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Log for #openttdcoop.stable on 23rd November 2013:
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00:00:12  <coopserver> <Anson> roro has less knots in the spaghetti :-)
00:01:48  <coopserver> <Yugi_D> that?
00:05:17  <coopserver> <Yugi_D> if u want to tf, it will save me million
00:05:30  <coopserver> <Anson> i don't know whether it really is like that, but i don't like 5 ... either 4 or 6 ... splitting in 2 and then in 2x3 is more symmetrical than splitting in 5
00:08:13  <coopserver> *** Anson has joined company #8
00:08:24  <coopserver> <Yugi_D> thats sortof wat i was intending to do, but without the extra limb
00:08:29  <coopserver> *** Anson has joined company #1
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00:12:02  <coopserver> <JoeSchmoe> Hi all
00:15:20  <coopserver> <Anson> with the split in 3, you would have gotten a CL1 for one direction ... now you have at most a CL2
00:15:45  <coopserver> <happy tran  sport> hi   jos
00:15:59  <coopserver> <JoeSchmoe> anyone looking for help?
00:21:53  <coopserver> *** JoeSchmoe has started a new company #11
00:28:32  <coopserver> <Yugi_D> bye guys, ill b back eventually
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00:37:56  <coopserver> <happy tran  sport> not playing  jos
00:38:09  <coopserver> <JoeSchmoe> Trying to figure out where to build
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00:39:59  <coopserver> <Anson> afk now ... probably for a long time
00:40:13  <coopserver> <happy tran  sport> ok
00:40:21  <coopserver> <happy tran  sport> thanks  for your help
00:40:35  <coopserver> <happy tran  sport> uhave dun a grate job
00:46:47  <coopserver> *** JoeSchmoe has started a new company #11
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00:46:58  <coopserver> <V453000> yo
00:47:05  <coopserver> <JoeSchmoe> yo yo
00:47:09  <coopserver> <happy tran  sport> yo v
00:47:24  <coopserver> <happy tran  sport> how   things  v
00:48:22  <coopserver> <V453000> not bad I am just a bit ultra surprised that nobody is trying the new trains except Cameron
00:49:06  <coopserver> <happy tran  sport> yer  the  new  wons  look  ver   nice
00:49:27  <coopserver> <V453000> how could you tell if you dont use them :0
00:50:32  <coopserver> <happy tran  sport> i  will        doo  them   to mor   i    just     got to  fixs   sume    ov  my net werk  ferst
00:50:54  <coopserver> <happy tran  sport> and  then   i will  doo  the  new  trans
00:51:13  <coopserver> <V453000> that does not make any logical sense what so ever :) but as you want
00:52:06  <coopserver> <happy tran  sport> ar  i  see
00:52:21  <coopserver> <Anson> i don't see yet what the advantage of those trains is, when (with all bonuses) they are slower, have almost the same power and a bit more TE, and are available 10 years after similar medium trains
00:52:52  <coopserver> <V453000> is the difference tha small?
00:52:54  <coopserver> <V453000> that*
00:53:25  <coopserver> *** V453000 has started a new company #12
00:53:26  <coopserver> <Anson> and right at the beginning of a map, it is also no advantage when they cost 4x to buy and need purr tracks at 6x the rail price
00:53:51  <coopserver> <V453000> 1988 is totally relevant to beginning
00:54:39  <coopserver> <V453000> but yeah the medium class is considerably better atm
00:54:41  <coopserver> <JoeSchmoe> It is when you just get started in 1987
00:54:54  <coopserver> <V453000> not an argument JoeSchmoe
00:56:17  <coopserver> <Anson> we had that already yesterday ... I'm mostly not speaking of the beginning of a map, but beginning a new company ... and then it IS important to not spend 5 times more mioney then you have to
00:56:23  <coopserver> <V453000> ANYWAY GN
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00:56:32  <V453000> caps :)
00:56:38  <coopserver> <happy tran  sport> gn   v
00:56:56  <V453000> you are dumb anson
00:57:27  <coopserver> <Anson> and you are a borg, V ... everything is irrelevant :-)
00:58:05  <coopserver> <Anson> I'm mostly off too now .... CU
00:58:07  <coopserver> *** happy tran  sport has joined spectators
00:58:52  <coopserver> <happy tran  sport> eney  way  gn   all
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01:00:31  <coopserver> *** Anson has left the game (desync error)
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01:19:45  <Djanxy> !dl win64
01:19:45  <coopserver> Djanxy: http://binaries.openttd.org/releases/1.3.3-RC1/openttd-1.3.3-RC1-windows-win64.zip
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01:21:28  <coopserver> <Djanxy> hey joe
01:28:14  <coopserver> <Djanxy> grats ? :D
01:31:00  <coopserver> *** Djanxy has started a new company #3
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03:07:44  <coopserver> <Woodbutcher> hi
03:08:31  <coopserver> <JoeSchmoe> hi
03:08:34  <coopserver> <JoeSchmoe> whats up
03:08:42  <coopserver> <Woodbutcher> not much you?
03:08:47  <coopserver> <JoeSchmoe> Not much
03:08:55  <coopserver> <Woodbutcher> i always miss the map start
03:09:04  <coopserver> <JoeSchmoe> Me too
03:09:18  <coopserver> <JoeSchmoe> feel free to join my team if you like
03:09:27  <coopserver> <Woodbutcher> thanks
03:15:46  <coopserver> <Woodbutcher> ok I'm off, cya
03:15:49  <coopserver> <JoeSchmoe> Later
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03:22:01  <coopserver> <JoeSchmoe> Hi
03:22:08  <coopserver> <Slicey> hello!
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03:23:14  <coopserver> <Slicey> meech :)
03:23:23  <coopserver> <JoeSchmoe> Hi
03:23:25  <coopserver> <Big Meech> yo
03:23:33  <coopserver> *** Big Meech has joined company #1
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03:24:04  <coopserver> <Big Meech> :)
03:24:07  <coopserver> <Big Meech> Sliceeeeeeeeeeeee
03:24:10  <coopserver> <Slicey> yooooooooooooooooooo
03:24:16  <coopserver> <Big Meech> yooooooooooooooooo!
03:24:31  <coopserver> <Slicey> where to build -,-
03:25:59  <coopserver> <Big Meech> lots of nice places left
03:26:06  <coopserver> <Slicey> im looking :)
03:26:39  <coopserver> <JoeSchmoe> you're also welcome to join me
03:26:49  <coopserver> <Big Meech> :)
03:27:01  <coopserver> <Slicey> :)
03:27:18  <coopserver> *** Slicey has joined company #11
03:27:23  <coopserver> <Big Meech> what a pal
03:27:28  <coopserver> <Slicey> ye man ty :)
03:27:47  <coopserver> <Slicey> if you were talking to me :o
03:28:13  <coopserver> <JoeSchmoe> yup
03:28:16  <coopserver> <JoeSchmoe> anyone
03:28:34  <coopserver> <Slicey> hm
03:29:02  <coopserver> <Slicey> hey at sign !Goods is there a station for goods?
03:29:17  <coopserver> <JoeSchmoe> Yes just made one
03:29:22  <coopserver> <Slicey> good :)
03:29:25  <coopserver> <JoeSchmoe> Grunpool
03:29:36  <coopserver> <JoeSchmoe> Goods or Food can go there
03:33:04  <coopserver> <Slicey> hey meech'
03:34:42  <coopserver> *** Game paused (connecting clients)
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03:35:01  <coopserver> <Djanxy> ello
03:35:07  <coopserver> <Slicey> yo
03:35:07  <coopserver> <JoeSchmoe> hi
03:35:09  <coopserver> <Djanxy> and wooooooooooooo to you Meech
03:35:23  <coopserver> *** Djanxy has joined company #3
03:36:25  <coopserver> <Slicey> hm goods seems to be the biggest money maker
03:36:32  <coopserver> <Djanxy> yeah
03:36:38  <coopserver> <Big Meech> yo djdj
03:36:51  <coopserver> <Slicey> since its the highest payment in a short time
03:39:16  <coopserver> <JoeSchmoe> what do you want to do?  seperate the drop and pick at the sawmill?
