <Djanxy> can connect at least:D 17:58:03 <coopserver> *** Game paused (connecting clients) 17:58:11 <coopserver> *** happy tran sport has joined 17:58:11 <coopserver> *** Game unpaused (connecting clients) 17:58:15 <coopserver> *** happy tran sport has joined company #1 17:58:23 <coopserver> <Anson> hallo, does IRC read me ? 17:58:43 <Taede> yup 17:58:52 <Taede> should i set autosave on again? 17:59:05 <coopserver> <Anson> right after my login, it was not relayed to irc 17:59:25 <coopserver> *** Anson has left the game 17:59:26 <coopserver> *** Djanxy has left the game 17:59:26 <coopserver> *** happy tran sport has left the game 17:59:27 <coopserver> *** Game paused (number of players) 17:59:36 <Djanxy> same error again 17:59:38 <planetmaker> sure 17:59:42 <Taede> nvm 17:59:45 <coopserver> *** Game still paused (connecting clients, number of players) 17:59:49 <Anson> 4th sync failed now 17:59:52 <planetmaker> same error as...? 17:59:54 <coopserver> *** happy tran sport has joined 17:59:54 <coopserver> *** Game still paused (number of players) 17:59:54 <coopserver> *** Game unpaused (number of players) 17:59:55 <Taede> !ding 17:59:57 <coopserver> Dong! reply took 0:00:00.153986 17:59:57 <Djanxy> as before 18:00:08 <planetmaker> !dl lin64 18:00:08 <coopserver> planetmaker: http://binaries.openttd.org/releases/1.3.3-RC1/openttd-1.3.3-RC1-linux-generic-amd64.tar.xz 18:00:09 <Djanxy> "Network-Game synchronisation failed" 18:00:15 <coopserver> *** Game paused (connecting clients) 18:00:19 <coopserver> *** Vinnie has joined 18:00:19 <coopserver> *** Game unpaused (connecting clients) 18:00:22 <coopserver> <Vinnie> I'm Back 18:00:23 <Taede> wonder if that is related to the hang or not 18:00:57 <coopserver> <happy tran sport> djanxy just re john the server 18:01:34 <coopserver> *** Game paused (connecting clients) 18:01:39 <coopserver> *** Groninger has joined 18:01:39 <coopserver> *** Game unpaused (connecting clients) 18:01:48 <coopserver> *** Groninger has joined company #5 18:01:59 <coopserver> *** Game paused (connecting clients) 18:02:00 <coopserver> *** Player has joined 18:02:01 <coopserver> *** Game unpaused (connecting clients) 18:02:02 <Vinnie\> Am i to assume autosave is off on the server and we need client side autosaves? 18:02:10 <coopserver> *** Vinnie has joined company #2 18:02:11 <Djanxy> no worries, not gonna play on the map anyways - not a big fan of FIRS and can only play a couple of hours 18:02:36 <coopserver> *** Game paused (connecting clients) 18:02:50 <coopserver> *** Jam35 has joined 18:02:51 <coopserver> *** Game unpaused (connecting clients) 18:02:56 <Taede> for the time being, yes vinnie 18:03:09 <planetmaker> why is it off, Taede ? 18:03:12 <Taede> as server hangs seemed to coincide with autosave 18:03:13 <Djanxy> and since it's seemingly running 24/7 these days, i cant be bothered on workdays tbh 18:03:34 <Taede> for a trial-run, see if the server hang would happen without autosave 18:03:46 <planetmaker> has it ever run not 24/7, Djanxy ? 18:04:01 <Vinnie\> i got my autosave on 18:04:07 <coopserver> *** Game paused (connecting clients) 18:04:08 <planetmaker> Taede, with a patched server that's two variables 18:04:12 <coopserver> *** Anson has joined 18:04:12 <planetmaker> rather keep it on 18:04:12 <coopserver> *** Game unpaused (connecting clients) 18:04:20 <Djanxy> i mean people are playing 24/7 18:04:24 <Taede> !rcon set autosave 4 18:04:34 <Taede> !ding 18:04:36 <coopserver> Dong! reply took 0:00:00.200234 18:04:54 <Djanxy> so when i got time to play next, 80 years have likely passed :D 18:05:19 <planetmaker> http://rbijker.net/openttd/fs5811.diff @ Taede ;-) 18:05:21 <coopserver> <Vinnie> yeah that seems to happen alot nowadays 18:05:36 <coopserver> <Anson> !ding 18:05:56 <planetmaker> would get no test w/o autosave :) 18:05:56 <Taede> well, if autosave 133 appears, that should mean hang may be solved 18:08:52 <coopserver> *** Player has left the game 18:09:10 <planetmaker> oy, Player... I should have banned that particular one ;-) 18:09:33 <Vinnie\> do you see ip's somewhere? 