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00:12:43 <coopserver> <Slicey> back 00:13:02 <coopserver> <Groninger> wb 00:13:07 <coopserver> <Slicey> ty :) 00:19:42 <coopserver> <Slicey> joe u there? 00:22:42 <coopserver> <JoeSchmoe> i'm here 00:22:48 <coopserver> <Slicey> alright 00:36:16 <coopserver> <Slicey> ..... 00:36:18 <coopserver> <Groninger> :O 00:36:35 <coopserver> <JoeSchmoe> whats up slicey 00:36:38 <coopserver> <Slicey> of course i was almost done 00:36:47 <coopserver> <Slicey> and 00:37:08 <coopserver> <Slicey> then the train decided to go...... 00:37:12 <coopserver> <Groninger> :P 00:37:21 <coopserver> <JoeSchmoe> oh a crash? 00:37:28 <coopserver> <Slicey> yea 00:37:35 <coopserver> <JoeSchmoe> no worries, they happen 00:41:21 <happy_> how things going 00:42:02 <coopserver> <Groninger> just found out i suck at junction design 00:42:47 <coopserver> *** Game paused (connecting clients) 00:42:53 <coopserver> *** Stanger has joined 00:42:53 <coopserver> *** Game unpaused (connecting clients) 00:45:04 <coopserver> <Stanger> whats with the green, red. ETC track 00:45:27 <coopserver> <happy tran sport> new grf for tran line 00:45:34 <coopserver> <Stanger> oh okay. 00:45:43 <coopserver> <happy tran sport> so all trans can run on it 00:45:52 <coopserver> <Stanger> Oh...i see. 00:46:00 <coopserver> <Stanger> so every train type can work on it? 00:46:11 <coopserver> <happy tran sport> yep 00:46:23 <coopserver> <Stanger> Ah..... 00:46:33 <coopserver> <Stanger> <---Really new. 00:46:40 <coopserver> <Groninger> :D 00:46:45 <coopserver> <happy tran sport> but the tran line is not chep 00:46:54 <coopserver> <Stanger> Really? 00:47:01 <coopserver> <Stanger> Well i guess it should. 00:47:08 <coopserver> <Stanger> thats a pretty handy tack. 00:47:18 <coopserver> <Stanger> track... 00:47:36 <coopserver> <Groninger> right now everything is expensive.. 00:47:47 <coopserver> <Groninger> 1 tile terraform is 1 million 00:47:50 <coopserver> <Stanger> D: 00:47:58 <coopserver> <happy tran sport> thats y u have to save your muney and then u can doo it 00:48:22 <coopserver> <Stanger> still 1 mil for tera. 00:49:00 <coopserver> <Groninger> and i'll never earn enough money to terraform 1 tile of water 00:49:17 <coopserver> <Stanger> Wow...And it looks like you have a lot of cash 00:50:24 <coopserver> <Groninger> ive been playing for a while now 00:50:35 <coopserver> <Stanger> my brain hurts trying to understand this network of yours. 00:50:37 <coopserver> <happy tran sport> the tran line was chep but i think the server whent of line and won ov the setting has tern on so thats y 00:50:48 <coopserver> <Stanger> ah.. 00:50:51 <coopserver> <Groninger> yeah i think so 00:51:01 <coopserver> <happy tran sport> the tran line is so hi 00:51:12 <coopserver> <Groninger> i cant even understand my network Stanger :P 00:51:21 <coopserver> <Stanger> XD 00:51:30 <coopserver> <Stanger> hey if it works it works. 00:51:42 <coopserver> <Groninger> true! 00:51:42 <coopserver> <happy tran sport> yep thats true 00:51:48 <coopserver> <JoeSchmoe> Slicey, got the new town drop open 00:53:05 <coopserver> <Stanger> wow blue, LV Iore 00:53:12 <coopserver> <Stanger> that deadlock. 00:53:15 <coopserver> <happy tran sport> yep 00:53:46 <coopserver> <Stanger> i wonder why it wont move 00:53:54 <coopserver> <Stanger> theres free track 00:54:10 <coopserver> <Groninger> maybe PBS bug? 00:54:12 <coopserver> *** happy tran sport has joined company #1 00:54:24 <coopserver> <Stanger> PBS? 00:54:33 <coopserver> <Groninger> path based signal 00:54:37 <coopserver> <Stanger> OH...maybe 00:54:53 <coopserver> <Groninger> it moves now 00:55:01 <coopserver> <Stanger> yeah 00:55:14 <coopserver> *** happy tran sport has joined spectators 00:55:29 <coopserver> <Stanger> when does this map restart? 00:55:36 <coopserver> <Stanger> or should i say server? 00:55:43 <coopserver> <Groninger> tomorrow moring i think 00:55:51 <coopserver> <Stanger> oh.... 00:55:51 <coopserver> <Stanger> D: 00:55:53 <coopserver> <happy tran sport> in the nexs 2 days 00:56:23 <coopserver> <Stanger> i might join... 00:56:35 <coopserver> <happy tran sport> but if a admin dus a new map it can be dun ver soon 00:56:40 <coopserver> <Groninger> you can join me if you want 00:56:40 <coopserver> <Stanger> i just dont know if im up yall guys skill level. 00:57:14 <coopserver> <happy tran sport> we can tech u 00:57:30 <coopserver> <Stanger> i mean i know the VERY basics. 00:58:12 <coopserver> <Stanger> but...me and a friend we pretty much only got up to a basic three way, and a L_R main line. 00:58:30 <coopserver> <happy tran sport> ar i see like me v then when i start playing on this 00:58:49 <coopserver> <Groninger> me too ;) 00:58:49 <coopserver> <Stanger> Yeah.... 00:59:31 <coopserver> <happy tran sport> but u will pike up a lot on this server how to doo a nice net werk 00:59:53 <coopserver> <Groninger> yeah 00:59:55 <coopserver> <Stanger> Well...i take in happyness for the fact i found a group thats nice and talks english. 01:00:16 <coopserver> <Stanger> brb, going to grab a drink and il get this started. 01:00:35 <coopserver> <happy tran sport> ok 01:01:56 <coopserver> <happy tran sport> jos u got a tran q at your wood drop of 01:03:08 <coopserver> <Stanger> back.... 01:03:12 <coopserver> <Stanger> so manny islands. 01:03:39 <coopserver> <happy tran sport> yep 01:05:25 <coopserver> <Stanger> !rules 01:05:25 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 01:06:01 <coopserver> <happy tran sport> if u need help just arsk and sume won will help u 01:06:31 <coopserver> <Stanger> yeah..likeing the rules. 01:06:33 <coopserver> <Groninger> :D 01:06:42 <coopserver> <Stanger> Basicly...its true coop. 01:06:48 <coopserver> <Stanger> <3 01:07:03 <coopserver> <Stanger> all right now 01:07:06 <coopserver> <Stanger> where to start 01:07:12 <coopserver> *** Stanger has started a new company #13 01:07:13 <coopserver> <Groninger> you can join me for money 01:07:27 <coopserver> <Stanger> you star with quite a bit.. 01:07:30 <coopserver> <Stanger> start- 01:07:35 <coopserver> <Groninger> with the current settings starting off might be really hard 01:07:45 <coopserver> <Stanger> really? 01:08:09 <coopserver> <Groninger> cheapest train is 700k ... 01:08:16 <coopserver> <Stanger> OH.....Okay. 01:08:22 <coopserver> <Stanger> D: 01:08:36 <coopserver> <Groninger> dunno why they changed it 01:08:51 <coopserver> <Stanger> Hm..... 01:08:55 <coopserver> <happy tran sport> the seerver whent of line so thats y 01:08:56 <coopserver> <Stanger> Thats quite a bit. 01:09:03 <coopserver> <Groninger> oh 01:09:07 <coopserver> <happy tran sport> i think 01:09:22 <coopserver> <Stanger> do they ever run a bit biger maps 01:10:11 <coopserver> <Stanger> G whats the pass? 01:10:17 <coopserver> <Groninger> nubcake 01:10:24 <coopserver> *** Stanger has joined company #6 01:10:29 <coopserver> <Groninger> :D 01:10:40 <coopserver> <Stanger> OH...Thats a lot of cash 01:10:41 <coopserver> <Groninger> yeah xD 01:10:55 <coopserver> <Stanger> i never have got this much... 01:11:04 <coopserver> <Stanger> Are we pimps D: 01:11:11 <coopserver> <Groninger> xD 01:11:12 <coopserver> <Stanger> XD 01:11:14 <coopserver> *** Game paused (connecting clients) 01:11:28 <coopserver> *** Big Meech has joined 01:11:29 <coopserver> *** Game unpaused (connecting clients) 01:11:41 <coopserver> <happy tran sport> yo big meech 01:11:48 <coopserver> <Big Meech> Im here for the easy prostitutes 01:11:57 <coopserver> *** Big Meech has joined company #1 01:11:58 <coopserver> <Big Meech> yo 01:12:00 <coopserver> <Groninger> :P 01:12:19 <coopserver> <Stanger> That was quick 01:12:38 <coopserver> <happy tran sport> how things big meech 01:12:50 <coopserver> <Big Meech> bad! 01:12:56 <coopserver> <happy tran sport> y 01:13:10 <coopserver> <Big Meech> they ran out of prostitutes! 01:13:18 <coopserver> <happy tran sport> ar 01:13:23 <coopserver> <Groninger> that sucks 01:13:27 <coopserver> <happy tran sport> yep 01:13:38 <coopserver> <Big Meech> D: 01:13:46 <coopserver> <Big Meech> MEOW CLAASS????? 01:13:52 <coopserver> <Groninger> PURR 01:13:54 <coopserver> <Big Meech> holy 01:13:56 <coopserver> <Big Meech> freaking 01:13:58 <coopserver> <Big Meech> crap 01:14:06 <coopserver> *** happy tran sport has joined company #1 01:14:06 <coopserver> <Stanger> No prostitution? D:! 01:14:11 <coopserver> <Big Meech> I know! 01:14:17 <coopserver> <Big Meech> No sluts but lots of MEOW 01:14:26 <coopserver> <Groninger> lost of pussy then ;) 01:14:38 <coopserver> <Stanger> AWWWW SHIT SON 01:14:42 <coopserver> <Big Meech> hell yeah 01:14:44 <coopserver> <Stanger> Get some meow mix 01:14:56 <coopserver> <Big Meech> Meow mix is when yo uget lots of poosay 01:15:04 <coopserver> <Stanger> True kitty cat litter. 01:15:07 <coopserver> <Stanger> Party time 01:15:22 <coopserver> <Big Meech> I poke holes in my party hats 01:15:25 <coopserver> *** Big Meech has joined spectators 01:16:11 <coopserver> <Stanger> Lol G, the Lug line you bulit is still waiting. 01:16:21 <coopserver> <Big Meech> yo slicey! 01:16:25 <coopserver> <Groninger> :D 01:16:48 <coopserver> <JoeSchmoe> slicey you here? 01:17:08 <coopserver> <Big Meech> hes logged in maybe AFKz 01:18:19 <coopserver> <Stanger> these trains look so retarded. 01:18:23 <coopserver> *** Big Meech has left the game (general timeout) 01:18:23 <coopserver> *** Big Meech has left the game (connection lost) 01:18:46 <coopserver> <Groninger> the graphics? or in the network?:P 01:18:51 <coopserver> <Groninger> or both xD 01:19:08 <coopserver> <Stanger> No the train engine sprite. 01:19:26 <coopserver> <Stanger> also DAMN thats a big fruit D:! 01:19:45 <coopserver> <Groninger> huge pineapples:D 01:20:35 <coopserver> <Stanger> I think the fruit farm soil is mixed with some nuclear waste.... 01:20:47 <coopserver> <Stanger> i dont think thats even a fruitt D: 01:20:55 <coopserver> <Groninger> it will make you glow 01:21:05 <coopserver> <Stanger> Haha, i remember the fallout nukacola 01:21:13 <coopserver> <Groninger> of course:D 01:21:20 <coopserver> <Stanger> it glowes...and you just chug it down...and your k 01:21:26 <coopserver> <Stanger> he just walks it off. 01:21:42 <coopserver> <Groninger> especially the supercharged cokes 01:21:45 <coopserver> <Stanger> ^ 01:21:54 <coopserver> <Stanger> gives you like 50+ Rad 01:22:05 <coopserver> <Groninger> :D 01:22:07 <coopserver> <Stanger> i did not know and saved them drunk like 8 of them... 01:22:14 <coopserver> <Stanger> bad day for me 01:22:29 <coopserver> <Stanger> had to spend like 1000+ caps on Rax-X 01:22:37 <coopserver> <Stanger> Rad-X 01:22:54 <coopserver> <Groninger> lol 01:23:27 <coopserver> <Groninger> i remember some doctors how could heal you cheaper 01:24:35 <coopserver> <Stanger> Yeah i found that bull shit 01:24:53 <coopserver> <Stanger> I totaly did not kill them for the stimpacks. 