03:39:34  <coopserver> <Slicey> well you have trains drop refit
03:39:48  <coopserver> <JoeSchmoe> yeah
03:39:55  <coopserver> <JoeSchmoe> it can be reworked if you want
03:40:09  <coopserver> <Slicey> na its ok
03:40:34  <coopserver> <Slicey> im thinking how to make the drop off more efficent
03:40:45  <coopserver> <JoeSchmoe> ok
03:41:29  <coopserver> <JoeSchmoe> I'm going to make another goods drop point at frudworth, for the trains headed that way
03:41:38  <coopserver> <Slicey> alright sounds good
03:42:46  <coopserver> <Djanxy> think you guys are missing a connection - just had an oil trains turn around at the sawmill
03:42:54  <coopserver> <Djanxy> train*
03:43:17  <coopserver> <Djanxy> they cant pass that on the way south
03:43:27  <coopserver> <JoeSchmoe> easy fix
03:43:35  <coopserver> <Slicey> lol :D
03:43:41  <coopserver> <JoeSchmoe> done
03:43:47  <coopserver> <Djanxy> the other way
03:43:58  <coopserver> <JoeSchmoe> ok
03:44:01  <coopserver> <JoeSchmoe> also easy
03:46:04  <coopserver> <Slicey> with low traffic this works
03:46:10  <coopserver> <Slicey> its cheaper
03:46:12  <coopserver> <JoeSchmoe> yup
03:46:20  <coopserver> <Djanxy> :P
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03:49:15  <coopserver> <JoeSchmoe> What's mubourne heights for?
03:49:20  <coopserver> <Slicey> food pick up
03:49:24  <coopserver> <JoeSchmoe> ok
03:49:35  <coopserver> <Slicey> it reaches with that little third station'
03:49:41  <coopserver> <JoeSchmoe> yup
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04:11:54  <coopserver> <Slicey> joe can u copy train 8
04:11:59  <coopserver> <Slicey> it was blocing main line
04:12:04  <coopserver> <Slicey> blocking*
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04:12:56  <coopserver> <JoeSchmoe> It should be fine now
04:13:01  <coopserver> <Slicey> alright
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04:13:43  <coopserver> <JoeSchmoe> I made a goods pickup at the refinery and switch stations due to what was in the catchment area
04:13:58  <coopserver> <Slicey> sounds good
04:15:30  <coopserver> <JoeSchmoe> Feel free to get rid of any sharp corners now...  I had them early on when even minimal terraforming was too expenisive compared to cash
04:15:41  <coopserver> <Slicey> ill take a look :)
04:16:10  <coopserver> <Slicey> hey joe can u look at the sawmill will this work?
04:16:31  <coopserver> <Slicey> urgh
04:17:18  <coopserver> <Slicey> oh duh
04:17:23  <coopserver> <Slicey> they have to pick up
04:17:47  <coopserver> <JoeSchmoe> yeah shouldn't be a need
04:18:04  <coopserver> <JoeSchmoe> I like the X though, in case a platform is taken in between
04:18:14  <coopserver> <Slicey> ty
04:19:16  <coopserver> <Slicey> and i added a third station for pick up
04:19:31  <coopserver> <JoeSchmoe> Great
04:27:53  <coopserver> <Slicey> i adjusted the mainline
04:28:26  <coopserver> <JoeSchmoe> sounds good
04:29:40  <coopserver> <Slicey> joe check the oil drop
04:30:02  <coopserver> <JoeSchmoe> hmm
04:30:07  <coopserver> <JoeSchmoe> reverser isn't working
04:30:42  <coopserver> <Slicey> there ya go
04:30:46  <coopserver> <JoeSchmoe> thanks
04:30:50  <coopserver> <JoeSchmoe> i'm new at them
04:31:03  <coopserver> <Slicey> its all good its kinky but works
04:31:34  <coopserver> <JoeSchmoe> I could force all trains into a depot instead
04:31:35  <coopserver> <Djanxy> you can replace the entry signal with a block signal, and then you dont need the combo on the reverser
04:31:52  <coopserver> <JoeSchmoe> ah
04:32:00  <coopserver> <Djanxy> but entry makes them wait outside
04:32:15  <coopserver> <Djanxy> just a bit simplified :D
04:32:15  <coopserver> <JoeSchmoe> that makes sense
04:33:45  <coopserver> <JoeSchmoe> I'm still pretty new to the more advanced stuff
04:34:31  <coopserver> <Djanxy> im starting to get the simple end of the advanced stuff :D
04:34:41  <coopserver> <Slicey> :D
04:35:21  <coopserver> <Djanxy> it's also a nice thing to have an escape for lost trains in the overflow
04:35:27  <coopserver> <Slicey> exactly
04:36:12  <coopserver> <Djanxy> but it has to be made in a way so the train can not take the exit track from the reverser, cause then it will prefer to do that instead of going into the depot
04:36:26  <coopserver> <Djanxy> as it can now
04:36:34  <coopserver> <JoeSchmoe> like that (at the oil pickup
04:36:43  <coopserver> <Slicey> yes
04:36:55  <coopserver> <Slicey> but that reverser can take the little amount of traffic
04:37:14  <coopserver> <Djanxy> now a train in the reverser will take the exit rather than depot
04:37:35  <coopserver> <Slicey> hm
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04:38:28  <coopserver> <JoeSchmoe> how about that
04:38:44  <coopserver> <Djanxy> that should work
04:39:25  <coopserver> <Slicey> jow i was thinking getting the steel industry
04:39:30  <coopserver> <Slicey> good money
04:39:34  <coopserver> *** Game paused (connecting clients)
04:39:34  <coopserver> <JoeSchmoe> go for it
04:39:39  <coopserver> <JoeSchmoe> we need steel
04:39:42  <coopserver> <JoeSchmoe> and a factory
04:39:44  <coopserver> *** Cameron has joined
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04:40:03  <coopserver> <Slicey> at sign !factory
04:40:31  <coopserver> <JoeSchmoe> hmm kind crowded
04:40:49  <coopserver> <Slicey> or near Baningworth
04:40:50  <coopserver> <Djanxy> check !this
04:41:01  <coopserver> <Djanxy> most compact way to do it
04:41:15  <coopserver> <JoeSchmoe> check my factory pick
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04:41:33  <coopserver> <Slicey> where
04:41:42  <coopserver> <Slicey> thats the one i meant a:P
04:41:46  <coopserver> <JoeSchmoe> sign
04:41:49  <coopserver> <Slicey> ill start with copper
04:42:13  <coopserver> <JoeSchmoe> sounds good
04:42:45  <coopserver> <Djanxy> entry signal at factory pick
04:43:07  <coopserver> <Djanxy> or drop or whatever it is :D
04:43:14  <coopserver> <Slicey> :)
04:43:24  <coopserver> <Djanxy> at that overflow at least - so it wont sork
04:43:38  <coopserver> <Djanxy> work*
04:43:40  <coopserver> <JoeSchmoe> Djanxy?  don't you need the full arrow on your reverser @ !this
04:43:45  <coopserver> <Djanxy> ye
04:43:52  <coopserver> <Djanxy> couldnt make it there at the water :D
04:43:59  <coopserver> <Djanxy> misscalctlated :)
04:44:04  <coopserver> <JoeSchmoe> oh ok
04:45:10  <coopserver> <Djanxy> but you can easily do it that way at the oil, just move the reverser forward one tile
04:45:20  <coopserver> <Djanxy> yup
04:45:35  <coopserver> <JoeSchmoe> does that work?