18:09:53 <planetmaker> yes. But I know the IP of that one without looking :-P 18:10:20 <coopserver> <Vinnie> i see, you are even more pro than i imagined 18:10:33 <planetmaker> I simply know my own :-P 18:14:33 <coopserver> <Groninger> thanks blue, i missed that signal:) 18:14:35 <planetmaker> !ping 18:14:35 <coopserver> pong 18:14:37 <planetmaker> !ding 18:14:39 <coopserver> Dong! reply took 0:00:00.244209 18:24:31 <coopserver> <Vinnie> damn i need to get some help with my math 18:24:40 <coopserver> <Groninger> math?:P 18:24:43 <coopserver> <Vinnie> yeah 18:24:54 <coopserver> <Vinnie> i got 175 metal incomming 18:25:02 <coopserver> <Vinnie> changing to 175 ES 18:25:15 <coopserver> <Vinnie> but on the return trip it takes 35 ES 18:25:21 <coopserver> <Vinnie> so i have spare of 140 18:25:56 <coopserver> <Groninger> that sounds correct 18:26:11 <coopserver> <Vinnie> now i want to make a counter that messures the spare via incomming trains 18:26:28 <coopserver> <Vinnie> so how many trains do i need to count each time it sends one in 18:26:45 <coopserver> <Vinnie> if i do it on the second it will fail for one will wait and wont get a full load 18:27:23 <coopserver> <Vinnie> there is a fracture in there for incomming trains:outgoing trains 18:27:32 <coopserver> <Vinnie> like 5:4 or something 18:27:35 <coopserver> <Vinnie> but what is it 18:29:13 <coopserver> <Groninger> so every train drops 175, and loads up to 35/175 = 20%? 18:29:36 <coopserver> <Vinnie> yes but not the fracture im looking for 18:30:03 <coopserver> <Vinnie> fuck it to excel and type it out 18:30:08 <coopserver> <Groninger> lol :D 18:30:50 <coopserver> <Groninger> 1/(35/175) = 4,8, every 4,8 trains one can leave full 18:31:07 <coopserver> <Groninger> but prob still not the number you are looking for:p 18:33:06 <coopserver> <Vinnie> funny it is 4 trains out for 5 trains in 18:33:19 <coopserver> <Groninger> :D 18:49:20 <coopserver> <Jam35> Jam? 18:49:29 <coopserver> <Vinnie> Vin? 18:49:34 <coopserver> <Jam35> indeed 18:49:35 <coopserver> <Anson> where is trioy ? does he come back ? 18:49:57 <coopserver> <Jam35> Troy? 18:50:11 <coopserver> <Jam35> i predict he does come back 18:50:26 <coopserver> <Vinnie> dum dum dum 18:50:46 <coopserver> <Jam35> sometime within the next 5 years 18:51:05 <coopserver> <Vinnie> sounds promising 18:51:08 <coopserver> <Vinnie> thanks Jam35 18:51:12 <coopserver> <Jam35> yw :) 18:51:31 <coopserver> <Jam35> useless info forever 18:51:41 <coopserver> <Vinnie> now time to invent my new logic gate 18:51:52 <coopserver> <Jam35> flipflipflop 18:51:55 <coopserver> <Groninger> the four out of 5 gate? 18:52:00 <coopserver> <Vinnie> yeah 18:52:30 <coopserver> <Vinnie> yeah flipflop is easies and hackable 18:53:14 <coopserver> <Vinnie> but easy doesnt cut it 19:04:00 *** Maraxus has quit IRC 19:07:02 *** skyem123 has joined #openttdcoop.stable 19:07:07 <skyem123> argh!!!! 19:07:18 <coopserver> <Vinnie> @!*#$*(*@!($ 19:07:20 <skyem123> i just forgot my e-mail log in password 19:07:32 <coopserver> <Vinnie> pandabear 19:07:37 <coopserver> <Groninger> :P 19:07:43 <skyem123> and the answer to the security question. 