Log for #openttdcoop.stable on 24th November 2013:
Times are UTC Toggle Colours
00:12:43  <coopserver> <Slicey> back
00:13:02  <coopserver> <Groninger> wb
00:13:07  <coopserver> <Slicey> ty :)
00:19:42  <coopserver> <Slicey> joe u there?
00:22:42  <coopserver> <JoeSchmoe> i'm here
00:22:48  <coopserver> <Slicey> alright
00:36:16  <coopserver> <Slicey> .....
00:36:18  <coopserver> <Groninger> :O
00:36:35  <coopserver> <JoeSchmoe> whats up slicey
00:36:38  <coopserver> <Slicey> of course i was almost done
00:36:47  <coopserver> <Slicey> and
00:37:08  <coopserver> <Slicey> then the train decided to go......
00:37:12  <coopserver> <Groninger> :P
00:37:21  <coopserver> <JoeSchmoe> oh a crash?
00:37:28  <coopserver> <Slicey> yea
00:37:35  <coopserver> <JoeSchmoe> no worries, they happen
00:41:21  <happy_> how  things  going
00:42:02  <coopserver> <Groninger> just found out i suck at junction design
00:42:47  <coopserver> *** Game paused (connecting clients)
00:42:53  <coopserver> *** Stanger has joined
00:42:53  <coopserver> *** Game unpaused (connecting clients)
00:45:04  <coopserver> <Stanger> whats with the green, red. ETC track
00:45:27  <coopserver> <happy tran  sport> new  grf   for  tran line
00:45:34  <coopserver> <Stanger> oh okay.
00:45:43  <coopserver> <happy tran  sport> so  all  trans  can  run on it
00:45:52  <coopserver> <Stanger> Oh...i see.
00:46:00  <coopserver> <Stanger> so every train type can work on it?
00:46:11  <coopserver> <happy tran  sport> yep
00:46:23  <coopserver> <Stanger> Ah.....
00:46:33  <coopserver> <Stanger> <---Really new.
00:46:40  <coopserver> <Groninger> :D
00:46:45  <coopserver> <happy tran  sport>   but  the  tran  line  is  not  chep
00:46:54  <coopserver> <Stanger> Really?
00:47:01  <coopserver> <Stanger> Well i guess it should.
00:47:08  <coopserver> <Stanger> thats a pretty handy tack.
00:47:18  <coopserver> <Stanger> track...
00:47:36  <coopserver> <Groninger> right now everything is expensive..
00:47:47  <coopserver> <Groninger> 1 tile terraform is 1 million
00:47:50  <coopserver> <Stanger> D:
00:47:58  <coopserver> <happy tran  sport> thats y  u have    to  save  your  muney   and then u can doo it
00:48:22  <coopserver> <Stanger> still 1 mil for tera.
00:49:00  <coopserver> <Groninger> and i'll never earn enough money to terraform 1 tile of water
00:49:17  <coopserver> <Stanger> Wow...And it looks like you have a lot of cash
00:50:24  <coopserver> <Groninger> ive been playing for a while now
00:50:35  <coopserver> <Stanger> my brain hurts trying to understand this network of yours.
00:50:37  <coopserver> <happy tran  sport> the  tran  line  was  chep  but i  think   the  server  whent  of   line  and  won ov the setting  has   tern on  so  thats y
00:50:48  <coopserver> <Stanger> ah..
00:50:51  <coopserver> <Groninger> yeah i think so
00:51:01  <coopserver> <happy tran  sport> the  tran  line is so  hi
00:51:12  <coopserver> <Groninger> i cant even understand my network Stanger  :P
00:51:21  <coopserver> <Stanger> XD
00:51:30  <coopserver> <Stanger> hey if it works it works.
00:51:42  <coopserver> <Groninger> true!
00:51:42  <coopserver> <happy tran  sport> yep   thats  true
00:51:48  <coopserver> <JoeSchmoe> Slicey,  got the new town drop open
00:53:05  <coopserver> <Stanger> wow blue, LV Iore
00:53:12  <coopserver> <Stanger> that deadlock.
00:53:15  <coopserver> <happy tran  sport> yep
00:53:46  <coopserver> <Stanger> i wonder why it wont move
00:53:54  <coopserver> <Stanger> theres free track
00:54:10  <coopserver> <Groninger> maybe PBS bug?
00:54:12  <coopserver> *** happy tran  sport has joined company #1
00:54:24  <coopserver> <Stanger> PBS?
00:54:33  <coopserver> <Groninger> path based signal
00:54:37  <coopserver> <Stanger> OH...maybe
00:54:53  <coopserver> <Groninger> it moves now
00:55:01  <coopserver> <Stanger> yeah
00:55:14  <coopserver> *** happy tran  sport has joined spectators
00:55:29  <coopserver> <Stanger> when does this map restart?
00:55:36  <coopserver> <Stanger> or should i say server?
00:55:43  <coopserver> <Groninger> tomorrow moring i think
00:55:51  <coopserver> <Stanger> oh....
00:55:51  <coopserver> <Stanger> D:
00:55:53  <coopserver> <happy tran  sport> in  the nexs  2  days
00:56:23  <coopserver> <Stanger> i might join...
00:56:35  <coopserver> <happy tran  sport> but  if  a admin dus  a  new  map   it  can be  dun      ver  soon
00:56:40  <coopserver> <Groninger> you can join me if you want
00:56:40  <coopserver> <Stanger> i just dont know if im up yall guys skill level.
00:57:14  <coopserver> <happy tran  sport> we  can  tech  u
00:57:30  <coopserver> <Stanger> i mean i know the VERY basics.
00:58:12  <coopserver> <Stanger> and a friend we pretty much only got up to a basic three way, and  a L_R main line.
00:58:30  <coopserver> <happy tran  sport> ar  i  see   like   me v then  when  i  start  playing   on  this
00:58:49  <coopserver> <Groninger> me too ;)
00:58:49  <coopserver> <Stanger> Yeah....
00:59:31  <coopserver> <happy tran  sport>   but   u will   pike  up  a   lot   on  this  server      how  to doo  a   nice  net werk
00:59:53  <coopserver> <Groninger> yeah
00:59:55  <coopserver> <Stanger> Well...i take in happyness for the fact i found a group thats nice and talks english.
01:00:16  <coopserver> <Stanger> brb, going to grab a drink and il get this started.
01:00:35  <coopserver> <happy tran  sport>   ok
01:01:56  <coopserver> <happy tran  sport> jos   u got   a tran q  at your  wood  drop  of
01:03:08  <coopserver> <Stanger> back....
01:03:12  <coopserver> <Stanger> so manny islands.
01:03:39  <coopserver> <happy tran  sport> yep
01:05:25  <coopserver> <Stanger> !rules
01:05:25  <coopserver> Server rules can be found here:
01:06:01  <coopserver> <happy tran  sport> if  u need  help  just  arsk        and sume  won  will    help  u
01:06:31  <coopserver> <Stanger> yeah..likeing the rules.
01:06:33  <coopserver> <Groninger> :D
01:06:42  <coopserver> <Stanger> Basicly...its true coop.
01:06:48  <coopserver> <Stanger> <3
01:07:03  <coopserver> <Stanger> all right now
01:07:06  <coopserver> <Stanger> where to start
01:07:12  <coopserver> *** Stanger has started a new company #13
01:07:13  <coopserver> <Groninger> you can join me for money
01:07:27  <coopserver> <Stanger> you star with quite a bit..
01:07:30  <coopserver> <Stanger> start-
01:07:35  <coopserver> <Groninger> with the current settings starting off might be really hard
01:07:45  <coopserver> <Stanger> really?
01:08:09  <coopserver> <Groninger> cheapest train is 700k ...
01:08:16  <coopserver> <Stanger> OH.....Okay.
01:08:22  <coopserver> <Stanger> D:
01:08:36  <coopserver> <Groninger> dunno why they changed it
01:08:51  <coopserver> <Stanger> Hm.....
01:08:55  <coopserver> <happy tran  sport> the  seerver  whent  of  line   so  thats y
01:08:56  <coopserver> <Stanger> Thats quite a bit.
01:09:03  <coopserver> <Groninger> oh
01:09:07  <coopserver> <happy tran  sport> i   think
01:09:22  <coopserver> <Stanger> do they ever run a bit biger maps
01:10:11  <coopserver> <Stanger> G whats the pass?
01:10:17  <coopserver> <Groninger> nubcake
01:10:24  <coopserver> *** Stanger has joined company #6
01:10:29  <coopserver> <Groninger> :D
01:10:40  <coopserver> <Stanger> OH...Thats a lot of cash
01:10:41  <coopserver> <Groninger> yeah xD
01:10:55  <coopserver> <Stanger> i never have got this much...
01:11:04  <coopserver> <Stanger> Are we pimps D:
01:11:11  <coopserver> <Groninger> xD
01:11:12  <coopserver> <Stanger> XD
01:11:14  <coopserver> *** Game paused (connecting clients)
01:11:28  <coopserver> *** Big Meech has joined
01:11:29  <coopserver> *** Game unpaused (connecting clients)
01:11:41  <coopserver> <happy tran  sport> yo   big  meech
01:11:48  <coopserver> <Big Meech> Im here for the easy prostitutes
01:11:57  <coopserver> *** Big Meech has joined company #1
01:11:58  <coopserver> <Big Meech> yo
01:12:00  <coopserver> <Groninger> :P
01:12:19  <coopserver> <Stanger> That was quick
01:12:38  <coopserver> <happy tran  sport> how  things   big   meech
01:12:50  <coopserver> <Big Meech> bad!
01:12:56  <coopserver> <happy tran  sport> y
01:13:10  <coopserver> <Big Meech> they ran out of prostitutes!
01:13:18  <coopserver> <happy tran  sport> ar
01:13:23  <coopserver> <Groninger> that sucks
01:13:27  <coopserver> <happy tran  sport> yep
01:13:38  <coopserver> <Big Meech> D:
01:13:46  <coopserver> <Big Meech> MEOW CLAASS?????
01:13:52  <coopserver> <Groninger> PURR
01:13:54  <coopserver> <Big Meech> holy
01:13:56  <coopserver> <Big Meech> freaking
01:13:58  <coopserver> <Big Meech> crap
01:14:06  <coopserver> *** happy tran  sport has joined company #1
01:14:06  <coopserver> <Stanger> No prostitution? D:!
01:14:11  <coopserver> <Big Meech> I know!
01:14:17  <coopserver> <Big Meech> No sluts but lots of MEOW
01:14:26  <coopserver> <Groninger> lost of pussy then ;)
01:14:38  <coopserver> <Stanger> AWWWW SHIT SON
01:14:42  <coopserver> <Big Meech> hell yeah
01:14:44  <coopserver> <Stanger> Get some meow mix
01:14:56  <coopserver> <Big Meech> Meow mix is when yo uget lots of poosay
01:15:04  <coopserver> <Stanger> True kitty cat litter.
01:15:07  <coopserver> <Stanger> Party time
01:15:22  <coopserver> <Big Meech> I poke holes in my party hats
01:15:25  <coopserver> *** Big Meech has joined spectators
01:16:11  <coopserver> <Stanger> Lol G, the Lug line you bulit is still waiting.
01:16:21  <coopserver> <Big Meech> yo slicey!
01:16:25  <coopserver> <Groninger> :D
01:16:48  <coopserver> <JoeSchmoe> slicey you here?
01:17:08  <coopserver> <Big Meech> hes logged in maybe AFKz
01:18:19  <coopserver> <Stanger> these trains look so retarded.
01:18:23  <coopserver> *** Big Meech has left the game (general timeout)
01:18:23  <coopserver> *** Big Meech has left the game (connection lost)
01:18:46  <coopserver> <Groninger> the graphics? or in the network?:P
01:18:51  <coopserver> <Groninger> or both xD
01:19:08  <coopserver> <Stanger> No the train engine sprite.
01:19:26  <coopserver> <Stanger> also DAMN thats a big fruit D:!
01:19:45  <coopserver> <Groninger> huge pineapples:D
01:20:35  <coopserver> <Stanger> I think the fruit farm soil is mixed with some nuclear waste....