04:45:40  <coopserver> <Djanxy> yup
04:45:59  <coopserver> <JoeSchmoe> thanks
04:46:11  <coopserver> <Djanxy> most important is that it cant take exit from reverser
04:46:31  <coopserver> <JoeSchmoe> yeah that was my super ugly fix
04:46:33  <coopserver> <Djanxy> and that no entry signal is used :D
04:46:52  <coopserver> <JoeSchmoe> gotta learn by trying
04:47:13  <coopserver> <Djanxy> that's how i learned how not to build it :D
04:47:56  <coopserver> <JoeSchmoe> I like the reverser because they put a depot near the station if you ever need to add more trains
04:48:22  <coopserver> <Djanxy> yup
04:48:35  <coopserver> <JoeSchmoe> So when is the public server game going to start?
04:48:47  <coopserver> <Cameron> idk
04:48:50  <coopserver> <Djanxy> and pretty crucial with the overflow when even one waiting train can jam the line
04:48:57  <coopserver> <Djanxy> i think tomorrow
04:49:02  <coopserver> <Djanxy> the PSG
04:49:45  <coopserver> <Djanxy> it's open for submitting plans if you have one :D
04:49:45  <coopserver> <JoeSchmoe> I sometimes get frustrated here, since they always seem to reset it when I'm at work
04:49:58  <coopserver> <Cameron> lol, same
04:50:00  <coopserver> <JoeSchmoe> then I join in on whatever land is left 50 years later
04:50:41  <coopserver> <JoeSchmoe> I wish there were two or three seperate servers that each ran say 8-12 hours a day
04:50:55  <coopserver> <JoeSchmoe> on a rotation
04:53:11  <coopserver> <Cameron> yay, ships :P
04:56:46  <coopserver> <Slicey> i have started work on the factory
04:57:15  <coopserver> <JoeSchmoe> drop refit and pick?
04:57:17  <coopserver> <Djanxy> please tell me if you want me to stop pointing out stuff in you network
04:57:21  <coopserver> <Slicey> yea
04:57:36  <coopserver> <Slicey> not you dj
04:57:40  <coopserver> <JoeSchmoe> I don't mind
04:57:49  <coopserver> <Slicey> me 2
04:57:52  <coopserver> <Djanxy> im just bored :D
05:06:26  <coopserver> <Djanxy> you sohuld be careful with curvelengths - the engine and TL you are using atm requires 3 tiles on straight and 2.5 tiles on diagonals to maintain full speed
05:06:51  <coopserver> <Djanxy> so like !this makes trains slow down
05:06:53  <coopserver> <JoeSchmoe> yes,  there maybe some lingering probs
05:07:12  <coopserver> <JoeSchmoe> they are from the start when terraforming was expense compared to money
05:07:15  <coopserver> <Djanxy> yeah sure
05:07:27  <coopserver> <Djanxy> just you are aware then it's fine :)
05:07:28  <coopserver> <JoeSchmoe> notice any spots in particular?
05:07:34  <coopserver> <Djanxy> !this
05:08:07  <coopserver> <Slicey> later project :P
05:08:14  <coopserver> <JoeSchmoe> i'll fix it
05:08:26  <coopserver> <Djanxy> on one near sawmill, but they dont reach full speed before that so doesnt really matter - later generations might tho
05:08:36  <coopserver> <Djanxy> on = and
05:08:46  <coopserver> <Slicey> that was my plan wait for idk slugs
05:09:02  <coopserver> <Djanxy> ah ye slugs are different ;)
05:11:30  <coopserver> <JoeSchmoe> the one at the sawmill
05:11:49  <coopserver> <JoeSchmoe> are you talking about the far right platform exit?
05:11:57  <coopserver> <Djanxy> yeah
05:12:03  <coopserver> <Slicey> thats for overflow
05:12:10  <coopserver> <Slicey> because of the refir
05:12:13  <coopserver> <Slicey> refit*
05:12:32  <coopserver> <Slicey> if needed slugs will take acre of that :)
05:12:35  <coopserver> <Slicey> care*
05:12:52  <coopserver> <Djanxy> fixed now i see :D
05:12:55  <coopserver> <JoeSchmoe> fixes
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05:13:17  <coopserver> <JoeSchmoe> yeah, just moved things slightly
05:13:31  <coopserver> <JoeSchmoe> i started thinking i was going to do TL7
05:13:42  <coopserver> <Slicey> hm
05:13:42  <coopserver> <JoeSchmoe> but dropped it back to TL 3
05:14:02  <coopserver> <Slicey> hey you think you could help me set up a factory route
05:14:07  <coopserver> <JoeSchmoe> thats ppart of the reason I had longer area in front of that
05:14:13  <coopserver> <JoeSchmoe> sure
05:14:13  <coopserver> <Slicey> but idk if we want to refit
05:14:14  <coopserver> <JoeSchmoe> from where?
05:14:29  <coopserver> <Slicey> anywhere
05:14:41  <coopserver> <Slicey> goods=$$$$
05:14:49  <coopserver> <JoeSchmoe> might come at it from both directions
05:15:01  <coopserver> <JoeSchmoe> I'm thinking lets skip the refit
05:15:06  <coopserver> <Slicey> alright
05:15:16  <coopserver> <JoeSchmoe> we have plenty of $ to do it split
05:15:22  <coopserver> <Slicey> yup
05:16:58  <coopserver> <Slicey> so where do you want the route to be?
05:17:23  <coopserver> <JoeSchmoe> I'm bringing it from grunpool
05:17:32  <coopserver> <JoeSchmoe> splitting the city
05:19:14  <coopserver> <JoeSchmoe> wheres the station
05:20:05  <coopserver> <Slicey> wait
05:20:49  <coopserver> <Slicey> how about this?
05:21:05  <coopserver> <Slicey> i know we need an exit
05:21:13  <coopserver> <JoeSchmoe> ok
05:21:14  <coopserver> <Slicey> just the thought though
05:23:46  <coopserver> <Slicey> ahh :)
05:32:46  <coopserver> <Slicey> what you working on joe?
05:33:00  <coopserver> <JoeSchmoe> connecting some more raws
05:33:32  <coopserver> <Slicey> nice
05:42:38  <coopserver> *** Game paused (connecting clients)
05:42:49  <coopserver> *** Player has joined
05:42:50  <coopserver> *** Player has started a new company #12
05:42:50  <coopserver> Player: Please change your name before joining/starting a company
05:42:50  <coopserver> *** Game unpaused (connecting clients)
05:42:51  <coopserver> *** Player has joined spectators
05:43:33  <coopserver> <Player> !rules
05:43:33  <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable
05:44:20  <coopserver> *** Player has left the game (leaving)
05:45:29  <coopserver> <JoeSchmoe> cleaned up that exit
05:45:34  <coopserver> <Slicey> ty :)
05:45:55  <coopserver> <JoeSchmoe> too long of a drive on left for my liking
05:46:33  <coopserver> <JoeSchmoe> any reason for station length 4?
05:46:51  <coopserver> <Slicey> nope
05:46:57  <coopserver> <Slicey> just incase
05:51:07  <coopserver> <Slicey> hey joe can u check trains 50,51,12
05:58:06  <coopserver> <JoeSchmoe> take a look at food pickup
05:58:12  <coopserver> *** Cameron has left the game (leaving)
05:58:14  <coopserver> <Slicey> i like it
05:58:26  <coopserver> <Slicey> i made some double bridges
05:58:38  <coopserver> <JoeSchmoe> i see
06:07:35  <coopserver> *** Djanxy has joined company #3
06:08:36  <coopserver> <Slicey> poor dj
06:08:46  <coopserver> <Djanxy> huh
06:08:49  <coopserver> <Slicey> forest all under 150 :(
06:09:01  <coopserver> <Djanxy> ah
06:10:09  <coopserver> <Djanxy> im off, have fun
06:10:23  <coopserver> *** Djanxy has left the game (leaving)
06:10:58  <coopserver> <Slicey> alright joe im off too ill be on later!