19:08:09 <skyem123> AND the server errors when i try to fill in the recovery form. 19:08:27 <skyem123> not a good time. :-( 19:09:01 <skyem123> i have to go... 19:09:01 <coopserver> <Vinnie> well not gate galore next 19:09:05 <skyem123> argh... 19:09:17 *** skyem123 has quit IRC 19:09:45 *** BiG_MEECH has joined #openttdcoop.stable 19:09:47 <BiG_MEECH> !date 19:09:47 <coopserver> Dec 16 2007 19:14:28 <coopserver> <happy tran sport> u not playing jam 19:17:37 <coopserver> <Vinnie> oh no 19:17:43 <coopserver> <Groninger> :O 19:17:51 <coopserver> <Vinnie> i need memmory in here 19:18:16 <coopserver> <Groninger> sounds like a complex contraption.. 19:18:28 <coopserver> <Vinnie> near town of penguin 19:18:48 <coopserver> <Groninger> lol:) 19:19:21 <coopserver> <Groninger> i can NOT gates :P 19:19:28 <coopserver> <Groninger> make* 19:19:40 <coopserver> <Vinnie> yeah they are easy 19:24:38 <coopserver> *** Game paused (connecting clients) 19:24:54 <coopserver> *** Big Meech has joined 19:24:54 <coopserver> *** Game unpaused (connecting clients) 19:24:57 <BiG_MEECH> I can make Bill Gates 19:27:13 <coopserver> <Vinnie> meaning? 19:27:20 <coopserver> <Vinnie> you are his father? 19:27:31 <BiG_MEECH> Yup 19:27:42 <coopserver> <Groninger> cool 19:27:56 *** Groninger has joined #openttdcoop.stable 19:32:58 <coopserver> <happy tran sport> hi big meech 19:43:32 <coopserver> <Vinnie> lets hope timming is ok :/ 19:43:57 <coopserver> <Groninger> it looks cool 19:44:21 <coopserver> <Groninger> you even managed to use two farms in your logic network:P 19:51:12 <coopserver> <happy tran sport> be back later 19:51:21 <coopserver> <Vinnie> \cya 19:51:27 <coopserver> *** happy tran sport has left the game 19:55:04 <coopserver> <Vinnie> Groninger: are you trying to join the main server? 19:55:46 <coopserver> <Groninger> nah, i was just looking around on irc 19:55:58 <coopserver> <Vinnie> well that channel is for the main server 19:56:12 <coopserver> <Vinnie> the irc bridge to this one is /join openttdcoop.stable 19:56:39 <coopserver> <Groninger> so each server has its own irc channel? 19:56:44 <coopserver> <Vinnie> yes 19:56:47 <coopserver> <Groninger> ah, cool 19:57:15 <Taede> !rcon set autosave 19:57:16 <coopserver> Current value for 'autosave' is: '4' (min: 0, max: 4) 19:57:26 <Taede> !date 19:57:26 <coopserver> Jun 15 2011 20:00:54 * BiG_MEECH slaps Taede around a bit with a large fishbot 20:00:58 <BiG_MEECH> :) 20:01:07 <coopserver> <Vinnie> ban him 20:01:11 <BiG_MEECH> LMAO 20:01:14 <BiG_MEECH> shush 20:01:23 <coopserver> <Vinnie> no mercy for you 20:01:27 <BiG_MEECH> C: 20:01:35 <Taede> lol 20:01:50 * Taede slaps a large whale around a bit with BiG_MEECH 20:01:56 <BiG_MEECH> D: 20:05:41 <coopserver> <Big Meech> I do enjoy a good lobster party 20:06:35 <coopserver> <Vinnie> speed 20:06:48 <BiG_MEECH> your logics are slow 20:07:03 <BiG_MEECH> green one aint even moved yet :P 20:07:05 <coopserver> <Vinnie> you know nothing 20:07:44 <BiG_MEECH> the red one looks really mad like he is gonna quit working 20:07:47 <coopserver> *** Game paused (connecting clients) 20:07:53 <coopserver> <Groninger> lol 20:07:57 <coopserver> *** Cameron has joined 20:07:57 <coopserver> *** Game unpaused (connecting clients) 20:08:09 <coopserver> <Vinnie> fuck the monorail 20:08:14 <coopserver> <Vinnie> or red one 20:08:24 <coopserver> <Cameron> lol 20:08:32 <BiG_MEECH> you should be nicer to your trains 20:08:35 <BiG_MEECH> they have feelings 20:08:48 <coopserver> <Vinnie> now im gonna crash one for you 20:08:54 <coopserver> <Cameron> :P 20:11:00 <coopserver> <Vinnie> partially working as designed 20:23:08 <coopserver> *** Big Meech has left