01:20:47  <coopserver> <Stanger> i dont think thats even a fruitt D:
01:20:55  <coopserver> <Groninger> it will make you glow
01:21:05  <coopserver> <Stanger> Haha, i remember the fallout nukacola
01:21:13  <coopserver> <Groninger> of course:D
01:21:20  <coopserver> <Stanger> it glowes...and you just chug it down...and your k
01:21:26  <coopserver> <Stanger> he just walks it off.
01:21:42  <coopserver> <Groninger> especially the supercharged cokes
01:21:45  <coopserver> <Stanger> ^
01:21:54  <coopserver> <Stanger> gives you like 50+ Rad
01:22:05  <coopserver> <Groninger> :D
01:22:07  <coopserver> <Stanger> i did not know and saved them drunk like 8 of them...
01:22:14  <coopserver> <Stanger> bad day for me
01:22:29  <coopserver> <Stanger> had to spend like 1000+ caps on Rax-X
01:22:37  <coopserver> <Stanger> Rad-X
01:22:54  <coopserver> <Groninger> lol
01:23:27  <coopserver> <Groninger> i remember some doctors how could heal you cheaper
01:24:35  <coopserver> <Stanger> Yeah i found that bull shit
01:24:53  <coopserver> <Stanger> I totaly did not kill them for the stimpacks.
01:25:01  <coopserver> <Groninger> xD
01:25:11  <coopserver> <Groninger> you can never get enough for those
01:25:18  <coopserver> <Stanger> Yep/
01:27:03  <coopserver> <Stanger> ouch
01:27:09  <coopserver> <Stanger> -80k
01:27:17  <coopserver> <Groninger> where?
01:27:32  <coopserver> <Stanger> no the train
01:27:38  <coopserver> <Stanger> its profit last year
01:27:41  <coopserver> <Groninger> oops
01:27:49  <coopserver> <Groninger> i turned those messages off :P
01:27:55  <coopserver> <Stanger> oh lol
01:28:34  <coopserver> <Groninger> it appears a forest died while being serviced
01:28:59  <coopserver> <Stanger> TTD Logic'
01:29:05  <coopserver> <Groninger> yeah
01:29:23  <coopserver> <Groninger> they be like oh a incoming train! better shut down now
01:29:27  <coopserver> <Stanger> xD
01:31:57  <coopserver> <Stanger> i swearhow is dice making there music for BF
01:32:15  <coopserver> <Stanger> Bf4 ending sounds like they threw a mic in a washing machine.
01:32:19  <coopserver> <Groninger> lol
01:32:30  <coopserver> <Stanger> U know the glitchy ending?
01:32:43  <coopserver> <Stanger> (Just trying to keep convo going)
01:33:06  <coopserver> <Groninger> :P
01:33:11  <coopserver> <Groninger> but nah
01:33:18  <coopserver> <Groninger> never played BF4
01:33:26  <coopserver> <Stanger> same, just the ads on youtube.
01:33:47  <coopserver> <Stanger> the music is horrible
01:33:47  <coopserver> <Groninger> :P
01:33:55  <coopserver> <Stanger> sounds like some one remixed static
01:34:21  <coopserver> <Stanger> btw...Dat cash
01:34:40  <coopserver> <Groninger> i know:p
01:34:52  <coopserver> <Groninger> happy has double the amount we have
01:35:19  <coopserver> <Stanger> D:
01:35:22  <coopserver> <Stanger> Dats scary
01:35:25  <coopserver> <Stanger> prostitution man
01:35:28  <coopserver> <Groninger> haha
01:35:29  <coopserver> <Stanger> shit works
01:36:37  <coopserver> <Groninger> im gonna get some sleep
01:37:20  <coopserver> <Stanger> Rgr
01:37:32  <coopserver> <Stanger> Il prob do the some strike the blood
01:37:39  <coopserver> <Stanger> you on tomorrow?
01:37:51  <coopserver> <Groninger> i think so :)
01:38:00  <coopserver> <Stanger> aighty,  then.
01:38:05  <coopserver> <Groninger> night!
01:38:15  <coopserver> <Stanger> Nighty-O!
01:38:22  <coopserver> <happy tran  sport> gn
01:38:48  <coopserver> *** Groninger has left the game (leaving)
01:38:52  <coopserver> <Stanger> Night Champs
01:38:59  <coopserver> *** Stanger has left the game (leaving)
01:39:02  <coopserver> <happy tran  sport> gn
01:39:05  <coopserver> *** happy tran  sport has joined spectators
01:39:10  <coopserver> <happy tran  sport> gn all
01:39:16  <coopserver> *** happy tran  sport has left the game (leaving)
01:44:29  <coopserver> <Slicey> yo
01:45:15  <coopserver> <Slicey> wow joe
01:45:22  <coopserver> <JoeSchmoe> what
01:45:23  <coopserver> <Slicey> i see you made a new sawmill
01:45:31  <coopserver> <JoeSchmoe> I'm moving the saw mill
01:45:35  <coopserver> <JoeSchmoe> almost connected
01:46:36  *** happy_ has quit IRC
01:51:17  <coopserver> <Slicey> hm
01:55:20  <coopserver> <Slicey> where are the wood trains coming from?
02:19:04  <coopserver> *** Game paused (connecting clients)
02:19:07  <coopserver> *** Djanxy has joined
02:19:07  <coopserver> *** Game unpaused (connecting clients)
02:36:15  <coopserver> <Slicey> joe u there?
02:36:23  <coopserver> <JoeSchmoe> yup
02:36:35  <coopserver> <Slicey> what you up to?
02:37:14  <coopserver> *** Djanxy has joined company #3
02:37:25  <coopserver> <JoeSchmoe> just streamlining, and checking to make sure we have little waiting
02:37:35  <coopserver> <Slicey> ye me 2
02:37:41  <coopserver> <Slicey> hey dj :P
02:42:24  <coopserver> <Slicey> hmyou maglevs are the best for our netwerk?
02:42:32  <coopserver> <Slicey> think maglevs
02:42:42  <coopserver> <JoeSchmoe> what else to you have in mind?
02:42:59  <coopserver> <Slicey> eh idk now its just looks lol
02:43:16  <coopserver> <JoeSchmoe> I'm fine with whatever
02:43:31  <coopserver> <Slicey> doesnt matter
02:43:40  <coopserver> <JoeSchmoe> lets make a switch, you pick it, and we'll see what happens
02:43:44  <coopserver> <Slicey> hm
02:45:15  <coopserver> <Slicey> i want new trains because these are good but hold little cargo
02:45:44  <coopserver> <JoeSchmoe> lets go for something new with more cargo
02:46:10  <coopserver> <Slicey> wait
02:47:44  <coopserver> <Slicey> you want to make some options?
02:49:03  <coopserver> <Slicey> joe?
02:49:22  <coopserver> <JoeSchmoe> one second
02:49:24  <coopserver> <Slicey> alright
02:50:29  <coopserver> <JoeSchmoe> I say monorail
02:50:45  <coopserver> <Slicey> which one
02:50:47  <coopserver> <Slicey> trains
02:51:34  <coopserver> <Slicey> lol same idea
02:51:43  <coopserver> <JoeSchmoe> lets do that
02:51:48  <coopserver> <Slicey> alright
02:51:58  <coopserver> <JoeSchmoe> I'll set up the replace
02:52:01  <coopserver> <Slicey> k
03:02:59  <coopserver> *** Game paused (connecting clients)
03:03:10  <coopserver> *** GriffinOneTwo has joined
03:03:11  <coopserver> *** Game unpaused (connecting clients)
03:03:38  <coopserver> *** GriffinOneTwo has left the game (leaving)
03:05:40  <coopserver> *** Djanxy has joined company #1
03:07:03  <coopserver> <JoeSchmoe> Slicey, I think Fast was a bad idea
03:07:13  <coopserver> <Slicey> maybe strong
03:07:15  <coopserver> <Slicey> or medium
03:07:21  <coopserver> <JoeSchmoe> yeah, lets go strong
03:08:20  <coopserver> <JoeSchmoe> I guess medium
03:08:37  <coopserver> <JoeSchmoe> since monorail doesn't have strong
03:08:40  <coopserver> <Slicey> yea
03:08:47  <coopserver> <Djanxy> yeah, chamis are different
03:09:08  <coopserver> <Slicey> but bigger wagons are better
03:09:20  <coopserver> <JoeSchmoe> yes I agree
03:09:29  <coopserver> <Djanxy> and chamis have 7 loading stages - spend a lot of time in stations
03:09:42  <coopserver> <JoeSchmoe> replacement orders given, 17 ddown 128 to go
03:12:02  <coopserver> <Slicey> sure takes a while to replace
03:12:17  <coopserver> <JoeSchmoe> yeah cause they go every which way to replace
03:12:24  <coopserver> <JoeSchmoe> jams up the network
03:13:01  <coopserver> <Slicey> look at the profits of the trains so much bigger with more cargo
03:14:16  <coopserver> <Slicey> and i mean 302 isnt that slow
03:16:19  <coopserver> <Slicey> taking forever!!!!
03:21:40  *** GriffinOneTwo has joined #openttdcoop.stable
03:21:41  <coopserver> *** Game paused (connecting clients)
03:21:53  <coopserver> *** GriffinOneTwo has joined
03:21:53  <coopserver> *** Game unpaused (connecting clients)
03:25:05  <coopserver> <Slicey> joe its taking forever .....
03:25:12  <coopserver> <JoeSchmoe> I know
03:26:02  <coopserver> <JoeSchmoe> Sending all to depot now
03:26:22  <coopserver> <Slicey> massive buildup!
03:30:32  <coopserver> <Slicey> wow so empty
03:30:47  <coopserver> <JoeSchmoe> ok flood time
03:31:23  <coopserver> <Slicey> dat profit graph
03:31:35  <coopserver> <JoeSchmoe> oh well
03:39:37  <coopserver> <JoeSchmoe> there we should be back on track
03:39:40  <coopserver> <Slicey> yup
03:43:46  <coopserver> <Slicey> you know what i just noticed
03:43:53  <coopserver> <JoeSchmoe> nope
03:44:12  <coopserver> <Slicey> how do the wood trains at the forest near the food plant get to the sawmill?
03:44:29  <coopserver> <GriffinOneTwo> transfer station?
03:44:39  <coopserver> <Slicey> no
03:44:55  <coopserver> <JoeSchmoe> good question
03:45:41  <coopserver> <Slicey> there
03:54:21  <coopserver> <Slicey> i think the netwerk is running smoother now then with the maglevs
03:54:42  <coopserver> <JoeSchmoe> yeah more acceleration
03:55:13  <coopserver> <Slicey> have is it me or has there been no firs industries in the last few maps
03:55:27  <coopserver> <JoeSchmoe> there was one last map i think
03:55:30  <coopserver> <Slicey> oh
03:55:37  <coopserver> <Slicey> i didnt play on that one
03:55:44  <coopserver> <GriffinOneTwo> there was first 2 out of the last 4 or 5
03:55:52  <coopserver> <JoeSchmoe> i'm not a big fan, as you can't really grow the raw industries beyond 4x
03:56:08  <coopserver> <Slicey> ya :/ no challenge
03:56:19  <coopserver> <Slicey> just get the enigieer stuff
03:56:30  <coopserver> <Slicey> boost your industries
03:58:08  <coopserver> <GriffinOneTwo> I'm bleeding cash to death, fun
03:59:07  <coopserver> <Slicey> tempted to make a steel route just cause
03:59:21  <coopserver> <JoeSchmoe> go for it
03:59:26  <coopserver> <Slicey> so much work -.- lol
03:59:30  <coopserver> <Slicey> to much $
03:59:40  <coopserver> <Slicey> as in we have to much
03:59:44  <coopserver> <JoeSchmoe> lol
04:00:03  <coopserver> <Slicey> i remember when we had 300-500k :P
04:00:32  <coopserver> <Slicey> then we made a goods route and exploded
04:00:41  <coopserver> <Slicey> or you did :)
04:01:10  <coopserver> <JoeSchmoe> well the 300-500k was at the very beginning
04:01:30  <coopserver> <Slicey> yes but that was fun well this is too but so much $
04:04:03  <coopserver> <JoeSchmoe> I think I'm going to combine the grain and livestock station near the old mill
04:04:18  <coopserver> <JoeSchmoe> the grain is accidentally making livestock
04:04:30  <coopserver> <Slicey> i was thinking on moving the food plant
04:04:35  <coopserver> <Slicey> make a bigger station
04:04:42  <coopserver> <JoeSchmoe> go for it
04:04:56  <coopserver> <Slicey> but i would need your help with rerouting
04:05:16  <coopserver> <JoeSchmoe> where do you want to relocate it too?