06:11:01  <coopserver> <Slicey> cya
06:11:02  <coopserver> *** Slicey has left the game (leaving)
06:18:59  <coopserver> *** Game paused (connecting clients)
06:19:05  <coopserver> *** Slicey has joined
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06:19:21  <coopserver> <Slicey> joe u still here?
06:19:47  <coopserver> *** Slicey has joined company #11
06:22:28  <coopserver> <JoeSchmoe> still there slicey?
06:22:32  <coopserver> <Slicey> yes
06:22:33  <coopserver> <Slicey> im back
06:22:38  <coopserver> <Slicey> for a longggggg time :)
06:22:44  <coopserver> <JoeSchmoe> switch to electric rail?
06:22:51  <coopserver> <Slicey> was thinking the same
06:23:03  <coopserver> <Slicey> what kind of trains though
06:23:23  <coopserver> <JoeSchmoe> Why don't we do clean purr, for universal
06:23:35  <coopserver> <Slicey> alright
06:24:03  <coopserver> <JoeSchmoe> then what trains is a different decision
06:24:37  <coopserver> <Slicey> ok
06:24:41  <coopserver> <Slicey> so the trains
06:26:17  <coopserver> <JoeSchmoe> what do you recommend?
06:26:38  <coopserver> <Slicey> hm doesnt rly matter this network is flexable
06:28:01  <coopserver> <JoeSchmoe> i'm not really familiar with these trains at maglev
06:28:52  <coopserver> <JoeSchmoe> Biometric Horse?  Medium Maglev?
06:29:06  <coopserver> <Slicey> sure
06:30:32  <coopserver> <Slicey> so fast :P
06:30:37  <coopserver> <JoeSchmoe> i think i set all to replace
06:30:41  <coopserver> <JoeSchmoe> bye bye cash
06:31:22  <coopserver> <Slicey> lol
06:31:50  <coopserver> <JoeSchmoe> keep an eye out for jams
06:31:58  <coopserver> <Slicey> we will need more trains since they hold less cargo
06:32:24  <coopserver> <JoeSchmoe> thats ok
06:36:50  <coopserver> <Slicey> now we can add more industries
06:39:33  <coopserver> <JoeSchmoe> 4 trains to go
06:40:29  <coopserver> <JoeSchmoe> ok i think we are all maglev
06:40:34  <coopserver> <Slicey> nice
06:40:37  <coopserver> <Slicey> so smooth
06:40:39  <coopserver> <Slicey> no clogs
06:43:12  <coopserver> *** JoeSchmoe has left the game (desync error)
06:43:28  <coopserver> *** Game paused (connecting clients)
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06:43:46  <coopserver> <JoeSchmoe> sync error
06:43:53  <coopserver> <Slicey> ah
06:44:29  <coopserver> <Slicey> look at profit graph
06:44:46  <coopserver> <JoeSchmoe> wow, nice spike
06:48:09  <coopserver> *** Slicey has left the game (general timeout)
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06:54:21  <coopserver> <JoeSchmoe> wb
06:54:26  <coopserver> <Slicey> my b
06:54:30  <coopserver> <Slicey> stupid internet
06:54:33  <coopserver> <Slicey> and ty
06:54:41  <coopserver> <JoeSchmoe> nah the server went down i think
06:54:45  <coopserver> <JoeSchmoe> i got kicked too
06:54:51  <coopserver> <Slicey> ok
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07:06:01  <coopserver> *** Game still paused (connecting clients, number of players)
07:06:04  <coopserver> *** JoeSchmoe has joined
07:06:04  <coopserver> *** Game still paused (number of players)
07:06:05  <coopserver> *** Game unpaused (number of players)
07:07:09  <coopserver> *** Game paused (connecting clients)
07:07:14  <coopserver> *** Slicey has joined
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07:07:30  <coopserver> <JoeSchmoe> same thing
07:07:35  <coopserver> <Slicey> weird
07:07:40  <coopserver> <JoeSchmoe> i'm trying to improve the sawmill
07:07:47  <coopserver> *** Slicey has joined company #11
07:07:52  <coopserver> <JoeSchmoe> if i get disconnected again I'm going to bed
07:08:06  <coopserver> <Slicey> alright u going to be on tomorrow?
07:08:17  <coopserver> <JoeSchmoe> should be
07:08:36  <coopserver> <JoeSchmoe> but feel free to run the company as you like
07:20:19  <coopserver> <Slicey> we need more grain lovestock and fruit
07:20:23  <coopserver> <Slicey> livestock*
07:20:44  <coopserver> <JoeSchmoe> more trains
07:20:51  <coopserver> <JoeSchmoe> or more raw
07:21:00  <coopserver> <Slicey> raw
07:22:58  <coopserver> <Slicey> not a bad netwerk :)
07:23:04  <coopserver> <JoeSchmoe> nope
07:23:15  <coopserver> <JoeSchmoe> i'm trying to tidy a few things up
07:23:26  <coopserver> <Slicey> i might get into steel
07:47:46  <coopserver> *** Game paused (connecting clients)
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07:51:30  <coopserver> <JoeSchmoe> new fruit connected
07:51:41  <coopserver> <Slicey> nice i connected a rubber plantaion also
07:54:22  <coopserver> *** Game paused (connecting clients)
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07:54:49  <coopserver> <Slicey> hiya
07:59:52  <coopserver> <Slicey> alright im off cya later
07:59:54  <coopserver> <Slicey> have fun
08:00:10  <coopserver> *** Slicey has left the game (leaving)
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12:08:13  <coopserver> *** Game paused (connecting clients)
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12:08:28  <coopserver> <Vinnie> hello
12:08:44  <coopserver> <GriffinOneTwo> ~
12:08:59  <coopserver> <Vinnie> curly line to you, sir
12:09:07  <coopserver> <GriffinOneTwo> its a wave
12:10:32  <coopserver> <Vinnie> this is a door thats not level
12:10:33  <coopserver> <Vinnie> /
12:10:58  <coopserver> <GriffinOneTwo> | mine is straight
12:11:08  <coopserver> <Vinnie> |
12:40:19  <coopserver> *** Game paused (connecting clients)
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12:40:23  <coopserver> Player: Please change your name before joining/starting a company
12:40:23  <coopserver> *** Game unpaused (connecting clients)
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12:41:47  <coopserver> *** Player has changed his/her name to Bmob
12:42:27  <coopserver> *** Bmob has started a new company #12
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12:52:12  <coopserver> *** Bmob has left the game (leaving)
13:02:32  <coopserver> *** Vinnie has started a new company #12
13:07:08  <coopserver> <Vinnie> holy shit
13:11:07  <skyem123> wh
13:11:10  <skyem123> what?
13:11:26  <coopserver> <Vinnie> trains are expencive with the inflation on
13:11:30  <coopserver> <Vinnie> 500k
13:13:32  <coopserver> *** Vinnie has joined spectators
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13:24:51  <coopserver> <Groninger> hey
13:25:18  <coopserver> <GriffinOneTwo> ~
13:41:59  <coopserver> *** Game paused (connecting clients)
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13:42:07  <coopserver> <V453000> meow
13:42:13  <coopserver> <GriffinOneTwo> ~
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13:44:57  <V453000> hy meech
13:45:03  <coopserver> <Big Meech> yoyo
13:45:44  <coopserver> <Big Meech> :D
13:46:54  <coopserver> *** Big Meech has left the game (general timeout)
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13:54:31  <coopserver> <happy tran  sport> cameron   your     food   drop  of  dus not  doo  food
13:54:42  <coopserver> <happy tran  sport> hi all
13:54:49  <coopserver> <Groninger> hey happy
14:04:25  <coopserver> <Vinnie> hello
14:04:31  <coopserver> <happy tran  sport> hi
14:04:34  <coopserver> <Groninger> hey vinnie
14:04:39  <coopserver> <Vinnie> `
14:04:47  <coopserver> <happy tran  sport> how  things vinnie
14:04:54  <coopserver> <Vinnie> im good and you?