the game 20:23:44 <coopserver> <Vinnie> arse 20:25:16 <coopserver> <Vinnie> big fucking arse 20:25:20 <coopserver> <Groninger> who 20:25:25 <coopserver> <Groninger> your logic?:P 20:25:35 <coopserver> <Vinnie> i made 1/2 not 2/3 20:25:55 <coopserver> <Groninger> damn 20:30:29 <coopserver> <Vinnie> well thats for tommorow 20:30:34 <coopserver> *** Vinnie has joined spectators 20:30:52 <coopserver> <Groninger> ok cya 20:36:43 <coopserver> *** Vinnie has left the game 20:43:56 *** Vinnie\ has quit IRC 20:55:03 *** BiG_MEECH has quit IRC 20:57:29 *** ODM has quit IRC 21:08:06 <coopserver> *** Game paused (connecting clients) 21:08:15 <coopserver> *** happy tran sport has joined 21:08:15 <coopserver> *** Game unpaused (connecting clients) 21:09:08 <coopserver> *** happy tran sport has left the game 21:13:17 <coopserver> *** Groninger has joined spectators 21:13:26 <coopserver> *** Groninger has joined company #5 21:14:47 <coopserver> *** Game paused (connecting clients) 21:15:00 <coopserver> *** Kold has joined 21:15:00 <coopserver> *** Game unpaused (connecting clients) 21:15:13 <coopserver> *** Game paused (connecting clients) 21:15:20 <coopserver> *** Djanxy has joined 21:15:20 <coopserver> *** Game unpaused (connecting clients) 21:23:17 *** happy_ has quit IRC 21:26:20 <coopserver> *** Jam35 has left the game 21:28:09 <coopserver> *** Djanxy has left the game 21:32:40 *** Jam35 has quit IRC 21:36:47 *** skyem123 has joined #openttdcoop.stable 21:36:56 * skyem123 sighs 21:37:04 <Taede> !ding 21:37:06 <coopserver> Dong! reply took 0:00:00.164897 21:37:40 * skyem123 has lost his e-mail pasword 21:37:52 <coopserver> <Groninger> that sucks:( 21:38:47 <skyem123> i'm hoping microsoft reads through the e-mail reset thing. 21:39:30 <coopserver> *** Game paused (connecting clients) 21:39:37 *** Djanxy has quit IRC 21:39:40 <coopserver> *** skyem123 has joined 21:39:41 <coopserver> *** Game unpaused (connecting clients) 21:39:44 <skyem123> yey 21:39:49 <skyem123> fast internet 21:39:54 <coopserver> <Groninger> nice 21:40:00 <coopserver> <Groninger> and btw 21:40:06 <coopserver> <Groninger> ttd > reading email 21:40:14 <skyem123> :-p 21:40:31 <planetmaker> reading email == work 21:40:50 <skyem123> the e-mail remembers the password on my computer only. 21:44:01 <coopserver> *** skyem123 has started a new company #6 21:45:50 <skyem123> laggy 21:46:32 <planetmaker> !config 21:46:33 <coopserver> planetmaker: (config <name> [<value>]) -- If <value> is given, sets the value of <name> to <value>. Otherwise, returns the current value of <name>. You may omit the leading "supybot." in the name if you so choose. 21:47:24 <coopserver> <Cameron> really, 1337? 21:52:13 <coopserver> *** Game paused (connecting clients) 21:52:21 <coopserver> *** Taede[L] has joined 21:52:21 <coopserver> *** Game unpaused (connecting clients) 21:53:03 <Taede> !config channel plugins.Soap.welcomeMessage 21:53:03 <coopserver> Taede: Welcome {clientname}; You are playing on {servername}; House rules can be found at http://wiki.openttd.org/Multiplayer_Rules; Available in-game commands include: !admin !name; --- 21:53:45 <Taede> !config channel plugins.Soap.welcomeMessage Welcome {clientname}; You are playing on {servername}; House rules can be found at http://wiki.openttd.org/Multiplayer_Rules; Available in-game commands include: !admin !name and !rules; --- 21:53:45 <coopserver> Taede: The operation succeeded. 