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00:02:23 <coopserver> *** Game paused (connecting clients) 00:02:28 <coopserver> *** JoeSchmoe has joined 00:02:29 <coopserver> *** Game unpaused (connecting clients) 00:09:59 <BiG_MEECH> yoooooooooooooooooooooo 00:10:05 <coopserver> <JoeSchmoe> yoyo 00:10:36 <BiG_MEECH> ypyoyoyoyoyoyy 00:10:46 <coopserver> <JoeSchmoe> who you calling a yoyo 00:11:08 <BiG_MEECH> yoyoyoyoyooyyo 00:13:52 *** happy_ has quit IRC 00:20:08 <BiG_MEECH> Not calling you a yo-yo :D 00:20:14 <BiG_MEECH> Unless you want me to 00:20:59 <coopserver> <Anson> look at my graphs : i played yoyo :-) 00:23:59 <coopserver> <Anson> how many trains can you use to create a deadlock (NOT how many are stuck/queued by a deadlock, but how many cause it) ? :-) 00:24:26 <coopserver> <JoeSchmoe> i suppose you could do it with 1 if you tried 00:24:35 <coopserver> <Anson> i think we just had a new record for a big deadlocked circle 00:24:47 <coopserver> <Anson> maybe 200-300 :-) 00:24:48 <coopserver> <JoeSchmoe> i had a huge circle the otherday 00:26:56 <BiG_MEECH> Blame Slicey :) 00:27:51 <coopserver> <JoeSchmoe> Thats eady to do 00:49:22 *** happy_ has joined #openttdcoop.stable 00:59:05 <coopserver> *** Game paused (connecting clients) 00:59:13 <coopserver> *** Cameron has joined 00:59:13 <coopserver> *** Game unpaused (connecting clients) 01:00:32 <coopserver> *** Cameron has left the game (general timeout) 01:02:55 <coopserver> *** Game paused (connecting clients) 01:02:58 <coopserver> *** happy tran sport has joined 01:02:58 <coopserver> *** Game unpaused (connecting clients) 01:04:26 <BiG_MEECH> yoooooooooooooooooooooooooooooooooo 01:04:40 <coopserver> <happy tran sport> yoooooooooooooooooooooooooooooooo 01:05:53 <coopserver> *** happy tran sport has left the game (Leaving) 01:06:07 <happy_> how things big meech 01:07:18 <coopserver> *** Game paused (connecting clients) 01:07:29 <coopserver> *** Slicey has joined 01:07:30 <coopserver> *** Game unpaused (connecting clients) 01:07:35 <coopserver> <JoeSchmoe> yo slicey 01:07:50 <coopserver> *** Slicey has left the game (general timeout) 01:08:11 <coopserver> <JoeSchmoe> i think this game is melting the server 01:11:10 <coopserver> *** Game paused (connecting clients) 01:11:22 <coopserver> *** Slicey has joined 01:11:22 <coopserver> *** Game unpaused (connecting clients) 01:11:42 <coopserver> *** Slicey has left the game (general timeout) 01:14:54 <happy_> joe slicey say that if a new map is on he will be on 01:15:01 <coopserver> <JoeSchmoe> ok 01:15:14 <coopserver> <JoeSchmoe> i'm ready for newness 01:24:05 <happy_> nice net werk joe 01:24:11 <coopserver> <JoeSchmoe> ty 01:24:15 *** Slicey has joined #openttdcoop.stable 01:24:28 <Slicey> jor 01:24:29 <happy_> np 01:24:31 <Slicey> joe 01:24:35 <Slicey> ye man 01:24:37 <Slicey> :) 01:24:50 <coopserver> <JoeSchmoe> hey slicey 01:24:58 <Slicey> ye my comps being derpy 01:25:10 <coopserver> <JoeSchmoe> well this is lagging on mine too 01:25:23 <coopserver> <JoeSchmoe> might have something to do with 1200 trains on the map 01:25:24 <Slicey> yea im just waiting till next map 01:25:33 <Slicey> which wont be long 01:25:53 <happy_> yep 01:26:09 <coopserver> <JoeSchmoe> is someone working on it now? 01:26:18 <happy_> mite be in the moring 01:26:28 <coopserver> <JoeSchmoe> fooey 01:26:40 <happy_> i dont think so joe 01:26:46 <coopserver> <JoeSchmoe> they always seem to make them in the morning and I have to deal with scraps 01:27:26 <happy_> yer or at night 01:28:08 <happy_> i like a new map in the moring u get won fall day to play on it 01:29:10 <coopserver> <JoeSchmoe> where in the world do you guys live? 01:29:22 <happy_> uk 01:29:26 <Slicey> us 01:29:48 <Slicey> west coast 01:29:59 <coopserver> <JoeSchmoe> yeah uk favors morning they get 5 extra hours to play before east coast us 01:30:03 <coopserver> <JoeSchmoe> i'm east coast us 01:30:18 <Slicey> mm 8:30 for you? 01:30:23 <coopserver> <JoeSchmoe> yup 01:30:46 <happy_> 1;29 in the moring in the uk 01:31:43 <happy_> i see u got the new trans joe nice 01:31:44 <Slicey> oh 01:31:45 <coopserver> <JoeSchmoe> what stage is the public server in? voting or planning 01:32:22 <happy_> will 3 bbh has bee dun and dop of 01:32:32 <Slicey> hey joe did you change the password for the company 01:32:44 <coopserver> <JoeSchmoe> yeah funny thing... 