01:25:01 <coopserver> <Groninger> xD 01:25:11 <coopserver> <Groninger> you can never get enough for those 01:25:18 <coopserver> <Stanger> Yep/ 01:27:03 <coopserver> <Stanger> ouch 01:27:09 <coopserver> <Stanger> -80k 01:27:17 <coopserver> <Groninger> where? 01:27:32 <coopserver> <Stanger> no the train 01:27:38 <coopserver> <Stanger> its profit last year 01:27:41 <coopserver> <Groninger> oops 01:27:49 <coopserver> <Groninger> i turned those messages off :P 01:27:55 <coopserver> <Stanger> oh lol 01:28:34 <coopserver> <Groninger> it appears a forest died while being serviced 01:28:59 <coopserver> <Stanger> TTD Logic' 01:29:05 <coopserver> <Groninger> yeah 01:29:23 <coopserver> <Groninger> they be like oh a incoming train! better shut down now 01:29:27 <coopserver> <Stanger> xD 01:31:57 <coopserver> <Stanger> i swearhow is dice making there music for BF 01:32:15 <coopserver> <Stanger> Bf4 ending sounds like they threw a mic in a washing machine. 01:32:19 <coopserver> <Groninger> lol 01:32:30 <coopserver> <Stanger> U know the glitchy ending? 01:32:43 <coopserver> <Stanger> (Just trying to keep convo going) 01:33:06 <coopserver> <Groninger> :P 01:33:11 <coopserver> <Groninger> but nah 01:33:18 <coopserver> <Groninger> never played BF4 01:33:26 <coopserver> <Stanger> same, just the ads on youtube. 01:33:47 <coopserver> <Stanger> the music is horrible 01:33:47 <coopserver> <Groninger> :P 01:33:55 <coopserver> <Stanger> sounds like some one remixed static 01:34:21 <coopserver> <Stanger> btw...Dat cash 01:34:40 <coopserver> <Groninger> i know:p 01:34:52 <coopserver> <Groninger> happy has double the amount we have 01:35:19 <coopserver> <Stanger> D: 01:35:22 <coopserver> <Stanger> Dats scary 01:35:25 <coopserver> <Stanger> prostitution man 01:35:28 <coopserver> <Groninger> haha 01:35:29 <coopserver> <Stanger> shit works 01:36:37 <coopserver> <Groninger> im gonna get some sleep 01:37:20 <coopserver> <Stanger> Rgr 01:37:32 <coopserver> <Stanger> Il prob do the same..watch some strike the blood 01:37:39 <coopserver> <Stanger> you on tomorrow? 01:37:51 <coopserver> <Groninger> i think so :) 01:38:00 <coopserver> <Stanger> aighty, then. 01:38:05 <coopserver> <Groninger> night! 01:38:15 <coopserver> <Stanger> Nighty-O! 01:38:22 <coopserver> <happy tran sport> gn 01:38:48 <coopserver> *** Groninger has left the game (leaving) 01:38:52 <coopserver> <Stanger> Night Champs 01:38:59 <coopserver> *** Stanger has left the game (leaving) 01:39:02 <coopserver> <happy tran sport> gn 01:39:05 <coopserver> *** happy tran sport has joined spectators 01:39:10 <coopserver> <happy tran sport> gn all 01:39:16 <coopserver> *** happy tran sport has left the game (leaving) 01:44:29 <coopserver> <Slicey> yo 01:45:15 <coopserver> <Slicey> wow joe 01:45:22 <coopserver> <JoeSchmoe> what 01:45:23 <coopserver> <Slicey> i see you made a new sawmill 01:45:31 <coopserver> <JoeSchmoe> I'm moving the saw mill 01:45:35 <coopserver> <JoeSchmoe> almost connected 01:46:36 *** happy_ has quit IRC 01:51:17 <coopserver> <Slicey> hm 01:55:20 <coopserver> <Slicey> where are the wood trains coming from? 02:19:04 <coopserver> *** Game paused (connecting clients) 02:19:07 <coopserver> *** Djanxy has joined 02:19:07 <coopserver> *** Game unpaused (connecting clients) 02:36:15 <coopserver> <Slicey> joe u there? 02:36:23 <coopserver> <JoeSchmoe> yup 02:36:35 <coopserver> <Slicey> what you up to? 02:37:14 <coopserver> *** Djanxy has joined company #3 02:37:25 <coopserver> <JoeSchmoe> just streamlining, and checking to make sure we have little waiting 02:37:35 <coopserver> <Slicey> ye me 2 02:37:41 <coopserver> <Slicey> hey dj :P 02:42:24 <coopserver> <Slicey> hmyou maglevs are the best for our netwerk? 02:42:32 <coopserver> <Slicey> think maglevs 02:42:42 <coopserver> <JoeSchmoe> what else to you have in mind? 02:42:59 <coopserver> <Slicey> eh idk now its just looks lol 02:43:16 <coopserver> <JoeSchmoe> I'm fine with whatever 02:43:31 <coopserver> <Slicey> doesnt matter 02:43:40 <coopserver> <JoeSchmoe> lets make a switch, you pick it, and we'll see what happens 02:43:44 <coopserver> <Slicey> hm 02:45:15 <coopserver> <Slicey> i want new trains because these are good but hold little cargo 02:45:44 <coopserver> <JoeSchmoe> lets go for something new with more cargo 02:46:10 <coopserver> <Slicey> wait 02:47:44 <coopserver> <Slicey> you want to make some options? 02:49:03 <coopserver> <Slicey> joe? 02:49:22 <coopserver> <JoeSchmoe> one second 02:49:24 <coopserver> <Slicey> alright 02:50:29 <coopserver> <JoeSchmoe> I say monorail 02:50:45 <coopserver> <Slicey> which one 02:50:47 <coopserver> <Slicey> trains 02:51:34 <coopserver> <Slicey> lol same idea 02:51:43 <coopserver> <JoeSchmoe> lets do that 02:51:48 <coopserver> <Slicey> alright 02:51:58 <coopserver> <JoeSchmoe> I'll set up the replace 02:52:01 <coopserver> <Slicey> k 03:02:59 <coopserver> *** Game paused (connecting clients) 03:03:10 <coopserver> *** GriffinOneTwo has joined 03:03:11 <coopserver> *** Game unpaused (connecting clients) 03:03:38 <coopserver> *** GriffinOneTwo has left the game (leaving) 03:05:40 <coopserver> *** Djanxy has joined company #1 03:07:03 <coopserver> <JoeSchmoe> Slicey, I think Fast was a bad idea 03:07:13 <coopserver> <Slicey> maybe strong 03:07:15 <coopserver> <Slicey> or medium 03:07:21 <coopserver> <JoeSchmoe> yeah, lets go strong 03:08:20 <coopserver> <JoeSchmoe> I guess medium 03:08:37 <coopserver> <JoeSchmoe> since monorail doesn't have strong 03:08:40 <coopserver> <Slicey> yea 03:08:47 <coopserver> <Djanxy> yeah, chamis are different 03:09:08 <coopserver> <Slicey> but bigger wagons are better 03:09:20 <coopserver> <JoeSchmoe> yes I agree 03:09:29 <coopserver> <Djanxy> and chamis have 7 loading stages - spend a lot of time in stations 03:09:42 <coopserver> <JoeSchmoe> replacement orders given, 17 ddown 128 to go 03:12:02 <coopserver> <Slicey> sure takes a while to replace 03:12:17 <coopserver> <JoeSchmoe> yeah cause they go every which way to replace 03:12:24 <coopserver> <JoeSchmoe> jams up the network 03:13:01 <coopserver> <Slicey> look at the profits of the trains so much bigger with more cargo 03:14:16 <coopserver> <Slicey> and i mean 302 isnt that slow 03:16:19 <coopserver> <Slicey> taking forever!!!! 03:21:40 *** GriffinOneTwo has joined #openttdcoop.stable 03:21:41 <coopserver> *** Game paused (connecting clients) 03:21:53 <coopserver> *** GriffinOneTwo has joined 03:21:53 <coopserver> *** Game unpaused (connecting clients) 03:25:05 <coopserver> <Slicey> joe its taking forever ..... 03:25:12 <coopserver> <JoeSchmoe> I know 03:26:02 <coopserver> <JoeSchmoe> Sending all to depot now 03:26:22 <coopserver> <Slicey> massive buildup! 03:30:32 <coopserver> <Slicey> wow so empty 03:30:47 <coopserver> <JoeSchmoe> ok flood time 03:31:23 <coopserver> <Slicey> dat profit graph 03:31:35 <coopserver> <JoeSchmoe> oh well 03:39:37 <coopserver> <JoeSchmoe> there we should be back on track 03:39:40 <coopserver> <Slicey> yup 03:43:46 <coopserver> <Slicey> you know what i just noticed 03:43:53 <coopserver> <JoeSchmoe> nope 03:44:12 <coopserver> <Slicey> how do the wood trains at the forest near the food plant get to the sawmill? 03:44:29 <coopserver> <GriffinOneTwo> transfer station? 03:44:39 <coopserver> <Slicey> no 03:44:55 <coopserver> <JoeSchmoe> good question 03:45:41 <coopserver> <Slicey> there 03:54:21 <coopserver> <Slicey> i think the netwerk is running smoother now then with the maglevs 03:54:42 <coopserver> <JoeSchmoe> yeah more acceleration 03:55:13 <coopserver> <Slicey> have is it me or has there been no firs industries in the last few maps 03:55:27 <coopserver> <JoeSchmoe> there was one last map i think 03:55:30 <coopserver> <Slicey> oh 03:55:37 <coopserver> <Slicey> i didnt play on that one 03:55:44 <coopserver> <GriffinOneTwo> there was first 2 out of the last 4 or 5 03:55:52 <coopserver> <JoeSchmoe> i'm not a big fan, as you can't really grow the raw industries beyond 4x 03:56:08 <coopserver> <Slicey> ya :/ no challenge 03:56:19 <coopserver> <Slicey> just get the enigieer stuff 03:56:30 <coopserver> <Slicey> boost your industries 03:58:08 <coopserver> <GriffinOneTwo> I'm bleeding cash to death, fun 03:59:07 <coopserver> <Slicey> tempted to make a steel route just cause 03:59:21 <coopserver> <JoeSchmoe> go for it 03:59:26 <coopserver> <Slicey> so much work -.- lol 03:59:30 <coopserver> <Slicey> to much $ 03:59:40 <coopserver> <Slicey> as in we have to much 03:59:44 <coopserver> <JoeSchmoe> lol 04:00:03 <coopserver> <Slicey> i remember when we had 300-500k :P 04:00:32 <coopserver> <Slicey> then we made a goods route and exploded 04:00:41 <coopserver> <Slicey> or you did :) 04:01:10 <coopserver> <JoeSchmoe> well the 300-500k was at the very beginning 04:01:30 <coopserver> <Slicey> yes but that was fun well this is too but so much $ 04:04:03 <coopserver> <JoeSchmoe> I think I'm going to combine the grain and livestock station near the old mill 04:04:18 <coopserver> <JoeSchmoe> the grain is accidentally making livestock 04:04:30 <coopserver> <Slicey> i was thinking on moving the food plant 04:04:35 <coopserver> <Slicey> make a bigger station 04:04:42 <coopserver> <JoeSchmoe> go for it 04:04:56 <coopserver> <Slicey> but i would need your help with rerouting 04:05:16 <coopserver> <JoeSchmoe> where do you want to relocate it too? 04:05:46 <coopserver> <Slicey> idk 04:05:57 <coopserver> <Slicey> i could fund 1 also 04:07:09 <coopserver> <Slicey> maybe down near the oil refinery 04:07:39 <coopserver> <Slicey> actually na 04:17:28 <coopserver> <Slicey> hey joe so i have a drop off but the pick up 04:17:48 <coopserver> <Slicey> and connecting it to the ml 04:18:39 <coopserver> <Slicey> you think you could help me out? 04:18:44 <coopserver> <JoeSchmoe> sure 04:18:52 <coopserver> <JoeSchmoe> what do you want me to work on? 04:18:58 <coopserver> <Slicey> the pick up 04:19:08 <coopserver> <Slicey> or drop 04:19:17 <coopserver> <Slicey> basicly another station 04:20:07 <coopserver> <JoeSchmoe> wow tough to do on that hill 04:20:24 <coopserver> <Slicey> yup it would cost to much to flatten 04:20:46 <coopserver> <JoeSchmoe> now with the FPP on the top you really can't flatten 04:21:06 <coopserver> <Slicey> you could use the side for a station 04:21:17 <coopserver> <Slicey> oh 04:21:19 <coopserver> <Slicey> well 04:21:47 <coopserver> <JoeSchmoe> what do you thing of stations in this direction 04:22:17 <coopserver> <Slicey> good 04:46:34 <coopserver> <JoeSchmoe> I think its all connected 04:46:40 <coopserver> <Slicey> cool 04:47:16 <coopserver> <JoeSchmoe> I labeled them 04:47:24 <coopserver> <JoeSchmoe> can you redirect the trains 04:47:40 <coopserver> <Slicey> yea 04:56:09 <coopserver> <JoeSchmoe> First trains made it there 04:56:30 <coopserver> <JoeSchmoe> You know how to do shared orders right? 