21:55:37 *** Mark has joined #openttdcoop.stable 21:55:38 *** Webster sets mode: +o Mark 21:57:11 <coopserver> *** Taede[L] has left the game 22:00:25 *** [1]Mark has joined #openttdcoop.stable 22:00:45 <skyem123> erm... mark... 22:04:08 <coopserver> *** Game paused (connecting clients) 22:04:29 <coopserver> *** Player has joined 22:04:30 <coopserver> *** Game unpaused (connecting clients) 22:05:38 *** Mark has quit IRC 22:05:38 *** [1]Mark is now known as Mark 22:06:11 <skyem123> hmm... 22:06:23 <coopserver> <Player> hmm what 22:07:10 <skyem123> why are all the signals odd. 22:07:18 <Taede> define odd 22:07:50 <skyem123> non default 22:08:13 <coopserver> <Player> WETrail uses these signals by default 22:08:39 <coopserver> <Player> p.s it is now 2021 22:08:47 <Taede> !date 22:08:48 <coopserver> Jan 19 2021 22:08:48 <planetmaker> signals generally are up to NewGRF definition 22:08:51 <coopserver> <Groninger> does that matter? 22:08:58 <coopserver> <Player> maybe 22:09:00 <Taede> they still work the same 22:09:18 <coopserver> <Player> yes they do 22:09:24 <planetmaker> yeah. looks of signals is up to NewGRF definition. Nothing else of them 22:09:28 <coopserver> <Player> it is only a visual change 22:10:02 <coopserver> <Player> lagg if zoomed out 22:10:22 <skyem123> what newGRF 22:10:53 <coopserver> <Player> any, in this case NUTS Train Set 22:11:15 <coopserver> <Player> but non-WETrail uses game default signals 22:11:25 <skyem123> i see 22:11:33 <coopserver> <Player> also i see incomplete lines 22:11:38 <coopserver> <Player> NEW MAGLEV 22:11:50 <coopserver> <Player> these have absurd costs 22:11:54 <skyem123> new Maglev 22:11:59 <coopserver> *** Game paused (connecting clients) 22:12:01 <skyem123> (two spaces!) 22:12:04 <coopserver> *** Troy McClure has joined 22:12:04 <coopserver> *** Game unpaused (connecting clients) 22:12:05 <coopserver> <Player> PAUSA 22:12:11 <coopserver> <Troy McClure> so, what happened? 22:12:12 <coopserver> <Player> contine 22:12:20 <coopserver> <Troy McClure> dfq? 22:12:27 <coopserver> <Player> ? 22:12:31 <skyem123> who are you "Player"? 22:13:09 <planetmaker> !rcon clients 22:13:10 <coopserver> Client #1 name: '' company: 255 IP: server 22:13:11 <coopserver> Client #23 name: 'Cameron' company: 3 IP: 174.3.239.228 22:13:12 <coopserver> Client #27 name: 'Kold' company: 255 IP: 92.36.105.234 22:13:13 <coopserver> Client #13 name: 'Groninger' company: 5 IP: 94.212.67.30 22:13:15 <coopserver> Client #31 name: 'skyem123' company: 6 IP: 82.11.5.177 22:13:16 <coopserver> planetmaker: You have 3 more messages. Type !less to view them 22:13:18 <planetmaker> !more 22:13:19 <coopserver> planetmaker: Error: You haven't asked me a command; perhaps you want to see someone else's more. To do so, call this command with that person's nick. 22:13:23 <planetmaker> !less 22:13:23 <coopserver> Client #34 name: 'Player' company: 255 IP: 189.110.242.53 22:13:24 <coopserver> Client #19 name: 'Anson' company: 1 IP: 87.169.116.200 22:13:25 <coopserver> Client #36 name: 'Troy McClure' company: 255 IP: 94.214.238.169 22:13:34 <planetmaker> :-) 22:13:42 <Taede> perhaps i should list that as importand difference from ap 22:13:46 <coopserver> <Player> problem? 22:14:04 <coopserver> <Troy McClure> I don't know 22:14:06 <coopserver> <Player> if not then ok 22:14:11 <coopserver> <Troy McClure> why are you shouting PAUSA 22:14:14 <planetmaker> maybe :-) 22:14:15 <coopserver> <Troy McClure> and CONTINU 22:14:19 <coopserver> <Player> nah 22:14:35 <coopserver> <Player> it is pause and continue when player joins 22:14:58 <coopserver> <Player> COFFE BRACK 22:14:58 <coopserver> <Troy McClure> you are a keen observer of the obvious 22:15:07 <planetmaker> though important... coopserver actually *told* me to use !less. And I used !more nevertheless ;-) 22:15:08 <coopserver> <Player> sortof 22:15:14 <coopserver> <Player> also new plane on 22:15:28 <Taede> :) 22:15:39 <planetmaker> so... those who can read are again at an unfair advantage! 