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00:00:12 <coopserver> <Anson> roro has less knots in the spaghetti :-) 00:01:48 <coopserver> <Yugi_D> that? 00:05:17 <coopserver> <Yugi_D> if u want to tf, it will save me million 00:05:30 <coopserver> <Anson> i don't know whether it really is like that, but i don't like 5 ... either 4 or 6 ... splitting in 2 and then in 2x3 is more symmetrical than splitting in 5 00:08:13 <coopserver> *** Anson has joined company #8 00:08:24 <coopserver> <Yugi_D> thats sortof wat i was intending to do, but without the extra limb 00:08:29 <coopserver> *** Anson has joined company #1 00:08:49 <coopserver> *** Anson has joined company #8 00:10:12 <coopserver> *** Game paused (connecting clients) 00:10:16 <coopserver> *** JoeSchmoe has joined 00:10:16 <coopserver> *** Game unpaused (connecting clients) 00:12:02 <coopserver> <JoeSchmoe> Hi all 00:15:20 <coopserver> <Anson> with the split in 3, you would have gotten a CL1 for one direction ... now you have at most a CL2 00:15:45 <coopserver> <happy tran sport> hi jos 00:15:59 <coopserver> <JoeSchmoe> anyone looking for help? 00:21:53 <coopserver> *** JoeSchmoe has started a new company #11 00:28:32 <coopserver> <Yugi_D> bye guys, ill b back eventually 00:28:54 <coopserver> *** Anson has joined company #1 00:29:04 <coopserver> *** Yugi_D has left the game (leaving) 00:30:38 <coopserver> *** JoeSchmoe has joined spectators 00:37:56 <coopserver> <happy tran sport> not playing jos 00:38:09 <coopserver> <JoeSchmoe> Trying to figure out where to build 00:38:55 <coopserver> *** Anson has joined spectators 00:39:59 <coopserver> <Anson> afk now ... probably for a long time 00:40:13 <coopserver> <happy tran sport> ok 00:40:21 <coopserver> <happy tran sport> thanks for your help 00:40:35 <coopserver> <happy tran sport> uhave dun a grate job 00:46:47 <coopserver> *** JoeSchmoe has started a new company #11 00:46:54 <coopserver> *** Game paused (connecting clients) 00:46:56 <coopserver> *** V453000 has joined 00:46:56 <coopserver> *** Game unpaused (connecting clients) 00:46:58 <coopserver> <V453000> yo 00:47:05 <coopserver> <JoeSchmoe> yo yo 00:47:09 <coopserver> <happy tran sport> yo v 00:47:24 <coopserver> <happy tran sport> how things v 00:48:22 <coopserver> <V453000> not bad I am just a bit ultra surprised that nobody is trying the new trains except Cameron 00:49:06 <coopserver> <happy tran sport> yer the new wons look ver nice 00:49:27 <coopserver> <V453000> how could you tell if you dont use them :0 00:50:32 <coopserver> <happy tran sport> i will doo them to mor i just got to fixs sume ov my net werk ferst 00:50:54 <coopserver> <happy tran sport> and then i will doo the new trans 00:51:13 <coopserver> <V453000> that does not make any logical sense what so ever :) but as you want 00:52:06 <coopserver> <happy tran sport> ar i see 00:52:21 <coopserver> <Anson> i don't see yet what the advantage of those trains is, when (with all bonuses) they are slower, have almost the same power and a bit more TE, and are available 10 years after similar medium trains 00:52:52 <coopserver> <V453000> is the difference tha small? 00:52:54 <coopserver> <V453000> that* 00:53:25 <coopserver> *** V453000 has started a new company #12 00:53:26 <coopserver> <Anson> and right at the beginning of a map, it is also no advantage when they cost 4x to buy and need purr tracks at 6x the rail price 00:53:51 <coopserver> <V453000> 1988 is totally relevant to beginning 00:54:39 <coopserver> <V453000> but yeah the medium class is considerably better atm 00:54:41 <coopserver> <JoeSchmoe> It is when you just get started in 1987 00:54:54 <coopserver> <V453000> not an argument JoeSchmoe 00:56:17 <coopserver> <Anson> we had that already yesterday ... I'm mostly not speaking of the beginning of a map, but beginning a new company ... and then it IS important to not spend 5 times more mioney then you have to 00:56:23 <coopserver> <V453000> ANYWAY GN 00:56:26 <coopserver> *** V453000 has left the game (leaving) 00:56:32 <V453000> caps :) 00:56:38 <coopserver> <happy tran sport> gn v 00:56:56 <V453000> you are dumb anson 00:57:27 <coopserver> <Anson> and you are a borg, V ... everything is irrelevant :-) 00:58:05 <coopserver> <Anson> I'm mostly off too now .... CU 00:58:07 <coopserver> *** happy tran sport has joined spectators 00:58:52 <coopserver> <happy tran sport> eney way gn all 00:59:45 <coopserver> *** happy tran sport has left the game (leaving) 01:00:31 <coopserver> *** Anson has left the game (desync error) 01:00:32 <coopserver> *** JoeSchmoe has left the game (desync error) 01:00:32 <coopserver> *** Cameron has left the game (desync error) 01:00:33 <coopserver> *** Game paused (number of players) 01:01:30 <coopserver> *** Game still paused (connecting clients, number of players) 01:01:33 <coopserver> *** JoeSchmoe has joined 01:01:33 <coopserver> *** Game still paused (number of players) 01:01:33 <coopserver> *** Game unpaused (number of players) 01:15:06 <coopserver> *** Game paused (connecting clients) 01:15:10 <coopserver> *** Troy McClure has joined 01:15:11 <coopserver> *** Game unpaused (connecting clients) 01:16:06 <coopserver> *** Troy McClure has left the game (leaving) 01:19:45 <Djanxy> !dl win64 01:19:45 <coopserver> Djanxy: http://binaries.openttd.org/releases/1.3.3-RC1/openttd-1.3.3-RC1-windows-win64.zip 01:21:14 <coopserver> *** Game paused (connecting clients) 01:21:17 <coopserver> *** Djanxy has joined 01:21:17 <coopserver> *** Game unpaused (connecting clients) 01:21:28 <coopserver> <Djanxy> hey joe 01:28:14 <coopserver> <Djanxy> grats ? :D 01:31:00 <coopserver> *** Djanxy has started a new company #3 02:17:45 <coopserver> *** JoeSchmoe has left the game (leaving) 02:45:25 <coopserver> *** Djanxy has joined spectators 02:45:26 <coopserver> *** Game paused (number of players) 02:53:57 <coopserver> *** Game still paused (connecting clients, number of players) 02:54:00 <coopserver> *** JoeSchmoe has joined 02:54:00 <coopserver> *** Game still paused (number of players) 02:54:00 <coopserver> *** Game unpaused (number of players) 03:03:01 <coopserver> *** Djanxy has left the game (general timeout) 03:03:01 <coopserver> *** Djanxy has left the game (connection lost) 03:07:20 <coopserver> *** Game paused (connecting clients) 03:07:26 <coopserver> *** Woodbutcher has joined 03:07:26 <coopserver> *** Game unpaused (connecting clients) 03:07:44 <coopserver> <Woodbutcher> hi 03:08:31 <coopserver> <JoeSchmoe> hi 03:08:34 <coopserver> <JoeSchmoe> whats up 03:08:42 <coopserver> <Woodbutcher> not much you? 03:08:47 <coopserver> <JoeSchmoe> Not much 03:08:55 <coopserver> <Woodbutcher> i always miss the map start 03:09:04 <coopserver> <JoeSchmoe> Me too 03:09:18 <coopserver> <JoeSchmoe> feel free to join my team if you like 03:09:27 <coopserver> <Woodbutcher> thanks 03:15:46 <coopserver> <Woodbutcher> ok I'm off, cya 03:15:49 <coopserver> <JoeSchmoe> Later 03:15:57 <coopserver> *** Woodbutcher has left the game (leaving) 03:21:26 <coopserver> *** Game paused (connecting clients) 03:21:33 <coopserver> *** Slicey has joined 03:21:33 <coopserver> *** Game unpaused (connecting clients) 03:22:01 <coopserver> <JoeSchmoe> Hi 03:22:08 <coopserver> <Slicey> hello! 03:22:56 <coopserver> *** Game paused (connecting clients) 03:23:08 <coopserver> *** Big Meech has joined 03:23:09 <coopserver> *** Game unpaused (connecting clients) 03:23:14 <coopserver> <Slicey> meech :) 03:23:23 <coopserver> <JoeSchmoe> Hi 03:23:25 <coopserver> <Big Meech> yo 03:23:33 <coopserver> *** Big Meech has joined company #1 03:24:02 <coopserver> *** Big Meech has joined spectators 03:24:04 <coopserver> <Big Meech> :) 03:24:07 <coopserver> <Big Meech> Sliceeeeeeeeeeeee 03:24:10 <coopserver> <Slicey> yooooooooooooooooooo 03:24:16 <coopserver> <Big Meech> yooooooooooooooooo! 03:24:31 <coopserver> <Slicey> where to build -,- 03:25:59 <coopserver> <Big Meech> lots of nice places left 03:26:06 <coopserver> <Slicey> im looking :) 03:26:39 <coopserver> <JoeSchmoe> you're also welcome to join me 03:26:49 <coopserver> <Big Meech> :) 03:27:01 <coopserver> <Slicey> :) 03:27:18 <coopserver> *** Slicey has joined company #11 03:27:23 <coopserver> <Big Meech> what a pal 03:27:28 <coopserver> <Slicey> ye man ty :) 03:27:47 <coopserver> <Slicey> if you were talking to me :o 03:28:13 <coopserver> <JoeSchmoe> yup 03:28:16 <coopserver> <JoeSchmoe> anyone 03:28:34 <coopserver> <Slicey> hm 03:29:02 <coopserver> <Slicey> hey at sign !Goods is there a station for goods? 