04:56:51 <coopserver> <Slicey> yea 04:56:56 <coopserver> <JoeSchmoe> ok 04:57:01 <coopserver> <Slicey> i just grouped them 04:57:02 <coopserver> <JoeSchmoe> must have been a fluke 04:57:11 <coopserver> <JoeSchmoe> I saw one that wasn't grouped 05:01:38 <coopserver> *** Game paused (connecting clients) 05:01:52 <coopserver> *** Big Meech has joined 05:01:52 <coopserver> *** Game unpaused (connecting clients) 05:02:03 <coopserver> <Big Meech> yooooooooooooooo bitches 05:02:13 <coopserver> <Djanxy> yo bitch 05:02:18 <coopserver> <Big Meech> :D 05:03:03 <coopserver> <Big Meech> MEOW seems dope 05:03:14 <coopserver> <Djanxy> MEOOOOW 05:03:29 <coopserver> <Big Meech> exactly 05:05:50 <coopserver> <Big Meech> happy network isnt as large as I'm used to 05:05:55 <coopserver> <Big Meech> I would play if it was larger :D 05:06:12 <coopserver> <Slicey> lol 05:06:17 <coopserver> <Big Meech> yo 05:06:25 <coopserver> <Big Meech> Sliceeeeeeeee-o-matic 05:06:38 <coopserver> <Slicey> :) 05:07:54 <coopserver> <GriffinOneTwo> Damm screwed up, bleding to death, oh well 05:08:09 <coopserver> <Big Meech> call ambulance 05:08:14 <coopserver> <Big Meech> 911 is the number 05:08:21 <coopserver> <GriffinOneTwo> !911 05:08:26 <coopserver> <Big Meech> lmao 05:08:31 <coopserver> <Big Meech> HHAHAA OMG 05:08:41 <coopserver> <Big Meech> that would be a funny command 05:09:02 <coopserver> <Big Meech> Griffin, you could use some help building :) 05:09:16 <coopserver> *** Slicey has left the game (general timeout) 05:09:16 <coopserver> *** Slicey has left the game (connection lost) 05:09:19 <coopserver> <GriffinOneTwo> no, really 05:09:25 <coopserver> *** Game paused (connecting clients) 05:09:28 <coopserver> <GriffinOneTwo> IT was fine, now its a big mess 05:09:30 <coopserver> *** Slicey has joined 05:09:30 <coopserver> *** Game unpaused (connecting clients) 05:09:45 <coopserver> <JoeSchmoe> I blew up the old food plant stations 05:09:48 <coopserver> <Big Meech> I will let you know now that PBS everywhere usually isnt the way to go 05:09:49 <coopserver> <GriffinOneTwo> oh well, time to do something else I guess 05:09:54 <coopserver> <Slicey> ok 05:10:04 <coopserver> *** Slicey has joined company #11 05:10:13 <coopserver> <Big Meech> would you like help Griffin? 05:10:44 <coopserver> <GriffinOneTwo> no cash, max loan, bleeding through a mil neg now, too lat I think, it gos really fast now 05:11:02 <coopserver> *** Big Meech has started a new company #10 05:11:23 <coopserver> <Big Meech> i'll buy your comapny then you can rejoin me 05:11:54 <coopserver> <GriffinOneTwo> you can have it, it was very profitable, I just tipped it over expanding, silly with track 05:12:51 <coopserver> <GriffinOneTwo> traffic jammed 05:12:57 <coopserver> *** GriffinOneTwo has left the game (leaving) 05:15:12 <coopserver> <Big Meech> yawn 05:15:19 <coopserver> <Big Meech> long liquidation 05:16:57 <coopserver> <Big Meech> I dont get how im numer 12/ 13 companies when I have nothing built yet xD 05:19:10 <coopserver> <Big Meech> gah 05:20:01 <coopserver> <Big Meech> lame i cant even build a ship 05:20:04 <coopserver> *** Big Meech has joined spectators 05:24:16 <coopserver> *** Big Meech has joined company #11 05:24:21 <coopserver> <Big Meech> D: 05:24:48 <coopserver> <Slicey> hey we had to move FPP's 05:24:55 <coopserver> <Slicey> it was nice and clean 05:28:47 <coopserver> *** Big Meech has joined spectators 05:34:15 <coopserver> *** Slicey has left the game (general timeout) 05:34:15 <coopserver> *** Slicey has left the game (connection lost) 05:34:30 <coopserver> *** Game paused (connecting clients) 05:34:34 <coopserver> *** Slicey has joined 05:34:35 <coopserver> *** Game unpaused (connecting clients) 05:34:38 <coopserver> <Big Meech> Burp 05:34:39 <coopserver> *** Djanxy has joined spectators 05:37:33 <coopserver> *** Big Meech has left the game (general timeout) 05:37:33 <coopserver> *** Big Meech has left the game (connection lost) 05:45:13 <coopserver> <Slicey> hey man ill be back in a hour or 2 05:45:22 <coopserver> <Slicey> if u get off vefore i get back 05:45:33 <coopserver> <Slicey> cya maybe on new map :) 05:47:58 *** BiG_MEECH has joined #openttdcoop.stable 06:01:38 <coopserver> <JoeSchmoe> did you do something major slicey? 06:02:30 <BiG_MEECH> Major Slicey 06:02:34 * BiG_MEECH salutes 06:08:51 <coopserver> <Slicey> no 06:09:09 <coopserver> <Slicey> but im watching a movie so 06:09:15 <coopserver> <Slicey> ill be back later 06:17:04 <coopserver> *** Slicey has left the game (general timeout) 06:17:04 <coopserver> *** Slicey has left the game (connection lost) 06:17:14 <coopserver> *** Djanxy has left the game (leaving) 06:17:33 *** Djanxy has quit IRC 06:32:56 <coopserver> *** JoeSchmoe has left the game (connection lost) 06:32:56 <coopserver> *** Game paused (number of players) 06:33:56 <coopserver> *** Game still paused (connecting clients, number of players) 06:33:59 <coopserver> *** JoeSchmoe has joined 06:33:59 <coopserver> *** Game still paused (number of players) 06:33:59 <coopserver> *** Game unpaused (number of players) 06:51:06 <coopserver> *** JoeSchmoe has left the game (leaving) 06:51:07 <coopserver> *** Game paused (number of players) 07:10:11 *** Maraxus has joined #openttdcoop.stable 07:10:11 *** ChanServ sets mode: +o Maraxus 07:13:15 *** Maraxus has quit IRC 07:57:51 <coopserver> *** Game still paused (connecting clients, number of players) 07:58:05 <coopserver> *** Cameron has joined 07:58:06 <coopserver> *** Game still paused (number of players) 07:58:06 <coopserver> *** Game unpaused (number of players) 08:04:02 <coopserver> *** Game paused (connecting clients) 08:04:23 <coopserver> *** Game unpaused (connecting clients) 08:04:25 <coopserver> *** Game paused (connecting clients) 08:04:32 <coopserver> *** Slicey has joined 08:04:32 <coopserver> *** Game unpaused (connecting clients) 08:04:56 <coopserver> <Slicey> joe u there still? 08:06:20 <coopserver> <Slicey> anyone here :( 08:06:30 <coopserver> *** Slicey has joined company #11 08:08:07 <coopserver> *** Slicey has left the game (general timeout) 08:08:07 <coopserver> *** Slicey has left the game (connection lost) 08:08:14 <coopserver> *** Game paused (connecting clients) 08:08:20 <coopserver> *** Slicey has joined 08:08:20 <coopserver> *** Game unpaused (connecting clients) 08:11:11 <coopserver> *** Slicey has joined company #11 08:14:59 <coopserver> *** Slicey has left the game (leaving) 08:18:43 <coopserver> *** Game paused (connecting clients) 08:18:51 <coopserver> *** Muel has joined 08:18:51 <coopserver> *** Game unpaused (connecting clients) 08:27:24 <coopserver> *** Game paused (connecting clients) 08:27:30 <coopserver> *** Slicey has joined 08:27:30 <coopserver> *** Game unpaused (connecting clients) 08:28:03 <coopserver> *** Slicey has joined company #11 08:29:11 <coopserver> *** Slicey has left the game (leaving) 08:31:39 *** Jam35 has joined #openttdcoop.stable 08:31:39 *** ChanServ sets mode: +o Jam35 08:34:59 <coopserver> *** Muel has left the game (leaving) 09:21:05 *** Maraxus has joined #openttdcoop.stable 09:21:05 *** ChanServ sets mode: +o Maraxus 09:22:54 <coopserver> *** Game paused (connecting clients) 09:23:00 <coopserver> *** Vinnie has joined 09:23:00 <coopserver> *** Game unpaused (connecting clients) 09:23:19 <coopserver> <Vinnie> hello 09:23:27 <coopserver> *** Vinnie has joined company #12 09:36:48 *** GriffinOneTwo_ has joined #openttdcoop.stable 09:37:52 <GriffinOneTwo> ~ 09:37:55 *** GriffinOneTwo has quit IRC 09:38:17 <coopserver> <Vinnie> hey 09:38:25 <GriffinOneTwo_> ~ 09:38:46 *** GriffinOneTwo_ is now known as GriffinOneTwo 09:38:58 <coopserver> <Vinnie> well max speed with these meow trains is pretty useless 09:39:17 <coopserver> <Vinnie> kinda underpowered to reach it with 2 engines on a 3 tile train 09:39:22 <coopserver> *** Game paused (connecting clients) 09:39:32 <coopserver> *** GriffinOneTwo has joined 09:39:32 <coopserver> *** Game unpaused (connecting clients) 09:39:32 <V453000> stats are likely to be adjusted a lot 09:39:58 <coopserver> *** GriffinOneTwo has left the game (leaving) 09:40:44 <coopserver> *** Game paused (connecting clients) 09:40:45 <coopserver> *** V453000 has joined 09:40:45 <coopserver> *** Game unpaused (connecting clients) 09:41:02 <coopserver> <V453000> oh 09:41:11 <coopserver> <V453000> well that is probably some typo 09:41:23 <coopserver> <V453000> should be 12 000 not 2000 09:41:33 <coopserver> <Vinnie> :D 09:41:43 <coopserver> <V453000> I mean 11 000 not 1000 09:41:44 <coopserver> <Vinnie> i shall report it to the author 09:41:48 <coopserver> <V453000> done, fixed 09:42:20 <coopserver> <Vinnie> all meow count as either monorail or steam? 