22:15:39 <coopserver> <Player> but planes are banned? 22:15:57 <coopserver> <Player> erm 22:15:59 <coopserver> <Player> why 22:16:10 <coopserver> *** skyem123 has left the game 22:16:29 <coopserver> *** Troy McClure has joined company #1 22:16:48 <coopserver> <Player> and company 1 uses signs 22:16:55 <coopserver> <Troy McClure> we sure do 22:17:02 <coopserver> <Player> proably for "bugs" in lines 22:17:02 <skyem123> A train just went by (i think it blasts leaves off the track) 22:17:13 <coopserver> <Player> nah 22:17:23 <coopserver> <Troy McClure> who the hell are you talking to? 22:17:37 <coopserver> <Player> . 22:17:40 <skyem123> who is who talking to? 22:17:44 <coopserver> <Player> !CRASH! 22:17:53 <coopserver> <Player> 2 TRAINS 22:17:59 <coopserver> <Troy McClure> who is Player talking to 22:18:03 <coopserver> <Player> duh 22:18:04 <skyem123> I have to go now... 22:18:07 <skyem123> you! 22:18:16 <coopserver> <Player> YOUR company lost 2 trains 22:18:18 <coopserver> <Troy McClure> I'm not too sure about that... 22:18:24 <coopserver> <Troy McClure> well, boohoo, big loss 22:18:37 *** skyem123 has quit IRC 22:18:38 <coopserver> <Player> result of incomplete line 22:18:48 <coopserver> <Player> line has a dead end 22:18:49 <coopserver> <Troy McClure> nope, you've got that wrong 22:18:57 <coopserver> <Troy McClure> result of removing a signal in motu 22:19:19 <coopserver> <Player> is near sign "to oil 1,2,7 & old oil refinery 22:19:30 <coopserver> <Troy McClure> I know -_- 22:19:37 <coopserver> <Player> ok then 22:19:37 <coopserver> <Troy McClure> I was there when I removed the signal... 22:19:43 <coopserver> <Player> oh lol 22:19:56 <coopserver> <Player> YOU crashed the trains?!? 22:20:13 <coopserver> <Troy McClure> trains never crash themselves 22:20:19 *** bon has joined #openttdcoop.stable 22:20:28 <bon> hows things? 22:20:31 <coopserver> <Player> and your company's lines have lots of dead ends 22:20:38 <coopserver> <Player> normal for now 22:20:44 <coopserver> <Player> 2022 coming 22:21:10 <coopserver> <Player> i 22:21:29 <bon> heh ok 22:21:33 <bon> is happy there as usual? 22:21:38 <coopserver> <Player> yes 22:21:38 <coopserver> <Troy McClure> nope 22:21:44 <coopserver> <Player> ??? 22:21:45 <coopserver> <Troy McClure> me and Anson in his comp 22:22:00 <bon> player mm thought so...happy always seem to be on like I used to be 22:23:59 <bon> well...guess not much for me to say on irc atm 22:24:21 <coopserver> <Troy McClure> nope 22:24:30 <coopserver> <Player> oh lol 22:25:01 <coopserver> *** Kold has left the game 22:26:30 <coopserver> <Player> nil truck 22:27:58 <coopserver> <Player> uh 22:28:04 <coopserver> <Player> stuck train? 22:28:18 <coopserver> <Troy McClure> ? 22:28:19 <coopserver> <Player> nah 22:28:30 <coopserver> <Player> train 103 was stuck in depot 22:28:36 <coopserver> <Player> but now it went out 22:28:43 <coopserver> <Troy McClure> overflow 22:29:32 <coopserver> <Player> and chicken oil 6 es seems to have wrong orded 22:29:36 <coopserver> *** Game paused (connecting clients) 22:29:40 <coopserver> *** T-1000 has joined 22:29:40 <coopserver> *** Game unpaused (connecting clients) 22:29:48 <coopserver> <Player> the ES is stuck in there 22:30:50 <coopserver> *** T-1000 has left the game 22:31:28 <planetmaker> can the anonymous live commentator please give him or herself a proper name? 22:31:38 <coopserver> <Player> zzzzzzzzzzzzzzzzzzzz 22:31:48 <bon> yeah coopserver sounds like a weird nick 