04:05:46  <coopserver> <Slicey> idk
04:05:57  <coopserver> <Slicey> i could fund 1 also
04:07:09  <coopserver> <Slicey> maybe down near the oil refinery
04:07:39  <coopserver> <Slicey> actually na
04:17:28  <coopserver> <Slicey> hey joe so i have a drop off but the pick up
04:17:48  <coopserver> <Slicey> and connecting it to the ml
04:18:39  <coopserver> <Slicey> you think you could help me out?
04:18:44  <coopserver> <JoeSchmoe> sure
04:18:52  <coopserver> <JoeSchmoe> what do you want me to work on?
04:18:58  <coopserver> <Slicey> the pick up
04:19:08  <coopserver> <Slicey> or drop
04:19:17  <coopserver> <Slicey> basicly another station
04:20:07  <coopserver> <JoeSchmoe> wow tough to do on that hill
04:20:24  <coopserver> <Slicey> yup it would cost to much to flatten
04:20:46  <coopserver> <JoeSchmoe> now with the FPP on the top you really can't flatten
04:21:06  <coopserver> <Slicey> you could use the side for a station
04:21:17  <coopserver> <Slicey> oh
04:21:19  <coopserver> <Slicey> well
04:21:47  <coopserver> <JoeSchmoe> what do you thing of stations in this direction
04:22:17  <coopserver> <Slicey> good
04:46:34  <coopserver> <JoeSchmoe> I think its all connected
04:46:40  <coopserver> <Slicey> cool
04:47:16  <coopserver> <JoeSchmoe> I labeled them
04:47:24  <coopserver> <JoeSchmoe> can you redirect the trains
04:47:40  <coopserver> <Slicey> yea
04:56:09  <coopserver> <JoeSchmoe> First trains made it there
04:56:30  <coopserver> <JoeSchmoe> You know how to do shared orders right?
04:56:51  <coopserver> <Slicey> yea
04:56:56  <coopserver> <JoeSchmoe> ok
04:57:01  <coopserver> <Slicey> i just grouped them
04:57:02  <coopserver> <JoeSchmoe> must have been a fluke
04:57:11  <coopserver> <JoeSchmoe> I saw one that wasn't grouped
05:01:38  <coopserver> *** Game paused (connecting clients)
05:01:52  <coopserver> *** Big Meech has joined
05:01:52  <coopserver> *** Game unpaused (connecting clients)
05:02:03  <coopserver> <Big Meech> yooooooooooooooo bitches
05:02:13  <coopserver> <Djanxy> yo bitch
05:02:18  <coopserver> <Big Meech> :D
05:03:03  <coopserver> <Big Meech> MEOW seems dope
05:03:14  <coopserver> <Djanxy> MEOOOOW
05:03:29  <coopserver> <Big Meech> exactly
05:05:50  <coopserver> <Big Meech> happy network isnt as large as I'm used to
05:05:55  <coopserver> <Big Meech> I would play if it was larger :D
05:06:12  <coopserver> <Slicey> lol
05:06:17  <coopserver> <Big Meech> yo
05:06:25  <coopserver> <Big Meech> Sliceeeeeeeee-o-matic
05:06:38  <coopserver> <Slicey> :)
05:07:54  <coopserver> <GriffinOneTwo> Damm screwed up, bleding to death, oh well
05:08:09  <coopserver> <Big Meech> call ambulance
05:08:14  <coopserver> <Big Meech> 911 is the number
05:08:21  <coopserver> <GriffinOneTwo> !911
05:08:26  <coopserver> <Big Meech> lmao
05:08:31  <coopserver> <Big Meech> HHAHAA OMG
05:08:41  <coopserver> <Big Meech> that would be a funny command
05:09:02  <coopserver> <Big Meech> Griffin, you could use some help building :)
05:09:16  <coopserver> *** Slicey has left the game (general timeout)
05:09:16  <coopserver> *** Slicey has left the game (connection lost)
05:09:19  <coopserver> <GriffinOneTwo> no, really
05:09:25  <coopserver> *** Game paused (connecting clients)
05:09:28  <coopserver> <GriffinOneTwo> IT was fine, now its a big mess
05:09:30  <coopserver> *** Slicey has joined
05:09:30  <coopserver> *** Game unpaused (connecting clients)
05:09:45  <coopserver> <JoeSchmoe> I blew up the old food plant stations
05:09:48  <coopserver> <Big Meech> I will let you know now that PBS everywhere usually isnt the way to go
05:09:49  <coopserver> <GriffinOneTwo> oh well, time to do something else I guess
05:09:54  <coopserver> <Slicey> ok
05:10:04  <coopserver> *** Slicey has joined company #11
05:10:13  <coopserver> <Big Meech> would you like help Griffin?
05:10:44  <coopserver> <GriffinOneTwo> no cash, max loan, bleeding through a mil neg now, too lat I think, it gos really fast now
05:11:02  <coopserver> *** Big Meech has started a new company #10
05:11:23  <coopserver> <Big Meech> i'll buy your comapny then you can rejoin me
05:11:54  <coopserver> <GriffinOneTwo> you can have it, it was very profitable, I just tipped it over expanding, silly with track
05:12:51  <coopserver> <GriffinOneTwo> traffic jammed
05:12:57  <coopserver> *** GriffinOneTwo has left the game (leaving)
05:15:12  <coopserver> <Big Meech> yawn
05:15:19  <coopserver> <Big Meech> long liquidation
05:16:57  <coopserver> <Big Meech> I dont get how im numer 12/ 13 companies when I have nothing built yet xD
05:19:10  <coopserver> <Big Meech> gah
05:20:01  <coopserver> <Big Meech> lame i cant even build a ship
05:20:04  <coopserver> *** Big Meech has joined spectators
05:24:16  <coopserver> *** Big Meech has joined company #11
05:24:21  <coopserver> <Big Meech> D:
05:24:48  <coopserver> <Slicey> hey we had to move FPP's
05:24:55  <coopserver> <Slicey> it was nice and clean
05:28:47  <coopserver> *** Big Meech has joined spectators
05:34:15  <coopserver> *** Slicey has left the game (general timeout)
05:34:15  <coopserver> *** Slicey has left the game (connection lost)
05:34:30  <coopserver> *** Game paused (connecting clients)
05:34:34  <coopserver> *** Slicey has joined
05:34:35  <coopserver> *** Game unpaused (connecting clients)
05:34:38  <coopserver> <Big Meech> Burp
05:34:39  <coopserver> *** Djanxy has joined spectators
05:37:33  <coopserver> *** Big Meech has left the game (general timeout)
05:37:33  <coopserver> *** Big Meech has left the game (connection lost)
05:45:13  <coopserver> <Slicey> hey man ill be back in a hour or 2
05:45:22  <coopserver> <Slicey> if u get off vefore i get back
05:45:33  <coopserver> <Slicey> cya maybe on new map :)
05:47:58  *** BiG_MEECH has joined #openttdcoop.stable
06:01:38  <coopserver> <JoeSchmoe> did you do something major slicey?
06:02:30  <BiG_MEECH> Major Slicey
06:02:34  * BiG_MEECH salutes
06:08:51  <coopserver> <Slicey> no
06:09:09  <coopserver> <Slicey> but im watching a movie so
06:09:15  <coopserver> <Slicey> ill be back later
06:17:04  <coopserver> *** Slicey has left the game (general timeout)
06:17:04  <coopserver> *** Slicey has left the game (connection lost)
06:17:14  <coopserver> *** Djanxy has left the game (leaving)
06:17:33  *** Djanxy has quit IRC
06:32:56  <coopserver> *** JoeSchmoe has left the game (connection lost)
06:32:56  <coopserver> *** Game paused (number of players)
06:33:56  <coopserver> *** Game still paused (connecting clients, number of players)
06:33:59  <coopserver> *** JoeSchmoe has joined
06:33:59  <coopserver> *** Game still paused (number of players)
06:33:59  <coopserver> *** Game unpaused (number of players)
06:51:06  <coopserver> *** JoeSchmoe has left the game (leaving)
06:51:07  <coopserver> *** Game paused (number of players)
07:10:11  *** Maraxus has joined #openttdcoop.stable
07:10:11  *** ChanServ sets mode: +o Maraxus
07:13:15  *** Maraxus has quit IRC
07:57:51  <coopserver> *** Game still paused (connecting clients, number of players)
07:58:05  <coopserver> *** Cameron has joined
07:58:06  <coopserver> *** Game still paused (number of players)
07:58:06  <coopserver> *** Game unpaused (number of players)
08:04:02  <coopserver> *** Game paused (connecting clients)
08:04:23  <coopserver> *** Game unpaused (connecting clients)
08:04:25  <coopserver> *** Game paused (connecting clients)
08:04:32  <coopserver> *** Slicey has joined
08:04:32  <coopserver> *** Game unpaused (connecting clients)
08:04:56  <coopserver> <Slicey> joe u there still?
08:06:20  <coopserver> <Slicey> anyone here :(
08:06:30  <coopserver> *** Slicey has joined company #11
08:08:07  <coopserver> *** Slicey has left the game (general timeout)
08:08:07  <coopserver> *** Slicey has left the game (connection lost)
08:08:14  <coopserver> *** Game paused (connecting clients)
08:08:20  <coopserver> *** Slicey has joined
08:08:20  <coopserver> *** Game unpaused (connecting clients)
08:11:11  <coopserver> *** Slicey has joined company #11
08:14:59  <coopserver> *** Slicey has left the game (leaving)
08:18:43  <coopserver> *** Game paused (connecting clients)
08:18:51  <coopserver> *** Muel has joined
08:18:51  <coopserver> *** Game unpaused (connecting clients)
08:27:24  <coopserver> *** Game paused (connecting clients)
08:27:30  <coopserver> *** Slicey has joined
08:27:30  <coopserver> *** Game unpaused (connecting clients)
08:28:03  <coopserver> *** Slicey has joined company #11
08:29:11  <coopserver> *** Slicey has left the game (leaving)
08:31:39  *** Jam35 has joined #openttdcoop.stable
08:31:39  *** ChanServ sets mode: +o Jam35
08:34:59  <coopserver> *** Muel has left the game (leaving)
09:21:05  *** Maraxus has joined #openttdcoop.stable
09:21:05  *** ChanServ sets mode: +o Maraxus
09:22:54  <coopserver> *** Game paused (connecting clients)
09:23:00  <coopserver> *** Vinnie has joined
09:23:00  <coopserver> *** Game unpaused (connecting clients)
09:23:19  <coopserver> <Vinnie> hello
09:23:27  <coopserver> *** Vinnie has joined company #12
09:36:48  *** GriffinOneTwo_ has joined #openttdcoop.stable
09:37:52  <GriffinOneTwo> ~
09:37:55  *** GriffinOneTwo has quit IRC
09:38:17  <coopserver> <Vinnie> hey
09:38:25  <GriffinOneTwo_> ~
09:38:46  *** GriffinOneTwo_ is now known as GriffinOneTwo
09:38:58  <coopserver> <Vinnie> well max speed with these meow trains is pretty useless
09:39:17  <coopserver> <Vinnie> kinda underpowered to reach it with 2 engines on a 3 tile train
09:39:22  <coopserver> *** Game paused (connecting clients)
09:39:32  <coopserver> *** GriffinOneTwo has joined
09:39:32  <coopserver> *** Game unpaused (connecting clients)
09:39:32  <V453000> stats are likely to be adjusted a lot
09:39:58  <coopserver> *** GriffinOneTwo has left the game (leaving)
09:40:44  <coopserver> *** Game paused (connecting clients)
09:40:45  <coopserver> *** V453000 has joined
09:40:45  <coopserver> *** Game unpaused (connecting clients)
09:41:02  <coopserver> <V453000> oh
09:41:11  <coopserver> <V453000> well that is probably some typo
09:41:23  <coopserver> <V453000> should be 12 000 not 2000
09:41:33  <coopserver> <Vinnie> :D
09:41:43  <coopserver> <V453000> I mean 11 000 not 1000
09:41:44  <coopserver> <Vinnie> i shall report it to the author
09:41:48  <coopserver> <V453000> done, fixed
09:42:20  <coopserver> <Vinnie> all meow count as either monorail or steam?