09:42:50 <coopserver> <V453000> yep 09:42:50 <coopserver> <Vinnie> that lick energy is confusing 09:42:53 <coopserver> <V453000> :D 09:43:00 <coopserver> <V453000> fuck they lick rails what else :P 09:43:18 <coopserver> <V453000> but yeah my girlfriend was slightly amused in a different direction 09:43:36 <coopserver> <Vinnie> you don't need a grf for that 09:44:40 <coopserver> <V453000> :D 09:44:43 <coopserver> <V453000> quite 09:45:06 <coopserver> <V453000> but yeah just use spectrum of eternity or even the rail steamers I think 09:45:14 <coopserver> <V453000> the cats wont quite cut it yet :D 09:45:22 <coopserver> <V453000> though 09:45:35 <coopserver> <V453000> on some rails the power should be 11 000 09:45:47 <coopserver> <Vinnie> double engine 09:45:54 <coopserver> <V453000> on monorail it is 11k, on blue it gets bonus, on green itgets bonus too 09:46:00 <coopserver> <V453000> on other tracks it is 1k 09:46:04 <coopserver> <V453000> sure I am just saying single one 09:46:29 <coopserver> <V453000> btw I think it makes sense to get platforms red 09:46:31 <coopserver> <V453000> mor ratingz 09:46:41 <coopserver> <Vinnie> interesting 09:46:52 <coopserver> <V453000> but it reduces througput a bit obviously 09:47:00 <coopserver> <V453000> yellow should be best in terms of trains leaving quickly 09:47:51 <coopserver> <Vinnie> ow i see a hack ingcomming for that 09:47:57 <coopserver> <Vinnie> all engines back to depot 09:48:07 <coopserver> <Cameron> lol 09:48:12 <coopserver> <V453000> (: 09:48:23 <coopserver> <Cameron> be nice tho 09:50:04 <coopserver> <V453000> death to all! 09:50:25 <coopserver> <V453000> I see you made engines leave station asap 09:50:32 <coopserver> <V453000> and only end 09:50:34 <coopserver> <V453000> right 09:50:38 <coopserver> <Vinnie> ^^ 09:50:38 <coopserver> <V453000> well 09:50:43 <coopserver> <V453000> you could have had each end red too :D 09:50:48 <coopserver> <V453000> should work same way 09:50:59 <coopserver> <Vinnie> now it turns and gets max te immediatly 09:51:00 <coopserver> <V453000> but obviously this seems more efficient 09:51:09 <coopserver> <V453000> well thats true 09:51:11 <coopserver> <V453000> hax :D 09:51:14 <coopserver> <V453000> (: 09:51:17 <coopserver> <Vinnie> i warned you 09:51:25 <coopserver> <V453000> I actually visually hate this. :D 09:51:47 <coopserver> <Vinnie> function over eye-candy 09:51:50 <coopserver> <V453000> could make them double headed to be more evil and avoid the hack 09:52:01 <coopserver> <V453000> also would allow easy transitions between this and slugs 09:52:11 <coopserver> <V453000> and let the steamers get big ass tenders etc 09:52:28 <coopserver> <Vinnie> :( 09:52:36 <coopserver> <V453000> would be bad ass 09:52:50 <coopserver> <Vinnie> ofcourse but then i need to abuse that in a way 09:53:05 <coopserver> <V453000> I just hate both engines at one end. :D 09:53:08 <coopserver> <V453000> sorry :P 09:53:26 <coopserver> <V453000> but hey since the rail ones are not double headed -just articulated like e.g. superstrong, you can still do that 09:53:30 <coopserver> <Vinnie> well i hate that if one engine has higer max speed then the other it picks the lowest 09:53:44 <coopserver> <V453000> kind of obvious :) 09:53:46 <coopserver> <V453000> would be dumb otherwise 09:53:52 <coopserver> <V453000> e.g. you could have fast train with superstrong == gg 09:54:05 <coopserver> <Vinnie> nice 09:54:16 <coopserver> <V453000> but yeah hm I will consider meow to be 1 tile long 09:54:20 <coopserver> <V453000> steamers could be bigger to be more amazing 09:54:28 <coopserver> <V453000> now they are a bit short for the size they got 09:54:31 <coopserver> <Vinnie> 4 tile engines ftw 09:54:34 <coopserver> <V453000> lol 09:57:12 <coopserver> <V453000> I wonder if the double heading will cause the engine to have higher max speed if only one is on red 09:57:15 <coopserver> <V453000> thats q thing 09:57:22 <coopserver> <V453000> q/a 09:58:59 <coopserver> *** Game paused (connecting clients) 09:59:04 <coopserver> *** Player has joined 09:59:05 <coopserver> *** Game unpaused (connecting clients) 10:01:07 *** skyem123 has joined #openttdcoop.stable 10:02:56 <coopserver> *** Player has left the game (leaving) 10:05:44 <coopserver> <V453000> LOL 10:06:35 <skyem123> what? 10:06:42 <coopserver> <Vinnie> \he is mean 10:08:28 <coopserver> *** Game paused (connecting clients) 10:08:39 <coopserver> *** Jam35 has joined 10:08:39 <coopserver> *** Game unpaused (connecting clients) 10:08:58 <coopserver> <Jam35> gm 10:09:14 <coopserver> <Vinnie> hey 10:09:45 <coopserver> <V453000> heyo 10:13:11 <coopserver> <Vinnie> arse 10:13:19 <skyem123> ? 10:14:10 <coopserver> <V453000> arse. 10:14:15 <skyem123> ? 10:14:18 <coopserver> <V453000> arse. 10:14:35 <coopserver> <Vinnie> i know no-thing 10:14:43 <skyem123> um... 10:16:18 <coopserver> *** V453000 has left the game (leaving) 10:17:39 <coopserver> *** Vinnie has joined spectators 10:31:15 <Taede> !playercount 10:31:15 <coopserver> Taede: There are currently 1 players and 2 spectators, making a total of 3 clients connected 10:33:55 <coopserver> *** Jam35 has left the game (leaving) 10:36:38 <coopserver> Connecting... 10:36:39 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1) 10:36:55 <Taede> !ding 10:36:56 <coopserver> Dong! reply took 0:00:00.221188 10:37:27 <coopserver> *** Game paused (connecting clients) 10:37:27 <coopserver> *** Game paused (connecting clients) 10:37:31 <coopserver> *** Taede has joined 10:37:31 <coopserver> *** Taede has joined 10:37:31 <coopserver> *** Game unpaused (connecting clients) 10:37:31 <coopserver> *** Game unpaused (connecting clients) 10:37:35 <Taede> was afraid of that 10:37:36 <Taede> sec 10:37:42 *** coopserver has quit IRC 10:37:59 *** coopserver has joined #openttdcoop.stable 10:37:59 <coopserver> Connected to #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1) 10:38:25 *** Taede sets mode: +v coopserver 10:38:40 <coopserver> <Taede> . 10:58:56 <planetmaker> .- 10:59:19 <Taede> ey pm 10:59:51 <planetmaker> :-) heya 11:00:14 <coopserver> *** Taede has left the game (Leaving) 11:31:13 <coopserver> *** Vinnie has left the game (general timeout) 11:55:37 <coopserver> *** Game paused (connecting clients) 11:55:47 <coopserver> *** Scream has joined 11:55:47 <coopserver> *** Game unpaused (connecting clients) 11:56:21 *** GriffinOneTwo has quit IRC 11:58:26 *** happy_ has joined #openttdcoop.stable 11:58:56 <coopserver> *** Game paused (connecting clients) 11:58:58 <coopserver> *** happy tran sport has joined 11:58:59 <coopserver> *** Game unpaused (connecting clients) 11:59:09 <coopserver> *** Scream has left the game (Leaving) 11:59:44 *** GriffinOneTwo has joined #openttdcoop.stable 12:00:34 <coopserver> *** happy tran sport has joined company #1 12:02:46 *** GriffinOneTwo has quit IRC 12:02:58 *** GriffinOneTwo has joined #openttdcoop.stable 12:05:51 <coopserver> *** happy tran sport has joined spectators 12:19:37 <coopserver> *** Game paused (connecting clients) 12:19:41 <coopserver> *** Vinnie has joined 12:19:41 <coopserver> *** Game unpaused (connecting clients) 12:20:16 <coopserver> *** Vinnie has joined company #12 12:20:54 <coopserver> <happy tran sport> nice pax net werk u got 12:21:05 <coopserver> <Vinnie> just testing new features 12:21:13 <coopserver> <happy tran sport> yep 12:25:42 <coopserver> *** Vinnie has joined spectators 12:33:58 <coopserver> *** Game paused (connecting clients) 12:34:03 <coopserver> *** Player has joined 12:34:04 <coopserver> *** Game unpaused (connecting clients) 12:37:02 <coopserver> *** Game paused (connecting clients) 12:37:07 <coopserver> *** Troy McClure has joined 12:37:07 <coopserver> *** Game unpaused (connecting clients) 12:37:13 <coopserver> *** Player has left the game (Leaving) 12:37:15 <coopserver> <happy tran sport> hi troy 12:37:24 <coopserver> <Troy McClure> hi 12:37:31 <coopserver> <happy tran sport> how things 12:37:47 <coopserver> <Troy McClure> meh 12:39:46 <coopserver> *** Troy McClure has joined company #1 12:39:57 <coopserver> *** happy tran sport has joined company #1 12:57:03 <coopserver> *** Game paused (connecting clients) 12:57:21 <coopserver> *** Player has joined 12:57:22 <coopserver> *** Player has started a new company #2 12:57:22 <coopserver> Player: Please change your name before joining/starting a company 12:57:23 <coopserver> *** Game unpaused (connecting clients) 12:57:23 <coopserver> *** Player has joined spectators 12:59:10 <coopserver> *** Player has left the game (general timeout) 12:59:26 <coopserver> *** Game paused (connecting clients) 12:59:50 <coopserver> <Troy McClure> -_- 12:59:52 <coopserver> *** Player has joined 12:59:53 <coopserver> *** Player has started a new company #2 12:59:53 <coopserver> Player: Please change your name before joining/starting a company 12:59:54 <coopserver> *** Game unpaused (connecting clients) 12:59:54 <coopserver> *** Player has joined spectators 13:01:42 <coopserver> *** Player has left the game (general timeout) 13:02:57 <coopserver> <Vinnie> percistent 13:04:50 <Taede> player or coopserver? 13:12:38 <coopserver> *** Game paused (connecting clients) 13:12:58 <coopserver> *** Player has joined 13:12:58 <coopserver> *** Player has started a new company #2 13:12:59 <coopserver> Player: Please change your name before joining/starting a company 13:12:59 <coopserver> *** Game unpaused (connecting clients) 13:12:59 <coopserver> *** Player has joined spectators 13:13:32 <coopserver> <Player> csr9 13:13:43 <coopserver> <Troy McClure> type !name <newname> 13:14:47 <coopserver> *** Player has left the game (general timeout) 13:15:41 <coopserver> *** Game paused (connecting clients) 13:15:43 <coopserver> *** Djanxy has joined 13:15:44 <coopserver> *** Game unpaused (connecting clients) 13:15:59 <coopserver> <Djanxy> good thanks happy ;) 13:20:12 <coopserver> *** Game paused (connecting clients) 13:20:17 <coopserver> *** Player has joined 13:20:17 <coopserver> *** Game unpaused (connecting clients) 13:21:30 <coopserver> *** Player has left the game (Leaving) 13:23:26 <coopserver> <happy tran sport> djanxy u mite need mor wood trans 13:25:31 <coopserver> <Djanxy> ye, i never really got anything done on this map - kind of gave up on that island :D 13:26:49 <coopserver> <happy tran sport> wil u pike a good place for wood 13:50:51 <coopserver> *** Game paused (connecting clients) 13:50:56 <coopserver> *** GriffinOneTwo has joined 13:50:56 <coopserver> *** Game unpaused (connecting clients) 13:51:23 <coopserver> <GriffinOneTwo> I just saw a aircraft? 13:51:35 <coopserver> <happy tran sport> yep 13:54:15 <coopserver> *** GriffinOneTwo has left the game (Leaving) 13:54:38 *** GriffinOneTwo has quit IRC 13:56:57 *** AnsonMobil has joined #openttdcoop.stable 14:03:08 *** Anson has quit IRC 14:13:39 <coopserver> <happy tran sport> not shor if the food plant can take eney mor trans but it mite be ok 14:25:01 <coopserver> *** Cameron has left the game (general timeout) 14:35:54 <coopserver> *** Vinnie has left the game (Leaving) 14:43:12 <coopserver> <Troy McClure> bb 14:43:15 <coopserver> <happy tran sport> bb 14:43:22 <coopserver> *** Troy McClure has left the game (Leaving) 14:43:36 <coopserver> *** happy tran sport has joined spectators 14:43:36 <coopserver> *** Game paused (number of players) 14:57:14 <skyem123> V453000, I have made a new map: https://dl.dropboxusercontent.com/u/5321798/map4.2.sav 14:57:31 <skyem123> Feel free to shout what I did wrong at me! 14:57:35 * skyem123 hides 14:58:59 <V453000> 4 train sets together is cute but do you expect people to want to play anything else than nuts when there is a new version? :P 14:59:27 <V453000> also I would by no means use firs this frequently again 14:59:41 <V453000> ps, the map is extremely boringly flat 15:00:25 <V453000> and writing your name in canals to the water is beyond lame, just saying :( 15:00:26 <V453000> :) 15:00:36 <skyem123> whagts 15:00:37 <V453000> but that is just personal feeling 15:00:57 <skyem123> those are rivers 15:01:09 <skyem123> did you see my newGRF? 