01:33:04 <coopserver> <JoeSchmoe> ok switched back 01:33:26 <coopserver> <JoeSchmoe> the pw got removed when they jumped from 1.3.3 rc1 to rc2 01:33:53 <coopserver> <JoeSchmoe> well last night right before i log off, some guy jumps in the game and joins our team 01:34:00 <coopserver> <JoeSchmoe> and wreaks havoc 01:34:37 <happy_> eeny way gn u can chek the public server ther is sume ver nice bbh on the server 01:34:49 <happy_> bb all 01:34:53 <coopserver> <JoeSchmoe> Slicey, how long have you been playing? 01:35:14 <coopserver> <JoeSchmoe> I might hop on the public server would I be able to build or is it paused?? 01:35:51 <happy_> if ther 2 players on the company then yes 01:36:09 <happy_> but if ther won player then no 01:36:33 <happy_> i have play this game for 1 yer 01:37:18 <coopserver> <JoeSchmoe> OK Slicey I'm jumping over to the public server to look around 01:37:26 <coopserver> *** JoeSchmoe has joined spectators 01:37:46 <happy_> how long have u been playing joe 01:38:10 <Slicey> been playing openttd? 01:38:23 <happy_> yep 01:38:57 <Slicey> ive played about 2-3months ish 01:39:21 <happy_> i see so not long then 01:39:26 <Slicey> yup 01:39:30 <Slicey> im not to bad :) 01:39:47 <happy_> yer me to 01:40:16 <coopserver> *** JoeSchmoe has left the game (Leaving) 01:40:38 <happy_> i can start a net werk but i am stil lering a bout bbh and slh 01:40:57 <Slicey> i am new at bbh's 01:41:11 <happy_> me to 01:41:28 <happy_> its ver hard to get it rite 01:43:31 *** happy_ has left #openttdcoop.stable 01:48:58 *** Slicey has quit IRC 02:13:48 *** tycoondemon2 has quit IRC 02:14:06 *** tycoondemon has joined #openttdcoop.stable 03:30:28 <coopserver> *** Game paused (connecting clients) 03:30:34 <coopserver> *** Cameron has joined 03:30:35 <coopserver> *** Game unpaused (connecting clients) 03:31:52 <coopserver> *** Cameron has left the game (general timeout) 03:38:11 <coopserver> *** Game paused (connecting clients) 03:38:14 <coopserver> *** Woodbutcher has joined 03:38:15 <coopserver> *** Game unpaused (connecting clients) 03:38:23 <coopserver> <Woodbutcher> hi 03:45:27 <coopserver> *** Woodbutcher has left the game (Leaving) 04:02:19 <coopserver> *** Game paused (connecting clients) 04:02:22 <coopserver> *** JoeSchmoe has joined 04:02:22 <coopserver> *** Game unpaused (connecting clients) 04:35:46 *** Sylf has quit IRC 04:41:31 <BiG_MEECH> yooooooooooo 06:31:37 *** Djanxy has joined #openttdcoop.stable 06:32:38 <coopserver> *** Game paused (connecting clients) 06:32:42 <coopserver> *** Djanxy has joined 06:32:42 <coopserver> *** Game unpaused (connecting clients) 06:33:05 <coopserver> <Djanxy> hey guys 06:33:06 <coopserver> <JoeSchmoe> Hi and Bye 06:33:09 <coopserver> <Djanxy> bb :D 06:33:20 <coopserver> <JoeSchmoe> its bed time here 06:33:36 <coopserver> <Djanxy> same, just came home from night shift :) 06:40:06 <coopserver> *** JoeSchmoe has left the game (Leaving) 06:56:23 <coopserver> *** Djanxy has left the game (Leaving) 07:25:18 *** Djanxy has quit IRC 07:36:43 <coopserver> *** Game paused (connecting clients) 07:36:50 <coopserver> *** Liuk Sk has joined 07:36:51 <coopserver> *** Game unpaused (connecting clients) 07:36:55 <coopserver> <Liuk Sk> hi 07:38:25 <coopserver> *** Liuk Sk has joined company #4 07:46:32 <coopserver> *** Liuk Sk has left the game (Leaving) 08:56:43 *** tycoondemon has quit IRC 09:08:53 *** tycoondemon has joined #openttdcoop.stable 09:20:14 <V453000> "dl win^$ 09:20:20 <V453000> !dl win64 09:20:20 <coopserver> V453000: http://binaries.openttd.org/releases/1.3.3-RC2/openttd-1.3.3-RC2-windows-win64.zip 09:21:58 <coopserver> *** Game paused (connecting clients) 09:22:07 <coopserver> *** V453000 has joined 09:22:07 <coopserver> *** Game unpaused (connecting clients) 09:22:18 <coopserver> <V453000> nice idling :) 09:22:23 <V453000> !lpayers 09:22:25 <V453000> !players 09:22:25 <coopserver> V453000: Client 43 (Dark Blue) is Anson, in company 3 (happy tran sport) 09:22:26 <coopserver> V453000: Spectators: Client 180 (V453000) 09:22:29 <V453000> !Rcon kick 43 09:22:30 <coopserver> *** Anson has left the game (kicked by server) 09:22:30 <coopserver> *** Game paused (number of players) 09:23:46 <coopserver> *** V453000 has left the game (Leaving) 09:24:58 <coopserver> *** Game still paused (connecting clients, number of players) 09:25:02 <coopserver> *** Anson has joined 09:25:02 <coopserver> *** Game still paused (number of players) 09:25:02 <coopserver> *** Game unpaused (number of players) 09:25:23 <coopserver> <Anson> V, stop harassing me 09:26:50 <coopserver> <Anson> look when i built the last stations and you see that i was active 09:27:39 <V453000> 3 years 09:27:43 <V453000> = 45 minutes 09:27:46 <V453000> any other comments? 09:28:03 <coopserver> <Anson> you kicked me in july 2169, and i built the last new station in april 2169 ... is that idling ? 09:28:20 <V453000> coulde have been my mistake, but I wont check just to argue 09:30:07 <coopserver> <Anson> i already had done the suggestion to set idlers on spectate mode automatically, but you said that that wouldn't be important since idling doesn't hurt ... and after that, this is the second time that you kick me for idling, while other people are allowed to idle for days 09:32:39 <coopserver> <Anson> in case you want to check later when you come ingame anyway : the stations i worked on were Rinninghall for sugar in april 2169 and for cotton in feb 2168 09:32:44 <coopserver> <Anson> !date 09:32:56 <Anson> !date 09:32:56 <coopserver> Jan 08 2170 09:34:39 <coopserver> <Anson> btw: i still am in favor of moving idlers to spectate mode, but as long as the game doesn't save the state of windows, please use only spectating and not kicking 09:42:19 <V453000> nobody cares what are you in favor of, but if you do the same as others, you get shit for it. In this case I was probably wrong and I am sorry about that this time. 09:47:44 <Anson> if others are not kicked when they idle, how is that the same treatment? 09:48:42 <V453000> nobody said so 09:51:35 <Anson> you once said to me that you don't kick otjers since that does not hurt and/or you don't care. but that you kicked me because i had idled (which was true at that time) after i had asked whether anti-idling could be put in a script or similar. 09:54:00 <Anson> and "same treatment": jist two lines above you said "if you do the same as others you get shit for it" 10:04:04 <Anson> ps: it wasn't sugar but toffee... had mixed that up after relogging 11:06:29 <coopserver> *** Game paused (connecting clients) 11:06:34 <coopserver> *** valis has joined 11:06:34 <coopserver> *** Game unpaused (connecting clients) 11:20:00 <coopserver> *** Game paused (connecting clients) 11:20:08 <coopserver> *** GriffinOneTwo has joined 11:20:08 <coopserver> *** Game unpaused (connecting clients) 11:20:23 *** GriffinOneTwo has joined #openttdcoop.stable 11:22:27 <coopserver> *** GriffinOneTwo has left the game (Leaving) 11:25:22 *** happy_ has joined #openttdcoop.stable 11:25:53 <coopserver> *** Game paused (connecting clients) 11:25:54 <coopserver> *** happy tran sport has joined 11:25:54 <coopserver> *** Game unpaused (connecting clients) 11:27:31 <coopserver> *** happy tran sport has joined company #3 12:14:11 <coopserver> <happy tran sport> wher is tran 198 going 12:16:22 <coopserver> <happy tran sport> nufing i was loking at the rone place 12:28:20 <coopserver> *** valis has left the game (Leaving) 12:42:36 *** GriffinOneTwo has quit IRC 12:59:50 *** Jam35 has joined #openttdcoop.stable 12:59:50 *** ChanServ sets mode: +o Jam35 13:04:05 <coopserver> *** Game paused (connecting clients) 13:04:13 <coopserver> *** Jam35 has joined 13:04:13 <coopserver> *** Game unpaused (connecting clients) 13:04:19 <coopserver> <happy tran sport> hi jam 13:04:49 <Jam35> hi Powered by YARRSTE version: svn-trunk