03:29:17 <coopserver> <JoeSchmoe> Yes just made one 03:29:22 <coopserver> <Slicey> good :) 03:29:25 <coopserver> <JoeSchmoe> Grunpool 03:29:36 <coopserver> <JoeSchmoe> Goods or Food can go there 03:33:04 <coopserver> <Slicey> hey meech' 03:34:42 <coopserver> *** Game paused (connecting clients) 03:34:45 <coopserver> *** Djanxy has joined 03:34:45 <coopserver> *** Game unpaused (connecting clients) 03:35:01 <coopserver> <Djanxy> ello 03:35:07 <coopserver> <Slicey> yo 03:35:07 <coopserver> <JoeSchmoe> hi 03:35:09 <coopserver> <Djanxy> and wooooooooooooo to you Meech 03:35:23 <coopserver> *** Djanxy has joined company #3 03:36:25 <coopserver> <Slicey> hm goods seems to be the biggest money maker 03:36:32 <coopserver> <Djanxy> yeah 03:36:38 <coopserver> <Big Meech> yo djdj 03:36:51 <coopserver> <Slicey> since its the highest payment in a short time 03:39:16 <coopserver> <JoeSchmoe> what do you want to do? seperate the drop and pick at the sawmill? 03:39:34 <coopserver> <Slicey> well you have trains drop refit 03:39:48 <coopserver> <JoeSchmoe> yeah 03:39:55 <coopserver> <JoeSchmoe> it can be reworked if you want 03:40:09 <coopserver> <Slicey> na its ok 03:40:34 <coopserver> <Slicey> im thinking how to make the drop off more efficent 03:40:45 <coopserver> <JoeSchmoe> ok 03:41:29 <coopserver> <JoeSchmoe> I'm going to make another goods drop point at frudworth, for the trains headed that way 03:41:38 <coopserver> <Slicey> alright sounds good 03:42:46 <coopserver> <Djanxy> think you guys are missing a connection - just had an oil trains turn around at the sawmill 03:42:54 <coopserver> <Djanxy> train* 03:43:17 <coopserver> <Djanxy> they cant pass that on the way south 03:43:27 <coopserver> <JoeSchmoe> easy fix 03:43:35 <coopserver> <Slicey> lol :D 03:43:41 <coopserver> <JoeSchmoe> done 03:43:47 <coopserver> <Djanxy> the other way 03:43:58 <coopserver> <JoeSchmoe> ok 03:44:01 <coopserver> <JoeSchmoe> also easy 03:46:04 <coopserver> <Slicey> with low traffic this works 03:46:10 <coopserver> <Slicey> its cheaper 03:46:12 <coopserver> <JoeSchmoe> yup 03:46:20 <coopserver> <Djanxy> :P 03:48:31 <coopserver> *** Djanxy has joined spectators 03:49:15 <coopserver> <JoeSchmoe> What's mubourne heights for? 03:49:20 <coopserver> <Slicey> food pick up 03:49:24 <coopserver> <JoeSchmoe> ok 03:49:35 <coopserver> <Slicey> it reaches with that little third station' 03:49:41 <coopserver> <JoeSchmoe> yup 03:52:43 <coopserver> *** Big Meech has left the game (general timeout) 03:52:43 <coopserver> *** Big Meech has left the game (connection lost) 04:11:54 <coopserver> <Slicey> joe can u copy train 8 04:11:59 <coopserver> <Slicey> it was blocing main line 04:12:04 <coopserver> <Slicey> blocking* 04:12:37 *** Mark has quit IRC 04:12:56 <coopserver> <JoeSchmoe> It should be fine now 04:13:01 <coopserver> <Slicey> alright 04:13:19 *** Mark has joined #openttdcoop.stable 04:13:20 *** Webster sets mode: +o Mark 04:13:43 <coopserver> <JoeSchmoe> I made a goods pickup at the refinery and switch stations due to what was in the catchment area 04:13:58 <coopserver> <Slicey> sounds good 04:15:30 <coopserver> <JoeSchmoe> Feel free to get rid of any sharp corners now... I had them early on when even minimal terraforming was too expenisive compared to cash 04:15:41 <coopserver> <Slicey> ill take a look :) 04:16:10 <coopserver> <Slicey> hey joe can u look at the sawmill will this work? 04:16:31 <coopserver> <Slicey> urgh 04:17:18 <coopserver> <Slicey> oh duh 04:17:23 <coopserver> <Slicey> they have to pick up 04:17:47 <coopserver> <JoeSchmoe> yeah shouldn't be a need 04:18:04 <coopserver> <JoeSchmoe> I like the X though, in case a platform is taken in between 04:18:14 <coopserver> <Slicey> ty 04:19:16 <coopserver> <Slicey> and i added a third station for pick up 04:19:31 <coopserver> <JoeSchmoe> Great 04:27:53 <coopserver> <Slicey> i adjusted the mainline 04:28:26 <coopserver> <JoeSchmoe> sounds good 04:29:40 <coopserver> <Slicey> joe check the oil drop 04:30:02 <coopserver> <JoeSchmoe> hmm 04:30:07 <coopserver> <JoeSchmoe> reverser isn't working 04:30:42 <coopserver> <Slicey> there ya go 04:30:46 <coopserver> <JoeSchmoe> thanks 04:30:50 <coopserver> <JoeSchmoe> i'm new at them 04:31:03 <coopserver> <Slicey> its all good its kinky but works 04:31:34 <coopserver> <JoeSchmoe> I could force all trains into a depot instead 04:31:35 <coopserver> <Djanxy> you can replace the entry signal with a block signal, and then you dont need the combo on the reverser 04:31:52 <coopserver> <JoeSchmoe> ah 04:32:00 <coopserver> <Djanxy> but entry makes them wait outside 04:32:15 <coopserver> <Djanxy> just a bit simplified :D 04:32:15 <coopserver> <JoeSchmoe> that makes sense 04:33:45 <coopserver> <JoeSchmoe> I'm still pretty new to the more advanced stuff 04:34:31 <coopserver> <Djanxy> im starting to get the simple end of the advanced stuff :D 04:34:41 <coopserver> <Slicey> :D 04:35:21 <coopserver> <Djanxy> it's also a nice thing to have an escape for lost trains in the overflow 04:35:27 <coopserver> <Slicey> exactly 04:36:12 <coopserver> <Djanxy> but it has to be made in a way so the train can not take the exit track from the reverser, cause then it will prefer to do that instead of going into the depot 04:36:26 <coopserver> <Djanxy> as it can now 04:36:34 <coopserver> <JoeSchmoe> like that (at the oil pickup 04:36:43 <coopserver> <Slicey> yes 04:36:55 <coopserver> <Slicey> but that reverser can take the little amount of traffic 04:37:14 <coopserver> <Djanxy> now a train in the reverser will take the exit rather than depot 04:37:35 <coopserver> <Slicey> hm 04:37:54 <coopserver> *** Djanxy has joined company #3 04:38:28 <coopserver> <JoeSchmoe> how about that 04:38:44 <coopserver> <Djanxy> that should work 04:39:25 <coopserver> <Slicey> jow i was thinking getting the steel industry 04:39:30 <coopserver> <Slicey> good money 04:39:34 <coopserver> *** Game paused (connecting clients) 04:39:34 <coopserver> <JoeSchmoe> go for it 04:39:39 <coopserver> <JoeSchmoe> we need steel 04:39:42 <coopserver> <JoeSchmoe> and a factory 04:39:44 <coopserver> *** Cameron has joined 04:39:44 <coopserver> *** Game unpaused (connecting clients) 04:40:03 <coopserver> <Slicey> at sign !factory 04:40:31 <coopserver> <JoeSchmoe> hmm kind crowded 04:40:49 <coopserver> <Slicey> or near Baningworth 04:40:50 <coopserver> <Djanxy> check !this 04:41:01 <coopserver> <Djanxy> most compact way to do it 04:41:15 <coopserver> <JoeSchmoe> check my factory pick 04:41:21 *** Mark has quit IRC 04:41:33 <coopserver> <Slicey> where 04:41:42 <coopserver> <Slicey> thats the one i meant a:P 04:41:46 <coopserver> <JoeSchmoe> sign 04:41:49 <coopserver> <Slicey> ill start with copper 04:42:13 <coopserver> <JoeSchmoe> sounds good 04:42:45 <coopserver> <Djanxy> entry signal at factory pick 04:43:07 <coopserver> <Djanxy> or drop or whatever it is :D 04:43:14 <coopserver> <Slicey> :) 04:43:24 <coopserver> <Djanxy> at that overflow at least - so it wont sork 04:43:38 <coopserver> <Djanxy> work* 04:43:40 <coopserver> <JoeSchmoe> Djanxy? don't you need the full arrow on your reverser @ !this 04:43:45 <coopserver> <Djanxy> ye 04:43:52 <coopserver> <Djanxy> couldnt make it there at the water :D 04:43:59 <coopserver> <Djanxy> misscalctlated :) 04:44:04 <coopserver> <JoeSchmoe> oh ok 04:45:10 <coopserver> <Djanxy> but you can easily do it that way at the oil, just move the reverser forward one tile 04:45:20 <coopserver> <Djanxy> yup 04:45:35 <coopserver> <JoeSchmoe> does that work? 04:45:40 <coopserver> <Djanxy> yup 04:45:59 <coopserver> <JoeSchmoe> thanks 04:46:11 <coopserver> <Djanxy> most important is that it cant take exit from reverser 04:46:31 <coopserver> <JoeSchmoe> yeah that was my super ugly fix 04:46:33 <coopserver> <Djanxy> and that no entry signal is used :D 04:46:52 <coopserver> <JoeSchmoe> gotta learn by trying 04:47:13 <coopserver> <Djanxy> that's how i learned how not to build it :D 04:47:56 <coopserver> <JoeSchmoe> I like the reverser because they put a depot near the station if you ever need to add more trains 04:48:22 <coopserver> <Djanxy> yup 04:48:35 <coopserver> <JoeSchmoe> So when is the public server game going to start? 