15:02:28 <planetmaker> V453000, honestly it's also cute that you expect everyone to always want to play with NUTS ;-) 15:02:56 <V453000> go talk to the people and show me how wrong I am pm :) 15:03:43 <planetmaker> as people with different opinions are shouted at how wrong they are? 15:03:54 <planetmaker> to never return again? 15:04:39 <V453000> I wouldnt say that but as in every instance of having other train sets in a map there are always multiple people who disapprove of that, you get the hint 15:04:41 * skyem123 hides 15:05:36 <planetmaker> people always bitch around 15:05:52 <V453000> not exactly 15:06:09 <planetmaker> they only don't do that, if you always do the same thing and scare away people who like variety 15:06:59 <planetmaker> coop used to have a reputation to happily cycle through different newgrf setups instead of only two or three 15:07:12 <planetmaker> that's rather long ago, though, meanwhile 15:07:42 <V453000> sure, go make maps where people bitch about the bad train sets every game 15:07:44 <V453000> very enjoyable 15:08:41 <V453000> the "problem" with might be that people around here understand variety nuts gives them 15:09:04 <planetmaker> und understand that other opinions warrant a shitstorm within your presence? 15:09:05 <V453000> and we never used all newGRFs, only the most useful ones 15:09:29 <V453000> they mostly do because majority wants it with me 15:09:39 <planetmaker> we use a lot of Japanes, 2ccTS, German, UKRS, NARS trainsets 15:09:51 <planetmaker> *used 15:10:23 <V453000> yes because neither was functionally too much ahead of each other 15:10:34 <V453000> well we almost never used 2cc train set thats for sure 15:10:42 <planetmaker> for sure we did 15:10:51 <V453000> max 5 times, considering this server 15:11:13 <V453000> public server is a lot different in regard of choosing train set, but nuts again gives completely free planning as in "do what fits", not what "do what train set forces" 15:11:51 <planetmaker> which actually is not necessarily a good statement 15:12:18 <planetmaker> it leads to games being more and more alike 15:12:33 <V453000> not at all 15:12:39 <planetmaker> shuts-down creativity. And looking actually at options and possibilities at hand 15:13:08 <V453000> I certainly think it is more creative if you choose from all options, than if you choose from 1 or 2 15:13:26 <V453000> e.g. 25 trains vs 2 is quite obvious where is more variety and thus required creativity 15:13:26 <planetmaker> yeah. But I have the feeling we only have one: NUTS. And that is nuts 15:13:34 <V453000> which is true 15:13:59 <V453000> it just works that way, not my fault the other train sets dont fullfill the same role for us 15:14:10 <planetmaker> they sure do 15:14:16 <V453000> and it will get only "worse" with the new features 15:14:25 <planetmaker> It just requires you to actually look with what you can build the plan 15:14:41 <planetmaker> and yes, also which plan is not suitable for the map 15:15:05 <V453000> sorry but perhaps for you, but the really good people actually use it effectively and then it gives them more options 15:15:42 <V453000> plan not suitable for the map should be done by landscape and stuff, not choice of trains. Trains do not make plan break, they only make it work better. 15:16:07 <planetmaker> well, we're not an exclusive NUTS test server. And yes, vehicle NewGRFs *are* a part to consider when making a plan. They damn well should be 15:16:37 <V453000> not if they limit most plans and thus many people do not quite want to play with them 15:16:39 <planetmaker> NUTS maybe the one-size-fits-all train NewGRF, but that doesn't mean we need it for each plan 15:16:56 <coopserver> <happy tran sport> hi 15:16:56 <planetmaker> we can anyway only play one plan 15:17:04 <V453000> no, but we need it to allow any plan, and make planning more free 15:17:23 <V453000> one, yes, but choose from 5 similar plans or entirely different ones? 15:17:37 <V453000> e.g. many train sets arent even suitable for pax or cargo 15:17:51 <planetmaker> We don't need to allow for every possible plan or idea in each game. Definitely no 15:18:01 <V453000> should people really be forced to "oh we wanted to play pax, but we cannot .... shame" 15:18:16 <planetmaker> yeah, that's not a big issue really 15:18:19 <V453000> they arent "allowed" by the landscape alone generally 15:18:29 <V453000> that is a big issue. 15:19:20 <planetmaker> choice of landscape has little to nothing to do with choice of vehicles 15:19:32 <V453000> utterly wrong 15:19:44 <planetmaker> it has only an impact on which of the available you might prefer 15:19:45 <V453000> landscape is basically everything 15:19:53 *** planetmaker has left #openttdcoop.stable 15:19:57 <V453000> nice enough 15:19:59 *** planetmaker has joined #openttdcoop.stable 15:19:59 *** ChanServ sets mode: +o planetmaker 15:20:02 <planetmaker> wrong button :D 15:20:04 <V453000> :D 15:20:29 <V453000> still, vehicles majorly define every part of the game and landscape is the only "requirement" there 15:20:46 <V453000> so e.g. you typically dont want long fast trains with long CL requirements in mountainous/very rough game 15:20:51 <planetmaker> should close the damn browser tab instead... not here. And still: I disagree :-) 15:21:01 <V453000> you can disagree as much as you want 15:21:12 <V453000> but unless you do it yourself and better, not much will change 15:21:18 <planetmaker> No vehicle set requires you to use a certain train length or the fastest / whateever 15:21:22 <planetmaker> that's independent of it again 15:21:40 <V453000> yes and no, some train lengths are just annoying with some vehicles 15:22:23 <planetmaker> V453000, and that's actually why I mentioned it: if people come with other maps, they get flamed. That's why I brought it up 15:22:37 <planetmaker> And that flaming, if they bring other NewGRFs, that is IMHO *not* ok 15:23:21 <V453000> so if tons of people are waiting for new version of nuts for like a month and ask about it every day, you expect them to want to play something else now that it is new 15:23:37 <V453000> in other words you think my "flaming" has no logical background or what 15:23:54 <planetmaker> yes 15:23:58 <planetmaker> and yes 15:24:01 <V453000> I do what I think is best for the server from what I observe is happening 15:24:06 <V453000> well then we have nothing to discuss 15:25:30 <planetmaker> your perception seems slighlty biased ;-) 15:26:30 <planetmaker> for instance, skyem could say the same about his newgrf ;-) 15:26:57 <skyem123> huh? 15:27:01 <V453000> the typical cycle is that people play with nuts all the time when there is a new version, and then more variety comes later on when they get enough of it 15:28:51 <V453000> seems to make enough sense to me 15:36:23 * skyem123 unhides 15:38:18 <skyem123> when does the excitement about nuts 0.3.1 end? 15:38:24 * skyem123 hides 15:39:43 <coopserver> *** Djanxy has left the game (connection lost) 15:39:53 <coopserver> Disconnected from #openttdcoop - Welcome Server (www.openttdcoop.org) 15:39:53 <coopserver> Connecting... 15:39:54 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1) 15:40:48 <V453000> idk 0.3.1 is probably about to get revived soon :D 15:41:03 <skyem123> uh oh 15:41:05 <V453000> there is no date on that you just need to watch and see what people do 15:41:46 <skyem123> who is playing on the server 15:42:10 <V453000> is that a question? :) 15:42:29 <skyem123> yup 15:42:59 <Taede> !playercount 15:42:59 <coopserver> Taede: There are currently 0 players and 1 spectators, making a total of 1 clients connected 15:43:11 <Taede> i'd say nobody 15:43:14 <V453000> that is what you need to watch and see :) 15:43:17 <Taede> i just updated the bot though 15:43:19 <V453000> that isnt a one-time check Taede :) 15:51:14 <skyem123> meh. 15:51:37 <skyem123> what is wrong with flat land? 15:52:04 <V453000> about everything possible? :D 15:52:36 <V453000> flat maps require no creativity, and especially with the high smoothness 15:52:42 <V453000> most players prefer to put things into landscape 15:52:51 <V453000> and all of the good players that is 15:52:59 <skyem123> :D 15:56:15 <skyem123> if i change the flatness to make it more hilly, would you look at it? 15:56:55 <V453000> I always look at things people ask me for help with 15:57:29 <skyem123> what do you think of my newGRF? 15:58:20 <planetmaker> skyem123, flat land is rather boring and unchallanging for building :-) 15:58:34 <skyem123> changing it!!!! 16:02:17 <skyem123> what setting for the genorator? 16:03:13 <V453000> rough-hilly is generally a good thing, but getting islands with smooth-hilly or even smooth-mountainous is generally easier 16:03:29 <V453000> other configurations are considered extreme in some regard imo 16:04:11 *** Maraxus has quit IRC 16:04:34 *** chester_ has joined #openttdcoop.stable 16:05:57 <coopserver> *** Game still paused (connecting clients, number of players) 16:06:01 <coopserver> *** Player has joined 16:06:02 <coopserver> *** Game still paused (number of players) 16:06:53 <coopserver> <Player> !name blabla 16:06:54 <coopserver> *** Player has changed his/her name to blabla 16:08:59 <skyem123> hmm... 16:09:04 <Jam35> !clients 16:09:32 <Taede> !players 16:09:33 <coopserver> Taede: Spectators: Client 318 (happy tran sport), Client 339 (blabla) 16:09:56 <coopserver> *** Game still paused (connecting clients, number of players) 16:09:59 <coopserver> *** V453000 has joined 16:09:59 <coopserver> *** Game still paused (number of players) 16:10:04 <Jam35> !rcon clients 16:10:05 <coopserver> Client #1 name: '' company: 255 IP: server 16:10:05 <skyem123> anything more than "very smooth" has lots of tiny islands 16:10:06 <coopserver> Client #339 name: 'blabla' company: 255 IP: 89.178.254.228 16:10:07 <coopserver> Client #341 name: 'V453000' company: 255 IP: 94.112.14.35 16:10:08 <coopserver> Client #318 name: 'happy tran sport' company: 255 IP: 151.227.142.178 16:10:20 <Taede> hm 16:10:22 <Taede> !players 16:10:22 <coopserver> Taede: Spectators: Client 318 (happy tran sport), Client 339 (blabla), Client 341 (V453000) 16:10:29 <Taede> ah right 16:10:29 <coopserver> <V453000> then you have some other setting set poorly, like water amount or something 16:10:56 <skyem123> what are the recommended settings? 