09:42:50  <coopserver> <V453000> yep
09:42:50  <coopserver> <Vinnie> that lick energy is confusing
09:42:53  <coopserver> <V453000> :D
09:43:00  <coopserver> <V453000> fuck they lick rails what else :P
09:43:18  <coopserver> <V453000> but yeah my girlfriend was slightly amused in a different direction
09:43:36  <coopserver> <Vinnie> you don't need a grf for that
09:44:40  <coopserver> <V453000> :D
09:44:43  <coopserver> <V453000> quite
09:45:06  <coopserver> <V453000> but yeah just use spectrum of eternity or even the rail steamers I think
09:45:14  <coopserver> <V453000> the cats wont quite cut it yet :D
09:45:22  <coopserver> <V453000> though
09:45:35  <coopserver> <V453000> on some rails the power should be 11 000
09:45:47  <coopserver> <Vinnie> double engine
09:45:54  <coopserver> <V453000> on monorail it is 11k, on blue it gets bonus, on green itgets bonus too
09:46:00  <coopserver> <V453000> on other tracks it is 1k
09:46:04  <coopserver> <V453000> sure I am just saying single one
09:46:29  <coopserver> <V453000> btw I think it makes sense to get platforms red
09:46:31  <coopserver> <V453000> mor ratingz
09:46:41  <coopserver> <Vinnie> interesting
09:46:52  <coopserver> <V453000> but it reduces througput a bit obviously
09:47:00  <coopserver> <V453000> yellow should be best in terms of trains leaving quickly
09:47:51  <coopserver> <Vinnie> ow i see a hack ingcomming for that
09:47:57  <coopserver> <Vinnie> all engines back to depot
09:48:07  <coopserver> <Cameron> lol
09:48:12  <coopserver> <V453000> (:
09:48:23  <coopserver> <Cameron> be nice tho
09:50:04  <coopserver> <V453000> death to all!
09:50:25  <coopserver> <V453000> I see you made engines leave station asap
09:50:32  <coopserver> <V453000> and only end
09:50:34  <coopserver> <V453000> right
09:50:38  <coopserver> <Vinnie> ^^
09:50:38  <coopserver> <V453000> well
09:50:43  <coopserver> <V453000> you could have had each end red too :D
09:50:48  <coopserver> <V453000> should work same way
09:50:59  <coopserver> <Vinnie> now it turns and gets max te immediatly
09:51:00  <coopserver> <V453000> but obviously this seems more efficient
09:51:09  <coopserver> <V453000> well thats true
09:51:11  <coopserver> <V453000> hax :D
09:51:14  <coopserver> <V453000> (:
09:51:17  <coopserver> <Vinnie> i warned you
09:51:25  <coopserver> <V453000> I actually visually hate this. :D
09:51:47  <coopserver> <Vinnie> function over eye-candy
09:51:50  <coopserver> <V453000> could make them double headed to be more evil and avoid the hack
09:52:01  <coopserver> <V453000> also would allow easy transitions between this and slugs
09:52:11  <coopserver> <V453000> and let the steamers get big ass tenders etc
09:52:28  <coopserver> <Vinnie> :(
09:52:36  <coopserver> <V453000> would be bad ass
09:52:50  <coopserver> <Vinnie> ofcourse but then i need to abuse that in a way
09:53:05  <coopserver> <V453000> I just hate both engines at one end. :D
09:53:08  <coopserver> <V453000> sorry :P
09:53:26  <coopserver> <V453000> but hey since the rail ones are not double headed -just articulated like e.g. superstrong, you can still do that
09:53:30  <coopserver> <Vinnie> well i hate that if one engine has higer max speed then the other it picks the lowest
09:53:44  <coopserver> <V453000> kind of obvious :)
09:53:46  <coopserver> <V453000> would be dumb otherwise
09:53:52  <coopserver> <V453000> e.g. you could have fast train with superstrong == gg
09:54:05  <coopserver> <Vinnie> nice
09:54:16  <coopserver> <V453000> but yeah hm I will consider meow to be 1 tile long
09:54:20  <coopserver> <V453000> steamers could be bigger to be more amazing
09:54:28  <coopserver> <V453000> now they are a bit short for the size they got
09:54:31  <coopserver> <Vinnie> 4 tile engines ftw
09:54:34  <coopserver> <V453000> lol
09:57:12  <coopserver> <V453000> I wonder if the double heading will cause the engine to have higher max speed if only one is on red
09:57:15  <coopserver> <V453000> thats q thing
09:57:22  <coopserver> <V453000> q/a
09:58:59  <coopserver> *** Game paused (connecting clients)
09:59:04  <coopserver> *** Player has joined
09:59:05  <coopserver> *** Game unpaused (connecting clients)
10:01:07  *** skyem123 has joined #openttdcoop.stable
10:02:56  <coopserver> *** Player has left the game (leaving)
10:05:44  <coopserver> <V453000> LOL
10:06:35  <skyem123> what?
10:06:42  <coopserver> <Vinnie> \he is mean
10:08:28  <coopserver> *** Game paused (connecting clients)
10:08:39  <coopserver> *** Jam35 has joined
10:08:39  <coopserver> *** Game unpaused (connecting clients)
10:08:58  <coopserver> <Jam35> gm
10:09:14  <coopserver> <Vinnie> hey
10:09:45  <coopserver> <V453000> heyo
10:13:11  <coopserver> <Vinnie> arse
10:13:19  <skyem123> ?
10:14:10  <coopserver> <V453000> arse.
10:14:15  <skyem123> ?
10:14:18  <coopserver> <V453000> arse.
10:14:35  <coopserver> <Vinnie> i know no-thing
10:14:43  <skyem123> um...
10:16:18  <coopserver> *** V453000 has left the game (leaving)
10:17:39  <coopserver> *** Vinnie has joined spectators
10:31:15  <Taede> !playercount
10:31:15  <coopserver> Taede: There are currently 1 players and 2 spectators, making a total of 3 clients connected
10:33:55  <coopserver> *** Jam35 has left the game (leaving)
10:36:38  <coopserver> Connecting...
10:36:39  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.3.3-RC1)
10:36:55  <Taede> !ding
10:36:56  <coopserver> Dong! reply took 0:00:00.221188
10:37:27  <coopserver> *** Game paused (connecting clients)
10:37:27  <coopserver> *** Game paused (connecting clients)
10:37:31  <coopserver> *** Taede has joined
10:37:31  <coopserver> *** Taede has joined
10:37:31  <coopserver> *** Game unpaused (connecting clients)
10:37:31  <coopserver> *** Game unpaused (connecting clients)
10:37:35  <Taede> was afraid of that
10:37:36  <Taede> sec
10:37:42  *** coopserver has quit IRC
10:37:59  *** coopserver has joined #openttdcoop.stable
10:37:59  <coopserver> Connected to #openttdcoop - Welcome Server ( (Version 1.3.3-RC1)
10:38:25  *** Taede sets mode: +v coopserver
10:38:40  <coopserver> <Taede> .
10:58:56  <planetmaker> .-
10:59:19  <Taede> ey pm
10:59:51  <planetmaker> :-) heya
11:00:14  <coopserver> *** Taede has left the game (Leaving)
11:31:13  <coopserver> *** Vinnie has left the game (general timeout)
11:55:37  <coopserver> *** Game paused (connecting clients)
11:55:47  <coopserver> *** Scream has joined
11:55:47  <coopserver> *** Game unpaused (connecting clients)
11:56:21  *** GriffinOneTwo has quit IRC
11:58:26  *** happy_ has joined #openttdcoop.stable
11:58:56  <coopserver> *** Game paused (connecting clients)
11:58:58  <coopserver> *** happy tran  sport has joined
11:58:59  <coopserver> *** Game unpaused (connecting clients)
11:59:09  <coopserver> *** Scream has left the game (Leaving)
11:59:44  *** GriffinOneTwo has joined #openttdcoop.stable
12:00:34  <coopserver> *** happy tran  sport has joined company #1
12:02:46  *** GriffinOneTwo has quit IRC
12:02:58  *** GriffinOneTwo has joined #openttdcoop.stable
12:05:51  <coopserver> *** happy tran  sport has joined spectators
12:19:37  <coopserver> *** Game paused (connecting clients)
12:19:41  <coopserver> *** Vinnie has joined
12:19:41  <coopserver> *** Game unpaused (connecting clients)
12:20:16  <coopserver> *** Vinnie has joined company #12
12:20:54  <coopserver> <happy tran  sport> nice pax  net werk u got
12:21:05  <coopserver> <Vinnie> just testing new features
12:21:13  <coopserver> <happy tran  sport> yep
12:25:42  <coopserver> *** Vinnie has joined spectators
12:33:58  <coopserver> *** Game paused (connecting clients)
12:34:03  <coopserver> *** Player has joined
12:34:04  <coopserver> *** Game unpaused (connecting clients)
12:37:02  <coopserver> *** Game paused (connecting clients)
12:37:07  <coopserver> *** Troy McClure has joined
12:37:07  <coopserver> *** Game unpaused (connecting clients)
12:37:13  <coopserver> *** Player has left the game (Leaving)
12:37:15  <coopserver> <happy tran  sport> hi  troy
12:37:24  <coopserver> <Troy McClure> hi
12:37:31  <coopserver> <happy tran  sport> how  things
12:37:47  <coopserver> <Troy McClure> meh
12:39:46  <coopserver> *** Troy McClure has joined company #1
12:39:57  <coopserver> *** happy tran  sport has joined company #1
12:57:03  <coopserver> *** Game paused (connecting clients)
12:57:21  <coopserver> *** Player has joined
12:57:22  <coopserver> *** Player has started a new company #2
12:57:22  <coopserver> Player: Please change your name before joining/starting a company
12:57:23  <coopserver> *** Game unpaused (connecting clients)
12:57:23  <coopserver> *** Player has joined spectators
12:59:10  <coopserver> *** Player has left the game (general timeout)
12:59:26  <coopserver> *** Game paused (connecting clients)
12:59:50  <coopserver> <Troy McClure> -_-
12:59:52  <coopserver> *** Player has joined
12:59:53  <coopserver> *** Player has started a new company #2
12:59:53  <coopserver> Player: Please change your name before joining/starting a company
12:59:54  <coopserver> *** Game unpaused (connecting clients)
12:59:54  <coopserver> *** Player has joined spectators
13:01:42  <coopserver> *** Player has left the game (general timeout)
13:02:57  <coopserver> <Vinnie> percistent
13:04:50  <Taede> player or coopserver?
13:12:38  <coopserver> *** Game paused (connecting clients)
13:12:58  <coopserver> *** Player has joined
13:12:58  <coopserver> *** Player has started a new company #2
13:12:59  <coopserver> Player: Please change your name before joining/starting a company
13:12:59  <coopserver> *** Game unpaused (connecting clients)
13:12:59  <coopserver> *** Player has joined spectators
13:13:32  <coopserver> <Player> csr9
13:13:43  <coopserver> <Troy McClure> type !name <newname>
13:14:47  <coopserver> *** Player has left the game (general timeout)
13:15:41  <coopserver> *** Game paused (connecting clients)
13:15:43  <coopserver> *** Djanxy has joined
13:15:44  <coopserver> *** Game unpaused (connecting clients)
13:15:59  <coopserver> <Djanxy> good thanks happy ;)
13:20:12  <coopserver> *** Game paused (connecting clients)
13:20:17  <coopserver> *** Player has joined
13:20:17  <coopserver> *** Game unpaused (connecting clients)
13:21:30  <coopserver> *** Player has left the game (Leaving)
13:23:26  <coopserver> <happy tran  sport> djanxy  u  mite  need  mor  wood  trans
13:25:31  <coopserver> <Djanxy> ye, i never really got anything done on this map - kind of gave up on that island :D
13:26:49  <coopserver> <happy tran  sport> wil   u   pike  a  good  place  for  wood
13:50:51  <coopserver> *** Game paused (connecting clients)
13:50:56  <coopserver> *** GriffinOneTwo has joined
13:50:56  <coopserver> *** Game unpaused (connecting clients)
13:51:23  <coopserver> <GriffinOneTwo> I just saw a aircraft?