04:48:47 <coopserver> <Cameron> idk 04:48:50 <coopserver> <Djanxy> and pretty crucial with the overflow when even one waiting train can jam the line 04:48:57 <coopserver> <Djanxy> i think tomorrow 04:49:02 <coopserver> <Djanxy> the PSG 04:49:45 <coopserver> <Djanxy> it's open for submitting plans if you have one :D 04:49:45 <coopserver> <JoeSchmoe> I sometimes get frustrated here, since they always seem to reset it when I'm at work 04:49:58 <coopserver> <Cameron> lol, same 04:50:00 <coopserver> <JoeSchmoe> then I join in on whatever land is left 50 years later 04:50:41 <coopserver> <JoeSchmoe> I wish there were two or three seperate servers that each ran say 8-12 hours a day 04:50:55 <coopserver> <JoeSchmoe> on a rotation 04:53:11 <coopserver> <Cameron> yay, ships :P 04:56:46 <coopserver> <Slicey> i have started work on the factory 04:57:15 <coopserver> <JoeSchmoe> drop refit and pick? 04:57:17 <coopserver> <Djanxy> please tell me if you want me to stop pointing out stuff in you network 04:57:21 <coopserver> <Slicey> yea 04:57:36 <coopserver> <Slicey> not you dj 04:57:40 <coopserver> <JoeSchmoe> I don't mind 04:57:49 <coopserver> <Slicey> me 2 04:57:52 <coopserver> <Djanxy> im just bored :D 05:06:26 <coopserver> <Djanxy> you sohuld be careful with curvelengths - the engine and TL you are using atm requires 3 tiles on straight and 2.5 tiles on diagonals to maintain full speed 05:06:51 <coopserver> <Djanxy> so like !this makes trains slow down 05:06:53 <coopserver> <JoeSchmoe> yes, there maybe some lingering probs 05:07:12 <coopserver> <JoeSchmoe> they are from the start when terraforming was expense compared to money 05:07:15 <coopserver> <Djanxy> yeah sure 05:07:27 <coopserver> <Djanxy> just you are aware then it's fine :) 05:07:28 <coopserver> <JoeSchmoe> notice any spots in particular? 05:07:34 <coopserver> <Djanxy> !this 05:08:07 <coopserver> <Slicey> later project :P 05:08:14 <coopserver> <JoeSchmoe> i'll fix it 05:08:26 <coopserver> <Djanxy> on one near sawmill, but they dont reach full speed before that so doesnt really matter - later generations might tho 05:08:36 <coopserver> <Djanxy> on = and 05:08:46 <coopserver> <Slicey> that was my plan wait for idk slugs 05:09:02 <coopserver> <Djanxy> ah ye slugs are different ;) 05:11:30 <coopserver> <JoeSchmoe> the one at the sawmill 05:11:49 <coopserver> <JoeSchmoe> are you talking about the far right platform exit? 05:11:57 <coopserver> <Djanxy> yeah 05:12:03 <coopserver> <Slicey> thats for overflow 05:12:10 <coopserver> <Slicey> because of the refir 05:12:13 <coopserver> <Slicey> refit* 05:12:32 <coopserver> <Slicey> if needed slugs will take acre of that :) 05:12:35 <coopserver> <Slicey> care* 05:12:52 <coopserver> <Djanxy> fixed now i see :D 05:12:55 <coopserver> <JoeSchmoe> fixes 05:13:11 <coopserver> *** Djanxy has joined spectators 05:13:17 <coopserver> <JoeSchmoe> yeah, just moved things slightly 05:13:31 <coopserver> <JoeSchmoe> i started thinking i was going to do TL7 05:13:42 <coopserver> <Slicey> hm 05:13:42 <coopserver> <JoeSchmoe> but dropped it back to TL 3 05:14:02 <coopserver> <Slicey> hey you think you could help me set up a factory route 05:14:07 <coopserver> <JoeSchmoe> thats ppart of the reason I had longer area in front of that 05:14:13 <coopserver> <JoeSchmoe> sure 05:14:13 <coopserver> <Slicey> but idk if we want to refit 05:14:14 <coopserver> <JoeSchmoe> from where? 05:14:29 <coopserver> <Slicey> anywhere 05:14:41 <coopserver> <Slicey> goods=$$$$ 05:14:49 <coopserver> <JoeSchmoe> might come at it from both directions 05:15:01 <coopserver> <JoeSchmoe> I'm thinking lets skip the refit 05:15:06 <coopserver> <Slicey> alright 05:15:16 <coopserver> <JoeSchmoe> we have plenty of $ to do it split 05:15:22 <coopserver> <Slicey> yup 05:16:58 <coopserver> <Slicey> so where do you want the route to be? 05:17:23 <coopserver> <JoeSchmoe> I'm bringing it from grunpool 05:17:32 <coopserver> <JoeSchmoe> splitting the city 05:19:14 <coopserver> <JoeSchmoe> wheres the station 05:20:05 <coopserver> <Slicey> wait 05:20:49 <coopserver> <Slicey> how about this? 05:21:05 <coopserver> <Slicey> i know we need an exit 05:21:13 <coopserver> <JoeSchmoe> ok 05:21:14 <coopserver> <Slicey> just the thought though 05:23:46 <coopserver> <Slicey> ahh :) 05:32:46 <coopserver> <Slicey> what you working on joe? 05:33:00 <coopserver> <JoeSchmoe> connecting some more raws 05:33:32 <coopserver> <Slicey> nice 05:42:38 <coopserver> *** Game paused (connecting clients) 05:42:49 <coopserver> *** Player has joined 05:42:50 <coopserver> *** Player has started a new company #12 05:42:50 <coopserver> Player: Please change your name before joining/starting a company 05:42:50 <coopserver> *** Game unpaused (connecting clients) 05:42:51 <coopserver> *** Player has joined spectators 05:43:33 <coopserver> <Player> !rules 05:43:33 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 05:44:20 <coopserver> *** Player has left the game (leaving) 05:45:29 <coopserver> <JoeSchmoe> cleaned up that exit 05:45:34 <coopserver> <Slicey> ty :) 05:45:55 <coopserver> <JoeSchmoe> too long of a drive on left for my liking 05:46:33 <coopserver> <JoeSchmoe> any reason for station length 4? 05:46:51 <coopserver> <Slicey> nope 05:46:57 <coopserver> <Slicey> just incase 05:51:07 <coopserver> <Slicey> hey joe can u check trains 50,51,12 05:58:06 <coopserver> <JoeSchmoe> take a look at food pickup 05:58:12 <coopserver> *** Cameron has left the game (leaving) 05:58:14 <coopserver> <Slicey> i like it 05:58:26 <coopserver> <Slicey> i made some double bridges 05:58:38 <coopserver> <JoeSchmoe> i see 06:07:35 <coopserver> *** Djanxy has joined company #3 06:08:36 <coopserver> <Slicey> poor dj 06:08:46 <coopserver> <Djanxy> huh 06:08:49 <coopserver> <Slicey> forest all under 150 :( 06:09:01 <coopserver> <Djanxy> ah 06:10:09 <coopserver> <Djanxy> im off, have fun 06:10:23 <coopserver> *** Djanxy has left the game (leaving) 06:10:58 <coopserver> <Slicey> alright joe im off too ill be on later! 06:11:01 <coopserver> <Slicey> cya 06:11:02 <coopserver> *** Slicey has left the game (leaving) 06:18:59 <coopserver> *** Game paused (connecting clients) 06:19:05 <coopserver> *** Slicey has joined 06:19:05 <coopserver> *** Game unpaused (connecting clients) 06:19:21 <coopserver> <Slicey> joe u still here? 06:19:47 <coopserver> *** Slicey has joined company #11 06:22:28 <coopserver> <JoeSchmoe> still there slicey? 06:22:32 <coopserver> <Slicey> yes 06:22:33 <coopserver> <Slicey> im back 06:22:38 <coopserver> <Slicey> for a longggggg time :) 06:22:44 <coopserver> <JoeSchmoe> switch to electric rail? 06:22:51 <coopserver> <Slicey> was thinking the same 06:23:03 <coopserver> <Slicey> what kind of trains though 06:23:23 <coopserver> <JoeSchmoe> Why don't we do clean purr, for universal 06:23:35 <coopserver> <Slicey> alright 06:24:03 <coopserver> <JoeSchmoe> then what trains is a different decision 06:24:37 <coopserver> <Slicey> ok 06:24:41 <coopserver> <Slicey> so the trains 06:26:17 <coopserver> <JoeSchmoe> what do you recommend? 06:26:38 <coopserver> <Slicey> hm doesnt rly matter this network is flexable 06:28:01 <coopserver> <JoeSchmoe> i'm not really familiar with these trains at maglev 06:28:52 <coopserver> <JoeSchmoe> Biometric Horse? Medium Maglev? 06:29:06 <coopserver> <Slicey> sure 06:30:32 <coopserver> <Slicey> so fast :P 06:30:37 <coopserver> <JoeSchmoe> i think i set all to replace 06:30:41 <coopserver> <JoeSchmoe> bye bye cash 06:31:22 <coopserver> <Slicey> lol 06:31:50 <coopserver> <JoeSchmoe> keep an eye out for jams 06:31:58 <coopserver> <Slicey> we will need more trains since they hold less cargo 06:32:24 <coopserver> <JoeSchmoe> thats ok 06:36:50 <coopserver> <Slicey> now we can add more industries 06:39:33 <coopserver> <JoeSchmoe> 4 trains to go 06:40:29 <coopserver> <JoeSchmoe> ok i think we are all maglev 06:40:34 <coopserver> <Slicey> nice 06:40:37 <coopserver> <Slicey> so smooth 06:40:39 <coopserver> <Slicey> no clogs 06:43:12 <coopserver> *** JoeSchmoe has left the game (desync error) 06:43:28 <coopserver> *** Game paused (connecting clients) 06:43:31 <coopserver> *** JoeSchmoe has joined 06:43:32 <coopserver> *** Game unpaused (connecting clients) 06:43:46 <coopserver> <JoeSchmoe> sync error 06:43:53 <coopserver> <Slicey> ah 06:44:29 <coopserver> <Slicey> look at profit graph 06:44:46 <coopserver> <JoeSchmoe> wow, nice spike 06:48:09 <coopserver> *** Slicey has left the game (general timeout) 06:48:09 <coopserver> *** Slicey has left the game (connection lost) 06:48:10 <coopserver> *** JoeSchmoe has left the game (general timeout) 06:48:11 <coopserver> *** JoeSchmoe has left the game (connection lost) 