16:11:37 <V453000> around high or like 50% water amount, rough-smooth, hilly-mountainous 16:12:24 <planetmaker> variety distribution can play a big role, too 16:12:39 <V453000> oh, yeah 16:12:43 <V453000> that should be off :) 16:12:50 <skyem123> Map size: 512x1024 16:12:59 <V453000> that is solid standard 16:13:06 <skyem123> Land generator: TerraGenesis 16:13:26 <skyem123> No. of towns: Normal 16:13:38 <skyem123> Terrain type: hilly 16:13:51 <skyem123> Sea Level: 50% 16:14:02 <skyem123> Tree algorithm 16:14:08 <skyem123> : improved 16:14:26 <skyem123> Variety distribution: None 16:14:41 <skyem123> map edges are all freeform 16:14:54 <skyem123> Smoothness: Smooth 16:15:00 <skyem123> whats wrong? 16:16:00 <Jam35> Taede is it not possible to query coopserver directly as you could with stablean? 16:16:13 <coopserver> *** blabla has joined company #7 16:16:13 <coopserver> *** Game unpaused (number of players) 16:16:55 <Taede> to get the list with ip-adresses you'd need '!rcon clients' currently 16:17:03 <Taede> otherwise, !players works 16:17:25 <Jam35> but I have to do all that in public channel? 16:17:33 <V453000> sounds alright skyem123 16:17:45 <Taede> nope 16:17:46 <coopserver> <happy tran sport> hi jam 16:17:49 <Jam35> hi 16:18:18 <Jam35> well I am trying !rcon clients there and get no response 16:18:20 <Taede> you can it in query, just make sure you add 'stable' so that coopserver knows which server you actually want to know info about 16:18:30 <Taede> eg '!rcon stable clients' 16:18:37 <V453000> :d 16:18:39 <Taede> will send rcon clients to the stable server 16:19:00 <planetmaker> Jam35, it's not linked to one server anymore. The same bot now operates *all* servers 16:19:08 <Taede> well, 2 out of 3 so far 16:19:10 <planetmaker> thus private chat always needs to specify which server you refer to 16:19:15 <planetmaker> well :-P 16:19:32 <V453000> hm that is a bit uncomfortable :O but okay 16:20:15 <coopserver> *** V453000 has left the game (Leaving) 16:20:43 *** Djanxy has joined #openttdcoop.stable 16:22:19 <Jam35> ok thanks, so how do I refer to ps? 16:22:32 <Taede> ps is still autopilot atm 16:22:36 <Taede> pz = pz 16:22:43 <Jam35> right ty 16:26:37 <coopserver> *** Game paused (connecting clients) 16:26:40 <coopserver> *** Djanxy has joined 16:26:40 <coopserver> *** Game unpaused (connecting clients) 16:31:23 <coopserver> *** Game paused (connecting clients) 16:31:30 <coopserver> *** Jam35 has joined 16:31:31 <coopserver> *** Game unpaused (connecting clients) 16:36:06 <coopserver> *** Jam35 has joined company #1 16:37:55 <coopserver> *** Game paused (connecting clients) 16:38:01 <coopserver> *** skyem123 has joined 16:38:02 <coopserver> *** Game unpaused (connecting clients) 16:41:19 <skyem123> V453000, I have made a new map: https://dl.dropboxusercontent.com/u/5321798/map5.0.sav 16:41:25 <skyem123> and i need to go... 16:42:53 <V453000> empty tracks are cute, rest I alerady talked about 16:43:22 <V453000> landscape - more roughness would help for more islands, just a few this way 16:43:35 <V453000> but well 9 is around ok 16:45:19 <coopserver> <Jam35> oh so some stations don't display the (ex) PURR tracks? 16:45:32 <coopserver> <Jam35> is that already known? 16:45:44 <coopserver> *** Game paused (connecting clients) 16:45:46 <coopserver> *** V453000 has joined 16:45:46 <coopserver> *** Game unpaused (connecting clients) 16:46:22 <coopserver> <V453000> where 16:46:36 <coopserver> <Jam35> Gruwood Food resources... 16:46:45 <coopserver> <Jam35> !here 16:46:53 <coopserver> <V453000> I see, that is because default purr is monorail instead of rail now I guess 16:47:01 <coopserver> <V453000> could switch tha back I suppose 16:48:10 <coopserver> <V453000> which is weird but hm 16:48:56 <coopserver> <Djanxy> it looked that way last PSG too 16:49:00 <coopserver> <Djanxy> on the ISR 16:49:26 <coopserver> <Jam35> yes seems to be ISR only 16:49:32 <coopserver> <Jam35> (out of these at least) 16:49:37 <coopserver> <V453000> its strange 16:49:45 <coopserver> <V453000> I think ISR works with other monorail replacements 16:49:52 <coopserver> <V453000> is that only this one station kind? 16:50:56 <coopserver> <V453000> idk, but whatever 16:51:00 <coopserver> <V453000> turned purr back to rail 16:51:07 <coopserver> <V453000> will only affect depots I think 16:51:14 <coopserver> <V453000> and well, default stations but meh on that 16:51:21 <coopserver> <Jam35> only a selected few it seems 16:51:47 <coopserver> <V453000> you can report it to ISR authors so I could turn purr back to mono, but it does not really matter that much 16:52:10 <coopserver> <V453000> I wonder how does the rail version work with depot newGRFs, mono version certainly poorly :P 17:06:48 <coopserver> *** Game paused (connecting clients) 17:06:55 <coopserver> *** Slicey has joined 17:06:55 <coopserver> *** Game unpaused (connecting clients) 17:09:06 <coopserver> *** Slicey has joined company #11 17:18:07 <coopserver> *** V453000 has left the game (Leaving) 17:18:33 <coopserver> *** Slicey has left the game (Leaving) 17:22:11 <coopserver> <Djanxy> Jam, fix my bad CL on the split for the furthest platform while you are at it :D 17:22:43 <coopserver> <Jam35> nah :) 17:29:01 <coopserver> *** happy tran sport has joined company #1 17:29:58 <coopserver> <Djanxy> did you forget an exit Jam, or are you figuring out where to put it ? ;) 17:30:05 <coopserver> <Jam35> exactly :) 17:30:30 <coopserver> *** Game paused (connecting clients) 17:30:32 <coopserver> *** JoeSchmoe has joined 17:30:33 <coopserver> *** Game unpaused (connecting clients) 17:30:44 <coopserver> <Jam35> tf more it seems 17:32:17 <skyem123> V453000, so with my map. It won't get used if it doesn't have NUTS? 17:34:04 <coopserver> *** Djanxy has joined company #1 17:36:32 <V453000> we used firs last game too 17:39:10 <skyem123> hmm.. 17:39:24 <skyem123> and now i need to go again. 17:40:11 <coopserver> <JoeSchmoe> any idea when we get a new map? 17:40:38 <coopserver> <happy tran sport> mite be to day or nexs day 17:40:49 <skyem123> when V453000 gives in. ;-) 17:43:45 <coopserver> <Jam35> idc i'm over here 17:44:02 <coopserver> <Jam35> making all-new 17:45:03 <skyem123> is there anything wrong with FIRS? 17:45:11 <coopserver> <Djanxy> just moved a connection so the food trains only merge once 17:45:27 <V453000> I have one 17:45:56 <coopserver> <Jam35> you can help with entrance exit by all means 17:46:04 <coopserver> <Jam35> or ML, whatever 17:46:06 <coopserver> <Djanxy> :P 17:46:27 <coopserver> <Djanxy> just like to ask before changing something that you have just done ;) 17:46:56 <coopserver> <Jam35> the merges there were mostly temp 17:47:01 <coopserver> <Jam35> ran out of room 17:47:06 <coopserver> <Djanxy> yeah 17:47:26 <V453000> !getsave https://dl.dropboxusercontent.com/u/20419525/StableNUTS98.sav 17:47:26 <coopserver> Starting download... 17:47:29 <coopserver> Savegame successfully downloaded 17:47:35 <coopserver> *** Game paused (connecting clients) 17:47:38 <coopserver> *** V453000 has joined 17:47:38 <coopserver> *** Game unpaused (connecting clients) 17:47:50 <coopserver> <V453000> map ready 17:48:30 <coopserver> <Jam35> whatever :p 17:48:44 <coopserver> <happy tran sport> redey v 17:49:00 <V453000> !rcon ls 17:49:03 <coopserver> 0) .. (Parent directory) 17:49:04 <coopserver> 1) StableNUTS98.sav 17:49:05 <coopserver> 2) StableNUTS97.sav 17:49:06 <V453000> !rcon load 1 17:49:06 <coopserver> 3) stable_161113.sav 17:49:07 <coopserver> Starting new game 17:49:07 <coopserver> 4) TTstable.sav 17:49:12 <coopserver> *** blabla has left the game (connection lost) 17:49:13 <coopserver> *** Djanxy has left the game (connection lost) 17:49:13 <coopserver> *** happy tran sport has left the game (connection lost) 17:49:13 <coopserver> *** Jam35 has left the game (connection lost) 17:49:13 <coopserver> *** skyem123 has left the game (connection lost) 17:49:14 <coopserver> *** JoeSchmoe has left the game (connection lost) 17:49:14 <coopserver> *** V453000 has left the game (connection lost) 17:49:16 <coopserver> Now playing on #openttdcoop - Welcome Server (www.openttdcoop.org) (Version 1.3.3-RC1) 17:49:16 <coopserver> *** Game still paused (manual, number of players) 17:49:18 <coopserver> *** Game still paused (manual, connecting clients, number of players) 17:49:18 <coopserver> *** V453000 has joined 17:49:20 <coopserver> *** JoeSchmoe has joined 17:49:21 <coopserver> *** Jam35 has joined 17:49:23 <coopserver> *** JoeSchmoe has started a new company #2 17:49:24 <coopserver> *** Game still paused (manual, connecting clients) 17:49:24 <coopserver> *** Djanxy has joined 17:49:24 <coopserver> *** happy tran sport has joined 17:49:27 <coopserver> *** skyem123 has joined 17:49:27 <coopserver> *** Player has joined 17:49:28 <coopserver> *** Game still paused (manual) 17:49:30 <V453000> !auto 17:49:31 <coopserver> *** Game unpaused (manual) 17:50:08 <coopserver> <V453000> back to drawing (: enjoy 17:50:11 <coopserver> *** V453000 has left the game (Leaving) 17:50:15 <coopserver> <happy tran sport> thanks 17:50:41 <coopserver> *** happy tran sport has started a new company #3 17:51:25 <coopserver> <happy tran sport> eney won whont to john me fill free 17:51:47 <coopserver> <JoeSchmoe> I have a simlar offer 17:51:59 <coopserver> *** Player has left the game (Leaving) 17:52:45 <coopserver> <Jam35> there is not much room for multiple builders at the start 17:52:55 <coopserver> <Jam35> money is an issue 17:53:10 <coopserver> <Jam35> I'll wait a while 17:58:24 <skyem123> woah! 17:58:58 <skyem123> eew... 17:59:01 <skyem123> toyland... 