22:31:54 <bon> whatever happened to the previous one? :P 22:32:00 <Taede> lol 22:32:11 <planetmaker> :-) 22:32:17 <coopserver> *** Troy McClure has left the game 22:32:20 <Taede> stablean got replaced 22:32:21 <bon> hi taede btw ;) 22:32:27 <coopserver> *** Game paused (connecting clients) 22:32:31 <Taede> ello bon 22:32:33 <coopserver> *** Troy McClure has joined 22:32:34 <coopserver> *** Game unpaused (connecting clients) 22:33:10 <coopserver> <Player> LAAAAAAAAAAAAAAAAAGS 22:33:22 <coopserver> <Groninger> not in here.. 22:33:26 <coopserver> <Player> but not now 22:33:32 <coopserver> <Groninger> -.- 22:33:45 <coopserver> <Player> it went away 22:33:47 <bon> !companies 22:33:47 <coopserver> bon: Company '1' (Dark Blue): happy tran sport Transport, Founded in 1920, Vehicles owned: 107 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 22:33:48 <coopserver> bon: Company '2' (Orange): Vinnie Transport, Founded in 1985, Vehicles owned: 118 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 22:33:49 <coopserver> bon: Company '3' (Pink): Cameron Transport, Founded in 1928, Vehicles owned: 30 Trains, 15 Roadvehicles, 0 Ships and 0 Aeroplanes 22:33:50 <coopserver> bon: Company '4' (Green): Bloggs & Co., Founded in 1944, Vehicles owned: 28 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 22:33:51 <coopserver> bon: Company '5' (Red): Groninger Transport, Founded in 1997, Vehicles owned: 50 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 22:33:52 <coopserver> bon: Company '6' (White): skyem123 Transport, Founded in 2019, Vehicles owned: 2 Trains, 0 Roadvehicles, 0 Ships and 0 Aeroplanes 22:33:57 <bon> err....sorry didn't think it was that spammy 22:33:58 <coopserver> <Groninger> you mean the pause on join? 22:34:05 <coopserver> <Player> nah 22:34:13 <coopserver> <Player> game froze a little bit 22:36:38 *** Webster has joined #openttdcoop.stable 22:36:38 *** ChanServ sets mode: +o Webster 22:36:40 <coopserver> <Player> i thought so 22:36:40 <coopserver> <Player> i thought so 22:36:45 <coopserver> <Player> ? chat lag 22:37:21 <coopserver> *** Player has left the game 22:37:32 <coopserver> *** Game paused (connecting clients) 22:37:45 <coopserver> *** Groninger has joined 22:37:46 <coopserver> *** Game unpaused (connecting clients) 22:37:54 <coopserver> *** Game paused (connecting clients) 22:38:31 <coopserver> *** Game unpaused (connecting clients) 22:38:32 <coopserver> *** Game paused (connecting clients) 22:38:49 <coopserver> *** Game unpaused (connecting clients) 22:38:58 <coopserver> *** Game paused (connecting clients) 22:39:32 <coopserver> *** Game unpaused (connecting clients) 22:39:41 *** Groninger has quit IRC 22:40:06 <coopserver> *** Groninger has left the game 22:43:20 <coopserver> *** Game paused (connecting clients) 22:43:24 <coopserver> *** Groninger has joined 22:43:24 <coopserver> *** Game unpaused (connecting clients) 22:43:40 <coopserver> *** Groninger has joined company #5 23:21:28 <coopserver> *** Game paused (connecting clients) 23:21:36 <coopserver> *** Cameron has joined 23:21:37 <coopserver> *** Game unpaused (connecting clients) 23:27:08 <bon> well irc's too quiet anyway so I'm going till some another time 23:27:11 *** bon has left #openttdcoop.stable 23:28:35 <coopserver> *** Game paused (connecting clients) 23:28:43 <coopserver> *** Troy McClure has joined 23:28:43 <coopserver> *** Game unpaused (connecting clients) 23:52:34 <coopserver> *** Groninger has left the game 23:59:53 <coopserver> *** Game paused (connecting clients) 23:59:57 <coopserver> *** JoeSchmoe has joined 23:59:57 <coopserver> *** Game unpaused (connecting clients)