06:48:11 <coopserver> *** Game paused (number of players) 06:50:42 *** XeryusTC has quit IRC 06:50:46 *** SmatZ has quit IRC 06:51:15 *** Maraxus has joined #openttdcoop.stable 06:51:15 *** ChanServ sets mode: +o Maraxus 06:53:30 <coopserver> *** Game still paused (connecting clients, number of players) 06:53:33 <coopserver> *** JoeSchmoe has joined 06:53:33 <coopserver> *** Game still paused (number of players) 06:53:33 <coopserver> *** Game unpaused (number of players) 06:53:35 *** SmatZ has joined #openttdcoop.stable 06:54:12 <coopserver> *** Game paused (connecting clients) 06:54:17 <coopserver> *** Slicey has joined 06:54:17 <coopserver> *** Game unpaused (connecting clients) 06:54:21 <coopserver> <JoeSchmoe> wb 06:54:26 <coopserver> <Slicey> my b 06:54:30 <coopserver> <Slicey> stupid internet 06:54:33 <coopserver> <Slicey> and ty 06:54:41 <coopserver> <JoeSchmoe> nah the server went down i think 06:54:45 <coopserver> <JoeSchmoe> i got kicked too 06:54:51 <coopserver> <Slicey> ok 06:55:05 *** XeryusTC has joined #openttdcoop.stable 06:55:05 *** ChanServ sets mode: +o XeryusTC 06:55:50 <coopserver> *** JoeSchmoe has left the game (general timeout) 06:55:51 <coopserver> *** JoeSchmoe has left the game (connection lost) 06:55:52 <coopserver> *** Game paused (number of players) 06:55:52 <coopserver> *** Slicey has left the game (general timeout) 06:55:52 <coopserver> *** Slicey has left the game (connection lost) 06:57:37 *** XeryusTC has quit IRC 06:59:58 *** Djanxy has quit IRC 07:04:53 *** V453000 has quit IRC 07:05:05 *** V453000 has joined #openttdcoop.stable 07:05:05 *** XeryusTC has joined #openttdcoop.stable 07:05:06 *** ChanServ sets mode: +o XeryusTC 07:05:06 *** ChanServ sets mode: +o V453000 07:06:01 <coopserver> *** Game still paused (connecting clients, number of players) 07:06:04 <coopserver> *** JoeSchmoe has joined 07:06:04 <coopserver> *** Game still paused (number of players) 07:06:05 <coopserver> *** Game unpaused (number of players) 07:07:09 <coopserver> *** Game paused (connecting clients) 07:07:14 <coopserver> *** Slicey has joined 07:07:14 <coopserver> *** Game unpaused (connecting clients) 07:07:30 <coopserver> <JoeSchmoe> same thing 07:07:35 <coopserver> <Slicey> weird 07:07:40 <coopserver> <JoeSchmoe> i'm trying to improve the sawmill 07:07:47 <coopserver> *** Slicey has joined company #11 07:07:52 <coopserver> <JoeSchmoe> if i get disconnected again I'm going to bed 07:08:06 <coopserver> <Slicey> alright u going to be on tomorrow? 07:08:17 <coopserver> <JoeSchmoe> should be 07:08:36 <coopserver> <JoeSchmoe> but feel free to run the company as you like 07:20:19 <coopserver> <Slicey> we need more grain lovestock and fruit 07:20:23 <coopserver> <Slicey> livestock* 07:20:44 <coopserver> <JoeSchmoe> more trains 07:20:51 <coopserver> <JoeSchmoe> or more raw 07:21:00 <coopserver> <Slicey> raw 07:22:58 <coopserver> <Slicey> not a bad netwerk :) 07:23:04 <coopserver> <JoeSchmoe> nope 07:23:15 <coopserver> <JoeSchmoe> i'm trying to tidy a few things up 07:23:26 <coopserver> <Slicey> i might get into steel 07:47:46 <coopserver> *** Game paused (connecting clients) 07:47:47 *** Maraxus has quit IRC 07:47:53 <coopserver> *** Cameron has joined 07:47:54 <coopserver> *** Game unpaused (connecting clients) 07:51:30 <coopserver> <JoeSchmoe> new fruit connected 07:51:41 <coopserver> <Slicey> nice i connected a rubber plantaion also 07:54:22 <coopserver> *** Game paused (connecting clients) 07:54:32 <coopserver> *** RTM has joined 07:54:32 <coopserver> *** Game unpaused (connecting clients) 07:54:49 <coopserver> <Slicey> hiya 07:59:52 <coopserver> <Slicey> alright im off cya later 07:59:54 <coopserver> <Slicey> have fun 08:00:10 <coopserver> *** Slicey has left the game (leaving) 08:14:27 <coopserver> *** RTM has left the game (leaving) 08:36:25 <coopserver> *** JoeSchmoe has left the game (leaving) 10:00:33 <coopserver> *** Game paused (connecting clients) 10:00:38 <coopserver> *** SoleOfSoetoro has joined 10:00:38 <coopserver> *** Game unpaused (connecting clients) 10:01:37 <coopserver> *** SoleOfSoetoro has left the game (leaving) 10:23:58 *** GriffinOnwtwo has joined #openttdcoop.stable 10:24:18 *** GriffinOneTwo has joined #openttdcoop.stable 10:24:46 <coopserver> *** Game paused (connecting clients) 10:24:58 <coopserver> *** GriffinOneTwo has joined 10:25:00 <coopserver> *** Game unpaused (connecting clients) 10:25:24 <coopserver> *** GriffinOneTwo has joined spectators 10:25:44 <coopserver> *** GriffinOneTwo has joined company #2 10:50:14 *** Jam35 has joined #openttdcoop.stable 10:50:47 *** Jam35 has left #openttdcoop.stable 10:51:03 *** Jam35 has joined #openttdcoop.stable 10:51:03 *** ChanServ sets mode: +o Jam35 11:36:16 *** Maraxus has joined #openttdcoop.stable 11:36:16 *** ChanServ sets mode: +o Maraxus 11:42:56 *** skyem123 has joined #openttdcoop.stable 11:46:24 *** Maraxus has quit IRC 11:53:03 <coopserver> *** Game paused (connecting clients) 11:53:09 <coopserver> *** happy tran sport has joined 11:53:09 <coopserver> *** Game unpaused (connecting clients) 11:54:46 <coopserver> *** happy tran sport has joined company #1 11:55:09 <coopserver> *** happy tran sport has joined spectators 11:56:28 <coopserver> *** happy tran sport has left the game (leaving) 12:08:13 <coopserver> *** Game paused (connecting clients) 12:08:17 <coopserver> *** Vinnie has joined 12:08:17 <coopserver> *** Game unpaused (connecting clients) 12:08:28 <coopserver> <Vinnie> hello 12:08:44 <coopserver> <GriffinOneTwo> ~ 12:08:59 <coopserver> <Vinnie> curly line to you, sir 12:09:07 <coopserver> <GriffinOneTwo> its a wave 12:10:32 <coopserver> <Vinnie> this is a door thats not level 12:10:33 <coopserver> <Vinnie> / 12:10:58 <coopserver> <GriffinOneTwo> | mine is straight 12:11:08 <coopserver> <Vinnie> | 12:40:19 <coopserver> *** Game paused (connecting clients) 12:40:22 <coopserver> *** Player has joined 12:40:23 <coopserver> *** Player has started a new company #12 12:40:23 <coopserver> Player: Please change your name before joining/starting a company 12:40:23 <coopserver> *** Game unpaused (connecting clients) 12:40:24 <coopserver> *** Player has joined spectators 12:41:47 <coopserver> *** Player has changed his/her name to Bmob 12:42:27 <coopserver> *** Bmob has started a new company #12 12:43:35 *** Maraxus has joined #openttdcoop.stable 12:43:35 *** ChanServ sets mode: +o Maraxus 12:46:28 *** happy_ has joined #openttdcoop.stable 12:48:07 *** ODM has joined #openttdcoop.stable 12:48:07 *** ChanServ sets mode: +o ODM 12:52:12 <coopserver> *** Bmob has left the game (leaving) 13:02:32 <coopserver> *** Vinnie has started a new company #12 13:07:08 <coopserver> <Vinnie> holy shit 13:11:07 <skyem123> wh 13:11:10 <skyem123> what? 13:11:26 <coopserver> <Vinnie> trains are expencive with the inflation on 13:11:30 <coopserver> <Vinnie> 500k 13:13:32 <coopserver> *** Vinnie has joined spectators 13:24:36 <coopserver> *** Game paused (connecting clients) 13:24:40 <coopserver> *** Groninger has joined 13:24:40 <coopserver> *** Game unpaused (connecting clients) 13:24:51 <coopserver> <Groninger> hey 13:25:18 <coopserver> <GriffinOneTwo> ~ 13:41:59 <coopserver> *** Game paused (connecting clients) 13:42:01 <coopserver> *** V453000 has joined 13:42:01 <coopserver> *** Game unpaused (connecting clients) 13:42:07 <coopserver> <V453000> meow 13:42:13 <coopserver> <GriffinOneTwo> ~ 13:43:14 <coopserver> *** V453000 has left the game (leaving) 13:43:36 <coopserver> *** Game paused (connecting clients) 13:43:55 <coopserver> *** Big Meech has joined 13:43:55 <coopserver> *** Game unpaused (connecting clients) 13:44:57 <V453000> hy meech 13:45:03 <coopserver> <Big Meech> yoyo 13:45:44 <coopserver> <Big Meech> :D 13:46:54 <coopserver> *** Big Meech has left the game (general timeout) 13:46:54 <coopserver> *** Big Meech has left the game (connection lost) 13:51:38 <coopserver> *** Game paused (connecting clients) 13:51:47 <coopserver> *** happy tran sport has joined 13:51:47 <coopserver> *** Game unpaused (connecting clients) 13:54:31 <coopserver> <happy tran sport> cameron your food drop of dus not doo food 13:54:42 <coopserver> <happy tran sport> hi all 13:54:49 <coopserver> <Groninger> hey happy 14:04:25 <coopserver> <Vinnie> hello 14:04:31 <coopserver> <happy tran sport> hi 14:04:34 <coopserver> <Groninger> hey vinnie 14:04:39 <coopserver> <Vinnie> ` 14:04:47 <coopserver> <happy tran sport> how things vinnie 14:04:54 <coopserver> <Vinnie> im good and you? 14:04:59 <coopserver> *** Vinnie has joined company #12 14:05:02 <coopserver> <happy tran sport> good 14:05:47 <coopserver> *** Game paused (connecting clients) 14:05:50 <coopserver> *** V453000 has joined 14:05:50 <coopserver> *** Game unpaused (connecting clients) 14:05:51 <coopserver> <V453000> mu 14:05:58 <coopserver> <Groninger> hi 14:05:58 <coopserver> <happy tran sport> hi 14:05:59 <coopserver> <Vinnie> beef 14:06:05 <skyem123> hello! 