13:51:35  <coopserver> <happy tran  sport> yep
13:54:15  <coopserver> *** GriffinOneTwo has left the game (Leaving)
13:54:38  *** GriffinOneTwo has quit IRC
13:56:57  *** AnsonMobil has joined #openttdcoop.stable
14:03:08  *** Anson has quit IRC
14:13:39  <coopserver> <happy tran  sport> not  shor if the  food plant can take  eney  mor  trans but     it mite be ok
14:25:01  <coopserver> *** Cameron has left the game (general timeout)
14:35:54  <coopserver> *** Vinnie has left the game (Leaving)
14:43:12  <coopserver> <Troy McClure> bb
14:43:15  <coopserver> <happy tran  sport> bb
14:43:22  <coopserver> *** Troy McClure has left the game (Leaving)
14:43:36  <coopserver> *** happy tran  sport has joined spectators
14:43:36  <coopserver> *** Game paused (number of players)
14:57:14  <skyem123> V453000, I have made a new map:
14:57:31  <skyem123> Feel free to shout what I did wrong at me!
14:57:35  * skyem123 hides
14:58:59  <V453000> 4 train sets together is cute but do you expect people to want to play anything else than nuts when there is a new version? :P
14:59:27  <V453000> also I would by no means use firs this frequently again
14:59:41  <V453000> ps, the map is extremely boringly flat
15:00:25  <V453000> and writing your name in canals to the water is beyond lame, just saying :(
15:00:26  <V453000> :)
15:00:36  <skyem123> whagts
15:00:37  <V453000> but that is just personal feeling
15:00:57  <skyem123> those are rivers
15:01:09  <skyem123> did you see my newGRF?
15:02:28  <planetmaker> V453000, honestly it's also cute that you expect everyone to always want to play with NUTS ;-)
15:02:56  <V453000> go talk to the people and show me how wrong I am pm :)
15:03:43  <planetmaker> as people with different opinions are shouted at how wrong they are?
15:03:54  <planetmaker> to never return again?
15:04:39  <V453000> I wouldnt say that but as in every instance of having other train sets in a map there are always multiple people who disapprove of that, you get the hint
15:04:41  * skyem123 hides
15:05:36  <planetmaker> people always bitch around
15:05:52  <V453000> not exactly
15:06:09  <planetmaker> they only don't do that, if you always do the same thing and scare away people who like variety
15:06:59  <planetmaker> coop used to have a reputation to happily cycle through different newgrf setups instead of only two or three
15:07:12  <planetmaker> that's rather long ago, though, meanwhile
15:07:42  <V453000> sure, go make maps where people bitch about the bad train sets every game
15:07:44  <V453000> very enjoyable
15:08:41  <V453000> the "problem" with might be that people around here understand variety nuts gives them
15:09:04  <planetmaker> und understand that other opinions warrant a shitstorm within your presence?
15:09:05  <V453000> and we never used all newGRFs, only the most useful ones
15:09:29  <V453000> they mostly do because majority wants it with me
15:09:39  <planetmaker> we use a lot of Japanes, 2ccTS, German, UKRS, NARS trainsets
15:09:51  <planetmaker> *used
15:10:23  <V453000> yes because neither was functionally too much ahead of each other
15:10:34  <V453000> well we almost never used 2cc train set thats for sure
15:10:42  <planetmaker> for sure we did
15:10:51  <V453000> max 5 times, considering this server
15:11:13  <V453000> public server is a lot different in regard of choosing train set, but nuts again gives completely free planning as in "do what fits", not what "do what train set forces"
15:11:51  <planetmaker> which actually is not necessarily a good statement
15:12:18  <planetmaker> it leads to games being more and more alike
15:12:33  <V453000> not at all
15:12:39  <planetmaker> shuts-down creativity. And looking actually at options and possibilities at hand
15:13:08  <V453000> I certainly think it is more creative if you choose from all options, than if you choose from 1 or 2
15:13:26  <V453000> e.g. 25 trains vs 2 is quite obvious where is more variety and thus required creativity
15:13:26  <planetmaker> yeah. But I have the feeling we only have one: NUTS. And that is nuts
15:13:34  <V453000> which is true
15:13:59  <V453000> it just works that way, not my fault the other train sets dont fullfill the same role for us
15:14:10  <planetmaker> they sure do
15:14:16  <V453000> and it will get only "worse" with the new features
15:14:25  <planetmaker> It just requires you to actually look with what you can build the plan
15:14:41  <planetmaker> and yes, also which plan is not suitable for the map
15:15:05  <V453000> sorry but perhaps for you, but the really good people actually use it effectively and then it gives them more options
15:15:42  <V453000> plan not suitable for the map should be done by landscape and stuff, not choice of trains. Trains do not make plan break, they only make it work better.
15:16:07  <planetmaker> well, we're not an exclusive NUTS test server. And yes, vehicle NewGRFs *are* a part to consider when making a plan. They damn well should be
15:16:37  <V453000> not if they limit most plans and thus many people do not quite want to play with them
15:16:39  <planetmaker> NUTS maybe the one-size-fits-all train NewGRF, but that doesn't mean we need it for each plan
15:16:56  <coopserver> <happy tran  sport> hi
15:16:56  <planetmaker> we can anyway only play one plan
15:17:04  <V453000> no, but we need it to allow any plan, and make planning more free
15:17:23  <V453000> one, yes, but choose from 5 similar plans or entirely different ones?
15:17:37  <V453000> e.g. many train sets arent even suitable for pax or cargo
15:17:51  <planetmaker> We don't need to allow for every possible plan or idea in each game. Definitely no
15:18:01  <V453000> should people really be forced to "oh we wanted to play pax, but we cannot .... shame"
15:18:16  <planetmaker> yeah, that's not a big issue really
15:18:19  <V453000> they arent "allowed" by the landscape alone generally
15:18:29  <V453000> that is a big issue.
15:19:20  <planetmaker> choice of landscape has little to nothing to do with choice of vehicles
15:19:32  <V453000> utterly wrong
15:19:44  <planetmaker> it has only an impact on which of the available you might prefer
15:19:45  <V453000> landscape is basically everything
15:19:53  *** planetmaker has left #openttdcoop.stable
15:19:57  <V453000> nice enough
15:19:59  *** planetmaker has joined #openttdcoop.stable
15:19:59  *** ChanServ sets mode: +o planetmaker
15:20:02  <planetmaker> wrong button :D
15:20:04  <V453000> :D
15:20:29  <V453000> still, vehicles majorly define every part of the game and landscape is the only "requirement" there
15:20:46  <V453000> so e.g. you typically dont want long fast trains with long CL requirements in mountainous/very rough game
15:20:51  <planetmaker> should close the damn browser tab instead... not here. And still: I disagree :-)
15:21:01  <V453000> you can disagree as much as you want
15:21:12  <V453000> but unless you do it yourself and better, not much will change
15:21:18  <planetmaker> No vehicle set requires you to use a certain train length or the fastest / whateever
15:21:22  <planetmaker> that's independent of it again
15:21:40  <V453000> yes and no, some train lengths are just annoying with some vehicles
15:22:23  <planetmaker> V453000, and that's actually why I mentioned it: if people come with other maps, they get flamed. That's why I brought it up
15:22:37  <planetmaker> And that flaming, if they bring other NewGRFs, that is IMHO *not* ok
15:23:21  <V453000> so if tons of people are waiting for new version of nuts for like a month and ask about it every day, you expect them to want to play something else now that it is new
15:23:37  <V453000> in other words you think my "flaming" has no logical background or what
15:23:54  <planetmaker> yes
15:23:58  <planetmaker> and yes
15:24:01  <V453000> I do what I think is best for the server from what I observe is happening
15:24:06  <V453000> well then we have nothing to discuss
15:25:30  <planetmaker> your perception seems slighlty biased ;-)
15:26:30  <planetmaker> for instance, skyem could say the same about his newgrf ;-)
15:26:57  <skyem123> huh?
15:27:01  <V453000> the typical cycle is that people play with nuts all the time when there is a new version, and then more variety comes later on when they get enough of it
15:28:51  <V453000> seems to make enough sense to me
15:36:23  * skyem123 unhides
15:38:18  <skyem123> when does the excitement about nuts 0.3.1 end?
15:38:24  * skyem123 hides
15:39:43  <coopserver> *** Djanxy has left the game (connection lost)
15:39:53  <coopserver> Disconnected from #openttdcoop - Welcome Server (
15:39:53  <coopserver> Connecting...
15:39:54  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.3.3-RC1)
15:40:48  <V453000> idk 0.3.1 is probably about to get revived soon :D
15:41:03  <skyem123> uh oh
15:41:05  <V453000> there is no date on that you just need to watch and see what people do
15:41:46  <skyem123> who is playing on the server
15:42:10  <V453000> is that a question? :)
15:42:29  <skyem123> yup
15:42:59  <Taede> !playercount
15:42:59  <coopserver> Taede: There are currently 0 players and 1 spectators, making a total of 1 clients connected
15:43:11  <Taede> i'd say nobody
15:43:14  <V453000> that is what you need to watch and see :)
15:43:17  <Taede> i just updated the bot though
15:43:19  <V453000> that isnt a one-time check Taede :)
15:51:14  <skyem123> meh.
15:51:37  <skyem123> what is wrong with flat land?
15:52:04  <V453000> about everything possible? :D
15:52:36  <V453000> flat maps require no creativity, and especially with the high smoothness
15:52:42  <V453000> most players prefer to put things into landscape
15:52:51  <V453000> and all of the good players that is
15:52:59  <skyem123> :D
15:56:15  <skyem123> if i change the flatness to make it more hilly, would you look at it?
15:56:55  <V453000> I always look at things people ask me for help with
15:57:29  <skyem123> what do you think of my newGRF?
15:58:20  <planetmaker> skyem123, flat land is rather boring and unchallanging for building :-)
15:58:34  <skyem123> changing it!!!!
16:02:17  <skyem123> what setting for the genorator?
16:03:13  <V453000> rough-hilly is generally a good thing, but getting islands with smooth-hilly or even smooth-mountainous is generally easier
16:03:29  <V453000> other configurations are considered extreme in some regard imo
16:04:11  *** Maraxus has quit IRC
16:04:34  *** chester_ has joined #openttdcoop.stable
16:05:57  <coopserver> *** Game still paused (connecting clients, number of players)
16:06:01  <coopserver> *** Player has joined
16:06:02  <coopserver> *** Game still paused (number of players)
16:06:53  <coopserver> <Player> !name blabla
16:06:54  <coopserver> *** Player has changed his/her name to blabla
16:08:59  <skyem123> hmm...
16:09:04  <Jam35> !clients
16:09:32  <Taede> !players
16:09:33  <coopserver> Taede: Spectators: Client 318 (happy tran  sport), Client 339 (blabla)
16:09:56  <coopserver> *** Game still paused (connecting clients, number of players)
16:09:59  <coopserver> *** V453000 has joined
16:09:59  <coopserver> *** Game still paused (number of players)
16:10:04  <Jam35> !rcon clients
16:10:05  <coopserver> Client #1  name: ''  company: 255  IP: server
16:10:05  <skyem123> anything more than "very smooth" has lots of tiny islands
16:10:06  <coopserver> Client #339  name: 'blabla'  company: 255  IP:
16:10:07  <coopserver> Client #341  name: 'V453000'  company: 255  IP:
16:10:08  <coopserver> Client #318  name: 'happy tran  sport'  company: 255  IP:
16:10:20  <Taede> hm
16:10:22  <Taede> !players
16:10:22  <coopserver> Taede: Spectators: Client 318 (happy tran  sport), Client 339 (blabla), Client 341 (V453000)
16:10:29  <Taede> ah right
16:10:29  <coopserver> <V453000> then you have some other setting set poorly, like water amount or something
16:10:56  <skyem123> what are the recommended settings?