14:04:59  <coopserver> *** Vinnie has joined company #12
14:05:02  <coopserver> <happy tran  sport> good
14:05:47  <coopserver> *** Game paused (connecting clients)
14:05:50  <coopserver> *** V453000 has joined
14:05:50  <coopserver> *** Game unpaused (connecting clients)
14:05:51  <coopserver> <V453000> mu
14:05:58  <coopserver> <Groninger> hi
14:05:58  <coopserver> <happy tran  sport> hi
14:05:59  <coopserver> <Vinnie> beef
14:06:05  <skyem123> hello!
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14:07:56  <coopserver> <Vinnie> why am i even trying
14:08:02  <coopserver> <Groninger> :P
14:08:08  <skyem123> ?
14:08:10  <coopserver> *** Vinnie has joined spectators
14:08:38  <coopserver> <Vinnie> my trains dont earn enough for running cost + property maintaince let alone the loan interest
14:08:45  <coopserver> <Groninger> need money?
14:08:49  <skyem123> ah
14:08:58  <coopserver> <Vinnie> no i need skills
14:09:08  <coopserver> <Groninger> too bad, got none of those:P
14:12:58  <coopserver> *** Game paused (connecting clients)
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14:26:17  <coopserver> <happy tran  sport> gronninger   2 ov your    forest  has gon
14:26:27  <coopserver> <Groninger> O.o
14:26:32  <coopserver> <Groninger> dafuq
14:26:57  <coopserver> <Groninger> all that work for nothing
14:39:42  <coopserver> *** V453000 has left the game (leaving)
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15:38:13  <coopserver> *** Game paused (connecting clients)
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15:40:01  <coopserver> <Vinnie> alarm!!!!
15:40:13  <coopserver> <Arexander> o.O
15:40:15  <coopserver> <Vinnie> its a good time to start with beer
15:40:41  <V453000> per usual
15:40:46  <V453000> you dont need an alarm for that
15:41:40  <coopserver> <Arexander> Aaand, Groningen is dead
15:42:23  <coopserver> <Vinnie> oh the jam?
15:42:38  <coopserver> <Arexander> It's quite the sight
15:42:48  <coopserver> <Vinnie> well lets fix it
15:42:56  <coopserver> <Vinnie> brb
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15:45:34  <Vinnie_nl> !rcon move 178 6
15:45:35  <coopserver> *** Vinnie has joined company #6
15:46:38  <coopserver> <Arexander> Yay!
15:46:44  <coopserver> <Vinnie> its a bit wrong
15:47:16  <coopserver> <Arexander> Well it solved the problem for now
15:49:30  <coopserver> <Vinnie> 10 bucks that his steel pickup jams next
15:49:35  <coopserver> <Arexander> Haha
15:50:15  <coopserver> *** Game paused (connecting clients)
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15:50:26  <coopserver> <happy tran  sport> hi wood
15:50:32  <coopserver> <Woodbutcher> hi happy
15:50:35  <coopserver> <Woodbutcher> how goes it?
15:50:41  <coopserver> <happy tran  sport> good
15:50:47  <coopserver> <happy tran  sport> how  things
15:50:53  <coopserver> <Woodbutcher> good too, thanks
15:51:57  <coopserver> <Arexander> Huh, clipping error at JoeSchmoe's HQ for me =/
15:52:19  <coopserver> <Vinnie> opengfx?
15:52:22  <coopserver> <Woodbutcher> with the bridge?
15:52:33  <coopserver> <Arexander> Yeah, OpenGFX
15:52:41  <coopserver> <Woodbutcher> looks ok to me
15:52:48  <coopserver> <Arexander> The building is missing a chunk at the E part of it
15:52:58  <coopserver> <Arexander> The part with the parking lot
15:53:09  <coopserver> <Arexander> It clips onto the building itself
15:53:19  <coopserver> <Woodbutcher> oh right, i see that now
15:53:40  <coopserver> <Arexander> It's weird
15:54:32  <coopserver> <Woodbutcher> joe's got a  bit of a queue
15:54:42  <coopserver> <Arexander> Yeah
15:54:45  <coopserver> <Arexander> At least it's not jammed
15:55:02  <coopserver> <Woodbutcher> yup
15:56:01  <coopserver> <Vinnie> TL 1 isnt going to make money to support a company does it?
15:56:10  <coopserver> <Arexander> Don't thinkso
15:56:43  <coopserver> <Arexander> IIRC someone tried it the last time  was here (maybe a year ago) and it didn't work out
15:57:14  <coopserver> *** Vinnie has joined company #12
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15:58:59  <coopserver> <Woodbutcher> gotta go, cyas
15:59:02  <coopserver> <happy tran  sport> bb
15:59:03  <coopserver> *** Vinnie has joined spectators
15:59:03  <coopserver> <Arexander> See ya!
15:59:05  <coopserver> <Vinnie> cya
15:59:08  <coopserver> *** Woodbutcher has left the game (leaving)
16:01:00  <coopserver> *** Vinnie has started a new company #12
16:05:37  <coopserver> <Arexander> I fail to see the point to have the NE-SW rail bit on the upper platform of Tadwood
16:06:23  <coopserver> <Vinnie> what part?
16:06:48  <coopserver> <Arexander> The NE-SW part after the signal of the upper platform at Tadwood
16:07:19  <coopserver> <Vinnie> that one?
16:07:21  <coopserver> <Arexander> Ya
16:07:27  <coopserver> <Vinnie> that was wrong indeed
16:07:41  <coopserver> <Vinnie> not that a train will use it
16:07:44  <coopserver> <Arexander> Yeah
16:07:52  <coopserver> <Arexander> Was just wondering =D
16:08:05  <coopserver> *** Game paused (connecting clients)
16:08:08  <coopserver> *** V453000 has joined
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16:08:09  <coopserver> <V453000> mu
16:08:17  <coopserver> <happy tran  sport> hi
16:08:21  <coopserver> <Arexander> Heya
16:08:34  <coopserver> <Vinnie> damnit
16:09:17  <coopserver> <Arexander> Heh, locals disapproving of your railroading needs? =D
16:09:30  <coopserver> <Vinnie> yeah already
16:10:31  <coopserver> *** V453000 has left the game (leaving)
16:11:50  <coopserver> <Arexander> Those are huge buses
16:11:51  <coopserver> <Vinnie> awesome
16:13:04  <coopserver> <Vinnie> ah this is more like making money
16:13:13  <coopserver> <Arexander> =D
16:14:35  <coopserver> <Arexander> I think you fixed Groninger's network for good
16:15:01  <coopserver> <Arexander> The steel pick up won't jam as it only has two steel trains
16:18:44  <coopserver> <Arexander> Welp, gotta go
16:18:50  <coopserver> <Arexander> See ya!