14:06:20 *** Djanxy has joined #openttdcoop.stable 14:07:56 <coopserver> <Vinnie> why am i even trying 14:08:02 <coopserver> <Groninger> :P 14:08:08 <skyem123> ? 14:08:10 <coopserver> *** Vinnie has joined spectators 14:08:38 <coopserver> <Vinnie> my trains dont earn enough for running cost + property maintaince let alone the loan interest 14:08:45 <coopserver> <Groninger> need money? 14:08:49 <skyem123> ah 14:08:58 <coopserver> <Vinnie> no i need skills 14:09:08 <coopserver> <Groninger> too bad, got none of those:P 14:12:58 <coopserver> *** Game paused (connecting clients) 14:13:00 <coopserver> *** Djanxy has joined 14:13:00 <coopserver> *** Game unpaused (connecting clients) 14:26:17 <coopserver> <happy tran sport> gronninger 2 ov your forest has gon 14:26:27 <coopserver> <Groninger> O.o 14:26:32 <coopserver> <Groninger> dafuq 14:26:57 <coopserver> <Groninger> all that work for nothing 14:39:42 <coopserver> *** V453000 has left the game (leaving) 14:42:27 <coopserver> *** Cameron has left the game (general timeout) 14:42:27 <coopserver> *** Cameron has left the game (connection lost) 15:03:44 <coopserver> *** Djanxy has joined spectators 15:10:56 <coopserver> *** Djanxy has left the game (leaving) 15:13:17 <coopserver> *** happy tran sport has left the game (leaving) 15:24:51 <coopserver> *** Game paused (connecting clients) 15:24:55 <coopserver> *** Arexander has joined 15:24:56 <coopserver> *** Game unpaused (connecting clients) 15:34:32 <coopserver> *** Groninger has left the game (general timeout) 15:34:32 <coopserver> *** Groninger has left the game (connection lost) 15:38:13 <coopserver> *** Game paused (connecting clients) 15:38:21 <coopserver> *** happy tran sport has joined 15:38:21 <coopserver> *** Game unpaused (connecting clients) 15:40:01 <coopserver> <Vinnie> alarm!!!! 15:40:13 <coopserver> <Arexander> o.O 15:40:15 <coopserver> <Vinnie> its a good time to start with beer 15:40:41 <V453000> per usual 15:40:46 <V453000> you dont need an alarm for that 15:41:40 <coopserver> <Arexander> Aaand, Groningen is dead 15:42:23 <coopserver> <Vinnie> oh the jam? 15:42:38 <coopserver> <Arexander> It's quite the sight 15:42:48 <coopserver> <Vinnie> well lets fix it 15:42:56 <coopserver> <Vinnie> brb 15:43:00 <coopserver> *** Vinnie has left the game (leaving) 15:44:28 <coopserver> *** Game paused (connecting clients) 15:44:34 <coopserver> *** Vinnie has joined 15:44:34 <coopserver> *** Game unpaused (connecting clients) 15:44:46 *** Maraxus has quit IRC 15:45:22 *** Vinnie_nl has joined #openttdcoop.stable 15:45:22 *** ChanServ sets mode: +o Vinnie_nl 15:45:34 <Vinnie_nl> !rcon move 178 6 15:45:35 <coopserver> *** Vinnie has joined company #6 15:46:38 <coopserver> <Arexander> Yay! 15:46:44 <coopserver> <Vinnie> its a bit wrong 15:47:16 <coopserver> <Arexander> Well it solved the problem for now 15:49:30 <coopserver> <Vinnie> 10 bucks that his steel pickup jams next 15:49:35 <coopserver> <Arexander> Haha 15:50:15 <coopserver> *** Game paused (connecting clients) 15:50:20 <coopserver> *** Vinnie has joined spectators 15:50:21 <coopserver> *** Woodbutcher has joined 15:50:21 <coopserver> *** Game unpaused (connecting clients) 15:50:26 <coopserver> <happy tran sport> hi wood 15:50:32 <coopserver> <Woodbutcher> hi happy 15:50:35 <coopserver> <Woodbutcher> how goes it? 15:50:41 <coopserver> <happy tran sport> good 15:50:47 <coopserver> <happy tran sport> how things 15:50:53 <coopserver> <Woodbutcher> good too, thanks 15:51:57 <coopserver> <Arexander> Huh, clipping error at JoeSchmoe's HQ for me =/ 15:52:19 <coopserver> <Vinnie> opengfx? 15:52:22 <coopserver> <Woodbutcher> with the bridge? 15:52:33 <coopserver> <Arexander> Yeah, OpenGFX 15:52:41 <coopserver> <Woodbutcher> looks ok to me 15:52:48 <coopserver> <Arexander> The building is missing a chunk at the E part of it 15:52:58 <coopserver> <Arexander> The part with the parking lot 15:53:09 <coopserver> <Arexander> It clips onto the building itself 15:53:19 <coopserver> <Woodbutcher> oh right, i see that now 15:53:40 <coopserver> <Arexander> It's weird 15:54:32 <coopserver> <Woodbutcher> joe's got a bit of a queue 15:54:42 <coopserver> <Arexander> Yeah 15:54:45 <coopserver> <Arexander> At least it's not jammed 15:55:02 <coopserver> <Woodbutcher> yup 15:56:01 <coopserver> <Vinnie> TL 1 isnt going to make money to support a company does it? 15:56:10 <coopserver> <Arexander> Don't thinkso 15:56:43 <coopserver> <Arexander> IIRC someone tried it the last time was here (maybe a year ago) and it didn't work out 15:57:14 <coopserver> *** Vinnie has joined company #12 15:58:47 <coopserver> *** Vinnie has joined spectators 15:58:57 <coopserver> *** Vinnie has joined company #12 15:58:59 <coopserver> <Woodbutcher> gotta go, cyas 15:59:02 <coopserver> <happy tran sport> bb 15:59:03 <coopserver> *** Vinnie has joined spectators 15:59:03 <coopserver> <Arexander> See ya! 15:59:05 <coopserver> <Vinnie> cya 15:59:08 <coopserver> *** Woodbutcher has left the game (leaving) 16:01:00 <coopserver> *** Vinnie has started a new company #12 16:05:37 <coopserver> <Arexander> I fail to see the point to have the NE-SW rail bit on the upper platform of Tadwood 16:06:23 <coopserver> <Vinnie> what part? 16:06:48 <coopserver> <Arexander> The NE-SW part after the signal of the upper platform at Tadwood 16:07:19 <coopserver> <Vinnie> that one? 16:07:21 <coopserver> <Arexander> Ya 16:07:27 <coopserver> <Vinnie> that was wrong indeed 16:07:41 <coopserver> <Vinnie> not that a train will use it 16:07:44 <coopserver> <Arexander> Yeah 16:07:52 <coopserver> <Arexander> Was just wondering =D 16:08:05 <coopserver> *** Game paused (connecting clients) 16:08:08 <coopserver> *** V453000 has joined 16:08:08 <coopserver> *** Game unpaused (connecting clients) 16:08:09 <coopserver> <V453000> mu 16:08:17 <coopserver> <happy tran sport> hi 16:08:21 <coopserver> <Arexander> Heya 16:08:34 <coopserver> <Vinnie> damnit 16:09:17 <coopserver> <Arexander> Heh, locals disapproving of your railroading needs? =D 16:09:30 <coopserver> <Vinnie> yeah already 16:10:31 <coopserver> *** V453000 has left the game (leaving) 16:11:50 <coopserver> <Arexander> Those are huge buses 16:11:51 <coopserver> <Vinnie> awesome 16:13:04 <coopserver> <Vinnie> ah this is more like making money 16:13:13 <coopserver> <Arexander> =D 16:14:35 <coopserver> <Arexander> I think you fixed Groninger's network for good 16:15:01 <coopserver> <Arexander> The steel pick up won't jam as it only has two steel trains 16:18:44 <coopserver> <Arexander> Welp, gotta go 16:18:50 <coopserver> <Arexander> See ya! 16:18:54 <coopserver> <Vinnie> yeah me to save some money 16:18:54 <coopserver> <Vinnie> cya 16:18:57 <coopserver> <happy tran sport> bb 16:18:59 <coopserver> *** Arexander has left the game (leaving) 16:19:10 <coopserver> *** Vinnie has joined spectators 16:54:03 <coopserver> *** Game paused (connecting clients) 16:54:06 <coopserver> *** JoeSchmoe has joined 16:54:06 <coopserver> *** Game unpaused (connecting clients) 17:09:20 <coopserver> *** GriffinOneTwo has left the game (leaving) 17:09:28 *** GriffinOneTwo has quit IRC 17:12:10 <coopserver> *** Vinnie has left the game (general timeout) 17:12:11 <coopserver> *** Vinnie has left the game (connection lost) 17:21:20 <coopserver> *** Game paused (connecting clients) 17:21:26 <coopserver> *** Slicey has joined 17:21:26 <coopserver> *** Game unpaused (connecting clients) 17:23:07 <coopserver> <Slicey> joe you there 17:23:12 <coopserver> <JoeSchmoe> yup 17:23:18 <coopserver> *** Slicey has joined company #11 17:23:21 <coopserver> <JoeSchmoe> crash trains left and right 17:25:32 <Sylf> !ip 17:25:32 <coopserver> Sylf: stable.openttdcoop.org:3999 17:33:00 <coopserver> <JoeSchmoe> Seperated out the Livestock and Grain by the sawmill 17:33:09 <coopserver> <Slicey> good 17:33:44 <coopserver> <JoeSchmoe> afk for a bit, lunch time 17:33:49 <coopserver> <Slicey> l 17:33:50 <coopserver> <Slicey> k 17:34:47 <coopserver> *** Slicey