16:11:37  <V453000> around high or like 50% water amount, rough-smooth, hilly-mountainous
16:12:24  <planetmaker> variety distribution can play a big role, too
16:12:39  <V453000> oh, yeah
16:12:43  <V453000> that should be off :)
16:12:50  <skyem123> Map size: 512x1024
16:12:59  <V453000> that is solid standard
16:13:06  <skyem123> Land generator: TerraGenesis
16:13:26  <skyem123> No. of towns: Normal
16:13:38  <skyem123> Terrain type: hilly
16:13:51  <skyem123> Sea Level: 50%
16:14:02  <skyem123> Tree algorithm
16:14:08  <skyem123> : improved
16:14:26  <skyem123> Variety distribution: None
16:14:41  <skyem123> map edges are all freeform
16:14:54  <skyem123> Smoothness: Smooth
16:15:00  <skyem123> whats wrong?
16:16:00  <Jam35> Taede is it not possible to query coopserver directly as you could with stablean?
16:16:13  <coopserver> *** blabla has joined company #7
16:16:13  <coopserver> *** Game unpaused (number of players)
16:16:55  <Taede> to get the list with ip-adresses you'd need '!rcon clients' currently
16:17:03  <Taede> otherwise, !players works
16:17:25  <Jam35> but I have to do all that in public channel?
16:17:33  <V453000> sounds alright skyem123
16:17:45  <Taede> nope
16:17:46  <coopserver> <happy tran  sport> hi  jam
16:17:49  <Jam35> hi
16:18:18  <Jam35> well I am trying !rcon clients there and get no response
16:18:20  <Taede> you can it in query, just make sure you add 'stable' so that coopserver knows which server you actually want to know info about
16:18:30  <Taede> eg '!rcon stable clients'
16:18:37  <V453000> :d
16:18:39  <Taede> will send rcon clients to the stable server
16:19:00  <planetmaker> Jam35, it's not linked to one server anymore. The same bot now operates *all* servers
16:19:08  <Taede> well, 2 out of 3 so far
16:19:10  <planetmaker> thus private chat always needs to specify which server you refer to
16:19:15  <planetmaker> well :-P
16:19:32  <V453000> hm that is a bit uncomfortable :O but okay
16:20:15  <coopserver> *** V453000 has left the game (Leaving)
16:20:43  *** Djanxy has joined #openttdcoop.stable
16:22:19  <Jam35> ok thanks, so how do I refer to ps?
16:22:32  <Taede> ps is still autopilot atm
16:22:36  <Taede> pz = pz
16:22:43  <Jam35> right ty
16:26:37  <coopserver> *** Game paused (connecting clients)
16:26:40  <coopserver> *** Djanxy has joined
16:26:40  <coopserver> *** Game unpaused (connecting clients)
16:31:23  <coopserver> *** Game paused (connecting clients)
16:31:30  <coopserver> *** Jam35 has joined
16:31:31  <coopserver> *** Game unpaused (connecting clients)
16:36:06  <coopserver> *** Jam35 has joined company #1
16:37:55  <coopserver> *** Game paused (connecting clients)
16:38:01  <coopserver> *** skyem123 has joined
16:38:02  <coopserver> *** Game unpaused (connecting clients)
16:41:19  <skyem123> V453000, I have made a new map:
16:41:25  <skyem123> and i need to go...
16:42:53  <V453000> empty tracks are cute, rest I alerady talked about
16:43:22  <V453000> landscape - more roughness would help for more islands, just a few this way
16:43:35  <V453000> but well 9 is around ok
16:45:19  <coopserver> <Jam35> oh so some stations don't display the (ex) PURR tracks?
16:45:32  <coopserver> <Jam35> is that already known?
16:45:44  <coopserver> *** Game paused (connecting clients)
16:45:46  <coopserver> *** V453000 has joined
16:45:46  <coopserver> *** Game unpaused (connecting clients)
16:46:22  <coopserver> <V453000> where
16:46:36  <coopserver> <Jam35> Gruwood Food resources...
16:46:45  <coopserver> <Jam35> !here
16:46:53  <coopserver> <V453000> I see, that is because default purr is monorail instead of rail now I guess
16:47:01  <coopserver> <V453000> could switch tha back I suppose
16:48:10  <coopserver> <V453000> which is weird but hm
16:48:56  <coopserver> <Djanxy> it looked that way last PSG too
16:49:00  <coopserver> <Djanxy> on the ISR
16:49:26  <coopserver> <Jam35> yes seems to be ISR only
16:49:32  <coopserver> <Jam35> (out of these at least)
16:49:37  <coopserver> <V453000> its strange
16:49:45  <coopserver> <V453000> I think ISR works with other monorail replacements
16:49:52  <coopserver> <V453000> is that only this one station kind?
16:50:56  <coopserver> <V453000> idk, but whatever
16:51:00  <coopserver> <V453000> turned purr back to rail
16:51:07  <coopserver> <V453000> will only affect depots I think
16:51:14  <coopserver> <V453000> and well, default stations but meh on that
16:51:21  <coopserver> <Jam35> only a selected few it seems
16:51:47  <coopserver> <V453000> you can report it to ISR authors so I could turn purr back to mono, but it does not really matter that much
16:52:10  <coopserver> <V453000> I wonder how does the rail version work with depot newGRFs, mono version certainly poorly :P
17:06:48  <coopserver> *** Game paused (connecting clients)
17:06:55  <coopserver> *** Slicey has joined
17:06:55  <coopserver> *** Game unpaused (connecting clients)
17:09:06  <coopserver> *** Slicey has joined company #11
17:18:07  <coopserver> *** V453000 has left the game (Leaving)
17:18:33  <coopserver> *** Slicey has left the game (Leaving)
17:22:11  <coopserver> <Djanxy> Jam, fix my bad CL on the split for the furthest platform while you are at it :D
17:22:43  <coopserver> <Jam35> nah :)
17:29:01  <coopserver> *** happy tran  sport has joined company #1
17:29:58  <coopserver> <Djanxy> did you forget an exit Jam, or are you figuring out where to put it ? ;)
17:30:05  <coopserver> <Jam35> exactly :)
17:30:30  <coopserver> *** Game paused (connecting clients)
17:30:32  <coopserver> *** JoeSchmoe has joined
17:30:33  <coopserver> *** Game unpaused (connecting clients)
17:30:44  <coopserver> <Jam35> tf more it seems
17:32:17  <skyem123> V453000, so with my map. It won't get used if it doesn't have NUTS?
17:34:04  <coopserver> *** Djanxy has joined company #1
17:36:32  <V453000> we used firs last game too
17:39:10  <skyem123> hmm..
17:39:24  <skyem123> and now i need to go again.
17:40:11  <coopserver> <JoeSchmoe> any idea when we get a new map?
17:40:38  <coopserver> <happy tran  sport> mite   be  to day  or   nexs  day
17:40:49  <skyem123> when V453000 gives in. ;-)
17:43:45  <coopserver> <Jam35> idc i'm over here
17:44:02  <coopserver> <Jam35> making all-new
17:45:03  <skyem123> is there anything wrong with FIRS?
17:45:11  <coopserver> <Djanxy> just moved a connection so the food trains only merge once
17:45:27  <V453000> I have one
17:45:56  <coopserver> <Jam35> you can help with entrance exit by all means
17:46:04  <coopserver> <Jam35> or ML, whatever
17:46:06  <coopserver> <Djanxy> :P
17:46:27  <coopserver> <Djanxy> just like to ask before changing something that you have just done ;)
17:46:56  <coopserver> <Jam35> the merges there were mostly temp
17:47:01  <coopserver> <Jam35> ran out of room
17:47:06  <coopserver> <Djanxy> yeah
17:47:26  <V453000> !getsave
17:47:26  <coopserver> Starting download...
17:47:29  <coopserver> Savegame successfully downloaded
17:47:35  <coopserver> *** Game paused (connecting clients)
17:47:38  <coopserver> *** V453000 has joined
17:47:38  <coopserver> *** Game unpaused (connecting clients)
17:47:50  <coopserver> <V453000> map ready
17:48:30  <coopserver> <Jam35> whatever :p
17:48:44  <coopserver> <happy tran  sport> redey  v
17:49:00  <V453000> !rcon ls
17:49:03  <coopserver> 0) .. (Parent directory)
17:49:04  <coopserver> 1) StableNUTS98.sav
17:49:05  <coopserver> 2) StableNUTS97.sav
17:49:06  <V453000> !rcon load 1
17:49:06  <coopserver> 3) stable_161113.sav
17:49:07  <coopserver> Starting new game
17:49:07  <coopserver> 4) TTstable.sav
17:49:12  <coopserver> *** blabla has left the game (connection lost)
17:49:13  <coopserver> *** Djanxy has left the game (connection lost)
17:49:13  <coopserver> *** happy tran  sport has left the game (connection lost)
17:49:13  <coopserver> *** Jam35 has left the game (connection lost)
17:49:13  <coopserver> *** skyem123 has left the game (connection lost)
17:49:14  <coopserver> *** JoeSchmoe has left the game (connection lost)
17:49:14  <coopserver> *** V453000 has left the game (connection lost)
17:49:16  <coopserver> Now playing on #openttdcoop - Welcome Server ( (Version 1.3.3-RC1)
17:49:16  <coopserver> *** Game still paused (manual, number of players)
17:49:18  <coopserver> *** Game still paused (manual, connecting clients, number of players)
17:49:18  <coopserver> *** V453000 has joined
17:49:20  <coopserver> *** JoeSchmoe has joined
17:49:21  <coopserver> *** Jam35 has joined
17:49:23  <coopserver> *** JoeSchmoe has started a new company #2
17:49:24  <coopserver> *** Game still paused (manual, connecting clients)
17:49:24  <coopserver> *** Djanxy has joined
17:49:24  <coopserver> *** happy tran  sport has joined
17:49:27  <coopserver> *** skyem123 has joined
17:49:27  <coopserver> *** Player has joined
17:49:28  <coopserver> *** Game still paused (manual)
17:49:30  <V453000> !auto
17:49:31  <coopserver> *** Game unpaused (manual)
17:50:08  <coopserver> <V453000> back to drawing (: enjoy
17:50:11  <coopserver> *** V453000 has left the game (Leaving)
17:50:15  <coopserver> <happy tran  sport> thanks
17:50:41  <coopserver> *** happy tran  sport has started a new company #3
17:51:25  <coopserver> <happy tran  sport> eney  won    whont to john me    fill free
17:51:47  <coopserver> <JoeSchmoe> I have a simlar offer
17:51:59  <coopserver> *** Player has left the game (Leaving)
17:52:45  <coopserver> <Jam35> there is not much room for multiple builders at the start
17:52:55  <coopserver> <Jam35> money is an issue
17:53:10  <coopserver> <Jam35> I'll wait a while
17:58:24  <skyem123> woah!
17:58:58  <skyem123> eew...
17:59:01  <skyem123> toyland...
18:00:18  <skyem123> hmm...