18:00:18 <skyem123> hmm... 18:00:55 <coopserver> *** skyem123 has left the game (Leaving) 18:01:20 <coopserver> *** Game paused (connecting clients) 18:01:24 <coopserver> *** Slicey has joined 18:01:25 <coopserver> *** Game unpaused (connecting clients) 18:02:03 <coopserver> <Slicey> joe u there 18:02:11 <coopserver> <JoeSchmoe> yup 18:02:24 <coopserver> <Slicey> mind if i join 18:02:29 <coopserver> <JoeSchmoe> feel free 18:02:31 <coopserver> *** Slicey has joined company #2 18:02:37 <coopserver> <JoeSchmoe> go easy on money to start 18:03:23 <coopserver> <JoeSchmoe> I'm connecting to the candy factory to start 18:03:30 <coopserver> <Slicey> alright 18:03:59 <coopserver> <JoeSchmoe> using signal length 16 for now to keep maint costs down 18:04:13 <coopserver> <Slicey> good good 18:04:51 <coopserver> <Slicey> hey ill be back in 15mins 18:04:53 <coopserver> *** Slicey has left the game (Leaving) 18:04:55 <coopserver> <JoeSchmoe> ok 18:06:20 <coopserver> *** Game paused (connecting clients) 18:06:24 <coopserver> *** Muel has joined 18:06:24 <coopserver> *** Game unpaused (connecting clients) 18:06:35 <coopserver> <Muel> hou 18:06:45 <coopserver> <Djanxy> hello 18:06:49 <coopserver> <JoeSchmoe> hi 18:14:03 <coopserver> *** Djanxy has started a new company #1 18:14:40 <coopserver> <Jam35> Joe the signal gaps aren't helping your company 18:14:49 <coopserver> <Jam35> and they cost nothing 18:15:02 <coopserver> <JoeSchmoe> isn't there maintence on signals 18:15:31 <coopserver> <Jam35> yes but all trains are blocking/stopped cos of gaps 18:15:54 <coopserver> *** Muel has started a new company #4 18:16:22 <coopserver> <Jam35> I would go gap 2 as an important investment :) 18:16:34 <coopserver> <JoeSchmoe> I'm doing it now 18:16:45 <coopserver> <JoeSchmoe> i start with big for maint purposes 18:16:59 <coopserver> <JoeSchmoe> but I have enough trains up and running to make money now 18:17:16 <coopserver> <Jam35> should not make much difference tbh 18:17:48 <coopserver> <Jam35> outweighed by capacity any day 18:18:46 <coopserver> <JoeSchmoe> i usually ddont get to start on day one 18:18:54 <coopserver> <JoeSchmoe> i'm used to penny pinching to start 18:20:21 <coopserver> *** Game paused (connecting clients) 18:20:30 <coopserver> *** Player has joined 18:20:30 <coopserver> *** Player has started a new company #5 18:20:30 <coopserver> Player: Please change your name before joining/starting a company 18:20:32 <coopserver> *** Player has joined spectators 18:20:32 <coopserver> *** Game unpaused (connecting clients) 18:20:42 <coopserver> *** Game paused (connecting clients) 18:20:47 <coopserver> *** Liuk Sk has joined 18:20:47 <coopserver> *** Game unpaused (connecting clients) 18:20:52 <coopserver> <Liuk Sk> hi 18:20:54 <coopserver> <Muel> hi 18:20:56 <coopserver> <Jam35> hi 18:21:19 <coopserver> *** Player has joined company #5 18:21:19 <coopserver> Player: Please change your name before joining/starting a company 18:21:19 <coopserver> *** Player has joined spectators 18:21:35 <coopserver> *** Player has started a new company #6 18:21:35 <coopserver> Player: Please change your name before joining/starting a company 18:21:36 <coopserver> *** Player has joined spectators 18:21:39 <coopserver> <Liuk Sk> :) 18:21:50 <coopserver> *** Player has left the game (Leaving) 18:21:53 <coopserver> <Jam35> type !name <something> 18:21:57 <coopserver> <Jam35> ok :) 18:22:12 <coopserver> <Jam35> ...do it that way 18:22:36 <coopserver> <Jam35> (or perhaps never return) 18:24:10 *** Maraxus has joined #openttdcoop.stable 18:24:10 *** ChanServ sets mode: +o Maraxus 18:25:05 <coopserver> *** Liuk Sk has joined company #4 18:25:52 <coopserver> *** Game paused (connecting clients) 18:25:54 <coopserver> *** Maraxus has joined 18:25:54 <coopserver> *** Game unpaused (connecting clients) 18:26:17 <coopserver> <happy tran sport> hi maraxus 18:26:21 <coopserver> <Maraxus> hi 18:26:30 <coopserver> <Liuk Sk> hi Maraxus 18:26:34 <coopserver> <happy tran sport> how things 18:27:06 <coopserver> <Maraxus> fine atm 18:34:07 <coopserver> *** Maraxus has left the game (Leaving) 18:41:00 <coopserver> *** Muel has joined spectators 18:41:02 <coopserver> <Muel> afk 18:41:55 <coopserver> *** Game paused (connecting clients) 18:42:05 <coopserver> *** Player has joined 18:42:05 <coopserver> *** Player has started a new company #5 18:42:05 <coopserver> Player: Please change your name before joining/starting a company 18:42:06 <coopserver> *** Player has joined spectators 18:42:07 <coopserver> *** Game unpaused (connecting clients) 18:43:02 <coopserver> *** Player has changed his/her name to cywil 18:43:22 <coopserver> *** cywil has left the game (Leaving) 18:48:36 <coopserver> *** Game paused (connecting clients) 18:48:43 <coopserver> *** Slicey has joined 18:48:44 <coopserver> *** Game unpaused (connecting clients) 18:48:53 <coopserver> <JoeSchmoe> sup slicey 18:49:07 <coopserver> <Slicey> whats up 18:49:12 <coopserver> <Slicey> same pass as we said 18:49:23 <coopserver> <JoeSchmoe> yup 18:49:27 <coopserver> *** Slicey has joined company #2 18:50:15 <coopserver> <JoeSchmoe> So I have Candy up and running 18:50:24 <coopserver> <Slicey> i see 18:50:29 <coopserver> <JoeSchmoe> Southern area of our tracks 18:50:37 <coopserver> <JoeSchmoe> And just started toys 18:50:44 <coopserver> <JoeSchmoe> western area of our tracks 18:52:15 <coopserver> <JoeSchmoe> Loans paid off and we are raking in the cash... still terraforming is expensive 18:52:25 <coopserver> <Slicey> yea i wont terraform 18:52:48 <coopserver> <JoeSchmoe> I'm basically considering everything built so far as sideline 18:53:10 <coopserver> <JoeSchmoe> when we go mainline we can do that in PURR when we have the money 18:53:22 <coopserver> <Slicey> i agree 18:53:39 <coopserver> <JoeSchmoe> It will be a good way to distiguish the two for a bit 18:55:02 <coopserver> <JoeSchmoe> I'm going to reach out for a toy dro 18:59:17 <coopserver> <Slicey> im thinking on putting to engines when we use the toy trains 18:59:27 <coopserver> <Slicey> two engines 18:59:44 <coopserver> <JoeSchmoe> long trains? 19:00:09 <coopserver> <Slicey> no i was thinking for acceleration 19:00:19 <coopserver> <JoeSchmoe> shouldn't be an issue 19:00:19 <coopserver> <Slicey> but i think theres no need 19:00:42 <coopserver> <JoeSchmoe> these guys will get to top speed and stay close to it 19:02:15 <coopserver> <JoeSchmoe> are thos for me to connect to? 19:02:18 <coopserver> <Slicey> yea 19:02:31 <coopserver> <Slicey> so we avoid the main traffic 19:03:29 <coopserver> <JoeSchmoe> Connected 19:03:37 <coopserver> <JoeSchmoe> start sending trains 19:05:17 <coopserver> <Slicey> first train off 19:14:24 <coopserver> <JoeSchmoe> Ok slicey, I'm off for lunch, be back in a while 19:14:28 <coopserver> <Slicey> alright 19:15:07 <coopserver> <JoeSchmoe> I'd say keep connecting candy and toy supplies 19:15:12 <coopserver> <Slicey> yea 19:15:13 <coopserver> <JoeSchmoe> mainly toy supplies 19:15:25 <coopserver> <Slicey> when you get back we can modify the mainline 19:15:25 <coopserver> <JoeSchmoe> we have lots of unused capacity there 19:15:30 <coopserver> *** Game paused (connecting clients) 19:15:33 <coopserver> <JoeSchmoe> sounds good 19:15:34 <coopserver> *** Player has joined 19:15:34 <coopserver> *** Game unpaused (connecting clients) 19:18:36 <coopserver> *** Player has left the game (Leaving) 19:23:54 <coopserver> *** Game paused (connecting clients) 19:23:57 <coopserver> *** Dnz-Ali has joined 19:23:57 <coopserver> *** Game unpaused (connecting clients) 19:24:06 <coopserver> <Dnz-Ali> hi 19:24:09 <coopserver> <Liuk Sk> hi 19:24:10 <coopserver> <Slicey> yo\ 19:25:24 <coopserver> *** Game paused (connecting clients) 19:25:28 <coopserver> *** Karl Marx has joined 19:25:29 <coopserver> *** Karl Marx has started a new company #5 19:25:30 <coopserver> *** Game unpaused (connecting clients) 19:26:42 <coopserver> <Muel> i ´m back 19:26:46 <coopserver> <Slicey> wb 19:26:48 <coopserver> *** Muel has joined company #4 19:26:54 <coopserver> *** Dnz-Ali has left the game (Leaving) 19:26:54 <coopserver> <Karl Marx> hello 19:27:06 <coopserver> <Slicey> hi 19:27:08 <coopserver> <Liuk Sk> hi 19:27:27 <coopserver> <Karl Marx> where are you from then 19:27:52 <coopserver> <Slicey> amruica 19:27:55 <coopserver> <Slicey> :) 19:28:06 <coopserver> <Slicey> aka america 19:28:10 <coopserver> <Slicey> murrrica 19:28:25 <coopserver> <Karl Marx> ok sweden here 19:28:32 <coopserver> <Slicey> cool 19:28:43 <coopserver> <Slicey> so what time is it for you? 19:28:45 <coopserver> <Djanxy> denmark, so im a bit closer :D 19:29:30 <coopserver> <Karl Marx> time 20:30 19:29:38 <coopserver> <Slicey> oh 19:29:58 <coopserver> <Karl Marx> 8:30 pm 19:30:13 <coopserver> <Slicey> 11:30 am here 19:30:38 <coopserver> <Djanxy> east coast then :) 19:30:43 <coopserver> <Slicey> west :) 19:30:49 <coopserver> <Djanxy> yeye 19:30:52 <coopserver> <Djanxy> sry ;) 19:31:03 <coopserver> <Slicey> no prob its even earlier here ;) 19:31:04 <Jam35> !rcon stable clients 19:31:06 <coopserver> Client #1 name: '' company: 255 IP: server 19:31:07 <coopserver> Client #366 name: 'Muel' company: 4 IP: 178.143.191.81 19:31:08 <coopserver> Client #357 name: 'JoeSchmoe' company: 2 IP: 98.114.173.202 19:31:09 <coopserver> *** Game paused (connecting clients) 19:31:09 <coopserver> Client #360 name: 'Djanxy' company: 1 IP: 87.57.129.159 19:31:10 <coopserver> Client #359 name: 'happy tran sport' company: 3 IP: 151.227.142.178 19:31:11 <coopserver> Jam35: You have 4 more messages. Type !less to view them 19:31:13 <coopserver> *** DonySad has joined 19:31:14 <coopserver> *** DonySad has started a new company #6 19:31:14 <Jam35> !less 19:31:14 <coopserver> *** Game unpaused (connecting clients) 19:31:14 <coopserver> Client #358 name: 'Jam35' company: 255 IP: 92.0.9.59 19:31:15 <coopserver> Client #377 name: 'Slicey' company: 2 IP: 68.189.109.78 19:31:16 <coopserver> Client #371 name: 'Liuk Sk' company: 4 IP: 213.215.111.162 19:31:17 <coopserver> Client #383 name: 'Karl Marx' company: 5 IP: 81.232.61.184 19:31:39 <coopserver> <Djanxy> dunno how i mixed up east and west there ;) 19:31:45 <coopserver> *** Game paused (connecting clients) 19:31:47 <coopserver> *** Groninger has joined 19:31:47 <coopserver> *** Game unpaused (connecting clients) 19:32:01 <coopserver> <Groninger> hi! 19:32:05 <coopserver> <Slicey> hello 19:32:09 <coopserver> <Muel> hi 19:32:09 <coopserver> <DonySad> hello 19:32:30 <Jam35> Taede if I type !less in private chat it does not work? 19:32:46 <Taede> might also need !less stable 19:32:56 <Taede> as the results are kept on a per-server basis 19:33:14 <Jam35> ok thought I tried 19:33:16 <Jam35> it works 19:33:26 <coopserver> *** Muel has left the game (Leaving) 19:33:32 <Taede> you could probably do the !rcon in here, and the !less stable in private, and vice versa 19:33:39 <Taede> though it would look weird 19:33:54 <coopserver> *** DonySad has left the game (Leaving) 19:34:53 <coopserver> *** Karl Marx has left the game (Leaving) 19:36:21 <coopserver> <Groninger> anyone wanna coop? 19:36:30 <coopserver> *** Game paused (connecting clients) 19:36:33 <coopserver> *** Player has joined 19:36:33 <coopserver> *** Player has started a new company #6 19:36:33 <coopserver> Player: Please change your name before joining/starting a company 19:36:34 <coopserver> *** Game unpaused (connecting clients) 19:36:35 <coopserver> *** Player has joined spectators 19:37:44 <coopserver> *** Groninger has started a new company #7 19:37:45 <coopserver> <Groninger> :D 19:38:01 <coopserver> <Slicey> lol 19:38:17 <coopserver> *** Player has left the game (Leaving) 19:39:05 <coopserver> <JoeSchmoe> I'm back 19:39:09 <coopserver> <Slicey> aright 19:39:18 <coopserver> <Slicey> ive made some main line adjustments 19:39:25 <coopserver> *** Jam35 has joined company #3 19:40:02 <coopserver> <JoeSchmoe> Well with 9M, what do you think of building a main line out of PURR? 19:40:08 <coopserver> <Slicey> yea 19:41:33 <coopserver> <Slicey> where do you want to start 19:41:54 <coopserver> <JoeSchmoe> Ok i'm thinking toy factory to drop is a main line 19:42:07 <coopserver> <Slicey> which purr 19:42:28 <coopserver> <JoeSchmoe> Lets start with clean 19:47:05 <coopserver> <JoeSchmoe> When builing new mainline lets try to keep lets say 6 tiles between directions... to allow for easier junction building 19:47:13 <coopserver> <Slicey> alright 19:47:49 <coopserver> <JoeSchmoe> and one gap between tracks of same direction 20:02:46 <coopserver> <Slicey> toy factory should be good 20:03:23 <coopserver> *** Game paused (connecting clients) 20:03:26 <coopserver> *** V453000 has joined 20:03:26 <coopserver> *** Game unpaused (connecting clients) 20:03:30 <coopserver> <V453000> oyo 20:03:38 <skyem123> hello 20:04:35 <coopserver> *** V453000 has left the game (Leaving) 20:04:43 <skyem123> goodbye! 20:05:04 <coopserver> <Jam35> hi 20:05:17 <V453000> bai :) 20:05:19 <skyem123> :-p 20:05:19 <V453000> new nuts incoming XD 20:05:41 <skyem123> uh oh 20:05:46 <skyem123> or yay? 20:05:57 <V453000> how can that ever be uh oh? :) 20:06:11 <skyem123> my maps... 20:06:33 <V453000> its not my fault you repeatedly ask with the same kind of map and get the same answers 20:07:01 <skyem123> :-p 20:07:12 <skyem123> nuts is on most maps. 20:07:21 <skyem123> i add some variety... 20:07:44 <V453000> at wrong times :) play on the server to see when is the right time 20:08:23 <skyem123> when is the new nuts coming? 20:09:32 <V453000> rather soon, likely no later than tomorrow evening 20:12:18 <coopserver> *** Liuk Sk has left the game (Leaving) 20:14:14 <coopserver> <Slicey> time to replace? 20:16:25 <coopserver> <JoeSchmoe> one moment 20:16:35 <coopserver> <Slicey> i think toys are set 20:16:47 <coopserver> *** Game paused (connecting clients) 20:16:50 <coopserver> *** r1kkie has joined 20:16:50 <coopserver> *** r1kkie has started a new company #5 20:16:51 <coopserver> *** Game unpaused (connecting clients) 20:16:55 <coopserver> <Slicey> they are on there own mainline 20:16:56 <coopserver> <JoeSchmoe> setting up some refit replace locations to hopefully make it smoother 20:17:35 <coopserver> *** r1kkie has left the game (Leaving) 20:18:42 <coopserver> <JoeSchmoe> ok replace time 20:22:12 <coopserver> *** Groninger has left the game (Leaving) 20:22:38 <skyem123> what will be in the new NUTS? 20:25:32 <coopserver> <JoeSchmoe> just a note 20:25:35 <coopserver> <Slicey> oh 20:35:11 <coopserver> <JoeSchmoe> What? 20:35:21 <coopserver> <Slicey> is that mainline for everything? 20:35:27 <coopserver> <JoeSchmoe> Everything 20:35:34 <coopserver> <Slicey> ah 20:36:31 <coopserver> <JoeSchmoe> is my madness making sense? 20:36:36 <coopserver> <Slicey> yea 20:36:55 <coopserver> <JoeSchmoe> try to only have a few connection spots to the mainline 20:41:21 <coopserver> <Slicey> i think we can leave the other raw trains to the old mainline 20:41:39 <coopserver> <JoeSchmoe> urgh 20:41:50 <coopserver> <Slicey> or do you want to move all of them? 20:41:58 <coopserver> <JoeSchmoe> somehow toy factory drop is making toys 20:42:18 <coopserver> <Slicey> must have been when replacing 20:42:49 <coopserver> <Slicey> im thinking when the time comes maglevs would be best for us 20:43:27 <coopserver> <JoeSchmoe> Group them roughly 4 - 6 raws to one mainline connection 20:44:30 <coopserver> <Slicey> i think we already have them drouped ounce you take away the candy trains 20:44:35 <coopserver> <Slicey> from the old mainline 20:44:47 <coopserver> <Slicey> grouped* 20:48:33 <coopserver> *** Game paused (connecting clients) 20:48:40 <coopserver> *** Cameron has joined 20:48:40 <coopserver> *** Game unpaused (connecting clients) 20:49:07 <coopserver> *** Cameron has started a new company #5 20:52:41 <coopserver> <JoeSchmoe> Slicey, feel free to do some terraforming to get smoother turns 20:52:48 <coopserver> <Slicey> sounds good 20:59:34 *** Maraxus has quit IRC 21:14:37 <coopserver> <Slicey> my bad was afk 21:14:38 <coopserver> <Slicey> im back 21:14:45 <coopserver> <JoeSchmoe> no prob 21:15:48 <coopserver> <Slicey> only 1935 -.- 21:16:27 *** skyem123 has quit IRC 21:29:23 *** Anson has joined #openttdcoop.stable 21:30:22 <coopserver> <Slicey> so joe what you doing 21:36:57 *** AnsonMobil has quit IRC 21:42:19 <coopserver> *** Game paused (connecting clients) 21:42:22 <coopserver> *** Anson has joined 21:42:22 <coopserver> *** Game unpaused (connecting clients) 21:47:43 <planetmaker> !playercount 21:47:43 <coopserver> planetmaker: There are currently 6 players and 1 spectators, making a total of 7 clients connected 21:48:41 <coopserver> *** Anson has joined company #3 21:48:46 <coopserver> <Anson> hallo 21:48:49 <coopserver> <happy tran sport> hi 21:48:58 <coopserver> <Jam35> hi 21:50:46 <coopserver> <happy tran sport> to the net werk 21:57:12 <coopserver> <Slicey> joe ill rework some areas 21:57:19 <coopserver> <JoeSchmoe> major deadlock 21:58:06 <coopserver> <Cameron> oh boy :P 22:02:28 <coopserver> <Slicey> joe i reworked the area near Monhill 22:06:59 <coopserver> <JoeSchmoe> Added reverser overflow at toy factory 22:07:07 <coopserver> <Slicey> good 22:12:34 <coopserver> <JoeSchmoe> slicey 22:12:37 <coopserver> <Slicey> hm 22:12:45 <coopserver> <JoeSchmoe> why is everyone uturning at !here 22:12:59 <coopserver> <Slicey> idk? 22:13:20 <coopserver> <Slicey> actually thats needed 22:13:36 <coopserver> <Slicey> the trains going toward the candy thing should be full 22:13:51 <coopserver> <Slicey> so they are u turning to find the correct station 22:15:12 <coopserver> <Slicey> we need to reroute the candy trains 22:15:38 <coopserver> <JoeSchmoe> I made a cross to the main line 22:15:48 <coopserver> <JoeSchmoe> i'm only here for 5 or 10 more mins 22:16:10 <coopserver> <Slicey> well lets try to get the netwerk back to how it was 22:20:52 <coopserver> *** Game paused (connecting clients) 22:20:56 <coopserver> *** Player has joined 22:20:57 <coopserver> *** Player has started a new company #6 22:20:57 <coopserver> Player: Please change your name before joining/starting a company 22:20:57 <coopserver> *** Game unpaused (connecting clients) 22:20:58 <coopserver> *** Player has joined spectators 22:22:08 <coopserver> <Player> !name 22:22:19 <coopserver> <Player> !Rules 22:22:26 <coopserver> <JoeSchmoe> Player 22:22:27 <coopserver> <Player> !rules 22:22:27 <coopserver> Server rules can be found here: http://wiki.openttdcoop.org/Quickstart/Stable 22:22:36 <coopserver> <JoeSchmoe> change name by !name NewName 22:23:00 <coopserver> <Player> !name NewName 22:23:01 <coopserver> *** Player has changed his/her name to NewName 22:23:07 <coopserver> <Slicey> lololol 22:23:11 <coopserver> <Anson> :-) 22:23:16 <coopserver> <happy tran sport> lol 22:23:17 <coopserver> <JoeSchmoe> lol 22:23:22 <coopserver> <NewName> !name Robeer(LOL) 22:23:22 <coopserver> *** NewName has changed his/her name to Robeer(LOL) 22:23:46 <coopserver> *** Robeer(LOL) has started a new company #6 22:23:56 <coopserver> <JoeSchmoe> Slicey 22:23:59 <coopserver> <Slicey> hm 22:24:03 <coopserver> <JoeSchmoe> see my comments at !here 22:24:20 <coopserver> <Robeer(LOL)> !here 22:24:25 <coopserver> <Slicey> .... 22:24:39 <coopserver> <Slicey> joe you going to be back later? 22:24:47 <coopserver> <JoeSchmoe> sorry robeer that was a sign name to direct my teammate to a location to look at 22:24:59 <coopserver> <JoeSchmoe> yes in about 3.5 hours 22:24:59 <coopserver> <Robeer(LOL)> ok 22:25:05 <coopserver> <Slicey> alright 22:25:13 <coopserver> <Robeer(LOL)> haven't played a long time 22:25:36 <coopserver> <JoeSchmoe> if you can get any of those comments done it would be awesome 22:25:47 <coopserver> <JoeSchmoe> and keep an eye out for disaster jams 22:26:03 <coopserver> <Slicey> i have some plans 22:26:07 <coopserver> <Slicey> :) 22:26:07 <coopserver> <JoeSchmoe> ok 22:26:12 <coopserver> <JoeSchmoe> sounds good 22:26:20 <coopserver> <JoeSchmoe> I'll be back later 22:26:42 <coopserver> <Slicey> cyta 22:26:44 <coopserver> <Slicey> cya& 22:26:46 <coopserver> *** JoeSchmoe has left the game (general timeout) 22:29:59 <coopserver> <Jam35> ok bb 22:30:02 <coopserver> *** Jam35 has left the game (Leaving) 22:30:10 <coopserver> <happy tran sport> bb jam 22:30:46 *** Jam35 has quit IRC 22:42:06 <coopserver> <Anson> Cunfingpool Valley doesn't accept or provide anything factory died ? 22:56:30 <coopserver> *** Robeer(LOL) has left the game (Leaving) 23:00:06 <coopserver> *** Game paused (connecting clients) 23:00:10 <coopserver> *** Player has joined 23:00:10 <coopserver> *** Game unpaused (connecting clients) 23:01:43 <coopserver> *** Game paused (connecting clients) 23:01:48 <coopserver> *** %_2000TT has joined 23:01:48 <coopserver> *** Game unpaused (connecting clients) 23:18:28 <coopserver> <happy tran sport> no i am loking at it now 23:28:11 <coopserver> *** Player has left the game (Leaving) 23:29:39 <coopserver> <Slicey> hey anson u there 23:44:32 <coopserver> <happy tran sport> how things going 23:50:26 <coopserver> *** Djanxy has joined spectators 23:58:28 <coopserver> <happy tran sport> ther is a new game on that server 23:59:34 <coopserver> *** Game paused (connecting clients) 23:59:44 <coopserver> *** Player has joined 23:59:44 <coopserver> *** Player has started a new company #7 23:59:44 <coopserver> Player: Please change your name before joining/starting a company 23:59:45 <coopserver> *** Game unpaused (connecting clients) 23:59:46 <coopserver> *** Player has joined spectators