has left the game (general timeout) 17:34:47 <coopserver> *** Slicey has left the game (connection lost) 17:34:55 <coopserver> *** Game paused (connecting clients) 17:35:01 <coopserver> *** Slicey has joined 17:35:01 <coopserver> *** Game unpaused (connecting clients) 17:35:03 <coopserver> *** Game paused (connecting clients) 17:35:11 <coopserver> *** Cameron has joined 17:35:12 <coopserver> *** Game unpaused (connecting clients) 17:35:16 <coopserver> *** Slicey has joined company #11 17:36:32 <coopserver> *** Game paused (connecting clients) 17:36:38 <coopserver> *** Klocpi has joined 17:36:38 <coopserver> *** Game unpaused (connecting clients) 17:38:01 <coopserver> *** Game paused (connecting clients) 17:38:34 <coopserver> *** )_w has left the game (processing map took too long) 17:38:34 <coopserver> *** )_w has left the game (connection lost) 17:38:35 <coopserver> *** Game unpaused (connecting clients) 17:39:08 <coopserver> *** Game paused (connecting clients) 17:39:28 <coopserver> *** )_w has joined 17:39:28 <coopserver> *** Game unpaused (connecting clients) 17:41:43 <coopserver> *** Slicey has left the game (general timeout) 17:41:43 <coopserver> *** Slicey has left the game (connection lost) 17:41:53 <coopserver> *** Game paused (connecting clients) 17:42:00 <coopserver> *** Slicey has joined 17:42:00 <coopserver> *** Game unpaused (connecting clients) 17:42:11 <coopserver> *** Klocpi has left the game (leaving) 17:42:17 <coopserver> <JoeSchmoe> I'm back 17:42:18 <coopserver> *** Slicey has joined company #11 17:42:24 <coopserver> <Slicey> alright 17:42:35 <coopserver> *** happy tran sport has joined company #7 17:42:42 <coopserver> *** Game paused (connecting clients) 17:42:46 <coopserver> *** Klocpi has joined 17:42:47 <coopserver> *** Game unpaused (connecting clients) 17:42:57 <coopserver> *** Klocpi has left the game (leaving) 17:43:00 <coopserver> *** happy tran sport has joined spectators 17:43:07 <coopserver> *** Game paused (connecting clients) 17:43:10 <coopserver> *** Player has joined 17:43:10 <coopserver> *** Game unpaused (connecting clients) 17:43:42 <coopserver> <happy tran sport> jos u need to doo a password 17:44:16 <coopserver> <Slicey> joe we need to fix !thisline 17:44:27 <coopserver> <)_w> holy S!@# lag 17:44:34 <coopserver> <happy tran sport> hi 17:44:49 <coopserver> <JoeSchmoe> ok will jump there as soon as i fix the food drop off 17:45:00 <coopserver> <)_w> srsly it lags sooooooooooo much 17:45:07 <coopserver> <Slicey> so many trains 17:45:11 <coopserver> <Slicey> etc 17:45:35 <coopserver> <)_w> i think companies could be closed if they have no activity 17:45:45 <coopserver> <)_w> for fun: 17:46:14 <coopserver> <)_w> (insert question here) 17:47:18 <coopserver> *** Player has left the game (general timeout) 17:47:18 <coopserver> *** Player has left the game (connection lost) 17:49:46 <coopserver> <)_w> boredom. then, how many wheels does a unicycle have? two. 17:49:54 <coopserver> *** Game paused (connecting clients) 17:49:56 <coopserver> *** Forc has joined 17:49:56 <coopserver> *** Game unpaused (connecting clients) 17:50:36 <coopserver> *** Forc has left the game (general timeout) 17:50:36 <coopserver> *** Forc has left the game (connection lost) 17:51:02 <coopserver> <)_w> iu? 17:51:05 <coopserver> <JoeSchmoe> wow me must be working at the same spot 17:51:28 <coopserver> <Slicey> lol didnt even notice 17:52:40 <coopserver> <JoeSchmoe> are you at the food drop? 17:52:46 <coopserver> <Slicey> yup 17:52:50 <coopserver> <Slicey> just made a third station\ 17:52:56 <coopserver> <JoeSchmoe> I did 17:53:04 <coopserver> <Slicey> oh 17:53:12 <coopserver> <Slicey> lol i had the station thing highlighted 17:53:13 <coopserver> <JoeSchmoe> ok 17:53:20 <coopserver> <JoeSchmoe> did we fix that other spot? 17:53:34 <coopserver> <Slicey> i think we need to move the other line 17:53:41 <coopserver> <JoeSchmoe> yeah 17:53:58 <coopserver> <JoeSchmoe> i was make is a 2 lane in each direction 17:56:17 <coopserver> *** Slicey has left the game (general timeout) 17:56:17 <coopserver> *** Slicey has left the game (connection lost) 17:56:32 <coopserver> *** Game paused (connecting clients) 17:56:39 <coopserver> *** Slicey has joined 17:56:39 <coopserver> *** Game unpaused (connecting clients) 17:56:58 <coopserver> *** Slicey has joined company #11 17:59:06 <coopserver> *** Game paused (connecting clients) 17:59:08 <coopserver> *** Groninger has joined 17:59:08 <coopserver> *** Game unpaused (connecting clients) 18:00:05 <coopserver> *** Groninger has joined company #6 18:00:24 <coopserver> <)_w> as 18:00:30 <coopserver> <Groninger> hi 18:00:36 <coopserver> <)_w> dont forget about the loan 18:00:52 <coopserver> <)_w> any loans you may have cause profit reductions 18:01:03 <coopserver> <Groninger> thanks adminteam :D 18:01:06 <coopserver> <JoeSchmoe> ji 18:01:08 <coopserver> <JoeSchmoe> hi 18:01:23 <coopserver> <)_w> in reality i am not admin 18:02:17 <coopserver> <)_w> and in the bugspray someone reported a explorit in 1.3.2 18:02:32 <coopserver> <Groninger> to join other comapanies? 18:02:35 <coopserver> <)_w> no 18:02:40 <coopserver> <)_w> to wreck havok 18:02:44 <coopserver> <Groninger> xD 18:02:54 <coopserver> <)_w> by destroying towns and buying lands 18:03:30 <coopserver> *** Game paused (connecting clients) 18:03:40 <coopserver> *** Jam35 has joined 18:03:41 <coopserver> *** Game unpaused (connecting clients) 18:03:41 <coopserver> <)_w> pretty much buying land near a industry to mark it as yours is not legal in many servers 18:03:49 <coopserver> <Groninger> nope 18:04:19 <happy_> hi jam how things 18:04:42 <coopserver> <Jam35> I am very well thank you, thanks for asking :) 18:04:48 <coopserver> <)_w> for fun: how many wheels does a unicycle have? twon. 18:05:01 <coopserver> <)_w> XD 18:05:34 <Jam35> how are you happy_? 18:05:41 <happy_> good thanks 18:05:42 <coopserver> <)_w> who? 18:05:47 <coopserver> <)_w> oh nvm 18:05:58 <coopserver> <Jam35> didn't you get kicked yesterday? 18:06:05 <coopserver> <)_w> uh no 18:06:14 <coopserver> <Jam35> hmm 18:06:21 <coopserver> <)_w> why are you asking 18:06:36 <coopserver> <Jam35> because I think you got kicked yesterday 18:06:42 <coopserver> <)_w> i did not 18:06:59 <Jam35> !clients 18:07:12 <Jam35> !rcon clients 18:07:13 <coopserver> Client #1 name: '' company: 255 IP: server 18:07:14 <coopserver> Client #209 name: 'Slicey' company: 11 IP: 68.116.83.112 18:07:15 <coopserver> Client #190 name: 'Cameron' company: 9 IP: 174.3.239.228 18:07:16 <coopserver> Client #184 name: 'JoeSchmoe' company: 11 IP: 98.114.173.202 18:07:17 <coopserver> Client #175 name: 'happy tran sport' company: 255 IP: 151.227.142.178 18:07:18 <coopserver> Jam35: You have 3 more messages. Type !less to view them 18:07:24 <Jam35> !less 18:07:24 <coopserver> Client #211 name: 'Groninger' company: 6 IP: 94.212.56.134 18:07:25 <coopserver> Client #196 name: ')_w' company: 255 IP: 189.110.184.111 18:07:26 <coopserver> Client #213 name: 'Jam35' company: 255 IP: 92.0.9.59 18:08:53 <Jam35> @logs 18:08:54 <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/ 18:09:00 <coopserver> <)_w> erm 18:11:33 <coopserver> <)_w> anything now 18:12:14 <coopserver> <)_w> .o 18:15:12 <coopserver> *** Jam35 has started a new company #13 18:16:05 <coopserver> <)_w> ? 