18:00:55  <coopserver> *** skyem123 has left the game (Leaving)
18:01:20  <coopserver> *** Game paused (connecting clients)
18:01:24  <coopserver> *** Slicey has joined
18:01:25  <coopserver> *** Game unpaused (connecting clients)
18:02:03  <coopserver> <Slicey> joe u there
18:02:11  <coopserver> <JoeSchmoe> yup
18:02:24  <coopserver> <Slicey> mind if i join
18:02:29  <coopserver> <JoeSchmoe> feel free
18:02:31  <coopserver> *** Slicey has joined company #2
18:02:37  <coopserver> <JoeSchmoe> go easy on money to start
18:03:23  <coopserver> <JoeSchmoe> I'm connecting to the candy factory to start
18:03:30  <coopserver> <Slicey> alright
18:03:59  <coopserver> <JoeSchmoe> using signal length 16 for now to keep maint costs down
18:04:13  <coopserver> <Slicey> good good
18:04:51  <coopserver> <Slicey> hey ill be back in 15mins
18:04:53  <coopserver> *** Slicey has left the game (Leaving)
18:04:55  <coopserver> <JoeSchmoe> ok
18:06:20  <coopserver> *** Game paused (connecting clients)
18:06:24  <coopserver> *** Muel has joined
18:06:24  <coopserver> *** Game unpaused (connecting clients)
18:06:35  <coopserver> <Muel> hou
18:06:45  <coopserver> <Djanxy> hello
18:06:49  <coopserver> <JoeSchmoe> hi
18:14:03  <coopserver> *** Djanxy has started a new company #1
18:14:40  <coopserver> <Jam35> Joe the signal gaps aren't helping your company
18:14:49  <coopserver> <Jam35> and they cost nothing
18:15:02  <coopserver> <JoeSchmoe> isn't there maintence on signals
18:15:31  <coopserver> <Jam35> yes but all trains are blocking/stopped cos of gaps
18:15:54  <coopserver> *** Muel has started a new company #4
18:16:22  <coopserver> <Jam35> I would go gap 2 as an important investment :)
18:16:34  <coopserver> <JoeSchmoe> I'm doing it now
18:16:45  <coopserver> <JoeSchmoe> i start with big for maint purposes
18:16:59  <coopserver> <JoeSchmoe> but I have enough trains up and running to make money now
18:17:16  <coopserver> <Jam35> should not make much difference tbh
18:17:48  <coopserver> <Jam35> outweighed by capacity any day
18:18:46  <coopserver> <JoeSchmoe> i usually ddont get to start on day one
18:18:54  <coopserver> <JoeSchmoe> i'm used to penny pinching to start
18:20:21  <coopserver> *** Game paused (connecting clients)
18:20:30  <coopserver> *** Player has joined
18:20:30  <coopserver> *** Player has started a new company #5
18:20:30  <coopserver> Player: Please change your name before joining/starting a company
18:20:32  <coopserver> *** Player has joined spectators
18:20:32  <coopserver> *** Game unpaused (connecting clients)
18:20:42  <coopserver> *** Game paused (connecting clients)
18:20:47  <coopserver> *** Liuk Sk has joined
18:20:47  <coopserver> *** Game unpaused (connecting clients)
18:20:52  <coopserver> <Liuk Sk> hi
18:20:54  <coopserver> <Muel> hi
18:20:56  <coopserver> <Jam35> hi
18:21:19  <coopserver> *** Player has joined company #5
18:21:19  <coopserver> Player: Please change your name before joining/starting a company
18:21:19  <coopserver> *** Player has joined spectators
18:21:35  <coopserver> *** Player has started a new company #6
18:21:35  <coopserver> Player: Please change your name before joining/starting a company
18:21:36  <coopserver> *** Player has joined spectators
18:21:39  <coopserver> <Liuk Sk> :)
18:21:50  <coopserver> *** Player has left the game (Leaving)
18:21:53  <coopserver> <Jam35> type !name <something>
18:21:57  <coopserver> <Jam35> ok :)
18:22:12  <coopserver> <Jam35> it that way
18:22:36  <coopserver> <Jam35> (or perhaps never return)
18:24:10  *** Maraxus has joined #openttdcoop.stable
18:24:10  *** ChanServ sets mode: +o Maraxus
18:25:05  <coopserver> *** Liuk Sk has joined company #4
18:25:52  <coopserver> *** Game paused (connecting clients)
18:25:54  <coopserver> *** Maraxus has joined
18:25:54  <coopserver> *** Game unpaused (connecting clients)
18:26:17  <coopserver> <happy tran  sport> hi maraxus
18:26:21  <coopserver> <Maraxus> hi
18:26:30  <coopserver> <Liuk Sk> hi Maraxus
18:26:34  <coopserver> <happy tran  sport> how  things
18:27:06  <coopserver> <Maraxus> fine atm
18:34:07  <coopserver> *** Maraxus has left the game (Leaving)
18:41:00  <coopserver> *** Muel has joined spectators
18:41:02  <coopserver> <Muel> afk
18:41:55  <coopserver> *** Game paused (connecting clients)
18:42:05  <coopserver> *** Player has joined
18:42:05  <coopserver> *** Player has started a new company #5
18:42:05  <coopserver> Player: Please change your name before joining/starting a company
18:42:06  <coopserver> *** Player has joined spectators
18:42:07  <coopserver> *** Game unpaused (connecting clients)
18:43:02  <coopserver> *** Player has changed his/her name to cywil
18:43:22  <coopserver> *** cywil has left the game (Leaving)
18:48:36  <coopserver> *** Game paused (connecting clients)
18:48:43  <coopserver> *** Slicey has joined
18:48:44  <coopserver> *** Game unpaused (connecting clients)
18:48:53  <coopserver> <JoeSchmoe> sup slicey
18:49:07  <coopserver> <Slicey> whats up
18:49:12  <coopserver> <Slicey> same pass as we said
18:49:23  <coopserver> <JoeSchmoe> yup
18:49:27  <coopserver> *** Slicey has joined company #2
18:50:15  <coopserver> <JoeSchmoe> So I have Candy up and running
18:50:24  <coopserver> <Slicey> i see
18:50:29  <coopserver> <JoeSchmoe> Southern area of our tracks
18:50:37  <coopserver> <JoeSchmoe> And just started toys
18:50:44  <coopserver> <JoeSchmoe> western area of our tracks
18:52:15  <coopserver> <JoeSchmoe> Loans paid off and we are raking in the cash... still terraforming is expensive
18:52:25  <coopserver> <Slicey> yea i wont terraform
18:52:48  <coopserver> <JoeSchmoe> I'm basically considering everything built so far as sideline
18:53:10  <coopserver> <JoeSchmoe> when we go mainline we can do that in PURR when we have the money
18:53:22  <coopserver> <Slicey> i agree
18:53:39  <coopserver> <JoeSchmoe> It will be a good way to distiguish the two for a bit
18:55:02  <coopserver> <JoeSchmoe> I'm going to reach out for a toy dro
18:59:17  <coopserver> <Slicey> im thinking on putting to engines when we use the toy trains
18:59:27  <coopserver> <Slicey> two engines
18:59:44  <coopserver> <JoeSchmoe> long trains?
19:00:09  <coopserver> <Slicey> no i was thinking for acceleration
19:00:19  <coopserver> <JoeSchmoe> shouldn't be an issue
19:00:19  <coopserver> <Slicey> but i think theres no need
19:00:42  <coopserver> <JoeSchmoe> these guys will get to top speed and stay close to it
19:02:15  <coopserver> <JoeSchmoe> are thos for me to connect to?
19:02:18  <coopserver> <Slicey> yea
19:02:31  <coopserver> <Slicey> so we avoid the main traffic
19:03:29  <coopserver> <JoeSchmoe> Connected
19:03:37  <coopserver> <JoeSchmoe> start sending trains
19:05:17  <coopserver> <Slicey> first train off
19:14:24  <coopserver> <JoeSchmoe> Ok slicey, I'm off for lunch, be back in a while
19:14:28  <coopserver> <Slicey> alright
19:15:07  <coopserver> <JoeSchmoe> I'd say keep connecting candy and toy supplies
19:15:12  <coopserver> <Slicey> yea
19:15:13  <coopserver> <JoeSchmoe> mainly toy supplies
19:15:25  <coopserver> <Slicey> when you get back we can modify the mainline
19:15:25  <coopserver> <JoeSchmoe> we have lots of unused capacity there
19:15:30  <coopserver> *** Game paused (connecting clients)
19:15:33  <coopserver> <JoeSchmoe> sounds good
19:15:34  <coopserver> *** Player has joined
19:15:34  <coopserver> *** Game unpaused (connecting clients)
19:18:36  <coopserver> *** Player has left the game (Leaving)
19:23:54  <coopserver> *** Game paused (connecting clients)
19:23:57  <coopserver> *** Dnz-Ali has joined
19:23:57  <coopserver> *** Game unpaused (connecting clients)
19:24:06  <coopserver> <Dnz-Ali> hi
19:24:09  <coopserver> <Liuk Sk> hi
19:24:10  <coopserver> <Slicey> yo\
19:25:24  <coopserver> *** Game paused (connecting clients)
19:25:28  <coopserver> *** Karl Marx has joined
19:25:29  <coopserver> *** Karl Marx has started a new company #5
19:25:30  <coopserver> *** Game unpaused (connecting clients)
19:26:42  <coopserver> <Muel> i ´m back
19:26:46  <coopserver> <Slicey> wb
19:26:48  <coopserver> *** Muel has joined company #4
19:26:54  <coopserver> *** Dnz-Ali has left the game (Leaving)
19:26:54  <coopserver> <Karl Marx> hello
19:27:06  <coopserver> <Slicey> hi
19:27:08  <coopserver> <Liuk Sk> hi
19:27:27  <coopserver> <Karl Marx> where are you from then
19:27:52  <coopserver> <Slicey> amruica
19:27:55  <coopserver> <Slicey> :)
19:28:06  <coopserver> <Slicey> aka america
19:28:10  <coopserver> <Slicey> murrrica
19:28:25  <coopserver> <Karl Marx> ok sweden here
19:28:32  <coopserver> <Slicey> cool
19:28:43  <coopserver> <Slicey> so what time is it for you?
19:28:45  <coopserver> <Djanxy> denmark, so im a bit closer :D
19:29:30  <coopserver> <Karl Marx> time 20:30
19:29:38  <coopserver> <Slicey> oh
19:29:58  <coopserver> <Karl Marx> 8:30 pm
19:30:13  <coopserver> <Slicey> 11:30 am here
19:30:38  <coopserver> <Djanxy> east coast then :)
19:30:43  <coopserver> <Slicey> west :)
19:30:49  <coopserver> <Djanxy> yeye
19:30:52  <coopserver> <Djanxy> sry ;)
19:31:03  <coopserver> <Slicey> no prob its even earlier here ;)
19:31:04  <Jam35> !rcon stable clients
19:31:06  <coopserver> Client #1  name: ''  company: 255  IP: server
19:31:07  <coopserver> Client #366  name: 'Muel'  company: 4  IP:
19:31:08  <coopserver> Client #357  name: 'JoeSchmoe'  company: 2  IP:
19:31:09  <coopserver> *** Game paused (connecting clients)
19:31:09  <coopserver> Client #360  name: 'Djanxy'  company: 1  IP:
19:31:10  <coopserver> Client #359  name: 'happy tran  sport'  company: 3  IP:
19:31:11  <coopserver> Jam35: You have 4 more messages. Type !less to view them
19:31:13  <coopserver> *** DonySad has joined
19:31:14  <coopserver> *** DonySad has started a new company #6
19:31:14  <Jam35> !less
19:31:14  <coopserver> *** Game unpaused (connecting clients)
19:31:14  <coopserver> Client #358  name: 'Jam35'  company: 255  IP:
19:31:15  <coopserver> Client #377  name: 'Slicey'  company: 2  IP:
19:31:16  <coopserver> Client #371  name: 'Liuk Sk'  company: 4  IP:
19:31:17  <coopserver> Client #383  name: 'Karl Marx'  company: 5  IP:
19:31:39  <coopserver> <Djanxy> dunno how i mixed up east and west there ;)
19:31:45  <coopserver> *** Game paused (connecting clients)
19:31:47  <coopserver> *** Groninger has joined
19:31:47  <coopserver> *** Game unpaused (connecting clients)
19:32:01  <coopserver> <Groninger> hi!
19:32:05  <coopserver> <Slicey> hello
19:32:09  <coopserver> <Muel> hi
19:32:09  <coopserver> <DonySad> hello
19:32:30  <Jam35> Taede if I type !less in private chat it does not work?
19:32:46  <Taede> might also need !less stable
19:32:56  <Taede> as the results are kept on a per-server basis
19:33:14  <Jam35> ok thought I tried
19:33:16  <Jam35> it works
19:33:26  <coopserver> *** Muel has left the game (Leaving)
19:33:32  <Taede> you could probably do the !rcon in here, and the !less stable in private, and vice versa
19:33:39  <Taede> though it would look weird
19:33:54  <coopserver> *** DonySad has left the game (Leaving)
19:34:53  <coopserver> *** Karl Marx has left the game (Leaving)
19:36:21  <coopserver> <Groninger> anyone wanna coop?