16:18:54  <coopserver> <Vinnie> yeah me to save some money
16:18:54  <coopserver> <Vinnie> cya
16:18:57  <coopserver> <happy tran  sport> bb
16:18:59  <coopserver> *** Arexander has left the game (leaving)
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17:21:20  <coopserver> *** Game paused (connecting clients)
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17:23:07  <coopserver> <Slicey> joe you there
17:23:12  <coopserver> <JoeSchmoe> yup
17:23:18  <coopserver> *** Slicey has joined company #11
17:23:21  <coopserver> <JoeSchmoe> crash trains left and right
17:25:32  <Sylf> !ip
17:25:32  <coopserver> Sylf: stable.openttdcoop.org:3999
17:33:00  <coopserver> <JoeSchmoe> Seperated out the Livestock and Grain by the sawmill
17:33:09  <coopserver> <Slicey> good
17:33:44  <coopserver> <JoeSchmoe> afk for a bit, lunch time
17:33:49  <coopserver> <Slicey> l
17:33:50  <coopserver> <Slicey> k
17:34:47  <coopserver> *** Slicey has left the game (general timeout)
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17:41:53  <coopserver> *** Game paused (connecting clients)
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17:42:17  <coopserver> <JoeSchmoe> I'm back
17:42:18  <coopserver> *** Slicey has joined company #11
17:42:24  <coopserver> <Slicey> alright
17:42:35  <coopserver> *** happy tran  sport has joined company #7
17:42:42  <coopserver> *** Game paused (connecting clients)
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17:43:07  <coopserver> *** Game paused (connecting clients)
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17:43:42  <coopserver> <happy tran  sport> jos    u  need  to doo a  password
17:44:16  <coopserver> <Slicey> joe we need to fix !thisline
17:44:27  <coopserver> <)_w> holy S!@# lag
17:44:34  <coopserver> <happy tran  sport> hi
17:44:49  <coopserver> <JoeSchmoe> ok will jump there as soon as i fix the food drop off
17:45:00  <coopserver> <)_w> srsly it lags sooooooooooo much
17:45:07  <coopserver> <Slicey> so many trains
17:45:11  <coopserver> <Slicey> etc
17:45:35  <coopserver> <)_w> i think companies could be closed if they have no activity
17:45:45  <coopserver> <)_w> for fun:
17:46:14  <coopserver> <)_w> (insert question here)
17:47:18  <coopserver> *** Player has left the game (general timeout)
17:47:18  <coopserver> *** Player has left the game (connection lost)
17:49:46  <coopserver> <)_w> boredom. then, how many wheels does a unicycle have? two.
17:49:54  <coopserver> *** Game paused (connecting clients)
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17:51:02  <coopserver> <)_w> iu?
17:51:05  <coopserver> <JoeSchmoe> wow me must be working at the same spot
17:51:28  <coopserver> <Slicey> lol didnt even notice
17:52:40  <coopserver> <JoeSchmoe> are you at the food drop?
17:52:46  <coopserver> <Slicey> yup
17:52:50  <coopserver> <Slicey> just made a third station\
17:52:56  <coopserver> <JoeSchmoe> I did
17:53:04  <coopserver> <Slicey> oh
17:53:12  <coopserver> <Slicey> lol i had the station thing highlighted
17:53:13  <coopserver> <JoeSchmoe> ok
17:53:20  <coopserver> <JoeSchmoe> did we fix that other spot?
17:53:34  <coopserver> <Slicey> i think we need to move the other line
17:53:41  <coopserver> <JoeSchmoe> yeah
17:53:58  <coopserver> <JoeSchmoe> i was make is a 2 lane in each direction
17:56:17  <coopserver> *** Slicey has left the game (general timeout)
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17:56:32  <coopserver> *** Game paused (connecting clients)
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17:56:58  <coopserver> *** Slicey has joined company #11
17:59:06  <coopserver> *** Game paused (connecting clients)
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18:00:05  <coopserver> *** Groninger has joined company #6
18:00:24  <coopserver> <)_w> as
18:00:30  <coopserver> <Groninger> hi
18:00:36  <coopserver> <)_w> dont forget about the loan
18:00:52  <coopserver> <)_w> any loans you may have cause profit reductions
18:01:03  <coopserver> <Groninger> thanks adminteam :D
18:01:06  <coopserver> <JoeSchmoe> ji
18:01:08  <coopserver> <JoeSchmoe> hi
18:01:23  <coopserver> <)_w> in reality i am not admin
18:02:17  <coopserver> <)_w> and in the bugspray someone reported a explorit in 1.3.2
18:02:32  <coopserver> <Groninger> to join other comapanies?
18:02:35  <coopserver> <)_w> no
18:02:40  <coopserver> <)_w> to wreck havok
18:02:44  <coopserver> <Groninger> xD
18:02:54  <coopserver> <)_w> by destroying towns and buying lands
18:03:30  <coopserver> *** Game paused (connecting clients)
18:03:40  <coopserver> *** Jam35 has joined
18:03:41  <coopserver> *** Game unpaused (connecting clients)
18:03:41  <coopserver> <)_w> pretty much buying land near a industry to mark it as yours is not legal in many servers
18:03:49  <coopserver> <Groninger> nope
18:04:19  <happy_> hi  jam  how  things
18:04:42  <coopserver> <Jam35> I am very well thank you, thanks for asking :)
18:04:48  <coopserver> <)_w> for fun: how many wheels does a unicycle have? twon.
18:05:01  <coopserver> <)_w> XD
18:05:34  <Jam35> how are you happy_?
18:05:41  <happy_> good  thanks
18:05:42  <coopserver> <)_w> who?
18:05:47  <coopserver> <)_w> oh nvm
18:05:58  <coopserver> <Jam35> didn't you get kicked yesterday?
18:06:05  <coopserver> <)_w> uh no
18:06:14  <coopserver> <Jam35> hmm
18:06:21  <coopserver> <)_w> why are you asking
18:06:36  <coopserver> <Jam35> because I think you got kicked yesterday
18:06:42  <coopserver> <)_w> i did not
18:06:59  <Jam35> !clients
18:07:12  <Jam35> !rcon clients
18:07:13  <coopserver> Client #1  name: ''  company: 255  IP: server
18:07:14  <coopserver> Client #209  name: 'Slicey'  company: 11  IP: 68.116.83.112
18:07:15  <coopserver> Client #190  name: 'Cameron'  company: 9  IP: 174.3.239.228
18:07:16  <coopserver> Client #184  name: 'JoeSchmoe'  company: 11  IP: 98.114.173.202
18:07:17  <coopserver> Client #175  name: 'happy tran  sport'  company: 255  IP: 151.227.142.178
18:07:18  <coopserver> Jam35: You have 3 more messages. Type !less to view them
18:07:24  <Jam35> !less
18:07:24  <coopserver> Client #211  name: 'Groninger'  company: 6  IP: 94.212.56.134
18:07:25  <coopserver> Client #196  name: ')_w'  company: 255  IP: 189.110.184.111
18:07:26  <coopserver> Client #213  name: 'Jam35'  company: 255  IP: 92.0.9.59
18:08:53  <Jam35> @logs
18:08:54  <Webster> #openttdcoop IRC webstuff - IRC Log Viewer - http://webster.openttdcoop.org/
18:09:00  <coopserver> <)_w> erm
18:11:33  <coopserver> <)_w> anything now
18:12:14  <coopserver> <)_w> .o
18:15:12  <coopserver> *** Jam35 has started a new company #13
18:16:05  <coopserver> <)_w> ?
18:18:13  <coopserver> <Slicey> hmm
18:18:27  <coopserver> <Slicey> joe u think we would have cargo fro bigger trains
18:18:30  <coopserver> <Slicey> for*
18:18:37  <coopserver> <Slicey> actually
18:18:49  <coopserver> <Slicey> no keep these they are good for cl
18:18:52  <coopserver> <JoeSchmoe> Yeah, but not sure about station space
18:20:38  <coopserver> *** Groninger has left the game (general timeout)
18:20:38  <coopserver> *** Groninger has left the game (connection lost)
18:22:21  *** ODM has quit IRC
18:23:21  <coopserver> <)_w> NEWS
18:23:35  <coopserver> <)_w> uuuuuuuuuuuuuuuuuuuuuu
18:23:42  <coopserver> <)_w> SWET
18:24:10  *** happy_ has quit IRC
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18:25:14  <coopserver> <)_w> uh............
18:26:02  <coopserver> <JoeSchmoe> are we in the airport business now?
18:26:09  <coopserver> <Slicey> :)
18:26:21  <coopserver> <Slicey> just to keep the goods dop off demanding
18:26:46  <coopserver> <)_w> also it has a 5% insead of 0.7% due to airport typer
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18:34:53  <coopserver> <Dnz-Ali> hi
18:34:57  <coopserver> *** Game paused (connecting clients)
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18:35:03  <coopserver> <happy tran  sport> hi
18:36:31  <coopserver> *** Game paused (connecting clients)
18:36:38  <coopserver> *** Muel has joined
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18:36:40  <coopserver> <Muel> hi
18:36:43  <coopserver> <Slicey> yo
18:36:46  <coopserver> <happy tran  sport> hi
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18:53:08  *** ChanServ sets mode: +o Vinnie_nl
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18:54:37  <coopserver> <Vinnie> whats up doc
18:54:47  <coopserver> *** Vinnie has joined company #12
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18:59:20  <skyem123> aww...