18:18:13 <coopserver> <Slicey> hmm 18:18:27 <coopserver> <Slicey> joe u think we would have cargo fro bigger trains 18:18:30 <coopserver> <Slicey> for* 18:18:37 <coopserver> <Slicey> actually 18:18:49 <coopserver> <Slicey> no keep these they are good for cl 18:18:52 <coopserver> <JoeSchmoe> Yeah, but not sure about station space 18:20:38 <coopserver> *** Groninger has left the game (general timeout) 18:20:38 <coopserver> *** Groninger has left the game (connection lost) 18:22:21 *** ODM has quit IRC 18:23:21 <coopserver> <)_w> NEWS 18:23:35 <coopserver> <)_w> uuuuuuuuuuuuuuuuuuuuuu 18:23:42 <coopserver> <)_w> SWET 18:24:10 *** happy_ has quit IRC 18:24:25 *** happy_ has joined #openttdcoop.stable 18:25:14 <coopserver> <)_w> uh............ 18:26:02 <coopserver> <JoeSchmoe> are we in the airport business now? 18:26:09 <coopserver> <Slicey> :) 18:26:21 <coopserver> <Slicey> just to keep the goods dop off demanding 18:26:46 <coopserver> <)_w> also it has a 5% insead of 0.7% due to airport typer 18:28:18 *** Maraxus has joined #openttdcoop.stable 18:28:18 *** ChanServ sets mode: +o Maraxus 18:30:14 <coopserver> *** Jam35 has joined spectators 18:34:40 <coopserver> *** Game paused (connecting clients) 18:34:48 <coopserver> *** Dnz-Ali has joined 18:34:48 <coopserver> *** Game unpaused (connecting clients) 18:34:53 <coopserver> <Dnz-Ali> hi 18:34:57 <coopserver> *** Game paused (connecting clients) 18:35:01 <coopserver> *** Maraxus has joined 18:35:01 <coopserver> *** Game unpaused (connecting clients) 18:35:03 <coopserver> <happy tran sport> hi 18:36:31 <coopserver> *** Game paused (connecting clients) 18:36:38 <coopserver> *** Muel has joined 18:36:38 <coopserver> *** Game unpaused (connecting clients) 18:36:40 <coopserver> <Muel> hi 18:36:43 <coopserver> <Slicey> yo 18:36:46 <coopserver> <happy tran sport> hi 18:36:55 *** Vinnie_nl has quit IRC 18:40:10 <coopserver> *** Maraxus has left the game (leaving) 18:53:08 *** Vinnie_nl has joined #openttdcoop.stable 18:53:08 *** ChanServ sets mode: +o Vinnie_nl 18:53:47 <coopserver> *** Dnz-Ali has left the game (leaving) 18:54:14 <coopserver> *** Game paused (connecting clients) 18:54:17 <coopserver> *** Vinnie has joined 18:54:17 <coopserver> *** Game unpaused (connecting clients) 18:54:37 <coopserver> <Vinnie> whats up doc 18:54:47 <coopserver> *** Vinnie has joined company #12 18:56:40 <coopserver> *** Muel has left the game (leaving) 18:59:20 <skyem123> aww... 18:59:27 <skyem123> openttd.org is down 19:01:31 <Vinnie_nl> need game download? 19:03:26 <skyem123> no... 19:03:37 <skyem123> uploading my newGRF 19:04:00 <coopserver> *** Game paused (connecting clients) 19:04:01 <coopserver> <Vinnie> whats your grf 19:04:14 <coopserver> *** GriffinOneTwo has joined 19:04:14 <coopserver> *** Game unpaused (connecting clients) 19:04:48 <skyem123> it adds rails 19:05:30 <coopserver> <Vinnie> btw have you reported on the #openttd channel? 19:06:29 <skyem123> no 19:06:51 <Vinnie_nl> altough i would assume pm either is the host or knows exactly who is the host 19:07:06 <skyem123> ? 19:07:14 <Vinnie_nl> pl@netmaker 19:09:35 <skyem123> erm... 19:10:14 <skyem123> i don't know what to do 19:10:25 <Vinnie_nl> watch this in openttd channel 19:11:28 <skyem123> erm... its back up... 19:13:13 <skyem123> oops 19:15:01 <coopserver> *** Game paused (connecting clients) 19:15:03 <coopserver> *** Groninger has joined 19:15:04 <coopserver> *** Game unpaused (connecting clients) 19:15:12 <coopserver> <Groninger> hey 19:15:19 <coopserver> <Vinnie> hi 19:16:16 <skyem123> oh dear... 19:16:39 <skyem123> me uploading my newGRF seems to kill openttd.org 19:16:52 <coopserver> <Groninger> oops:P 19:17:11 <Vinnie_nl> now tell that on the other channel with the devs 19:17:31 * skyem123 hides 19:19:29 <coopserver> *** Vinnie has left the game (general timeout) 19:19:29 <coopserver> *** Vinnie has left the game (connection lost) 19:23:45 <skyem123> nothing is happening... 19:25:16 *** Vinnie_nl has quit IRC 19:25:26 <skyem123> uh oh 19:26:14 <coopserver> <JoeSchmoe> why not two sided depot? 19:26:28 <coopserver> <Slicey> so the trains dont have to wait to drop 19:29:41 <coopserver> *** Jam35 has started a new company #13 19:32:31 <coopserver> <)_w> back 19:32:49 <coopserver> <)_w> i #!%)!@ 19:34:39 <coopserver> <)_w> binary: 111111111111111111111 19:36:51 <skyem123> uhm 19:37:08 <coopserver> <)_w> uhm what 19:38:43 <coopserver> *** )_w has left the game (leaving) 19:44:24 <skyem123> yup. my grf did crash the server 19:44:39 <coopserver> <GriffinOneTwo> which server? 19:45:44 <skyem123> openttd.org 19:46:13 <coopserver> <GriffinOneTwo> really? Weird 19:46:32 <coopserver> *** Jam35 has joined spectators 19:53:52 <coopserver> *** Jam35 has joined company #13 19:56:22 <coopserver> *** Jam35 has joined spectators 19:56:27 <coopserver> *** happy tran sport has left the game (leaving) 19:56:39 <happy_> be back later 19:59:20 <coopserver> *** Groninger has left the game (leaving) 20:00:05 <coopserver> *** Game paused (connecting clients) 20:00:15 <coopserver> *** Player has joined 20:00:15 <coopserver> *** Game unpaused (connecting clients) 20:01:49 <coopserver> *** Player has left the game (leaving) 20:06:46 <coopserver> <JoeSchmoe> you areound slicey? 20:11:51 *** Maraxus has quit IRC 20:15:43 <coopserver> *** Game paused (connecting clients) 20:15:48 <coopserver> *** KTG has joined 20:15:48 <coopserver> *** Game unpaused (connecting clients) 20:18:33 <coopserver> *** GriffinOneTwo has left the game (leaving) 20:18:42 <coopserver> *** KTG has left the game (leaving) 20:32:14 <skyem123> YAY! 20:32:24 <skyem123> my newGRF has been uploaded! 20:35:14 <coopserver> <Slicey> yes 20:35:22 <coopserver> <JoeSchmoe> nm 20:35:27 <coopserver> <JoeSchmoe> that was some time ago 20:35:37 <coopserver> <Slicey> oh 20:39:08 <coopserver> *** Game paused (connecting clients) 20:39:17 <coopserver> *** Muel has joined 20:39:17 <coopserver> *** Game unpaused (connecting clients) 20:39:21 <coopserver> <Muel> ola 20:39:49 <coopserver> *** Game paused (connecting clients) 20:39:54 <coopserver> *** Sylf has joined 20:39:54 <coopserver> *** Game unpaused (connecting clients) 20:41:55 <coopserver> *** Sylf has left the game (leaving) 20:42:49 <coopserver> *** Muel has left the game (leaving) 20:44:01 *** Sylf has quit IRC 20:44:58 <skyem123> hmmm... 20:48:23 <Taede> evening 20:48:47 <coopserver> *** Game paused (connecting clients) 20:48:49 <coopserver> *** Groninger has joined 20:48:49 <coopserver> *** Game unpaused (connecting clients) 20:48:59 <coopserver> <Groninger> hi 20:50:01 <coopserver> *** Game paused (connecting clients) 20:50:08 <coopserver> *** happy tran sport has joined 20:50:08 <coopserver> *** Game unpaused (connecting clients) 20:51:22 <coopserver> <Groninger> TF is getting more expensive by the minute 20:55:52 <coopserver> <JoeSchmoe> made more improvements at the sawmill 21:07:47 <coopserver> *** happy tran sport has left the game (leaving) 21:08:15 <coopserver> *** Game paused (connecting clients) 21:08:27 <coopserver> *** Player has joined 21:08:28 <coopserver> *** Player has started a new company #14 21:08:29 <coopserver> Player: Please change your name before joining/starting a company 21:08:29 <coopserver> *** Game unpaused (connecting clients) 21:08:29 <coopserver> *** Player has joined spectators 21:08:42 <Jam35> !whoami 21:08:42 <coopserver> Jam35: I don't recognize you. 21:08:45 <coopserver> *** Player has started a new company #15 21:08:46 <coopserver> Player: Please change your name before joining/starting a company 21:08:46 <coopserver> *** Player has joined spectators 21:08:53 <coopserver> <Groninger> rename Player 21:09:45 <coopserver> *** Player has left the game (leaving) 21:09:55 <Jam35> !whoami 21:09:55 <coopserver> Jam35: Jam35 21:09:59 <Jam35> ha 21:11:39 <coopserver> <JoeSchmoe> added a platform at the FPP drop 21:11:57 <skyem123> how did that change? 21:16:59 <coopserver> *** Jam35 has left the game (leaving) 21:20:21 <coopserver> <Slicey> alright 21:21:25 <coopserver> <Slicey> joe u still there 21:21:28 <coopserver> <JoeSchmoe> yup 21:21:37 <coopserver> <Slicey> what to do now :P 21:22:00 <coopserver> <JoeSchmoe> Dunno 21:26:33 <coopserver> <Slicey> joe will u be on next map? 21:26:41 <coopserver> <JoeSchmoe> Probably 21:29:30 <coopserver> <Slicey> joe want to make a steel mill? thats the only industry we dont have 21:29:39 <coopserver> <JoeSchmoe> sure 21:29:44 <coopserver> <Groninger> damn 21:29:55 <coopserver> <Slicey> hm? 21:30:03 <coopserver> <Groninger> crash on busiest line:D 21:30:10 <coopserver> <Slicey> ;o 21:31:55 <coopserver> <Slicey> where do you want to make a netwwork 21:34:07 <coopserver> *** Game paused (connecting clients) 21:34:14 <coopserver> *** happy tran sport has joined 21:34:15 <coopserver> *** Game unpaused (connecting clients) 21:37:34 *** Vinnie has joined #openttdcoop.stable 21:38:44 <Vinnie> hey skyem123, your grf looks nice, but should it change the looks of monorail and maglev? 21:38:52 <skyem123> no... 21:39:12 <Vinnie> oke then its fine 21:39:34 <Vinnie> i assumed because parameters said 3rd and 4th rail 21:39:37 <skyem123> i made the grf for this server. 21:40:04 <skyem123> many people complained about the ukrs2 tracks becuase they were expensive. 21:40:17 <skyem123> i added the features with less cost. 21:41:42 <happy_> hi all 21:41:46 <coopserver> <JoeSchmoe> hi 21:41:48 <skyem123> hello! 