19:36:30  <coopserver> *** Game paused (connecting clients)
19:36:33  <coopserver> *** Player has joined
19:36:33  <coopserver> *** Player has started a new company #6
19:36:33  <coopserver> Player: Please change your name before joining/starting a company
19:36:34  <coopserver> *** Game unpaused (connecting clients)
19:36:35  <coopserver> *** Player has joined spectators
19:37:44  <coopserver> *** Groninger has started a new company #7
19:37:45  <coopserver> <Groninger> :D
19:38:01  <coopserver> <Slicey> lol
19:38:17  <coopserver> *** Player has left the game (Leaving)
19:39:05  <coopserver> <JoeSchmoe> I'm back
19:39:09  <coopserver> <Slicey> aright
19:39:18  <coopserver> <Slicey> ive made some main line adjustments
19:39:25  <coopserver> *** Jam35 has joined company #3
19:40:02  <coopserver> <JoeSchmoe> Well with 9M, what do you think of building a main line out of PURR?
19:40:08  <coopserver> <Slicey> yea
19:41:33  <coopserver> <Slicey> where do you want to start
19:41:54  <coopserver> <JoeSchmoe> Ok i'm thinking toy factory to drop is a main line
19:42:07  <coopserver> <Slicey> which purr
19:42:28  <coopserver> <JoeSchmoe> Lets start with clean
19:47:05  <coopserver> <JoeSchmoe> When builing new mainline lets try to keep lets say 6 tiles between directions... to allow for easier junction building
19:47:13  <coopserver> <Slicey> alright
19:47:49  <coopserver> <JoeSchmoe> and one gap between tracks of same direction
20:02:46  <coopserver> <Slicey> toy factory should be good
20:03:23  <coopserver> *** Game paused (connecting clients)
20:03:26  <coopserver> *** V453000 has joined
20:03:26  <coopserver> *** Game unpaused (connecting clients)
20:03:30  <coopserver> <V453000> oyo
20:03:38  <skyem123> hello
20:04:35  <coopserver> *** V453000 has left the game (Leaving)
20:04:43  <skyem123> goodbye!
20:05:04  <coopserver> <Jam35> hi
20:05:17  <V453000> bai :)
20:05:19  <skyem123> :-p
20:05:19  <V453000> new nuts incoming XD
20:05:41  <skyem123> uh oh
20:05:46  <skyem123> or yay?
20:05:57  <V453000> how can that ever be uh oh? :)
20:06:11  <skyem123> my maps...
20:06:33  <V453000> its not my fault you repeatedly ask with the same kind of map and get the same answers
20:07:01  <skyem123> :-p
20:07:12  <skyem123> nuts is on most maps.
20:07:21  <skyem123> i add some variety...
20:07:44  <V453000> at wrong times :) play on the server to see when is the right time
20:08:23  <skyem123> when is the new nuts coming?
20:09:32  <V453000> rather soon, likely no later than tomorrow evening
20:12:18  <coopserver> *** Liuk Sk has left the game (Leaving)
20:14:14  <coopserver> <Slicey> time to replace?
20:16:25  <coopserver> <JoeSchmoe> one moment
20:16:35  <coopserver> <Slicey> i think toys are set
20:16:47  <coopserver> *** Game paused (connecting clients)
20:16:50  <coopserver> *** r1kkie has joined
20:16:50  <coopserver> *** r1kkie has started a new company #5
20:16:51  <coopserver> *** Game unpaused (connecting clients)
20:16:55  <coopserver> <Slicey> they are on there own mainline
20:16:56  <coopserver> <JoeSchmoe> setting up some refit replace locations to hopefully make it smoother
20:17:35  <coopserver> *** r1kkie has left the game (Leaving)
20:18:42  <coopserver> <JoeSchmoe> ok replace time
20:22:12  <coopserver> *** Groninger has left the game (Leaving)
20:22:38  <skyem123> what will be in the new NUTS?
20:25:32  <coopserver> <JoeSchmoe> just a note
20:25:35  <coopserver> <Slicey> oh
20:35:11  <coopserver> <JoeSchmoe> What?
20:35:21  <coopserver> <Slicey> is that mainline for everything?
20:35:27  <coopserver> <JoeSchmoe> Everything
20:35:34  <coopserver> <Slicey> ah
20:36:31  <coopserver> <JoeSchmoe> is my madness making sense?
20:36:36  <coopserver> <Slicey> yea
20:36:55  <coopserver> <JoeSchmoe> try to only have a few connection spots to the mainline
20:41:21  <coopserver> <Slicey> i think we can leave the other raw trains to the old mainline
20:41:39  <coopserver> <JoeSchmoe> urgh
20:41:50  <coopserver> <Slicey> or do you want to move all of them?
20:41:58  <coopserver> <JoeSchmoe> somehow toy factory drop is making toys
20:42:18  <coopserver> <Slicey> must have been when replacing
20:42:49  <coopserver> <Slicey> im thinking when the time comes maglevs would be best for us
20:43:27  <coopserver> <JoeSchmoe> Group them roughly 4 - 6 raws to one mainline connection
20:44:30  <coopserver> <Slicey> i think we already have them drouped ounce you take away the candy trains
20:44:35  <coopserver> <Slicey> from the old mainline
20:44:47  <coopserver> <Slicey> grouped*
20:48:33  <coopserver> *** Game paused (connecting clients)
20:48:40  <coopserver> *** Cameron has joined
20:48:40  <coopserver> *** Game unpaused (connecting clients)
20:49:07  <coopserver> *** Cameron has started a new company #5
20:52:41  <coopserver> <JoeSchmoe> Slicey, feel free to do some terraforming to get smoother turns
20:52:48  <coopserver> <Slicey> sounds good
20:59:34  *** Maraxus has quit IRC
21:14:37  <coopserver> <Slicey> my bad was afk
21:14:38  <coopserver> <Slicey> im back
21:14:45  <coopserver> <JoeSchmoe> no prob
21:15:48  <coopserver> <Slicey> only 1935 -.-
21:16:27  *** skyem123 has quit IRC
21:29:23  *** Anson has joined #openttdcoop.stable
21:30:22  <coopserver> <Slicey> so joe what you doing
21:36:57  *** AnsonMobil has quit IRC
21:42:19  <coopserver> *** Game paused (connecting clients)
21:42:22  <coopserver> *** Anson has joined
21:42:22  <coopserver> *** Game unpaused (connecting clients)
21:47:43  <planetmaker> !playercount
21:47:43  <coopserver> planetmaker: There are currently 6 players and 1 spectators, making a total of 7 clients connected
21:48:41  <coopserver> *** Anson has joined company #3
21:48:46  <coopserver> <Anson> hallo
21:48:49  <coopserver> <happy tran  sport> hi
21:48:58  <coopserver> <Jam35> hi
21:50:46  <coopserver> <happy tran  sport> to the  net werk
21:57:12  <coopserver> <Slicey> joe ill rework some areas
21:57:19  <coopserver> <JoeSchmoe> major deadlock
21:58:06  <coopserver> <Cameron> oh boy :P
22:02:28  <coopserver> <Slicey> joe i reworked the area near Monhill
22:06:59  <coopserver> <JoeSchmoe> Added reverser overflow at toy factory
22:07:07  <coopserver> <Slicey> good
22:12:34  <coopserver> <JoeSchmoe> slicey
22:12:37  <coopserver> <Slicey> hm
22:12:45  <coopserver> <JoeSchmoe> why is everyone uturning at !here
22:12:59  <coopserver> <Slicey> idk?
22:13:20  <coopserver> <Slicey> actually thats needed
22:13:36  <coopserver> <Slicey> the trains going toward the candy thing should be full
22:13:51  <coopserver> <Slicey> so they are u turning to find the correct station
22:15:12  <coopserver> <Slicey> we need to reroute the candy trains
22:15:38  <coopserver> <JoeSchmoe> I made a cross to the main line
22:15:48  <coopserver> <JoeSchmoe> i'm only here for 5 or 10 more mins
22:16:10  <coopserver> <Slicey> well lets try to get the netwerk back to how it was
22:20:52  <coopserver> *** Game paused (connecting clients)
22:20:56  <coopserver> *** Player has joined
22:20:57  <coopserver> *** Player has started a new company #6
22:20:57  <coopserver> Player: Please change your name before joining/starting a company
22:20:57  <coopserver> *** Game unpaused (connecting clients)
22:20:58  <coopserver> *** Player has joined spectators
22:22:08  <coopserver> <Player> !name
22:22:19  <coopserver> <Player> !Rules
22:22:26  <coopserver> <JoeSchmoe> Player
22:22:27  <coopserver> <Player> !rules
22:22:27  <coopserver> Server rules can be found here:
22:22:36  <coopserver> <JoeSchmoe> change name by !name NewName
22:23:00  <coopserver> <Player> !name NewName
22:23:01  <coopserver> *** Player has changed his/her name to NewName
22:23:07  <coopserver> <Slicey> lololol
22:23:11  <coopserver> <Anson> :-)
22:23:16  <coopserver> <happy tran  sport> lol
22:23:17  <coopserver> <JoeSchmoe> lol
22:23:22  <coopserver> <NewName> !name Robeer(LOL)
22:23:22  <coopserver> *** NewName has changed his/her name to Robeer(LOL)
22:23:46  <coopserver> *** Robeer(LOL) has started a new company #6
22:23:56  <coopserver> <JoeSchmoe> Slicey
22:23:59  <coopserver> <Slicey> hm
22:24:03  <coopserver> <JoeSchmoe> see my comments at !here
22:24:20  <coopserver> <Robeer(LOL)> !here
22:24:25  <coopserver> <Slicey> ....
22:24:39  <coopserver> <Slicey> joe you going to be back later?
22:24:47  <coopserver> <JoeSchmoe> sorry robeer that was a sign name to direct my teammate to a location to look at
22:24:59  <coopserver> <JoeSchmoe> yes in about 3.5 hours
22:24:59  <coopserver> <Robeer(LOL)> ok
22:25:05  <coopserver> <Slicey> alright
22:25:13  <coopserver> <Robeer(LOL)>  haven't played a long time
22:25:36  <coopserver> <JoeSchmoe> if you can get any of those comments done it would be awesome
22:25:47  <coopserver> <JoeSchmoe> and keep an eye out for disaster jams
22:26:03  <coopserver> <Slicey> i have some plans
22:26:07  <coopserver> <Slicey> :)
22:26:07  <coopserver> <JoeSchmoe> ok
22:26:12  <coopserver> <JoeSchmoe> sounds good
22:26:20  <coopserver> <JoeSchmoe> I'll be back later
22:26:42  <coopserver> <Slicey> cyta
22:26:44  <coopserver> <Slicey> cya&
22:26:46  <coopserver> *** JoeSchmoe has left the game (general timeout)
22:29:59  <coopserver> <Jam35> ok bb
22:30:02  <coopserver> *** Jam35 has left the game (Leaving)
22:30:10  <coopserver> <happy tran  sport> bb  jam
22:30:46  *** Jam35 has quit IRC
22:42:06  <coopserver> <Anson> Cunfingpool Valley doesn't accept or provide anything factory died ?
22:56:30  <coopserver> *** Robeer(LOL) has left the game (Leaving)
23:00:06  <coopserver> *** Game paused (connecting clients)
23:00:10  <coopserver> *** Player has joined
23:00:10  <coopserver> *** Game unpaused (connecting clients)
23:01:43  <coopserver> *** Game paused (connecting clients)
23:01:48  <coopserver> *** %_2000TT has joined
23:01:48  <coopserver> *** Game unpaused (connecting clients)
23:18:28  <coopserver> <happy tran  sport> no  i  am     loking  at it now
23:28:11  <coopserver> *** Player has left the game (Leaving)
23:29:39  <coopserver> <Slicey> hey anson u there
23:44:32  <coopserver> <happy tran  sport> how  things  going
23:50:26  <coopserver> *** Djanxy has joined spectators
23:58:28  <coopserver> <happy tran  sport> ther  is  a new  game  on that  server
23:59:34  <coopserver> *** Game paused (connecting clients)
23:59:44  <coopserver> *** Player has joined
23:59:44  <coopserver> *** Player has started a new company #7
23:59:44  <coopserver> Player: Please change your name before joining/starting a company
23:59:45  <coopserver> *** Game unpaused (connecting clients)
23:59:46  <coopserver> *** Player has joined spectators

Powered by YARRSTE version: svn-trunk