18:59:27  <skyem123> openttd.org is down
19:01:31  <Vinnie_nl> need game download?
19:03:26  <skyem123> no...
19:03:37  <skyem123> uploading my newGRF
19:04:00  <coopserver> *** Game paused (connecting clients)
19:04:01  <coopserver> <Vinnie> whats your grf
19:04:14  <coopserver> *** GriffinOneTwo has joined
19:04:14  <coopserver> *** Game unpaused (connecting clients)
19:04:48  <skyem123> it adds rails
19:05:30  <coopserver> <Vinnie> btw have you reported on the #openttd channel?
19:06:29  <skyem123> no
19:06:51  <Vinnie_nl> altough i would assume pm either is the host or knows exactly who is the host
19:07:06  <skyem123> ?
19:07:14  <Vinnie_nl> pl@netmaker
19:09:35  <skyem123> erm...
19:10:14  <skyem123> i don't know what to do
19:10:25  <Vinnie_nl> watch this in openttd channel
19:11:28  <skyem123> erm... its back up...
19:13:13  <skyem123> oops
19:15:01  <coopserver> *** Game paused (connecting clients)
19:15:03  <coopserver> *** Groninger has joined
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19:15:12  <coopserver> <Groninger> hey
19:15:19  <coopserver> <Vinnie> hi
19:16:16  <skyem123> oh dear...
19:16:39  <skyem123> me uploading my newGRF seems to kill openttd.org
19:16:52  <coopserver> <Groninger> oops:P
19:17:11  <Vinnie_nl> now tell that on the other channel with the devs
19:17:31  * skyem123 hides
19:19:29  <coopserver> *** Vinnie has left the game (general timeout)
19:19:29  <coopserver> *** Vinnie has left the game (connection lost)
19:23:45  <skyem123> nothing is happening...
19:25:16  *** Vinnie_nl has quit IRC
19:25:26  <skyem123> uh oh
19:26:14  <coopserver> <JoeSchmoe> why not two sided depot?
19:26:28  <coopserver> <Slicey> so the trains dont have to wait to drop
19:29:41  <coopserver> *** Jam35 has started a new company #13
19:32:31  <coopserver> <)_w> back
19:32:49  <coopserver> <)_w> i #!%)!@
19:34:39  <coopserver> <)_w> binary: 111111111111111111111
19:36:51  <skyem123> uhm
19:37:08  <coopserver> <)_w> uhm what
19:38:43  <coopserver> *** )_w has left the game (leaving)
19:44:24  <skyem123> yup. my grf did crash the server
19:44:39  <coopserver> <GriffinOneTwo> which server?
19:45:44  <skyem123> openttd.org
19:46:13  <coopserver> <GriffinOneTwo> really?  Weird
19:46:32  <coopserver> *** Jam35 has joined spectators
19:53:52  <coopserver> *** Jam35 has joined company #13
19:56:22  <coopserver> *** Jam35 has joined spectators
19:56:27  <coopserver> *** happy tran  sport has left the game (leaving)
19:56:39  <happy_> be  back later
19:59:20  <coopserver> *** Groninger has left the game (leaving)
20:00:05  <coopserver> *** Game paused (connecting clients)
20:00:15  <coopserver> *** Player has joined
20:00:15  <coopserver> *** Game unpaused (connecting clients)
20:01:49  <coopserver> *** Player has left the game (leaving)
20:06:46  <coopserver> <JoeSchmoe> you areound slicey?
20:11:51  *** Maraxus has quit IRC
20:15:43  <coopserver> *** Game paused (connecting clients)
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20:32:14  <skyem123> YAY!
20:32:24  <skyem123> my newGRF has been uploaded!
20:35:14  <coopserver> <Slicey> yes
20:35:22  <coopserver> <JoeSchmoe> nm
20:35:27  <coopserver> <JoeSchmoe> that was some time ago
20:35:37  <coopserver> <Slicey> oh
20:39:08  <coopserver> *** Game paused (connecting clients)
20:39:17  <coopserver> *** Muel has joined
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20:39:21  <coopserver> <Muel> ola
20:39:49  <coopserver> *** Game paused (connecting clients)
20:39:54  <coopserver> *** Sylf has joined
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20:41:55  <coopserver> *** Sylf has left the game (leaving)
20:42:49  <coopserver> *** Muel has left the game (leaving)
20:44:01  *** Sylf has quit IRC
20:44:58  <skyem123> hmmm...
20:48:23  <Taede> evening
20:48:47  <coopserver> *** Game paused (connecting clients)
20:48:49  <coopserver> *** Groninger has joined
20:48:49  <coopserver> *** Game unpaused (connecting clients)
20:48:59  <coopserver> <Groninger> hi
20:50:01  <coopserver> *** Game paused (connecting clients)
20:50:08  <coopserver> *** happy tran  sport has joined
20:50:08  <coopserver> *** Game unpaused (connecting clients)
20:51:22  <coopserver> <Groninger> TF is getting more expensive by the minute
20:55:52  <coopserver> <JoeSchmoe> made more improvements at the sawmill
21:07:47  <coopserver> *** happy tran  sport has left the game (leaving)
21:08:15  <coopserver> *** Game paused (connecting clients)
21:08:27  <coopserver> *** Player has joined
21:08:28  <coopserver> *** Player has started a new company #14
21:08:29  <coopserver> Player: Please change your name before joining/starting a company
21:08:29  <coopserver> *** Game unpaused (connecting clients)
21:08:29  <coopserver> *** Player has joined spectators
21:08:42  <Jam35> !whoami
21:08:42  <coopserver> Jam35: I don't recognize you.
21:08:45  <coopserver> *** Player has started a new company #15
21:08:46  <coopserver> Player: Please change your name before joining/starting a company
21:08:46  <coopserver> *** Player has joined spectators
21:08:53  <coopserver> <Groninger> rename Player
21:09:45  <coopserver> *** Player has left the game (leaving)
21:09:55  <Jam35> !whoami
21:09:55  <coopserver> Jam35: Jam35
21:09:59  <Jam35> ha
21:11:39  <coopserver> <JoeSchmoe> added a platform at the FPP drop
21:11:57  <skyem123> how did that change?
21:16:59  <coopserver> *** Jam35 has left the game (leaving)
21:20:21  <coopserver> <Slicey> alright
21:21:25  <coopserver> <Slicey> joe u still there
21:21:28  <coopserver> <JoeSchmoe> yup
21:21:37  <coopserver> <Slicey> what to do now :P
21:22:00  <coopserver> <JoeSchmoe> Dunno
21:26:33  <coopserver> <Slicey> joe will u be on next map?
21:26:41  <coopserver> <JoeSchmoe> Probably
21:29:30  <coopserver> <Slicey> joe want to make a steel mill? thats the only industry we dont have
21:29:39  <coopserver> <JoeSchmoe> sure
21:29:44  <coopserver> <Groninger> damn
21:29:55  <coopserver> <Slicey> hm?
21:30:03  <coopserver> <Groninger> crash on busiest line:D
21:30:10  <coopserver> <Slicey> ;o
21:31:55  <coopserver> <Slicey> where do you want to make a netwwork
21:34:07  <coopserver> *** Game paused (connecting clients)
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21:38:44  <Vinnie> hey skyem123, your grf looks nice, but should it change the looks of monorail and maglev?
21:38:52  <skyem123> no...
21:39:12  <Vinnie> oke then its fine
21:39:34  <Vinnie> i assumed because parameters said 3rd and 4th rail
21:39:37  <skyem123> i made the grf for this server.