21:43:30 <coopserver> <JoeSchmoe> Slicey would you like to be teammates on the next map as well? 21:43:38 <coopserver> <Slicey> yes :) 21:43:45 <coopserver> <JoeSchmoe> Ok 21:43:49 <coopserver> <Slicey> when do you think next map will be 21:43:59 <coopserver> <JoeSchmoe> maybe tomorrow or the next day 21:44:14 <planetmaker> depends on how people consider it done. And on how easily we get a new map :p 21:44:36 <coopserver> <Slicey> ;o 21:44:44 <skyem123> well, i'm making one 21:44:51 <coopserver> <Slicey> oh :P 21:44:59 <happy_> nice 21:45:16 <planetmaker> there generally is no fixed schedule here. We start with a new map when we or most people consider the map 'done'. Whatever that means 21:45:30 <planetmaker> Can't quantitize that more than 'done' :) 21:45:38 <planetmaker> Though it's obvious when looking at a map 21:45:45 <skyem123> or when people give up. 21:45:54 <coopserver> <JoeSchmoe> how close is this to done? 21:46:01 <planetmaker> I haven't looked :-) 21:46:32 <planetmaker> !dl lin64 21:46:32 <coopserver> planetmaker: http://binaries.openttd.org/releases/1.3.3-RC1/openttd-1.3.3-RC1-linux-generic-amd64.tar.xz 21:46:39 <Taede> !date 21:46:39 <coopserver> Dec 06 2078 21:46:53 <Vinnie> its new today or yesterday 21:46:58 <Vinnie> so far from done 21:47:09 <planetmaker> date sounds indeed not very advbanced 21:47:14 <planetmaker> *advanced 21:47:19 <coopserver> <Slicey> alright 21:47:34 <coopserver> <Slicey> same i guess :P 21:47:42 <Vinnie> could try public server that has a new map 21:47:45 <coopserver> *** JoeSchmoe has left the game (general timeout) 21:47:45 <coopserver> *** JoeSchmoe has left the game (connection lost) 21:48:00 <Vinnie> but also will take a day or 3 to begin 21:48:12 <skyem123> my newGRF crashed the openttd.org webserver. :-D 21:48:16 * skyem123 hides 21:48:30 <planetmaker> I doubt it did that 21:49:05 <skyem123> well, it was my newGRF and somthing in the code that bananas uses 21:49:34 <planetmaker> ? 21:49:56 <planetmaker> I can assure you that all the web servers are up and running as far as I can tell 21:50:04 <skyem123> it DID 21:50:15 <skyem123> in the past 21:50:17 <skyem123> :-p 21:50:43 <planetmaker> and how does a 'crash' look like? 21:50:58 <skyem123> error 503 21:53:00 <planetmaker> interesting :-) 21:53:18 <skyem123> it got fixed though. 21:54:54 <coopserver> *** Slicey has left the game (leaving) 22:03:19 <Taede> truebrain and frosch had to patch the server 22:05:29 <skyem123> yes... 22:06:31 <skyem123> waitaminute! 22:06:58 <skyem123> planetmaker, you are the maker of NML. 22:07:21 <skyem123> i made my newGRF in NML. 22:08:13 <skyem123> and the problem was "action 1 and 2 are not valid before action 8" 22:08:34 <skyem123> do you have any idea what that means in nml? 22:08:43 * skyem123 hides 22:09:53 <planetmaker> I know what it means in grf specs. But I can't comment it further without knowledge of the NML code 22:10:51 <skyem123> well, my graphics are before the grf block. 22:13:02 <planetmaker> skyem123, I'm not going to produce a test grf myself 22:13:57 <skyem123> sorry 22:14:41 <planetmaker> your newgrf code obviously *is* a test grf, though 22:14:50 <skyem123> wha? 22:14:58 <skyem123> why? 22:15:09 <planetmaker> obviously it produces that behaviour 22:15:33 <skyem123> i don't know what i did... 22:15:47 <planetmaker> In other words: please go to http://dev.openttdcoop.org/nml and create an issue with the full source code of your grf and a description of the problem 22:15:56 <skyem123> woah... 22:16:23 <skyem123> wait... 22:16:40 <skyem123> http://dev.openttdcoop.org/project/nml 22:16:55 <planetmaker> yeah sorry 22:17:02 <skyem123> *http://dev.openttdcoop.org/projects/nml 22:17:42 <planetmaker> or give me a link to your source code. I see it's GPL v3, so it likely is available online? 22:18:59 <skyem123> where to? 22:21:09 * skyem123 is uploading to dropbox 22:21:53 <skyem123> https://dl.dropboxusercontent.com/u/5321798/newGRF_src/rail/output.nml is after preprocessing. 22:22:10 <skyem123> i'm still uploading the rest 22:23:27 <skyem123> oops. 22:23:37 <skyem123> i need to move my file... 22:24:28 <planetmaker> well. Either there, or attach it to an NML issue; makes it less likely I'll forget :-) 22:24:45 <planetmaker> as I'm off to bed now :-) 22:29:41 <planetmaker> but would be very much appreciated if you could make a note in NML's issue tracker 22:30:00 *** Jam35 has quit IRC 22:30:07 <skyem123> ok 22:31:20 <coopserver> *** Game paused (connecting clients) 22:31:20 <coopserver> *** JoeSchmoe has joined 22:31:21 <coopserver> *** Game unpaused (connecting clients) 22:34:31 <coopserver> *** JoeSchmoe has left the game (leaving) 22:46:20 <coopserver> *** Game paused (connecting clients) 22:46:38 <coopserver> *** %_2000TT has joined 22:46:39 <coopserver> *** Game unpaused (connecting clients) 22:53:22 <coopserver> *** %_2000TT has left the game (general timeout) 22:53:22 <coopserver> *** %_2000TT has left the game (connection lost) 22:54:13 <coopserver> *** Game paused (connecting clients) 22:54:41 <coopserver> *** %_2000TT has joined 22:54:42 <coopserver> *** Game unpaused (connecting clients) 22:59:26 <coopserver> *** %_2000TT has left the game (general timeout) 22:59:26 <coopserver> *** %_2000TT has left the game (connection lost) 23:03:36 <coopserver> *** Game paused (connecting clients) 23:04:08 <coopserver> *** Scream has joined 23:04:09 <coopserver> *** Scream has started a new company #14 23:04:10 <coopserver> *** Player has left the game (processing map took too long) 23:04:10 <coopserver> *** Player has left the game (connection lost) 23:04:11 <coopserver> *** Game unpaused (connecting clients) 23:04:27 <coopserver> <Scream> !name John Timmy Lewis 23:05:53 <coopserver> *** Game paused (connecting clients) 23:05:58 <coopserver> *** Taede[L] has joined 23:05:58 <coopserver> *** Game unpaused (connecting clients) 23:06:34 <coopserver> <Scream> could i please join someones company? 23:09:56 <coopserver> <happy tran sport> hi taded 23:12:39 <coopserver> *** Scream has left the game (leaving) 23:13:06 <coopserver> <Taede[L]> ola 23:13:13 <skyem123> skyem123's Map 4: https://dl.dropboxusercontent.com/u/5321798/map4.0.sav 23:13:39 <coopserver> <Cameron> !votenewmap 23:13:44 <skyem123> ? 23:13:52 <happy_> ? 23:14:01 <coopserver> <Cameron> ? 23:14:06 <skyem123> someone needs to see if the map is good. 23:14:28 <happy_> ok i will doo it 23:14:50 <skyem123> Anyway... i need to go now... 23:14:52 <skyem123> BYE! 23:14:56 <coopserver> <Cameron> cya 23:15:03 <happy_> bb 23:15:56 *** skyem123 has quit IRC 23:17:44 <coopserver> *** happy tran sport has left the game (general timeout) 23:17:44 <coopserver> *** happy tran sport has left the game (connection lost) 23:19:18 <coopserver> *** Game paused (connecting clients) 23:19:24 <coopserver> *** happy tran sport has joined 23:19:24 <coopserver> *** Game unpaused (connecting clients) 23:21:25 <coopserver> *** Game paused (connecting clients) 23:21:31 <coopserver> *** Slicey has joined 23:21:31 <coopserver> *** Game unpaused (connecting clients) 23:22:21 <coopserver> *** Slicey has joined company #11 23:30:29 <coopserver> *** Game paused (connecting clients) 23:30:31 <coopserver> *** JoeSchmoe has joined 23:30:31 <coopserver> *** Game unpaused (connecting clients) 23:30:36 <coopserver> <Slicey> joe :) 23:30:39 <coopserver> <JoeSchmoe> hey 23:30:51 <coopserver> <JoeSchmoe> whats up 23:30:54 <coopserver> <JoeSchmoe> and new? 23:31:03 <coopserver> <Slicey> nm just hopped on 23:32:01 <coopserver> <JoeSchmoe> I'm thinking of moving the food and goods drop farther away 23:32:06 <coopserver> <Slicey> yea 23:32:32 <coopserver> <Slicey> which one 23:32:53 <coopserver> <JoeSchmoe> I was going to remove frudworth 23:33:04 <coopserver> <JoeSchmoe> then hopefully we can build a bigger FPP 23:33:04 <coopserver> <Slicey> what about the wood trains though 23:33:19 <coopserver> <Slicey> true 23:33:57 <coopserver> <Slicey> brb going to eat 23:33:59 <coopserver> <JoeSchmoe> ok 23:37:59 <coopserver> *** Cameron has left the game (leaving) 23:39:19 *** happy__ has joined #openttdcoop.stable 23:41:48 *** happy_ has quit IRC 23:43:53 <coopserver> *** happy tran sport has left the game (leaving) 23:45:51 *** happy__ has quit IRC 23:45:52 <coopserver> *** Taede[L] has left the game (leaving) 23:46:14 *** happy_ has joined #openttdcoop.stable 23:47:17 <coopserver> *** Game paused (connecting clients) 23:47:25 <coopserver> *** happy tran sport has joined 23:47:25 <coopserver> *** Game unpaused (connecting clients) 23:47:40 *** Vinnie has quit IRC 23:47:43 <coopserver> <Groninger> hi 23:48:20 <happy_> hi