21:40:04  <skyem123> many people complained about the ukrs2 tracks becuase they were expensive.
21:40:17  <skyem123> i added the features with less cost.
21:41:42  <happy_> hi all
21:41:46  <coopserver> <JoeSchmoe> hi
21:41:48  <skyem123> hello!
21:43:30  <coopserver> <JoeSchmoe> Slicey would you like to be teammates on the next map as well?
21:43:38  <coopserver> <Slicey> yes :)
21:43:45  <coopserver> <JoeSchmoe> Ok
21:43:49  <coopserver> <Slicey> when do you think next map will be
21:43:59  <coopserver> <JoeSchmoe> maybe tomorrow or the next day
21:44:14  <planetmaker> depends on how people consider it done. And on how easily we get a new map :p
21:44:36  <coopserver> <Slicey> ;o
21:44:44  <skyem123> well, i'm making one
21:44:51  <coopserver> <Slicey> oh :P
21:44:59  <happy_> nice
21:45:16  <planetmaker> there generally is no fixed schedule here. We start with a new map when we or most people consider the map 'done'. Whatever that means
21:45:30  <planetmaker> Can't quantitize that more than 'done' :)
21:45:38  <planetmaker> Though it's obvious when looking at a map
21:45:45  <skyem123> or when people give up.
21:45:54  <coopserver> <JoeSchmoe> how close is this to done?
21:46:01  <planetmaker> I haven't looked :-)
21:46:32  <planetmaker> !dl lin64
21:46:32  <coopserver> planetmaker: http://binaries.openttd.org/releases/1.3.3-RC1/openttd-1.3.3-RC1-linux-generic-amd64.tar.xz
21:46:39  <Taede> !date
21:46:39  <coopserver> Dec 06 2078
21:46:53  <Vinnie> its new today or yesterday
21:46:58  <Vinnie> so far from done
21:47:09  <planetmaker> date sounds indeed not very advbanced
21:47:14  <planetmaker> *advanced
21:47:19  <coopserver> <Slicey> alright
21:47:34  <coopserver> <Slicey> same i guess :P
21:47:42  <Vinnie> could try public server that has a new map
21:47:45  <coopserver> *** JoeSchmoe has left the game (general timeout)
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21:48:00  <Vinnie> but also will take a day or 3 to begin
21:48:12  <skyem123> my newGRF crashed the openttd.org webserver. :-D
21:48:16  * skyem123 hides
21:48:30  <planetmaker> I doubt it did that
21:49:05  <skyem123> well, it was my newGRF and somthing in the code that bananas uses
21:49:34  <planetmaker> ?
21:49:56  <planetmaker> I can assure you that all the web servers are up and running as far as I can tell
21:50:04  <skyem123> it DID
21:50:15  <skyem123> in the past
21:50:17  <skyem123> :-p
21:50:43  <planetmaker> and how does a 'crash' look like?
21:50:58  <skyem123> error 503
21:53:00  <planetmaker> interesting :-)
21:53:18  <skyem123> it got fixed though.
21:54:54  <coopserver> *** Slicey has left the game (leaving)
22:03:19  <Taede> truebrain and frosch had to patch the server
22:05:29  <skyem123> yes...
22:06:31  <skyem123> waitaminute!
22:06:58  <skyem123> planetmaker, you are the maker of NML.
22:07:21  <skyem123> i made my newGRF in NML.
22:08:13  <skyem123> and the problem was "action 1 and 2 are not valid before action 8"
22:08:34  <skyem123> do you have any idea what that means in nml?
22:08:43  * skyem123 hides
22:09:53  <planetmaker> I know what it means in grf specs. But I can't comment it further without knowledge of the NML code
22:10:51  <skyem123> well, my graphics are before the grf block.
22:13:02  <planetmaker> skyem123, I'm not going to produce a test grf myself
22:13:57  <skyem123> sorry
22:14:41  <planetmaker> your newgrf code obviously *is* a test grf, though
22:14:50  <skyem123> wha?
22:14:58  <skyem123> why?
22:15:09  <planetmaker> obviously it produces that behaviour
22:15:33  <skyem123> i don't know what i did...
22:15:47  <planetmaker> In other words: please go to http://dev.openttdcoop.org/nml and create an issue with the full source code of your grf and a description of the problem
22:15:56  <skyem123> woah...
22:16:23  <skyem123> wait...
22:16:40  <skyem123> http://dev.openttdcoop.org/project/nml
22:16:55  <planetmaker> yeah sorry
22:17:02  <skyem123> *http://dev.openttdcoop.org/projects/nml
22:17:42  <planetmaker> or give me a link to your source code. I see it's GPL v3, so it likely is available online?
22:18:59  <skyem123> where to?
22:21:09  * skyem123 is uploading to dropbox
22:21:53  <skyem123> https://dl.dropboxusercontent.com/u/5321798/newGRF_src/rail/output.nml is after preprocessing.
22:22:10  <skyem123> i'm still uploading the rest
22:23:27  <skyem123> oops.
22:23:37  <skyem123> i need to move my file...
22:24:28  <planetmaker> well. Either there, or attach it to an NML issue; makes it less likely I'll forget :-)
22:24:45  <planetmaker> as I'm off to bed now :-)
22:29:41  <planetmaker> but would be very much appreciated if you could make a note in NML's issue tracker
22:30:00  *** Jam35 has quit IRC
22:30:07  <skyem123> ok
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23:03:36  <coopserver> *** Game paused (connecting clients)
23:04:08  <coopserver> *** Scream has joined
23:04:09  <coopserver> *** Scream has started a new company #14
23:04:10  <coopserver> *** Player has left the game (processing map took too long)
23:04:10  <coopserver> *** Player has left the game (connection lost)
23:04:11  <coopserver> *** Game unpaused (connecting clients)
23:04:27  <coopserver> <Scream> !name John Timmy Lewis
23:05:53  <coopserver> *** Game paused (connecting clients)
23:05:58  <coopserver> *** Taede[L] has joined
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23:06:34  <coopserver> <Scream> could i please join someones company?
23:09:56  <coopserver> <happy tran  sport> hi  taded
23:12:39  <coopserver> *** Scream has left the game (leaving)
23:13:06  <coopserver> <Taede[L]> ola
23:13:13  <skyem123> skyem123's Map 4: https://dl.dropboxusercontent.com/u/5321798/map4.0.sav
23:13:39  <coopserver> <Cameron> !votenewmap
23:13:44  <skyem123> ?
23:13:52  <happy_> ?
23:14:01  <coopserver> <Cameron> ?
23:14:06  <skyem123> someone needs to see if the map is good.
23:14:28  <happy_> ok    i will  doo  it
23:14:50  <skyem123> Anyway... i need to go now...
23:14:52  <skyem123> BYE!
23:14:56  <coopserver> <Cameron> cya
23:15:03  <happy_> bb
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23:30:36  <coopserver> <Slicey> joe :)
23:30:39  <coopserver> <JoeSchmoe> hey
23:30:51  <coopserver> <JoeSchmoe> whats up
23:30:54  <coopserver> <JoeSchmoe> and new?
23:31:03  <coopserver> <Slicey> nm just hopped on
23:32:01  <coopserver> <JoeSchmoe> I'm thinking of moving the food and goods drop farther away
23:32:06  <coopserver> <Slicey> yea
23:32:32  <coopserver> <Slicey> which one
23:32:53  <coopserver> <JoeSchmoe> I was going to remove frudworth
23:33:04  <coopserver> <JoeSchmoe> then hopefully we can build a bigger FPP
23:33:04  <coopserver> <Slicey> what about the wood trains though
23:33:19  <coopserver> <Slicey> true
23:33:57  <coopserver> <Slicey> brb going to eat
23:33:59  <coopserver> <JoeSchmoe> ok
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23:47:43  <coopserver> <Groninger> hi
23:48:20  <happy_> hi

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